Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.14 @ 17:30:23 Player: JerichoBot Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (140) 700 Value Destroyed (4997) 4997 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (177) 177 TOTAL SCORE: 11614 Bonus ------- High Alert Combat Kills 569 Follower Combat Kills 120 Friendly Fire -512 Cogmind --------- Core Integrity 0/1000 Matter 296/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced ECM Suite Improved Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Fission Core Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Energy Well Improved Medium Armor Plating Improved Hacking Suite Advanced Reclamation Unit > --- WEAPON ----------- Heavy Machine Gun KE Penetrator Molecular Deconstructor > --- INVENTORY -------- Carbon-fiber Leg Heavy Laser Heavy Laser Proton Missile Launcher [Rating: 93] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Antimatter Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 . 2 2 . . 2 . . 2 . . . . Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 3 | . . 1 . 1 . . . 1 . . . . . . . Utility 4 | . . 1 . 1 . . . 1 . . 1 . . . . Weapon 2 | . . . . . 1 . . . . . 1 . . . . Parts Attached 219 | 9 2 4 49 18 6 3 . 20 2 28 34 17 17 . 10 Power 24 | 1 . 1 6 1 3 1 . 2 . 1 4 1 1 . 2 Engine 11 | 1 . 1 6 1 1 . . . . . 1 . . . . Core 10 | . . . . . . . . 2 . 1 3 1 1 . 2 Reactor 3 | . . . . . 2 1 . . . . . . . . . Propulsion 69 | 2 1 1 17 4 . 1 . 3 1 11 14 6 7 . 1 Treads 2 | . . . . . . . . . 1 . . . . . 1 Leg 52 | 2 1 1 17 . . . . . . 10 8 6 7 . . Wheel . | . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . 1 6 . . . . Flight 8 | . . . . 4 . 1 . 3 . . . . . . . Utility 43 | 2 . 2 4 8 . . . 3 1 7 8 . 4 . 4 Device 21 | 1 . . . 6 . . . 2 1 3 5 . 2 . 1 Storage 16 | 1 . 2 3 2 . . . . . 2 1 . 2 . 3 Processor 2 | . . . 1 . . . . . . 1 . . . . . Hackware 1 | . . . . . . . . . . 1 . . . . . Protection 3 | . . . . . . . . 1 . . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 83 | 4 1 . 22 5 3 1 . 12 . 9 8 10 5 . 3 Energy Gun 21 | 2 . . 9 2 1 . . 2 . 1 1 2 1 . . Energy Cannon 6 | . . . . 2 . . . 3 . 1 . . . . . Ballistic Gun 31 | 2 1 . 7 . . . . 2 . 5 6 6 2 . . Ballistic Cannon 1 | . . . . . . . . . . 1 . . . . . Launcher 20 | . . . 6 1 2 1 . 5 . 1 1 1 2 . . Special Weapon 2 | . . . . . . . . . . . . 1 . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . 1 . . . 1 . 1 . . . Parts Lost 64 | . . . 1 . 2 . . 14 3 5 5 1 16 . 17 Power 9 | . . . . . . . . 3 1 . 1 . 2 . 2 Propulsion 23 | . . . . . 1 . . 5 1 3 2 . 6 . 5 Utility 13 | . . . . . . . . 2 . 1 1 . 3 . 6 Weapon 19 | . . . 1 . 1 . . 4 1 1 1 1 5 . 4 Highest Loss Streak 15 | . . . 1 . 1 . . 6 3 4 4 1 11 . 15 Average Slot Usage (%) 89 | . 100 100 99 100 95 83 84 72 25 63 92 99 83 64 78 Engine 5 | . 14 11 11 9 8 . . . . . . . . . . Core 3 | . . . . . . . . 3 3 3 7 11 8 5 9 Leg 21 | . 28 33 32 . . . . . . 14 13 29 27 23 11 Flight 5 | . . . . 36 29 23 23 19 3 . . . . . . Device 11 | . 14 11 . 17 15 15 15 18 7 14 18 17 15 17 21 Storage 11 | . 14 22 22 9 7 7 7 3 . 2 3 5 6 5 4 Processor 4 | . . . 10 9 7 7 7 6 3 2 . . . . . Hackware 2 | . . . . . . . . . . 5 5 5 5 5 5 Energy Gun 6 | . 6 . 14 2 15 15 15 8 . 3 2 2 3 . . Energy Cannon 1 | . . . . 13 . . . . . 3 . . . . . Ballistic Gun 8 | . 21 22 6 . . . . . . 4 14 19 10 5 4 Launcher 1 | . . . . 2 6 . . 2 3 1 1 . . . . Naked Turns 37 | . . . . . . . . . 37 . . . . . . Heaviest Build 62 | 12 12 46 62 47 31 43 43 47 18 60 59 61 57 15 39 Greatest Support 100 | 20 20 30 30 33 33 44 44 50 15 80 90 100 100 70 70 Greatest Overweight (x) 10 | 3 . 1 2 1 1 . . 1 1 2 2 . . . 10 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 18 | 6 6 14 18 18 4 4 4 4 4 14 14 4 4 4 4 Average Capacity 8 | 5 6 13 16 4 4 4 4 4 4 6 4 4 4 4 4 Most Carried 18 | 5 6 14 18 18 4 4 4 4 4 14 13 4 4 . 3 Average Carried 7 | 3 5 8 15 4 3 3 4 3 3 5 4 3 2 . 1 Final Capacity 18 | 6 6 14 18 4 4 4 4 4 4 14 4 4 4 4 4 Final Carried 18 | 5 6 14 18 4 4 4 4 4 4 14 4 4 . . 1 Class Distribution -------------------- 32% | Scavenger-Mutant 24% | Mutant 16% | Scavenger-Tank 14% | Sprinter 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Matter Collected 3673 | 305 71 73 920 170 20 . . 89 . 623 579 430 275 . 118 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6777 | 99 134 73 2537 473 74 . . 228 . 934 1080 412 605 . 128 Parts 330 | 4 11 7 146 23 13 . . 14 . 35 32 24 15 . 6 Haulers Intercepted 3 | . . . 3 . . . . . . . . . . . . Recyclers Shooed 5 | . . . 2 . . . . . . 1 2 . . . . Parts Field Recycled 15 | . . . . . . . . . . 5 10 . . . . Retrieved Matter 186 | . . . . . . . . . . 39 147 . . . . Parts Self-Destructed 39 | . . . . . . . . . . . . 7 28 . 4 Prevented 19 | . . . . . . . . . . . . 14 5 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 108 | . 3 4 47 10 1 . . 6 . 9 10 6 9 . 3 Guns 56 | . 3 4 27 . . . . . . 6 3 3 7 . 3 Cannons 15 | . . . . 10 . . . 2 . 3 . . . . . AOE 30 | . . . 19 . 1 . . 4 . . 3 2 1 . . Classes Destroyed 15 | 2 2 1 6 . 2 . . . . . 1 1 . . . Worker 5 | . . . 2 . 1 . . 2 . . . . . . . Builder 4 | . . . 4 . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . Hauler 3 | . . . 3 . . . . . . . . . . . . Recycler 11 | 1 . . 5 . . . . . . 3 2 . . . . Operator 2 | . . . . . 1 . . . . 1 . . . . . Watcher 5 | . 1 . 2 1 . . . . . . 1 . . . . Swarmer 15 | . . 3 3 3 . . . 3 . . . . 1 . 2 Grunt 62 | . 3 1 31 5 . . . 2 . 6 6 . 8 . . Brawler 2 | . . . 1 . . . . . . . 1 . . . . Duelist 2 | . . . 1 . . . . . . 1 . . . . . Sentry 18 | . . . 11 2 . . . 1 . 1 1 . 1 . 1 Specialist 3 | . . . . . . . . . . . . 3 . . . Hunter 4 | . . . . . . . . . . . 2 2 . . . Programmer 3 | . . . . . 1 . . . . 1 . 1 . . . Best Kill Streak 14 | 2 1 2 14 6 2 . . 3 . 3 11 5 7 . 2 Combat Bots Only 12 | . 1 2 12 6 1 . . 3 . 2 7 5 7 . 2 Max Kills in Single Turn 3 | 1 1 1 3 1 2 . . 3 . 1 1 1 2 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . 1 . . 2 . . 1 1 1 . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Damage Taken 9753 | . 159 130 1274 340 261 . 32 1063 74 1124 1391 608 2006 . 1291 Core 1791 | . 42 10 184 105 47 . 12 234 35 110 197 112 169 . 534 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 76 | 100 83 . 51 80 . . 91 . . 55 . . . . . Volleys Fired 310 | 5 13 11 106 27 17 2 . 16 . 37 33 17 17 . 9 Largest 4 | 2 2 2 2 2 2 2 . 3 . 3 4 4 4 . 1 Hottest 164 | 70 70 40 90 136 110 110 . 160 . 150 161 155 164 . 30 Shots Fired 705 | 10 26 22 201 47 32 4 . 27 . 109 96 62 59 . 10 Gun 546 | 10 26 22 190 4 30 4 . 10 . 66 72 50 54 . 8 Cannon 106 | . . . . 43 . . . 8 . 42 13 . . . . Launcher 49 | . . . 11 . 2 . . 9 . 1 11 10 5 . . Special 4 | . . . . . . . . . . . . 2 . . 2 Kinetic 378 | 5 17 22 92 . . . . 5 . 70 73 46 40 . 8 Thermal 105 | 5 9 . . 43 . . . 8 . 22 . 4 14 . . Explosive 19 | . . . 11 . 2 . . 6 . . . . . . . Electromagnetic 199 | . . . 98 4 30 4 . 8 . 17 23 10 5 . . Robot Hit Streak 29 | 4 5 6 29 12 14 3 . 5 . 9 13 7 8 . 5 Robot Miss Streak 5 | 1 3 2 5 3 4 1 . 3 . 4 5 3 2 . 1 Penetration Max 1 | . . . . . . . . . . . . . 1 . . Secondary Targets 4 | . . 1 2 . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . 1 . . Shots Hit Robots 444 | 7 14 14 146 30 21 3 . 12 . 65 62 31 31 . 8 Core Hits 298 | 3 7 6 105 16 14 1 . 21 . 35 42 14 29 . 5 Critical Hits 7 | . . . 2 3 . . . . . . 1 . 1 . . Critical Kills 4 | . . . 1 3 . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . . . . . . 1 . 1 . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 12338 | 90 164 165 3792 607 281 3 . 1209 . 1467 1913 917 1578 . 152 Guns 6435 | 90 163 165 2261 76 91 3 . 62 . 891 1031 548 902 . 152 Cannons 1376 | . . . . 531 . . . 83 . 576 186 . . . . Explosions 4516 | . . . 1531 . 190 . . 1064 . . 686 369 676 . . Melee . | . . . . . . . . . . . . . . . . Ramming 11 | . 1 . . . . . . . . . 10 . . . . Kinetic 4521 | 52 113 165 903 . . . . 21 . 824 1052 510 729 . 152 Thermal 2007 | 38 50 . 391 531 . . . 153 . 407 . 38 399 . . Explosive 2269 | . . . 1140 . 190 . . 939 . . . . . . . Electromagnetic 3530 | . . . 1358 76 91 3 . 96 . 236 851 369 450 . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . 1 8 8 . . 2 4 7 7 7 7 Average Corruption 5 | . . . . . 1 6 8 . . 1 3 5 7 7 7 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 68 | . . . . . . 2 . . . 1 . 19 28 1 17 Message Errors 16 | . . . . . . . . . . . . 6 6 . 4 Matter Fused 14 | . . . . . . 1 . . . . . 5 5 1 2 Heat Flow Errors 7 | . . . . . . 1 . . . . . 1 3 . 2 Energy Discharges 9 | . . . . . . . . . . . . 2 2 . 5 Parts Rejected 1 | . . . . . . . . . . . . . 1 . . Data Loss (minor) 6 | . . . . . . . . . . . . 3 2 . 1 Data Loss (major) 2 | . . . . . . . . . . . . . 1 . 1 Misfires 5 | . . . . . . . . . . . . 1 3 . 1 Targeting Errors 7 | . . . . . . . . . . 1 . . 5 . 1 Weapon Failures 1 | . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 123 | . . . 21 1 . . . 23 . 22 42 . 14 . . Projectiles 63 | . . . . 1 . . . . . 22 40 . . . . Explosions 60 | . . . 21 . . . . 23 . . 2 . 14 . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . 2 1 . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . 2 1 . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 206 | . . . 104 . . . . 62 . 24 9 . 7 . . Shots 10 | . . . 3 . . . . 2 . 1 3 . 1 . . Rammed 1 | . 1 . . . . . . . . . . . . . . Targets Rammed 2 | . 1 . . . . . . . . . 1 . . . . Kicked 1 | . . . . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 470 | 18 60 . 264 231 14 182 . 144 . 470 4 83 160 . 144 Average Temperature 82 | 9 20 . 62 82 10 93 . 51 . 160 3 60 56 . 62 Received Heat Transfer 2403 | . 90 . 438 81 45 . 18 306 . 432 390 . 585 . 18 Effects 4 | . . . . . . . . . . 4 . . . . . Shutdowns 2 | . . . . . . . . . . 2 . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . 1 . . . . . . . 4 1 1 . . Combat Hostiles 7 | . . . 1 . . . . . . . 4 1 1 . . Parts Fried 24 | . . . 7 1 1 . . . . . 10 4 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 5 | 1 . . . 4 . . . . . . . . . . . Heat Transferred 3094 | 111 148 . 500 962 . . . 161 . 555 . 74 583 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . 5 . . . . 1 . . 1 1 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Peak Influence 972 | 10 158 110 941 570 320 65 45 972 340 237 509 . . . . Average Influence 321 | 3 89 50 547 435 234 51 45 202 329 151 263 . . . . Maximum Alert Level 3 | . . . 3 2 1 . . 3 1 1 2 . . . . Low Security (%) 41 | 100 100 100 21 . 6 100 100 67 . 54 51 . . . . Level 1 22 | . . . 5 30 93 . . 18 100 45 3 . . . . Level 2 19 | . . . 28 69 . . . 7 . . 44 . . . . Level 3 16 | . . . 44 . . . . 6 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 3 1 9 1 2 . . 5 . 5 5 . 1 . . Investigation 10 | . 1 . 3 1 1 . . 2 . 2 . . . . . Extermination 3 | . . . . . . . . 1 . 1 1 . . . . Reinforcement 15 | . 2 1 5 . 1 . . 2 . 2 2 . . . . Assault 2 | . . . . . . . . . . . 1 . 1 . . Garrison 2 | . . . 1 . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . 3 . 1 . . 1 . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Distress Signals 4 | . . . 2 . . . . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 202 | . 11 5 50 15 10 6 1 25 6 19 24 5 17 . 8 Peak Tracking Total 11 | . 2 3 4 4 7 6 1 11 6 5 9 5 10 . 4 Tactical Retreats 17 | . 2 . 3 . . . . 2 . 4 1 . 4 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Traps Triggered 6 | . . . 1 1 1 . . 1 . 1 1 . . . . Indirectly 1 | . . . . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . 4 . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 5 | . . . 2 . . . . . . . . 2 . . 1 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Machines Disabled 16 | . . . 5 2 . . . 5 . 1 2 1 . . . Max in Single Turn 1 | . . . 1 1 . . . 1 . 1 1 1 . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Machines Accessed 25 | . 1 1 10 3 5 . . 2 . 3 . . . . . Terminals 18 | . 1 . 7 3 2 . . 2 . 3 . . . . . Fabricators 2 | . . . . . 2 . . . . . . . . . . Repair Stations 3 | . . . 2 . 1 . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . Total Hacks 71 | . 4 2 24 14 14 . . 6 . 7 . . . . . Successful 47 | . 3 2 15 13 11 . . 2 . 1 . . . . . Failed 23 | . 1 . 9 1 2 . . 4 . 6 . . . . . Catastrophic 3 | . . . 1 . . . . . . 2 . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . Manual 2 | . . . 1 . . . . . . . . 1 . . . Terminals 53 | . 4 . 12 14 10 . . 6 . 7 . . . . . Fabricators 3 | . . . . . 3 . . . . . . . . . . Repair Stations 10 | . . . 9 . 1 . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . 3 . . . . . . . . . . . . Terminal Hacks 35 | . 3 . 8 13 8 . . 2 . 1 . . . . . Record 15 | . . . . 9 5 . . 1 . . . . . . . Part Schematic 2 | . . . 2 . . . . . . . . . . . . Robot Schematic 1 | . . . 1 . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . 2 2 . . . . . . . . . . . Open Door 3 | . . . 3 . . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . 1 . . . . . Recall Assault 1 | . . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . 3 . . . . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . . . Build 2 | . . . . . 2 . . . . . . . . . . Repair Station Hacks 7 | . . . 7 . . . . . . . . . . . . Scan Component 4 | . . . 4 . . . . . . . . . . . . Repair 3 | . . . 3 . . . . . . . . . . . . Recycling Unit Hacks 2 | . . 2 . . . . . . . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . 1 . . . . . Used 2 | . . . . . 1 . . . . 1 . . . . . Hacking Detections 19 | . 1 1 6 2 4 . . 2 . 3 . . . . . Full Trace Events 6 | . 1 . 2 . . . . 2 . 1 . . . . . Feedback Events 1 | . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . Parts Built 3 | . . . . . 3 . . . . . . . . . . Matter 402 | . . . . . 402 . . . . . . . . . . Time 159 | . . . . . 159 . . . . . . . . . . Total Part Build Rating 18 | . . . . . 18 . . . . . . . . . . Parts Repaired 3 | . . . 3 . . . . . . . . . . . . Time 90 | . . . 90 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . 1 Relay Couplers Released 1 | . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . 1 . . . . Robots Rewired 2 | . . . . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Total Allies 4 | . . . 1 . . 1 . . . . . . 2 . . Largest Group 2 | . . . 1 . . 1 . . . . . . 2 . . Highest-Rated Group 59 | . . . 8 . . 31 . . . . . . 59 . . Highest-Rated Ally 31 | . . . 8 . . 31 . . . . . . 30 . . Total Orders 12 | . . . 5 2 . . . . . 2 . . 3 . . GUARD 2 | . . . 1 . . . . . . . . . 1 . . AID 2 | . . . . . . . . . . . . . 2 . . EXPLORE 8 | . . . 4 2 . . . . . 2 . . . . . Ally Attacks 28 | . . . 7 . . 8 . . . . . . 13 . . Total Damage 389 | . . . 67 . . 108 . . . . . . 214 . . Kills 3 | . . . 1 . . . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . 2 . . 1 Drone Launches 8 | . . . 4 2 . . . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Turns Passed 7729 | 120 434 403 2023 547 430 76 14 286 118 905 363 897 691 17 405 Spaces Moved 5379 | 71 292 221 913 183 527 209 45 621 172 519 157 675 501 15 258 Core 207 | 21 . . . . . . . . 87 91 . . . . 8 Treads 32 | . . . . . . . . . . . . . . . 32 Legs 3379 | 50 292 221 913 . . . . . . 428 66 675 501 15 218 Wheels . | . . . . . . . . . . . . . . . . Hover 91 | . . . . . . . . . . . 91 . . . . Flight 1670 | . . . . 183 527 209 45 621 85 . . . . . . Fastest Speed 26 | 50 120 120 150 26 26 29 30 27 35 100 43 120 120 120 120 Average Speed 102 | 122 120 144 163 28 28 29 30 30 66 135 109 120 120 120 144 Slowest Speed 550 | 200 120 150 180 96 99 30 30 105 105 180 180 120 120 120 550 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . 1 1 . 1 5 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 6 31 17 96 19 10 99 1 14 80 8 3 66 54 7 24 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . . Known Exits Taken 1 | . . . . . . . . . . . . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 . . 1 . . 1 1 . 1 1 . Scrap Searched 6 | . . . . . . . . . . . . 3 1 . 2 Spaces Dug 15 | . . . . . . . . 15 . . . . . . . Terrain Destroyed 270 | . . . 116 . 9 . . 107 . 12 8 9 9 . . Melee . | . . . . . . . . . . . . . . . . Projectile 29 | . . . . . . . . 5 . 12 8 1 3 . . AOE 241 | . . . 116 . 9 . . 102 . . . 8 6 . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Total 7001 | 90 351 282 1265 632 776 218 43 688 175 635 285 722 547 14 278 Wait 859 | . 34 31 116 382 215 . . 17 . 33 31 . . . . Move 5350 | 70 291 220 912 180 525 208 42 611 171 518 156 674 500 14 258 Hop 8 | . . . . 1 1 . 1 5 . . . . . . . Pick Up 92 | 6 5 13 31 4 5 2 . 7 1 12 3 1 1 . 1 Fast Attach 77 | 6 . . 2 2 1 2 . 8 2 17 17 6 8 . 6 Attach 39 | 1 . 2 1 2 4 1 . 10 . 4 4 2 6 . 2 Detach 10 | . . . . . 2 . . 7 . 1 . . . . . Swap 103 | 2 2 2 46 14 1 . . 2 . 7 13 9 3 . 2 Drop 139 | . 5 3 49 19 5 3 . 5 1 5 27 13 4 . . Fire 310 | 5 13 11 106 27 17 2 . 16 . 37 33 17 17 . 9 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick 2 | . 1 . . . . . . . . . 1 . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 8 | . . . . . . . . . . . . . 8 . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . 2 1 . . . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 524 | -10/Materials | Discovered new exit (range 16) 555 | -10/Materials | Entered another Materials area 555 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 729 | -9/Materials | Discovered new exit (range 15) 958 | -9/Materials | Entered Storage 1342 | -9/Storage | Garrison activated, responded to threat 1508 | -9/Storage | Build established: Scavenger-Mutant 2023 | -9/Storage | Repaired Aluminum Leg 2056 | -9/Storage | Repaired Weight Redist. System 2131 | -9/Storage | Destroyed 12 combat bots 2146 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2433 | -9/Storage | Repaired Rocket Launcher 2954 | -9/Storage | Discovered new exit (range 15) 2981 | -9/Storage | Entered Materials 2981 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3285 | -8/Materials | Build established: Sprinter 3516 | -8/Materials | Discovered new exit (range 8) 3528 | -8/Materials | Entered Factory 3528 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3557 | -7/Factory | Identified exit to Lower Caves 3557 | -7/Factory | Central database locked down 3622 | -7/Factory | Fabricated Enh. Optical Array (x1) 3777 | -7/Factory | Fabricated Antimatter Reactor (x2) 3958 | -7/Factory | Sucked down chute 3958 | -7/Factory | Entered Waste 3959 | -7/Waste | Met a frightened Derelict 3965 | -7/Waste | Spotted C-40 Crusher 3973 | -7/Waste | EMP discharged 3984 | -7/Waste | Spotted C-40 Crusher 3984 | -7/Waste | Spotted C-40 Crusher 3998 | -7/Waste | Spotted C-40 Crusher 4020 | -7/Waste | Spotted C-40 Crusher 4021 | -7/Waste | Spotted C-40 Crusher 4025 | -7/Waste | Discovered new exit (range 14) 4034 | -7/Waste | Entered Factory 4046 | -7/Factory | Discovered new exit (range 4) 4048 | -7/Factory | Entered another Factory area 4048 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4066 | -6/Factory | Discovered new exit (range 9) 4223 | -6/Factory | Lost 6 parts (1p3n2w) 4283 | -6/Factory | Lost 4 parts (1p1n1u1w) 4334 | -6/Factory | Sucked down chute 4334 | -6/Factory | Entered Waste 4353 | -6/Waste | Spotted C-40 Crusher 4361 | -6/Waste | Spotted C-40 Crusher 4382 | -6/Waste | Spotted C-40 Crusher 4388 | -6/Waste | Spotted C-40 Crusher 4393 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4394 | -6/Waste | Spotted C-40 Crusher 4403 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4422 | -6/Waste | Spotted C-40 Crusher 4424 | -6/Waste | Discovered new exit (range 13) 4430 | -6/Waste | Build established: Mutant 4434 | -6/Waste | Lost 3 parts (1p1n1w) 4452 | -6/Waste | Entered Factory 5218 | -6/Factory | Discovered new exit (range 6) 5318 | -6/Factory | Lost 4 parts (3n1w) 5357 | -6/Factory | Entered another Factory area 5357 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5497 | -5/Factory | Garrison activated, responded to threat 5587 | -5/Factory | Destroyed 7 combat bots 5589 | -5/Factory | Lost 4 parts (1p2n1w) 5701 | -5/Factory | Discovered new exit (range 12) 5720 | -5/Factory | Entered Upper Caves 5872 | -5/Upper Caves | Build established: Scavenger-Tank 6007 | -5/Upper Caves | Identified exit to Upper Caves 6090 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 6121 | -5/Upper Caves | Found Prototype Special Weapon 6121 | -5/Upper Caves | Identified Molecular Deconstructor 6208 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 6402 | -5/Upper Caves | Encountered a Warlord checkpoint 6610 | -5/Upper Caves | Learned location of Armory (-4) 6617 | -5/Upper Caves | Entered another Upper Caves area 6712 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6758 | -5/Upper Caves | Destroyed 7 combat bots 6869 | -5/Upper Caves | Lost 4 parts (2n2w) 7006 | -5/Upper Caves | Build established: Scavenger-Gunner 7134 | -5/Upper Caves | Encountered a Warlord checkpoint 7159 | -5/Upper Caves | Lost 11 parts (2p4n2u3w) 7301 | -5/Upper Caves | Discovered new exit (range 5) 7308 | -5/Upper Caves | Entered Zhirov 7308 | -5/Zhirov | Discovered new exit (range 3) 7325 | -5/Zhirov | Entered Proximity Caves 7388 | -4/Proximity Caves | Build established: Scavenger-Mutant 7398 | -4/Proximity Caves | Learned Research stockpile data 7401 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7699 | -4/Proximity Caves | Core integrity fell below 50% 7728 | -4/Proximity Caves | Core integrity fell below 20% 7730 | -4/Proximity Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. System corrupted: Matter fused (-9). C-30 ARC bursts open, deploying its payload. H-77 Assassin unfolds itself. Penetrated by Slug. Slug penetrates Wall. Com. Battery destroyed. Slug penetrates Wall. Penetrated by Slug. Adv. Reclamation Unit destroyed. Com. Battery destroyed. Mak. Axe destroyed. Mic. Fission Core destroyed. Slug penetrates H-77 Assassin. Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??# ! #??????????????????????? | | ### % #??????????????????????? | | ### ############# #?#####????????????????? | | ??### # #?######????# #?# #????????????????? | | ????# ## #?#" ##???# #?# #????????????????? | | ?????# ## #?# #??## #?# ##?###???????????? | | ?????# #?# #??# ### ### #???????????? | | ?????# ###### ###?## ## #####???????? | | ?????# ### ##??## ##### #???????? | | ?????# ## ##??## ## #???## #???????? | | ?????# ### #??## #### ##????## #???????? | | #?#### #?# #### ##?###??????# ##??????? | | ### # ### ### ##??###????# #??????? | | ## ###### S #### ###??# #??????? | | ## ### ##?# #??????? | | % %%## % #?# ### ##??????? | | % #?# ###???????? | | "## #### #?????????? | | ### "## # ## ##??## #?????????? | | ##?## ### # # #????## ##?????????? | | ###### #?# # ## ##????## ##??????????? | | ##?# #? ########## #?????####???????????? | | ???## #? #????????# ##????????????????????? | | ????## #????????# #?????????????????????? | | #????# #????????## ##### #??????????????? | | ###### ??????????# @ #????????? | | ???????# h #?????????????? | | ##### ???? h%hh #?????????????? | | ####???? ##### ## ##?????????????? | | ????????# ##??# ##? #??????????????? | | ?????????###???# ####??? #??????????????? | | ???????????????## #??????? ?????????????? | | ????????????????## #????????? ####????????????? | | ?????????????????# #???????????##???????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????# ??????????????????????????????? | | ????????????????? ???????????????????????????????? | | ????????????????# ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 37 Energy Capacity 1180 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Cloak Strength 2 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 225 Resistance: KI 20 Resistance: EX 25 Propulsion Shielding 66 Reclamation Efficiency 20 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 6 Offensive Hacking 12 Item Schematics ----------------- Enh. Optical Array | -9/Storage | Hacked Cooling System | -9/Storage | Hacked Robot Schematics ------------------ T-07 Excavator | -9/Storage | Hacked Fabricated ------------ Enh. Optical Array | x1 | -7/Factory Antimatter Reactor | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club A New Friend Below Dynamic Key Hey, That's Mine! Just What I Needed Leap Before You Look Librarian Novice Programmer Power Corrupts Remodeling Serviceable Loadout Troublemaker Challenges ------------ None Game ------ Seed UltimateHugeKinecellerator Manual? 0 Play Time 02:24:52 Cumulative 8.7 hours Start 2020.03.14 @ 14:51:37 End 2020.03.14 @ 17:30:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 6 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: f4f4ac2d-14e6-4f3e-b112-37a02e41c2d7