Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.04 @ 20:54:29 Player: paul Result: Destroyed by DC-68L(z) with Makeshift Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (39) 195 Value Destroyed (1616) 1616 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (9631) 9631 TOTAL SCORE: 14622 Bonus ------- Follower Combat Kills 178 Prayed to X0-1V1 5000 Major X0-1V1 Interference 4000 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -247 Cogmind --------- Core Integrity 0/900 Matter 280/300 Energy 1307/1400 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ X0-1V1's Piety Tracker > --- WEAPON (3) ------- Katana > --- INVENTORY (6) ---- Trap Scanner Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Micro Fission Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Precision Matter Filter X0-1V1's Piety Tracker > --- WEAPON ----------- Assault Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Cryofiber Web Improved Heat Sink Advanced Sensor Array Kinecellerator Shock Absorption System Great Maul [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Small Storage Unit Protection Light Armor Plating Weapon Flak Cannon Energy Gun Gatling Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Zio Slots Evolved 6 | . . . 4 2 . . . . Power 1 | . . . 1 . . . . . Propulsion 3 | . . . 3 . . . . . Utility 1 | . . . . 1 . . . . Weapon 1 | . . . . 1 . . . . Parts Attached 72 | 7 1 7 3 4 18 24 . 8 Power 14 | 1 . 1 . 1 5 5 . 1 Engine 4 | 1 . 1 . . . 1 . 1 Core 9 | . . . . 1 5 3 . . Reactor 1 | . . . . . . 1 . . Propulsion 16 | 2 . 3 . . 4 5 . 2 Treads . | . . . . . . . . . Leg 16 | 2 . 3 . . 4 5 . 2 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | 1 1 2 1 2 3 7 . 3 Device 18 | . . 2 1 2 3 7 . 3 Storage 1 | 1 . . . . . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 1 | . 1 . . . . . . . Artifact . | . . . . . . . . . Weapon 22 | 3 . 1 2 1 6 7 . 2 Energy Gun 3 | 1 . . . 1 . 1 . . Energy Cannon 2 | . . 1 . . . 1 . . Ballistic Gun 11 | 2 . . 1 . 6 1 . 1 Ballistic Cannon 3 | . . . . . . 3 . . Launcher 1 | . . . 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . 3 . . Parts Lost 61 | . . 5 . 1 14 21 . 20 Power 12 | . . 1 . 1 3 3 . 4 Propulsion 14 | . . . . . 5 6 . 3 Utility 17 | . . 1 . . 3 5 . 8 Weapon 18 | . . 3 . . 3 7 . 5 Highest Loss Streak 20 | . . 2 . 1 5 15 . 20 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 5 | . 1 6 4 5 7 5 5 3 Power . | . . . . . . . 1 . Propulsion . | . . 1 2 2 1 . . . Utility 2 | . . 1 . 1 2 3 4 2 Weapon 1 | . 1 2 1 2 3 1 . . Tool/Special . | . . . . . . . . . Unused Backups 4 | . . 1 . . 2 1 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility . | . . . . . . . . . Weapon 2 | . . 1 . . . 1 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 78 | . 88 96 71 56 84 74 76 51 Engine 5 | . 14 11 8 1 . 4 7 4 Core 5 | . . . . 3 10 7 7 4 Leg 16 | . 28 23 23 17 22 8 7 5 Device 21 | . . 14 13 15 20 27 30 23 Storage 5 | . 14 14 8 5 6 1 . . Energy Gun 1 | . . 5 . . 2 . . . Energy Cannon 2 | . . 10 . . . . . . Ballistic Gun 8 | . 28 9 15 11 17 3 . . Ballistic Cannon 7 | . . . . . . 16 23 12 Peak Build Rating 53 | 6 7 21 26 34 49 53 44 44 Average Rating 34 | 4 6 19 23 28 40 42 44 32 On Entrance 24 | . 6 7 20 24 34 37 44 44 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 40 | 13 16 23 20 21 31 40 37 37 Greatest Support 60 | 20 20 20 30 30 60 45 15 20 Greatest Overweight (x) 11 | 2 . 2 . . 1 11 2 10 Average Overweight (x) . | . . . . . . 1 2 . Largest Inventory Capacity 9 | 8 8 8 8 9 9 9 6 6 Average Capacity 7 | 6 8 8 8 8 9 6 6 6 Most Carried 9 | 1 1 8 6 6 9 9 5 5 Average Carried 5 | . 1 6 3 5 7 5 5 3 Final Capacity 9 | 8 8 8 8 9 9 6 6 6 Final Carried 7 | 1 1 7 4 6 6 5 5 1 Class Distribution -------------------- 39% | Scavenger-Gunner 33% | Mutant 15% | Scavenger-Skirmisher 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Zio Matter Collected 2225 | 225 . 250 234 136 714 573 . 93 Remotely . | . . . . . . . . . Salvage Created 1573 | . . 354 31 75 660 453 . . Parts 77 | . . 15 . 3 37 22 . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 23 | . . 14 . . . . 9 . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Zio Combat Hostiles Destroyed 38 | . . 8 . 2 19 9 . . Melee 1 | . . . . . . 1 . . Guns 32 | . . 3 . 2 19 8 . . Cannons 3 | . . 3 . . . . . . Classes Destroyed 7 | . . 3 1 . 3 . . . Swarmer 9 | . . 1 . . 8 . . . Grunt 15 | . . 2 . 2 6 5 . . Sentry 3 | . . . . . 1 2 . . Hunter 4 | . . . . . 3 1 . . Programmer 2 | . . . . . 1 1 . . Heavy 1 | . . . 1 . . . . . Subdweller 5 | . . 5 . . . . . . Best Kill Streak 6 | . . 3 . 2 6 3 . . Combat Bots Only 6 | . . 3 . 2 6 3 . . Max Kills in Single Turn 1 | . . 1 1 1 1 1 . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Zio Hostile Shots Fired 882 | . . 93 20 17 177 329 . 246 Missed 302 | . . 28 10 3 56 108 . 97 Hits 580 | . . 65 10 14 121 221 . 149 Melee 7 | . . . . . . . . 7 Projectile 573 | . . 65 10 14 121 221 . 142 Critical Strikes 14 | . . . . 2 1 . . 11 Damage Taken 7091 | . . 968 137 104 1586 1682 . 2614 Core 2051 | . . 190 21 24 258 288 . 1270 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 380 | . . . 24 112 14 230 . . Core Remaining (%) 83 | 100 . 52 97 . . . . . Volleys Fired 147 | . . 37 9 13 53 31 . 4 Largest 3 | . . 2 3 2 3 3 . 3 Hottest 131 | . . 120 76 43 126 131 . 111 Shots Fired 333 | . . 64 22 26 142 72 . 7 Gun 298 | . . 44 18 26 138 71 . 1 Cannon 27 | . . 20 . . . 1 . 6 Launcher 8 | . . . 4 . 4 . . . Special . | . . . . . . . . . Kinetic 263 | . . 33 18 26 119 60 . 7 Thermal 51 | . . 20 . . 19 12 . . Explosive 8 | . . . 4 . 4 . . . Electromagnetic 11 | . . 11 . . . . . . Robot Hit Streak 11 | . . 10 9 11 10 10 . 5 Robot Miss Streak 12 | . . 4 3 1 5 4 . 12 Penetration Max 1 | . . . . . 1 . . . Secondary Targets 4 | . . . . . 4 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 239 | . . 45 14 24 99 50 . 7 Core Hits 102 | . . 9 5 10 49 26 . 3 Critical Kills 2 | . . 1 . . 1 . . . Critical Parts Destroyed 2 | . . 1 . . . 1 . . Critical Strikes 5 | . . 2 . . 1 2 . . Destroy 3 | . . 1 . . 1 1 . . Smash 2 | . . 1 . . . 1 . . Melee Attacks 12 | . . 1 . . . 8 . 3 Impact 9 | . . 1 . . . 8 . . Slashing 3 | . . . . . . . . 3 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3897 | . . 608 229 288 1681 954 . 137 Guns 3183 | . . 286 173 288 1615 802 . 19 Cannons 393 | . . 291 . . . . . 102 Explosions 122 | . . . 56 . 66 . . . Melee 199 | . . 31 . . . 152 . 16 Ramming . | . . . . . . . . . Kinetic 2632 | . . 202 173 288 1263 585 . 121 Thermal 860 | . . 291 . . 352 217 . . Explosive 122 | . . . 56 . 66 . . . Electromagnetic 84 | . . 84 . . . . . . Impact 183 | . . 31 . . . 152 . . Slashing 16 | . . . . . . . . 16 Piercing . | . . . . . . . . . Highest Corruption 3 | . . 3 . . 2 3 3 3 Average Corruption 2 | . . 3 . . 1 2 3 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 41 | . . 1 . . 3 33 3 1 Message Errors 9 | . . . . . . 9 . . Matter Fused 13 | . . . . . . 11 1 1 Heat Flow Errors 5 | . . 1 . . 1 1 2 . Energy Discharges 2 | . . . . . 1 1 . . Data Loss (minor) 8 | . . . . . 1 7 . . Data Loss (major) 2 | . . . . . . 2 . . Misfires 1 | . . . . . . 1 . . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 31 | . . 31 . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 31 | . . 31 . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 67 | . . . 10 . 57 . . . Shots 4 | . . . 1 . 3 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 343 | . . 191 282 327 300 343 . 5 Average Temperature 96 | . . 47 135 176 74 138 . 5 Received Heat Transfer 1500 | . . 156 63 162 210 540 . 369 Effects 4 | . . . . 3 . 1 . . Shutdowns 1 | . . . . . . 1 . . Energy Bleed 3 | . . . . 3 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Fried 1 | . . 1 . . . . . . Impact Corruptions 1 | . . 1 . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . 1 . . 1 1 . . Heat Transferred 1730 | . . 407 . . 825 498 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Zio Maximum Alert Level 1 | . . . . . 1 . . . Low Security (%) 83 | 100 100 . 100 100 47 100 . . Level 1 16 | . . . . . 52 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . Peak Influence 375 | . . . 104 42 375 195 . . Initial 195 | . . . . 42 9 195 . . Average 86 | . . . 30 14 205 40 . . Influence Increases 1051 | . . 82 114 64 503 288 . . Destroy 0b10 Robot/C 760 | . . 80 60 40 380 200 . . Destroy Leader 160 | . . . 20 10 60 70 . . Allied During Kill 13 | . . 2 8 . . 3 . . Successful Hack 14 | . . . . 14 . . . . Destroy Structure 44 | . . . 26 . 18 . . . Partial Spotted 15 | . . . . . . 15 . . Lose Combat Pursuer 45 | . . . . . 45 . . . Influence Decreases 1051 | . . 82 20 144 145 660 . . Entered New Map 234 | . . . . 52 5 177 . . Time Decay 447 | . . 72 20 82 . 273 . . Lost Part 370 | . . 10 . 10 140 210 . . Squads Dispatched 3 | . . . 1 2 . . . . Investigation 1 | . . . 1 . . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 1 | . . . . 1 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Zio Distress Signals 2 | . . . 1 . . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 78 | . . 11 7 3 22 11 . 24 Peak Tracking Total 12 | . . 3 4 2 4 3 . 12 Tactical Retreats 3 | . . . . . 3 . . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Zio Traps Triggered 3 | . . . . . 2 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Zio Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Phase Generator 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Zio Machines Accessed 3 | . 1 . . 2 . . . . Terminals 1 | . 1 . . . . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 4 | . 2 . . 2 . . . . Successful 2 | . . . . 2 . . . . Failed 2 | . 2 . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . 1 . . . . . . . Terminals 2 | . 2 . . . . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks . | . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . Network Status 1 | . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . 1 . . 1 . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Gar Fac Low Zio Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . Machine Destruction 2 | . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Zio Total Allies 7 | . . 1 1 . . 1 . 4 Largest Group 2 | . . 1 1 . . 1 . 2 Highest-Rated Group 142 | . . 90 142 . . 142 . 24 Highest-Rated Ally 142 | . . 90 142 . . 142 . 12 Total Orders . | . . . . . . . . . Ally Attacks 34 | . . 6 8 . . 2 . 18 Total Damage 967 | . . 122 436 . . 156 . 253 Kills 5 | . . 1 3 . . 1 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . X0-1V1 Amusement Gains 144 | . 7 . . 25 10 30 . 72 Average Entertainment 35 | . . 1 . 35 36 55 41 100 Good Acts 60 | . . 26 18 1 2 9 . 4 Bad Acts 33 | . . 21 4 2 4 2 . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Zio Active Infowar (turns) 1574 | . . 99 84 316 771 267 . 37 Optics 99 | . . 99 . . . . . . Sensors 34 | . . . . . . 1 . 33 Terrain 1171 | . . . 84 316 771 . . . Traps 267 | . . . . . . 267 . . Jamming 35 | . . . . . . . . 35 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Zio Turns Passed 4408 | 56 84 910 117 316 950 1566 138 271 Spaces Moved 2314 | 39 69 450 71 226 617 629 54 159 Core 82 | 7 . . . . . 5 . 70 Treads . | . . . . . . . . . Legs 2232 | 32 69 450 71 226 617 624 54 89 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 260 50 Average Speed 164 | 116 120 175 120 120 120 222 260 149 Slowest Speed 600 | 150 120 260 120 120 190 600 260 550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 3 | . . . 3 . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 19 | 3 13 30 20 6 56 16 10 23 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . . Known Exits Taken 3 | . . 1 1 1 . . . . Unknown Exits Taken 4 | 1 1 . . . . 1 1 . Scrap Searched 3 | . . 2 . . . . . 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 68 | . . 4 27 . 37 . . . Melee . | . . . . . . . . . Projectile 8 | . . 4 . . 4 . . . AOE 60 | . . . 27 . 33 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Zio Total 2614 | 46 69 508 86 245 712 717 53 178 Wait 10 | . . . . 2 8 . . . Move 2306 | 38 68 449 70 225 616 628 53 159 Hop . | . . . . . . . . . Pick Up 21 | 1 . 6 . 1 4 9 . . Fast Attach 48 | 6 1 1 1 3 11 17 . 8 Attach 24 | . . 5 4 . 3 8 . 4 Detach 5 | . . . 2 . . 3 . . Swap 21 | 1 . 7 . 1 7 5 . . Drop 15 | . . 2 . . 5 8 . . Fire 147 | . . 37 9 13 53 31 . 4 Melee 12 | . . 1 . . . 8 . 3 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 5 | . . . . . 5 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves -7/Zion History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 14 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Met a group of wandering Federalists 137 | -10/Materials | Discovered new exit (range 5) 141 | -10/Materials | Prayed at D.C.S.S. Altar Unit 141 | -10/Materials | Entered Subcaves 142 | -10/Subcaves | Continued accompanying wandering Federalists (6) 142 | -10/Subcaves | Approached by a straggling Scientist 152 | -10/Subcaves | Learned location of Zion (-7) 173 | -10/Subcaves | Learned location of Storage (-7) 189 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 274 | -10/Subcaves | Lost 6 allies 327 | -10/Subcaves | Build established: Mutant 344 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 350 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 357 | -10/Subcaves | EM resistance permanently improved by X0-1V1 (+10%; -100 max core) 581 | -10/Subcaves | X0-1V1 activates XOMVISION 606 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x3) 621 | -10/Subcaves | X0-1V1 sent allied H-61 Shepherd (x1) 696 | -10/Subcaves | Identified exit to Materials 696 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 760 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 785 | -10/Subcaves | X0-1V1 mutated your Propulsion slot to Utility slot 793 | -10/Subcaves | Identified exit to Recycling 793 | -10/Subcaves | X0-1V1 revealed exit location to -7/Recycling 822 | -10/Subcaves | X0-1V1 sent you into danger 838 | -10/Subcaves | X0-1V1 activates XOMVISION 875 | -10/Subcaves | Core integrity fell below 50% 885 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x3) 894 | -10/Subcaves | Core integrity fell below 20% 895 | -10/Subcaves | X0-1V1 whisked you away to safety 899 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 916 | -10/Subcaves | Core integrity restored by X0-1V1 (+33) 941 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 1030 | -10/Subcaves | Core integrity restored by X0-1V1 (+43) 1051 | -10/Subcaves | Entered Materials 1051 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x3 1063 | -8/Materials | Core integrity permanently improved by X0-1V1 (+400) 1074 | -8/Materials | X0-1V1 sent you to a vault 1075 | -8/Materials | X0-1V1 whisked you away to safety 1079 | -8/Materials | Identified exit to Factory 1079 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 1091 | -8/Materials | X0-1V1 foreshadows a heat wave 1121 | -8/Materials | Weapon slot count temporarily expanded by X0-1V1 (+4) 1122 | -8/Materials | X0-1V1 sent allied H-71 Marshal (x1) 1137 | -8/Materials | X0-1V1 activates XOMVISION 1144 | -8/Materials | X0-1V1 released a cloud of subatomizers 1149 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 1150 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 1160 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 22) 1168 | -8/Materials | Entered Factory 1168 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1427 | -7/Factory | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 1474 | -7/Factory | Identified exit to Garrison 1484 | -7/Factory | Entered Garrison 1540 | -7/Garrison | Triggered checkpoint 1562 | -7/Garrison | Installed Relay Interface Framework 1568 | -7/Garrison | Weapon slot count reverted to normal (-4) 1712 | -7/Garrison | Triggered checkpoint 1735 | -7/Garrison | Triggered checkpoint 1783 | -7/Garrison | Lost 5 parts (1p3n1w) 1861 | -7/Garrison | Discovered new exit (range 9) 1972 | -7/Garrison | X0-1V1 destroyed Phase Generator 1972 | -7/Garrison | Phase Generator disabled 2014 | -7/Garrison | Triggered checkpoint 2176 | -7/Garrison | Triggered checkpoint 2266 | -7/Garrison | Triggered checkpoint 2348 | -7/Garrison | Lost 3 parts (1p2n) 2372 | -7/Garrison | Discovered new exit (range 14) 2422 | -7/Garrison | Triggered checkpoint 2434 | -7/Garrison | Entered Factory 2452 | -7/Factory | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 2524 | -7/Factory | Sterilization system engaged 2524 | -7/Factory | Non-combat units ordered to evacuate 2529 | -7/Factory | Discovered new exit (range 14) 2561 | -7/Factory | Build established: Scavenger-Gunner 2590 | -7/Factory | X0-1V1 sent you to a vault 2616 | -7/Factory | X0-1V1 sent you into danger 2624 | -7/Factory | Combat units ordered to evacuate 2705 | -7/Factory | Lost 6 parts (1p2n3w) 2824 | -7/Factory | Ambient heat levels rising (+10) 2828 | -7/Factory | Core integrity fell below 50% 2841 | -7/Factory | X0-1V1 sent allied H-71 Marshal (x1) 2871 | -7/Factory | Lost 15 parts (2p4n5u4w) 2974 | -7/Factory | Ambient heat levels rising (+10) 3029 | -7/Factory | Core integrity restored by X0-1V1 (+234) 3124 | -7/Factory | Ambient heat levels rising (+10) 3214 | -7/Factory | Core integrity restored by X0-1V1 (+234) 3274 | -7/Factory | Ambient heat levels rising (+10) 3424 | -7/Factory | Ambient heat levels rising (+10) 3574 | -7/Factory | Ambient heat levels rising (+10) 3724 | -7/Factory | Ambient heat levels rising (+10) 3874 | -7/Factory | Ambient heat levels rising (+10) 3977 | -7/Factory | Discovered new exit (range 7) 4000 | -7/Factory | Entered Lower Caves 4092 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4138 | -7/Lower Caves | Entered Zion 4232 | -7/Zion | System corruption cleaned by Quarantine Array 4241 | -7/Zion | RIF detected upon attempting to enter Zion 4241 | -7/Zion | Attacked by Zionites 4241 | -7/Zion | Spotted DB-VS5(B) 4241 | -7/Zion | Spotted 24-UG8(B) 4301 | -7/Zion | X0-1V1 sent allied S-27 Virus (x4) 4335 | -7/Zion | Core integrity fell below 20% 4340 | -7/Zion | Lost 3 allies 4340 | -7/Zion | X0-1V1 rescued you from certain death 4409 | -7/Zion | Destroyed by DC-68L(z) with Makeshift Laser Last Messages --------------- 04400_ XU-JQV(z) pulls a Mak. Spear out of the Twisted Machinery. 04401_ ER-X4U(z) heat short circuits Mak. Salvage Targeting Computer. 04401_ ER-X4U(z) overheating. 04402_ ER-X4U(z) heat spikes uncontrollably. 04402_ ER-X4U(z) overheating. 04403_ Acquired Katana. 04403_ ER-X4U(z) overheating. 04404_ Critical hit (Burn: +37). 04404_ ER-X4U(z) overheating. 04405_ Mak. Power Source destroyed. 04405_ Critical hit (Burn: +37). 04405_ ER-X4U(z) overheating. 04407_ ER-X4U(z) heat damages core (-4). 04407_ ER-X4U(z) overheating. 04408_ F0-HYL(z) heat short circuits Mak. Laser. 04408_ ER-X4U(z) overheating. 04409_ ER-X4U(z) heat damages core (-3). 04409_ X0-1V1 bursts into laughter! [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ????????????????????? | | ??????????????????????? ??? 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"""""""" ## ## ""#????????? | | """ $ # # """????????? | | """ ""#????????? | | """"" """"" """ ""#????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 138 Energy Generation 27 Energy Capacity 1650 Matter Stores 611 Matter Capacity 700 Sight Range 26 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 EM Shielding 2 Armor Coverage 150 Resistance: KI 27 Resistance: TH 50 Resistance: EM 10 Evasion (%) 55 Matter Filtering 50 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Backstab Chaos Is Inevitable DIY Cooler Executioner Ghost 'Em Join The Dark Side Made in Tau Ceti IV More Dakka Please Please Form A Line Serviceable Loadout Strength In Numbers You Again Challenges ------------ None Game ------ Seed ReactiveGyrokineticImpeller Manual? 0 Play Time 01:02:32 Cumulative 8.4 hours Start 2026.11.04 @ 00:12:12 End 2026.11.04 @ 20:54:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 12 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb9efb9d-92c8-4233-8d61-275a3a8e6d32