Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.01 @ 02:01:48 Player: Florist Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (224) 1120 Value Destroyed (6265) 6265 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (2970) 2970 TOTAL SCORE: 17675 Bonus ------- High Alert Combat Kills 99 Follower Combat Kills 751 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 320 Cogmind --------- Core Integrity 0/1450 Matter 75/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Spectral Analyzer Advanced Salvage Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Graphene Brace Improved System Shield Advanced Corruption Screen > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Long-range Sensor Array Improved System Shield Heavy Pick Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Field Propulsion Array Q-thruster Improved Diametric Drive Cooled Impulse Thruster > --- UTILITY ---------- Triangulator Spectral Analyzer Advanced Signal Interpreter Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Improved Armor Integrity Analyzer Improved System Shield > --- WEAPON ----------- KE Penetrator Railgun Tactical Quantum Warhead > --- INVENTORY -------- Improved System Restoration Module Linear Accelerator Vortex Catalyst Activator [Rating: 131] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Thunder Leg Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Makeshift System Shield Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Power Sword Piercing Weapon Vortex Lance Build | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp War Pro Res Res Slots Evolved 16 | . . 2 . . . 6 2 2 . . . . 2 2 Power . | . . . . . . . . . . . . . . . Propulsion 5 | . . 2 . . . 1 . 1 . . . . . 1 Utility 10 | . . . . . . 5 2 1 . . . . 1 1 Weapon 1 | . . . . . . . . . . . . . 1 . Parts Attached 192 | 9 9 23 14 . 2 47 22 4 1 11 16 5 12 17 Power 16 | 1 1 2 2 . 1 3 1 1 . 1 . . 1 2 Engine 8 | 1 1 2 2 . 1 . 1 . . . . . . . Core 3 | . . . . . . 3 . . . . . . . . Reactor 5 | . . . . . . . . 1 . 1 . . 1 2 Propulsion 60 | 2 2 10 6 . . 12 9 2 . 2 4 . 6 5 Treads 25 | 2 2 9 5 . . . . . . 2 4 . 1 . Leg 7 | . . . . . . 7 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 5 | . . . . . . 5 . . . . . . . . Flight 23 | . . 1 1 . . . 9 2 . . . . 5 5 Utility 67 | 3 2 4 3 . . 16 9 1 1 6 7 3 3 9 Device 22 | 2 . . . . . 4 5 1 1 4 . 2 . 3 Storage 4 | 1 2 . . . . 1 . . . . . . . . Processor 14 | . . 1 . . . 4 . . . . 3 1 2 3 Hackware 19 | . . 2 2 . . 4 4 . . . 3 . 1 3 Protection 8 | . . 1 1 . . 3 . . . 2 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 49 | 3 4 7 3 . 1 16 3 . . 2 5 2 2 1 Energy Gun 11 | 2 2 . 1 . . 6 . . . . . . . . Energy Cannon 6 | . . 2 . . . 3 . . . 1 . . . . Ballistic Gun 17 | 1 2 2 1 . 1 3 . . . 1 3 2 1 . Ballistic Cannon 4 | . . 2 . . . 1 . . . . . . . 1 Launcher 6 | . . . . . . 2 2 . . . 1 . 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . . 1 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . 1 3 3 . . 2 1 1 . . 3 . 3 2 Corrupted Parts 6 | . . . . . . . . . . 2 3 1 . . System Corruption 36 | . . . . . . . . . . 15 17 4 . . Parts Lost 84 | . 3 3 1 . . 18 2 2 . 16 . 11 8 20 Power 6 | . . 1 . . . 1 . . . 1 . 1 1 1 Propulsion 32 | . 2 . 1 . . 7 2 2 . 3 . 3 4 8 Utility 32 | . . 1 . . . 5 . . . 9 . 6 1 10 Weapon 14 | . 1 1 . . . 5 . . . 3 . 1 2 1 Highest Loss Streak 16 | . 2 3 1 . . 6 1 2 . 16 . 7 4 7 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 14 | 3 8 21 23 25 24 8 3 2 2 3 4 3 2 3 Power . | . . . . . . . . . . 1 . . . . Propulsion 3 | 1 3 7 7 6 5 . . . . . . . . . Utility 5 | . 2 7 9 10 10 3 1 1 1 2 2 1 . 1 Weapon 4 | . 3 6 7 8 7 3 1 1 1 . 1 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 31 | . 3 5 2 . 6 2 2 . . 1 2 2 2 4 Power 2 | . . . . . . . . . . . 1 . . 1 Propulsion 4 | . 2 1 . . . . . . . 1 . . . . Utility 10 | . . 3 . . 3 . . . . . 1 . 1 2 Weapon 13 | . 1 1 2 . 3 1 1 . . . . 2 1 1 Tool/Special 2 | . . . . . . 1 1 . . . . . . . Average Slot Usage (%) 90 | . 99 96 99 100 100 78 91 91 84 43 73 88 54 54 Engine 7 | . 14 10 10 11 11 1 4 2 . . . . . . Treads 26 | . 27 41 43 44 44 . . . . 3 11 26 1 . Leg 1 | . . . . . . 13 3 . . . . . . . Flight 3 | . . . . . . . 22 24 15 2 . . 10 11 Device 7 | . 14 5 . . . 6 17 24 26 18 18 16 6 4 Storage 7 | . 14 11 11 11 11 3 . . . . . . . . Processor 4 | . . . . . . 11 17 15 15 3 2 15 24 22 Hackware 4 | . . 1 5 . . 8 12 10 10 2 11 4 2 11 Protection 5 | . . 3 4 11 11 4 . . . 2 12 9 . . Energy Gun 2 | . 22 . . . . 5 1 . . . . . . . Ballistic Gun 12 | . 5 17 21 22 22 1 . . . 2 9 9 5 1 Slashing Weapon 1 | . . . . . . . 9 10 10 1 . . . . Peak Build Rating 131 | 7 11 20 24 20 21 65 80 95 84 84 102 106 131 131 Average Rating 36 | 6 9 17 20 20 20 42 70 87 83 39 66 93 90 103 On Entrance 48 | . 7 9 20 20 20 21 65 80 83 84 51 102 68 101 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 98 | 14 91 98 98 98 98 98 23 24 24 44 47 46 27 33 Greatest Support 161 | 40 40 80 80 80 80 112 112 36 26 51 161 161 82 39 Greatest Overweight (x) 28 | . 28 2 1 1 1 6 2 1 . 5 . 3 2 1 Average Overweight (x) . | . . 1 1 1 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 5 5 5 5 5 5 5 5 Average Capacity 16 | 7 16 25 25 25 25 10 5 5 5 5 5 5 5 5 Most Carried 25 | 5 15 25 25 25 25 24 5 5 4 5 5 5 5 5 Average Carried 14 | 3 8 21 23 24 24 8 4 4 3 3 4 4 3 4 Final Capacity 25 | 8 25 25 25 25 25 5 5 5 5 5 5 5 5 5 Final Carried 25 | 5 12 25 25 25 24 5 5 3 4 5 5 2 5 3 Class Distribution -------------------- 57% | Scavenger-Mutant 16% | Mutant 10% | Hacker-Ninja 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Sprinter | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp War Pro Res Res Matter Collected 5183 | 270 274 940 736 70 73 911 474 72 20 304 349 352 123 215 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8457 | 114 694 1077 1494 152 . 1922 1170 217 267 324 173 730 123 . Parts 425 | 13 32 59 82 13 . 83 66 10 5 13 11 27 11 . Haulers Intercepted 25 | . 2 5 5 . . 6 6 1 . . . . . . Recyclers Shooed 14 | 1 2 2 1 . . 6 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . . 11 . 24 . . Prevented 1 | . . . . . . . . . . 1 . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp War Pro Res Res Combat Hostiles Destroyed 126 | . 15 21 22 1 . 22 12 1 . 10 3 16 3 . Melee 5 | . . . . . . . 3 1 . 1 . . . . Guns 73 | . 13 13 22 1 . 3 2 . . 1 3 12 3 . Cannons 11 | . . 8 . . . 3 . . . . . . . . AOE 32 | . . . . . . 13 7 . . 8 . 4 . . Classes Destroyed 20 | 1 7 3 2 1 . 2 . 1 . 1 2 . . . Worker 11 | . . . 1 . . 5 5 . . . . . . . Builder 15 | . . . . 1 . 9 5 . . . . . . . Tunneler 8 | 6 . . . . . . 2 . . . . . . . Hauler 25 | . 2 5 5 . . 6 6 1 . . . . . . Recycler 12 | . 1 4 3 1 . 3 . . . . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . Mechanic 2 | . . 2 . . . . . . . . . . . . Operator 12 | . 1 2 1 . . 2 3 2 . . . . 1 . Drone 1 | . . . . . . . . 1 . . . . . . Watcher 11 | . 2 1 2 . . 1 3 2 . . . . . . Swarmer 41 | . 6 7 3 . . 5 8 . . 2 1 6 3 . Grunt 44 | . 7 12 7 1 . 11 2 . . 1 . 3 . . Brawler 7 | . . 1 . . . 1 . . . 4 . 1 . . Duelist 6 | . . . 1 . . 2 . . . 1 . 2 . . Protector 2 | . . . . . . . . . . . 1 1 . . Sentry 15 | . . 1 11 1 . . . . . 1 . 1 . . Hunter 1 | . . . . . . 1 . . . . . . . . Programmer 8 | . . . . . . 2 2 . . 2 . 2 . . Behemoth 1 | . . . . . . . . . . . 1 . . . Subdweller 2 | . 2 . . . . . . . . . . . . . Best Kill Streak 12 | 2 4 4 8 1 . 12 11 2 . 8 2 5 3 . Combat Bots Only 8 | . 3 4 5 1 . 4 7 1 . 8 2 5 3 . Max Kills in Single Turn 4 | 1 1 2 1 1 . 4 4 1 . 3 1 3 2 . Gunslinging 1 | . . 1 . . . . . . . . . . 1 . Exploded 3 | . . . . . . 2 3 . . 3 . 3 . . Melee 1 | . . . . . . . 1 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp War Pro Res Res Hostile Shots Fired 966 | . 73 96 82 4 . 144 38 29 8 62 16 104 102 208 Missed 327 | . 14 27 22 2 . 29 19 18 6 17 7 21 49 96 Hits 639 | . 59 69 60 2 . 115 19 11 2 45 9 83 53 112 Melee 27 | . . . 4 . . 8 . . . 5 . 9 . 1 Projectile 612 | . 59 69 56 2 . 107 19 11 2 40 9 74 53 111 AOE 1 | . . . . 1 . . . . . . . . . . Critical Strikes 29 | . 1 . 2 . . 5 2 . . 6 1 4 2 6 Actively Blocked 4 | . . . . . . . . . . . . . . 4 Part Disruptions 3 | . . . . . . . 1 . . . . 1 . 1 Damage Taken 13298 | . 778 708 858 73 . 2836 374 306 31 1118 105 2262 1186 2663 Core 3841 | . 86 185 127 11 . 732 95 61 19 371 . 347 352 1455 Absorbed by Shields 216 | . . . . . . . . . . . 87 129 . . Regen/Repaired (Parts) 135 | . . . . . . . 12 . . . 123 . . . Core Remaining (%) 55 | 100 65 . . . 19 13 90 . . . . 30 72 . Volleys Fired 507 | 12 86 83 87 5 . 109 9 . . 28 14 38 34 2 Largest 2 | 2 2 2 2 2 . 2 2 . . 2 2 2 2 1 Hottest 141 | 90 106 80 46 46 . 141 46 . . 114 66 66 68 20 Shots Fired 926 | 24 165 166 175 12 . 182 12 . . 28 29 73 58 2 Gun 770 | 24 165 97 175 12 . 119 6 . . 15 29 70 58 . Cannon 117 | . . 69 . . . 43 . . . 5 . . . . Launcher 39 | . . . . . . 20 6 . . 8 . 3 . 2 Special . | . . . . . . . . . . . . . . . Kinetic 583 | . 23 161 175 12 . 40 . . . 15 29 70 58 . Thermal 269 | 24 142 5 . . . 92 6 . . . . . . . Explosive 35 | . . . . . . 20 6 . . 8 . . . 1 Electromagnetic 35 | . . . . . . 30 . . . 5 . . . . Entropic 4 | . . . . . . . . . . . . 3 . 1 Robot Hit Streak 40 | 4 13 18 34 40 . 11 6 . . 17 10 7 5 . Robot Miss Streak 8 | 2 5 8 3 1 . 5 1 . . 3 2 6 4 . Penetration Max 2 | . . . . . . 2 . . . . 1 1 . . Secondary Targets 13 | . 2 2 1 . . 2 . . . . 2 3 1 . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . . . 1 1 1 . Shots Hit Robots 696 | 13 102 127 130 10 . 122 66 11 11 28 24 36 16 . Core Hits 401 | 6 31 73 50 6 . 106 36 6 5 29 12 31 9 1 Critical Kills 2 | . 1 . . . . . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . Critical Strikes 33 | 1 11 . . 1 . 8 9 . . 2 . 1 . . Burn 18 | 1 10 . . . . 7 . . . . . . . . Destroy 3 | . 1 . . 1 . . . . . . . 1 . . Blast 1 | . . . . . . 1 . . . . . . . . Sever 11 | . . . . . . . 9 . . 2 . . . . Melee Attacks 225 | . . 4 4 . . 7 143 33 21 13 . . . . Impact 4 | . . 4 . . . . . . . . . . . . Slashing 221 | . . . 4 . . 7 143 33 21 13 . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 35 | . . . 2 . . 3 22 7 . 1 . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . Follow-up Attacks 10 | . . . . . . . 9 1 . . . . . . Damage Inflicted 23743 | 146 1480 1821 2083 175 . 5066 4610 821 865 2543 732 2469 425 507 Guns 8504 | 146 1480 919 1940 168 . 1402 59 . . 225 732 1008 425 . Cannons 1802 | . . 901 . . . 775 . . . 126 . . . . Explosions 7542 | . . . . . . 2583 1067 . . 1931 . 1461 . 500 Melee 5880 | . . . 143 . . 306 3484 821 865 261 . . . . Ramming 15 | . . 1 . 7 . . . . . . . . . 7 Kinetic 7107 | . 169 1767 1940 168 . 673 . . . 225 732 1008 425 . Thermal 2746 | 146 1311 53 . . . 1177 59 . . . . . . . Explosive 5390 | . . . . . . 2392 1067 . . 1931 . . . . Electromagnetic 644 | . . . . . . 518 . . . 126 . . . . Impact . | . . . . . . . . . . . . . . . Slashing 5880 | . . . 143 . . 306 3484 821 865 261 . . . . Piercing . | . . . . . . . . . . . . . . . Entropic 1961 | . . . . . . . . . . . . 1461 . 500 Highest Corruption 39 | . 5 2 5 6 . 11 3 1 1 39 39 20 2 10 Average Corruption 6 | . 3 2 2 5 . 10 1 1 1 26 20 16 2 10 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 5 | . . . . . . . . . . . . . . 5 Effects 271 | . 42 5 31 30 . 57 14 . 1 32 7 32 3 17 Message Errors 75 | . 9 3 10 11 . 18 2 . . 7 1 10 1 3 Matter Fused 50 | . 7 1 5 8 . 10 2 . . 7 2 5 1 2 Heat Flow Errors 30 | . 3 1 5 2 . 5 4 . . 6 . 1 1 2 Energy Discharges 30 | . 8 . 3 1 . 7 3 . . 3 1 2 . 2 Parts Rejected 3 | . 1 . 1 . . . . . . . . 1 . . Parts Fused 3 | . . . 1 . . 1 . . . 1 . . . . Data Loss (minor) 29 | . 7 . 3 4 . 5 3 . 1 2 . 4 . . Data Loss (major) 11 | . . . . 1 . 4 . . . 3 2 1 . . Misfires 11 | . 2 . 3 2 . 2 . . . . 1 1 . . Alerts 10 | . 2 . . 1 . 1 . . . . . 5 . 1 Misdirections 8 | . . . . . . . . . . 1 . . . 7 Weapon Failures 11 | . 3 . . . . 4 . . . 2 . 2 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1717 | . . . 73 . . 219 618 99 417 115 . 104 . 72 Projectiles 6 | . . . . . . 6 . . . . . . . . Explosions 525 | . . . . . . 166 68 . . 115 . 104 . 72 Melee 1186 | . . . 73 . . 47 550 99 417 . . . . . Knockbacks 16 | . . 16 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 15 | . . 15 . . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . Self-Inflicted Damage 1014 | . . . . . . 676 . . . . . 335 . 3 Shots 18 | . . . . . . 16 . . . . . 2 . . Rammed 4 | . . 1 . . . . . . . . . . . 3 Targets Rammed 5 | . . 1 . 1 . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . Highest Temperature 419 | 60 419 272 274 261 . 312 244 . . 214 17 192 220 365 Average Temperature 97 | 26 132 25 81 95 . 102 99 . . 81 7 77 93 119 Received Heat Transfer 2362 | . 213 267 237 15 . 522 . . . 159 36 118 117 678 Effects 3 | . 3 . . . . . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . . Energy Bleed 2 | . 2 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . Parts Fried 3 | . . . . . . 3 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 5 | . 2 . . . . 3 . . . . . . . . Combat Hostiles 4 | . 2 . . . . 2 . . . . . . . . Parts Melted 19 | 2 7 . . . . 10 . . . . . . . . Heat Transferred 7848 | 447 3948 111 . . . 3231 111 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp War Pro Res Res Maximum Alert Level 2 | . . . 1 . . 2 2 1 . . . . 1 1 Low Security (%) 78 | 100 100 100 69 100 . 48 37 75 . . . . 85 45 Level 1 15 | . . . 30 . . 5 56 24 . . . . 14 54 Level 2 5 | . . . . . . 45 6 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 559 | 10 172 127 279 102 . 559 422 222 . . . . 348 311 Initial 256 | . . 14 46 102 . . 256 161 . . . . 24 191 Average 115 | 1 35 44 139 21 . 273 234 167 . . . . 61 229 Influence Increases 6552 | 30 383 668 755 296 . 1077 932 294 15 315 274 366 595 552 Destroy 0b10 Robot/C 2780 | . 260 420 440 140 . 460 240 . . 260 200 300 60 . Destroy 0b10 Robot/NC 510 | 30 30 70 60 10 . 150 120 20 . 5 5 5 5 . Destroy Leader 536 | . 58 102 174 . . 96 50 6 . 10 . 30 10 . Allied During Kill 109 | . . . . 28 . . 1 . . 10 69 1 . . Successful Hack 125 | . 4 11 3 13 . 7 33 54 . . . . . . Select Force Hacks 90 | . . . . 90 . . . . . . . . . . Disable Machine 315 | . 30 30 45 . . 195 15 . . . . . . . Destroy Structure 482 | . 1 5 3 . . 109 158 34 . . . . 10 162 Partial Spotted 150 | . . . . 15 . . 15 45 . . . . 45 30 Lose Combat Pursuer 1455 | . . 30 30 . . 60 300 135 15 30 . 30 465 360 Influence Decreases 6257 | 30 349 591 603 559 . 554 1125 427 174 353 84 519 292 597 Entered New Map 1116 | . . 20 65 161 . . 267 169 74 8 . 190 13 149 Time Decay 4034 | 30 319 561 528 313 . 404 618 238 100 201 44 231 209 238 Lost Part 718 | . 30 10 10 . . 150 20 20 . 130 . 78 70 200 Lost Ally 214 | . . . . 60 . . 70 . . 14 40 20 . 10 Purge Threat 175 | . . . . 25 . . 150 . . . . . . . Squads Dispatched 64 | . 1 5 3 . . 11 20 10 . 1 . 1 6 6 Investigation 24 | . . 2 2 . . 2 11 5 . . . . 1 1 Extermination 14 | . . . . . . 2 6 2 . . . . 2 2 Reinforcement 23 | . 1 3 1 . . 6 3 3 . . . . 3 3 Assault 3 | . . . . . . 1 . . . 1 . 1 . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . 1 . . . 3 . . . . . . . . Haulers Reinforced 4 | . . . . . . 1 2 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp War Pro Res Res Distress Signals 14 | . 1 4 . . . 3 1 1 . . 1 . 1 2 Communications Jammed 1 | . . . . . . . . 1 . . . . . . Distress Signals 1 | . . . . . . . . 1 . . . . . . Times Spotted 343 | . 24 28 28 5 . 34 44 25 2 13 33 18 46 43 Peak Tracking Total 15 | . 3 3 6 2 . 6 8 6 2 11 11 5 15 15 Tactical Retreats 39 | . . 2 2 . . 2 7 5 1 1 . 1 9 9 Traps | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp War Pro Res Res Traps Triggered 15 | . 4 2 3 . . 1 4 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . 6 . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp War Pro Res Res Machines Disabled 21 | . 2 2 3 . . 13 1 . . . . . . . Max in Single Turn 6 | . 1 1 1 . . 6 1 . . . . . . . Garrison Access 5 | . . . 1 . . . 2 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp War Pro Res Res Machines Accessed 99 | . 6 10 13 9 4 4 29 14 1 . 1 . 4 4 Terminals 58 | . 5 8 12 6 . 1 14 9 . . . . 2 1 Fabricators 6 | . . . . . . 1 4 1 . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . . 1 . Recycling Units 19 | . 1 2 . 3 . 2 5 3 . . . . 1 2 Scanalyzers 1 | . . . . . . . 1 . . . . . . . Garrison Access 7 | . . . 1 . . . 4 1 . . . . . 1 Total Hacks 268 | . 11 28 23 25 18 9 90 50 1 . 1 . 5 7 Successful 155 | . 7 15 11 19 18 8 43 27 1 . 1 . . 5 Failed 113 | . 4 13 12 6 . 1 47 23 . . . . 5 2 Catastrophic 24 | . 1 2 3 . . . 8 6 . . . . 4 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 164 | . 7 22 11 19 . 9 54 36 . . . . 3 3 Terminals 179 | . 7 24 20 19 . 6 58 42 . . . . 2 1 Fabricators 14 | . . . . . . 1 11 2 . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . . 1 . Recycling Units 35 | . 4 4 . 6 . 2 9 3 . . . . 2 5 Scanalyzers 3 | . . . . . . . 3 . . . . . . . Garrison Access 15 | . . . 3 . . . 8 3 . . . . . 1 Terminal Hacks 49 | . 1 2 4 2 18 3 10 7 1 . 1 . . . Record 11 | . . . . . 11 . . . . . . . . . Part Schematic 1 | . . . . . . . 1 . . . . . . . Robot Analysis 7 | . . . . . 7 . . . . . . . . . Open Door 6 | . . . 4 . . . . . 1 . 1 . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . Terminal Index 4 | . 1 . . . . 1 1 1 . . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . Unreport Threat 3 | . . . . 2 . . 1 . . . . . . . Locate Traps 5 | . . 1 . . . 1 1 2 . . . . . . Reprogram Traps 1 | . . . . . . . . 1 . . . . . . Maintenance Status 1 | . . . . . . . . 1 . . . . . . Recall Reinforcements 3 | . . . . . . . 3 . . . . . . . Hauler Manifests 2 | . . . . . . . 1 1 . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . Fabricator Hacks 6 | . . . . . . 1 4 1 . . . . . . Network Status 3 | . . . . . . 1 1 1 . . . . . . Load Schematic 2 | . . . . . . . 2 . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . 2 . 3 . . . . . . . . . 2 Retrieve Components 7 | . . 2 . 3 . . . . . . . . . 2 Scanalyzer 3 | . . . . . . . 3 . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . Garrison Access Hacks 5 | . . . 1 . . . 2 1 . . . . . 1 Seal Access 5 | . . . 1 . . . 2 1 . . . . . 1 Unauthorized Hacks 84 | . 5 11 6 14 . 4 24 18 . . . . . 2 Terminals 66 | . 5 11 6 11 . 2 15 15 . . . . . 1 Assimilate 5 | . . . . . . . 2 2 . . . . . 1 Botnet 26 | . . 5 1 5 . 1 8 6 . . . . . . Skim 35 | . 5 6 5 6 . 1 5 7 . . . . . . Fabricators 3 | . . . . . . . 3 . . . . . . . Prioritize 1 | . . . . . . . 1 . . . . . . . Liberate 1 | . . . . . . . 1 . . . . . . . Recompile 1 | . . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . Patch 1 | . . . . . . . 1 . . . . . . . Recycling Units 14 | . . . . 3 . 2 5 3 . . . . . 1 Tunnel 3 | . . . . 3 . . . . . . . . . . Fedlink 11 | . . . . . . 2 5 3 . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 57 | . 2 8 8 7 . . 16 10 . . . . 4 2 Full Trace Events 17 | . 1 3 4 2 . . 4 2 . . . . 1 . Feedback Events 2 | . 1 . . 1 . . . . . . . . . . Corruption 2 | . 1 . . 1 . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . 1 . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . Parts Built 1 | . . . . . . . 1 . . . . . . . Authchips 1 | . . . . . . . 1 . . . . . . . Time 76 | . . . . . . . 76 . . . . . . . Total Part Build Rating 5 | . . . . . . . 5 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 38 | . . 19 . 16 . . . . . . . . . 3 Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp War Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . 1 . . . 2 5 . . . Allies Hacked 3 | . . . . . . . . . . . . 3 . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp War Pro Res Res Total Allies 26 | . . . 10 . . 1 5 2 . 2 5 . . 1 Largest Group 10 | . . . 10 10 1 2 3 1 . 2 5 3 . 1 Highest-Rated Group 283 | . . . 88 88 8 42 87 10 . 98 283 177 . 45 Highest-Rated Ally 64 | . . . 16 16 8 34 29 10 . 49 64 64 . 45 Total Orders 7 | . . . . . . 2 1 . . . 2 . . 2 STAY 5 | . . . . . . 2 1 . . . 1 . . 1 ROAM 1 | . . . . . . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . . . 1 . . . Ally Attacks 99 | . . . . 30 . 9 14 . . 10 33 3 . . Total Damage 3224 | . . . . 370 . 753 233 . . 375 1411 82 . . Kills 25 | . . . . 7 . 6 1 . . 3 8 . . . Allies Corrupted 2 | . . . . . . . 1 . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp War Pro Res Res Active Infowar (turns) 12934 | 216 2325 1955 . . . 1626 2071 506 213 684 1594 592 641 511 Optics 5451 | . . . . . . 1494 2071 506 213 141 . . 515 511 Sensors 3810 | . . . . . . 676 2071 506 213 89 . . . 255 Structural 1656 | . . . . . . . 824 506 213 113 . . . . Seismic 7412 | 216 2325 1955 . . . . . . . 489 1594 558 275 . Machine Analysis 3735 | . . . . . . 804 2071 506 213 141 . . . . Triangulation 6152 | . . . . . . . 1798 506 213 684 1594 592 617 148 Cloaking 1 | . . . . . . . . . . . . . . 1 Jamming 10 | . . . . . . . . 8 2 . . . . . Robot Analysis Total 7 | . . . . . 7 . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp War Pro Res Res Turns Passed 23051 | 332 2325 3848 2153 1202 4507 1664 2071 506 213 684 1594 719 722 511 Spaces Moved 15592 | 176 864 1406 710 478 1851 955 3689 1255 414 428 892 347 1155 972 Core 270 | 2 1 . . . . 8 . . . 115 . 14 49 81 Treads 6888 | 174 863 1406 710 478 1851 9 . . . 129 892 333 43 . Legs 693 | . . . . . . 554 139 . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 384 | . . . . . . 384 . . . . . . . . Flight 7357 | . . . . . . . 3550 1255 414 184 . . 1063 891 Fastest Speed 25 | 50 160 240 240 240 240 100 25 26 34 34 160 50 27 27 Average Speed 121 | 158 221 241 240 240 240 121 32 27 34 90 160 163 39 33 Slowest Speed 1450 | 160 1450 320 240 240 240 350 195 108 34 435 165 200 170 102 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 59 | . . . . . . . 3 19 2 . . . 11 24 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 8 90 98 89 96 88 26 77 35 71 40 86 49 48 34 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 13 | . . 1 1 3 2 1 3 2 . . . . . . Known Exits Taken 10 | . 1 1 1 1 . 1 1 1 1 . . 1 1 . Unknown Exits Taken 4 | 1 . . . . 1 . . . . 1 1 . . . Scrap Searched 12 | . . . . . 7 . . . 3 1 . 1 . . Spaces Dug 157 | . . 1 . . . 1 53 17 5 2 . . 2 76 Terrain Destroyed 479 | . . 1 . . . 101 103 17 5 68 . 105 3 76 Melee 79 | . . 1 . . . 1 53 17 5 2 . . . . Projectile 28 | . . . . . . 2 . . . 3 . 22 1 . AOE 370 | . . . . . . 98 50 . . 63 . 83 . 76 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp War Pro Res Res Total 18476 | 200 1109 1685 984 523 1921 1266 4369 1358 458 673 1027 428 1350 1125 Wait 1625 | . 113 111 138 38 50 93 448 80 26 173 47 27 144 137 Move 15466 | 175 863 1405 709 477 1850 954 3682 1219 409 427 891 346 1132 927 Hop 53 | . . . . . . . 3 16 2 . . . 11 21 Pick Up 111 | 4 17 26 8 1 8 10 11 1 1 8 4 3 5 4 Fast Attach 142 | 7 7 9 7 . . 25 19 4 2 11 18 4 13 16 Attach 75 | . 5 5 5 . . 28 11 3 . 3 4 4 2 5 Detach 15 | . . . . . . 2 2 . . . 3 1 3 4 Swap 47 | 2 7 18 8 . 3 4 4 1 . . . . . . Drop 165 | . 11 23 18 1 10 30 27 6 2 6 14 5 6 6 Fire 507 | 12 86 83 87 5 . 109 9 . . 28 14 38 34 2 Melee 194 | . . 4 4 . . 7 124 28 16 11 . . . . Ram 3 | . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . Crush 2 | . . 1 . 1 . . . . . . . . . . Escape Stasis 29 | . . . . . . . 29 . . . . . . . Rewire 42 | . . . . . . 4 . . . 6 32 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / *Ext x2) -4/Factory (discovered 5 exits: *Res x3 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / Arm / Tes) -2/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 333 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 15) 611 | -10/Materials | Discovered new exit (range 15) 1312 | -10/Materials | Discovered new exit (range 15) 1333 | -10/Materials | Derelicts attacked the area 1542 | -10/Materials | Discovered new exit (range 16) 1823 | -10/Materials | Identified exit to Materials 1861 | -10/Materials | Learned location of 2 exits from Subcaves 1983 | -10/Materials | Learned Recycling recycling unit intel 2658 | -10/Materials | Entered another Materials area 2658 | -9/Materials | Evolved 2 slots: Propulsion x2 2659 | -9/Materials | Identified exit to Materials 2659 | -9/Materials | Identified exit to Mines 2804 | -9/Materials | Lost 3 parts (1p1u1w) 2892 | -9/Materials | Discovered new exit (range 4) 2903 | -9/Materials | Identified exit to Storage 3232 | -9/Materials | Build established: Scavenger-Mutant 4016 | -9/Materials | Discovered exit to Storage (range 3) 5413 | -9/Materials | Learned Materials emergency access door positions 5508 | -9/Materials | Learned 4 Recycling zone layouts 5537 | -9/Materials | Learned location of 1 exit from Storage 5576 | -9/Materials | Learned Storage terminal intel 6506 | -9/Materials | Entered Storage 6507 | -9/Storage | Identified exit to Recycling 6509 | -9/Storage | Loaded intel: 17 terminal locations 7313 | -9/Storage | Core integrity fell below 50% 8365 | -9/Storage | Learned Recycling recycling unit intel 8453 | -9/Storage | Learned Materials stockpile data 8481 | -9/Storage | Learned 8 Materials zone layouts 8499 | -9/Storage | Learned 4 Materials zone layouts 8598 | -9/Storage | Used back door to open Recycling access 8625 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 8659 | -9/Storage | Entered Recycling 8659 | -9/Recycling | Accompanied by 10 allies 8660 | -9/Recycling | Identified exit to Scraptown 8661 | -9/Recycling | Loaded intel: 3 recycling unit locations 8932 | -9/Recycling | Build established: Commander-Mutant 9198 | -9/Recycling | Core integrity fell below 20% 9232 | -9/Recycling | Lost 6 allies 9502 | -9/Recycling | Build established: Scavenger-Mutant 9695 | -9/Recycling | Discovered new exit (range 8) 9804 | -9/Recycling | Scanned before Scraplab entrance 9837 | -9/Recycling | Entered Scraplab 9861 | -9/Recycling | Entered Scraptown 9861 | -9/Scraptown | Accompanied by 1 ally 9861 | -9/Scraptown | System corruption cleaned by C-Scrubber 9912 | -9/Scraptown | Received an X-ray algorithm 10443 | -9/Scraptown | Discovered new exit (range 13) 10645 | -9/Scraptown | Visited TADAMA 10679 | -9/Scraptown | Visited The Evicted 10725 | -9/Scraptown | Visited Cyclists 10753 | -9/Scraptown | Visited Shadow of the Wyrm 11113 | -9/Scraptown | Visited SPCMW 11185 | -9/Scraptown | Visited Fellowship of the Rings 11313 | -9/Scraptown | Visited Red Mages 11476 | -9/Scraptown | Visited UFD Registry 11476 | -9/Scraptown | Registered with UFD as "Electrochip" 11589 | -9/Scraptown | Visited Junk Cannon Lab 11721 | -9/Scraptown | Visited DA-N13 Charitable Foundation 11742 | -9/Scraptown | Found DCF Scrap (26 items) 11785 | -9/Scraptown | Visited Scrap Suit Storage 11831 | -9/Scraptown | Visited Observation Area 11887 | -9/Scraptown | Visited Research Penetration Think Tank 11940 | -9/Scraptown | Visited Infowarlord's Domain 11974 | -9/Scraptown | Visited Analyses Database 12122 | -9/Scraptown | Visited Derelict Rescue Squad 12560 | -9/Scraptown | Found Exp. Signal Interpreter 13738 | -9/Scraptown | Entered Cyclist Reading Room 13747 | -9/Scraptown | Learned location of Exiles (-9) 13747 | -9/Scraptown | Learned location of Zion (-6) 14248 | -9/Scraptown | Met Optimus 14248 | -9/Scraptown | Accepted into 0bPrime 14358 | -9/Scraptown | Discovered new exit (range 5) 14368 | -9/Scraptown | Entered Factory 14368 | -6/Factory | Accompanied by 1 ally 14368 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 14729 | -6/Factory | System corruption reached 10% 14772 | -6/Factory | Lost 4 parts (1n2u1w) 14959 | -6/Factory | Lost 4 parts (2n1u1w) 15116 | -6/Factory | Core integrity fell below 50% 15151 | -6/Factory | Lost 6 parts (1p2n3w) 15305 | -6/Factory | Core integrity fell below 20% 15325 | -6/Factory | Lost 3 parts (2n1u) 15415 | -6/Factory | Ran an X-ray algorithm 15485 | -6/Factory | Identified exit to Factory 15522 | -6/Factory | Build established: Hacker-Mutant 15635 | -6/Factory | Loaded intel: 8 recycling unit locations 15768 | -6/Factory | First assault squad dispatched 15919 | -6/Factory | Discovered new exit (range 5) 15922 | -6/Factory | Identified exit to Lower Caves 15974 | -6/Factory | Learned location of Protoforge (-2) 16032 | -6/Factory | Entered another Factory area 16032 | -5/Factory | Evolved 2 slots: Utility x2 16081 | -5/Factory | Build established: Hacker-Skirmisher 16464 | -5/Factory | Found Prototype Launcher 16464 | -5/Factory | Identified Tesla Bomb Launcher 16849 | -5/Factory | Build established: Hacker-Ninja 16932 | -5/Factory | Discovered new exit (range 19) 16958 | -5/Factory | Identified exit to Factory 17044 | -5/Factory | Learned location of Armory (-3) 17082 | -5/Factory | Identified exit to Upper Caves 17111 | -5/Factory | Learned location of Extension (-5) 17129 | -5/Factory | Learned Extension trap positions 17135 | -5/Factory | Identified exit to Extension 17136 | -5/Factory | Loaded intel: 8 recycling unit locations 17144 | -5/Factory | Learned location of Archives (-5) 17163 | -5/Factory | Learned 2 Proximity Caves zone layouts 17194 | -5/Factory | Learned Research interactive machine intel 17296 | -5/Factory | Loaded intel: 8 recycling unit locations 17586 | -5/Factory | Destroyed 7 combat bots 17672 | -5/Factory | Discovered exit to Upper Caves (range 16) 17748 | -5/Factory | Discovered exit to Factory (range 5) 18057 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 18080 | -5/Factory | Spotted B-75 Beast 18103 | -5/Factory | Entered another Factory area 18103 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18141 | -4/Factory | Spotted B-86 Titan 18329 | -4/Factory | Identified exit to Research 18361 | -4/Factory | Learned Research emergency access door positions 18374 | -4/Factory | Loaded intel: 8 recycling unit locations 18381 | -4/Factory | Learned location of Warlord (-4) 18397 | -4/Factory | Identified exit to Upper Caves 18405 | -4/Factory | Learned Quarantine garrison access intel 18423 | -4/Factory | Learned 4 Research zone layouts 18451 | -4/Factory | Learned Testing machine intel 18525 | -4/Factory | Discovered exit to Upper Caves (range 8) 18609 | -4/Factory | Entered Upper Caves 18725 | -4/Upper Caves | Learned 4 Research zone layouts 18796 | -4/Upper Caves | Discovered new exit (range 21) 18813 | -4/Upper Caves | Identified exit to Upper Caves 18822 | -4/Upper Caves | Entered another Upper Caves area 18823 | -4/Upper Caves | Encountered a Warlord checkpoint 18896 | -4/Upper Caves | Entered a destroyed Warlord outpost 18919 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 18945 | -4/Upper Caves | Destroyed 8 combat bots 18962 | -4/Upper Caves | System corruption reached 10% 19000 | -4/Upper Caves | Lost 16 parts (1p3n9u3w) 19204 | -4/Upper Caves | System corruption reached 30% 19482 | -4/Upper Caves | Build established: Scavenger-Mutant 19484 | -4/Upper Caves | Discovered new exit (range 10) 19500 | -4/Upper Caves | Learned 4 Research zone layouts 19506 | -4/Upper Caves | Entered Warlord 19563 | -4/Warlord | System corruption cleaned by Quarantine Array 19700 | -4/Warlord | System corruption cleaned by Quarantine Array 20495 | -4/Warlord | Warlord's base attacked by MAIN.C 20563 | -4/Warlord | Found Prototype Launcher 20563 | -4/Warlord | Identified Vortex Catalyst Activator 20598 | -4/Warlord | Found Prototype Piercing Weapon 20598 | -4/Warlord | Identified Vortex Lance 20755 | -4/Warlord | Build established: Hacker-Mutant 20784 | -4/Warlord | Rebuked by Warlord 20845 | -4/Warlord | Warlord forces counterattacked 20896 | -4/Warlord | Spotted Executioner 20922 | -4/Warlord | Spotted B-90 Cyclops 20928 | -4/Warlord | Spotted B-86 Titan 20948 | -4/Warlord | Found Prototype Processor 20948 | -4/Warlord | Identified Exp. Core Analyzer 20967 | -4/Warlord | Destroyed B-86 Titan 20994 | -4/Warlord | Lost 16 allies 21014 | -4/Warlord | Found Exp. Core Analyzer 21018 | -4/Warlord | Spotted Striker 21069 | -4/Warlord | Lost 10 allies 21082 | -4/Warlord | Discovered new exit (range 12) 21100 | -4/Warlord | Entered Proximity Caves 21100 | -3/Proximity Caves | Accompanied by 3 allies 21157 | -3/Proximity Caves | Lost 4 allies 21194 | -3/Proximity Caves | Build established: Scavenger-Mutant 21638 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 21645 | -3/Proximity Caves | Lost 4 parts (2n2u) 21687 | -3/Proximity Caves | Core integrity fell below 50% 21725 | -3/Proximity Caves | Lost 7 parts (1p1n4u1w) 21819 | -3/Proximity Caves | Entered Research 21819 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 21820 | -3/Research | Identified exit to Research 21821 | -3/Research | Identified exit to Testing 21821 | -3/Research | Identified exit to Armory 21823 | -3/Research | Loaded intel: 41 interactive machine locations 21896 | -3/Research | Lost 4 parts (3n1w) 22026 | -3/Research | Found Spectral Analyzer 22261 | -3/Research | Spotted B-86 Titan 22350 | -3/Research | Found Prototype Launcher 22350 | -3/Research | Identified Tactical Quantum Warhead 22418 | -3/Research | Build established: Scavenger-Sprinter 22424 | -3/Research | Spotted B-86 Titan 22476 | -3/Research | Spotted B-86 Titan 22480 | -3/Research | Lost 3 parts (1p1n1w) 22541 | -3/Research | Entered another Research area 22541 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 22709 | -2/Research | System corruption reached 10% 22740 | -2/Research | Lost 4 parts (1n3u) 22796 | -2/Research | Spotted B-90 Cyclops 22801 | -2/Research | Loaded intel: 5 recycling unit locations 22820 | -2/Research | Spotted B-90 Cyclops 22852 | -2/Research | Spotted B-90 Cyclops 22855 | -2/Research | Lost 6 parts (1p4n1u) 23000 | -2/Research | Lost 3 parts (2n1u) 23017 | -2/Research | Core integrity fell below 50% 23029 | -2/Research | Spotted B-90 Cyclops 23039 | -2/Research | Core integrity fell below 20% 23052 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 23018_ Penetrated by Slug. 23019_ K-01 Serf cleans the Ion Accelerator. 23023_ O-32 Director sends out distress signal. 23023_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 23024_ K-01 Serf cleans the Recycling Unit. 23029_ Slammed into P-80 Master. 23032_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R004. 23034_ Imp. System Shield destroyed. 23034_ Adv. Corruption Screen intercepted 1% system corruption. 23039_ System corrupted: Matter fused (-7). 23043_ Penetrated by Slug. 23043_ Slug penetrates Wall. 23045_ Adv. Hacking Suite destroyed. 23046_ Penetrated by Slug. 23046_ Slug penetrates P-80 Master. 23047_ K-01 Serf cleans the Terminal. 23050_ Slammed into P-80 Master. 23051_ Adv. Corruption Screen broken. 23051_ Destabilizing: Short circuit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | +###?????????????????????????????????????????????? | | +?????????????????????????????????????????????? | | ###?????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ? ###????????????????????????????????????????????? | | ? ?????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | #????????????????????????##########?????????????? | | #??????????????????????### #?????????????? | | #??????????????????????#"" ! #?????????????? | | #??????????????????????#"" #?????????????? | | ##??????????????????????#"T]]] #??????#######+ | | ????????????????????????#""]]] #?????? | | ?????????????????????????""]]] #?????? ? | | ??????????????????????????# #?????? ?? | | ??????????????????????????? #????? #??# | | ????????????????????????????? ??????? #??# | | ????????????????????????????###+###?????? #??# | | ???? =###+################# ####### #??# | | ?????" #??# | | ????"T #??# | | ??? ^ p p #??# | | ?????????##+#############@### ###/#######??# | | ???????????????????# p ####### #??# | | ???????????????????# #?????# #??# | | ???????????????????#""" #?????# #??# | | ???????????????????#""" ! #?????# #### | | ???????????????????#""" #?????# " " / | | ?????T""? #????????#""" #?????# ""G"" #### | | ???""""" #????????#""" #?##### #??## | | # #????????# ### # #???# | | + #????????# # # ###############+ | | #######????????????########## #???????# | | #########????????????# #???????# | | #????????????# #???????# " | | #????????????# #???????# | | #????????????# ##???????# " | | #????????????# ] #????????# | | #????????????### ##????????# | | ? #?????????######## ####??????# | | ??? #?????????# # ===#??????# | | ????? ########??# + ===#??????##### | | #+#####+# #??# ! # # == #?????????# | | + #??######### #########?????????# | | # #?????????# #?????????????#### | | # ########### #?????????????# "" | | # + #?????????????#"""] | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 Corruption Block 20 Armor Coverage 675 Evasion (%) 70 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 6 Salvage Targeting 6 Offensive Hacking 28 Defensive Hacking 33 Authchip Count 1 Item Schematics ----------------- Cld. Cesium-ion Thruster | -5/Factory | Hacked Smartbomb Launcher | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireModifiedTrident Manual? 0 Play Time 02:46:35 Cumulative 151.3 hours Start 2025.06.30 @ 23:12:09 End 2025.07.01 @ 02:01:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 147 Adventurer 0 Explorer 0 Win Type - Total 9 Types 5/0/2/2/0/0/0/0/0/0 Lore% 66 Gallery% 61 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd5a1408-4341-4a3b-a3ca-98b27e5a03cd