Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.28 @ 00:04:10 Player: plaaosert Result: Destroyed by Proton Bomb Trap Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (41) 205 Value Destroyed (860) 860 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (9) 9 TOTAL SCORE: 3294 Bonus ------- Follower Combat Kills 33 Friendly Fire -24 Cogmind --------- Core Integrity 0/550 Matter 260/300 Energy 264/265 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hardened Light Armor Plating System Shield Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Signal Interpreter Seismic Detector > --- WEAPON ----------- Particle Gun Improved Datajack > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Aluminum Leg Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating System Shield [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 2 | . . . . . 2 . Weapon 1 | . . . 1 . . . Parts Attached 31 | 6 3 . 6 5 7 4 Power 4 | 1 . . 1 1 . 1 Engine 4 | 1 . . 1 1 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | 2 . . 2 3 1 . Treads . | . . . . . . . Leg 6 | 2 . . . 3 1 . Wheel 2 | . . . 2 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 4 | 1 1 . . . 2 . Device 1 | . . . . . 1 . Storage 1 | 1 . . . . . . Processor 2 | . 1 . . . 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 15 | 2 2 . 3 1 4 3 Energy Gun 5 | 1 1 . . 1 2 . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 . . 2 . 1 . Ballistic Cannon . | . . . . . . . Launcher 4 | . 1 . . . . 3 Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 21 | . . . 5 4 12 . Power 2 | . . . 1 . 1 . Propulsion 6 | . . . 1 1 4 . Utility 3 | . . . . . 3 . Weapon 10 | . . . 3 3 4 . Highest Loss Streak 12 | . . . 4 2 12 . To Critical Strikes 2 | . . . . . 2 . Average Slot Usage (%) 80 | . 89 100 80 93 60 31 Engine 10 | . 14 14 10 11 5 8 Leg 22 | . 28 28 18 30 15 . Wheel 1 | . . . 1 1 . . Storage 10 | . 14 14 11 11 8 . Processor 10 | . 3 14 11 11 16 9 Energy Gun 7 | . 13 14 7 7 4 . Ballistic Gun 9 | . 2 . 7 20 1 . Launcher 4 | . 12 14 7 . . 14 Special Weapon 2 | . . . 6 . . . Naked Turns . | . . . . . . . Heaviest Build 25 | 14 15 15 18 24 22 25 Greatest Support 32 | 20 20 20 32 32 30 3 Greatest Overweight (x) 8 | . . . 1 . 3 8 Average Overweight (x) . | . . . . . . 2 Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 8 7 5 Most Carried 8 | 5 3 3 8 8 8 5 Average Carried 5 | 1 1 2 4 7 6 4 Final Capacity 8 | 8 8 8 8 8 5 5 Final Carried 8 | 1 2 3 5 8 5 5 Class Distribution -------------------- 35% | Mutant 22% | Gunner 22% | Scavenger-Mutant 19% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Mutant | -8/Materials Gunner | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Matter Collected 853 | 220 48 . 299 189 97 . Remotely . | . . . . . . . Salvage Created 1069 | . 119 . 444 314 192 . Parts 76 | . 15 . 30 16 15 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 6 | . . . 4 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 30 | . 8 . 8 8 6 . Guns 20 | . . . 6 8 6 . AOE 10 | . 8 . 2 . . . Classes Destroyed 7 | . 3 . 3 1 . . Worker 2 | . . . 2 . . . Recycler 3 | . . . 2 1 . . Watcher 6 | . 3 . 3 . . . Swarmer 15 | . 6 . 3 3 3 . Grunt 11 | . 2 . 4 4 1 . Brawler 1 | . . . . 1 . . Sentry 3 | . . . 1 . 2 . Best Kill Streak 7 | . 5 . 7 3 6 . Combat Bots Only 6 | . 3 . 5 3 6 . Max Kills in Single Turn 3 | . 3 . 2 1 1 . Gunslinging . | . . . . . . . Exploded 2 | . 2 . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Hostile Shots Fired 276 | . 24 . 66 36 150 . Missed 84 | . 17 . 23 5 39 . Damage Taken 2461 | . 140 . 509 398 1352 62 Core 741 | . 23 . 84 71 540 23 Absorbed by Shields . | . . . . . . . Core Remaining (%) 83 | 100 . 90 . 61 . . Volleys Fired 105 | . 14 . 46 29 16 . Largest 3 | . 2 . 3 3 2 . Hottest 150 | . 80 . 150 102 130 . Shots Fired 192 | . 22 . 79 66 25 . Gun 171 | . 14 . 66 66 25 . Cannon . | . . . . . . . Launcher 14 | . 8 . 6 . . . Special 7 | . . . 7 . . . Kinetic 92 | . . . 38 48 6 . Thermal 86 | . 14 . 35 18 19 . Explosive 14 | . 8 . 6 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 10 | . 3 . 6 9 10 . Robot Miss Streak 6 | . 3 . 3 6 1 . Penetration Max . | . . . . . . . Secondary Targets 4 | . . . 1 1 2 . Max Gunslinging Chain 1 | . . . 1 1 1 . Shots Hit Robots 107 | . 10 . 31 40 26 . Core Hits 70 | . 18 . 28 14 10 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . 2 1 . . Burn 3 | . . . 2 1 . . Melee Attacks 7 | . . . . . 7 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . 3 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2233 | . 592 . 655 639 347 . Guns 1466 | . 89 . 412 631 334 . Cannons . | . . . . . . . Explosions 721 | . 503 . 218 . . . Melee . | . . . . . . . Ramming 22 | . . . 1 8 13 . Kinetic 932 | . . . 336 503 93 . Thermal 558 | . 89 . 100 128 241 . Explosive 721 | . 503 . 218 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 10 | . 10 . . . . . Projectiles . | . . . . . . . Explosions 10 | . 10 . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 138 | . 79 . 59 . . . Shots 6 | . 3 . 3 . . . Rammed 1 | . . . 1 . . . Targets Rammed 7 | . . . 1 1 5 . Kicked 6 | . . . . 1 5 . Crushed . | . . . . . . . Highest Temperature 355 | . 64 . 73 295 355 . Average Temperature 70 | . 24 . 21 85 171 . Received Heat Transfer 726 | . 12 . 174 153 387 . Effects 3 | . . . . . 3 . Energy Bleed 1 | . . . . . 1 . Matter Decay 1 | . . . . . 1 . Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 2 . . . Heat Transferred 1641 | . 259 . 420 407 555 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Peak Influence 319 | . 310 120 319 249 141 42 Initial 120 | . . 120 46 54 26 42 Average 113 | . 154 120 120 134 64 42 Maximum Alert Level 1 | . 1 . 1 1 . . Low Security (%) 84 | 100 73 100 82 81 100 100 Level 1 15 | . 26 . 17 18 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 . 1 . 1 . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 1 . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 46 | . 11 . 14 11 10 . Peak Tracking Total 10 | . 5 . 5 3 10 . Tactical Retreats 2 | . . . 1 1 . . Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Machines Disabled 3 | . 2 . 1 . . . Max in Single Turn 2 | . 2 . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Machines Accessed 7 | . 4 . 3 . . . Terminals 6 | . 4 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 21 | . 11 . 10 . . . Successful 10 | . 5 . 5 . . . Failed 11 | . 6 . 5 . . . Catastrophic 4 | . 3 . 1 . . . Database Lockouts . | . . . . . . . Manual 1 | . 1 . . . . . Terminals 18 | . 11 . 7 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . 3 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 5 . 2 . . . Record 2 | . 2 . . . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 2 | . 1 . 1 . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . . . 3 . . . Process 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Retrieve Matter 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 4 . 2 . . . Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 36 | . . . 36 . . . Retrieved Matter 36 | . . . 36 . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat 1 | . . . . . 1 . Combat . | . . . . . . . Robot Hacks Applied 3 | . . . . . 3 . parse_system 1 | . . . . . 1 . no_distress 1 | . . . . . 1 . find_recycling 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Total Allies 2 | . . 1 . . . 1 Largest Group 1 | . . 1 1 . . 1 Highest-Rated Group 100 | . . 31 31 . . 100 Highest-Rated Ally 100 | . . 31 31 . . 100 Total Orders . | . . . . . . . Ally Attacks 1 | . . . 1 . . . Total Damage 21 | . . . 21 . . . Kills 1 | . . . 1 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Turns Passed 1488 | 56 180 17 467 501 168 99 Spaces Moved 895 | 46 116 14 243 326 92 58 Core 101 | 20 . . . . 23 58 Treads . | . . . . . . . Legs 748 | 26 116 14 218 305 69 . Wheels 46 | . . . 25 21 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 100 100 50 50 Average Speed 121 | 89 120 120 128 118 109 155 Slowest Speed 450 | 120 120 120 190 120 260 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 3 33 4 26 50 11 13 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 2 | . . . . 2 . . Spaces Dug 6 | . . . 6 . . . Terrain Destroyed 93 | . 60 . 33 . . . Melee . | . . . . . . . Projectile 6 | . . . 6 . . . AOE 87 | . 60 . 27 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Total 1099 | 61 134 14 305 381 133 71 Wait 16 | 3 . . . 12 . 1 Move 889 | 45 115 13 242 325 91 58 Hop . | . . . . . . . Pick Up 35 | 7 2 1 9 7 6 3 Fast Attach . | . . . . . . . Attach 28 | 6 1 . 6 4 7 4 Detach 3 | . . . . . . 3 Swap 3 | . 2 . . 1 . . Drop 6 | . . . 1 2 1 2 Fire 105 | . 14 . 46 29 16 . Melee 7 | . . . . . 7 . Ram 1 | . . . 1 . . . Kick 6 | . . . . 1 5 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 8) 219 | -10/Materials | Identified exit to Mines 237 | -10/Materials | Entered Mines 237 | -10/Mines | Discovered new exit (range 7) 240 | -10/Mines | Received a Mining Laser from a helpful Derelict 247 | -10/Mines | Identified exit to Materials 254 | -10/Mines | Entered Materials 254 | -9/Materials | Accompanied by 1 ally 254 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 599 | -9/Materials | Lost 4 parts (1n3w) 710 | -9/Materials | Discovered new exit (range 11) 720 | -9/Materials | Identified exit to Mines 721 | -9/Materials | Entered Mines 1039 | -9/Mines | Learned 2 Materials zone layouts 1171 | -9/Mines | Discovered new exit (range 5) 1175 | -9/Mines | Identified exit to Materials 1222 | -9/Mines | Entered Materials 1222 | -8/Materials | Evolved 2 slots: Utility x2 1223 | -8/Materials | Identified exit to Storage 1359 | -8/Materials | Core integrity fell below 50% 1378 | -8/Materials | Core integrity fell below 20% 1390 | -8/Materials | Entered Storage 1399 | -8/Storage | Met 01-MTF 1411 | -8/Storage | Lost 12 parts (1p4n3u4w) 1489 | -8/Storage | Destroyed by Proton Bomb Trap Last Messages --------------- something specific, but have no idea if it's even around here..." 01405_ 01-MTF: "Tell you what, I'll take care of any doors we come across, and you can take anything you want. It's probably not here anyway, but may as well explore a bit." 01408_ Acquired Prototype Launcher. 01412_ Identified Adv. EMP Blaster. 01416_ Acquired Adv. EMP Blaster. 01464_ Dropped Hrd. Light Armor Plating. 01465_ Dropped Lgt. Ion Engine. 01489_ Triggered Proton Bomb Trap. 01489_ A bubble of electromagnetic force engulfs the area. 01489_ Proton Bomb Trap short circuited. 01489_ A bubble of electromagnetic force engulfs the area. 01489_ Proton Bomb Trap short circuited. 01489_ A bubble of electromagnetic force engulfs the area. Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ???????########??????????????? | | ??###### ] ]#??????????????? | | ??# ## ] #??????????????? | | ??# ## ]]#??????????????? | | ??# ##! #??????????????? | | ??# ###" "###??????????????? | | ??# ## T#???????????????? | | ??# ## ##???????????????? | | ??# #####+#########+##?????? | | ??# ??? | | ??# ! ??? | | ??# * ??? | | ??# ###############+##+#???? | | ??# # ???????????????? | | ??# # """"???????????????? | | ??# # """"" #????????????? | | ??# p# """"" #????????????? | | ??# + #????????????? | | ??# # #????????????? | | ??# # #????????????? | | ??# # !#????????????? | | ??# ###########????????????? | | ??# ^@#??????????????????????? | | ??# #??????????????????????? | | ??# #??????????????????????? | | ??# #??????????????????????? | | ??# #??????????????????????? | | ??# #??????????????????????? | | ??# #??????????????????????? | | ??# #??????????????????????? | | ??# u#??????????????????????? | | ??# #??????????????????????? | | ??# ???????????????????????? | | ??# ???????????????????????? | | ??# ???????????????????????? | | ??# ???????????????????????? | | ??# ???????????????????????? | | ??? ???????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Shopping List Challenges ------------ None Game ------ Seed RagnarokStormCutter Manual? 0 Play Time 00:17:37 Cumulative 6.3 hours Start 2024.06.27 @ 23:46:52 End 2024.06.28 @ 00:04:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72ab28e5-e0bf-4067-b592-81c25bc3013f