Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.18 @ 12:40:30 Player: Cracklepappy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (79) 395 Value Destroyed (1632) 1632 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4607 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 203/300 Energy 310/310 System Corruption 5% Temperature Cool (9) Movement Treading (192) Ox2 Location -8/Mines Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (2) --- Improved Treads Advanced Treads > --- UTILITY (4) ------ Humpback Advanced Targeting Computer Reactive Plating > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (24) --- Light Neutrino Core Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads Combat Antigrav System High-capacity Storage Unit High-capacity Storage Unit Humpback Humpback Gravity Neutralizing Apparatus Experimental Targeting Computer Improved Target Analyzer Reactive Plating Advanced Component Analysis Suite System Purifier Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Advanced Treads > --- UTILITY ---------- Humpback Advanced Targeting Computer Reactive Plating > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Reinforced Fission Core Light Treads Light Treads Light Treads Improved Treads High-capacity Storage Unit High-capacity Storage Unit Gravity Neutralizing Apparatus Experimental Targeting Computer Reactive Plating Reactive Plating Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Mini Grenade Launcher Mini Grenade Launcher [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Reinforced Fission Core Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device System Purifier Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Reactive Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon YOLO Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 72 | 7 12 3 17 2 23 8 Power 7 | 1 2 . 1 1 1 1 Engine 6 | 1 2 . 1 1 1 . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 10 | 2 2 . 4 . 2 . Treads 9 | 1 2 . 4 . 2 . Leg . | . . . . . . . Wheel 1 | 1 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 29 | 2 5 . 9 1 9 3 Device 5 | 1 . . 1 . 2 1 Storage 11 | 1 5 . 2 1 2 . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 12 | . . . 6 . 4 2 Artifact . | . . . . . . . Weapon 26 | 2 3 3 3 . 11 4 Energy Gun 1 | 1 . . . . . . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 19 | 1 3 1 3 . 8 3 Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . . 2 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . 2 . . . . Unidentified Prototypes 3 | . . . 1 . 2 . Parts Lost 13 | . 2 . 1 . 7 3 Power 3 | . 1 . . . 1 1 Propulsion 2 | . . . . . 2 . Utility 2 | . . . 1 . 1 . Weapon 6 | . 1 . . . 3 2 Highest Loss Streak 3 | . 1 . 1 . 3 2 Average Slot Usage (%) 95 | . 99 100 96 100 89 88 Engine 11 | . 13 14 11 11 11 1 Treads 22 | . 21 28 21 22 22 22 Wheel 1 | . 6 . . . . . Storage 26 | . 27 28 32 33 15 11 Processor 2 | . . . . . 8 11 Protection 6 | . . . 8 11 10 5 Ballistic Gun 22 | . 25 27 22 22 19 21 Naked Turns . | . . . . . . . Heaviest Build 128 | 13 72 72 103 122 128 117 Greatest Support 46 | 16 40 40 46 46 46 45 Greatest Overweight (x) 4 | . 3 1 4 2 2 2 Average Overweight (x) 1 | . 1 1 2 2 2 2 Largest Inventory Capacity 40 | 6 20 20 26 28 40 32 Average Capacity 23 | 5 17 20 24 26 25 24 Most Carried 32 | 6 20 20 26 28 32 32 Average Carried 22 | 3 17 19 24 26 21 23 Final Capacity 32 | 6 20 20 26 28 32 24 Final Carried 32 | 6 20 20 26 28 32 22 Class Distribution -------------------- 84% | Hauler-Mutant 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 2323 | 279 554 100 681 20 689 . Remotely 44 | 44 . . . . . . Salvage Created 3044 | 100 877 175 1476 . 402 14 Parts 224 | 4 66 8 78 . 65 3 Haulers Intercepted 7 | . 2 . 5 . . . Recyclers Shooed 5 | . 1 . 4 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 52 | . 21 4 20 . 5 2 Guns 46 | . 21 4 20 . 1 . AOE 6 | . . . . . 4 2 Classes Destroyed 12 | 2 4 . 3 . 3 . Worker 2 | . . . 2 . . . Builder 1 | . . . 1 . . . Tunneler 1 | 1 . . . . . . Hauler 7 | . 2 . 5 . . . Recycler 6 | 1 1 . 4 . . . Operator 3 | . 1 . 2 . . . Turret 1 | . . . . . 1 . Swarmer 12 | . 6 . 4 . . 2 Grunt 28 | . 15 4 9 . . . Sentry 7 | . . . 7 . . . Zionite 8 | . . . . . 8 . Assembled 4 | . . . . . 4 . Best Kill Streak 8 | 2 4 2 4 . 8 2 Combat Bots Only 4 | . 3 2 3 . 4 2 Max Kills in Single Turn 4 | 1 2 1 2 . 4 2 Gunslinging 1 | . 1 . . . . . Exploded 4 | . . . . . 4 2 Melee . | . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 3617 | . 685 199 865 . 1171 697 Core 496 | . 75 12 129 . 169 111 Absorbed by Shields . | . . . . . . . Core Remaining (%) 82 | 100 . 65 . . . . Volleys Fired 262 | 3 69 15 86 . 83 6 Largest 2 | 2 2 2 2 . 2 2 Hottest 100 | 60 60 40 46 . 100 46 Shots Fired 519 | 6 137 30 172 . 163 11 Gun 512 | 6 137 30 172 . 158 9 Cannon 2 | . . . . . 2 . Launcher 5 | . . . . . 3 2 Special . | . . . . . . . Kinetic 491 | 3 119 30 172 . 158 9 Thermal 23 | 3 18 . . . 2 . Explosive 5 | . . . . . 3 2 Electromagnetic . | . . . . . . . Robot Hit Streak 66 | 1 20 14 43 . 66 12 Robot Miss Streak 5 | 1 5 2 3 . 2 . Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 399 | 3 99 21 132 . 134 10 Core Hits 154 | 3 43 11 52 . 41 4 Critical Hits 4 | . 1 . . . 3 . Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6223 | 53 1045 203 2053 . 2477 392 Guns 5411 | 53 1025 203 2052 . 1960 118 Cannons 262 | . . . . . 262 . Explosions 492 | . . . . . 255 237 Melee . | . . . . . . . Ramming 58 | . 20 . 1 . . 37 Kinetic 5247 | 33 881 203 2052 . 1960 118 Thermal 498 | 20 144 . . . 334 . Explosive 420 | . . . . . 183 237 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . 1 1 . . . 5 Average Corruption 1 | . 1 1 . . . 5 Corruption Purged . | . . . . . . . Effects 11 | . 3 5 . . . 3 Message Errors 5 | . 1 4 . . . . Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 2 | . 1 . . . . 1 Data Loss (minor) 2 | . 1 1 . . . . Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 36 | . . . . . . 36 Projectiles . | . . . . . . . Explosions 36 | . . . . . . 36 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 95 | . . . . . . 95 Shots 2 | . . . . . . 2 Rammed 10 | . 3 . 1 . . 6 Targets Rammed 10 | . 3 . 1 . . 6 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 154 | . 18 18 5 . 73 154 Average Temperature 26 | . 8 8 2 . 30 53 Received Heat Transfer 891 | . 300 108 276 . . 207 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 615 | 50 325 . . . 240 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 397 | 10 293 80 397 154 . 74 Initial 154 | . 6 78 . 154 . . Average 110 | 3 156 43 144 50 . 59 Maximum Alert Level 1 | . 1 . 1 . . . Low Security (%) 77 | 100 68 100 59 100 . 100 Level 1 22 | . 31 . 40 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 6 . 5 . . . Investigation 5 | . 4 . 1 . . . Extermination . | . . . . . . . Reinforcement 6 | . 2 . 4 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 6 | . 1 . 4 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 116 | . 43 4 47 . 15 7 Peak Tracking Total 9 | . 4 2 4 . 9 4 Tactical Retreats 5 | . . . 2 . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 5 | . 3 . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts 2 | . . 2 . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 1 | . . 1 . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Exploded 3 | . . . . . 3 . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 8 | . . . 1 . 7 . Max in Single Turn 1 | . . . 1 . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 17 | . 7 1 7 . 2 . Terminals 10 | . 5 . 5 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 37 | . 15 1 19 . 2 . Successful 25 | . 9 1 13 . 2 . Failed 12 | . 6 . 6 . . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 18 | . 8 . 9 . 1 . Terminals 26 | . 13 . 13 . . . Fabricators . | . . . . . . . Repair Stations 4 | . . . 4 . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 7 1 3 . 2 . Record 1 | . . . . . 1 . Part Schematic 1 | . 1 . . . . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 2 | . 1 . 1 . . . Open Door 1 | . . 1 . . . . Locate Traps 3 | . 2 . 1 . . . Hauler Manifests 2 | . 1 . 1 . . . Zone Layout 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 4 . . . Scan Component 2 | . . . 2 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 2 . 4 . . . Terminals 4 | . . . 4 . . . Track 3 | . . . 3 . . . Operators 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Tunnel 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 5 . 5 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 62 | . . . 62 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 8720 | 87 1707 960 2212 1217 2411 126 Spaces Moved 3505 | 61 841 470 810 257 1028 38 Core 7 | 7 . . . . . . Treads 3063 | . 460 470 810 257 1028 38 Legs . | . . . . . . . Wheels 435 | 54 381 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 180 180 200 192 192 Average Speed 183 | 94 154 180 200 200 196 192 Slowest Speed 240 | 100 180 180 240 200 200 192 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 63 | 5 99 99 70 63 90 16 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 5 | . 2 2 . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . 2 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 37 | . . . . . 14 23 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 37 | . . . . . 14 23 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 5310 | 82 1129 558 1235 962 1266 78 Wait 1251 | . 152 64 271 700 54 10 Move 3499 | 60 840 469 809 256 1027 38 Hop . | . . . . . . . Pick Up 111 | 10 29 2 25 2 42 1 Fast Attach 19 | 5 4 . 9 . . 1 Attach 21 | 2 1 . 2 . 13 3 Detach 4 | . 1 . . . 3 . Swap 32 | . 7 3 6 2 10 4 Drop 99 | 2 23 3 26 2 34 9 Fire 262 | 3 69 15 86 . 83 6 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 10 | . 3 . 1 . . 6 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 2 | . . 2 . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat] / [*Min] / [*Sto x2]) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 29 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 866 | -10/Materials | Discovered new exit (range 16) 1049 | -10/Materials | Discovered new exit (range 16) 1345 | -10/Materials | Discovered new exit (range 11) 1394 | -10/Materials | Discovered new exit (range 5) 1664 | -10/Materials | Build established: Hauler-Mutant 1692 | -10/Materials | Discovered new exit (range 16) 1795 | -10/Materials | Entered Mines 1965 | -10/Mines | Discovered new exit (range 14) 1991 | -10/Mines | Learned location of Storage (-9) 2125 | -10/Mines | Learned Materials security intel 2155 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2347 | -10/Mines | Discovered new exit (range 8) 2755 | -10/Mines | Entered Materials 2755 | -9/Materials | Evolved 2 slots: Utility x2 2989 | -9/Materials | Discovered new exit (range 5) 3114 | -9/Materials | Repaired Broken Lgt. Treads 3141 | -9/Materials | Repaired Lgt. Treads 3728 | -9/Materials | Discovered new exit (range 8) 4753 | -9/Materials | Discovered new exit (range 8) 4809 | -9/Materials | Discovered new exit (range 15) 4967 | -9/Materials | Entered Mines 4980 | -9/Mines | Met a Derelict bent on vengeance 5022 | -9/Mines | Assembled infested the area 5027 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5855 | -9/Mines | Learned location of 1 exit from Materials 5909 | -9/Mines | Discovered new exit (range 7) 6174 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6174 | -9/Mines | Discovered new exit (range 5) 6184 | -9/Mines | Entered Exiles 6236 | -9/Exiles | Met 8R-AWN 6272 | -9/Exiles | Met EX-HEX 6384 | -9/Exiles | Met EX-DEC 6472 | -9/Exiles | Learned location of Zion (-6) 6556 | -9/Exiles | Discovered new exit (range 10) 7059 | -9/Exiles | Met EX-BIN 7095 | -9/Exiles | Aligned with FarCom system 7097 | -9/Exiles | Given EX-Vault access code 7145 | -9/Exiles | Opened EX-Vault 7177 | -9/Exiles | Found Deploy-a-Sentry 7201 | -9/Exiles | Found YOLO Cannon 7240 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7412 | -9/Exiles | Attacked by the Exiles 7550 | -9/Exiles | Lost 3 parts (1n2w) 7620 | -9/Exiles | Core integrity fell below 50% 7657 | -9/Exiles | Destroyed 8R-AWN 7667 | -9/Exiles | Found Prototype Processor 8006 | -9/Exiles | Destroyed EX-DEC 8047 | -9/Exiles | Destroyed EX-HEX 8075 | -9/Exiles | Destroyed EX-BIN 8143 | -9/Exiles | Found Prototype Device 8144 | -9/Exiles | Identified System Purifier 8595 | -9/Exiles | Entered Mines 8598 | -8/Mines | Core integrity fell below 20% 8611 | -8/Mines | Crushed by falling debris 8689 | -8/Mines | CL-ANK came to Exiles' defense 8721 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08611_ The unstable cave ceiling collapses. 08611_ Crushed by falling debris. 08611_ Imp. Assault Rifle destroyed. 08611_ System corrupted by crushing effect (+4). 08611_ Ion Engine destroyed. 08611_ System corrupted by crushing effect (+1). 08612_ System corrupted: Heat flow error (+175). 08614_ Acquired Rnf. Fission Core. 08660_ Autogun destroyed. 08664_ System corrupted: FCS attempts to trigger Hvy. Assault Rifle. 08664_ System corrupted: Hvy. Assault Rifle misfires. 08679_ Slammed into G-50 Soldier. 08681_ Slammed into G-47 Trooper. 08684_ System corrupted: Energy discharge (-74). 08685_ Slammed into G-47 Trooper. 08689_ CL-ANK: "I came as fast as I could... Wait, it was you!" 08693_ G-50 Soldier suffers critical hit. 08693_ Slammed into G-47 Trooper. 08694_ G-50 Soldier destroyed. 08695_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????????????????????#?????????????? | | ????????????????????# ????????????? | | ????????????????????# ????????????? | | ????????????????????# ########????? | | ????????????????????# @ g #????? | | ????????????????????# """ #????? | | ????????????????????# """ #????? | | ????????????????????# """ #????? | | ????????????????????# #????? | | ????????????????????# """ #????? | | ????????????????????# """ #????? | | ??? ???????????????# """ #????? | | ??# ??????????????# = * #????? | | ???# ????#######??# #????? | | ## ??## # # ##?#### #####????? | | ?# ##???# #????????? | | ## #!! #???# #????????? | | !!/!* ##???#!#????????? | | ! = #???#%##???????? | | # ##??##=*##??????? | | # * #??# #??????? | | ?# ###?## ##?????? | | #### ### ###??## ####??? | | ????## ??# ###### #?? | | ???????## #??# #?? | | ????????##???######### #?? | | ?????????????????????## ##?? | | ??????????????????????#### ###??? | | ?????????????????????????#####????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaSegregatorNullifier Manual? 0 Play Time 00:49:41 Cumulative 284.4 hours Start 2021.01.11 @ 15:28:01 End 2021.01.18 @ 12:40:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 290 Rogue 290 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 79 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fbda322b-726c-46b7-aed6-bf10054ba3cb