Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.10.14 @ 16:21:42 Player: Akdas Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (85) 425 Value Destroyed (2799) 2799 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7944 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Hacking Suite Component Analysis Suite Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Improved Trap Scanner > --- WEAPON ----------- Medium Laser Advanced Beam Cannon Advanced Beam Cannon Coil Gun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Light Angular Momentum Engine Improved Particle Charger Heavy Laser Heavy Laser [Rating: 46] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Flight Unit Field Propulsion Drive Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Slots Evolved 10 | . . . 2 2 2 . . . . 2 2 Power 2 | . . . . 1 . . . . . . 1 Propulsion 3 | . . . 1 . 1 . . . . 1 . Utility 3 | . . . . 1 . . . . . 1 1 Weapon 2 | . . . 1 . 1 . . . . . . Parts Attached 53 | 5 6 . 7 10 3 . 1 . 4 12 5 Power 11 | . 1 . 1 4 . . . . 2 2 1 Engine 10 | . 1 . 1 3 . . . . 2 2 1 Core 1 | . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 13 | 2 . . 4 . 1 . . . . 3 3 Treads 9 | 2 . . 4 . 1 . . . . 2 . Leg 1 | . . . . . . . . . . 1 . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . 3 Utility 13 | 1 2 . 1 2 1 . 1 . 1 3 1 Device 6 | . . . . . 1 . . . 1 3 1 Storage 2 | 1 1 . . . . . . . . . . Processor 5 | . 1 . 1 2 . . 1 . . . . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 16 | 2 3 . 1 4 1 . . . 1 4 . Energy Gun 4 | 1 . . . . . . . . . 3 . Energy Cannon 2 | . 1 . . . . . . . 1 . . Ballistic Gun 7 | 1 2 . 1 1 1 . . . . 1 . Ballistic Cannon 3 | . . . . 3 . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . . . . . . Parts Lost 34 | . . . . . . . . . 7 21 6 Power 7 | . . . . . . . . . 1 4 2 Propulsion 9 | . . . . . . . . . 1 5 3 Utility 8 | . . . . . . . . . 2 5 1 Weapon 10 | . . . . . . . . . 3 7 . Highest Loss Streak 17 | . . . . . . . . . 4 17 6 To Critical Strikes . | . . . . . . . . . . . . Average Backups 6 | 2 6 8 8 8 6 7 7 7 5 4 1 Power 1 | 1 1 1 1 . 2 2 2 2 2 2 . Propulsion . | . . . . 1 1 2 2 2 2 . . Utility . | . . 1 2 1 . . . . . . . Weapon 2 | . 5 6 5 4 3 3 3 3 1 1 . Tool/Special . | . . . . . . . . . . . . Unused Backups 7 | . . . . 3 . . . . . 1 3 Power 1 | . . . . 1 . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 3 | . . . . . . . . . . 1 2 Weapon 3 | . . . . 2 . . . . . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 88 | . 84 100 98 99 99 100 100 100 89 71 14 Engine 12 | . 9 14 11 15 15 15 15 15 14 11 5 Treads 25 | . 28 28 31 27 29 30 30 30 26 17 . Device 4 | . . . . . 6 7 7 7 5 12 2 Storage 7 | . 14 14 11 9 7 7 7 7 7 5 . Processor 7 | . 3 14 11 18 7 7 7 7 2 . . Energy Gun 3 | . 1 . 11 1 . . . . 4 5 . Energy Cannon 3 | . . . . . . . . . 9 11 . Ballistic Gun 12 | . 26 28 22 6 11 15 15 15 9 5 . Ballistic Cannon 7 | . . . . 18 19 15 15 15 5 . . Peak Build Rating 46 | 5 9 9 18 33 37 37 39 39 39 46 32 Average Rating 27 | 3 7 9 11 28 36 37 38 39 34 36 14 On Entrance 21 | . 5 9 9 18 32 37 37 39 39 34 . Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns 149 | . . . . . . . . . . 43 106 Heaviest Build 57 | 8 19 19 21 45 49 48 48 48 53 57 19 Greatest Support 100 | 40 40 40 60 60 80 80 80 80 80 100 21 Greatest Overweight (x) 18 | . . . . . . . . . . 18 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 10 9 5 Most Carried 10 | 5 9 8 10 10 8 7 8 7 8 7 5 Average Carried 6 | 2 7 8 8 8 6 7 7 7 5 4 1 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 3 8 8 10 9 7 7 7 7 4 2 3 Class Distribution -------------------- 76% | Gunner 14% | Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Skirmisher | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Matter Collected 2052 | 250 21 . 417 624 54 5 35 . 432 214 . Remotely . | . . . . . . . . . . . . Salvage Created 2819 | . 21 . 937 521 48 . . . 433 859 . Parts 136 | . 1 . 64 21 2 . . . 18 30 . Haulers Intercepted 1 | . . . . 1 . . . . . . . Recyclers Shooed 4 | . . . . 1 . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . 18 . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 74 | . 3 . 27 15 1 . . . 12 16 . Guns 41 | . 3 . 27 2 . . . . 4 5 . Cannons 31 | . . . . 13 1 . . . 8 9 . Classes Destroyed 14 | . 1 . 5 3 . . . . 3 2 . Worker 1 | . . . . . . . . . . 1 . Builder 2 | . . . . 2 . . . . . . . Hauler 1 | . . . . 1 . . . . . . . Operator 1 | . . . 1 . . . . . . . . Drone 2 | . . . . . . . . . 2 . . Watcher 6 | . . . 1 2 . . . . . 3 . Swarmer 22 | . 3 . 8 4 . . . . 1 6 . Grunt 37 | . . . 15 8 . . . . 5 9 . Brawler 2 | . . . 1 . . . . . 1 . . Duelist 1 | . . . . . . . . . 1 . . Protector 1 | . . . . . . . . . 1 . . Sentry 7 | . . . 3 2 1 . . . 1 . . Hunter 1 | . . . . 1 . . . . . . . Programmer 1 | . . . . . . . . . . 1 . Best Kill Streak 8 | . 2 . 8 7 1 . . . 5 5 . Combat Bots Only 7 | . 2 . 7 5 1 . . . 5 5 . Max Kills in Single Turn 2 | . 1 . 2 2 1 . . . 1 1 . Gunslinging 1 | . . . 1 . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Hostile Shots Fired 700 | . 13 . 100 98 27 . . . 112 233 117 Missed 178 | . 4 . 26 22 8 . . . 27 57 34 Hits 522 | . 9 . 74 76 19 . . . 85 176 83 Melee 5 | . . . 1 . . . . . 2 . 2 Projectile 517 | . 9 . 73 76 19 . . . 83 176 81 Critical Strikes 16 | . . . . 4 . . . . 5 5 2 Damage Taken 6552 | . 52 . 615 807 113 . . . 1386 2346 1233 Core 2255 | . 16 . 90 86 9 . . . 241 804 1009 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 1802 | . 18 . 193 234 38 . . . 345 655 319 Core Remaining (%) 70 | 100 . 93 77 84 . . . . 64 5 . Volleys Fired 163 | . 9 . 45 39 2 . . . 25 43 . Largest 4 | . 2 . 3 3 4 . . . 4 4 . Hottest 236 | . 43 . 96 111 127 . . . 211 236 . Shots Fired 518 | . 18 . 134 110 8 . . . 98 150 . Gun 309 | . 18 . 134 30 4 . . . 46 77 . Cannon 209 | . . . . 80 4 . . . 52 73 . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 339 | . 18 . 89 104 8 . . . 83 37 . Thermal 179 | . . . 45 6 . . . . 15 113 . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 25 | . 8 . 24 12 9 . . . 24 25 . Robot Miss Streak 4 | . 2 . 3 4 1 . . . 2 3 . Penetration Max 1 | . . . . . . . . . 1 1 . Secondary Targets 5 | . . . 5 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . Shots Hit Robots 379 | . 15 . 102 73 7 . . . 74 108 . Core Hits 175 | . 5 . 52 32 3 . . . 37 43 3 Critical Kills 5 | . . . 1 . . . . . 1 3 . Critical Parts Destroyed 3 | . . . . 1 . . . . 1 1 . Critical Strikes 19 | . . . 4 6 . . . . 3 6 . Burn 6 | . . . 3 1 . . . . . 2 . Meltdown 2 | . . . . . . . . . . 2 . Destroy 6 | . . . 1 1 . . . . 2 2 . Blast 5 | . . . . 4 . . . . 1 . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7495 | . 179 . 1369 1761 163 . . . 1689 2288 46 Guns 3914 | . 179 . 1369 465 91 . . . 778 1032 . Cannons 3535 | . . . . 1296 72 . . . 911 1256 . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 46 | . . . . . . . . . . . 46 Kinetic 4983 | . 179 . 915 1710 163 . . . 1494 522 . Thermal 2466 | . . . 454 51 . . . . 195 1766 . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . 1 . Average Corruption 1 | . . . . . . . . . . 1 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 3 | . . . . . . . . . . 3 . Matter Fused 1 | . . . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 66 | . . . . 50 . . . . . 16 . Projectiles 66 | . . . . 50 . . . . . 16 . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 21 | . . . . 16 . . . . 4 . 1 Impact 1 | . . . . . . . . . . . 1 Kinetic 19 | . . . . 15 . . . . 4 . . Secondary 1 | . . . . 1 . . . . . . . Self-Inflicted Damage 20 | . . . . . . . . . . . 20 Shots . | . . . . . . . . . . . . Rammed 14 | . . . . . . . . . . . 14 Targets Rammed 14 | . . . . . . . . . . . 14 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 612 | . 4 . 269 450 90 . . . 525 612 24 Average Temperature 157 | . 2 . 60 193 51 . . . 181 208 12 Received Heat Transfer 2929 | . . . 255 468 48 . . . 700 1155 303 Effects 42 | . . . 5 17 . . . . 6 14 . Shutdowns 16 | . . . . 8 . . . . 2 6 . Energy Bleed 5 | . . . 1 . . . . . 2 2 . Interference 8 | . . . 4 4 . . . . . . . Matter Decay 4 | . . . . 2 . . . . 1 1 . Short Circuit 1 | . . . . . . . . . . 1 . Damage (minor) 2 | . . . . . . . . . . 2 . Damage (major) 5 | . . . . 3 . . . . . 2 . Damage (core) 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . 2 . Parts Melted 11 | . . . 2 . . . . . 1 8 . Heat Transferred 5650 | . . . 1554 222 . . . . 370 3504 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Maximum Alert Level 1 | . . . 1 1 . . . . . 1 . Low Security (%) 66 | 100 100 100 66 91 100 . . . . 5 100 Level 1 33 | . . . 33 8 . . . . . 94 . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 397 | . 65 . 362 227 65 . . . . 397 135 Initial 300 | . . . . 108 65 . . . . 300 79 Average 149 | . 28 . 157 91 42 . . . . 318 50 Influence Increases 2384 | . 85 . 652 419 30 . . . 250 738 210 Destroy 0b10 Robot/C 1420 | . 60 . 540 300 20 . . . 180 320 . Destroy 0b10 Robot/NC 70 | . . . 10 25 . . . . 15 20 . Destroy Leader 244 | . 10 . 102 56 10 . . . 10 56 . Successful Hack 1 | . . . . 1 . . . . . . . Disable Machine 36 | . . . . 27 . . . . . 9 . Destroy Structure 13 | . . . . 10 . . . . . 3 . Advance Influence 300 | . . . . . . . . . . 300 . Lose Combat Pursuer 300 | . 15 . . . . . . . 45 30 210 Influence Decreases 2249 | . 85 . 350 554 162 35 . . 250 550 263 Entered New Map 422 | . . . . 194 102 17 . . . . 109 Time Decay 1487 | . 85 . 350 360 60 18 . . 180 340 94 Lost Part 340 | . . . . . . . . . 70 210 60 Squads Dispatched 14 | . . . 4 1 . . . . 1 5 3 Investigation 2 | . . . 2 . . . . . . . . Extermination 1 | . . . . . . . . . . 1 . Reinforcement 10 | . . . 2 1 . . . . . 4 3 Assault 1 | . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Distress Signals 5 | . . . 2 . . . . . 1 2 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 133 | . 5 . 28 21 1 . . . 17 32 29 Peak Tracking Total 17 | . 3 . 4 7 1 . . . 5 9 17 Tactical Retreats 11 | . 1 . . . . . . . 2 2 6 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Traps Triggered 3 | . . . 2 . . . . . . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Machines Disabled 5 | . . . . 3 . . . . 1 1 . Max in Single Turn 1 | . . . . 1 . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Machines Accessed 4 | . . . 2 1 . . . . . 1 . Terminals 3 | . . . 1 1 . . . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 7 | . . . 3 3 . . . . . 1 . Successful 6 | . . . 2 3 . . . . . 1 . Failed 1 | . . . 1 . . . . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 5 | . . . 1 3 . . . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 4 | . . . . 3 . . . . . 1 . Record 3 | . . . . 3 . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . Process 1 | . . . 1 . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 2 | . . . 1 1 . . . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 6 | . . . 6 . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Active Infowar (turns) 795 | . . . . 406 . . . . . 389 . Optics 406 | . . . . 406 . . . . . . . Traps 389 | . . . . . . . . . . 389 . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Turns Passed 4315 | 63 225 51 736 737 133 342 357 92 665 699 215 Spaces Moved 2345 | 41 109 32 293 323 66 200 209 55 327 314 376 Core 272 | 13 . . . . . . . . . 82 177 Treads 1873 | 28 109 32 293 323 66 200 209 55 327 231 . Legs 1 | . . . . . . . . . . 1 . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 199 | . . . . . . . . . . . 199 Fastest Speed 39 | 50 160 160 160 170 170 170 170 170 170 50 39 Average Speed 147 | 125 160 160 161 170 170 170 170 170 170 162 49 Slowest Speed 950 | 160 160 160 170 170 170 170 170 170 170 950 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 21 | 3 18 17 26 29 2 38 39 8 48 13 17 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 4 | . . . . . . . 2 . 2 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 10 | . . . . 8 . . . . 1 1 . Melee . | . . . . . . . . . . . . Projectile 10 | . . . . 8 . . . . 1 1 . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Total 2848 | 53 144 32 462 429 82 202 210 54 373 404 403 Wait 191 | . 12 1 100 34 8 3 . . 13 20 . Move 2334 | 40 108 31 292 322 65 199 208 54 326 313 376 Hop . | . . . . . . . . . . . . Pick Up 62 | 8 7 . 11 12 2 . 1 . 2 12 7 Fast Attach . | . . . . . . . . . . . . Attach 42 | 5 4 . 2 5 2 . . . 5 13 6 Detach 3 | . 2 . . . . . . . . 1 . Swap 20 | . 2 . 6 6 2 . 1 . 2 1 . Drop 19 | . . . 6 11 1 . . . . 1 . Fire 163 | . 9 . 45 39 2 . . . 25 43 . Melee . | . . . . . . . . . . . . Ram 14 | . . . . . . . . . . . 14 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 6) 289 | -10/Materials | Entered Mines 293 | -10/Mines | Met a Derelict bent on vengeance 314 | -10/Mines | Build established: Mutant 332 | -10/Mines | Discovered new exit (range 5) 340 | -10/Mines | Entered Materials 340 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 634 | -9/Materials | Build established: Gunner 979 | -9/Materials | Destroyed 7 combat bots 1048 | -9/Materials | Discovered new exit (range 15) 1076 | -9/Materials | Entered another Materials area 1076 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1798 | -8/Materials | Discovered new exit (range 10) 1813 | -8/Materials | Entered Factory 1813 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1902 | -7/Factory | Discovered new exit (range 11) 1946 | -7/Factory | Entered Lower Caves 2259 | -7/Lower Caves | Discovered new exit (range 12) 2288 | -7/Lower Caves | Entered another Lower Caves area 2624 | -7/Lower Caves | Discovered new exit (range 13) 2645 | -7/Lower Caves | Entered Zion 2720 | -7/Zion | Discovered new exit (range 10) 2737 | -7/Zion | Entered Proximity Caves 2740 | -6/Proximity Caves | Spotter reported a threat 2795 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2960 | -6/Proximity Caves | Spotter reported a threat 2967 | -6/Proximity Caves | Spotted B-75 Beast 3029 | -6/Proximity Caves | Lost 4 parts (1u3w) 3126 | -6/Proximity Caves | Identified exit to Factory 3402 | -6/Proximity Caves | Entered Factory 3402 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4054 | -6/Factory | Core integrity fell below 50% 4090 | -6/Factory | Core integrity fell below 20% 4093 | -6/Factory | Discovered new exit (range 16) 4101 | -6/Factory | Entered another Factory area 4101 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4111 | -5/Factory | Lost 17 parts (4p3n4u6w) 4260 | -5/Factory | Lost 6 parts (2p3n1u) 4267 | -5/Factory | Core integrity fell below 50% 4291 | -5/Factory | Core integrity fell below 20% 4316 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04255_ Acquired Component Analysis Suite. 04257_ Acquired Enh. Gauss Cannon. 04264_ Slammed into L-41 Fighter. 04264_ Destabilizing: Core damaged (-20). 04265_ Slammed into L-41 Fighter. 04266_ L-41 Fighter knocked back. 04266_ Destabilizing: Core damaged (-50). 04267_ Slammed into L-41 Fighter. 04268_ Slammed into G-50 Soldier. 04271_ Drone sends a signal. 04271_ Slammed into G-50 Soldier. 04277_ Destabilizing: Core damaged (-10). 04287_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04297_ K-01 Serf destroyed. 04297_ O-16 Technician uses terminal to summon reinforcements. 04297_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F003. 04297_ O-16 Technician locks terminal. 04297_ K-01 Serf collects debris. 04301_ K-01 Serf cleans the Fusion Modulator. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##+####?????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????+ #??????????????????? | | ????????????????????????# #??????????????????? | | ??????????###########+### #??????????????????? | | ??????????# #??????????????????? | | ??????????# #??????????????????? | | ??????????# #??????????????????? | | ??????????# s s @ +??????????????????? | | ??????????# ss s #??????????????????? | | ??????????# ######### #??????????????????? | | ########### #???????# #??????????????????? | | #???????# ????????????????? | | #???????# ??????????????? | | "" #???????# """" """?????????????? | | T" """ """ """ #???????+ """" """?????????????? | | """ """ """ #???????# """" ""??????????????? | | """ """ """ #???????? ??? ???????????????? | | #???????? ""???????????????????? | | "" """ """ """ #???????? ""???????????????????? | | "" """ """ """ #???????? "????????????????????? | | "" """ """ """ + ""???? ????????????????????? | | #???????? ????????????????????? | | #???????? ?????????????????????? | | ######+##########????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 85 Resistance: KI 20 Resistance: TH 20 Resistance: EX 70 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 5 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Close Call I'm Back, Baby! Leap Before You Look Look Less Dangerous Next Time Challenges ------------ None Game ------ Seed CobblerShadingNukerbomber Manual? 0 Play Time 01:02:46 Cumulative 10.6 hours Start 2026.10.14 @ 15:20:35 End 2026.10.14 @ 16:21:42 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 11 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0dfefb4d-564a-4714-9604-d165d8e8551b