Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.09.10 @ 13:58:10 Player: f3-rnm Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (56) 280 Value Destroyed (1944) 1944 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (1229) 1229 TOTAL SCORE: 9713 Bonus ------- Follower Combat Kills 229 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 94 Friendly Fire -394 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 93/100 System Corruption 1% Temperature Cool (37) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Treaded ITA-Armored Exoskeleton > --- UTILITY (8) ------ Scrap Engine Experimental Target Analyzer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Advanced Remote Shield Advanced Hacking Suite Ghost Barrier Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- Experimental Myomer Leg Treaded ITA-Armored Exoskeleton Improved Diametric Drive > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Medium Storage Unit Experimental Targeting Computer Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Vortex Cannon Hyp. Kinetic Construct/G > --- INVENTORY -------- Vortex Chain Reactor Small Storage Unit Experimental Target Analyzer Improved Transmission Jammer Advanced Remote Shield Ghost Barrier Missile Launcher Dirty Datajack [Rating: 97] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Constructs Treads Constructs Leg Potential Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Improved Diametric Drive Utility Hacking Suite Device Armored Scrap Engine Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Constructs Energy Cannon Vortex Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Flail Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Slots Evolved 10 | . . . . . 4 2 . . 4 . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 1 . . 1 . . . . . . Utility 6 | . . . . . 2 1 . . 3 . . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 98 | 6 2 3 3 1 18 13 6 6 10 1 7 6 . 13 3 Power 13 | 1 1 . 1 . 2 4 . 2 . 1 1 . . . . Engine 4 | 1 1 . . . 1 . . 1 . . . . . . . Core 9 | . . . 1 . 1 4 . 1 . 1 1 . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 14 | 2 . 1 2 . 2 1 2 . 1 . . 1 . 2 . Treads 4 | 2 . 1 . . . . . . 1 . . . . . . Leg 6 | . . . 2 . 1 . 2 . . . . . . 1 . Wheel 1 | . . . . . 1 . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 . . . Flight 2 | . . . . . . 1 . . . . . . . 1 . Utility 36 | 1 1 1 . . 4 6 3 2 6 . 4 1 . 6 1 Device 8 | . . . . . 1 2 . 1 . . . 1 . 3 . Storage 2 | 1 1 . . . . . . . . . . . . . . Processor 6 | . . . . . . 2 . . 1 . 1 . . 1 1 Hackware 7 | . . . . . . . . . 4 . 1 . . 2 . Protection 13 | . . 1 . . 3 2 3 1 1 . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 35 | 2 . 1 . 1 10 2 1 2 3 . 2 4 . 5 2 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . 3 . Ballistic Gun 5 | 2 . 1 . . . . . 1 . . . . . 1 . Ballistic Cannon 9 | . . . . . 7 2 . . . . . . . . . Launcher 8 | . . . . 1 2 . . . 2 . . 1 . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . 1 . 1 1 . . 2 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . . 1 . . 2 . . 1 Unidentified Prototypes 9 | . . . . . . 1 . . . . . . . 7 1 Parts Lost 40 | . . 1 . . 6 3 2 1 1 1 2 6 2 . 15 Power 7 | . . 1 . . 1 1 . 1 . . 1 1 . . 1 Propulsion 12 | . . . . . 1 . 1 . . 1 . 2 1 . 6 Utility 12 | . . . . . 3 1 1 . . . 1 1 . . 5 Weapon 9 | . . . . . 1 1 . . 1 . . 2 1 . 3 Highest Loss Streak 12 | . . 1 . . 5 2 2 1 1 1 2 3 1 . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 68 | . 85 91 88 100 74 65 61 45 61 58 57 51 49 70 60 Engine 3 | . 14 11 . . 2 . . 1 . . . . . 4 2 Core 2 | . . . 4 14 4 4 . 1 5 4 4 . . . . Treads 7 | . 28 28 19 . . . . . 2 1 . . . . 1 Leg 5 | . . . 7 28 17 15 14 3 . . . . 5 9 4 Hover 1 | . . . . . . . . 2 . 5 5 4 . . 3 Device 4 | . . . . . 7 8 4 6 5 5 5 6 5 9 9 Storage 8 | . 14 14 14 14 9 7 7 7 5 5 5 5 5 5 4 Processor 3 | . . . . . . 4 7 7 5 5 5 . . 4 5 Hackware 8 | . . . . . . . . . 20 17 18 23 23 18 15 Protection 5 | . . 9 14 14 12 11 13 4 2 5 2 . . . . Ballistic Gun 8 | . 28 28 28 14 2 . . . . . . . . 4 . Ballistic Cannon 1 | . . . . . 9 6 4 . . . 1 . . . . Impact Weapon 1 | . . . . . 2 2 1 5 . . 4 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 45 | 11 16 20 22 24 32 45 33 22 28 28 27 30 13 33 33 Greatest Support 86 | 40 40 40 60 60 60 60 60 60 41 36 36 47 28 73 86 Greatest Overweight (x) 7 | . . . 7 . . . . 4 1 . . 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 1 7 9 9 9 9 9 9 6 9 9 9 9 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 1 10 10 9 10 9 10 8 10 10 9 10 10 9 9 5 Scrap Engine Consumption 65 | . . . . . . . . 18 11 . 7 6 2 21 . Constructs Created 5 | . . . . . . . . 1 1 . 1 . . 1 1 Constructs Modified 18 | . . . . . . . . 3 5 . 2 2 . 4 2 Class Distribution -------------------- 39% | Hacker-Mutant 28% | Mutant 18% | Scavenger-Mutant 6% | Hacker-Construct 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Assassin | -8/Materials Assassin | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 ----------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Matter Collected 2112 | 61 279 180 . 48 193 27 55 287 161 . 205 325 4 144 143 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1891 | . 324 149 . 19 109 69 55 232 97 49 273 323 . 31 161 Parts 88 | . 21 8 . 4 10 6 1 6 9 1 6 8 . 3 5 Haulers Intercepted 3 | . 2 . . . 1 . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . Parts Field Recycled 2 | . . . . . . 2 . . . . . . . . . Retrieved Matter 34 | . . . . . . 34 . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . . 7 3 . 3 Prevented 5 | . . . . . . . . . . . . . 5 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Combat Hostiles Destroyed 43 | . 5 3 . 3 3 3 1 2 7 . 5 5 . 1 5 Melee 2 | . . . . . . . . 1 . . 1 . . . . Guns 12 | . 5 3 . . . . . 1 2 . . . . 1 . Cannons 9 | . . . . . 1 3 . . . . 3 2 . . . AOE 18 | . . . . 3 2 . . . 5 . . 3 . . 5 Classes Destroyed 11 | . 5 1 . . 1 2 . . . . . . . 1 1 Worker 3 | . 1 . . . 1 . . . 1 . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . . Tunneler 2 | . . . . . . 2 . . . . . . . . . Hauler 3 | . 2 . . . 1 . . . . . . . . . . Recycler 3 | . 1 . . . . . . 2 . . . . . . . Swarmer 17 | . 3 . . 3 2 1 . . 4 . . 1 . . 3 Grunt 8 | . 2 2 . . 1 . . . . . 1 2 . . . Brawler 2 | . . . . . . . . . . . . . . . 2 Protector 1 | . . . . . . . . . . . . . . 1 . Sentry 7 | . . 1 . . . 1 1 2 . . 1 1 . . . Programmer 8 | . . . . . . 1 . . 3 . 3 1 . . . Thug 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 5 | . 2 2 . 3 3 2 1 2 4 . 1 2 . 1 5 Combat Bots Only 5 | . 2 2 . 3 2 1 1 1 3 . 1 2 . 1 5 Max Kills in Single Turn 4 | . 1 1 . 3 3 2 1 1 3 1 1 1 . 1 4 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . . 3 2 . . . 2 . . 1 . . 4 Melee 1 | . . . . . . . . 1 . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Damage Taken 9710 | . 386 230 . 35 1509 525 735 416 777 44 1112 923 418 496 2104 Core 1625 | . 86 58 . 8 219 53 93 90 80 . 192 206 23 28 489 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 13 | . . . . . . . . 13 . . . . . . . Ignored by Resistances 14 | . . . . . 14 . . . . . . . . . . Regen/Repaired (Parts) 1427 | . . . . . . . . 107 323 . 69 180 . 718 30 Core Remaining (%) 66 | 100 . . . 39 60 . . 66 . . . . . . . Volleys Fired 200 | . 49 19 . 4 9 11 . 8 36 . 27 17 . 11 9 Largest 2 | . 2 2 . 2 2 2 . 1 1 . 1 2 . 2 2 Hottest 100 | . 40 43 . 53 88 88 . 28 72 . 64 100 . 87 87 Shots Fired 297 | . 98 38 . 7 18 20 . 8 36 1 25 19 . 17 10 Gun 187 | . 98 38 . 3 . . . 8 25 . . . . 14 1 Cannon 75 | . . . . . 16 20 . . . . 25 11 . 2 1 Launcher 35 | . . . . 4 2 . . . 11 1 . 8 . 1 8 Special . | . . . . . . . . . . . . . . . . Kinetic 239 | . 98 38 . 3 16 20 . 8 25 . 17 11 . 2 1 Thermal 13 | . . . . . . . . . . . 8 . . 5 . Explosive 35 | . . . . 4 2 . . . 11 1 . 8 . 1 8 Electromagnetic . | . . . . . . . . . . . . . . . . Entropic 10 | . . . . . . . . . . . . . . 9 1 Robot Hit Streak 14 | . 7 14 . . 5 9 . 11 4 2 11 5 . 4 11 Robot Miss Streak 15 | . 3 3 . 1 9 15 . 3 3 . 2 2 . 2 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 226 | . 63 28 . . 11 18 4 13 17 1 30 18 8 8 7 Core Hits 123 | . 18 8 . 2 9 17 1 10 18 2 5 11 3 5 14 Critical Kills 3 | . 1 . . . . . . 1 . . 1 . . . . Critical Parts Destroyed 7 | . . . . . . . 1 . . . 6 . . . . Critical Strikes 14 | . 1 . . . 1 . 1 1 . . 7 2 . 1 . Destroy 1 | . 1 . . . . . . . . . . . . . . Blast 3 | . . . . . 1 . . . . . . 2 . . . Smash 9 | . . . . . . . 1 1 . . 7 . . . . Sunder 1 | . . . . . . . . . . . . . . 1 . Melee Attacks 61 | . . . . . 1 1 6 6 . . 30 9 8 . . Impact 47 | . . . . . 1 1 6 6 . . 30 3 . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 14 | . . . . . . . . . . . . 6 8 . . Sneak Attacks 8 | . . . . . . . . 4 . . . 1 3 . . Combat Hostiles 2 | . . . . . . . . . . . . 1 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 6983 | . 677 303 . 201 445 528 183 524 1075 62 947 745 22 354 917 Guns 1631 | . 670 299 . . . . . 186 266 . . . . 180 30 Cannons 1523 | . . . . . 299 352 . . . . 513 222 . 71 66 Explosions 2446 | . . . . 201 146 82 . . 782 62 . 252 . 103 818 Melee 1154 | . . . . . . . 102 325 . . 434 271 22 . . Ramming 229 | . 7 4 . . . 94 81 13 27 . . . . . 3 Kinetic 2569 | . 670 299 . . 299 352 . 186 266 . 245 222 . . 30 Thermal 376 | . . . . 56 . . . . . . 268 . . 52 . Explosive 2308 | . . . . 145 146 . . . 782 62 . 252 . 103 818 Electromagnetic 82 | . . . . . . 82 . . . . . . . . . Impact 1124 | . . . . . . . 102 325 . . 434 263 . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 30 | . . . . . . . . . . . . 8 22 . . Entropic 265 | . . . . . . . . . . . . . . 199 66 Highest Corruption 26 | . . . . . . 7 6 6 5 19 25 26 26 26 1 Average Corruption 11 | . . . . . . 4 4 6 2 13 21 25 26 3 1 Corruption Purged 5 | . . . . . . 5 . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . 8 . Effects 157 | . . . . . . 13 10 25 6 10 57 20 12 1 3 Message Errors 43 | . . . . . . 3 2 9 1 2 16 7 2 . 1 Matter Fused 26 | . . . . . . 2 . 4 2 . 13 3 2 . . Heat Flow Errors 25 | . . . . . . 2 4 4 1 1 8 1 3 . 1 Energy Discharges 16 | . . . . . . 2 . 4 1 . 6 2 . . 1 Parts Rejected 5 | . . . . . . 1 2 . . . 1 1 . . . Parts Fused 3 | . . . . . . . . . . . 1 1 1 . . Data Loss (minor) 10 | . . . . . . 2 1 2 . 1 3 1 . . . Data Loss (major) 9 | . . . . . . 1 . 2 1 . 1 2 1 1 . Misfires 1 | . . . . . . . . . . 1 . . . . . Alerts 2 | . . . . . . . 1 . . . 1 . . . . Misdirections 14 | . . . . . . . . . . 5 5 1 3 . . Weapon Failures 3 | . . . . . . . . . . . 2 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 643 | . . . . 61 . 6 20 89 40 . 227 200 . . . Projectiles 67 | . . . . . . . . . . . 27 40 . . . Explosions 107 | . . . . 61 . 6 . . 40 . . . . . . Melee 469 | . . . . . . . 20 89 . . 200 160 . . . Knockbacks 17 | . . . . . 5 5 . 1 . . 3 3 . . . Impact 4 | . . . . . . . . 1 . . 2 1 . . . Kinetic 12 | . . . . . 4 5 . . . . 1 2 . . . Secondary 1 | . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 254 | . . . . 16 . . . 6 60 . 104 . . . 68 Shots 7 | . . . . 1 . . . . 2 . 2 . . . 2 Rammed 9 | . 2 1 . . . . . 1 4 . . . . . 1 Targets Rammed 37 | . 2 1 . . . 15 13 1 4 . . . . . 1 Kicked 28 | . . . . . . 15 13 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 247 | . 29 19 . 12 99 218 219 247 216 111 230 91 213 . 208 Average Temperature 56 | . 11 8 . 7 38 66 101 110 54 61 76 26 88 . 103 Received Heat Transfer 1807 | . 114 108 . . 540 93 117 108 . . 63 225 57 12 370 Effects 1 | . . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . 3 1 . . 1 1 . . . Impact Corruptions 21 | . . . . . . . 1 4 . . 7 9 . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 198 | . . . . 50 . . . . . . . . . 148 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Peak Influence 363 | . 115 75 . 135 231 207 363 161 188 91 188 . . . . Initial 131 | . . 40 . . 52 105 91 131 4 55 63 . . . . Average 71 | . 63 27 . 117 120 128 152 62 47 75 72 . . . . Maximum Alert Level 1 | . . . . . 1 1 1 . . . . . . . . Low Security (%) 96 | 100 100 100 . 100 96 79 82 100 100 100 100 . . . . Level 1 3 | . . . . . 3 20 17 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 15 | . . . . . 3 1 2 . 3 . 5 . . . 1 Investigation 5 | . . . . . 2 . . . 1 . 2 . . . . Extermination 4 | . . . . . . 1 . . 1 . 2 . . . . Reinforcement 5 | . . . . . 1 . 2 . 1 . 1 . . . . Assault 1 | . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Distress Signals 4 | . . . . . 3 . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 193 | . 12 3 . 9 27 13 14 2 13 5 12 9 4 46 24 Peak Tracking Total 15 | . 3 2 . 11 15 5 7 1 5 6 4 4 3 11 15 Tactical Retreats 20 | . 1 . . 1 2 2 5 . 1 . 2 . 2 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Traps Triggered 10 | . . . . . 1 4 1 . 2 . 2 . . . . Indirectly 2 | . . . . . . 2 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 29 | . . . . . . . . . . . 5 . 3 21 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 ---------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Machines Disabled 12 | . . . . 2 . 5 . . 1 . 3 . . 1 . Max in Single Turn 5 | . . . . 2 . 5 . . 1 . 2 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Machines Accessed 25 | . 2 . 2 . 4 4 2 4 . . 3 1 1 2 . Terminals 15 | . 2 . . . 3 2 2 3 . . 2 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . Recycling Units 2 | . . . . . . 1 . 1 . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 51 | . 4 . 2 . 11 11 3 7 . . 7 1 2 3 . Successful 31 | . 1 . 2 . 7 6 1 4 . . 4 1 2 3 . Failed 20 | . 3 . . . 4 5 2 3 . . 3 . . . . Catastrophic 4 | . . . . . 1 . 2 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 20 | . 4 . 1 . 6 2 4 . . . 3 . . . . Terminals 30 | . 4 . . . 7 4 3 6 . . 4 . 2 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . 3 . . . . Recycling Units 6 | . . . . . . 5 . 1 . . . . . . . Scanalyzers 6 | . . . . . 4 2 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 19 | . 1 . 2 . 3 2 . 3 . . 2 1 2 3 . Record 5 | . . . 1 . . . . . . . . . 2 2 . Robot Analysis 2 | . 1 . . . 1 . . . . . . . . . . Prototype ID Bank 2 | . . . . . 1 . . 1 . . . . . . . Open Door 2 | . . . . . . . . . . . . 1 . 1 . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . Maintenance Status 1 | . . . . . . . . 1 . . . . . . . Hauler Manifests 2 | . . . . . 1 . . 1 . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 3 | . . . . . . 2 . 1 . . . . . . . Process 1 | . . . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . Scanalyzer 6 | . . . . . 4 2 . . . . . . . . . Insert Component 3 | . . . . . 2 1 . . . . . . . . . Analyze 3 | . . . . . 2 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . . . . . . Terminals 1 | . . . . . . . 1 . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 13 | . 2 . . . 4 2 1 2 . . 2 . . . . Full Trace Events 3 | . 1 . . . 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . Time 19 | . . . . . . . . . . . 19 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 1 . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 ------------ Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Total Allies 16 | . . 1 . . . . 11 . . 1 . 2 1 . . Largest Group 9 | . . 1 1 . . . 9 . . 1 . 1 1 . . Highest-Rated Group 157 | . . 31 31 . . . 157 . . 31 . 47 85 . . Highest-Rated Ally 85 | . . 31 31 . . . 29 . . 31 . 47 85 . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 46 | . . . . . . . 43 . . . . 3 . . . Total Damage 708 | . . . . . . . 652 . . . . 56 . . . Kills 6 | . . . . . . . 5 . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 ------------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Turns Passed 9421 | 66 796 1032 715 252 262 748 262 1037 953 127 1246 434 233 1044 214 Spaces Moved 7923 | 38 398 608 538 275 273 790 246 705 747 157 951 567 436 921 273 Core 88 | 6 . . 1 . . . . 15 . . . . . . 66 Treads 1397 | 32 398 608 318 . . . . . . . . . . 20 21 Legs 3539 | . . . 219 275 273 790 246 352 . . . 47 436 901 . Wheels 802 | . . . . . . . . 101 701 . . . . . . Hover 2097 | . . . . . . . . 237 46 157 951 520 . . 186 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 45 | 50 160 160 90 45 45 45 45 63 86 66 66 50 50 50 50 Average Speed 93 | 142 160 160 131 86 70 83 75 126 94 71 66 64 50 70 67 Slowest Speed 400 | 160 160 160 400 90 90 90 90 250 171 86 66 146 50 130 74 Overloaded Moves 327 | . . . . 24 119 107 77 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 47 98 62 62 42 17 35 98 21 84 17 76 65 77 44 Regions Visited 15 Branch Regions 9 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . . 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . 1 . . . 1 1 1 . Scrap Searched 6 | . . 1 . 2 . . . . . . . 1 . . 2 Spaces Dug 31 | . . . . . 1 . . . . . 30 . . . . Terrain Destroyed 282 | . . . . 48 20 3 . . 72 11 37 38 . 5 48 Melee 8 | . . . . . 1 . . . . . 7 . . . . Projectile 25 | . . . . . 1 . . . 6 . 10 5 . 3 . AOE 249 | . . . . 48 18 3 . . 66 11 20 33 . 2 48 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Total 9582 | 50 468 634 543 283 321 852 312 839 956 171 1490 613 453 1305 292 Wait 1117 | . 5 . . 1 7 8 36 91 139 12 465 4 9 340 . Move 7909 | 37 397 607 537 274 272 789 245 704 747 156 950 566 435 920 273 Hop . | . . . . . . . . . . . . . . . . Pick Up 85 | 7 10 1 1 2 8 9 4 12 10 . 6 7 . 5 3 Fast Attach 24 | . 1 1 1 . 3 6 1 . 2 . 2 1 . 6 . Attach 56 | 6 . . 2 . 5 5 5 6 8 1 5 5 . 5 3 Detach 11 | . 1 . . . . . . 1 2 . 1 1 . 5 . Swap 18 | . 1 2 . 1 10 2 . . . . . . . 2 . Drop 62 | . 2 3 2 1 6 6 2 10 8 . 4 3 1 11 3 Fire 200 | . 49 19 . 4 9 11 . 8 36 . 27 17 . 11 9 Melee 61 | . . . . . 1 1 6 6 . . 30 9 8 . . Ram 8 | . . . . . . . . 1 4 2 . . . . 1 Kick 28 | . . . . . . 15 13 . . . . . . . . Crush 3 | . 2 1 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Storage -7/Recycling -5/Factory -5/Waste -5/Factory (discovered 3 exits: [*Fac] / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 67 | -11/Junkyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 12) 329 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 16) 863 | -10/Materials | Entered Mines 1006 | -10/Mines | Learned Materials stockpile data 1171 | -10/Mines | Discovered new exit (range 13) 1198 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1325 | -10/Mines | Found a hidden stash of uninstalled traps 1434 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1436 | -10/Mines | Discovered new exit (range 5) 1504 | -10/Mines | Build established: Scavenger-Mutant 1512 | -10/Mines | Discovered new exit (range 10) 1677 | -10/Mines | Core integrity fell below 50% 1742 | -10/Mines | Received a Mining Laser from a helpful Derelict 1895 | -10/Mines | Entered Exiles 1895 | -10/Exiles | Accompanied by 1 ally 1940 | -10/Exiles | Met 8R-AWN 1967 | -10/Exiles | Met EX-HEX 2019 | -10/Exiles | Met EX-BIN 2252 | -10/Exiles | Aligned with FarCom system 2254 | -10/Exiles | Given EX-Vault access code 2292 | -10/Exiles | Opened EX-Vault 2406 | -10/Exiles | Found Potential Leg 2411 | -10/Exiles | Found Potential Leg 2483 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2566 | -10/Exiles | Met EX-DEC 2599 | -10/Exiles | Discovered new exit (range 10) 2610 | -10/Exiles | Left Exiles lab with Potential Leg 2610 | -10/Exiles | Entered Mines 2708 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2745 | -9/Mines | Discovered new exit (range 10) 2812 | -9/Mines | Assembled infested the area 2817 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2862 | -9/Mines | Entered Materials 2862 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3113 | -8/Materials | Lost 5 parts (1p3u1w) 3121 | -8/Materials | Discovered new exit (range 8) 3124 | -8/Materials | Entered Factory 3124 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3297 | -7/Factory | Build established: Assassin 3736 | -7/Factory | Discovered new exit (range 15) 3872 | -7/Factory | Entered Storage 3873 | -7/Storage | Identified exit to Recycling 3959 | -7/Storage | Build established: Mutant 4083 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 4131 | -7/Storage | Used back door to open Recycling access 4134 | -7/Storage | Entered Recycling 4138 | -7/Recycling | Found Scrap Engine 4583 | -7/Recycling | Discovered new exit (range 15) 5171 | -7/Recycling | Entered Factory 5171 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 5470 | -5/Factory | Build established: Hacker-Mutant 6124 | -5/Factory | Manually triggered Chute Trap 6124 | -5/Factory | Sucked down chute 6124 | -5/Factory | Entered Waste 6125 | -5/Waste | Met a frightened Derelict 6139 | -5/Waste | EMP discharged 6139 | -5/Waste | System corruption reached 10% 6155 | -5/Waste | Spotted C-40 Crusher 6161 | -5/Waste | Spotted C-40 Crusher 6162 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6219 | -5/Waste | Spotted C-40 Crusher 6222 | -5/Waste | Spotted C-40 Crusher 6222 | -5/Waste | Spotted C-40 Crusher 6239 | -5/Waste | EMP discharged 6243 | -5/Waste | Discovered new exit (range 13) 6251 | -5/Waste | Entered Factory 6961 | -5/Factory | Repaired Missile Launcher 7072 | -5/Factory | Discovered new exit (range 7) 7149 | -5/Factory | Discovered new exit (range 11) 7158 | -5/Factory | Identified exit to Upper Caves 7254 | -5/Factory | Build established: Hacker-Construct 7378 | -5/Factory | Cargo convoy interrupted 7497 | -5/Factory | Entered Upper Caves 7510 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7600 | -5/Upper Caves | Lost 3 parts (1p1u1w) 7628 | -5/Upper Caves | Encountered a Warlord checkpoint 7838 | -5/Upper Caves | Build established: Hacker-Mutant 7917 | -5/Upper Caves | Spotted B-75 Beast 7924 | -5/Upper Caves | Discovered new exit (range 6) 7931 | -5/Upper Caves | Entered another Upper Caves area 7961 | -5/Upper Caves | Encountered a Warlord checkpoint 7966 | -5/Upper Caves | Discovered new exit (range 10) 8041 | -5/Upper Caves | Spotted B-75 Beast 8146 | -5/Upper Caves | Core integrity fell below 50% 8159 | -5/Upper Caves | Discovered new exit (range 9) 8164 | -5/Upper Caves | Entered Warlord 8182 | -5/Warlord | System corruption cleaned by Quarantine Array 8231 | -5/Warlord | Found Prototype Device 8231 | -5/Warlord | Identified Minesniffer Drone Bay 8268 | -5/Warlord | Visited the Vortex Lab 8276 | -5/Warlord | Found Prototype Energy Cannon 8276 | -5/Warlord | Identified Vortex Cannon 8288 | -5/Warlord | Warlord's base attacked by MAIN.C 8330 | -5/Warlord | Met Warlord 8354 | -5/Warlord | Found Prototype Hackware 8367 | -5/Warlord | Found Prototype Processor 8367 | -5/Warlord | Identified Exp. Targeting Computer 8375 | -5/Warlord | Found Prototype Processor 8382 | -5/Warlord | Found Prototype Reactor 8638 | -5/Warlord | Warlord forces counterattacked 8963 | -5/Warlord | Warlord base infiltrated, sounded retreat 8964 | -5/Warlord | Enhanced Grunt warped into view 8964 | -5/Warlord | Enhanced Grunt warped into view 8964 | -5/Warlord | Enhanced Grunt warped into view 8964 | -5/Warlord | Enhanced Demolisher warped into view 8964 | -5/Warlord | Enhanced Demolisher warped into view 8964 | -5/Warlord | Enhanced Demolisher warped into view 9007 | -5/Warlord | Spotted Executioner 9007 | -5/Warlord | Spotted Executioner 9070 | -5/Warlord | Spotted Striker 9101 | -5/Warlord | Spotted Striker 9115 | -5/Warlord | Spotted Striker 9118 | -5/Warlord | P-80 Master assimilated allied PH-7SW(K) 9118 | -5/Warlord | Spotted PH-7SW(K) 9119 | -5/Warlord | Spotted Striker 9132 | -5/Warlord | Spotted Executioner 9202 | -5/Warlord | Discovered new exit (range 10) 9208 | -5/Warlord | Entered Proximity Caves 9264 | -4/Proximity Caves | Spotted B-86 Titan 9328 | -4/Proximity Caves | Lost 3 parts (1p2n) 9334 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 9380 | -4/Proximity Caves | Identified Exp. Target Analyzer 9387 | -4/Proximity Caves | Core integrity fell below 20% 9422 | -4/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 09385_ Dropped Missile Launcher. 09385_ Dropped Med. Storage Unit. 09386_ G-67 Veteran suffers critical hit (Burn). 09387_ RWMVIIXAW1SHDD=TYBFPI| 09387_ Autogun fries itself beyond repair. 09387_ Dirty Datajack destroyed. 09387_ Acquired Adv. Remote Shield. 09388_ Penetrated by Slug. 09388_ Slug penetrates Wall. 09389_ Exp. Targeting Computer destroyed. 09390_ The unstable cave ceiling collapses. 09392_ Acquired 109 matter. 09397_ Hacking Suite destroyed. 09397_ Critical hit (Burn: +37). 09412_ System corrupted: Energy discharge (-39). 09419_ Hacking Suite destroyed. 09420_ Arm. Scrap Engine destroyed. 09420_ Scrap Engine core remains intact and functional. 09420_ Slammed into G-67 Veteran. 09422_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ??????????????????????????????????????????????# | | ????????????????????????????????? ????????# | | ???????????????????????????????? ??????# | | ????????????????????????????????? ???## | | ???????????????????????????????? #??## | | ????????????????????????????????? ##?# | | ?????????????????????????##?????? ??? | | ??????????????????# #?### ?????# ?????### | | ????????????????## ## #????# #?????#"" | | ????????????????# #???# #??????#" | | ???????????????# #?## #?##????# | | ??????????????? ## #?? ???# | | ??????????????? #?# ??#" | | ???????????????? ?? #?# ?#"" | | ????????????????? ????# #??# ### | | ???????????????????# ?#### ##????# | | ?????????????? # ## ## ###??#### | | ??????????????? ##?## | | ??????????????????????### ## ### | | ????????????????????????## ! #### | | ?????????????????????????# ####??####### # | | ?????????????????????????#%!###???????????######## | | ???????????? ??###???????#[g##???????????????????? | | ???????????? ## #?????##%g ##??????????????????? | | ???????????# ######@gg #??????????????????? | | ????????????# ###??????????????????? | | ????????????# ##????????????????????? | | ?????######## ##????????????????????? | | ????## #????????????????????? | | ???## ## #????????????????????? | | ???? ####### ##????????????????????? | | ????? ##???## ##?????????????????????? | | ????? #???## ###????#?????????????????? | | ??????? #??## ##??? #?????????????????? | | ?????????# #### ## #??????????????????? | | ????????## ## #???????????????????? | | ???????## ##???????????????????? | | ??????## #????????????????????? | | ??????# #???????????????????? | | ?????## #??????????????????? | | ?????# ## #??????????????????? | | ?????# ## #??????????????????? | | ?????### ### #??????????????????? | | ???????# #?# ##??????????????????? | | ###???## #?# ##???????????????????? | | ##?## ##? ##????????????????????? | | #?# #?# #?????????????????????? | | #?# ### #?????????????????????? | | #?# ## #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 10 Utility Shielding 66 Evasion (%) 66 Targeting Accuracy 12 Target Analysis 10 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Lgt. Nuclear Core | -8/Materials | Scanalyzed Sml. Storage Unit | -8/Materials | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefLightningBroadsword Manual? 0 Play Time 01:37:15 Cumulative 70.7 hours Start 2023.09.05 @ 16:24:07 End 2023.09.10 @ 13:58:10 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 28 Adventurer 36 Explorer 0 Win Type - Total 7 Types 2/0/5/0/0/0/0/0/0 Lore% 45 Gallery% 65 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5efd92f1-5f52-42ee-a338-ff74d7aa6045