Cogmind - Beta 12 X3 @@@ ROGUE MODE // 2022.09.13 @ 11:47:56 Player: Exp. Geonium Core Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (137) 685 Value Destroyed (5547) 5547 Prototype IDs (53) 1060 Alien Tech Used (4) 800 Bonus (5240) 5240 TOTAL SCORE: 21832 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 441 Follower Combat Kills 255 Entered Garrisons 400 Entered DSFs 1000 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -1256 Cogmind --------- Core Integrity 0/1300 Matter 284/300 Energy 39/100 System Corruption 31% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Encrypted Comm Array Molecular Deconstructor Sigix Containment Pod Peak State ------------ > --- POWER ------------ Deuterium-Particle Reactor > --- PROPULSION ------- Flying Biometal-VTOL Exoskeleton Q-thruster > --- UTILITY ---------- Scrap Engine Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Advanced Reaction Control System Point Defense Array Hacking Suite Improved Hacking Suite Advanced System Restoration Module > --- WEAPON ----------- High-powered EM Nova Construct/C High-powered Accelerated Linear Construct/C Thunder Hammer > --- INVENTORY -------- Encrypted Comm Array Improved Remote Force Field Transdimensional Reconstructor Subatomic Replicator Mini Smartbomb Launcher Fusion Bomb Launcher Improved Plasma Cutter Molecular Deconstructor Axe Segregator Trap Segregator Trap Segregator Trap Sigix Containment Pod [Rating: 138] Favorites ----------- Power Deuterium-Particle Reactor Engine Deuterium Engine Power Core Light Nuclear Core Reactor Deuterium-Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flying Biometal-VTOL Exoskeleton Utility Hacking Suite Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon High-powered Accelerated Linear Construct/C Energy Gun Small Laser Energy Cannon High-powered EM Nova Construct/C Ballistic Gun KE Penetrator Ballistic Cannon High-powered Accelerated Linear Construct/C Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Thunder Hammer Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Qua Slots Evolved 14 | . . . . . 4 . . 2 . . . . 2 . 2 . . . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . Utility 8 | . . . . . 2 . . . . . . . 2 . 2 . . . . . . 1 . 1 . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Parts Attached 103 | . 2 5 1 7 3 14 5 5 2 2 . 2 . 5 7 5 4 3 1 5 9 1 . 7 8 Power 6 | . . 1 . 1 1 1 . 1 . . . . . . . . . . . . 1 . . . . Engine 3 | . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . Core 3 | . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 10 | . . 2 . 1 1 4 . . 1 . . . . . . . . . . . . . . . 1 Treads 9 | . . 2 . 1 1 4 . . 1 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 33 | . 1 1 . 1 . 1 3 1 . . . 1 . 2 3 1 3 1 . 4 3 1 . 2 4 Device 19 | . . 1 . . . . . 1 . . . 1 . . 2 . 1 1 . 3 3 . . 2 4 Storage 4 | . 1 . . . . 1 . . . . . . . 1 . . 1 . . . . . . . . Processor 4 | . . . . . . . . . . . . . . . 1 1 1 . . . . 1 . . . Hackware 5 | . . . . . . . 3 . . . . . . 1 . . . . . 1 . . . . . Protection 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 54 | . 1 1 1 4 1 8 2 3 1 2 . 1 . 3 4 4 1 2 1 1 5 . . 5 3 Energy Gun 4 | . . . . 1 1 2 . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 1 . 1 . . 3 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Launcher 20 | . . 1 . 2 . . 2 1 . 1 . 1 . 3 2 2 . . . . 1 . . 3 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon 7 | . . . . . . . . . . . . . . . 2 1 . . 1 . 1 . . 1 1 Slashing Weapon 13 | . . . . . . 1 . 2 1 1 . . . . . 1 1 2 . 1 1 . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . . 1 . . . . . . . . . 1 . . 1 . 2 1 . . 1 2 Parts Lost 51 | . 1 . . 3 . 9 2 . . . . 2 . 3 2 5 . . . . 7 . . . 17 Power 8 | . 1 . . 1 . 1 1 . . . . . . 1 . 1 . . . . 1 . . . 1 Propulsion 10 | . . . . . . 3 . . . . . . . . . . . . . . 2 . . . 5 Utility 14 | . . . . . . 1 . . . . . 1 . . 2 2 . . . . 1 . . . 7 Weapon 19 | . . . . 2 . 4 1 . . . . 1 . 2 . 2 . . . . 3 . . . 4 Highest Loss Streak 17 | . 1 . . 3 . 6 1 . . . . 1 . 2 2 3 . . . . 3 . . . 17 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 68 | . 74 91 100 97 77 65 89 56 61 61 61 56 46 51 64 52 68 66 65 69 62 58 63 71 56 Engine 3 | . 3 8 14 12 7 . . 2 7 7 7 7 6 4 . 1 5 5 5 4 . . . . . Core 1 | . . . . . 1 8 3 . . . . . . . 4 1 . . . . 1 5 5 6 . Treads 8 | . . 10 28 28 27 26 27 6 3 7 7 3 . . . . 2 5 1 . . . . . . Leg 2 | . 28 17 . . . . . 2 . . . . . . . . . . 3 5 5 5 5 1 . Flight 1 | . . . . . . . . . 3 . . 3 6 6 2 3 2 . . . . . . 2 5 Device 8 | . . 11 14 10 . . . 7 7 7 7 7 13 13 16 6 10 10 11 10 12 15 15 17 17 Storage 6 | . 14 14 14 14 9 9 9 . . . . . . 3 5 5 5 5 5 5 5 5 5 4 3 Processor 4 | . . . . . . . . . . . . . . . 4 6 15 17 17 15 9 6 10 9 3 Hackware 7 | . . . . . . . 23 15 15 15 15 13 6 8 10 5 5 5 5 7 11 10 10 9 7 Energy Gun 5 | . 19 14 6 . 5 2 . 8 15 14 7 2 . 2 5 . . 4 11 11 3 . . 2 . Ballistic Gun 4 | . 9 6 7 9 . 13 18 5 . . 7 7 6 4 . . . 5 . . . . . . . Launcher 3 | . . 7 14 13 9 1 8 1 . 4 . 1 . 5 1 3 5 . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . . . . 1 3 5 . 1 3 4 5 5 3 . Slashing Weapon 1 | . . . . . . . . 3 6 2 7 7 6 2 . 4 5 2 . 1 . . . 1 1 Naked Turns 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 Heaviest Build 83 | 13 28 33 33 43 51 51 42 28 26 29 24 24 18 43 48 41 35 40 42 42 53 49 49 83 71 Greatest Support 184 | 20 20 40 40 40 60 60 60 80 80 80 80 80 80 80 92 92 118 118 159 159 184 110 110 146 154 Greatest Overweight (x) 1 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | . 15 15 15 15 15 35 15 15 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 12 | . 14 15 15 15 15 15 15 5 5 5 5 5 5 9 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | . 14 15 15 15 15 15 15 14 5 5 5 5 5 7 9 9 12 15 15 15 15 14 13 15 15 Average Carried 10 | . 8 14 14 14 14 11 13 4 4 5 5 4 5 5 7 6 9 14 14 14 14 14 12 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 14 15 15 15 15 11 14 5 5 5 5 5 5 6 9 6 12 15 14 15 14 14 13 15 5 Class Distribution -------------------- 35% | Mutant 27% | Hacker-Construct 23% | Construct 9% | Hacker-Mutant 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Construct | -7/Factory Hacker-Construct | -7/Lower Caves Hacker-Construct | -7/Lower Caves Hacker-Construct | -7/Data Miner Hacker-Construct | -6/Proximity Caves Construct | -6/Factory Construct | -6/DSF Construct | -5/Factory Construct | -5/Garrison Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Hacker-Construct | -4/Proximity Caves Hacker-Assassin | -4/Factory Hacker-Assassin | -4/DSF Hacker-Assassin | -3/Research Hacker-Construct | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Qua Matter Collected 2983 | 200 15 126 124 102 . 218 244 282 85 37 . 78 . 70 198 258 51 54 69 60 284 . 10 192 226 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5037 | . 33 239 . 82 . 463 344 282 157 38 . 66 . 98 336 624 164 . 50 329 933 . 237 506 56 Parts 214 | . 4 16 . 16 . 24 22 18 9 5 . 5 . 6 17 20 10 . 3 2 11 . 8 12 6 Haulers Intercepted 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . Recyclers Shooed 5 | . . 2 . . . . . . . . . . . . 1 . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . 2 1 . 1 . . . . . . 3 . 10 . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Qua Combat Hostiles Destroyed 127 | . 3 6 . 23 . 14 8 5 1 4 . 5 . 2 6 22 3 . 1 . 13 . 3 6 2 Melee 17 | . . . . . . . . 5 . . . 1 . . . 6 . . 1 . 2 . 2 . . Guns 17 | . 3 . . 1 . 2 1 . 1 . . . . . 2 1 . . . . 6 . . . . Cannons 5 | . . . . . . 2 . . . . . . . . 1 1 . . . . . . . 1 . AOE 80 | . . 6 . 22 . 10 7 . . 4 . 4 . 2 3 11 3 . . . 1 . . 5 2 Classes Destroyed 21 | . 1 1 . 2 . 3 7 1 1 . . . . . . 1 . . . . . . 1 1 2 Worker 6 | . . . . . . . 3 . . . . . . . 2 . . . . . . . . 1 . Builder 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . Recycler 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . 2 . Mechanic 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 3 | . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . Swarmer 45 | . 3 . . 7 . 6 3 . . 4 . 4 . 2 . 8 3 . . . . . . 5 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 34 | . . 6 . 3 . 4 2 2 . . . . . . . 9 . . . . 7 . . . 1 Brawler 4 | . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . Duelist 3 | . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . Sentry 7 | . . . . . . . 1 1 . . . . . . 1 2 . . . . 1 . . 1 . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Hunter 8 | . . . . . . . 2 . . . . . . . 4 . . . . . 2 . . . . Programmer 8 | . . . . . . . . 2 1 . . 1 . . 1 2 . . 1 . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Samaritan 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Assembled 12 | . . . . 12 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 3 4 . 12 . 6 5 2 1 4 . 4 . 3 3 5 3 . 1 . 6 . 1 5 2 Combat Bots Only 12 | . 3 4 . 12 . 6 3 2 1 4 . 4 . 2 2 5 3 . 1 . 6 . 1 5 2 Max Kills in Single Turn 4 | . 1 3 . 4 . 4 2 1 1 2 . 3 . 2 2 2 3 . 1 . 1 . 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . 4 . 3 2 . . 2 . 3 . 2 1 2 3 . . . 1 . . 3 1 Melee 1 | . . . . . . . . 1 . . . 1 . . . 1 . . 1 . 1 . 1 . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Qua Damage Taken 13816 | . 213 117 . 799 . 938 454 650 136 134 . 227 . 661 688 2266 31 . 98 . 2118 . 80 448 3758 Core 2431 | . 47 54 . 146 . 86 49 37 . 25 . 49 . 45 161 217 1 . 21 . 245 . . 57 1191 Absorbed by Shields 635 | . . . . . . . . . . . . . . . 162 . . . . . . . . . 473 Core Remaining (%) 63 | 100 . . . 1 . . 30 . . . . 84 . 94 . . . . . . 35 . 100 . . Volleys Fired 237 | . 13 27 . 17 . 16 20 8 6 2 . 2 . 5 21 32 2 1 2 . 39 . . 15 9 Largest 2 | . 2 2 . 2 . 2 2 2 1 1 . 1 . 1 2 2 1 1 1 . 2 . . 1 1 Hottest 122 | . 90 70 . 97 . 115 66 98 56 39 . 39 . 39 111 111 30 52 73 . 122 . . 80 80 Shots Fired 316 | . 17 47 . 19 . 18 28 13 6 2 . 3 . 6 34 42 3 1 2 . 51 . . 15 9 Gun 174 | . 17 40 . 2 . 11 16 10 6 . . . . . 14 10 . 1 2 . 42 . . 3 . Cannon 49 | . . . . 2 . 5 . . . . . . . . 12 17 . . . . 1 . . 8 4 Launcher 89 | . . 7 . 15 . 2 12 3 . 2 . 3 . 6 8 15 3 . . . 4 . . 4 5 Special 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . Kinetic 90 | . . 20 . 2 . 6 16 5 . . . . . . 12 17 . . . . 1 . . 11 . Thermal 116 | . 17 20 . 2 . 5 . 5 6 . . . . . 14 10 . 1 2 . 30 . . . 4 Explosive 89 | . . 7 . 15 . 2 12 3 . 2 . 3 . 6 8 15 3 . . . 4 . . 4 5 Electromagnetic 17 | . . . . . . 5 . . . . . . . . . . . . . . 12 . . . . Robot Hit Streak 16 | . 2 10 . 3 . 7 6 4 2 . . . . 3 7 14 . . . . 5 . . 16 3 Robot Miss Streak 4 | . 3 3 . 3 . 1 3 2 3 1 . 3 . 4 2 3 1 . . . 4 . . . 1 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Shots Hit Robots 262 | . 8 31 . 9 . 11 15 20 10 . . 2 . 3 24 54 6 . 3 7 35 . 4 16 4 Core Hits 262 | . 3 21 . 36 . 20 15 7 4 4 . 8 . 13 22 41 9 . 1 4 25 . . 14 15 Critical Kills 3 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . Critical Parts Destroyed 15 | . . . . . . . . . . . . . . . . 4 . . 2 . 4 . 3 2 . Critical Strikes 24 | . . . . . . . . 1 1 . . . . . . 6 . . 3 . 6 . 3 4 . Destroy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Smash 17 | . . . . . . . . . . . . . . . . 5 . . 3 . 5 . 3 1 . Sever 3 | . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . Melee Attacks 223 | . . . . . . . . 20 10 . . 2 . . 13 82 17 1 5 7 29 . 4 25 8 Impact 115 | . . . . . . . . . . . . . . . 13 36 2 . 5 . 26 . 4 25 4 Slashing 108 | . . . . . . . . 20 10 . . 2 . . . 46 15 1 . 7 3 . . . 4 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . . . . 2 4 . . . . . 1 . 2 . . . 2 . 3 4 . Combat Hostiles 5 | . . . . . . . . 1 . . . . . . . . . . . . 1 . 3 . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Damage Inflicted 17590 | . 90 763 . 1660 . 1491 1182 669 433 378 . 392 . 548 912 3345 452 . 229 510 1714 . 451 1374 997 Guns 2009 | . 90 243 . 12 . 184 309 157 81 . . . . . 201 150 . . . . 511 . . 71 . Cannons 946 | . . . . 19 . 339 . . . . . . . . 123 184 . . . . . . . 206 75 Explosions 9664 | . . 516 . 1612 . 963 853 . . 378 . 323 . 548 458 1819 190 . . . 495 . . 640 869 Melee 4922 | . . . . . . . . 509 352 . . 69 . . 130 1192 262 . 229 510 708 . 451 457 53 Ramming 49 | . . 4 . 17 . 5 20 3 . . . . . . . . . . . . . . . . . Kinetic 1200 | . . 120 . 19 . 87 309 81 . . . . . . 123 184 . . . . . . . 277 . Thermal 2292 | . 90 123 . 12 . 1090 . 76 81 . . . . . 201 150 . . . . 394 . . . 75 Explosive 8913 | . . 516 . 1612 . 212 853 . . 378 . 323 . 548 458 1819 190 . . . 495 . . 640 869 Electromagnetic 214 | . . . . . . 97 . . . . . . . . . . . . . . 117 . . . . Impact 2571 | . . . . . . . . . . . . . . . 130 596 . . 229 . 708 . 451 457 . Slashing 2351 | . . . . . . . . 509 352 . . 69 . . . 596 262 . . 510 . . . . 53 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 31 | . . . . . . . 2 2 2 2 2 2 . 2 . 2 4 4 5 5 5 . . . 31 Average Corruption 3 | . . . . . . . 1 1 2 2 2 2 . 1 . 1 2 4 4 5 4 . . . 15 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 85 | . . . . . . . 1 10 5 5 . 4 . 1 . 5 5 5 9 4 28 . . . 3 Message Errors 26 | . . . . . . . . 4 1 . . 2 . . . 2 2 2 3 3 7 . . . . Matter Fused 22 | . . . . . . . . 4 . 2 . . . . . 1 1 1 3 . 10 . . . . Heat Flow Errors 12 | . . . . . . . . 1 3 1 . 1 . . . . . 1 2 . 3 . . . . Energy Discharges 9 | . . . . . . . 1 1 1 . . . . . . 1 . . 1 . 3 . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . . . 1 . . . . . . . 1 . 1 2 . . . . Data Loss (major) 4 | . . . . . . . . . . 1 . . . . . . 1 . . . 2 . . . . Misfires 4 | . . . . . . . . . . . . 1 . 1 . . 1 . . . 1 . . . . Alerts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2154 | . . 1 . 83 . 84 61 . 68 57 . 17 . 24 111 383 43 . 152 81 284 . 321 343 41 Projectiles 10 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . Explosions 408 | . . 1 . 83 . 74 61 . . 57 . 17 . 24 18 45 . . . . . . . 10 18 Melee 1736 | . . . . . . . . . 68 . . . . . 93 338 43 . 152 81 284 . 321 333 23 Knockbacks 12 | . . . . 1 . . . . . . . . . . 4 3 . . . . 1 . 2 1 . Impact 9 | . . . . 1 . . . . . . . . . . 2 2 . . . . 1 . 2 1 . Kinetic 3 | . . . . . . . . . . . . . . . 2 1 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1209 | . . 39 . 280 . 239 115 . . 97 . 106 . 78 19 113 5 . . . 28 . . 90 . Shots 36 | . . 3 . 10 . 4 3 . . 2 . 3 . 2 1 4 1 . . . 1 . . 2 . Rammed 4 | . . . . 2 . 1 1 . . . . . . . . . . . . . . . . . . Targets Rammed 10 | . . 2 . 2 . 1 2 3 . . . . . . . . . . . . . . . . . Kicked 5 | . . 2 . . . . . 3 . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 250 | . 120 20 . 24 . 132 7 250 182 82 . 84 . . 14 30 . 93 234 . 189 . . . . Average Temperature 49 | . 89 8 . 9 . 62 5 107 82 54 . 42 . . 10 17 . 41 91 . 30 . . . . Received Heat Transfer 1887 | . . 48 . 130 . 189 81 72 . . . 24 . 72 45 418 . . . . 325 . 36 27 420 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Fried 26 | . . . . . . 1 . . . . . . . . 3 3 . . . . 8 . 2 9 . Impact Corruptions 32 | . . . . . . . . . . . . . . . 3 7 . . 5 . 8 . 4 5 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . Heat Transferred 2612 | . 236 275 . 25 . 1080 . 111 111 . . . . . . . . . . . 700 . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Qua Peak Influence 1838 | . 98 164 . 410 101 551 719 423 . . . . 106 206 285 1051 720 . . . . 53 143 344 1838 Initial 551 | . . 37 . . 101 68 268 326 . . . . 102 74 102 156 551 . . . . 53 37 80 117 Average 360 | . 53 64 . 170 101 386 484 251 . . . . 102 84 188 627 635 . . . . 53 77 153 1699 Maximum Alert Level 5 | . . . . 2 . 2 3 2 . . . . . 1 1 3 3 . . . . . . 1 5 Low Security (%) 39 | . 100 100 . 69 100 18 . 21 . . . . 100 92 55 . . . . . . 100 100 71 . Level 1 24 | . . . . 27 . 3 38 74 . . . . . 7 44 27 . . . . . . . 28 . Level 2 25 | . . . . 3 . 77 57 3 . . . . . . . 36 78 . . . . . . . . Level 3 6 | . . . . . . . 4 . . . . . . . . 35 21 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 31 | . 1 1 . 1 . 1 1 5 . . . . . 2 2 . . . . . 1 . 2 2 12 Investigation 5 | . 1 . . 1 . . . 2 . . . . . . 1 . . . . . . . . . . Extermination 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . Reinforcement 8 | . . . . . . . 1 . . . . . . 2 1 . . . . . . . 2 2 . Assault 15 | . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . 12 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Qua Distress Signals 5 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 262 | . 4 7 . 21 . 16 17 5 1 4 . 6 . 12 15 25 4 . 4 . 22 . 3 8 88 Peak Tracking Total 49 | . 4 4 . 12 . 7 4 2 1 4 . 4 . 10 3 7 3 . 3 . 8 . 3 6 49 Tactical Retreats 16 | . . . . . . 1 1 . . . . . . 2 1 3 . . 2 . 2 . 2 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Qua Traps Triggered 9 | . . . . . . . 2 . . . . . . 2 . . 2 . . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 4 4 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Qua Machines Disabled 23 | . . . . 2 . . 3 1 . . . . . 1 1 6 1 2 . . . . . 1 5 Max in Single Turn 2 | . . . . 1 . . 2 1 . . . . . 1 1 1 1 1 . . . . . 1 1 Garrison Relay 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Qua Machines Accessed 32 | . 2 . 2 1 1 1 1 5 . . 4 . 1 . 3 1 1 2 . 5 . 1 . 1 . Terminals 14 | . 1 . . . . 1 1 4 . . . . 1 . 2 1 1 . . . . 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Total Hacks 93 | . 4 . 2 1 1 1 2 17 . . 30 . 1 . 6 4 2 2 . 18 . 1 . 1 . Successful 73 | . 2 . 2 1 1 1 1 5 . . 30 . 1 . 5 1 1 2 . 18 . 1 . 1 . Failed 20 | . 2 . . . . . 1 12 . . . . . . 1 3 1 . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 17 | . 4 . 1 . . . 2 5 . . . . . . 2 . 2 1 . . . . . . . Terminals 34 | . 3 . . . . 1 2 14 . . . . 1 . 5 4 2 . . . . 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Terminal Hacks 68 | . 1 . 2 1 . 1 1 4 . . 30 . 1 . 3 1 1 2 . 18 . 1 . 1 . Record 19 | . . . 1 . . . . . . . 11 . . . . . . 1 . 6 . . . . . Part Schematic 16 | . . . . . . . . . . . 12 . . . . . . . . 4 . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . . 4 . . . . . Open Door 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Open DSF 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Level Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Branch Access Points 3 | . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Unlock Access 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Terminals 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 1 . . . . . 1 5 . . . . 1 . 2 1 1 . . . . . . 1 . Full Trace Events 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . 12 . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Qua Total Allies 4 | . . 1 . . . . . . . . . 1 . . . . . . . . 2 . . . . Largest Group 2 | . . 1 . . . . . . . . . 1 1 1 . . . . . . 2 2 2 . . Highest-Rated Group 96 | . . 31 . . . . . . . . . 96 96 96 . . . . . . 94 94 94 . . Highest-Rated Ally 96 | . . 31 . . . . . . . . . 96 96 96 . . . . . . 47 47 47 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 53 | . . 3 . . . . . . . . . 6 . 8 . . . . . . 21 . 15 . . Total Damage 1638 | . . 60 . . . . . . . . . 196 . 280 . . . . . . 618 . 484 . . Kills 5 | . . . . . . . . . . . . 1 . . . . . . . . 3 . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Qua Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 7 | . . . . 1 . . . . 1 2 . 1 . . . . . 1 . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Qua Turns Passed 11335 | . 281 645 391 818 46 1261 393 1025 467 322 102 350 52 122 569 1215 296 284 442 185 1162 73 129 434 271 Spaces Moved 7190 | 1 129 316 242 437 25 243 205 499 339 253 82 269 42 82 408 632 356 371 368 181 864 74 116 351 305 Core 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Treads 2942 | . . 139 242 437 25 243 205 281 179 253 82 148 . . 14 . 194 371 129 . . . . . . Legs 2239 | 1 129 177 . . . . . 178 . . . . . . 25 113 . . 239 181 864 74 116 142 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 182 | . . . . . . . . . . . . . . . 119 63 . . . . . . . . . Flight 1822 | . . . . . . . . 40 160 . . 121 42 82 250 456 162 . . . . . . 209 300 Fastest Speed 45 | 120 120 160 160 160 160 160 160 125 125 125 125 125 125 125 106 63 63 70 70 86 86 96 96 56 45 Average Speed 113 | 120 187 176 160 174 160 160 160 166 125 125 125 125 125 125 109 75 66 70 80 86 93 96 96 72 54 Slowest Speed 240 | 120 190 190 160 240 160 160 160 179 145 125 125 125 125 125 172 109 70 70 86 86 96 96 96 96 56 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . . . . . . . . . . . . . 1 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 42 | 2 30 58 61 76 3 36 33 12 60 51 70 51 3 78 14 45 11 55 61 62 89 3 85 11 42 Regions Visited 25 Branch Regions 12 Pre-discovered Areas 10 | . 1 . 1 1 . . . . 1 1 1 1 . . . . . . . 3 . . . . . Known Exits Taken 9 | . 1 . . . 1 . 1 1 . . . . 1 . 1 . 1 . . . . 1 . 1 . Unknown Exits Taken 12 | 1 . 1 1 1 . . . . 1 1 1 1 . . . . . 1 1 1 1 . . . . Scrap Searched 14 | . . 1 . 2 . . . . 1 2 . . . . . . . 2 3 . 3 . . . . Spaces Dug 232 | . . . . . . 39 . 54 . 23 . 9 . . 24 27 9 . 2 . 17 . . 27 1 Terrain Destroyed 1005 | . . 89 . 144 . 84 162 56 . 41 . 35 . 71 44 103 25 . 2 . 40 . . 59 50 Melee 68 | . . . . . . . . . . . . . . . 11 18 9 . 1 . 10 . . 19 . Projectile 25 | . . . . 2 . 2 6 2 . . . . . . . . . . 1 . 9 . . 1 2 AOE 912 | . . 89 . 142 . 82 156 54 . 41 . 35 . 71 33 85 16 . . . 21 . . 39 48 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Qua Total 9694 | . 152 359 248 474 30 1086 240 658 362 256 81 278 41 95 472 1208 384 397 503 198 1116 75 129 472 380 Wait 1782 | . . . . 5 . 794 2 98 1 . . 3 . . 18 469 4 3 128 . 156 1 1 62 37 Move 7150 | . 128 315 241 436 25 242 204 498 338 252 81 268 41 81 408 631 355 370 367 180 863 73 115 348 290 Hop 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 6 Pick Up 73 | . 7 6 2 4 1 7 6 8 2 . . . . 4 1 . 4 5 . 1 3 . 4 5 3 Fast Attach 45 | . 2 1 . 2 2 6 3 2 . . . 1 . 2 4 1 2 2 . 5 5 1 . 2 2 Attach 46 | . . 3 1 3 1 7 2 2 2 . . 1 . 3 2 4 . 2 1 . 3 . . 2 7 Detach 25 | . 1 . . . . 4 . 3 . . . 1 . . 4 1 . 5 . . 1 . . 2 3 Swap 17 | . . 1 . 2 . 1 . 1 . 2 . . . . 1 . 2 . . 1 1 . . 3 2 Drop 76 | . 1 4 4 3 1 8 1 15 3 . . . . . . . . 8 . 4 5 . 5 7 7 Fire 237 | . 13 27 . 17 . 16 20 8 6 2 . 2 . 5 21 32 2 1 2 . 39 . . 15 9 Melee 208 | . . . . . . . . 20 10 . . 2 . . 13 70 15 1 5 7 28 . 4 25 8 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . 2 . . . . . 3 . . . . . . . . . . . . . . . . . Crush 5 | . . . . 2 . 1 2 . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Rewire 12 | . . . . . . . . . . . . . . . . . . . . . 12 . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/DSF -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/DSF -3/Research (discovered 4 exits: Res x3 / *Qua) -3/Quarantine (discovered 1 exit: *Res) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Identified exit to Mines 282 | -10/Materials | Entered Mines 290 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 314 | -10/Mines | Build established: Mutant 361 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 399 | -10/Mines | Destroyed YI-UF0 421 | -10/Mines | Found Prototype Launcher 504 | -10/Mines | Discovered new exit (range 10) 506 | -10/Mines | Met a Derelict testing a Signal Generator 516 | -10/Mines | Found Signal Generator 595 | -10/Mines | Identified YI-UF0's Doublenader 921 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 921 | -10/Mines | Discovered new exit (range 5) 927 | -10/Mines | Entered Exiles 967 | -10/Exiles | Met 8R-AWN 995 | -10/Exiles | Met EX-HEX 1043 | -10/Exiles | Met EX-BIN 1065 | -10/Exiles | Aligned with FarCom system 1067 | -10/Exiles | Given EX-Vault access code 1105 | -10/Exiles | Opened EX-Vault 1117 | -10/Exiles | Found YOLO Cannon 1153 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1202 | -10/Exiles | Met EX-DEC 1212 | -10/Exiles | Learned location of Zion (-6) 1300 | -10/Exiles | Discovered new exit (range 14) 1318 | -10/Exiles | Left Exiles lab with YOLO Cannon 1318 | -10/Exiles | Entered Mines 1640 | -9/Mines | Learned location of Storage (-7) 1819 | -9/Mines | Assembled infested the area 1824 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1841 | -9/Mines | Core integrity fell below 50% 1875 | -9/Mines | Destroyed 12 combat bots 1877 | -9/Mines | Lost 3 parts (1p2w) 1907 | -9/Mines | Core integrity fell below 20% 1927 | -9/Mines | Met a Derelict shopkeep closing up shop 2017 | -9/Mines | Learned Materials terminal intel 2126 | -9/Mines | Discovered new exit (range 5) 2136 | -9/Mines | Entered Materials 2136 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2137 | -8/Materials | Loaded intel: 12 terminal locations 2182 | -8/Materials | Identified exit to Garrison 2182 | -8/Materials | Entered Garrison 2278 | -8/Garrison | Triggered checkpoint 2325 | -8/Garrison | Spotted B-75 Beast 2435 | -8/Garrison | Lost 3 parts (1n2w) 2471 | -8/Garrison | Core integrity fell below 50% 2523 | -8/Garrison | Lost 6 parts (1p2n1u2w) 2536 | -8/Garrison | Triggered checkpoint 2562 | -8/Garrison | Discovered new exit (range 67) 2562 | -8/Garrison | Discovered new exit (range 57) 2562 | -8/Garrison | Discovered new exit (range 37) 2562 | -8/Garrison | Discovered new exit (range 43) 3443 | -8/Garrison | Entered Materials 3578 | -8/Materials | Identified exit to Factory 3779 | -8/Materials | Build established: Hacker-Mutant 3836 | -8/Materials | Entered Factory 3836 | -7/Factory | Evolved 2 slots: Propulsion x2 3838 | -7/Factory | Found Scrap Engine 4332 | -7/Factory | Build established: Hacker-Construct 4608 | -7/Factory | Identified exit to Storage 4608 | -7/Factory | Identified exit to Lower Caves 4861 | -7/Factory | Entered Lower Caves 4869 | -7/Lower Caves | Met a Warlord Commander 4870 | -7/Lower Caves | Learned location of Warlord (-4) 4878 | -7/Lower Caves | Found Encrypted Comm Array 5220 | -7/Lower Caves | Learned Factory stockpile data 5317 | -7/Lower Caves | Discovered new exit (range 9) 5328 | -7/Lower Caves | Entered another Lower Caves area 5346 | -7/Lower Caves | Discovered new exit (range 10) 5419 | -7/Lower Caves | Learned Factory non-interactive machine intel 5544 | -7/Lower Caves | Learned location of Extension (-6) 5643 | -7/Lower Caves | Discovered new exit (range 7) 5650 | -7/Lower Caves | Entered Data Miner 5650 | -7/Data Miner | Discovered new exit (range 6) 5674 | -7/Data Miner | Met Data Miner 5709 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5709 | -7/Data Miner | Learned location of Section 7 (-3) 5720 | -7/Data Miner | Received God Mode back door access code from Data Miner 5752 | -7/Data Miner | Entered Proximity Caves 5884 | -6/Proximity Caves | Escorted by Enhanced Grunt 6047 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6076 | -6/Proximity Caves | Discovered new exit (range 16) 6102 | -6/Proximity Caves | Entered Factory 6102 | -6/Factory | Accompanied by 1 ally 6102 | -6/Factory | Evolved 2 slots: Utility x2 6104 | -6/Factory | Loaded intel: 222 non-interactive machine locations 6151 | -6/Factory | Identified exit to DSF 6154 | -6/Factory | Entered DSF 6154 | -6/DSF | Accompanied by 1 ally 6185 | -6/DSF | Additional patrols routed to DSF 6252 | -6/DSF | Discovered new exit (range 12) 6276 | -6/DSF | Entered Factory 6276 | -5/Factory | Evolved 2 slots: Utility x2 6307 | -5/Factory | Incoming investigation squad redirected 6374 | -5/Factory | Build established: Construct 6845 | -5/Factory | Identified exit to Garrison 6845 | -5/Factory | Entered Garrison 6855 | -5/Garrison | Triggered checkpoint 7030 | -5/Garrison | Triggered checkpoint 7163 | -5/Garrison | Spotted B-75 Beast 7168 | -5/Garrison | Triggered checkpoint 7172 | -5/Garrison | Triggered checkpoint 7242 | -5/Garrison | Lost 3 parts (1p1u1w) 7259 | -5/Garrison | Destroyed B-75 Beast 7512 | -5/Garrison | Build established: Mutant 7630 | -5/Garrison | Triggered checkpoint 7685 | -5/Garrison | Garrison Relay disabled 7728 | -5/Garrison | Discovered new exit (range 10) 7737 | -5/Garrison | Discovered new exit (range 7) 7737 | -5/Garrison | Discovered new exit (range 51) 7737 | -5/Garrison | Discovered new exit (range 74) 7981 | -5/Garrison | Build established: Construct 8060 | -5/Garrison | Entered Factory 8136 | -5/Factory | Discovered new exit (range 7) 8310 | -5/Factory | Identified exit to Upper Caves 8356 | -5/Factory | Entered Upper Caves 8539 | -5/Upper Caves | Learned Factory non-interactive machine intel 8558 | -5/Upper Caves | Found Alien Artifact 8558 | -5/Upper Caves | Identified Dimensional Node Initializer 8558 | -5/Upper Caves | Initialized slip node 8588 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 8594 | -5/Upper Caves | Found Prototype Special Weapon 8603 | -5/Upper Caves | Discovered new exit (range 7) 8640 | -5/Upper Caves | Entered another Upper Caves area 8690 | -5/Upper Caves | Discovered new exit (range 12) 9054 | -5/Upper Caves | Discovered new exit (range 11) 9082 | -5/Upper Caves | Entered Zhirov 9082 | -5/Zhirov | Discovered new exit (range 3) 9098 | -5/Zhirov | Met Zhirov 9114 | -5/Zhirov | Learned location of Quarantine (-3) 9114 | -5/Zhirov | Learned location of Testing (-2) 9114 | -5/Zhirov | Learned location of Command (-1) 9128 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9146 | -5/Zhirov | Found Alien Artifact 9146 | -5/Zhirov | Identified Integrated Dissipator 9146 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9161 | -5/Zhirov | Found Alien Artifact 9267 | -5/Zhirov | Entered Proximity Caves 9286 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 9347 | -4/Proximity Caves | Core integrity fell below 50% 9404 | -4/Proximity Caves | Lost 3 parts (1n2w) 9481 | -4/Proximity Caves | Build established: Hacker-Construct 9900 | -4/Proximity Caves | Lost 3 parts (1p1n1w) 10186 | -4/Proximity Caves | Build established: Hacker-Mutant 10276 | -4/Proximity Caves | Identified Molecular Deconstructor 10315 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10410 | -4/Proximity Caves | Discovered new exit (range 7) 10429 | -4/Proximity Caves | Entered Factory 10429 | -4/Factory | Accompanied by 2 allies 10429 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10430 | -4/Factory | Loaded intel: 193 non-interactive machine locations 10502 | -4/Factory | Identified exit to DSF 10502 | -4/Factory | Entered DSF 10502 | -4/DSF | Accompanied by 2 allies 10526 | -4/DSF | Additional patrols routed to DSF 10595 | -4/DSF | Discovered new exit (range 16) 10631 | -4/DSF | Entered Research 10631 | -3/Research | Evolved 2 slots: Power x1, Utility x1 10632 | -3/Research | Identified exit to Quarantine 10681 | -3/Research | Found Prototype Launcher 10681 | -3/Research | Identified Mni. Smartbomb Launcher 10723 | -3/Research | Build established: Hacker-Assassin 10864 | -3/Research | Identified exit to Research 11026 | -3/Research | Found Fusion Bomb Launcher 11065 | -3/Research | Entered Quarantine 11066 | -3/Quarantine | Maximum security lockdown engaged 11110 | -3/Quarantine | Found Alien Artifact 11110 | -3/Quarantine | Identified Subatomic Replicator 11151 | -3/Quarantine | Build established: Hacker-Construct 11217 | -3/Quarantine | Met incapacitated Sigix Warrior 11217 | -3/Quarantine | Lockdown squad dispatched 11243 | -3/Quarantine | Spotted Executioner 11288 | -3/Quarantine | Identified Transdimensional Reconstructor 11288 | -3/Quarantine | Warped through subspace 11302 | -3/Quarantine | System corruption reached 10% 11302 | -3/Quarantine | Spotted Lightning 11307 | -3/Quarantine | Spotted Lightning 11308 | -3/Quarantine | Spotted Lightning 11326 | -3/Quarantine | Discovered exit to Research (range 9) 11328 | -3/Quarantine | Core integrity fell below 50% 11328 | -3/Quarantine | Spotted Investigator 11330 | -3/Quarantine | Scanned by Researcher 11332 | -3/Quarantine | System corruption reached 30% 11334 | -3/Quarantine | Core integrity fell below 20% 11336 | -3/Quarantine | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 11333_ G-67 Veteran destroyed. 11333_ I-47 Archangel destroyed. 11333_ Stasis bubble strength at 188. 11333_ Y-72 Warden stasis bubble strength at 110. 11334_ Penetrated by EMDS Slug. 11334_ Stasis bubble strength at 182. 11334_ Y-72 Warden stasis bubble strength at 80. 11334_ P-80 Master resets Y-72 Warden, system corruption cleaned. 11334_ Penetrated by Slug. 11334_ Slug penetrates G-67 Veteran. 11334_ Held in stasis. 11335_ Penetrated by EMDS Slug. 11335_ Stasis bubble strength at 176. 11335_ Y-72 Warden stasis bubble strength at 50. 11335_ P-80 Master resets Y-72 Warden, system corruption cleaned. 11335_ Slug penetrates Y-72 Warden. 11335_ Penetrated by Slug. 11336_ The unstable cave ceiling collapses. 11336_ Stasis bubble strength at 170. 11336_ Y-72 Warden stasis bubble strength at 20. 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