Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 22:06:37 Player: Exceptionally Mediocre Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (85) 425 Value Destroyed (1579) 1579 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 3850 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Flail > --- INVENTORY (5) ---- Light Nuclear Core Improved Terrain Scanner Hacking Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Improved Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Light Treads Wheel Compact Wheel Large Matter Pod Structural Scanner Improved Terrain Scanner Targeting Computer Utility Shielding Weapon Shielding Particle Gun Improved Light Cannon Improved Light Cannon Improved Light Cannon Mini Grenade Launcher Mini Grenade Launcher Mining Laser Mace Mace Mace Mace Flail [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 68 | 7 23 8 19 11 Power 6 | 1 2 . 3 . Engine 6 | 1 2 . 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 20 | 2 4 2 7 5 Treads 10 | 2 4 2 1 1 Leg . | . . . . . Wheel 10 | . . . 6 4 Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 2 2 3 2 Device 1 | 1 . . . . Storage 2 | 1 1 . . . Processor 5 | . 1 1 1 2 Hackware . | . . . . . Protection 3 | . . 1 2 . Artifact . | . . . . . Weapon 31 | 2 15 4 6 4 Energy Gun 3 | . . 1 1 1 Energy Cannon . | . . . . . Ballistic Gun 12 | 2 7 2 . 1 Ballistic Cannon 3 | . . . 2 1 Launcher 9 | . 7 1 1 . Special Weapon 1 | . 1 . . . Impact Weapon 3 | . . . 2 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . 1 1 . . Parts Lost 25 | . 2 . 9 14 Power 2 | . . . 1 1 Propulsion 12 | . . . 4 8 Utility 5 | . . . 2 3 Weapon 6 | . 2 . 2 2 Highest Loss Streak 14 | . 1 . 9 14 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 99 100 91 77 Engine 12 | . 14 11 11 7 Treads 18 | . 27 33 1 . Wheel 10 | . . . 29 27 Storage 12 | . 14 11 11 8 Processor 12 | . 12 11 13 18 Protection 2 | . . 11 3 . Energy Gun 1 | . . 6 . 2 Ballistic Gun 13 | . 22 14 . 3 Ballistic Cannon 4 | . . . 13 5 Launcher 2 | . 4 1 . . Impact Weapon 2 | . . . 6 3 Naked Turns 11 | . . . . 11 Heaviest Build 96 | 13 90 94 96 94 Greatest Support 60 | 40 40 60 60 46 Greatest Overweight (x) 29 | . 4 1 29 7 Average Overweight (x) 1 | . 1 1 2 1 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 7 22 25 25 22 Most Carried 25 | 6 20 25 25 25 Average Carried 18 | 2 14 21 22 21 Final Capacity 25 | 8 25 25 25 5 Final Carried 25 | 6 20 24 25 3 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1880 | 300 607 406 433 134 Remotely . | . . . . . Salvage Created 2322 | 151 883 528 568 192 Parts 149 | 15 66 35 25 8 Haulers Intercepted 4 | . 2 2 . . Recyclers Shooed 3 | . 1 . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 41 | . 19 10 8 4 Guns 16 | . 5 7 1 3 Cannons 5 | . . . 4 1 AOE 20 | . 14 3 3 . Classes Destroyed 11 | 3 6 1 1 . Worker 11 | 1 4 1 5 . Builder 5 | . 1 . 4 . Tunneler 5 | 3 . . 2 . Hauler 4 | . 2 2 . . Recycler 10 | 1 4 . 5 . Operator 4 | . 2 . . 2 Watcher 5 | . 3 2 . . Swarmer 12 | . 9 . 3 . Grunt 26 | . 10 9 3 4 Sentry 1 | . . 1 . . Demolisher 2 | . . . 2 . Best Kill Streak 8 | 3 8 5 5 5 Combat Bots Only 5 | . 4 4 5 3 Max Kills in Single Turn 3 | 1 3 2 2 1 Gunslinging . | . . . . . Exploded 2 | . 2 2 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 259 | . 79 44 43 93 Missed 75 | . 25 14 11 25 Damage Taken 3531 | . 764 449 996 1322 Core 1012 | . 221 73 164 554 Absorbed by Shields . | . . . . . Redirected to Shielding 54 | . . . 54 . Regen/Repaired (Parts) 271 | . 271 . . . Core Remaining (%) 50 | 100 11 . 40 . Volleys Fired 169 | 5 72 38 32 22 Largest 2 | 2 2 2 2 2 Hottest 104 | 40 100 79 104 88 Shots Fired 298 | 10 117 70 57 44 Gun 233 | 10 100 66 20 37 Cannon 38 | . . . 31 7 Launcher 24 | . 14 4 6 . Special 3 | . 3 . . . Kinetic 232 | 10 100 56 37 29 Thermal 42 | . 3 10 14 15 Explosive 24 | . 14 4 6 . Electromagnetic . | . . . . . Robot Hit Streak 11 | 2 10 11 6 8 Robot Miss Streak 3 | 1 3 2 2 2 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 190 | 5 67 44 41 33 Core Hits 120 | 5 50 29 24 12 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 4 | . 1 . 3 . Critical Strikes 8 | . 2 1 3 2 Burn 3 | . . 1 . 2 Destroy 2 | . 2 . . . Smash 3 | . . . 3 . Melee Attacks 18 | . . . 16 2 Impact 18 | . . . 16 2 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 7 | . . . 7 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4986 | 63 2075 848 1420 580 Guns 2152 | 63 807 599 227 456 Cannons 548 | . . . 424 124 Explosions 1787 | . 1268 249 270 . Melee 487 | . . . 487 . Ramming 12 | . . . 12 . Kinetic 2217 | 63 807 442 493 412 Thermal 768 | . 285 157 158 168 Explosive 1464 | . 983 211 270 . Electromagnetic 38 | . . 38 . . Impact 487 | . . . 487 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . 5 . Message Errors 1 | . . . 1 . Matter Fused 3 | . . . 3 . Data Loss (minor) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 487 | . 148 . 339 . Projectiles 35 | . . . 35 . Explosions 152 | . 148 . 4 . Melee 300 | . . . 300 . Knockbacks 8 | . . . 7 1 Impact 2 | . . . 2 . Kinetic 5 | . . . 4 1 Secondary 1 | . . . 1 . Self-Inflicted Damage 317 | . 259 29 29 . Shots 9 | . 7 1 1 . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 301 | . 40 108 86 301 Average Temperature 69 | . 14 35 25 148 Received Heat Transfer 1035 | . 174 198 87 576 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 10 | . . . 10 . Impact Corruptions 9 | . . . 9 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . . 2 1 4 Heat Transferred 1482 | . 150 407 370 555 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 459 | 25 459 349 182 100 Initial 105 | . 16 104 105 . Average 177 | 10 260 224 60 29 Maximum Alert Level 2 | . 2 1 . . Low Security (%) 53 | 100 17 53 100 100 Level 1 43 | . 76 46 . . Level 2 3 | . 6 . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 4 1 . 2 Investigation 3 | . 2 1 . . Extermination . | . . . . . Reinforcement 4 | . 2 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . 3 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 69 | . 35 13 10 11 Peak Tracking Total 6 | . 5 6 4 5 Tactical Retreats 3 | . 2 . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 5 | . 4 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 7 | . 5 2 . . Max in Single Turn 2 | . 2 2 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 11 | . 6 3 1 1 Terminals 9 | . 4 3 1 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 32 | . 17 10 1 4 Successful 16 | . 10 5 . 1 Failed 16 | . 7 5 1 3 Catastrophic 3 | . 2 1 . . Database Lockouts . | . . . . . Manual 20 | . 9 8 1 2 Terminals 23 | . 8 10 1 4 Fabricators . | . . . . . Repair Stations 7 | . 7 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 1 . . Terminal Index 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 6 . . . Scan Component 3 | . 3 . . . Repair 3 | . 3 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 3 4 . 1 Terminals 8 | . 3 4 . 1 Botnet 7 | . 3 3 . 1 Operators 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 5 3 . 1 Full Trace Events 3 | . 1 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 3 . . . Time 78 | . 78 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 5278 | 153 2576 726 1611 212 Spaces Moved 2408 | 79 793 248 1176 112 Core 36 | 4 . . 4 28 Treads 1131 | 75 793 248 14 1 Legs . | . . . . . Wheels 1241 | . . . 1158 83 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 116 50 Average Speed 187 | 154 283 240 122 107 Slowest Speed 1500 | 160 480 240 1500 480 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 5 95 19 101 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . . 2 . Spaces Dug 10 | . 3 . 6 1 Terrain Destroyed 156 | . 93 24 38 1 Melee 7 | . . . 6 1 Projectile 7 | . 3 . 4 . AOE 142 | . 90 24 28 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2829 | 97 995 314 1268 155 Wait 79 | . 79 . . . Move 2404 | 78 792 247 1175 112 Hop . | . . . . . Pick Up 58 | 7 20 12 15 4 Fast Attach 21 | 6 8 1 4 2 Attach 15 | 1 1 2 5 6 Detach 3 | . 1 1 . 1 Swap 33 | . 15 5 10 3 Drop 28 | . 7 8 10 3 Fire 169 | 5 72 38 32 22 Melee 18 | . . . 16 2 Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 154 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 11) 1201 | -10/Materials | Discovered new exit (range 14) 1705 | -10/Materials | Discovered new exit (range 10) 1846 | -10/Materials | Discovered new exit (range 14) 1945 | -10/Materials | Core integrity fell below 50% 1945 | -10/Materials | Core integrity fell below 20% 1990 | -10/Materials | Discovered new exit (range 12) 2269 | -10/Materials | Repaired Lgt. Treads 2297 | -10/Materials | Repaired Lgt. Treads 2324 | -10/Materials | Repaired Lgt. Treads 2730 | -10/Materials | Entered another Materials area 2730 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3281 | -9/Materials | Build established: Scavenger-Mutant 3432 | -9/Materials | Discovered new exit (range 10) 3456 | -9/Materials | Entered Mines 3474 | -9/Mines | Assembled infested the area 3479 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3521 | -9/Mines | Discovered new exit (range 14) 3523 | -9/Mines | Core integrity fell below 50% 3553 | -9/Mines | Lost 9 parts (1p4n2u2w) 4228 | -9/Mines | Discovered new exit (range 14) 4283 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4684 | -9/Mines | Identified exit to Materials 5067 | -9/Mines | Entered Materials 5067 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5253 | -8/Materials | Core integrity fell below 50% 5260 | -8/Materials | Core integrity fell below 20% 5279 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05242_ U-05 Engineer builds a Door. 05244_ Acquired Wheel. 05244_ Lgt. Treads destroyed. 05244_ Imp. Ion Engine destroyed. 05244_ Critical hit (Blast). 05244_ Knocked back. 05245_ Acquired 19 matter. 05248_ Penetrated by Slug. 05248_ Knocked back. 05249_ U-05 Engineer builds a Wall. 05250_ Terminal disabled. 05252_ Critical hit (Burn: +37). 05254_ Wheel destroyed. 05256_ Dropped Huge Storage Unit. 05256_ Imp. Targeting Computer destroyed. 05256_ Critical hit (Blast). 05257_ Dropped Imp. Light Cannon. 05259_ Acquired Lgt. Nuclear Core. 05259_ U-05 Engineer builds a Wall. 05262_ Critical hit (Burn: +37). 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""" ?? | | # / ###########=*#????""" ?? | | # + """ #?????? ?? | | # """ ## ^^ "T %#?????????? | | # """ #" ]] %!% #?????????? | | # """ ## ** !] = ##????????? | | # ## //*[! ##????????? | | # """g# //!|[ #????????? | | # """ gH ///]! =%%#????????? | | # """ # !/// * #????????? | | # # ! % ?????? | | ######;## ##"T"" ######????? | | # # ###### #?????????? | | # " + #????# #?????????? | | # T # #????# #?????????? | | # " # #????# #?????????? | | # # #???? ?????????? | | # # #???? #????????? | | # """ # #???? ????????? | | # """ # #???? ?????????? | | # """ # #??????#??????????? | | # #####?????????????????? | | # #?????????????????????? | | ###?? ##??????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 14 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicMiniThrower Manual? 0 Play Time 00:34:02 Cumulative 111.1 hours Start 2024.04.24 @ 21:32:56 End 2024.04.24 @ 22:06:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 54 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef771f45-7ae3-46ff-9ce5-32a9ec1ee06e