Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.18 @ 16:07:34 Player: CatgirlLyra Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (114) 570 Value Destroyed (3369) 3369 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (9331) 9331 TOTAL SCORE: 15870 Bonus ------- High Alert Combat Kills 581 Prayed to X0-1V1 5000 Major X0-1V1 Interference 3750 Cogmind --------- Core Integrity 0/500 Matter 106/150 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter X0-1V1's Piety Tracker > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Compact Matter Pod (0) Advanced Beam Rifle Enhanced Autogun Multitool Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating Remote Shield X0-1V1's Piety Tracker > --- WEAPON ----------- Heavy Particle Gun Enhanced Autogun > --- INVENTORY -------- Deuterium Engine Light Treads Compact Matter Pod Advanced Beam Rifle Enhanced Autogun Heavy Missile Launcher Multitool [Rating: 53] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Small Storage Unit Device X0-1V1's Piety Tracker Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Precision Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Heavy Missile Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 67 | 2 12 7 39 7 Power 9 | . 2 1 5 1 Engine 7 | . 1 1 4 1 Core 2 | . 1 . 1 . Reactor . | . . . . . Propulsion 15 | . 3 2 9 1 Treads 10 | . . 2 7 1 Leg 5 | . 3 . 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 23 | 1 4 2 11 5 Device 12 | 1 3 1 4 3 Storage 2 | . . . 2 . Processor 2 | . 1 . . 1 Hackware 2 | . . . 2 . Protection 5 | . . 1 3 1 Artifact . | . . . . . Weapon 20 | 1 3 2 14 . Energy Gun 8 | . 1 . 7 . Energy Cannon . | . . . . . Ballistic Gun 8 | 1 2 1 4 . Ballistic Cannon . | . . . . . Launcher 3 | . . 1 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . 1 . 4 . Corrupted Parts 1 | . . . 1 . System Corruption 2 | . . . 2 . Parts Lost 22 | . . 1 7 14 Power 3 | . . . . 3 Propulsion 6 | . . . 2 4 Utility 9 | . . 1 4 4 Weapon 4 | . . . 1 3 Highest Loss Streak 14 | . . 1 2 14 To Critical Strikes 1 | . . . 1 . Average Backups 8 | 6 7 7 9 7 Power . | 1 1 . . . Propulsion . | 4 2 . . 1 Utility 3 | . 2 2 4 2 Weapon 3 | 1 1 3 3 2 Tool/Special . | . . . . . Unused Backups 17 | . 7 1 7 2 Power 2 | . 2 . . . Propulsion 2 | . 2 . . . Utility 5 | . 1 . 3 1 Weapon 6 | . 2 . 4 . Tool/Special 2 | . . 1 . 1 Average Slot Usage (%) 96 | . 98 99 96 74 Engine 8 | . 1 8 11 11 Core 3 | . 11 5 . . Treads 23 | . . 24 31 17 Leg 6 | . 27 3 . . Device 14 | . 13 13 15 12 Storage 10 | . 14 14 9 6 Hackware 3 | . . . 5 . Protection 2 | . . . 4 5 Energy Gun 6 | . 8 . 9 5 Ballistic Gun 14 | . 18 27 8 5 Peak Build Rating 53 | 8 24 24 47 53 Average Rating 30 | 6 10 22 42 37 On Entrance 20 | 6 8 24 22 41 Avg Prop Armor Cover (%) 9 | . . . 9 . Naked Turns . | . . . . . Heaviest Build 60 | 12 17 23 60 58 Greatest Support 80 | 20 20 40 80 60 Greatest Overweight (x) 5 | . 5 . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 16 | 8 8 8 16 16 Average Capacity 9 | 8 8 8 9 14 Most Carried 12 | 8 8 8 12 11 Average Carried 8 | 6 7 7 9 7 Final Capacity 16 | 8 8 8 16 6 Final Carried 11 | 8 8 8 11 4 Class Distribution -------------------- 83% | Mutant 8% | Scavenger-Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 2474 | 224 269 271 1592 118 Remotely . | . . . . . Salvage Created 4183 | 175 496 281 3094 137 Parts 229 | 14 17 14 165 19 Haulers Intercepted 7 | . 1 . 6 . Recyclers Shooed 3 | . . . 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 14 | . . 14 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 71 | . 8 7 51 5 Guns 51 | . 8 5 37 1 AOE 20 | . . 2 14 4 Classes Destroyed 16 | 2 6 3 5 . Worker 9 | . 1 . 6 2 Builder 5 | . 1 . 3 1 Tunneler 5 | 4 . . 1 . Hauler 7 | . 1 . 6 . Recycler 5 | 1 . . 4 . Operator 6 | . 1 . 5 . Watcher 6 | . 2 . 4 . Swarmer 9 | . . 2 3 4 Grunt 39 | . 8 4 27 . Brawler 6 | . . . 6 . Duelist 2 | . . . 2 . Protector 1 | . . . 1 . Sentry 8 | . . 1 7 . Hunter 4 | . . . 4 . Heavy 2 | . . . 1 1 Artisan 1 | . . 1 . . Best Kill Streak 7 | 2 7 3 7 5 Combat Bots Only 5 | . 4 3 5 3 Max Kills in Single Turn 3 | 1 1 1 3 3 Gunslinging . | . . . . . Exploded 3 | . . 1 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 405 | . 55 16 195 139 Missed 118 | . 13 5 64 36 Hits 287 | . 42 11 131 103 Melee 6 | . . . 6 . Projectile 281 | . 42 11 125 103 Critical Strikes 13 | . . 1 9 3 Damage Taken 4784 | . 480 179 2445 1680 Core 921 | . 116 . 298 507 Absorbed by Shields 126 | . . . 18 108 Ignored by Resistances 229 | . . 2 74 153 Regen/Repaired (Parts) 173 | . . . . 173 Core Remaining (%) 67 | 100 . 89 14 . Volleys Fired 295 | 16 64 20 179 16 Largest 3 | 2 2 2 3 2 Hottest 147 | 100 70 46 147 94 Shots Fired 523 | 32 109 36 320 26 Gun 504 | 32 109 32 309 22 Cannon . | . . . . . Launcher 19 | . . 4 11 4 Special . | . . . . . Kinetic 264 | 4 67 32 152 9 Thermal 237 | 28 42 . 154 13 Explosive 19 | . . 4 11 4 Electromagnetic 3 | . . . 3 . Robot Hit Streak 26 | 5 26 8 18 4 Robot Miss Streak 5 | 2 5 2 4 3 Penetration Max . | . . . . . Secondary Targets 4 | . 2 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 345 | 18 79 19 215 14 Core Hits 208 | 7 27 12 147 15 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 1 . 1 . Critical Strikes 13 | 1 4 1 7 . Burn 10 | 1 3 . 6 . Destroy 3 | . 1 1 1 . Melee Attacks 1 | . . . 1 . Impact . | . . . . . Slashing 1 | . . . 1 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8513 | 213 846 383 5907 1164 Guns 5104 | 213 843 275 3531 242 Cannons . | . . . . . Explosions 3384 | . . 108 2354 922 Melee . | . . . . . Ramming 25 | . 3 . 22 . Kinetic 2344 | 14 360 275 1565 130 Thermal 2716 | 199 483 . 1922 112 Explosive 3384 | . . 108 2354 922 Electromagnetic 44 | . . . 44 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 23 | . . 2 23 . Average Corruption 3 | . . 2 4 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 47 | . . 7 40 . Message Errors 11 | . . 2 9 . Matter Fused 10 | . . 2 8 . Heat Flow Errors 2 | . . . 2 . Energy Discharges 5 | . . . 5 . Parts Rejected 1 | . . . 1 . Data Loss (minor) 7 | . . 1 6 . Data Loss (major) 3 | . . 2 1 . Misfires 3 | . . . 3 . Weapon Failures 5 | . . . 5 . Overload Shots . | . . . . . Overflow Damage 98 | . . 28 35 35 Projectiles . | . . . . . Explosions 98 | . . 28 35 35 Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 373 | . . 46 286 41 Shots 10 | . . 1 7 2 Rammed 7 | . . . 7 . Targets Rammed 8 | . 1 . 7 . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 320 | 195 309 2 295 320 Average Temperature 86 | 73 114 2 52 164 Received Heat Transfer 1628 | . 273 78 936 341 Effects 2 | . 2 . . . Energy Bleed 1 | . 1 . . . Short Circuit 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 16 | 2 3 . 11 . Heat Transferred 6982 | 666 1591 . 4503 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level 4 | . . . 4 3 Low Security (%) 52 | 100 100 . 37 . Level 1 16 | . . . 25 . Level 2 21 | . . . 31 5 Level 3 6 | . . . 2 94 Level 4 2 | . . . 3 . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 1285 | 10 99 . 1285 1010 Initial 583 | . . . . 583 Average 281 | 1 25 . 330 917 Influence Increases 2911 | 25 241 180 1959 506 Destroy 0b10 Robot/C 1400 | . 160 140 1000 100 Destroy 0b10 Robot/NC 220 | 25 30 . 150 15 Destroy Leader 306 | . 46 10 230 20 Successful Hack 31 | . 5 . 26 . Disable Machine 90 | . . . 60 30 Destroy Structure 129 | . . . 90 39 Lose Combat Pursuer 135 | . . 30 105 . Miscellaneous 600 | . . . 298 302 Influence Decreases 2062 | 25 241 180 676 940 Entered New Map 700 | . . . . 700 Time Decay 1162 | 25 241 180 616 100 Lost Part 200 | . . . 60 140 Squads Dispatched 18 | . 3 . 9 6 Investigation 4 | . 2 . 1 1 Extermination 1 | . . . . 1 Reinforcement 11 | . 1 . 7 3 Assault 1 | . . . 1 . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . 2 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 5 | . 1 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 121 | . 17 9 80 15 Peak Tracking Total 12 | . 5 3 6 12 Tactical Retreats 7 | . . 1 6 . Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 7 | . 7 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 6 | . . . 4 2 Max in Single Turn 2 | . . . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 16 | . 5 1 8 2 Terminals 12 | . 5 . 7 . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 46 | . 17 4 20 5 Successful 26 | . 8 4 12 2 Failed 20 | . 9 . 8 3 Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 24 | . 10 . 14 . Terminals 35 | . 17 . 18 . Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 20 | . 7 4 9 . Record 4 | . . 4 . . Part Schematic 1 | . . . 1 . Robot Analysis 3 | . 2 . 1 . Prototype ID Bank 7 | . 4 . 3 . Branch Access Points 1 | . . . 1 . Terminal Index 1 | . . . 1 . Recall Reinforcements 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 1 . 3 . Terminals 2 | . 1 . 1 . Botnet 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Reject 1 | . . . 1 . Mask 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 5 | . 1 . 4 . Used 1 | . 1 . . . Hacking Detections 13 | . 5 . 7 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . . 1 Time 38 | . . . . 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . X0-1V1 Amusement Gains 122 | . 12 10 20 80 Good Acts 7 | . . 3 3 1 Bad Acts 42 | . . 1 36 5 Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 1278 | 37 845 . 225 171 Sensors 171 | . . . . 171 Structural 559 | . 334 . 225 . Seismic 548 | 37 511 . . . Robot Analysis Total 3 | . 2 . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 4746 | 120 872 1085 2455 214 Spaces Moved 2384 | 55 515 642 1040 132 Core 66 | . 3 . . 63 Treads 1629 | . . 545 1015 69 Legs 689 | 55 512 97 25 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 120 120 120 120 50 Average Speed 150 | 120 121 153 168 115 Slowest Speed 300 | 120 300 160 250 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 4 83 57 84 5 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 155 | . . 25 88 42 Melee . | . . . . . Projectile . | . . . . . AOE 155 | . . 25 88 42 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 3064 | 77 665 702 1451 169 Wait 170 | 2 43 17 105 3 Move 2380 | 54 514 641 1039 132 Hop . | . . . . . Pick Up 37 | 3 6 5 22 1 Fast Attach 38 | . 12 1 24 1 Attach 20 | 1 1 1 9 8 Detach 1 | . . 1 . . Swap 49 | 1 8 10 26 4 Drop 61 | . 16 6 37 2 Fire 295 | 16 64 20 179 16 Melee 1 | . . . 1 . Ram 2 | . . . . 2 Kick 1 | . 1 . . . Crush 7 | . . . 7 . Escape Stasis 2 | . . . 2 . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat / Rec / [*Scr]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 121 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Met a group of wandering Federalists 296 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 617 | -10/Materials | Discovered new exit (range 7) 641 | -10/Materials | Identified exit to Materials 742 | -10/Materials | Discovered exit to Materials (range 15) 837 | -10/Materials | Discovered new exit (range 16) 901 | -10/Materials | Discovered new exit (range 10) 984 | -10/Materials | Prayed at D.C.S.S. Altar Unit 993 | -10/Materials | Entered Subcaves 994 | -10/Subcaves | Continued accompanying wandering Federalists (5) 994 | -10/Subcaves | Approached by a straggling Scientist 1004 | -10/Subcaves | Learned Materials security intel 1109 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1199 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 1307 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 1372 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1401 | -10/Subcaves | Visited Clippyterm 1406 | -10/Subcaves | Learned Factory garrison access intel 1546 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1571 | -10/Subcaves | KI resistance permanently improved by X0-1V1 (+10%; -100 max core) 1891 | -10/Subcaves | Discovered new exit (range 12) 2031 | -10/Subcaves | Identified exit to Recycling 2031 | -10/Subcaves | X0-1V1 revealed exit location to -9/Recycling 2078 | -10/Subcaves | Entered Materials 2078 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2155 | -8/Materials | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 2244 | -8/Materials | X0-1V1 activates XOMVISION 2590 | -8/Materials | X0-1V1 announced a LAN party 2705 | -8/Materials | X0-1V1 activates XOMVISION 2755 | -8/Materials | X0-1V1 sent you into danger 3415 | -8/Materials | X0-1V1 sent hostile G-47 Trooper (x5) 3441 | -8/Materials | X0-1V1 mutated your Propulsion slot to Weapon slot 3512 | -8/Materials | Discovered new exit (range 15) 3759 | -8/Materials | Build established: Gunner 3820 | -8/Materials | X0-1V1 mutated your Weapon slot to Power slot 3890 | -8/Materials | Discovered new exit (range 16) 3927 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 3931 | -8/Materials | X0-1V1 mutated your Weapon slot to Propulsion slot 3997 | -8/Materials | X0-1V1 upgraded hostiles (x2) 3998 | -8/Materials | Core integrity fell below 50% 4110 | -8/Materials | Build established: Mutant 4243 | -8/Materials | Discovered new exit (range 6) 4382 | -8/Materials | X0-1V1 sent you into danger 4388 | -8/Materials | System corruption reached 10% 4397 | -8/Materials | X0-1V1 mutated your Propulsion slot to Weapon slot 4401 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (major) 4416 | -8/Materials | X0-1V1 sent hostile B-48 Gladiator (x4) 4460 | -8/Materials | Core integrity fell below 20% 4533 | -8/Materials | Entered Factory 4533 | -7/Factory | Evolved 2 slots: Utility x2 4534 | -7/Factory | Loaded intel: 4 garrison access locations 4544 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (major) 4662 | -7/Factory | Repaired Arm. Treads 4706 | -7/Factory | Garrison activated, responded to threat 4712 | -7/Factory | Core integrity fell below 50% 4719 | -7/Factory | Core integrity fell below 20% 4723 | -7/Factory | X0-1V1 upgraded hostiles (x3) 4741 | -7/Factory | Lost 14 parts (3p4n4u3w) 4747 | -7/Factory | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 04712_ U-05 Engineer lays Concrete. 04713_ R-06 Scavenger collects Wheel. 04713_ U-05 Engineer lays Concrete. 04716_ U-05 Engineer builds a Door. 04718_ U-05 Engineer builds a Wall. X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 04721_ Movement behavior is fully back under control. 04723_ X0-1V1 tips the scales in a new dimension. G-47 Trooper reshaped into more powerful Grunt. 04734_ Acquired X0-1V1's Piety Tracker. 04738_ Connecting with Garrison Access... 04738_ ALERT: Suspicious activity at Garrison Access F003. Dispatching Investigation squad. 04743_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5Q. 04744_ X0-1V1 makes it rain matter. 04744_ Acquired 22 matter. 04745_ Acquired 26 matter. 04746_ Acquired 24 matter. 04747_ X0-1V1 giggles madly! Map ----- +----------------------------------------------------+ | ???????????# ????????????????????????????? | | ???????????# ! ??????????????????????????????? | | ??########## %! #???????????????????????????????? | | ??# #!! ####????????????????????????????? | | ??# """ # ?????????????????????? | | ??# """ # ?????????????????????? | | ??# ! """ %# # = ?????????????????????? | | ??# /% / =%! ??????????????????????? | | ??# """ # * ?????????????????????? | | ??# =R" # ??????????????????????? | | ??# """ # #########??????????????????????? | | ??# #% #????????????????????????? | | ??#####+## != ^ ##???????????????????????? | | ###???# ## %** !^ ## ??????????????????????? | | #???# ## = ## ??????????????????????? | | ##### ## % ## ??????????????????????? | | + ## = ####/####/########??????????????? | | ##### ### # #??????????????? | | #???# #?## # """" """" """ #??????????????? | | #???# #??# # """" """" "G" #??????????????? | | #???# #??# # """"h"""" " " #??????????????? | | ##### #??# +%"""" """" g #??????????????? | | + #??# # """"x""""g #??????????????? | | ### #??# # """"g""""g #??????????????? | | #??? ???# ?# """"%"""" %%% !#??????????????? | | #??? ??? ?# g @ x%% #??????????????? | | #??? ?##################??????????????? | | #??? ??????????????????????????????????? | | #?? ????????????????????????????????????? | | #? ??????????????????????????????????? | | # ????????????????????????????????????? | | # !???????????????????????????????????? | | ???????????????????????????????????? | | ??????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????????????????????????????? | | # # ###????????????????????????????????????? | | ?????????????????????????????????????? | | """ """ ?????????????????????????????????????? | | # """ """??????????????????????????????????????? | | # """?""???????????????????????????????????????? | | # ??????????????????????????????????????????? | | # ! ! [??????????????????????????????????????????? | | # ???????????????????????????????????????????? | | #? [??????????????????????????????????????????? | | ??? ??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 10 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 42% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Art Critic Chaos Is Inevitable Construction Begets Destruction DATA ERROR: Steam Global Achievement% For Emergencies Only Heavy Suspicion Myspace Organ Harvest Strength In Numbers There's More Where That Came From Challenges ------------ None Game ------ Seed AuthchipLaunchInjector Manual? 0 Play Time 00:51:25 Cumulative 112.0 hours Start 2026.07.18 @ 15:14:23 End 2026.07.18 @ 16:07:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/0/2/0/0/0/0/0/0 Lore% 61 Gallery% 57 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2f9c57c-3e85-4b0a-9e27-5d5132bf3543