Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.14 @ 12:22:39 Player: PE-P51 Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (149) 745 Value Destroyed (4360) 4360 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2194) 2194 TOTAL SCORE: 9559 Bonus ------- High Alert Combat Kills 512 Follower Combat Kills 282 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/550 Matter 269/300 Energy 150/150 System Corruption 4% Temperature Cool (0) Movement Walking (186) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (3) ------ Huge Storage Unit Advanced Targeting Computer Relay Coupler [Sentry] (7) > --- WEAPON (3) ------- Improved Assault Rifle Improved Assault Rifle Remote Datajack > --- INVENTORY (25) --- Deuterium Engine Aluminum Leg Light Armor Plating Authchip [R/NC] Authchip [R/NC] Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [NC] (31) Relay Coupler [Brawler] (21) Relay Coupler [Hunter] (12) Relay Coupler [Hunter] (12) Improved Assault Rifle Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Relay Coupler [Sentry] > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Remote Datajack > --- INVENTORY -------- Deuterium Engine Aluminum Leg Light Armor Plating Authchip [R/NC] Authchip [R/NC] Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Hunter] Relay Coupler [Hunter] Improved Assault Rifle Plasma Cutter [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Advanced Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 1 | . . 1 . . . . Weapon 1 | . . 1 . . . . Parts Attached 120 | 7 16 31 14 32 14 6 Power 21 | 1 5 3 3 6 2 1 Engine 14 | 1 5 3 1 2 2 . Core 7 | . . . 2 4 . 1 Reactor . | . . . . . . . Propulsion 37 | 2 5 10 4 10 5 1 Treads . | . . . . . . . Leg 37 | 2 5 10 4 10 5 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | 2 3 7 2 4 1 2 Device 5 | 1 1 1 . 1 1 . Storage 5 | 1 2 1 . 1 . . Processor 1 | . . 1 . . . . Hackware 3 | . . . . 2 . 1 Protection 7 | . . 4 2 . . 1 Artifact . | . . . . . . . Weapon 41 | 2 3 11 5 12 6 2 Energy Gun 4 | . . 3 . 1 . . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 26 | 2 . 4 5 9 6 . Ballistic Cannon 6 | . 2 3 . 1 . . Launcher 1 | . 1 . . . . . Special Weapon 3 | . . . . 1 . 2 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 2 1 . . . Parts Lost 21 | . 3 4 3 10 . 1 Power 3 | . . . 1 2 . . Propulsion 5 | . . . 1 3 . 1 Utility 4 | . 1 . 1 2 . . Weapon 9 | . 2 4 . 3 . . Highest Loss Streak 6 | . 2 2 1 6 . 1 To Critical Strikes . | . . . . . . . Average Backups 15 | 3 7 9 9 19 25 25 Power 2 | . 1 2 3 3 1 1 Propulsion 2 | 1 2 2 . 3 2 1 Utility 8 | . 2 3 3 7 21 21 Weapon 1 | . 2 . 1 3 . . Tool/Special . | . . . . . . . Unused Backups 41 | . 2 5 1 10 2 21 Power 7 | . . 1 1 3 1 1 Propulsion 5 | . . 2 . 1 1 1 Utility 24 | . 1 2 . 2 . 19 Weapon 5 | . 1 . . 4 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 96 93 95 98 100 99 Engine 8 | . 14 11 3 2 9 3 Core 2 | . . . 4 6 . 5 Leg 30 | . 27 22 34 35 36 35 Device 1 | . 2 2 . . 1 1 Storage 14 | . 22 19 9 9 9 9 Processor 5 | . . . 9 9 9 9 Hackware 2 | . . . . 6 7 1 Protection 3 | . . 6 7 1 . 6 Energy Gun 2 | . . 7 . . . . Ballistic Gun 17 | . 22 7 14 18 27 25 Ballistic Cannon 6 | . 4 11 12 6 . . Launcher 1 | . . 3 . . . . Peak Build Rating 44 | 9 9 18 26 30 41 44 Average Rating 21 | 6 7 12 22 26 35 39 On Entrance 17 | . 9 7 18 21 27 41 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 101 | 15 25 35 32 96 99 101 Greatest Support 65 | 20 20 20 45 50 65 65 Greatest Overweight (x) 7 | 2 7 1 . 2 2 2 Average Overweight (x) . | . . 1 . . 1 1 Largest Inventory Capacity 25 | 8 10 10 10 25 25 25 Average Capacity 15 | 7 8 10 10 20 25 25 Most Carried 25 | 6 9 10 10 25 25 25 Average Carried 15 | 3 7 9 9 19 25 24 Final Capacity 25 | 8 10 10 10 25 25 25 Final Carried 25 | 6 8 10 10 25 25 25 Class Distribution -------------------- 46% | Scavenger-Gunner 20% | Mutant 12% | Gunner 11% | Scavenger-Tank 4% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Bothacker-Gunner | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Matter Collected 4470 | 294 620 1064 827 861 481 323 Remotely . | . . . . . . . Salvage Created 4602 | 28 718 1277 748 787 647 397 Parts 298 | 5 48 93 40 50 37 25 Haulers Intercepted 8 | . 1 4 . . 3 . Recyclers Shooed 3 | 1 . 2 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Combat Hostiles Destroyed 115 | . 18 30 23 27 9 8 Guns 62 | . 11 12 10 12 9 8 Cannons 47 | . 4 15 13 15 . . AOE 6 | . 3 3 . . . . Classes Destroyed 13 | 1 7 3 1 1 . . Worker 10 | . 4 5 1 . . . Builder 4 | . . 3 1 . . . Tunneler 2 | 2 . . . . . . Hauler 8 | . 1 4 . . 3 . Recycler 2 | . 1 1 . . . . Operator 4 | . 1 3 . . . . Watcher 4 | . 1 2 . . 1 . Swarmer 32 | . 3 9 8 12 . . Grunt 62 | . 15 17 9 12 5 4 Duelist 1 | . . 1 . . . . Sentry 14 | . . 3 4 1 4 2 Hunter 3 | . . . 2 1 . . Programmer 3 | . . . . 1 . 2 Best Kill Streak 7 | 2 5 7 7 7 3 3 Combat Bots Only 7 | . 4 4 6 7 2 3 Max Kills in Single Turn 3 | 1 2 3 2 2 1 2 Gunslinging 1 | . . 1 . . . 1 Exploded 3 | . 1 3 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Hostile Shots Fired 646 | . 111 111 158 162 64 40 Missed 183 | . 32 31 43 43 20 14 Hits 463 | . 79 80 115 119 44 26 Projectile 463 | . 79 80 115 119 44 26 AOE 7 | . . . . . . 7 Critical Strikes 15 | . 1 2 1 6 3 2 Part Disruptions 1 | . . . . . . 1 Damage Taken 6164 | . 904 1067 1369 1677 634 513 Core 1048 | . 215 276 94 173 139 151 Absorbed by Shields . | . . . . . . . Core Remaining (%) 48 | 100 14 31 . . . . Volleys Fired 386 | 5 83 103 64 62 45 24 Largest 3 | 2 2 3 3 3 3 3 Hottest 119 | 40 60 119 99 80 69 69 Shots Fired 936 | 10 162 236 162 164 136 66 Gun 651 | 10 124 124 70 122 136 65 Cannon 276 | . 34 108 92 42 . . Launcher 8 | . 4 4 . . . . Special 1 | . . . . . . 1 Kinetic 852 | 10 158 162 162 159 136 65 Thermal 75 | . . 70 . 5 . . Explosive 8 | . 4 4 . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 26 | 5 10 14 14 15 22 26 Robot Miss Streak 9 | 2 4 9 5 7 4 2 Penetration Max . | . . . . . . . Secondary Targets 12 | . . 2 1 3 2 4 Max Gunslinging Chain 1 | . . 1 1 1 1 1 Shots Hit Robots 575 | 6 85 135 94 114 98 43 Core Hits 282 | 2 40 71 43 80 33 13 Critical Kills 2 | . . 1 . 1 . . Critical Parts Destroyed 3 | . . . . 2 1 . Critical Strikes 8 | . . 4 . 3 1 . Burn 1 | . . 1 . . . . Destroy 5 | . . 1 . 3 1 . Blast 2 | . . 2 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9107 | 86 1351 2332 1847 1674 1116 701 Guns 5594 | 86 886 1000 734 1071 1116 701 Cannons 3173 | . 325 1132 1113 603 . . Explosions 278 | . 111 167 . . . . Melee . | . . . . . . . Ramming 62 | . 29 33 . . . . Kinetic 8158 | 86 1211 1523 1847 1674 1116 701 Thermal 609 | . . 609 . . . . Explosive 278 | . 111 167 . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . 1 1 4 Average Corruption 1 | . . . . 1 1 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 35 | . . . . 12 13 10 Message Errors 9 | . . . . 1 4 4 Matter Fused 5 | . . . . 2 2 1 Heat Flow Errors 7 | . . . . 2 3 2 Energy Discharges 4 | . . . . 1 2 1 Parts Fused 2 | . . . . 2 . . Data Loss (minor) 5 | . . . . 4 1 . Misfires 2 | . . . . . 1 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 30 | . 5 2 23 . . . Projectiles 30 | . 5 2 23 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 31 | . 5 4 17 5 . . Impact . | . . . . . . . Kinetic 28 | . 5 3 15 5 . . Secondary 3 | . . 1 2 . . . Self-Inflicted Damage 53 | . . 53 . . . . Shots 2 | . . 2 . . . . Rammed . | . . . . . . . Targets Rammed 19 | . 8 11 . . . . Kicked 19 | . 8 11 . . . . Crushed . | . . . . . . . Highest Temperature 587 | . 63 587 254 266 132 257 Average Temperature 83 | . 24 114 89 84 31 51 Received Heat Transfer 2208 | . 429 438 378 684 243 36 Effects 15 | . . 15 . . . . Shutdowns 2 | . . 2 . . . . Energy Bleed 2 | . . 2 . . . . Interference 3 | . . 3 . . . . Matter Decay 1 | . . 1 . . . . Short Circuit 1 | . . 1 . . . . Damage (minor) 1 | . . 1 . . . . Damage (major) 4 | . . 4 . . . . Damage (core) 1 | . . 1 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 2 . . . . Heat Transferred 1388 | . . 1388 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Maximum Alert Level 4 | . 1 2 2 4 2 1 Low Security (%) 49 | 100 95 69 8 . 47 50 Level 1 14 | . 4 29 14 2 . 49 Level 2 21 | . . . 77 29 52 . Level 3 10 | . . . . 47 . . Level 4 4 | . . . . 20 . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1180 | 5 213 407 613 1180 605 323 Initial 575 | . . 81 171 377 575 89 Average 346 | 1 54 168 441 820 340 209 Influence Increases 3864 | 10 582 966 702 923 417 264 Destroy 0b10 Robot/C 2500 | . 360 600 460 620 260 200 Destroy 0b10 Robot/NC 175 | 10 40 90 10 . 25 . Destroy Leader 504 | . 84 152 110 50 88 20 Allied During Kill 107 | . . . . 56 27 24 Successful Hack 31 | . . 2 7 22 . . Select Force Hacks 60 | . 60 . . . . . Disable Machine 90 | . 30 15 30 . . 15 Anti-Garrison Action 150 | . . . . 150 . . Destroy Structure 67 | . 8 32 10 10 2 5 Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 165 | . . 75 60 15 15 . Influence Decreases 3581 | 10 388 753 528 324 1459 119 Entered New Map 1207 | . . 113 236 204 605 49 Time Decay 1734 | 10 368 600 262 . 494 . Lost Part 200 | . 20 40 30 100 . 10 Lost Ally 140 | . . . . 20 60 60 Purge Threat 300 | . . . . . 300 . Squads Dispatched 19 | . 5 6 5 . 3 . Investigation 7 | . 2 2 1 . 2 . Extermination . | . . . . . . . Reinforcement 8 | . 3 4 1 . . . Assault . | . . . . . . . Garrison 4 | . . . 3 . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Distress Signals 11 | . 2 7 . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 178 | . 29 58 27 31 18 15 Peak Tracking Total 7 | . 5 4 7 5 3 4 Tactical Retreats 8 | . . 4 2 1 1 . Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Traps Triggered 14 | . 1 1 . 9 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Disabled 7 | . 2 1 2 1 . 1 Max in Single Turn 1 | . 1 1 1 1 . 1 Garrison Relay 2 | . . . . 2 . . Machines Repaired . | . . . . . . . Machines Dismantled 2 | . . . . 1 . 1 Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Accessed 17 | . 3 3 3 3 4 1 Terminals 12 | . 1 2 2 3 3 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 29 | . 5 9 5 3 6 1 Successful 16 | . 4 4 2 3 3 . Failed 12 | . 1 4 3 . 3 1 Catastrophic 5 | . 1 2 1 . 1 . Database Lockouts 1 | . . 1 . . . . Manual 21 | . 3 7 5 . 6 . Terminals 20 | . 1 6 4 3 5 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 4 . . . . . Scanalyzers 3 | . . 3 . . . . Garrison Access 2 | . . . 1 . 1 . Terminal Hacks 8 | . . 2 1 3 2 . Robot Analysis 3 | . . 2 1 . . . Open Door 1 | . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . Unreport Threat 2 | . . . . . 2 . Garrison Registry 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Retrieve Components 2 | . 2 . . . . . Scanalyzer 2 | . . 2 . . . . Retrieve Study 2 | . . 2 . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks 2 | . 2 . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Tunnel 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 1 2 2 2 3 1 Full Trace Events 2 | . . 1 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . 2 . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 20 | . 20 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Used RIF Installer 2 | . . . . 2 . . Watcher Feeds 1 | . . . . 1 . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 formatsys_high 1 | . . . . . . 1 Relay Couplers Released 14 | . . . . 11 . 3 Machine Destruction 8 | . . . . 8 . . Programmers 6 | . . . . 3 . 3 Attached 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 7 | . . . . 5 . 2 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Total Allies 8 | . . . . 5 . 3 Largest Group 5 | . . . . 5 4 2 Highest-Rated Group 123 | . . . . 123 98 70 Highest-Rated Ally 39 | . . . . 39 39 39 Total Orders . | . . . . . . . Ally Attacks 70 | . . . . 20 17 33 Total Damage 1085 | . . . . 421 241 423 Kills 12 | . . . . 4 6 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Active Infowar (turns) 520 | 33 210 . . . 227 50 Sensors 277 | . . . . . 227 50 Terrain 243 | 33 210 . . . . . Robot Analysis Total 3 | . . 2 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Turns Passed 7684 | 112 1220 2238 578 1717 1319 500 Spaces Moved 3297 | 67 602 813 303 817 505 190 Core 10 | 9 1 . . . . . Treads . | . . . . . . . Legs 3287 | 58 601 813 303 817 505 190 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 175 105 105 182 182 Average Speed 163 | 121 136 182 106 162 196 188 Slowest Speed 400 | 150 400 190 108 248 248 255 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 6 61 58 18 73 40 36 Regions Visited 6 Branch Regions . Pre-discovered Areas 2 | . 2 . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 7 | . . 7 . . . . Terrain Destroyed 39 | . 4 28 7 . . . Melee . | . . . . . . . Projectile 11 | . . 4 7 . . . AOE 28 | . 4 24 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Total 4842 | 84 844 1371 435 1093 750 265 Wait 720 | . 111 377 40 21 168 3 Move 3293 | 66 601 812 303 816 505 190 Hop . | . . . . . . . Pick Up 69 | 6 6 8 3 44 1 1 Fast Attach 23 | 7 2 6 3 5 . . Attach 13 | . 3 1 2 6 . 1 Detach . | . . . . . . . Swap 111 | . 16 29 12 30 16 8 Drop 95 | . 14 24 8 31 15 3 Fire 386 | 5 83 103 64 62 45 24 Melee . | . . . . . . . Ram . | . . . . . . . Kick 19 | . 8 11 . . . . Crush . | . . . . . . . Escape Stasis 45 | . . . . 35 . 10 Rewire 57 | . . . . 40 . 17 Trap . | . . . . . . . Miscellaneous 11 | . . . . 3 . 8 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 345 | -10/Materials | Build established: Mutant 950 | -10/Materials | Discovered new exit (range 4) 1040 | -10/Materials | Discovered new exit (range 13) 1123 | -10/Materials | Core integrity fell below 50% 1195 | -10/Materials | Core integrity fell below 20% 1333 | -10/Materials | Entered another Materials area 1333 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1638 | -9/Materials | Build established: Gunner 2265 | -9/Materials | Discovered new exit (range 16) 2496 | -9/Materials | Central database locked down 2691 | -9/Materials | Build established: Scavenger-Tank 2976 | -9/Materials | Core integrity fell below 50% 3071 | -9/Materials | Discovered new exit (range 14) 3399 | -9/Materials | Discovered new exit (range 10) 3528 | -9/Materials | Discovered new exit (range 15) 3571 | -9/Materials | Entered another Materials area 3571 | -8/Materials | Evolved 2 slots: Propulsion x2 3952 | -8/Materials | Build established: Scavenger-Gunner 4149 | -8/Materials | Identified exit to Garrison 4149 | -8/Materials | Entered Garrison 4181 | -8/Garrison | Triggered checkpoint 4224 | -8/Garrison | Garrison Relay disabled 4408 | -8/Garrison | Lost 6 parts (1p3n2w) 4419 | -8/Garrison | Destroyed 7 combat bots 4477 | -8/Garrison | Triggered checkpoint 4492 | -8/Garrison | Triggered checkpoint 4693 | -8/Garrison | Triggered checkpoint 4836 | -8/Garrison | Discovered new exit (range 10) 4873 | -8/Garrison | Triggered checkpoint 4927 | -8/Garrison | Triggered checkpoint 4929 | -8/Garrison | Garrison Relay disabled 5020 | -8/Garrison | Installed Relay Interface Framework 5266 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 5489 | -8/Garrison | Triggered checkpoint 5503 | -8/Garrison | Triggered checkpoint 5600 | -8/Garrison | Discovered new exit (range 33) 5600 | -8/Garrison | Discovered new exit (range 19) 5600 | -8/Garrison | Discovered new exit (range 50) 5866 | -8/Garrison | Entered Materials 5866 | -8/Materials | Accompanied by 4 allies 5991 | -8/Materials | Core integrity fell below 50% 6151 | -8/Materials | Lost 4 allies 7023 | -8/Materials | Discovered new exit (range 7) 7114 | -8/Materials | Garrison activated, responded to threat 7185 | -8/Materials | Identified exit to Garrison 7185 | -8/Materials | Entered Garrison 7213 | -8/Garrison | Core integrity fell below 20% 7429 | -8/Garrison | Triggered checkpoint 7609 | -8/Garrison | Triggered checkpoint 7653 | -8/Garrison | Triggered checkpoint 7669 | -8/Garrison | Triggered checkpoint 7679 | -8/Garrison | Build established: Bothacker-Gunner 7681 | -8/Garrison | Triggered checkpoint 7685 | -8/Garrison | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 07619_ HV Slug penetrates Y-45 Defender. 07619_ Y-45 Defender suffers critical hit (Destroy). 07619_ Destroyed Imp. Ion Engine. 07619_ HV Slug penetrates Wall. 07620_ Jacked Y-45 Defender... >>formatsys_high Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 07642_ Acquired 40 matter. 07646_ Dropped Remote Datajack. 07651_ Acquired 34 matter. 07653_ Beams of light sweep through the air. An alarm sounds. 07658_ Dropped Aluminum Leg+. 07664_ I QKE:EV >PCZKE&TFCPW 07669_ Beams of light sweep through the air. An alarm sounds. 07669_ 6A-3PV(h) destroyed. 07677_ Defender 3d destroyed. 07681_ Beams of light sweep through the air. An alarm sounds. 07683_ System corrupted: Imp. Assault Rifle jammed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#?????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????# ???? #????????????????????? | | ?????????????????????# ???? #????????????????????? | | ?????????????????????# ???? #????????????????????? | | ?????????????????????# ??? #?????#??????????????? | | ?????????????????????# ??? #???? #??????????????? | | ?????????????????????# ?##+###?? #??????????????? | | ?????????????????????# ?# d#? #??????????????? | | ????????????????????## ## i ## ##?????????????? | | ?????????????????#### #?????????????? | | ?????????????????? #?????????????? | | ??????????????????? #?????????????? | | ????????????????????# #?????????????? | | ??????????????????### ] ###???????????? | | ??????????????????# l #???????????? | | ??????????????????# b @ [ #???????????? | | ??????????????????# * #???????????? | | ??????????????????# !% #???????????? | | ??????????????????### | *## ###???????????? | | ????????????????????# ## !!## ####??????????? | | ????????????????????# * ^ ??????? | | ????????????????????# ^ ??????? | | ????????????????????# #####?????????? | | ????????????????????# ## ## ##?????????????? | | ????????????????????# ## #? #??????????????? | | ????????????????????#% #######?? #??????????????? | | ????????????????????#[ #???????? #??????????????? | | ????????????????????# "?????????#??????????????? | | ????????????????????# %#????????????????????????? | | ????????????????????# #????????????????????????? | | ##################### #????????????????????????? | | #????????????????????????? | | #????????????????????????? | | #????????????????????????? | | =######################????????????????????????? | | %!*#?????????????????????????????????????????????? | | %! #?????????????????????????????????????????????? | | ![ #?????????????????????????????????????????????? | | !!#?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 280 Matter Stores 402 Matter Capacity 650 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 20 Authchip Count 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassHardlightWartreads Manual? 0 Play Time 00:45:47 Cumulative 176.3 hours Start 2025.12.14 @ 11:08:01 End 2025.12.14 @ 12:22:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 262 Rogue 262 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 58 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f87e3c3-e410-4736-8025-86acbb7086a2