Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.13 @ 10:15:07 Player: Tuja Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (214) 1070 Value Destroyed (11456) 11456 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (4429) 4429 TOTAL SCORE: 25135 Bonus ------- High Alert Combat Kills 1093 Follower Combat Kills 436 Entered Garrisons 600 Used RIF Installer 1500 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 91/300 Energy 100/100 System Corruption 39% Temperature Cool (37) Movement Flying (20) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Experimental Q-thruster > --- UTILITY (12) ----- Enhanced Optical Array Advanced Salvage Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Improved Armor Integrity Analyzer Advanced Hacking Suite Relay Coupler [NC] (38) > --- WEAPON (5) ------- Heavy Pick > --- INVENTORY (5) ---- Light Quantum Reactor Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Enhanced Optical Array Advanced Salvage Targeting Computer Improved Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Improved Armor Integrity Analyzer Advanced Transmission Jammer Improved Heavy Armor Plating Relay Coupler [NC] > --- WEAPON ----------- Gamma Rifle Matter Neutralizer Nova Cannon Railgun Power Sword > --- INVENTORY -------- Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor Improved Heavy Siege Treads Advanced Heat Sink Advanced Heat Sink Advanced Target Analyzer Advanced Hacking Suite Relay Coupler [NC] Gamma Rifle Gamma Rifle Gamma Rifle Matter Neutralizer Micro-nuke Launcher Improved Remote Datajack Field Lobotomy Kit [Rating: 148] Favorites ----------- Power Micro Antimatter Reactor Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Biometal Medium Treads Treads Biometal Medium Treads Leg Light Armored Exoskeleton Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Improved Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Coil Gun Energy Gun Heavy Laser Energy Cannon Matter Neutralizer Ballistic Gun Coil Gun Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Fac DSF Fac Res Res Slots Evolved 16 | . . . . . 4 . 2 . . . 2 . . 2 . 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . Utility 10 | . . . . . 2 . . . . . 2 . . 1 . 1 2 2 Weapon 3 | . . . . . . . 2 . . . . . . . . 1 . . Parts Attached 202 | 8 5 5 . . 10 22 1 22 6 5 4 2 14 3 9 7 52 27 Power 22 | 1 1 1 . . . 3 . 1 . 1 . . 1 . 2 . 7 4 Engine 6 | 1 1 1 . . . 1 . 1 . . . . . . . . 1 . Core 7 | . . . . . . 2 . . . 1 . . 1 . 2 . 1 . Reactor 9 | . . . . . . . . . . . . . . . . . 5 4 Propulsion 53 | 3 1 1 . . 5 10 1 6 4 . . . 5 . 1 2 10 4 Treads 17 | . . . . . . 4 . . . . . . . . 1 2 9 1 Leg 15 | . . . . . . 4 . 4 3 . . . 3 . . . 1 . Wheel 8 | 3 1 1 . . . . . . . . . . 2 . . . . 1 Hover 6 | . . . . . . 2 1 2 1 . . . . . . . . . Flight 7 | . . . . . 5 . . . . . . . . . . . . 2 Utility 59 | 2 1 2 . . 2 4 . 6 1 1 3 . 6 3 . 2 17 9 Device 25 | 1 . . . . 1 2 . 1 . . 1 . 2 . . 1 12 4 Storage 7 | 1 1 1 . . . . . . 1 . 1 . . . . . 1 1 Processor 10 | . . . . . 1 1 . 1 . . . . 1 2 . 1 2 1 Hackware 9 | . . . . . . 1 . 3 . 1 . . 1 . . . 1 2 Protection 8 | . . 1 . . . . . 1 . . 1 . 2 1 . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 68 | 2 2 1 . . 3 5 . 9 1 3 1 2 2 . 6 3 18 10 Energy Gun 23 | 1 . . . . . 4 . 1 . 2 . . 1 . 4 2 4 4 Energy Cannon 4 | . . . . . . . . . . . . . . . 1 . 2 1 Ballistic Gun 23 | 1 2 1 . . 2 . . 5 . 1 . 2 1 . . . 8 . Ballistic Cannon 7 | . . . . . . . . 1 . . . . . . 1 . 2 3 Launcher 2 | . . . . . . 1 . . . . . . . . . . . 1 Special Weapon 4 | . . . . . . . . 1 1 . . . . . . 1 1 . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . Slashing Weapon 3 | . . . . . 1 . . 1 . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . 1 . 1 . . . . . . . 2 2 Corrupted Parts 3 | . . . . . . . . . . . . . 1 . . . 2 . System Corruption 17 | . . . . . . . . . . . . . 11 . . . 6 . Parts Lost 125 | . . 5 . . 1 16 . 10 . 4 . 3 14 . 1 6 32 33 Power 18 | . . 1 . . . 3 . 1 . 1 . . 1 . . 1 4 6 Propulsion 32 | . . 2 . . 1 7 . 3 . . . . 7 . . 2 5 5 Utility 27 | . . 1 . . . 2 . 2 . 1 . . 3 . . 1 7 10 Weapon 48 | . . 1 . . . 4 . 4 . 2 . 3 3 . 1 2 16 12 Highest Loss Streak 17 | . . 3 . . 1 7 . 3 . 2 . 3 7 . 1 3 10 17 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . Average Backups 12 | 2 10 13 16 17 8 7 7 7 9 17 17 14 12 14 12 13 14 10 Power 2 | . 2 2 5 6 2 1 1 . 1 1 1 2 2 3 2 3 2 2 Propulsion 1 | . 5 4 4 4 . . . . . 2 1 2 1 2 1 1 . . Utility 3 | . . 1 1 1 . 1 4 4 4 6 6 5 5 5 4 4 4 2 Weapon 3 | 1 2 4 5 5 3 2 . . 2 5 5 3 . . 1 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 38 | . . 2 . . 6 2 . 3 . 1 6 . . . 5 2 9 2 Power 9 | . . . . . 4 . . 1 . 1 . . . . . . 1 2 Propulsion 6 | . . . . . . 1 . . . . 1 . . . 2 . 2 . Utility 12 | . . 1 . . . 1 . 1 . . 3 . . . 2 2 2 . Weapon 10 | . . 1 . . 2 . . 1 . . 2 . . . . . 4 . Tool/Special 1 | . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 83 | . 98 96 100 100 95 86 93 90 95 78 78 51 43 36 76 81 91 73 Engine 2 | . 13 13 14 14 8 3 7 6 7 2 . . . . . . . 2 Core 2 | . . . . . . 5 . . . 3 6 3 . . 7 9 1 . Reactor 2 | . . . . . . . . . . . . . . . . . 6 4 Treads 7 | . . . . . . 7 28 9 . . . . . . 4 5 12 6 Leg 4 | . . . . . . 7 . 4 25 15 13 13 9 5 . . . . Wheel 2 | . 28 26 28 28 . . . . . . . . 2 5 5 4 . . Hover 1 | . . . . . . 8 1 11 . . . . . . . . . . Device 7 | . 14 10 . . 6 8 7 4 7 2 5 2 1 5 5 9 10 7 Storage 6 | . 14 14 14 14 9 9 7 7 7 7 6 6 6 5 5 5 6 3 Processor 19 | . . . . . 8 17 15 14 15 15 13 8 6 11 23 24 27 25 Protection 2 | . . 2 14 14 9 . . 1 . . 5 3 6 . 5 1 . 2 Energy Gun 5 | . 10 . . . 7 10 15 10 . 3 5 1 2 . 10 8 4 3 Energy Cannon 1 | . . . . . . . . . . . . . . . 1 5 1 3 Ballistic Gun 8 | . 16 26 28 28 9 4 . 8 22 13 8 5 . . . . 11 2 Ballistic Cannon 2 | . . . . . . . . . 7 7 6 3 . . 2 5 2 . Slashing Weapon 1 | . . . . . 1 2 2 5 . 2 4 . . . . . . 3 Peak Build Rating 148 | 9 12 13 13 13 23 29 35 43 53 59 65 63 40 40 82 96 137 148 Average Rating 76 | 4 10 11 12 13 19 24 28 36 45 52 61 42 24 29 73 91 125 119 On Entrance 38 | . 9 12 11 13 13 20 25 35 42 53 52 62 24 27 40 82 84 126 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 154 | 12 30 52 52 52 52 18 23 33 108 109 120 62 36 24 84 87 106 154 Greatest Support 150 | 26 32 26 26 26 26 80 80 60 60 60 60 60 60 28 70 97 150 150 Greatest Overweight (x) 32 | . 1 2 1 1 1 5 . 6 2 1 1 1 7 . 2 3 2 32 Average Overweight (x) . | . . 1 1 1 . . . . . 1 . . . . 1 2 . . Largest Inventory Capacity 25 | 8 15 20 20 20 20 8 8 8 25 25 25 15 15 15 15 15 15 25 Average Capacity 14 | 7 12 15 20 20 8 8 8 8 17 25 18 15 15 15 15 15 15 17 Most Carried 25 | 5 15 15 17 18 18 8 8 8 14 25 25 15 15 15 15 15 15 18 Average Carried 12 | 2 10 13 16 17 8 7 7 7 9 19 18 14 12 14 13 14 14 11 Final Capacity 25 | 8 15 20 20 20 8 8 8 8 25 25 15 15 15 15 15 15 15 5 Final Carried 25 | 5 14 13 17 18 7 8 8 8 12 25 15 14 13 14 15 14 15 4 Class Distribution -------------------- 53% | Scavenger-Gunner 17% | Scavenger-Mutant 8% | Mutant 6% | Gunner 4% | Bothacker-Gunner 3% | Bothacker-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Sprinter | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Gunner | -7/Garrison Bothacker-Gunner | -6/Factory Bothacker-Mutant | -6/Waste Bothacker-Mutant | -6/Factory Mutant | -5/Factory Scavenger-Tank | -5/DSF Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Fac DSF Fac Res Res Matter Collected 7569 | 298 22 331 . 48 155 820 . 721 27 613 81 . 579 . 201 476 2867 330 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 9932 | 112 97 220 . 41 163 771 . 1269 27 517 190 . 388 . 404 1108 3700 925 Parts 557 | 7 3 19 . 3 9 40 . 46 4 26 6 . 10 . 25 44 249 66 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 10 | 1 . 1 . . . . . . . . . . 1 . . 3 3 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Fac DSF Fac Res Res Combat Hostiles Destroyed 169 | . . 11 . 3 4 26 . 27 1 13 1 . 7 . 7 14 45 10 Melee 10 | . . . . . . 3 . 1 . 1 . . 1 . . . . 4 Guns 103 | . . 11 . 3 4 13 . 24 . 8 1 . 2 . 4 . 31 2 Cannons 34 | . . . . . . . . . 1 4 . . . . 3 9 13 4 AOE 15 | . . . . . . 10 . 2 . . . . . . . 3 . . Classes Destroyed 16 | 2 1 2 . . . 4 . 1 . . . . 2 . 2 1 1 . Worker 14 | . . . . . . . . . . . . . 3 . . . 7 4 Builder 1 | . . . . . . . . . . . . . . . . 1 . . Tunneler 6 | 2 . . . . . . . . . . . . 3 . . . . 1 Recycler 9 | 1 1 . . . . . . . . . 1 . . . . 4 1 1 Mechanic 3 | . . . . . . . . . . . . . 1 . . . 1 1 Operator 1 | . . . . . . . . . . . . . . . . . 1 . Watcher 11 | . 1 . . . 1 . . . . 1 1 . 1 . . 1 4 1 Swarmer 40 | . . 9 . 3 1 8 . 5 . 3 . . 3 . . 4 4 . Grunt 37 | . . . . . . 9 . 8 . 3 . . 2 . 3 . 12 . Brawler 4 | . . . . . . 1 . 2 . 1 . . . . . . . . Duelist 9 | . . . . . . 1 . 6 . 1 . . . . . . 1 . Sentry 20 | . . 2 . . 3 4 . 4 . . 1 . . . . 3 3 . Specialist 1 | . . . . . . . . . . . . . . . 1 . . . Hunter 6 | . . . . . . . . 1 . 3 . . . . 2 . . . Programmer 51 | . . . . . . 3 . 1 1 2 . . 2 . . 7 25 10 Heavy 1 | . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 12 | 3 1 5 . 3 2 12 . 5 1 5 2 . 3 . 3 5 8 7 Combat Bots Only 12 | . . 5 . 3 2 12 . 5 1 5 1 . 2 . 3 4 4 3 Max Kills in Single Turn 4 | 1 1 1 . 1 1 3 . 2 1 2 1 . 2 . 1 4 2 3 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . 1 . Exploded 3 | . . . . . . 3 . 1 . . . . . . . 3 . . Melee 1 | . . . . . . 1 . 1 . 1 . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Fac DSF Fac Res Res Hostile Shots Fired 1628 | . . 78 . 4 23 149 . 136 6 98 9 16 181 . 59 79 448 342 Missed 438 | . . 25 . 1 7 52 . 58 2 26 3 3 54 . 10 20 97 80 Hits 1190 | . . 53 . 3 16 97 . 78 4 72 6 13 127 . 49 59 351 262 Melee 25 | . . . . . . . . 5 . 3 . 13 2 . 1 . 1 . Projectile 1165 | . . 53 . 3 16 97 . 73 4 69 6 . 125 . 48 59 350 262 AOE 16 | . . . . . . . . . . . . . 16 . . . . . Critical Strikes 73 | . . . . . . 3 . 2 . 4 . 5 6 . 1 3 27 22 Part Disruptions 8 | . . . . . . . . . . . . . . . . . 2 6 Damage Taken 24095 | . . 580 . 25 220 1353 . 1253 119 1185 38 582 2575 . 946 1126 7865 6228 Core 3797 | . . 142 . . 34 232 . 180 15 80 . 95 578 . 67 66 843 1465 Absorbed by Shields 300 | . . . . . . 68 . 24 . . . . . . . . 208 . Reduced by Siege Mode 392 | . . . . . . . . . . . . . . . . 5 342 45 Ignored by Resistances 6 | . . . . . . . . . . . 6 . . . . . . . Core Remaining (%) 62 | 100 . . . 43 . 51 . . . 60 . . 20 . 93 94 35 . Volleys Fired 557 | 6 5 36 . 4 14 59 . 68 3 42 10 6 43 . 13 39 158 51 Largest 5 | 2 2 2 . 2 2 2 . 3 4 4 4 3 2 . 3 4 5 4 Hottest 328 | 60 60 46 . 46 65 134 . 167 132 174 154 104 78 . 239 304 317 328 Shots Fired 1302 | 12 10 64 . 8 28 103 . 154 9 96 25 11 40 . 31 103 499 109 Gun 934 | 12 10 64 . 8 28 89 . 133 6 64 15 5 37 . 18 35 359 51 Cannon 303 | . . . . . . . . . 2 25 5 3 . . 12 66 138 52 Launcher 27 | . . . . . . 14 . 11 . . . . . . . . . 2 Special 38 | . . . . . . . . 10 1 7 5 3 3 . 1 2 2 4 Kinetic 709 | 6 6 64 . 8 19 38 . 47 8 72 15 8 7 . 6 36 344 25 Thermal 392 | 6 4 . . . 9 49 . 73 . . . . 22 . 18 56 113 42 Explosive 27 | . . . . . . 14 . 11 . . . . . . . . . 2 Electromagnetic 136 | . . . . . . 2 . 13 . 17 5 . 8 . 6 9 40 36 Robot Hit Streak 35 | 6 3 7 . 3 27 11 . 21 16 8 7 10 7 . 10 12 35 17 Robot Miss Streak 6 | 2 1 5 . 6 3 3 . 4 2 4 4 2 2 . 2 5 4 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 13 | . . 4 . . . 1 . 2 . 1 . . . . . . 5 . Max Gunslinging Chain 1 | . . 1 . . . 1 . 1 . 1 . . . . . . 1 . Shots Hit Robots 955 | 10 7 47 . 4 25 86 . 108 8 67 18 7 48 . 20 65 321 114 Core Hits 438 | 4 3 18 . 3 10 53 . 85 5 37 8 2 9 . 11 31 123 36 Critical Kills 12 | . . . . . . . . . . . . . . . . 2 10 . Critical Parts Destroyed 25 | . . . . . 1 . . . . . . . 6 . . . 16 2 Critical Strikes 83 | . . . . . 2 3 . 5 . . . . 7 . . 10 44 12 Burn 15 | . . . . . . 2 . 5 . . . . 1 . . 5 2 . Meltdown 2 | . . . . . . . . . . . . . . . . 2 . . Destroy 30 | . . . . . 1 . . . . . . . . . . . 27 2 Blast 14 | . . . . . . . . . . . . . . . . 3 10 1 Corrupt 8 | . . . . . . . . . . . . . . . . . 4 4 Smash 6 | . . . . . . . . . . . . . 6 . . . . . Sever 8 | . . . . . 1 1 . . . . . . . . . . 1 5 Melee Attacks 172 | . . . . . 10 46 . 22 . 10 1 . 32 . . . 12 39 Impact 33 | . . . . . . . . . . . 1 . 32 . . . . . Slashing 138 | . . . . . 10 46 . 22 . 10 . . . . . . 12 38 Piercing 1 | . . . . . . . . . . . . . . . . . . 1 Sneak Attacks 16 | . . . . . . . . 1 . . . . 8 . . . 2 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 28423 | 109 85 736 . 51 473 2795 . 2566 171 1478 324 236 2054 . 637 2906 9625 4177 Guns 14042 | 109 85 736 . 51 444 1240 . 1693 125 960 278 108 522 . 201 454 6417 619 Cannons 7798 | . . . . . . . . . 46 402 46 128 . . 436 2070 2889 1781 Explosions 2805 | . . . . . . 1332 . 647 . 112 . . . . . 301 . 413 Melee 3600 | . . . . . 29 223 . 226 . . . . 1500 . . . 258 1364 Ramming 178 | . . . . . . . . . . 4 . . 32 . . 81 61 . Kinetic 13422 | 57 75 736 . 51 364 616 . 712 171 1140 260 236 100 . 292 1211 6798 603 Thermal 7277 | 52 10 . . . 80 728 . 998 . 112 . . 335 . 276 1221 1903 1562 Explosive 2428 | . . . . . . 1191 . 523 . . . . . . . 301 . 413 Electromagnetic 1518 | . . . . . . 37 . 107 . 222 64 . 87 . 69 92 605 235 Impact 1500 | . . . . . . . . . . . . . 1500 . . . . . Slashing 2100 | . . . . . 29 223 . 226 . . . . . . . . 258 1364 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 50 | . . . . . . 3 . . 4 5 . 24 43 . . 2 50 39 Average Corruption 16 | . . . . . . 2 . . 4 4 . 15 30 . . 1 22 23 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 521 | . . . . . . 29 . . 14 20 . 13 81 . . 12 304 48 Message Errors 111 | . . . . . . 6 . . 5 6 . 2 20 . . 1 61 10 Matter Fused 110 | . . . . . . 8 . . 3 2 . 3 18 . . 2 62 12 Heat Flow Errors 79 | . . . . . . 5 . . 2 4 . 3 9 . . 3 47 6 Energy Discharges 63 | . . . . . . 3 . . 2 3 . . 11 . . 2 37 5 Parts Rejected 4 | . . . . . . 1 . . . . . 1 1 . . . 1 . Parts Fused 7 | . . . . . . . . . . 1 . . . . . . 5 1 Data Loss (minor) 58 | . . . . . . 4 . . 1 3 . 1 7 . . 2 35 5 Data Loss (major) 14 | . . . . . . 1 . . 1 . . 1 1 . . . 10 . Misfires 15 | . . . . . . 1 . . . . . . . . . . 13 1 Alerts 5 | . . . . . . . . . . . . . . . . 1 3 1 Misdirections 14 | . . . . . . . . . . . . 2 8 . . . . 4 Weapon Failures 41 | . . . . . . . . . . 1 . . 6 . . 1 30 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1545 | . . . . . . 29 . 80 . . . . 741 . 32 263 84 316 Projectiles 414 | . . . . . . . . . . . . . 1 . 32 254 44 83 Explosions 55 | . . . . . . 29 . 4 . . . . . . . 7 . 15 Melee 1076 | . . . . . . . . 76 . . . . 740 . . 2 40 218 Knockbacks 42 | . . . . . . . . . 1 9 1 . 8 . 2 5 15 1 Impact 10 | . . . . . . . . . . . . . 7 . . 2 1 . Kinetic 29 | . . . . . . . . . 1 9 1 . . . 2 2 13 1 Secondary 3 | . . . . . . . . . . . . . 1 . . 1 1 . Self-Inflicted Damage 192 | . . . . . . . . 75 . . . . 1 . . . . 116 Shots 4 | . . . . . . . . 2 . . . . . . . . . 2 Rammed 21 | . . . . . . . . . . . . . 1 . . 12 8 . Targets Rammed 33 | . . . . . . . . . . 1 . . 12 . . 12 8 . Kicked 12 | . . . . . . . . . . 1 . . 11 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 598 | . . 4 . . 20 227 . 341 259 501 162 214 258 . 278 416 598 342 Average Temperature 114 | . . 4 . . 8 45 . 75 92 155 60 83 64 . 139 152 131 103 Received Heat Transfer 2396 | . . 72 . . 63 467 . 210 . 117 12 . 270 . 189 72 645 279 Effects 36 | . . . . . . . . 4 . 3 . . . . . 3 22 4 Shutdowns 15 | . . . . . . . . 1 . 1 . . . . . 1 12 . Energy Bleed 4 | . . . . . . . . . . 1 . . . . . 1 1 1 Interference 6 | . . . . . . . . 2 . . . . . . . . 1 3 Matter Decay 3 | . . . . . . . . . . 1 . . . . . 1 1 . Short Circuit 2 | . . . . . . . . 1 . . . . . . . . 1 . Damage (minor) 2 | . . . . . . . . . . . . . . . . . 2 . Damage (major) 3 | . . . . . . . . . . . . . . . . . 3 . Damage (core) 1 | . . . . . . . . . . . . . . . . . 1 . Siege Activations 18 | . . . . . . . . . . . . . . . 1 3 13 1 Total Turns 454 | . . . . . . . . . . . . . . . 3 39 408 4 Longest Duration 102 | . . . . . . . . . . . . . . . 3 33 102 4 Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . Robots Corrupted 7 | . . . . . . . . . . . . . 6 . . 1 . . Combat Hostiles 4 | . . . . . . . . . . . . . 4 . . . . . Parts Fried 17 | . . . . . . . . . . 2 . . 7 . 1 4 2 1 Impact Corruptions 22 | . . . . . . . . . . . . . 20 . . 2 . . Robots Melted 4 | . . . . . . . . . . . . . . . . 3 1 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . 2 1 . Parts Melted 33 | . . . . . . 5 . 7 . . . . 3 . . 6 7 5 Heat Transferred 10770 | 125 25 . . . 175 1343 . 2332 . 150 . . 666 . 407 1850 2439 1258 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 . 1 . 1 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Fac DSF Fac Res Res Maximum Alert Level 4 | . . . . . . 3 2 4 2 2 1 . . . . 1 3 2 Low Security (%) 54 | 100 100 100 . 100 100 40 . 1 . . 63 100 100 100 100 87 49 70 Level 1 18 | . . . . . . 2 71 13 38 55 36 . . . . 12 20 22 Level 2 15 | . . . . . . 30 28 28 61 44 . . . . . . 15 6 Level 3 9 | . . . . . . 25 . 31 . . . . . . . . 14 . Level 4 2 | . . . . . . . . 24 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1176 | 5 7 115 . 125 62 868 455 1176 617 646 338 7 80 4 136 346 850 477 Initial 617 | . 3 . . . . 16 455 182 617 219 338 7 . 4 . 71 181 477 Average 275 | 1 . 50 . 61 20 448 357 765 446 404 160 . 14 . 59 61 295 173 Influence Increases 6750 | 15 12 291 . 185 161 1052 12 1254 30 507 58 . 310 . 166 622 1463 612 Destroy 0b10 Robot/C 3720 | . . 240 . 140 80 540 . 620 20 300 20 . 200 . 140 280 920 220 Destroy 0b10 Robot/NC 235 | 15 10 . . . 5 . . 5 . 5 10 . 45 . . 30 70 40 Destroy Leader 582 | . 2 30 . 20 32 30 . 40 10 10 12 . 44 . 20 82 188 62 Allied During Kill 101 | . . 6 . 25 . 2 . 53 . 2 . . 5 . 2 . 3 3 Successful Hack 140 | . . . . . 4 35 12 14 . 14 15 . . . . 32 . 14 Disable Machine 210 | . . . . . . 30 . 30 . . . . . . . 75 75 . Anti-Garrison Action 650 | . . . . . . 250 . 350 . 50 . . . . . . . . Destroy Structure 632 | . . . . . 10 90 . 127 . 51 1 . 1 . 4 78 132 138 Partial Spotted 90 | . . . . . 30 15 . . . . . . . . . . 30 15 Lose Combat Pursuer 390 | . . 15 . . . 60 . 15 . 75 . . 15 . . 45 45 120 Influence Decreases 6673 | 10 17 291 . 185 136 209 619 339 893 174 682 22 299 11 30 412 959 1385 Entered New Map 2089 | . 2 . . . . 9 413 79 559 94 308 15 . 7 . 65 165 373 Time Decay 3103 | 10 15 241 . 125 126 . 206 . 334 . 374 7 214 4 . 297 508 642 Lost Part 1095 | . . 50 . . 10 160 . 100 . 40 . . 79 . 10 50 266 330 Lost Ally 386 | . . . . 60 . 40 . 160 . 40 . . 6 . 20 . 20 40 Squads Dispatched 34 | . . . . . . . 1 . 2 . 2 . 6 . 1 3 13 6 Investigation . | . . . . . . . . . . . . . . . . . . . Extermination 23 | . . . . . . . 1 . 1 . 1 . 2 . . 3 11 4 Reinforcement 6 | . . . . . . . . . . . 1 . 1 . 1 . 1 2 Assault 2 | . . . . . . . . . 1 . . . . . . . 1 . Garrison 3 | . . . . . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Fac DSF Fac Res Res Distress Signals 10 | . . . . . 2 . . . . 2 . . . . . 2 1 3 Communications Jammed 28 | . . . . . . . . . . . . . . . . 21 7 . Distress Signals 28 | . . . . . . . . . . . . . . . . 21 7 . Times Spotted 308 | . 2 13 . 7 14 28 . 34 1 23 5 6 27 . 11 25 66 46 Peak Tracking Total 26 | . 1 5 . 4 9 5 . 5 1 7 2 6 6 . 3 6 5 26 Tactical Retreats 23 | . . 1 . . . 2 . 1 . 3 . . 2 . . 3 3 8 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Fac DSF Fac Res Res Traps Triggered 25 | . 3 . . . . 7 . 5 2 . 2 . 2 . 1 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Fac DSF Fac Res Res Machines Disabled 23 | . . . . . . 5 . 7 . 1 . . . . . 5 5 . Max in Single Turn 2 | . . . . . . 1 . 1 . 1 . . . . . 2 1 . Garrison Access 7 | . . . . . . . . . . . 1 . . 1 . 1 2 2 Garrison Relay 9 | . . . . . . 3 . 5 . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Fac DSF Fac Res Res Machines Accessed 50 | . . 1 1 . 1 3 3 3 3 1 4 . 4 3 . 7 11 5 Terminals 28 | . . . . . . 3 2 3 1 1 1 . 3 1 . 3 9 1 Fabricators 2 | . . . . . . . . . 1 . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . Recycling Units 4 | . . . . . . . . . . . 1 . . 1 . 1 . 1 Scanalyzers 3 | . . . . . . . . . . . 1 . . . . 1 . 1 Garrison Access 10 | . . . . . 1 . 1 . 1 . 1 . . 1 . 1 2 2 Total Hacks 87 | . . 1 1 . 1 7 6 3 5 1 5 . 9 4 . 13 22 9 Successful 38 | . . 1 1 . 1 3 5 2 4 1 3 . 1 3 . 5 4 4 Failed 49 | . . . . . . 4 1 1 1 . 2 . 8 1 . 8 18 5 Catastrophic 11 | . . . . . . . . 1 . . 1 . 1 . . . 8 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 40 | . . . 1 . . . 3 . 2 . 3 . 8 . . 9 13 1 Terminals 58 | . . . . . . 7 5 3 2 1 1 . 8 1 . 7 20 3 Fabricators 3 | . . . . . . . . . 1 . . . . . . 2 . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . Recycling Units 8 | . . . . . . . . . . . 2 . . 2 . 2 . 2 Scanalyzers 4 | . . . . . . . . . . . 1 . . . . 1 . 2 Garrison Access 11 | . . . . . 1 . 1 . 2 . 1 . . 1 . 1 2 2 Terminal Hacks 14 | . . 1 1 . . 3 2 2 . 1 . . . 1 . 1 1 1 Record 2 | . . . . . . . . . . . . . . . . . 1 1 Open Door 2 | . . 1 . . . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 . . Emergency Access Points 2 | . . . . . . . . 1 . 1 . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . . . . . . 1 . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 11 | . . . . . 1 . 1 . 2 . 1 . . 1 . 1 2 2 Unlock Access 3 | . . . . . 1 . 1 . 1 . . . . . . . . . Seal Access 7 | . . . . . . . . . . . 1 . . 1 . 1 2 2 Coupler Status 1 | . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 10 | . . . . . . . 2 . 1 . 2 . 1 . . 2 1 1 Terminals 9 | . . . . . . . 2 . 1 . 1 . 1 . . 2 1 1 Botnet 9 | . . . . . . . 2 . 1 . 1 . 1 . . 2 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . Monitor 1 | . . . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . . . . . . 3 3 2 3 1 3 . 4 2 . 4 9 3 Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Fac DSF Fac Res Res Used RIF Installer 3 | . . . . . . 1 . 1 . 1 . . . . . . . . Command Fork 1 | . . . . . . . . 1 . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . 1 . . . . . . . . Robots Hacked 19 | . . . . . . . . 7 . 4 3 . 2 . . 1 . 2 Non-combat 6 | . . . . . . . . . . . 3 . . . . 1 . 2 Combat 13 | . . . . . . . . 7 . 4 . . 2 . . . . . Robot Hacks Applied 20 | . . . . . . . . 7 . 4 3 . 2 . . 2 . 2 parse_system 1 | . . . . . . . . . . . 1 . . . . . . . find_chute 2 | . . . . . . . . . . . . . . . . 2 . . ignore_repairs 1 | . . . . . . . . . . . 1 . . . . . . . find_dsf 1 | . . . . . . . . . . . . . . . . . . 1 ignore_parts 2 | . . . . . . . . . . . 1 . . . . . . 1 overwrite_iff 5 | . . . . . . . . 1 . 4 . . . . . . . . formatsys_high 8 | . . . . . . . . 6 . . . . 2 . . . . . Relay Couplers Released 30 | . . . . . . 11 . 15 . 4 . . . . . . . . Machine Destruction 30 | . . . . . . 11 . 15 . 4 . . . . . . . . Attached 7 | . . . . . . . . 3 . 1 . . 1 . . . 1 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Fac DSF Fac Res Res Total Allies 29 | . . 5 . . . 2 . 9 1 5 . 1 2 . 1 . 1 2 Largest Group 6 | . . 5 5 3 . 2 . 6 1 2 . 1 1 . 1 . 1 1 Highest-Rated Group 92 | . . 83 83 40 . 40 . 92 27 45 . 31 29 . 68 . 56 69 Highest-Rated Ally 69 | . . 31 31 16 . 20 . 16 27 29 . 31 29 . 68 . 56 69 Total Orders 2 | . . . . . . . . 2 . . . . . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . . Ally Attacks 143 | . . 8 . 12 . 5 . 53 . 15 . 3 23 . 8 . 5 11 Total Damage 2533 | . . 101 . 98 . 137 . 548 . 166 . 64 284 . 544 . 229 362 Kills 18 | . . 1 . 4 . 1 . 4 . 2 . . 4 . . . 1 1 Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . 1 . . . . . 1 . 1 2 Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Fac DSF Fac Res Res Active Infowar (turns) 12542 | 19 284 417 . . . . . . . . 766 98 297 125 257 1770 6190 2319 Optics 10801 | . . . . . . . . . . . . . 140 125 257 1770 6190 2319 Terrain 877 | 19 284 417 . . . . . . . . . . 157 . . . . . Jamming 10252 | . . . . . . . . . . . 766 98 . . . 1729 6172 1487 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Fac DSF Fac Res Res Turns Passed 20483 | 92 284 544 250 278 323 1620 423 1788 749 1043 867 230 1331 125 257 1770 6190 2319 Spaces Moved 10597 | 67 262 359 216 235 412 1234 260 1099 345 290 368 130 748 120 125 846 2265 1216 Core 132 | 14 . . . . . 2 . 26 . . . . 3 . . . . 87 Treads 3837 | . . . . . . 206 260 353 . . . . . . 6 49 2264 699 Legs 2052 | . . . . . . 215 . 175 345 290 368 130 528 . . . 1 . Wheels 2452 | 53 262 359 216 235 6 . . . . . . . 217 120 119 797 . 68 Hover 1273 | . . . . . . 728 . 545 . . . . . . . . . . Flight 851 | . . . . . 406 83 . . . . . . . . . . . 362 Fastest Speed 20 | 50 80 95 105 105 26 26 160 48 120 250 140 140 100 100 100 130 150 20 Average Speed 132 | 79 91 102 105 105 27 87 160 109 180 250 200 163 132 100 125 146 155 145 Slowest Speed 1650 | 90 115 110 105 105 106 300 160 350 260 250 250 250 400 100 160 240 260 1650 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . 11 . . . . . . . . . . . . 14 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 5 32 68 63 45 24 67 8 65 9 39 13 89 19 3 87 18 47 32 Regions Visited 18 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 . 1 . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . . . . 1 . . 1 1 . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . . . . Spaces Dug 73 | . . . . . 9 15 . 2 . . 1 . . . . 9 36 1 Terrain Destroyed 330 | . . . . . 9 40 . 75 . 10 1 . . . 4 42 96 53 Melee 31 | . . . . . 9 15 . 2 . . 1 . . . . . 3 1 Projectile 140 | . . . . . . . . . . 3 . . . . 4 28 90 15 AOE 156 | . . . . . . 25 . 73 . 7 . . . . . 14 . 37 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Fac DSF Fac Res Res Total 15651 | 92 299 471 239 258 567 1591 268 1522 467 521 483 140 979 124 196 1267 4562 1605 Wait 3537 | . 4 60 20 19 102 114 . 232 91 150 75 1 102 . 13 353 1959 242 Move 10536 | 66 261 358 215 234 395 1232 259 1097 345 288 368 129 747 119 124 845 2264 1190 Hop 17 | . . . . . 5 . . . . . . . . . . . . 12 Pick Up 207 | 12 18 7 4 1 7 14 4 12 7 15 7 . 18 2 8 6 42 23 Fast Attach 79 | . . 1 . . 1 12 . 17 . 1 . . 1 2 7 4 25 8 Attach 138 | 7 7 5 . . 7 10 2 6 3 5 2 2 20 1 3 3 27 28 Detach 20 | . . . . . 1 1 . . 2 2 . 1 2 . 1 . 3 7 Swap 101 | 1 1 . . . 11 23 1 8 5 6 9 1 . . . 2 32 1 Drop 115 | . 3 4 . . 14 8 2 16 6 1 11 . 2 . 9 3 32 4 Fire 557 | 6 5 36 . 4 14 59 . 68 3 42 10 6 43 . 13 39 158 51 Melee 172 | . . . . . 10 46 . 22 . 10 1 . 32 . . . 12 39 Ram 1 | . . . . . . . . . . . . . 1 . . . . . Kick 12 | . . . . . . . . . . 1 . . 11 . . . . . Crush 20 | . . . . . . . . . . . . . . . . 12 8 . Escape Stasis 94 | . . . . . . 72 . 9 5 . . . . . 8 . . . Rewire 45 | . . . . . . . . 35 . . . . . . 10 . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / [*Mat]) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/DSF -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research -2/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 12) 377 | -10/Materials | Entered Mines 454 | -10/Mines | Lost 3 parts (1p1n1w) 505 | -10/Mines | Discovered new exit (range 7) 519 | -10/Mines | Discovered new exit (range 6) 578 | -10/Mines | Learned location of Zion (-6) 586 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 677 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 721 | -10/Mines | Build established: Scavenger-Mutant 729 | -10/Mines | Learned Materials stockpile data 751 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 800 | -10/Mines | Core integrity fell below 50% 833 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 891 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 907 | -10/Mines | Discovered new exit (range 5) 921 | -10/Mines | Entered Exiles 921 | -10/Exiles | Accompanied by 5 allies 951 | -10/Exiles | Led the pair of lost Derelicts to a safe place 955 | -10/Exiles | Met 8R-AWN 972 | -10/Exiles | Met EX-HEX 1002 | -10/Exiles | Met EX-BIN 1017 | -10/Exiles | Aligned with FarCom system 1018 | -10/Exiles | Given EX-Vault access code 1044 | -10/Exiles | Opened EX-Vault 1050 | -10/Exiles | Found Field Lobotomy Kit 1071 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1102 | -10/Exiles | Met EX-DEC 1153 | -10/Exiles | Discovered new exit (range 10) 1171 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1171 | -10/Exiles | Entered Mines 1171 | -9/Mines | Accompanied by 3 allies 1260 | -9/Mines | Assembled infested the area 1429 | -9/Mines | Lost 3 allies 1432 | -9/Mines | Discovered new exit (range 14) 1449 | -9/Mines | Entered Materials 1449 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1772 | -8/Materials | Identified exit to Garrison 1772 | -8/Materials | Entered Garrison 1788 | -8/Garrison | Learned Factory security intel 1812 | -8/Garrison | Triggered checkpoint 1874 | -8/Garrison | Lost 7 parts (1p3n2u1w) 1969 | -8/Garrison | Garrison Relay disabled 1996 | -8/Garrison | Triggered checkpoint 1997 | -8/Garrison | Discovered new exit (range 5) 2338 | -8/Garrison | Triggered checkpoint 2485 | -8/Garrison | Triggered checkpoint 2527 | -8/Garrison | Destroyed 12 combat bots 2708 | -8/Garrison | Lost 4 parts (2n2w) 2804 | -8/Garrison | Discovered new exit (range 3) 2834 | -8/Garrison | Triggered checkpoint 2883 | -8/Garrison | Garrison Relay disabled 2973 | -8/Garrison | Garrison Relay disabled 3017 | -8/Garrison | Rescued a captive Derelict 3019 | -8/Garrison | Rescued a captive Derelict 3193 | -8/Garrison | Discovered new exit (range 9) 3228 | -8/Garrison | Discovered new exit (range 62) 3228 | -8/Garrison | Discovered new exit (range 6) 3228 | -8/Garrison | Discovered new exit (range 62) 3228 | -8/Garrison | Discovered new exit (range 74) 3274 | -8/Garrison | Installed Relay Interface Framework 3392 | -8/Garrison | Entered Factory 3392 | -7/Factory | Evolved 2 slots: Weapon x2 3761 | -7/Factory | Build established: Scavenger-Gunner 3814 | -7/Factory | Identified exit to Garrison 3815 | -7/Factory | Entered Garrison 3837 | -7/Garrison | Triggered checkpoint 3927 | -7/Garrison | Triggered checkpoint 3974 | -7/Garrison | Spotted B-75 Beast 3974 | -7/Garrison | Spotted B-75 Beast 4184 | -7/Garrison | Garrison Relay disabled 4493 | -7/Garrison | Triggered checkpoint 4509 | -7/Garrison | Triggered checkpoint 4555 | -7/Garrison | Discovered new exit (range 10) 4571 | -7/Garrison | Triggered checkpoint 4591 | -7/Garrison | Triggered checkpoint 4602 | -7/Garrison | Garrison Relay disabled 4781 | -7/Garrison | Triggered checkpoint 4793 | -7/Garrison | Garrison Relay disabled 4813 | -7/Garrison | Triggered checkpoint 4859 | -7/Garrison | Triggered checkpoint 4908 | -7/Garrison | Lost 5 allies 5113 | -7/Garrison | Discovered new exit (range 14) 5157 | -7/Garrison | Triggered checkpoint 5239 | -7/Garrison | Lost 3 parts (2n1w) 5252 | -7/Garrison | Garrison Relay disabled 5511 | -7/Garrison | Expanded RIF knowledge: Command Fork 5603 | -7/Garrison | Entered Factory 6003 | -7/Factory | First assault squad dispatched 6062 | -7/Factory | Assimilated C-30 ARC with FLK Orb 6352 | -7/Factory | Identified exit to Garrison 6352 | -7/Factory | Entered Garrison 6415 | -7/Garrison | Build established: Gunner 6653 | -7/Garrison | Found Hvy. Reflective Plating 6657 | -7/Garrison | Found Hvy. Reflective Plating 6677 | -7/Garrison | Found Hvy. Reflective Plating 7149 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 7256 | -7/Garrison | Discovered new exit (range 8) 7319 | -7/Garrison | Garrison Relay disabled 7395 | -7/Garrison | Entered Factory 7395 | -6/Factory | Evolved 2 slots: Utility x2 7631 | -6/Factory | Build established: Bothacker-Gunner 8262 | -6/Factory | Sucked down chute 8262 | -6/Factory | Entered Waste 8263 | -6/Waste | Met a frightened Derelict 8277 | -6/Waste | EMP discharged 8277 | -6/Waste | System corruption reached 10% 8315 | -6/Waste | Spotted C-40 Crusher 8321 | -6/Waste | Spotted C-40 Crusher 8321 | -6/Waste | Spotted C-40 Crusher 8321 | -6/Waste | Spotted C-40 Crusher 8334 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8347 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8360 | -6/Waste | Spotted C-40 Crusher 8360 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8377 | -6/Waste | EMP discharged 8377 | -6/Waste | Crushed by Compactor (1 part destroyed) 8380 | -6/Waste | Crushed by Compactor (1 part destroyed) 8385 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8411 | -6/Waste | Lost 3 parts (3w) 8411 | -6/Waste | Spotted C-40 Crusher 8477 | -6/Waste | EMP discharged 8480 | -6/Waste | Discovered new exit (range 10) 8492 | -6/Waste | Entered Factory 8635 | -6/Factory | Build established: Bothacker-Mutant 8880 | -6/Factory | Garrison activated, responded to threat 9079 | -6/Factory | System corruption reached 30% 9579 | -6/Factory | P-60 Hacker assimilated allied Soldier 5b 9585 | -6/Factory | Core integrity fell below 50% 9784 | -6/Factory | Lost 7 parts (1p3n2u1w) 9797 | -6/Factory | Discovered new exit (range 22) 9810 | -6/Factory | Discovered new exit (range 14) 9823 | -6/Factory | Entered another Factory area 9823 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9948 | -5/Factory | Identified exit to DSF 9948 | -5/Factory | Entered DSF 9952 | -5/DSF | Assimilated X-77 Beamer with FLK Orb 10002 | -5/DSF | Additional patrols routed to DSF 10143 | -5/DSF | Discovered new exit (range 16) 10205 | -5/DSF | Entered Factory 10205 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10356 | -4/Factory | Build established: Scavenger-Tank 10444 | -4/Factory | Identified exit to Upper Caves 10993 | -4/Factory | Build established: Scavenger-Gunner 11301 | -4/Factory | Spotted B-86 Titan 11605 | -4/Factory | Spotted B-86 Titan 11879 | -4/Factory | Discovered new exit (range 18) 11970 | -4/Factory | Lost 3 parts (1p1n1w) 11975 | -4/Factory | Entered Research 11975 | -3/Research | Evolved 2 slots: Utility x2 12698 | -3/Research | Assimilated H-77 Assassin with FLK Orb 12721 | -3/Research | Lost 4 parts (2u2w) 12791 | -3/Research | System corruption reached 10% 13463 | -3/Research | Spotted B-86 Titan 14435 | -3/Research | Lost 3 parts (1p1u1w) 16975 | -3/Research | First assault squad dispatched 17156 | -3/Research | System corruption reached 30% 17231 | -3/Research | Lost 10 parts (1p3n6w) 17686 | -3/Research | Core integrity fell below 50% 18026 | -3/Research | Discovered new exit (range 5) 18125 | -3/Research | Lost 6 parts (1p1n1u3w) 18165 | -3/Research | Entered another Research area 18165 | -2/Research | Evolved 2 slots: Utility x2 19672 | -2/Research | System corruption reached 10% 19698 | -2/Research | Lost 3 parts (1u2w) 19905 | -2/Research | System corruption reached 30% 19945 | -2/Research | Assimilated G-73 Enforcer with FLK Orb 19976 | -2/Research | Lost 17 parts (3p3n5u6w) 20171 | -2/Research | Core integrity fell below 50% 20182 | -2/Research | Assimilated H-88 Terminator with FLK Orb 20202 | -2/Research | Build established: Mutant 20243 | -2/Research | Spotted B-90 Cyclops 20469 | -2/Research | Core integrity fell below 20% 20481 | -2/Research | Spotted B-90 Cyclops 20484 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 20461_ P-80 Master knocked back. 20461_ Penetrated by Slug. 20461_ Slug penetrates Wall. 20463_ Slug penetrates H-88 Terminator. 20465_ Penetrated by Slug. 20465_ Slug penetrates P-80 Master. 20467_ Lgt. Antimatter Reactor destroyed. 20467_ Penetrated by Slug. 20467_ Slug penetrates P-80 Master. 20468_ Imp. Remote Datajack destroyed. 20469_ Penetrated by Slug. 20471_ Slug penetrates P-80 Master. 20473_ Q-thruster destroyed. 20475_ U-05 Engineer builds a Wall. 20475_ Penetrated by Slug. 20475_ Centrium Wheel destroyed. 20477_ System corrupted: Matter fused (-6). 20482_ K-01 Serf destroyed. 20483_ W-44 Eye sends out distress signal. 20484_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????? ???? | | ??????????????????????????????????????????? ???? | | ?????????????????????????????????????????? ????? | | ????????????????????????????????####????? #????? | | ???????????#????????????????????# #???? #????? | | ???????????# ################+###B ##### ?????? | | ???????????# ss BB ??????? | | ???????????? s s = ???????? | | ????????????? =%! ????????? | | ???????????# """s ??????????? | | ???????????# "Y """"""" t##########??? | | ???????????# """ """"""" # #??? | | ???????????# """"""" # #??? | | ???????????# u Rk!R #??? | | ???????????# A# #### | | ???????????#w g # / | | ????+ t R @ k # #### | | ???????????g??##### ########## # """ #??? | | ????????????g?????#?????????????# # * """ #??? | | ????????????gg??????????????????# # """ #### | | ????????????????????????????????# ##########! | | ????????????????????????????????+ #????????# | | ????????????????????????????????# #????????# | | ????????????????????????????????# +????????# | | ????????????????????????????????# #????????#### | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# +???????????? | | ????????????????????????????????##+###???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Energy Generation 37 Energy Capacity 550 Matter Stores 444 Matter Capacity 450 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 20 Armor Coverage 600 Resistance: TH 25 Resistance: EM 15 Phase Shifting 10 Evasion (%) 66 Targeting Accuracy 14 Target Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 4 Matter Filtering 30 Salvage Targeting 3 Offensive Hacking 14 Relay Coupler Types 1 Relay Coupler Value 38 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Part-time Excavator Safety First Tank Challenges ------------ None Game ------ Seed HeavyChainManipulator Manual? 0 Play Time 04:09:01 Cumulative 59.6 hours Start 2025.08.12 @ 15:19:27 End 2025.08.13 @ 10:15:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 32 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 38 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d649d44f-609a-4596-adf5-2673dbe00ba3