Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 15:11:45 Player: Dendrocnid Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (215) 1075 Value Destroyed (8620) 8620 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1908) 1908 TOTAL SCORE: 17823 Bonus ------- High Alert Combat Kills 408 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 295/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Coolant Injector Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Energy Well Improved Trap Scanner Improved Targeting Computer Makeshift Ablative Armor Makeshift Ablative Armor > --- WEAPON ----------- Railgun Railgun Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Angular Momentum Engine Improved Medium Treads Advanced Medium Treads Advanced Medium Treads Improved Heavy Treads Large Storage Unit Trap Extractor Tesla Rifle Improved Arc Projector Thermoblaster Thermoblaster Micro-nuke Launcher Falx Fire Trap [Rating: 110] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Improved Linear Gravjet Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Thermoblaster Slashing Weapon Falx Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . 2 2 2 . 2 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . 1 . Propulsion 3 | . . 1 1 . . . . . . . . 1 . Utility 8 | . . . 1 1 . 2 2 . . . . . 2 Weapon 2 | . . 1 . 1 . . . . . . . . . Parts Attached 237 | 7 8 8 33 1 13 35 44 4 14 1 15 24 30 Power 25 | 1 1 1 6 . 1 1 5 . 1 . 1 2 5 Engine 13 | 1 . 1 3 . 1 1 3 . 1 . . 2 . Core 6 | . 1 . 3 . . . 2 . . . . . . Reactor 6 | . . . . . . . . . . . 1 . 5 Propulsion 53 | 2 2 1 7 . 6 4 11 . 1 . 1 4 14 Treads 32 | . 2 1 1 . 4 4 8 . 1 . 1 4 6 Leg 1 | . . . . . . . . . . . . . 1 Wheel 13 | 2 . . 6 . 2 . 3 . . . . . . Hover 5 | . . . . . . . . . . . . . 5 Flight 2 | . . . . . . . . . . . . . 2 Utility 57 | 1 3 . 6 1 3 13 14 . 5 1 3 3 4 Device 35 | . 1 . 5 . 3 4 10 . 3 1 1 3 4 Storage 5 | 1 2 . . . . 1 . . 1 . . . . Processor 3 | . . . . . . 2 1 . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 14 | . . . 1 1 . 6 3 . 1 . 2 . . Artifact . | . . . . . . . . . . . . . . Weapon 102 | 3 2 6 14 . 3 17 14 4 7 . 10 15 7 Energy Gun 25 | 2 . 2 3 . 2 4 . 1 3 . 1 4 3 Energy Cannon 15 | . . 3 5 . . 1 2 . 2 . 1 . 1 Ballistic Gun 31 | 1 2 1 4 . 1 6 9 1 . . 3 1 2 Ballistic Cannon 7 | . . . . . . 1 1 1 . . . 4 . Launcher 18 | . . . 2 . . 2 2 1 2 . 4 5 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 3 . . . . 1 1 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 3 1 . . . 1 . . . . . 1 Parts Lost 117 | . 3 . 11 . 8 14 18 . 6 . 10 26 21 Power 12 | . 2 . 2 . . . . . 1 . . 3 4 Propulsion 31 | . 1 . 3 . 4 4 4 . 1 . 1 6 7 Utility 32 | . . . 2 . 2 4 7 . 3 . 1 10 3 Weapon 42 | . . . 4 . 2 6 7 . 1 . 8 7 7 Highest Loss Streak 15 | . 1 . 5 . 4 4 5 . 6 . 5 15 15 To Critical Strikes 1 | . . . . . . . . . 1 . . . . Average Slot Usage (%) 84 | . 94 99 83 84 85 98 89 75 79 78 72 76 31 Engine 3 | . 3 10 7 . 5 6 2 . . 5 1 4 . Core 1 | . 5 . 1 7 1 . 2 5 4 . . . . Treads 16 | . 23 33 6 . 10 25 17 11 10 11 10 14 2 Wheel 2 | . 4 . 14 23 13 . . . . . . . . Device 14 | . 13 11 12 15 13 16 13 17 17 19 18 12 8 Storage 7 | . 14 11 9 7 7 6 5 5 5 11 11 9 . Processor 5 | . . . . . . 5 16 5 5 5 5 3 . Protection 3 | . . . 4 7 2 8 4 5 7 . 2 6 . Energy Gun 6 | . 6 9 7 7 15 11 7 . 2 5 . 3 1 Energy Cannon 5 | . . 21 15 7 1 . 3 5 5 11 5 . . Ballistic Gun 8 | . 21 2 3 7 11 11 8 9 6 . 5 5 3 Ballistic Cannon 1 | . . . . . . . 1 4 5 5 . 2 . Naked Turns 77 | . . . . . . . . . . . . 3 74 Heaviest Build 129 | 12 52 55 68 66 74 88 116 110 115 99 105 129 60 Greatest Support 167 | 32 40 60 80 48 82 94 140 140 140 140 140 167 57 Greatest Overweight (x) 8 | . 1 . 2 1 6 1 8 . . . 1 . 5 Average Overweight (x) . | . . . . 1 1 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 7 16 20 20 20 20 20 20 20 20 20 20 19 5 Most Carried 20 | 6 8 20 20 14 18 20 20 20 20 17 15 15 5 Average Carried 13 | 3 6 13 17 14 15 17 18 18 17 14 10 10 . Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 6 8 20 15 14 17 19 17 19 14 15 9 5 1 Class Distribution -------------------- 39% | Scavenger-Gunner 20% | Mutant 19% | Gunner 7% | Derelict-Gunner 5% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/DSF Gunner | -6/Factory Scavenger-Gunner | -5/Factory Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Derelict-Gunner | -4/Proximity Caves Derelict-Gunner | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res Matter Collected 5240 | 231 383 80 527 . 255 763 1219 221 353 40 229 439 500 Remotely 158 | . . . . . . . . . . . . . 158 Salvage Created 9476 | . 951 414 1293 . 519 1694 1996 144 773 . 292 848 552 Parts 471 | . 53 22 54 . 37 88 103 5 33 . 22 35 19 Haulers Intercepted 9 | . 2 3 3 . 1 . . . . . . . . Recyclers Shooed 4 | . . . . . . . 3 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 127 | . . . . . . . . 4 25 75 23 . . Prevented 20 | . . . . . . . . 1 5 12 2 . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 169 | . 15 5 19 . 11 31 34 5 20 . 10 14 5 Melee 1 | . . . . . . . . . . . . . 1 Guns 90 | . 15 1 7 . 11 28 14 2 3 . 3 4 2 Cannons 48 | . . 4 11 . . 2 13 3 8 . 3 3 1 AOE 24 | . . . 1 . . . 4 . 9 . 4 6 . Classes Destroyed 18 | . 6 1 6 . 1 3 1 . . . . . . Worker 6 | . . . 2 . . 3 . . . . . 1 . Builder 14 | . 2 . 2 . . 1 6 . . . . 3 . Hauler 9 | . 2 3 3 . 1 . . . . . . . . Recycler 6 | . 1 . 2 . . 1 . . . . . 1 1 Operator 4 | . 1 . . . . 1 1 . . . . 1 . Watcher 7 | . 2 . . . . 2 1 . . . . 2 . Swarmer 42 | . . . 3 . 3 9 9 4 6 . 8 . . Cutter 3 | . . . . . 3 . . . . . . . . Grunt 64 | . 15 1 8 . . 10 7 1 12 . . 8 2 Brawler 5 | . . . . . . 1 3 . 1 . . . . Duelist 2 | . . . 1 . . . 1 . . . . . . Protector 1 | . . . . . . 1 . . . . . . . Sentry 13 | . . 4 1 . . 3 3 . 1 . . 1 . Specialist 10 | . . . 4 . 3 2 . . . . . 1 . Hunter 15 | . . . 1 . 1 2 5 . . . 2 1 3 Programmer 8 | . . . . . . 2 4 . . . . 2 . Heavy 5 | . . . 1 . 1 1 1 . . . . 1 . Behemoth 1 | . . . . . . . 1 . . . . . . Best Kill Streak 12 | . 3 2 4 . 9 12 10 4 8 . 4 12 2 Combat Bots Only 8 | . 3 1 4 . 8 6 8 4 8 . 4 6 2 Max Kills in Single Turn 4 | . 2 1 1 . 2 2 2 1 3 . 2 4 1 Gunslinging 1 | . . . . . 1 . . . . . . . . Exploded 3 | . . . 1 . . . 2 . 3 . 2 2 . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res Damage Taken 23100 | . 663 53 2829 . 1158 2957 3649 251 1679 . 1632 4816 3413 Core 3704 | . 135 . 383 . 203 218 303 17 48 . 144 904 1349 Absorbed by Shields . | . . . . . . . . . . . . . . Reduced by Siege Mode 249 | . . . . . . . 27 . 45 . 45 132 . Regen/Repaired (Parts) 75 | . . . . . . 75 . . . . . . . Core Remaining (%) 61 | 100 46 100 30 . 71 74 . . . . 48 21 . Volleys Fired 482 | . 79 10 77 . 21 78 90 11 21 . 28 43 24 Largest 4 | . 2 3 3 . 4 4 4 4 4 . 4 4 3 Hottest 616 | . 73 197 204 . 220 266 266 190 351 . 351 616 135 Shots Fired 1304 | . 158 30 197 . 72 250 303 27 69 . 61 89 48 Gun 952 | . 158 10 90 . 71 233 234 12 28 . 33 41 42 Cannon 307 | . . 20 104 . 1 10 65 13 36 . 21 31 6 Launcher 45 | . . . 3 . . 7 4 2 5 . 7 17 . Special . | . . . . . . . . . . . . . . Kinetic 631 | . 93 . 40 . 35 104 185 21 32 . 30 61 30 Thermal 587 | . 65 30 154 . 37 139 92 . 24 . 24 10 12 Explosive 15 | . . . . . . 3 . . 5 . . 7 . Electromagnetic 71 | . . . 3 . . 4 26 6 8 . 7 11 6 Robot Hit Streak 41 | . 10 3 13 . 14 24 23 5 13 . 14 41 10 Robot Miss Streak 7 | . 5 2 5 . 4 4 6 2 5 . 3 2 7 Penetration Max 1 | . . . 1 . . . 1 . . . . 1 1 Secondary Targets 15 | . 1 . . . 5 8 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . . . . . . Shots Hit Robots 826 | . 100 14 112 . 46 173 203 12 34 . 31 64 37 Core Hits 412 | . 41 8 44 . 18 81 94 9 35 . 15 50 17 Critical Kills 9 | . 1 . . . 1 2 3 . 1 . . 1 . Critical Parts Destroyed 11 | . . . . . . 3 7 . . . . 1 . Critical Strikes 63 | . 6 . 3 . 3 14 29 . 1 . . 4 3 Burn 35 | . 5 . 3 . 2 9 14 . . . . . 2 Destroy 20 | . 1 . . . 1 5 10 . 1 . . 2 . Blast 6 | . . . . . . . 4 . . . . 2 . Corrupt 1 | . . . . . . . 1 . . . . . . Sever 1 | . . . . . . . . . . . . . 1 Melee Attacks 24 | . . . . . . 10 . . . . . 2 12 Impact . | . . . . . . . . . . . . . . Slashing 24 | . . . . . . 10 . . . . . 2 12 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 1 . . . . . . 3 Combat Hostiles 2 | . . . . . . . . . . . . . 2 Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 23850 | . 1457 285 2809 . 931 4046 5583 386 2191 . 872 4121 1169 Guns 12137 | . 1349 40 1181 . 931 3134 3321 62 322 . 320 854 623 Cannons 5799 | . . 245 1434 . . 182 1779 215 656 . 308 894 86 Explosions 5378 | . 108 . 194 . . 654 483 109 1213 . 244 2373 . Melee 523 | . . . . . . 76 . . . . . . 447 Ramming 13 | . . . . . . . . . . . . . 13 Kinetic 9225 | . 790 . 561 . 499 1389 2976 231 487 . 324 1541 427 Thermal 8748 | . 667 285 2109 . 432 1927 1703 . 317 . 487 625 196 Explosive 3417 | . . . . . . 456 . . 1213 . . 1748 . Electromagnetic 1924 | . . . 139 . . 198 904 155 174 . 61 207 86 Impact . | . . . . . . . . . . . . . . Slashing 523 | . . . . . . 76 . . . . . . 447 Piercing . | . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . 2 7 7 7 . . . 13 Average Corruption 2 | . . . . . . 1 1 7 6 . . . 8 Corruption Purged 7 | . . . . . . . . . 7 . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 53 | . . . . . . 12 10 16 8 . . . 7 Message Errors 10 | . . . . . . 4 1 2 2 . . . 1 Matter Fused 18 | . . . . . . 5 2 7 3 . . . 1 Heat Flow Errors 4 | . . . . . . . 2 1 . . . . 1 Energy Discharges 3 | . . . . . . 1 1 1 . . . . . Data Loss (minor) 9 | . . . . . . 2 1 2 2 . . . 2 Data Loss (major) 3 | . . . . . . . . 2 . . . . 1 Misfires 4 | . . . . . . . 2 1 1 . . . . Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 341 | . 19 . 15 . . 78 141 5 32 . 5 . 46 Projectiles 66 | . . . 15 . . . 46 . . . 5 . . Explosions 183 | . 19 . . . . 32 95 5 32 . . . . Melee 92 | . . . . . . 46 . . . . . . 46 Knockbacks 10 | . . . . . . 1 3 2 1 . . 3 . Impact . | . . . . . . . . . . . . . . Kinetic 10 | . . . . . . 1 3 2 1 . . 3 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 182 | . . . 14 . . 32 . . . . . 133 3 Shots 8 | . . . 1 . . 4 . . . . . 3 . Rammed 2 | . . . . . . . . . . . . . 2 Targets Rammed 9 | . . . . . . . . . . . . . 9 Kicked 7 | . . . . . . . . . . . . . 7 Crushed . | . . . . . . . . . . . . . . Highest Temperature 458 | . 81 168 458 . 28 288 378 229 279 . 300 447 198 Average Temperature 94 | . 36 61 123 . 11 75 108 58 77 . 122 111 68 Received Heat Transfer 3961 | . 390 24 738 . . 717 318 . 706 . . 884 184 Effects 10 | . . . 7 . . . . . . . . 3 . Shutdowns 1 | . . . 1 . . . . . . . . . . Interference 7 | . . . 4 . . . . . . . . 3 . Matter Decay 2 | . . . 2 . . . . . . . . . . Siege Activations 6 | . . . . . . . 2 . 1 . 1 2 . Total Turns 127 | . . . . . . . 38 . 25 . 25 39 . Longest Duration 39 | . . . . . . . 37 . 25 . 25 39 . Robots Corrupted 3 | . . . . . . . 2 . . . . 1 . Combat Hostiles 3 | . . . . . . . 2 . . . . 1 . Parts Fried 3 | . . . . . . . . . . . . 3 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . 1 1 . . . . . 1 Combat Hostiles 3 | . . . . . . 1 1 . . . . . 1 Parts Melted 35 | . 2 . 3 . 3 7 15 . . . . 1 4 Heat Transferred 19213 | . 2135 518 3874 . 999 4539 4786 . 333 . 579 800 650 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 6 . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res Peak Influence 797 | . 389 174 446 145 215 503 797 . . . . 450 221 Initial 204 | . . 29 56 145 . 112 181 . . . . . 204 Average 208 | . 188 73 194 99 122 286 306 . . . . 47 141 Maximum Alert Level 3 | . 1 . 2 . 1 2 3 . . . . 2 1 Low Security (%) 54 | 100 58 100 52 100 57 19 50 . . . . 94 59 Level 1 31 | . 41 . 43 . 42 62 6 . . . . 4 40 Level 2 12 | . . . 3 . . 17 37 . . . . . . Level 3 1 | . . . . . . . 4 . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . Squads Dispatched 42 | . 4 1 6 1 3 8 11 . . . . 7 1 Investigation 4 | . 2 1 . 1 . . . . . . . . . Extermination 4 | . . . . . . 2 1 . . . . 1 . Reinforcement 29 | . 2 . 6 . 3 6 5 . . . . 6 1 Assault 1 | . . . . . . . 1 . . . . . . Garrison 4 | . . . . . . . 4 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 7 | . . . 2 . . 1 2 . . . . 2 . Haulers Reinforced 3 | . . . . . . 1 1 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res Distress Signals 10 | . . . 1 . . 5 . . . . . 3 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 265 | . 26 6 32 . 12 53 46 5 20 13 11 27 14 Peak Tracking Total 12 | . 5 2 6 . 5 7 5 4 7 12 5 9 6 Tactical Retreats 14 | . . . 5 . 1 2 2 . 1 . . 2 1 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res Traps Triggered 7 | . 1 . . . . . 5 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 10 | . . 6 . . . 4 . . . . . . . Reprogrammed 12 | . 6 . . . . 6 . . . . . . . Reused 5 | . . . . . . 4 . . . . . . 1 Traps Extracted 6 | . . . . . . . . . . 6 . . . Installed 2 | . . . . . . . . . . 1 . . 1 Triggered 20 | . . . . . . 6 . . . 12 1 . 1 Most Traps Carried 6 | . . . . . . . . . . 6 5 5 5 Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res Machines Disabled 16 | . 4 . 2 . 1 1 6 . . . . 2 . Max in Single Turn 3 | . 3 . 1 . 1 1 2 . . . . 1 . Garrison Access 1 | . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res Machines Accessed 22 | . 5 5 . 2 . 6 2 . 2 . . . . Terminals 17 | . 5 5 . 2 . 4 . . 1 . . . . Fabricators 2 | . . . . . . 1 1 . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Total Hacks 59 | . 15 15 . 5 . 15 4 . 5 . . . . Successful 39 | . 7 11 . 4 . 11 1 . 5 . . . . Failed 20 | . 8 4 . 1 . 4 3 . . . . . . Catastrophic 2 | . . . . . . 1 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 20 | . 4 8 . 1 . 7 . . . . . . . Terminals 51 | . 15 15 . 5 . 12 . . 4 . . . . Fabricators 3 | . . . . . . 1 2 . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . Terminal Hacks 23 | . 4 6 . 3 . 5 . . 5 . . . . Record 4 | . . . . . . . . . 4 . . . . Open Door 1 | . . . . . . . . . 1 . . . . Open DSF 1 | . . . . 1 . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . Unreport Threat 3 | . 1 . . 1 . 1 . . . . . . . Locate Traps 4 | . . 2 . . . 2 . . . . . . . Disarm Traps 3 | . . 2 . . . 1 . . . . . . . Reprogram Traps 2 | . 1 . . . . 1 . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 13 | . 3 5 . 1 . 4 . . . . . . . Terminals 13 | . 3 5 . 1 . 4 . . . . . . . Botnet 13 | . 3 5 . 1 . 4 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . Hacking Detections 19 | . 5 5 . 1 . 5 2 . 1 . . . . Full Trace Events 4 | . 2 1 . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . Time 25 | . . . . . . 25 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res Turns Passed 11403 | 62 1448 733 914 38 295 1847 1856 567 813 747 820 643 620 Spaces Moved 5982 | 47 610 416 452 37 149 923 856 328 444 465 446 293 516 Core 149 | 3 . . . . . . . . . . . 9 137 Treads 4775 | . 479 416 96 . 53 923 756 328 444 465 446 284 85 Legs . | . . . . . . . . . . . . . . Wheels 764 | 44 131 . 356 37 96 . 100 . . . . . . Hover 160 | . . . . . . . . . . . . . 160 Flight 134 | . . . . . . . . . . . . . 134 Fastest Speed 28 | 50 100 160 100 101 95 148 140 160 160 160 160 50 28 Average Speed 151 | 96 187 160 122 101 131 159 161 160 160 160 160 159 78 Slowest Speed 410 | 100 240 160 240 101 410 243 245 160 160 160 240 165 300 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . 4 Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . Exploration Rate (%) 37 | 5 91 43 24 1 66 26 22 45 58 60 63 9 15 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . . . . 1 . 1 . . Unknown Exits Taken 9 | 1 1 1 1 . . 1 1 1 . 1 . 1 . Scrap Searched 11 | . . . . . . . . 4 3 . 4 . . Spaces Dug 11 | . . . 1 . . 8 . . . . . 2 . Terrain Destroyed 369 | . 19 . 8 . . 36 46 2 89 . 22 147 . Melee 10 | . . . . . . 8 . . . . . 2 . Projectile 69 | . . . 8 . . 2 5 2 14 . 16 22 . AOE 289 | . 19 . . . . 26 40 . 75 . 6 123 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res Total 7258 | 59 762 462 661 37 198 1108 1117 347 498 470 502 382 655 Wait 320 | . 47 . 65 . . 32 97 1 12 . 8 7 51 Move 5961 | 46 609 415 451 36 148 922 855 327 443 464 445 292 508 Hop 4 | . . . . . . . . . . . . . 4 Pick Up 132 | 6 10 22 17 . 11 21 17 3 5 1 3 11 5 Fast Attach 65 | 6 1 . 4 . 5 5 13 1 1 . 5 3 21 Attach 93 | . 3 3 13 1 5 14 18 . 6 1 8 11 10 Detach 12 | . . . . . . 2 4 . . 1 1 . 4 Swap 80 | 1 4 5 16 . 3 16 13 3 7 . 2 10 . Drop 74 | . 9 7 18 . 5 8 10 1 3 2 2 3 6 Fire 482 | . 79 10 77 . 21 78 90 11 21 . 28 43 24 Melee 24 | . . . . . . 10 . . . . . 2 12 Ram 2 | . . . . . . . . . . . . . 2 Kick 7 | . . . . . . . . . . . . . 7 Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . 1 . . 1 Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: [*Mat] / Min x2 / *Sto) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 16) 324 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 16) 740 | -10/Materials | Discovered new exit (range 14) 920 | -10/Materials | Discovered new exit (range 16) 1042 | -10/Materials | Core integrity fell below 50% 1511 | -10/Materials | Entered another Materials area 1511 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1711 | -9/Materials | Discovered new exit (range 7) 1744 | -9/Materials | Identified exit to Mines 1744 | -9/Materials | Identified exit to Storage 1805 | -9/Materials | Build established: Gunner 2076 | -9/Materials | Discovered new exit (range 16) 2244 | -9/Materials | Entered another Materials area 2244 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2544 | -8/Materials | Build established: Tank 2880 | -8/Materials | Lost 5 parts (1p1u3w) 2955 | -8/Materials | Discovered new exit (range 12) 2983 | -8/Materials | Core integrity fell below 50% 3015 | -8/Materials | Lost 3 parts (2n1u) 3049 | -8/Materials | Crushed by falling debris 3158 | -8/Materials | Entered Factory 3158 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3167 | -7/Factory | Identified exit to DSF 3196 | -7/Factory | Entered DSF 3227 | -7/DSF | Additional patrols routed to DSF 3328 | -7/DSF | Lost 3 parts (1n1u1w) 3372 | -7/DSF | Discovered new exit (range 15) 3386 | -7/DSF | Destroyed 8 combat bots 3386 | -7/DSF | Lost 4 parts (3n1u) 3392 | -7/DSF | Sterilization system engaged 3412 | -7/DSF | Ambient heat levels rising (+10) 3427 | -7/DSF | Ambient heat levels rising (+10) 3442 | -7/DSF | Ambient heat levels rising (+10) 3457 | -7/DSF | Ambient heat levels rising (+10) 3472 | -7/DSF | Ambient heat levels rising (+10) 3487 | -7/DSF | Ambient heat levels rising (+10) 3491 | -7/DSF | Entered Factory 3491 | -6/Factory | Evolved 2 slots: Utility x2 3920 | -6/Factory | Repaired Angular Momentum Engine 4091 | -6/Factory | Lost 4 parts (1u3w) 4188 | -6/Factory | Cargo convoy interrupted 4277 | -6/Factory | Lost 4 parts (1n2u1w) 5071 | -6/Factory | Build established: Gunner 5287 | -6/Factory | Discovered new exit (range 5) 5338 | -6/Factory | Entered another Factory area 5338 | -5/Factory | Evolved 2 slots: Utility x2 5567 | -5/Factory | Build established: Scavenger-Gunner 6078 | -5/Factory | Spotted B-75 Beast 6375 | -5/Factory | Lost 4 parts (1n1u2w) 6440 | -5/Factory | Lost 5 parts (2n2u1w) 6443 | -5/Factory | Destroyed 8 combat bots 6729 | -5/Factory | Garrison activated, responded to threat 6838 | -5/Factory | First assault squad dispatched 6849 | -5/Factory | Destroyed B-75 Beast 7158 | -5/Factory | Discovered new exit (range 11) 7162 | -5/Factory | Garrison activated, responded to threat 7194 | -5/Factory | Entered Upper Caves 7266 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 7520 | -5/Upper Caves | Discovered new exit (range 14) 7722 | -5/Upper Caves | Build established: Gunner 7761 | -5/Upper Caves | Entered another Upper Caves area 7845 | -5/Upper Caves | Spotted B-75 Beast 8143 | -5/Upper Caves | Destroyed 8 combat bots 8301 | -5/Upper Caves | Build established: Scavenger-Gunner 8439 | -5/Upper Caves | Attracted the attention of an 0b10 base 8515 | -5/Upper Caves | Lost 6 parts (1p1n3u1w) 8529 | -5/Upper Caves | Identified exit to Factory 8529 | -5/Upper Caves | Identified exit to Warlord 8529 | -5/Upper Caves | Learned Factory terminal intel 8574 | -5/Upper Caves | Entered Warlord 8762 | -5/Warlord | Met Warlord 8787 | -5/Warlord | Warlord's base attacked by MAIN.C 9137 | -5/Warlord | Warlord forces counterattacked 9287 | -5/Warlord | Spotted Executioner 9287 | -5/Warlord | Spotted Executioner 9302 | -5/Warlord | Discovered new exit (range 15) 9321 | -5/Warlord | Entered Proximity Caves 9365 | -4/Proximity Caves | Lost 5 parts (1n4w) 9770 | -4/Proximity Caves | Core integrity fell below 50% 9796 | -4/Proximity Caves | Lost 5 parts (1u4w) 9907 | -4/Proximity Caves | Encountered a Derelict sapper outpost 9924 | -4/Proximity Caves | Learned Research terminal intel 10141 | -4/Proximity Caves | Entered Factory 10141 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 10142 | -4/Factory | Loaded intel: 26 terminal locations 10231 | -4/Factory | Build established: Derelict-Gunner 10657 | -4/Factory | Lost 11 parts (2p2n6u1w) 10692 | -4/Factory | Discovered new exit (range 9) 10780 | -4/Factory | Core integrity fell below 50% 10784 | -4/Factory | Entered Research 10784 | -3/Research | Evolved 2 slots: Utility x2 10785 | -3/Research | Loaded intel: 24 terminal locations 10812 | -3/Research | Lost 15 parts (1p4n4u6w) 11054 | -3/Research | Lost 3 parts (1p1n1w) 11087 | -3/Research | Build established: Mutant 11307 | -3/Research | Lost 15 parts (2p5n3u5w) 11324 | -3/Research | Core integrity fell below 50% 11347 | -3/Research | System corruption reached 10% 11390 | -3/Research | Core integrity fell below 20% 11404 | -3/Research | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 11347_ R-10 Processor collects Corrupted Antigrav System. 11349_ Slammed into U-05 Engineer. 11352_ Acquired Q-thruster. 11355_ Door malfunctions. 11356_ System corrupted: Substantial component data lost. 11356_ R-10 Processor collects Antigrav System. 11369_ Slug penetrates Wall. 11371_ Penetrated by Slug. 11371_ Slug penetrates Wall. 11372_ ,COVU3ZBDJOZANA=RRBF%P>HATIX 11389_ Knocked back. 11394_ Slug penetrates Reinforced Barrier. 11394_ DSF Access disabled. 11396_ Penetrated by Slug. 11396_ Q-thruster destroyed. 11396_ Critical hit (Blast). 11396_ Knocked back. 11402_ Penetrated by Slug. 11402_ Slug penetrates Wall. 11404_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????# #???????????????????? | | ???????????# #???????????????????? | | ???????????# #???????????????????? | | ???????????+ #???????????????????? | | ???????????# #???????????????????? | | ???????????# ##################### | | ???????????# # * / | | ???????????# # ########### | | ???????????# # #?????????? | | ???????????# # #?????????? | | ???????????# % + #?????????? | | ???????????# # #?????????? | | ???????????# # #?????????? | | ???????????# # #?????????? | | ???????????# ###########?????????? | | ??????????## #???????????????????? | | ??????????# #???????????????????? | | ##????????# R #???????????????????? | | # #########;p #??????????????????## | | # ][ ## #??????????????????#= | | # [[ ## ##?????????????????# | | #| # #?????????????????# | | # ; H #?????????????????#] | | #= "Y" +% #?????????????????#] | | # """ # #?????????????????#] | | # # @ #?????????????????## | | # | # k #???????"""T"""????? | | ?############ %###???????"""?"""????? | | ????????????? #????????????????????? | | ????????????? #????????????????????? | | ????????????? #????????????????????? | | ????????????? #????????????????????? | | ????????????? ????????????????????? | | ????????????? ????????????????????? | | ????????????? ???????????????????? | | ?????????????? #???????????????????? | | ?????????????? #???????????????????? | | ?????????????? #???????????????????? | | ??????????????? #???????????????????? | | ???????????????? ???????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 100 Energy Generation 41 Energy Capacity 875 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Base Temperature (-) 150 Armor Coverage 1200 Phase Shifting 10 Evasion (%) 62 Targeting Accuracy 6 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 5 Particle Charging 20 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Challenges ------------ None Game ------ Seed BiocellAssemblyScanner Manual? 0 Play Time 02:13:07 Cumulative 119.1 hours Start 2022.03.19 @ 22:32:40 End 2022.03.20 @ 15:11:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 186 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 49 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c33a96a1-2b41-4bec-a33c-8f2554239c84