Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 15:11:45
Player: Dendrocnid
Result: Destroyed by H-71 Marshal with Heavy Mass Driver
Performance
-------------
Evolutions (7) 3500
Regions Visited (13) 2600
Robots Destroyed (215) 1075
Value Destroyed (8620) 8620
Prototype IDs (6) 120
Alien Tech Used (0) 0
Bonus (1908) 1908
TOTAL SCORE: 17823
Bonus
-------
High Alert Combat Kills 408
Entered DSFs 500
Met Warlord at Base 500
MAIN.C Attacked Warlord 500
Cogmind
---------
Core Integrity 0/1300
Matter 295/300
Energy 100/100
System Corruption 13%
Temperature Cool (0)
Movement Core (50)
Location -3/Research
Parts
-------
> --- POWER (2) --------
(None)
> --- PROPULSION (5) ---
(None)
> --- UTILITY (10) -----
(None)
> --- WEAPON (4) -------
(None)
> --- INVENTORY (5) ----
Advanced Coolant Injector
Peak State
------------
> --- POWER ------------
Improved Deuterium Engine
Antimatter Reactor
> --- PROPULSION -------
Armored Medium Treads
Heavy Treads
Heavy Treads
> --- UTILITY ----------
Advanced Heat Sink
Improved Cooling System
High-capacity Storage Unit
Energy Well
Improved Trap Scanner
Improved Targeting Computer
Makeshift Ablative Armor
Makeshift Ablative Armor
> --- WEAPON -----------
Railgun
Railgun
Heavy Gauss Cannon
Heavy Gauss Cannon
> --- INVENTORY --------
Angular Momentum Engine
Improved Medium Treads
Advanced Medium Treads
Advanced Medium Treads
Improved Heavy Treads
Large Storage Unit
Trap Extractor
Tesla Rifle
Improved Arc Projector
Thermoblaster
Thermoblaster
Micro-nuke Launcher
Falx
Fire Trap
[Rating: 110]
Favorites
-----------
Power Angular Momentum Engine
Engine Angular Momentum Engine
Power Core Neutrino Core
Reactor Antimatter Reactor
Propulsion Heavy Treads
Treads Heavy Treads
Leg Myomer Leg
Wheel Armored Huge Wheel
Hover Unit Improved Linear Gravjet
Flight Unit Nuclear Pulse Array
Utility High-capacity Storage Unit
Device Advanced Heat Sink
Storage High-capacity Storage Unit
Processor Improved Targeting Computer
Protection Hardened Medium Armor Plating
Weapon Gauss Rifle
Energy Gun Advanced Beam Rifle
Energy Cannon Advanced Beam Cannon
Ballistic Gun Gauss Rifle
Ballistic Cannon Magnetic Acceleration Cannon
Launcher Thermoblaster
Slashing Weapon Falx
Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3
------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res
Slots Evolved 14 | . . 2 2 2 . 2 2 . . . . 2 2
Power 1 | . . . . . . . . . . . . 1 .
Propulsion 3 | . . 1 1 . . . . . . . . 1 .
Utility 8 | . . . 1 1 . 2 2 . . . . . 2
Weapon 2 | . . 1 . 1 . . . . . . . . .
Parts Attached 237 | 7 8 8 33 1 13 35 44 4 14 1 15 24 30
Power 25 | 1 1 1 6 . 1 1 5 . 1 . 1 2 5
Engine 13 | 1 . 1 3 . 1 1 3 . 1 . . 2 .
Core 6 | . 1 . 3 . . . 2 . . . . . .
Reactor 6 | . . . . . . . . . . . 1 . 5
Propulsion 53 | 2 2 1 7 . 6 4 11 . 1 . 1 4 14
Treads 32 | . 2 1 1 . 4 4 8 . 1 . 1 4 6
Leg 1 | . . . . . . . . . . . . . 1
Wheel 13 | 2 . . 6 . 2 . 3 . . . . . .
Hover 5 | . . . . . . . . . . . . . 5
Flight 2 | . . . . . . . . . . . . . 2
Utility 57 | 1 3 . 6 1 3 13 14 . 5 1 3 3 4
Device 35 | . 1 . 5 . 3 4 10 . 3 1 1 3 4
Storage 5 | 1 2 . . . . 1 . . 1 . . . .
Processor 3 | . . . . . . 2 1 . . . . . .
Hackware . | . . . . . . . . . . . . . .
Protection 14 | . . . 1 1 . 6 3 . 1 . 2 . .
Artifact . | . . . . . . . . . . . . . .
Weapon 102 | 3 2 6 14 . 3 17 14 4 7 . 10 15 7
Energy Gun 25 | 2 . 2 3 . 2 4 . 1 3 . 1 4 3
Energy Cannon 15 | . . 3 5 . . 1 2 . 2 . 1 . 1
Ballistic Gun 31 | 1 2 1 4 . 1 6 9 1 . . 3 1 2
Ballistic Cannon 7 | . . . . . . 1 1 1 . . . 4 .
Launcher 18 | . . . 2 . . 2 2 1 2 . 4 5 .
Special Weapon . | . . . . . . . . . . . . . .
Impact Weapon . | . . . . . . . . . . . . . .
Slashing Weapon 6 | . . . . . . 3 . . . . 1 1 1
Piercing Weapon . | . . . . . . . . . . . . . .
Special Melee Weapon . | . . . . . . . . . . . . . .
Unidentified Prototypes 6 | . . 3 1 . . . 1 . . . . . 1
Parts Lost 117 | . 3 . 11 . 8 14 18 . 6 . 10 26 21
Power 12 | . 2 . 2 . . . . . 1 . . 3 4
Propulsion 31 | . 1 . 3 . 4 4 4 . 1 . 1 6 7
Utility 32 | . . . 2 . 2 4 7 . 3 . 1 10 3
Weapon 42 | . . . 4 . 2 6 7 . 1 . 8 7 7
Highest Loss Streak 15 | . 1 . 5 . 4 4 5 . 6 . 5 15 15
To Critical Strikes 1 | . . . . . . . . . 1 . . . .
Average Slot Usage (%) 84 | . 94 99 83 84 85 98 89 75 79 78 72 76 31
Engine 3 | . 3 10 7 . 5 6 2 . . 5 1 4 .
Core 1 | . 5 . 1 7 1 . 2 5 4 . . . .
Treads 16 | . 23 33 6 . 10 25 17 11 10 11 10 14 2
Wheel 2 | . 4 . 14 23 13 . . . . . . . .
Device 14 | . 13 11 12 15 13 16 13 17 17 19 18 12 8
Storage 7 | . 14 11 9 7 7 6 5 5 5 11 11 9 .
Processor 5 | . . . . . . 5 16 5 5 5 5 3 .
Protection 3 | . . . 4 7 2 8 4 5 7 . 2 6 .
Energy Gun 6 | . 6 9 7 7 15 11 7 . 2 5 . 3 1
Energy Cannon 5 | . . 21 15 7 1 . 3 5 5 11 5 . .
Ballistic Gun 8 | . 21 2 3 7 11 11 8 9 6 . 5 5 3
Ballistic Cannon 1 | . . . . . . . 1 4 5 5 . 2 .
Naked Turns 77 | . . . . . . . . . . . . 3 74
Heaviest Build 129 | 12 52 55 68 66 74 88 116 110 115 99 105 129 60
Greatest Support 167 | 32 40 60 80 48 82 94 140 140 140 140 140 167 57
Greatest Overweight (x) 8 | . 1 . 2 1 6 1 8 . . . 1 . 5
Average Overweight (x) . | . . . . 1 1 . . . . . . . .
Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 5
Average Capacity 18 | 7 16 20 20 20 20 20 20 20 20 20 20 19 5
Most Carried 20 | 6 8 20 20 14 18 20 20 20 20 17 15 15 5
Average Carried 13 | 3 6 13 17 14 15 17 18 18 17 14 10 10 .
Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 5
Final Carried 20 | 6 8 20 15 14 17 19 17 19 14 15 9 5 1
Class Distribution
--------------------
39% | Scavenger-Gunner
20% | Mutant
19% | Gunner
7% | Derelict-Gunner
5% | Scavenger-Tank
3% | Tank
Dominant Class
----------------
Mutant | -10/Materials
Gunner | -9/Materials
Tank | -8/Materials
Scavenger-Tank | -7/Factory
Scavenger-Gunner | -7/DSF
Gunner | -6/Factory
Scavenger-Gunner | -5/Factory
Gunner | -5/Upper Caves
Scavenger-Gunner | -5/Upper Caves
Scavenger-Gunner | -5/Warlord
Derelict-Gunner | -4/Proximity Caves
Derelict-Gunner | -4/Factory
Mutant | -3/Research
Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3
----------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res
Matter Collected 5240 | 231 383 80 527 . 255 763 1219 221 353 40 229 439 500
Remotely 158 | . . . . . . . . . . . . . 158
Salvage Created 9476 | . 951 414 1293 . 519 1694 1996 144 773 . 292 848 552
Parts 471 | . 53 22 54 . 37 88 103 5 33 . 22 35 19
Haulers Intercepted 9 | . 2 3 3 . 1 . . . . . . . .
Recyclers Shooed 4 | . . . . . . . 3 . . . . . 1
Parts Field Recycled . | . . . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . . . .
Parts Self-Destructed 127 | . . . . . . . . 4 25 75 23 . .
Prevented 20 | . . . . . . . . 1 5 12 2 . .
Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3
------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res
Combat Hostiles Destroyed 169 | . 15 5 19 . 11 31 34 5 20 . 10 14 5
Melee 1 | . . . . . . . . . . . . . 1
Guns 90 | . 15 1 7 . 11 28 14 2 3 . 3 4 2
Cannons 48 | . . 4 11 . . 2 13 3 8 . 3 3 1
AOE 24 | . . . 1 . . . 4 . 9 . 4 6 .
Classes Destroyed 18 | . 6 1 6 . 1 3 1 . . . . . .
Worker 6 | . . . 2 . . 3 . . . . . 1 .
Builder 14 | . 2 . 2 . . 1 6 . . . . 3 .
Hauler 9 | . 2 3 3 . 1 . . . . . . . .
Recycler 6 | . 1 . 2 . . 1 . . . . . 1 1
Operator 4 | . 1 . . . . 1 1 . . . . 1 .
Watcher 7 | . 2 . . . . 2 1 . . . . 2 .
Swarmer 42 | . . . 3 . 3 9 9 4 6 . 8 . .
Cutter 3 | . . . . . 3 . . . . . . . .
Grunt 64 | . 15 1 8 . . 10 7 1 12 . . 8 2
Brawler 5 | . . . . . . 1 3 . 1 . . . .
Duelist 2 | . . . 1 . . . 1 . . . . . .
Protector 1 | . . . . . . 1 . . . . . . .
Sentry 13 | . . 4 1 . . 3 3 . 1 . . 1 .
Specialist 10 | . . . 4 . 3 2 . . . . . 1 .
Hunter 15 | . . . 1 . 1 2 5 . . . 2 1 3
Programmer 8 | . . . . . . 2 4 . . . . 2 .
Heavy 5 | . . . 1 . 1 1 1 . . . . 1 .
Behemoth 1 | . . . . . . . 1 . . . . . .
Best Kill Streak 12 | . 3 2 4 . 9 12 10 4 8 . 4 12 2
Combat Bots Only 8 | . 3 1 4 . 8 6 8 4 8 . 4 6 2
Max Kills in Single Turn 4 | . 2 1 1 . 2 2 2 1 3 . 2 4 1
Gunslinging 1 | . . . . . 1 . . . . . . . .
Exploded 3 | . . . 1 . . . 2 . 3 . 2 2 .
Melee 1 | . . . . . . . . . . . . . 1
Uniques/NPCs Destroyed . | . . . . . . . . . . . . . .
Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3
-------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res
Damage Taken 23100 | . 663 53 2829 . 1158 2957 3649 251 1679 . 1632 4816 3413
Core 3704 | . 135 . 383 . 203 218 303 17 48 . 144 904 1349
Absorbed by Shields . | . . . . . . . . . . . . . .
Reduced by Siege Mode 249 | . . . . . . . 27 . 45 . 45 132 .
Regen/Repaired (Parts) 75 | . . . . . . 75 . . . . . . .
Core Remaining (%) 61 | 100 46 100 30 . 71 74 . . . . 48 21 .
Volleys Fired 482 | . 79 10 77 . 21 78 90 11 21 . 28 43 24
Largest 4 | . 2 3 3 . 4 4 4 4 4 . 4 4 3
Hottest 616 | . 73 197 204 . 220 266 266 190 351 . 351 616 135
Shots Fired 1304 | . 158 30 197 . 72 250 303 27 69 . 61 89 48
Gun 952 | . 158 10 90 . 71 233 234 12 28 . 33 41 42
Cannon 307 | . . 20 104 . 1 10 65 13 36 . 21 31 6
Launcher 45 | . . . 3 . . 7 4 2 5 . 7 17 .
Special . | . . . . . . . . . . . . . .
Kinetic 631 | . 93 . 40 . 35 104 185 21 32 . 30 61 30
Thermal 587 | . 65 30 154 . 37 139 92 . 24 . 24 10 12
Explosive 15 | . . . . . . 3 . . 5 . . 7 .
Electromagnetic 71 | . . . 3 . . 4 26 6 8 . 7 11 6
Robot Hit Streak 41 | . 10 3 13 . 14 24 23 5 13 . 14 41 10
Robot Miss Streak 7 | . 5 2 5 . 4 4 6 2 5 . 3 2 7
Penetration Max 1 | . . . 1 . . . 1 . . . . 1 1
Secondary Targets 15 | . 1 . . . 5 8 1 . . . . . .
Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . . . . . .
Shots Hit Robots 826 | . 100 14 112 . 46 173 203 12 34 . 31 64 37
Core Hits 412 | . 41 8 44 . 18 81 94 9 35 . 15 50 17
Critical Kills 9 | . 1 . . . 1 2 3 . 1 . . 1 .
Critical Parts Destroyed 11 | . . . . . . 3 7 . . . . 1 .
Critical Strikes 63 | . 6 . 3 . 3 14 29 . 1 . . 4 3
Burn 35 | . 5 . 3 . 2 9 14 . . . . . 2
Destroy 20 | . 1 . . . 1 5 10 . 1 . . 2 .
Blast 6 | . . . . . . . 4 . . . . 2 .
Corrupt 1 | . . . . . . . 1 . . . . . .
Sever 1 | . . . . . . . . . . . . . 1
Melee Attacks 24 | . . . . . . 10 . . . . . 2 12
Impact . | . . . . . . . . . . . . . .
Slashing 24 | . . . . . . 10 . . . . . 2 12
Piercing . | . . . . . . . . . . . . . .
Sneak Attacks 4 | . . . . . . 1 . . . . . . 3
Combat Hostiles 2 | . . . . . . . . . . . . . 2
Follow-up Attacks . | . . . . . . . . . . . . . .
Damage Inflicted 23850 | . 1457 285 2809 . 931 4046 5583 386 2191 . 872 4121 1169
Guns 12137 | . 1349 40 1181 . 931 3134 3321 62 322 . 320 854 623
Cannons 5799 | . . 245 1434 . . 182 1779 215 656 . 308 894 86
Explosions 5378 | . 108 . 194 . . 654 483 109 1213 . 244 2373 .
Melee 523 | . . . . . . 76 . . . . . . 447
Ramming 13 | . . . . . . . . . . . . . 13
Kinetic 9225 | . 790 . 561 . 499 1389 2976 231 487 . 324 1541 427
Thermal 8748 | . 667 285 2109 . 432 1927 1703 . 317 . 487 625 196
Explosive 3417 | . . . . . . 456 . . 1213 . . 1748 .
Electromagnetic 1924 | . . . 139 . . 198 904 155 174 . 61 207 86
Impact . | . . . . . . . . . . . . . .
Slashing 523 | . . . . . . 76 . . . . . . 447
Piercing . | . . . . . . . . . . . . . .
Highest Corruption 13 | . . . . . . 2 7 7 7 . . . 13
Average Corruption 2 | . . . . . . 1 1 7 6 . . . 8
Corruption Purged 7 | . . . . . . . . . 7 . . . .
Corruption Blocked . | . . . . . . . . . . . . . .
Effects 53 | . . . . . . 12 10 16 8 . . . 7
Message Errors 10 | . . . . . . 4 1 2 2 . . . 1
Matter Fused 18 | . . . . . . 5 2 7 3 . . . 1
Heat Flow Errors 4 | . . . . . . . 2 1 . . . . 1
Energy Discharges 3 | . . . . . . 1 1 1 . . . . .
Data Loss (minor) 9 | . . . . . . 2 1 2 2 . . . 2
Data Loss (major) 3 | . . . . . . . . 2 . . . . 1
Misfires 4 | . . . . . . . 2 1 1 . . . .
Misdirections 1 | . . . . . . . . . . . . . 1
Weapon Failures 1 | . . . . . . . 1 . . . . . .
Overload Shots . | . . . . . . . . . . . . . .
Overflow Damage 341 | . 19 . 15 . . 78 141 5 32 . 5 . 46
Projectiles 66 | . . . 15 . . . 46 . . . 5 . .
Explosions 183 | . 19 . . . . 32 95 5 32 . . . .
Melee 92 | . . . . . . 46 . . . . . . 46
Knockbacks 10 | . . . . . . 1 3 2 1 . . 3 .
Impact . | . . . . . . . . . . . . . .
Kinetic 10 | . . . . . . 1 3 2 1 . . 3 .
Secondary . | . . . . . . . . . . . . . .
Self-Inflicted Damage 182 | . . . 14 . . 32 . . . . . 133 3
Shots 8 | . . . 1 . . 4 . . . . . 3 .
Rammed 2 | . . . . . . . . . . . . . 2
Targets Rammed 9 | . . . . . . . . . . . . . 9
Kicked 7 | . . . . . . . . . . . . . 7
Crushed . | . . . . . . . . . . . . . .
Highest Temperature 458 | . 81 168 458 . 28 288 378 229 279 . 300 447 198
Average Temperature 94 | . 36 61 123 . 11 75 108 58 77 . 122 111 68
Received Heat Transfer 3961 | . 390 24 738 . . 717 318 . 706 . . 884 184
Effects 10 | . . . 7 . . . . . . . . 3 .
Shutdowns 1 | . . . 1 . . . . . . . . . .
Interference 7 | . . . 4 . . . . . . . . 3 .
Matter Decay 2 | . . . 2 . . . . . . . . . .
Siege Activations 6 | . . . . . . . 2 . 1 . 1 2 .
Total Turns 127 | . . . . . . . 38 . 25 . 25 39 .
Longest Duration 39 | . . . . . . . 37 . 25 . 25 39 .
Robots Corrupted 3 | . . . . . . . 2 . . . . 1 .
Combat Hostiles 3 | . . . . . . . 2 . . . . 1 .
Parts Fried 3 | . . . . . . . . . . . . 3 .
Impact Corruptions . | . . . . . . . . . . . . . .
Robots Melted 3 | . . . . . . 1 1 . . . . . 1
Combat Hostiles 3 | . . . . . . 1 1 . . . . . 1
Parts Melted 35 | . 2 . 3 . 3 7 15 . . . . 1 4
Heat Transferred 19213 | . 2135 518 3874 . 999 4539 4786 . 333 . 579 800 650
Parts Sabotaged . | . . . . . . . . . . . . . .
Parts Stolen . | . . . . . . . . . . . . . .
Parts Stripped . | . . . . . . . . . . . . . .
Power Chain Reactions 7 | . . . 6 . . . 1 . . . . . .
Missiles Intercepted . | . . . . . . . . . . . . . .
Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3
------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res
Peak Influence 797 | . 389 174 446 145 215 503 797 . . . . 450 221
Initial 204 | . . 29 56 145 . 112 181 . . . . . 204
Average 208 | . 188 73 194 99 122 286 306 . . . . 47 141
Maximum Alert Level 3 | . 1 . 2 . 1 2 3 . . . . 2 1
Low Security (%) 54 | 100 58 100 52 100 57 19 50 . . . . 94 59
Level 1 31 | . 41 . 43 . 42 62 6 . . . . 4 40
Level 2 12 | . . . 3 . . 17 37 . . . . . .
Level 3 1 | . . . . . . . 4 . . . . . .
Level 4 . | . . . . . . . . . . . . . .
Level 5 . | . . . . . . . . . . . . . .
High Security . | . . . . . . . . . . . . . .
Max Security . | . . . . . . . . . . . . . .
Sterilizations 1 | . . . . . 1 . . . . . . . .
Squads Dispatched 42 | . 4 1 6 1 3 8 11 . . . . 7 1
Investigation 4 | . 2 1 . 1 . . . . . . . . .
Extermination 4 | . . . . . . 2 1 . . . . 1 .
Reinforcement 29 | . 2 . 6 . 3 6 5 . . . . 6 1
Assault 1 | . . . . . . . 1 . . . . . .
Garrison 4 | . . . . . . . 4 . . . . . .
Intercept . | . . . . . . . . . . . . . .
Searches Triggered . | . . . . . . . . . . . . . .
Construction Impeded 7 | . . . 2 . . 1 2 . . . . 2 .
Haulers Reinforced 3 | . . . . . . 1 1 . . . . . 1
Active Scanning Responses . | . . . . . . . . . . . . . .
Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . .
Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3
--------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res
Distress Signals 10 | . . . 1 . . 5 . . . . . 3 1
Communications Jammed . | . . . . . . . . . . . . . .
Distress Signals . | . . . . . . . . . . . . . .
Times Spotted 265 | . 26 6 32 . 12 53 46 5 20 13 11 27 14
Peak Tracking Total 12 | . 5 2 6 . 5 7 5 4 7 12 5 9 6
Tactical Retreats 14 | . . . 5 . 1 2 2 . 1 . . 2 1
Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3
------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res
Traps Triggered 7 | . 1 . . . . . 5 . . . . . 1
Indirectly . | . . . . . . . . . . . . . .
Trap Hack Attempts . | . . . . . . . . . . . . . .
Triggered . | . . . . . . . . . . . . . .
Disarmed 10 | . . 6 . . . 4 . . . . . . .
Reprogrammed 12 | . 6 . . . . 6 . . . . . . .
Reused 5 | . . . . . . 4 . . . . . . 1
Traps Extracted 6 | . . . . . . . . . . 6 . . .
Installed 2 | . . . . . . . . . . 1 . . 1
Triggered 20 | . . . . . . 6 . . . 12 1 . 1
Most Traps Carried 6 | . . . . . . . . . . 6 5 5 5
Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3
---------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res
Machines Disabled 16 | . 4 . 2 . 1 1 6 . . . . 2 .
Max in Single Turn 3 | . 3 . 1 . 1 1 2 . . . . 1 .
Garrison Access 1 | . . . . . . . 1 . . . . . .
Machines Sabotaged . | . . . . . . . . . . . . . .
Garrisons Compromised 1 | . . . . . . 1 . . . . . . .
Overloaded Fab Kills . | . . . . . . . . . . . . . .
Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3
--------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res
Machines Accessed 22 | . 5 5 . 2 . 6 2 . 2 . . . .
Terminals 17 | . 5 5 . 2 . 4 . . 1 . . . .
Fabricators 2 | . . . . . . 1 1 . . . . . .
Repair Stations 1 | . . . . . . 1 . . . . . . .
Recycling Units . | . . . . . . . . . . . . . .
Scanalyzers . | . . . . . . . . . . . . . .
Garrison Access 1 | . . . . . . . 1 . . . . . .
Total Hacks 59 | . 15 15 . 5 . 15 4 . 5 . . . .
Successful 39 | . 7 11 . 4 . 11 1 . 5 . . . .
Failed 20 | . 8 4 . 1 . 4 3 . . . . . .
Catastrophic 2 | . . . . . . 1 1 . . . . . .
Database Lockouts . | . . . . . . . . . . . . . .
Manual 20 | . 4 8 . 1 . 7 . . . . . . .
Terminals 51 | . 15 15 . 5 . 12 . . 4 . . . .
Fabricators 3 | . . . . . . 1 2 . . . . . .
Repair Stations 2 | . . . . . . 2 . . . . . . .
Recycling Units . | . . . . . . . . . . . . . .
Scanalyzers . | . . . . . . . . . . . . . .
Garrison Access 2 | . . . . . . . 2 . . . . . .
Terminal Hacks 23 | . 4 6 . 3 . 5 . . 5 . . . .
Record 4 | . . . . . . . . . 4 . . . .
Open Door 1 | . . . . . . . . . 1 . . . .
Open DSF 1 | . . . . 1 . . . . . . . . .
Branch Access Points 1 | . . 1 . . . . . . . . . . .
Alert Level 1 | . . . . 1 . . . . . . . . .
Unreport Threat 3 | . 1 . . 1 . 1 . . . . . . .
Locate Traps 4 | . . 2 . . . 2 . . . . . . .
Disarm Traps 3 | . . 2 . . . 1 . . . . . . .
Reprogram Traps 2 | . 1 . . . . 1 . . . . . . .
Investigation Status 1 | . 1 . . . . . . . . . . . .
Hauler Manifests 1 | . 1 . . . . . . . . . . . .
Zone Layout 1 | . . 1 . . . . . . . . . . .
Fabricator Hacks . | . . . . . . . . . . . . . .
Repair Station Hacks 2 | . . . . . . 2 . . . . . . .
Scan Component 1 | . . . . . . 1 . . . . . . .
Repair 1 | . . . . . . 1 . . . . . . .
Recycling Unit Hacks . | . . . . . . . . . . . . . .
Scanalyzer . | . . . . . . . . . . . . . .
Garrison Access Hacks 1 | . . . . . . . 1 . . . . . .
Seal Access 1 | . . . . . . . 1 . . . . . .
Unauthorized Hacks 13 | . 3 5 . 1 . 4 . . . . . . .
Terminals 13 | . 3 5 . 1 . 4 . . . . . . .
Botnet 13 | . 3 5 . 1 . 4 . . . . . . .
Fabricators . | . . . . . . . . . . . . . .
Repair Stations . | . . . . . . . . . . . . . .
Recycling Units . | . . . . . . . . . . . . . .
Scanalyzers . | . . . . . . . . . . . . . .
Garrison Access . | . . . . . . . . . . . . . .
Data Cores Recovered 1 | . 1 . . . . . . . . . . . .
Used 1 | . 1 . . . . . . . . . . . .
Hacking Detections 19 | . 5 5 . 1 . 5 2 . 1 . . . .
Full Trace Events 4 | . 2 1 . 1 . . . . . . . . .
Feedback Events . | . . . . . . . . . . . . . .
Feedback Blocked . | . . . . . . . . . . . . . .
Robot Schematics Acquired . | . . . . . . . . . . . . . .
Robots Built . | . . . . . . . . . . . . . .
Authchips . | . . . . . . . . . . . . . .
Time . | . . . . . . . . . . . . . .
Total Robot Build Rating . | . . . . . . . . . . . . . .
Part Schematics Acquired . | . . . . . . . . . . . . . .
Parts Built . | . . . . . . . . . . . . . .
Authchips . | . . . . . . . . . . . . . .
Time . | . . . . . . . . . . . . . .
Total Part Build Rating . | . . . . . . . . . . . . . .
Parts Repaired 1 | . . . . . . 1 . . . . . . .
Time 25 | . . . . . . 25 . . . . . . .
Parts Recycled . | . . . . . . . . . . . . . .
Recycled Matter . | . . . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . . . .
Retrieved Components . | . . . . . . . . . . . . . .
Parts Scanalyzed . | . . . . . . . . . . . . . .
Part Schematics Acquired . | . . . . . . . . . . . . . .
Parts Damaged . | . . . . . . . . . . . . . .
Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3
------------ Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res
Used RIF Installer . | . . . . . . . . . . . . . .
Robots Hacked . | . . . . . . . . . . . . . .
Non-combat . | . . . . . . . . . . . . . .
Combat . | . . . . . . . . . . . . . .
Robot Hacks Applied . | . . . . . . . . . . . . . .
Relay Couplers Released . | . . . . . . . . . . . . . .
Fabnet Peak Effective % . | . . . . . . . . . . . . . .
Robots Rewired . | . . . . . . . . . . . . . .
Allies Hacked . | . . . . . . . . . . . . . .
Hacks Repelled . | . . . . . . . . . . . . . .
Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3
-------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res
Total Allies . | . . . . . . . . . . . . . .
Largest Group . | . . . . . . . . . . . . . .
Highest-Rated Group . | . . . . . . . . . . . . . .
Highest-Rated Ally . | . . . . . . . . . . . . . .
Total Orders . | . . . . . . . . . . . . . .
Ally Attacks . | . . . . . . . . . . . . . .
Total Damage . | . . . . . . . . . . . . . .
Kills . | . . . . . . . . . . . . . .
Allies Corrupted . | . . . . . . . . . . . . . .
Allies Melted 1 | . . . . . . . . . . 1 . . .
Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3
------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res
Robot Analysis Total . | . . . . . . . . . . . . . .
Derelict Logs Recovered 2 | . . . . . . . . 1 . . 1 . .
Drone Launches . | . . . . . . . . . . . . . .
Drone Recoveries . | . . . . . . . . . . . . . .
Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3
------------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res
Turns Passed 11403 | 62 1448 733 914 38 295 1847 1856 567 813 747 820 643 620
Spaces Moved 5982 | 47 610 416 452 37 149 923 856 328 444 465 446 293 516
Core 149 | 3 . . . . . . . . . . . 9 137
Treads 4775 | . 479 416 96 . 53 923 756 328 444 465 446 284 85
Legs . | . . . . . . . . . . . . . .
Wheels 764 | 44 131 . 356 37 96 . 100 . . . . . .
Hover 160 | . . . . . . . . . . . . . 160
Flight 134 | . . . . . . . . . . . . . 134
Fastest Speed 28 | 50 100 160 100 101 95 148 140 160 160 160 160 50 28
Average Speed 151 | 96 187 160 122 101 131 159 161 160 160 160 160 159 78
Slowest Speed 410 | 100 240 160 240 101 410 243 245 160 160 160 240 165 300
Overloaded Moves . | . . . . . . . . . . . . . .
Propulsion Burnouts . | . . . . . . . . . . . . . .
Robots Hopped 4 | . . . . . . . . . . . . . 4
Cave-ins Triggered 1 | . . . 1 . . . . . . . . . .
Exploration Rate (%) 37 | 5 91 43 24 1 66 26 22 45 58 60 63 9 15
Regions Visited 13
Branch Regions 4
Pre-discovered Areas . | . . . . . . . . . . . . . .
Known Exits Taken 3 | . . . . 1 . . . . 1 . 1 . .
Unknown Exits Taken 9 | 1 1 1 1 . . 1 1 1 . 1 . 1 .
Scrap Searched 11 | . . . . . . . . 4 3 . 4 . .
Spaces Dug 11 | . . . 1 . . 8 . . . . . 2 .
Terrain Destroyed 369 | . 19 . 8 . . 36 46 2 89 . 22 147 .
Melee 10 | . . . . . . 8 . . . . . 2 .
Projectile 69 | . . . 8 . . 2 5 2 14 . 16 22 .
AOE 289 | . 19 . . . . 26 40 . 75 . 6 123 .
Terrain Rammed . | . . . . . . . . . . . . . .
Walls Destroyed . | . . . . . . . . . . . . . .
Machines Disabled . | . . . . . . . . . . . . . .
Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3
--------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res
Total 7258 | 59 762 462 661 37 198 1108 1117 347 498 470 502 382 655
Wait 320 | . 47 . 65 . . 32 97 1 12 . 8 7 51
Move 5961 | 46 609 415 451 36 148 922 855 327 443 464 445 292 508
Hop 4 | . . . . . . . . . . . . . 4
Pick Up 132 | 6 10 22 17 . 11 21 17 3 5 1 3 11 5
Fast Attach 65 | 6 1 . 4 . 5 5 13 1 1 . 5 3 21
Attach 93 | . 3 3 13 1 5 14 18 . 6 1 8 11 10
Detach 12 | . . . . . . 2 4 . . 1 1 . 4
Swap 80 | 1 4 5 16 . 3 16 13 3 7 . 2 10 .
Drop 74 | . 9 7 18 . 5 8 10 1 3 2 2 3 6
Fire 482 | . 79 10 77 . 21 78 90 11 21 . 28 43 24
Melee 24 | . . . . . . 10 . . . . . 2 12
Ram 2 | . . . . . . . . . . . . . 2
Kick 7 | . . . . . . . . . . . . . 7
Crush . | . . . . . . . . . . . . . .
Escape Stasis . | . . . . . . . . . . . . . .
Rewire . | . . . . . . . . . . . . . .
Trap 2 | . . . . . . . . . . 1 . . 1
Miscellaneous . | . . . . . . . . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x2 / [*Min x2])
-9/Materials (discovered 4 exits: [*Mat] / Min x2 / *Sto)
-8/Materials
-7/Factory
-7/DSF
-6/Factory
-5/Factory
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: Fac / *War)
-5/Warlord
-4/Proximity Caves
-4/Factory
-3/Research
History
---------
Turn | Location | Event
27 | -11/Scrapyard | Discovered new exit (range 15)
63 | -11/Scrapyard | Entered Materials
160 | -10/Materials | Discovered new exit (range 16)
324 | -10/Materials | Build established: Mutant
365 | -10/Materials | Discovered new exit (range 16)
740 | -10/Materials | Discovered new exit (range 14)
920 | -10/Materials | Discovered new exit (range 16)
1042 | -10/Materials | Core integrity fell below 50%
1511 | -10/Materials | Entered another Materials area
1511 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1
1711 | -9/Materials | Discovered new exit (range 7)
1744 | -9/Materials | Identified exit to Mines
1744 | -9/Materials | Identified exit to Storage
1805 | -9/Materials | Build established: Gunner
2076 | -9/Materials | Discovered new exit (range 16)
2244 | -9/Materials | Entered another Materials area
2244 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1
2544 | -8/Materials | Build established: Tank
2880 | -8/Materials | Lost 5 parts (1p1u3w)
2955 | -8/Materials | Discovered new exit (range 12)
2983 | -8/Materials | Core integrity fell below 50%
3015 | -8/Materials | Lost 3 parts (2n1u)
3049 | -8/Materials | Crushed by falling debris
3158 | -8/Materials | Entered Factory
3158 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1
3167 | -7/Factory | Identified exit to DSF
3196 | -7/Factory | Entered DSF
3227 | -7/DSF | Additional patrols routed to DSF
3328 | -7/DSF | Lost 3 parts (1n1u1w)
3372 | -7/DSF | Discovered new exit (range 15)
3386 | -7/DSF | Destroyed 8 combat bots
3386 | -7/DSF | Lost 4 parts (3n1u)
3392 | -7/DSF | Sterilization system engaged
3412 | -7/DSF | Ambient heat levels rising (+10)
3427 | -7/DSF | Ambient heat levels rising (+10)
3442 | -7/DSF | Ambient heat levels rising (+10)
3457 | -7/DSF | Ambient heat levels rising (+10)
3472 | -7/DSF | Ambient heat levels rising (+10)
3487 | -7/DSF | Ambient heat levels rising (+10)
3491 | -7/DSF | Entered Factory
3491 | -6/Factory | Evolved 2 slots: Utility x2
3920 | -6/Factory | Repaired Angular Momentum Engine
4091 | -6/Factory | Lost 4 parts (1u3w)
4188 | -6/Factory | Cargo convoy interrupted
4277 | -6/Factory | Lost 4 parts (1n2u1w)
5071 | -6/Factory | Build established: Gunner
5287 | -6/Factory | Discovered new exit (range 5)
5338 | -6/Factory | Entered another Factory area
5338 | -5/Factory | Evolved 2 slots: Utility x2
5567 | -5/Factory | Build established: Scavenger-Gunner
6078 | -5/Factory | Spotted B-75 Beast
6375 | -5/Factory | Lost 4 parts (1n1u2w)
6440 | -5/Factory | Lost 5 parts (2n2u1w)
6443 | -5/Factory | Destroyed 8 combat bots
6729 | -5/Factory | Garrison activated, responded to threat
6838 | -5/Factory | First assault squad dispatched
6849 | -5/Factory | Destroyed B-75 Beast
7158 | -5/Factory | Discovered new exit (range 11)
7162 | -5/Factory | Garrison activated, responded to threat
7194 | -5/Factory | Entered Upper Caves
7266 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves
7520 | -5/Upper Caves | Discovered new exit (range 14)
7722 | -5/Upper Caves | Build established: Gunner
7761 | -5/Upper Caves | Entered another Upper Caves area
7845 | -5/Upper Caves | Spotted B-75 Beast
8143 | -5/Upper Caves | Destroyed 8 combat bots
8301 | -5/Upper Caves | Build established: Scavenger-Gunner
8439 | -5/Upper Caves | Attracted the attention of an 0b10 base
8515 | -5/Upper Caves | Lost 6 parts (1p1n3u1w)
8529 | -5/Upper Caves | Identified exit to Factory
8529 | -5/Upper Caves | Identified exit to Warlord
8529 | -5/Upper Caves | Learned Factory terminal intel
8574 | -5/Upper Caves | Entered Warlord
8762 | -5/Warlord | Met Warlord
8787 | -5/Warlord | Warlord's base attacked by MAIN.C
9137 | -5/Warlord | Warlord forces counterattacked
9287 | -5/Warlord | Spotted Executioner
9287 | -5/Warlord | Spotted Executioner
9302 | -5/Warlord | Discovered new exit (range 15)
9321 | -5/Warlord | Entered Proximity Caves
9365 | -4/Proximity Caves | Lost 5 parts (1n4w)
9770 | -4/Proximity Caves | Core integrity fell below 50%
9796 | -4/Proximity Caves | Lost 5 parts (1u4w)
9907 | -4/Proximity Caves | Encountered a Derelict sapper outpost
9924 | -4/Proximity Caves | Learned Research terminal intel
10141 | -4/Proximity Caves | Entered Factory
10141 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1
10142 | -4/Factory | Loaded intel: 26 terminal locations
10231 | -4/Factory | Build established: Derelict-Gunner
10657 | -4/Factory | Lost 11 parts (2p2n6u1w)
10692 | -4/Factory | Discovered new exit (range 9)
10780 | -4/Factory | Core integrity fell below 50%
10784 | -4/Factory | Entered Research
10784 | -3/Research | Evolved 2 slots: Utility x2
10785 | -3/Research | Loaded intel: 24 terminal locations
10812 | -3/Research | Lost 15 parts (1p4n4u6w)
11054 | -3/Research | Lost 3 parts (1p1n1w)
11087 | -3/Research | Build established: Mutant
11307 | -3/Research | Lost 15 parts (2p5n3u5w)
11324 | -3/Research | Core integrity fell below 50%
11347 | -3/Research | System corruption reached 10%
11390 | -3/Research | Core integrity fell below 20%
11404 | -3/Research | Destroyed by H-71 Marshal with Heavy Mass Driver
Last Messages
---------------
11347_ R-10 Processor collects Corrupted Antigrav System.
11349_ Slammed into U-05 Engineer.
11352_ Acquired Q-thruster.
11355_ Door malfunctions.
11356_ System corrupted: Substantial component data lost.
11356_ R-10 Processor collects Antigrav System.
11369_ Slug penetrates Wall. <x3>
11371_ Penetrated by Slug.
11371_ Slug penetrates Wall.
11372_ ,COVU3ZBDJOZANA=RRBF%P>HATIX
11389_ Knocked back.
11394_ Slug penetrates Reinforced Barrier.
11394_ DSF Access disabled.
11396_ Penetrated by Slug.
11396_ Q-thruster destroyed.
11396_ Critical hit (Blast).
11396_ Knocked back.
11402_ Penetrated by Slug.
11402_ Slug penetrates Wall.
11404_ Penetrated by Slug.
Map
-----
+----------------------------------------------------+
| ???????????# #???????????????????? |
| ???????????# #???????????????????? |
| ???????????# #???????????????????? |
| ???????????+ #???????????????????? |
| ???????????# #???????????????????? |
| ???????????# ##################### |
| ???????????# # * / |
| ???????????# # ########### |
| ???????????# # #?????????? |
| ???????????# # #?????????? |
| ???????????# % + #?????????? |
| ???????????# # #?????????? |
| ???????????# # #?????????? |
| ???????????# # #?????????? |
| ???????????# ###########?????????? |
| ??????????## #???????????????????? |
| ??????????# #???????????????????? |
| ##????????# R #???????????????????? |
| # #########;p #??????????????????## |
| # ][ ## #??????????????????#= |
| # [[ ## ##?????????????????# |
| #| # #?????????????????# |
| # ; H #?????????????????#] |
| #= "Y" +% #?????????????????#] |
| # """ # #?????????????????#] |
| # # @ #?????????????????## |
| # | # k #???????"""T"""????? |
| ?############ %###???????"""?"""????? |
| ????????????? #????????????????????? |
| ????????????? #????????????????????? |
| ????????????? #????????????????????? |
| ????????????? #????????????????????? |
| ????????????? ????????????????????? |
| ????????????? ????????????????????? |
| ????????????? ???????????????????? |
| ?????????????? #???????????????????? |
| ?????????????? #???????????????????? |
| ?????????????? #???????????????????? |
| ??????????????? #???????????????????? |
| ???????????????? ???????????????????? |
| ????????????????????????????????????? |
| ????????????????????????????????????? |
| ????????????????????????????????????? |
| ????????????????????????????????????? |
| ????????????????????????????????????? |
| ????????????????????????????????????? |
| ????????????????????????????????????? |
| ????????????????????????????????????? |
| ????????????????????????????????????? |
| ????????????????????????????????????? |
+----------------------------------------------------+
Best States
-------------
Heat Dissipation 108
Coolant Potential 100
Energy Generation 41
Energy Capacity 875
Matter Stores 300
Matter Capacity 300
Sight Range 16
Terrain Scan Density 10
Power Amplification 20
Base Temperature (-) 150
Armor Coverage 1200
Phase Shifting 10
Evasion (%) 62
Targeting Accuracy 6
Target Analysis 5
Armor Integrity Analysis 30
Recoil Reduction 5
Particle Charging 20
Trap Extractor Capacity 4
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
A Powerful Ally?
Charge!!!
Challenges
------------
None
Game
------
Seed BiocellAssemblyScanner
Manual? 0
Play Time 02:13:07
Cumulative 119.1 hours
Start 2022.03.19 @ 22:32:40
End 2022.03.20 @ 15:11:45
Sessions 5
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 186
Rogue 186
Adventurer 0
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 28
Gallery% 49
Achievement% 42
Wizard Run 0
Options
---------
ASCII 0
Keyboard 0
Movement Mouse
Keybinds 0
Fullscreen 1
Font 18/SmallcapsGlow
Map View 76x50
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: c33a96a1-2b41-4bec-a33c-8f2554239c84