Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.23 @ 12:37:46 Player: liability Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (119) 595 Value Destroyed (4067) 4067 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (136) 136 TOTAL SCORE: 8198 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 95 Cogmind --------- Core Integrity 0/850 Matter 288/300 Energy 584/800 System Corruption 6% Temperature Cool (18) Movement Core (550) Ox10 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Large Storage Unit Energy Well Energy Well Improved Signal Interpreter Armor Integrity Analyzer Weapon Shielding Focal Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Power Amplifier Advanced Heat Sink Energy Filter Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Particle Charger Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Shock Rifle Heavy Laser Ion Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Fission Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Power Amplifier Energy Well Energy Well Armor Integrity Analyzer Energy Filter Advanced ECM Suite Weapon Shielding [Rating: 61] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Advanced Treads Treads Advanced Treads Leg Improved Titanium Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Minigun Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Utility 6 | . . . . . 3 1 2 Weapon 1 | . . . . . 1 . . Parts Attached 73 | 6 4 . . 4 14 6 39 Power 12 | 1 1 . . 2 1 1 6 Engine 10 | 1 1 . . 2 1 1 4 Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 24 | 2 2 . . 2 5 2 11 Treads 12 | 2 2 . . . 5 2 1 Leg 10 | . . . . . . . 10 Wheel 2 | . . . . 2 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 30 | 1 1 . . . 7 2 19 Device 16 | . 1 . . . 6 1 8 Storage 4 | 1 . . . . 1 . 2 Processor 2 | . . . . . . . 2 Hackware . | . . . . . . . . Protection 8 | . . . . . . 1 7 Artifact . | . . . . . . . . Weapon 7 | 2 . . . . 1 1 3 Energy Gun 5 | 2 . . . . . . 3 Energy Cannon 2 | . . . . . 1 1 . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 1 | . . . . . . . 1 System Corruption 1 | . . . . . . . 1 Parts Lost 38 | . 1 . . 4 . . 33 Power 8 | . 1 . . 1 . . 6 Propulsion 11 | . . . . 1 . . 10 Utility 12 | . . . . 1 . . 11 Weapon 7 | . . . . 1 . . 6 Highest Loss Streak 9 | . 1 . . 3 . . 9 To Critical Strikes . | . . . . . . . . Average Backups 10 | . 3 4 6 7 10 12 11 Power 3 | . . . 1 3 4 5 2 Propulsion 1 | . . . . . 3 1 1 Utility 4 | . 3 4 4 4 2 4 7 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Unused Backups 18 | . . . . 2 . 3 13 Power 6 | . . . . . . . 6 Propulsion 4 | . . . . . . 2 2 Utility 6 | . . . . 1 . . 5 Weapon 1 | . . . . . . 1 . Tool/Special 1 | . . . . 1 . . . Average Slot Usage (%) 88 | . 89 100 100 80 87 90 87 Engine 7 | . 10 14 14 12 9 7 5 Treads 14 | . 27 28 28 7 16 22 8 Leg 4 | . . . . . . . 9 Wheel 1 | . . . . 19 1 . . Device 18 | . 8 14 14 8 26 23 18 Storage 9 | . 14 14 14 14 9 7 8 Processor 2 | . . . . . . . 4 Protection 6 | . . . . . . 6 13 Energy Gun 14 | . 28 28 28 16 17 11 9 Energy Cannon 5 | . . . . . 6 10 6 Peak Build Rating 61 | 6 7 7 8 8 34 42 61 Average Rating 35 | 5 6 7 7 7 30 39 52 On Entrance 13 | . 6 7 7 8 7 34 41 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 72 | 12 13 13 13 13 47 54 72 Greatest Support 66 | 40 40 40 40 40 44 66 66 Greatest Overweight (x) 20 | 2 . . . . 1 1 20 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 Average Capacity 12 | 7 8 8 8 8 11 15 15 Most Carried 15 | . 4 5 8 8 15 15 15 Average Carried 10 | . 3 4 6 7 10 12 12 Final Capacity 15 | 8 8 8 8 8 15 15 15 Final Carried 15 | . 4 5 8 8 15 14 4 Scrap Suit Usage (%) 53 | . . . . . 100 100 45 Parts Cannibalized 25 | . . . . . 7 8 10 Class Distribution -------------------- 30% | Mutant 25% | Scavenger-Tank 10% | Gunner 9% | Scavenger-Gunner 9% | Scavenger-Mutant 7% | Tank 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 965 | 219 66 . . 40 232 40 368 Remotely . | . . . . . . . . Salvage Created 5595 | . 238 . . 144 1089 560 3564 Parts 230 | . 11 . . 14 53 16 136 Haulers Intercepted 3 | . 1 . . . 1 1 . Recyclers Shooed 8 | . . . . 1 . . 7 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 87 | . 8 . . 4 18 9 48 Guns 47 | . 8 . . 4 12 2 21 Cannons 31 | . . . . . 5 5 21 Classes Destroyed 14 | . 4 . . 2 3 1 4 Worker 7 | . . . . . . . 7 Builder 5 | . . . . . 1 1 3 Tunneler 1 | . . . . 1 . . . Hauler 3 | . 1 . . . 1 1 . Recycler 12 | . . . . 1 2 . 9 Watcher 4 | . 1 . . . 2 . 1 Swarmer 22 | . 6 . . 4 2 . 10 Grunt 33 | . 2 . . . 7 5 19 Brawler 1 | . . . . . 1 . . Duelist 1 | . . . . . . . 1 Sentry 14 | . . . . . 8 2 4 Specialist 3 | . . . . . . . 3 Hunter 5 | . . . . . . 2 3 Programmer 8 | . . . . . . . 8 Best Kill Streak 13 | . 6 . . 5 6 3 13 Combat Bots Only 8 | . 3 . . 4 4 3 8 Max Kills in Single Turn 7 | . 2 . . 1 2 1 7 Gunslinging 1 | . 1 . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 954 | . 68 . . 45 68 99 674 Missed 320 | . 13 . . 14 27 42 224 Hits 634 | . 55 . . 31 41 57 450 Melee 3 | . . . . . . . 3 Projectile 631 | . 55 . . 31 41 57 447 AOE 18 | . . . . 18 . . . Critical Strikes 15 | . . . . . 1 . 14 Part Disruptions 1 | . . . . . . . 1 Damage Taken 7624 | . 400 . . 490 453 476 5805 Core 1143 | . 77 . . 108 56 43 859 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 2373 | . 128 . . 144 129 150 1822 Regen/Repaired (Parts) 235 | . . . . . 52 55 128 Core Remaining (%) 77 | 100 . . . 26 89 93 . Volleys Fired 271 | . 22 . . 20 41 26 162 Largest 3 | . 2 . . 2 3 3 3 Hottest 196 | . 100 . . 100 169 179 196 Shots Fired 638 | . 43 . . 21 108 78 388 Gun 473 | . 43 . . 21 94 47 268 Cannon 165 | . . . . . 14 31 120 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 23 | . . . . . 23 . . Thermal 544 | . 43 . . 21 71 52 357 Explosive . | . . . . . . . . Electromagnetic 71 | . . . . . 14 26 31 Robot Hit Streak 40 | . 12 . . 7 40 26 38 Robot Miss Streak 4 | . 1 . . 3 1 1 4 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 2 . . . 2 . 1 Max Gunslinging Chain 1 | . 1 . . . 1 . 1 Shots Hit Robots 514 | . 35 . . 15 91 68 305 Core Hits 274 | . 13 . . 10 42 21 188 Critical Kills 3 | . . . . . . . 3 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 32 | . 3 . . 2 7 8 12 Burn 26 | . 3 . . 2 7 6 8 Meltdown 3 | . . . . . . . 3 Corrupt 3 | . . . . . . 2 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11117 | . 434 . . 211 1541 1269 7662 Guns 7232 | . 433 . . 211 1176 579 4833 Cannons 2940 | . . . . . 293 614 2033 Explosions 806 | . . . . . 72 43 691 Melee . | . . . . . . . . Ramming 139 | . 1 . . . . 33 105 Kinetic 327 | . . . . . 327 . . Thermal 9545 | . 433 . . 211 921 691 7289 Explosive . | . . . . . . . . Electromagnetic 1106 | . . . . . 293 545 268 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . . 1 6 Average Corruption 3 | . . . . . . 1 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 40 | . . . . . . 2 38 Message Errors 6 | . . . . . . . 6 Matter Fused 14 | . . . . . . 2 12 Heat Flow Errors 4 | . . . . . . . 4 Energy Discharges 4 | . . . . . . . 4 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . 3 Data Loss (major) 3 | . . . . . . . 3 Misfires 2 | . . . . . . . 2 Weapon Failures 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 309 | . . . . . 22 5 282 Projectiles 87 | . . . . . 22 . 65 Explosions 217 | . . . . . . . 217 Melee 5 | . . . . . . 5 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 232 | . . . . . . 8 224 Shots 4 | . . . . . . 1 3 Rammed 7 | . 4 . . . . 2 1 Targets Rammed 22 | . 4 . . . . 2 16 Kicked 15 | . . . . . . . 15 Crushed . | . . . . . . . . Highest Temperature 292 | . 292 . . 90 45 69 202 Average Temperature 58 | . 118 . . 44 12 25 57 Received Heat Transfer 2451 | . 144 . . . 234 192 1881 Effects 3 | . 3 . . . . . . Energy Bleed 1 | . 1 . . . . . . Interference 2 | . 2 . . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . . . . . . 5 . Impact Corruptions 1 | . . . . . . 1 . Robots Melted 9 | . . . . . 1 2 6 Combat Hostiles 9 | . . . . . 1 2 6 Parts Melted 54 | . 2 . . 1 6 11 34 Heat Transferred 21398 | . 1517 . . 777 2999 2196 13909 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . 1 1 1 Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Maximum Alert Level 2 | . . . . . 1 . 2 Low Security (%) 73 | 100 100 100 . 100 98 100 40 Level 1 25 | . . . . . 1 . 56 Level 2 1 | . . . . . . . 2 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 429 | . 87 . . 75 202 112 429 Initial 42 | . . . . . 1 42 . Average 120 | . 28 . . 17 88 43 205 Influence Increases 2616 | . 194 . . 100 629 260 1433 Destroy 0b10 Robot/C 1800 | . 160 . . 80 420 180 960 Destroy 0b10 Robot/NC 160 | . 10 . . 10 30 10 100 Destroy Leader 414 | . 24 . . 10 116 52 212 Allied During Kill 9 | . . . . . 9 . . Successful Hack 38 | . . . . . 4 12 22 Disable Machine 63 | . . . . . . . 63 Destroy Structure 27 | . . . . . 5 6 16 Lose Combat Pursuer 105 | . . . . . 45 . 60 Influence Decreases 2444 | . 194 . . 95 523 371 1261 Entered New Map 73 | . . . . . 4 69 . Time Decay 1971 | . 184 . . 85 459 302 941 Lost Part 340 | . 10 . . 10 . . 320 Lost Ally 60 | . . . . . 60 . . Squads Dispatched 24 | . . . . . 5 4 15 Investigation 3 | . . . . . 1 1 1 Extermination 7 | . . . . . . 1 6 Reinforcement 8 | . . . . . 1 2 5 Assault . | . . . . . . . . Garrison 6 | . . . . . 3 . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 3 | . . . . . 1 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 143 | . 10 . . 5 26 12 90 Peak Tracking Total 10 | . 6 . . 4 4 3 10 Tactical Retreats 5 | . . . . . 2 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 5 | . . . . . 1 4 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 7 | . . . . . . . 7 Max in Single Turn 3 | . . . . . . . 3 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 5 | . 1 . . . 2 1 1 Terminals 3 | . 1 . . . 1 1 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 1 . 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 7 | . 1 . . . 2 1 3 Successful 5 | . 1 . . . 1 1 2 Failed 2 | . . . . . 1 . 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 3 | . 1 . . . 1 1 . Fabricators . | . . . . . . . . Repair Stations 4 | . . . . . 1 . 3 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . 1 . . . 1 1 . Hauler Manifests 1 | . . . . . 1 . . Zone Layout 2 | . 1 . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . . . . . 2 1 1 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . . . . . 1 Time 25 | . . . . . . . 25 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Programmers 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 3 . . Highest-Rated Group 40 | . . . . 40 40 . . Highest-Rated Ally 16 | . . . . 16 16 . . Total Orders 1 | . . . . . 1 . . GUARD 1 | . . . . . 1 . . Ally Attacks 30 | . . . . . 30 . . Total Damage 366 | . . . . . 366 . . Kills 3 | . . . . . 3 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 1265 | . 342 169 83 218 . . 453 Sensors 453 | . . . . . . . 453 Seismic 812 | . 342 169 83 218 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 5506 | 74 565 169 83 371 1161 664 2419 Spaces Moved 2722 | 47 302 106 51 299 568 362 987 Core 13 | 10 . . . . . . 3 Treads 1846 | 37 302 106 51 54 463 362 471 Legs 513 | . . . . . . . 513 Wheels 350 | . . . . 245 105 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 90 90 145 120 Average Speed 160 | 139 160 160 160 102 175 146 176 Slowest Speed 1050 | 160 160 160 160 160 232 225 1050 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 4 56 35 10 67 34 16 32 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 26 | . . . . . 4 7 15 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 26 | . . . . . 4 7 15 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 3291 | 52 338 106 53 342 654 439 1307 Wait 98 | . . . . 15 . 26 57 Move 2715 | 46 301 105 50 298 567 361 987 Hop . | . . . . . . . . Pick Up 59 | . 5 1 3 1 18 8 23 Fast Attach 37 | 6 3 . . 3 5 3 17 Attach 33 | . 1 . . . 6 4 22 Detach . | . . . . . . . . Swap 7 | . . . . 1 3 1 2 Drop 49 | . 2 . . 4 14 8 21 Fire 271 | . 22 . . 20 41 26 162 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 15 | . . . . . . . 15 Crush 7 | . 4 . . . . 2 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 16) 440 | -10/Materials | Discovered new exit (range 7) 640 | -10/Materials | Entered Mines 800 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 801 | -10/Mines | Discovered new exit (range 5) 809 | -10/Mines | Entered Exiles 860 | -10/Exiles | Met 8R-AWN 875 | -10/Exiles | Discovered new exit (range 14) 892 | -10/Exiles | Entered Mines 893 | -9/Mines | Learned location of Storage (-7) 913 | -9/Mines | Discovered new exit (range 10) 971 | -9/Mines | Core integrity fell below 50% 1001 | -9/Mines | Lost 3 parts (1p1n1w) 1091 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1093 | -9/Mines | Found Scrap Suit 1122 | -9/Mines | Discovered new exit (range 11) 1181 | -9/Mines | Learned Materials stockpile data 1191 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1212 | -9/Mines | Found a hidden stash of uninstalled traps 1263 | -9/Mines | Entered Materials 1263 | -8/Materials | Accompanied by 3 allies 1263 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1405 | -8/Materials | Garrison activated, responded to threat 1468 | -8/Materials | Lost 3 allies 1663 | -8/Materials | Discovered new exit (range 16) 1759 | -8/Materials | Build established: Scavenger-Gunner 2285 | -8/Materials | Build established: Gunner 2424 | -8/Materials | Entered Factory 2424 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2779 | -7/Factory | Build established: Scavenger-Tank 3066 | -7/Factory | Discovered new exit (range 13) 3088 | -7/Factory | Entered another Factory area 3088 | -6/Factory | Evolved 2 slots: Utility x2 3667 | -6/Factory | Discovered new exit (range 5) 3677 | -6/Factory | Identified exit to Factory 4016 | -6/Factory | Garrison activated, responded to threat 4098 | -6/Factory | Destroyed 8 combat bots 4190 | -6/Factory | Cargo convoy interrupted 4249 | -6/Factory | Lost 6 parts (2n3u1w) 5076 | -6/Factory | Lost 9 parts (3p1n3u2w) 5310 | -6/Factory | Repaired Adv. Heat Sink 5328 | -6/Factory | Garrison activated, responded to threat 5387 | -6/Factory | Core integrity fell below 50% 5427 | -6/Factory | Lost 6 parts (1p1n2u2w) 5490 | -6/Factory | Core integrity fell below 20% 5507 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05453_ Imp. Titanium Leg destroyed. 05455_ System corrupted: Matter fused (-5). 05455_ Identified Armor Integrity Analyzer. 05458_ K-01 Serf cleans the Power Conduit. 05470_ System corrupted: Matter fused (-6). 05482_ Carbon-fiber Leg destroyed. 05485_ Kicked S-27 Virus. 05486_ S-27 Virus destroyed. 05487_ Kicked S-27 Virus out of the way. 05490_ Acquired Lgt. Nuclear Core. 05491_ S-27 Virus suffers critical hit (Burn). 05492_ S-27 Virus destroyed. 05492_ Integrated Corrupted Imp. Carbon-fiber Leg (+1). 05493_ Acquired 18 matter. 05493_ Critical hit (Burn: +37). 05494_ Carbon-fiber Leg destroyed. 05495_ Lgt. Nuclear Core destroyed. 05500_ Arm. Leg destroyed. 05502_ Imp. Carbon-fiber Leg destroyed. 05503_ Critical hit (Burn: +37). 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""" # #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 18 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 975 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 55 Armor Integrity Analysis 30 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Heat Sink | 6% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderWeaponCyclogen Manual? 0 Play Time 00:45:28 Cumulative 34.2 hours Start 2026.02.23 @ 11:53:52 End 2026.02.23 @ 12:37:46 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 38 Rogue 0 Adventurer 38 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 33 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0389645-cca0-48dc-894e-5ec9f609f9df