Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 17:22:06 Player: Epsilon 11 Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (104) 520 Value Destroyed (3581) 3581 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (581) 581 TOTAL SCORE: 9522 Bonus ------- High Alert Combat Kills 72 Follower Combat Kills 209 Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 266/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (5) ---- Advanced Thermal Shield Authchip [Device] Precision Assault Rifle Shock Bomb Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Makeshift Salvage Targeting Computer Improved Melee Analysis Suite Improved Melee Analysis Suite Phase Shifter Layered Heavy Armor Plating Improved Focal Shield Long-range Tractor Beam > --- WEAPON ----------- Improved Remote Datajack Companion Sword > --- INVENTORY -------- Mini Fusion Reactor Armored Leg Advanced Energy Well Centrium Light Armor Plating Advanced Thermal Shield Improved Lightning Gun 01-MTF's Shockpuncher Precision Assault Rifle Overtuned Coil Gun Overtuned Coil Gun Shock Bomb Launcher Plasma Cutter CPS Tube Powered Hammer [Rating: 91] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Utility Large Storage Unit Device Recalibrator Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Power Shielding Weapon Mini Assault Cannon Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Special Weapon Plasma Cutter Slashing Weapon Companion Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Was Slots Evolved 10 | . . . 2 2 2 . . . 4 . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 . Utility 8 | . . . 2 2 1 . . . 3 . Weapon . | . . . . . . . . . . . Parts Attached 100 | 6 1 6 9 14 11 16 1 9 25 2 Power 11 | 1 . 2 1 1 . 5 . . 1 . Engine 7 | 1 . 2 1 . . 3 . . . . Core 2 | . . . . 1 . 1 . . . . Reactor 2 | . . . . . . 1 . . 1 . Propulsion 23 | 2 . 2 2 2 2 1 . 5 6 1 Treads 7 | . . . . 2 2 1 . 2 . . Leg 6 | . . . . . . . . . 5 1 Wheel 10 | 2 . 2 2 . . . . 3 1 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 39 | 1 1 1 3 7 5 3 1 3 13 1 Device 15 | . . . . 2 2 1 . 2 7 1 Storage 6 | 1 1 . . 2 1 . . 1 . . Processor 8 | . . 1 1 1 . . 1 . 4 . Hackware . | . . . . . . . . . . . Protection 10 | . . . 2 2 2 2 . . 2 . Artifact . | . . . . . . . . . . . Weapon 27 | 2 . 1 3 4 4 7 . 1 5 . Energy Gun 8 | 2 . 1 1 2 . 2 . . . . Energy Cannon 2 | . . . . . 1 1 . . . . Ballistic Gun 7 | . . . 2 2 . 1 . . 2 . Ballistic Cannon 4 | . . . . . 2 2 . . . . Launcher . | . . . . . . . . . . . Special Weapon 3 | . . . . . . 1 . . 2 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . 1 . . Unidentified Prototypes 9 | . . . . . . 8 . . 1 . Corrupted Parts 2 | . . . . . . . . 2 . . System Corruption 13 | . . . . . . . . 13 . . Parts Lost 36 | . . 3 3 3 3 4 . . 10 10 Power 3 | . . 1 . . . . . . 1 1 Propulsion 10 | . . 1 1 1 1 2 . . 1 3 Utility 20 | . . . 1 2 2 1 . . 8 6 Weapon 3 | . . 1 1 . . 1 . . . . Highest Loss Streak 10 | . . 3 2 3 2 1 . . 6 10 To Critical Strikes . | . . . . . . . . . . . Average Backups 13 | . 2 12 14 13 13 13 14 14 14 12 Power . | . . . 1 1 1 1 1 1 . . Propulsion . | . . 1 . . . . . . . . Utility 5 | . 1 10 9 4 4 3 4 5 4 3 Weapon 6 | . . 1 2 5 6 7 7 7 6 6 Tool/Special . | . . . . . . . . . . . Unused Backups 27 | . . . 7 5 . 5 1 3 1 5 Power 2 | . . . . 1 . 1 . . . . Propulsion 1 | . . . . . . 1 . . . . Utility 15 | . . . 7 3 . 1 . 2 . 2 Weapon 8 | . . . . 1 . 2 1 1 . 3 Tool/Special 1 | . . . . . . . . . 1 . Average Slot Usage (%) 92 | . 85 88 98 95 99 96 92 93 77 67 Engine 5 | . 14 13 11 . . 3 7 7 2 . Core 1 | . . . . 8 7 2 . . . . Treads 11 | . . . . 8 22 19 15 12 . . Leg 1 | . . . . . . . . . 11 13 Wheel 6 | . 28 27 22 9 . . . 7 5 . Device 9 | . . . . 4 11 19 13 7 16 10 Storage 8 | . 14 14 11 13 7 7 7 7 7 3 Processor 16 | . . 4 19 16 15 15 16 20 14 20 Protection 12 | . . . 12 15 18 10 15 14 3 3 Energy Gun 3 | . 28 27 5 7 . 2 3 . . . Ballistic Gun 3 | . . . 16 10 7 . . . 2 . Ballistic Cannon 5 | . . . . . 5 8 7 7 4 . Special Melee Weapon 1 | . . . . . . . 2 5 . . Peak Build Rating 91 | 6 7 8 17 30 41 53 48 64 91 91 Average Rating 41 | 4 6 7 15 25 37 45 43 47 73 62 On Entrance 32 | . 6 6 8 17 30 41 48 42 64 91 Naked Turns . | . . . . . . . . . . . Heaviest Build 82 | 13 33 28 41 42 82 68 51 53 64 64 Greatest Support 80 | 26 26 26 22 40 60 60 40 60 80 80 Greatest Overweight (x) 8 | . 1 1 3 4 1 1 1 2 2 8 Average Overweight (x) . | . . . 1 . . . 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 12 Most Carried 15 | . 4 15 15 15 15 15 15 15 15 15 Average Carried 14 | . 2 13 14 14 14 14 14 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | . 4 15 15 15 15 15 15 15 15 5 Class Distribution -------------------- 46% | Mutant 36% | Commander-Mutant 12% | Scavenger-Mutant 3% | Scavenger-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Scavenger-Scrapper | -5/Factory Mutant | -5/Waste Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Was Matter Collected 4114 | 187 16 254 305 144 267 821 300 551 1269 . Remotely 481 | . . . . . . . . . 481 . Salvage Created 4132 | . 37 234 702 547 140 838 131 . 1503 . Parts 244 | . 6 11 50 40 9 37 7 . 84 . Haulers Intercepted 6 | . . . . 3 1 1 . . 1 . Recyclers Shooed 3 | . . 1 . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Was Combat Hostiles Destroyed 82 | . 3 4 20 15 5 16 3 . 16 . Melee 5 | . . . . . . 1 . . 4 . Guns 52 | . 3 4 20 15 . 3 . . 7 . Cannons 24 | . . . . . 5 12 3 . 4 . Classes Destroyed 11 | . 1 2 2 2 . 1 . . 3 . Worker 6 | . . . 1 . . . . . 5 . Builder 4 | . . . . . . . . . 4 . Hauler 6 | . . . . 3 1 1 . . 1 . Recycler 5 | . . 1 . . . 2 . . 2 . Watcher 1 | . . . . . . . . . 1 . Swarmer 19 | . 3 . 9 7 . . . . . . Grunt 31 | . . 4 4 5 2 7 . . 9 . Duelist 1 | . . . . 1 . . . . . . Sentry 23 | . . . 7 2 3 8 3 . . . Hunter 7 | . . . . . . . . . 7 . Programmer 1 | . . . . . . 1 . . . . Best Kill Streak 11 | . 3 4 6 7 3 3 2 . 11 . Combat Bots Only 7 | . 3 4 5 7 3 3 2 . 5 . Max Kills in Single Turn 3 | . 1 1 1 1 1 1 1 . 3 . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Was Hostile Shots Fired 991 | . 13 30 68 47 247 231 45 . 286 24 Missed 327 | . 2 10 25 11 70 109 21 . 78 1 Hits 664 | . 11 20 43 36 177 122 24 . 208 23 Melee 27 | . . . . 4 . . . . . 23 Projectile 637 | . 11 20 43 32 177 122 24 . 208 . Critical Strikes 25 | . . . . . 1 1 . . 10 13 Actively Blocked 1 | . . . . . . . . . 1 . Damage Taken 7974 | . 90 225 498 495 1392 1107 168 . 3093 906 Core 1462 | . 7 11 69 112 100 117 24 . 472 550 Absorbed by Shields 174 | . . . . . . . . . 174 . Redirected to Shielding 165 | . . . . 9 32 36 22 . 66 . Ignored by Resistances 526 | . . . . . 190 42 14 . 168 112 Regen/Repaired (Parts) 359 | . . . . . . 294 . . 65 . Core Remaining (%) 83 | 100 . 92 82 79 . . . 65 . . Volleys Fired 284 | . 10 13 47 44 38 60 8 . 64 . Largest 2 | . 2 2 2 2 2 2 2 . 2 . Hottest 128 | . 90 90 90 126 90 128 80 . 92 . Shots Fired 540 | . 20 22 94 87 64 112 16 . 125 . Gun 312 | . 20 22 94 87 4 20 . . 65 . Cannon 226 | . . . . . 60 92 16 . 58 . Launcher . | . . . . . . . . . . . Special 2 | . . . . . . . . . 2 . Kinetic 366 | . . . 74 19 60 81 16 . 116 . Thermal 151 | . 20 22 19 68 4 18 . . . . Explosive . | . . . . . . . . . . . Electromagnetic 21 | . . . 1 . . 13 . . 7 . Robot Hit Streak 19 | . 4 6 15 17 19 11 10 . 13 . Robot Miss Streak 6 | . 1 2 5 1 2 4 1 . 6 . Penetration Max 2 | . . . . . . . . . 2 . Secondary Targets 10 | . 1 1 2 5 . . . . 1 . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . 1 . Shots Hit Robots 397 | . 15 15 64 74 44 70 19 1 90 5 Core Hits 165 | . 4 9 28 26 11 31 5 . 50 1 Critical Kills 2 | . . . 1 . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . . . 1 . Critical Strikes 17 | . . . 1 2 3 5 2 . 4 . Burn 2 | . . . . 2 . . . . . . Destroy 3 | . . . 1 . . . . . 2 . Blast 11 | . . . . . 3 5 2 . 1 . Corrupt 1 | . . . . . . . . . 1 . Melee Attacks 30 | . . . . . 1 1 7 1 13 7 Impact . | . . . . . . . . . . . Slashing 20 | . . . . . . . . . 13 7 Piercing . | . . . . . . . . . . . Sneak Attacks 11 | . . . . . 1 1 7 1 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 Damage Inflicted 9391 | . 177 183 898 1241 1170 2146 361 . 3111 104 Guns 4523 | . 177 183 898 1241 39 364 . . 1621 . Cannons 4141 | . . . . . 1131 1770 343 . 897 . Explosions 57 | . . . . . . . . . 57 . Melee 640 | . . . . . . . . . 536 104 Ramming 30 | . . . . . . 12 18 . . . Kinetic 6339 | . . . 745 241 1088 1557 343 . 2365 . Thermal 1927 | . 177 183 153 1000 82 332 . . . . Explosive 57 | . . . . . . . . . 57 . Electromagnetic 398 | . . . . . . 245 . . 153 . Impact . | . . . . . . . . . . . Slashing 640 | . . . . . . . . . 536 104 Piercing . | . . . . . . . . . . . Highest Corruption 13 | . 1 1 . . . 3 3 13 1 7 Average Corruption 2 | . 1 1 . . . 3 3 12 1 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 52 | . . 3 . . . 12 31 2 2 2 Message Errors 11 | . . . . . . 1 9 . . 1 Matter Fused 13 | . . . . . . 1 10 1 1 . Heat Flow Errors 2 | . . . . . . . 2 . . . Energy Discharges 11 | . . 1 . . . 3 4 1 1 1 Data Loss (minor) 7 | . . 2 . . . 2 3 . . . Data Loss (major) 1 | . . . . . . . 1 . . . Misfires 4 | . . . . . . 4 . . . . Alerts 3 | . . . . . . 1 2 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 42 | . . . . . 20 . . . 22 . Projectiles 42 | . . . . . 20 . . . 22 . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 29 | . . . . . 6 13 1 . 9 . Impact . | . . . . . . . . . . . Kinetic 26 | . . . . . 6 10 1 . 9 . Secondary 3 | . . . . . . 3 . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 5 | . . . . . . 2 3 . . . Targets Rammed 6 | . . . . . . 3 3 . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . Highest Temperature 399 | . 150 248 153 399 103 72 207 . 49 . Average Temperature 75 | . 66 109 30 161 40 16 79 . 14 . Received Heat Transfer 2020 | . . 120 90 144 615 414 60 . 568 9 Effects 2 | . . . . 2 . . . . . . Interference 2 | . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Fried 4 | . . . . . . . . . 4 . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . 1 . 1 . . . . . . . Heat Transferred 4262 | . 459 495 385 2331 111 481 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Was Maximum Alert Level 2 | . . . 1 1 . 1 . . 2 . Low Security (%) 81 | 100 100 100 73 24 100 99 100 . 48 100 Level 1 14 | . . . 26 75 . . . . 19 . Level 2 4 | . . . . . . . . . 32 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 439 | . 70 48 273 355 117 200 74 . 439 143 Initial 143 | . . 19 . 94 98 . 44 . . 143 Average 97 | . 13 9 120 238 38 91 15 . 219 89 Influence Increases 3178 | . 70 93 575 479 168 563 285 . 945 . Destroy 0b10 Robot/C 1740 | . 60 80 400 300 100 320 60 . 420 . Destroy 0b10 Robot/NC 125 | . . 5 10 15 5 15 . . 75 . Destroy Leader 414 | . 10 . 100 66 42 112 . . 84 . Allied During Kill 61 | . . 8 3 . . . . . 50 . Successful Hack 103 | . . . 17 37 . 3 42 . 4 . Select Force Hacks 180 | . . . . . . . 180 . . . Disable Machine 225 | . . . . 15 15 75 . . 120 . Destroy Structure 165 | . . . . 1 6 23 3 . 132 . Lose Combat Pursuer 165 | . . . 45 45 . 15 . . 60 . Influence Decreases 3175 | . 20 140 353 487 385 448 400 . 534 408 Entered New Map 623 | . . 31 3 131 119 . 71 . . 268 Time Decay 2051 | . 20 79 295 326 246 412 329 . 304 40 Lost Part 346 | . . 30 30 30 20 36 . . 100 100 Lost Ally 155 | . . . 25 . . . . . 130 . Squads Dispatched 18 | . 1 . 1 1 5 4 . . 6 . Investigation 2 | . . . 1 . . . . . 1 . Extermination 3 | . . . . . 1 1 . . 1 . Reinforcement 10 | . 1 . . 1 1 3 . . 4 . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . . 3 . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Was Distress Signals 10 | . 2 . . 7 . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 144 | . 8 4 29 24 6 30 2 . 35 6 Peak Tracking Total 9 | . 6 4 5 9 4 5 2 . 9 6 Tactical Retreats 7 | . . . 1 2 . 1 . . 3 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Was Traps Triggered 6 | . 1 . 1 . . . . . 4 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Was Machines Disabled 15 | . . . . 1 1 5 . . 8 . Max in Single Turn 3 | . . . . 1 1 1 . . 3 . Garrison Access 2 | . . . . . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 2 | . . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Was Machines Accessed 35 | . 1 . 5 6 2 4 11 4 2 . Terminals 18 | . . . 4 6 . 2 5 . 1 . Fabricators 1 | . . . . . 1 . . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 8 | . 1 . . . . 1 6 . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 2 | . . . . . 1 . . . 1 . Total Hacks 105 | . 1 . 14 21 4 9 29 17 10 . Successful 65 | . 1 . 8 9 2 5 19 17 4 . Failed 40 | . . . 6 12 2 4 10 . 6 . Catastrophic 10 | . . . 3 1 . 2 3 . 1 . Database Lockouts . | . . . . . . . . . . . Manual 49 | . . . 8 18 . 1 15 . 7 . Terminals 53 | . . . 10 21 . 3 12 . 7 . Fabricators 2 | . . . . . 2 . . . . . Repair Stations 5 | . . . . . . 5 . . . . Recycling Units 19 | . 1 . . . . 1 17 . . . Scanalyzers 4 | . . . 4 . . . . . . . Garrison Access 5 | . . . . . 2 . . . 3 . Terminal Hacks 20 | . . . . 1 . . 2 17 . . Record 9 | . . . . . . . . 9 . . Robot Analysis 7 | . . . . . . . . 7 . . Prototype ID Bank 1 | . . . . . . . 1 . . . Open Door 1 | . . . . . . . . 1 . . Terminal Index 1 | . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . 1 . . . . . Network Status 1 | . . . . . 1 . . . . . Repair Station Hacks 4 | . . . . . . 4 . . . . Scan Component 3 | . . . . . . 3 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks 10 | . 1 . . . . 1 8 . . . Report Inventory 8 | . 1 . . . . 1 6 . . . Retrieve Components 2 | . . . . . . . 2 . . . Scanalyzer 3 | . . . 3 . . . . . . . Insert Component 2 | . . . 2 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . 1 . Seal Access 2 | . . . . . 1 . . . 1 . Unauthorized Hacks 25 | . . . 5 8 . . 9 . 3 . Terminals 19 | . . . 5 8 . . 3 . 3 . Botnet 5 | . . . 2 2 . . . . 1 . Operators 2 | . . . . 1 . . . . 1 . Skim 12 | . . . 3 5 . . 3 . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . . . . . . . 6 . . . Tunnel 6 | . . . . . . . 6 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . . . 5 6 1 4 6 . 1 . Full Trace Events 2 | . . . 1 . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 53 | . . . . . . 53 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Was Used RIF Installer . | . . . . . . . . . . . Robots Hacked 4 | . . . . . 1 1 . 1 1 . Non-combat 2 | . . . . . 1 . . . 1 . Combat 2 | . . . . . . 1 . 1 . . Robot Hacks Applied 4 | . . . . . 1 1 . 1 1 . parse_system 2 | . . . . . . 1 . 1 . . no_distress 2 | . . . . . 1 . . . 1 . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 4 | . . . . . . . 4 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Was Total Allies 13 | . . 3 . . . . 4 . 5 1 Largest Group 7 | . . 3 2 . . . 4 4 7 1 Highest-Rated Group 295 | . . 40 24 . . . 110 110 295 31 Highest-Rated Ally 47 | . . 16 16 . . . 40 40 47 31 Total Orders 2 | . . . . . . . . 2 . . STAY 1 | . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . 1 . . Ally Attacks 120 | . . 5 13 . . . . . 72 30 Total Damage 1833 | . . 77 149 . . . . . 1143 464 Kills 9 | . . 1 1 . . . . . 7 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Was Active Infowar (turns) 8401 | . . . 762 729 722 1155 1600 2420 940 73 Optics 8401 | . . . 762 729 722 1155 1600 2420 940 73 Robot Analysis Total 7 | . . . . . . . . 7 . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Was Turns Passed 9008 | 37 196 349 770 729 722 1155 1600 2420 940 90 Spaces Moved 4921 | 33 164 197 579 347 271 385 625 1691 582 47 Core 5 | 2 . . . . . . . . . 3 Treads 1780 | . . . . 119 271 385 625 380 . . Legs 327 | . . . . . . . . . 283 44 Wheels 2809 | 31 164 197 579 228 . . . 1311 299 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 90 95 100 166 166 245 110 85 100 Average Speed 149 | 87 98 102 98 125 204 207 245 138 113 150 Slowest Speed 450 | 90 105 115 125 170 250 250 245 245 120 450 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 3 35 47 53 38 11 54 94 90 16 62 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 12 | . . 1 . 2 . . 6 3 . . Known Exits Taken 2 | . . . . 1 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . . Scrap Searched 9 | . . . . . . . . 9 . . Spaces Dug 6 | . . . . . 4 1 . . 1 . Terrain Destroyed 87 | . . . . . 6 22 3 . 56 . Melee 1 | . . . . . . . . . 1 . Projectile 54 | . . . . . 6 22 3 . 23 . AOE 32 | . . . . . . . . . 32 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Was Total 5977 | 38 178 319 687 555 370 594 669 1766 743 58 Wait 449 | . . 92 28 124 43 70 18 39 35 . Move 4912 | 32 163 196 578 346 270 384 624 1690 582 47 Hop . | . . . . . . . . . . . Pick Up 70 | . 3 11 11 13 3 12 2 9 6 . Fast Attach 58 | 6 1 3 4 4 2 11 1 6 18 2 Attach 28 | . . 1 3 5 3 2 . 5 8 1 Detach 7 | . 1 . 1 . . 1 . . 4 . Swap 43 | . . 2 3 6 9 13 4 . 6 . Drop 73 | . . 1 12 13 1 19 2 16 7 2 Fire 284 | . 10 13 47 44 38 60 8 . 64 . Melee 29 | . . . . . 1 1 7 1 13 6 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 6 | . . . . . . 3 3 . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 18 | . . . . . . 18 . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Waste History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 12) 234 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 385 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 406 | -10/Mines | Excavation squad dispatched 406 | -10/Mines | A large section of the Mines collapsed 516 | -10/Mines | Lost 3 parts (1p1n1w) 530 | -10/Mines | Learned location of Storage (-7) 531 | -10/Mines | Discovered new exit (range 7) 583 | -10/Mines | Entered Materials 583 | -9/Materials | Accompanied by 2 allies 583 | -9/Materials | Evolved 2 slots: Utility x2 860 | -9/Materials | Discovered new exit (range 12) 956 | -9/Materials | Discovered new exit (range 10) 1086 | -9/Materials | Build established: Scavenger-Mutant 1247 | -9/Materials | Discovered new exit (range 5) 1353 | -9/Materials | Entered another Materials area 1353 | -8/Materials | Evolved 2 slots: Utility x2 1563 | -8/Materials | Lost 3 parts (1n2u) 1575 | -8/Materials | Destroyed 7 combat bots 1630 | -8/Materials | Discovered new exit (range 10) 1665 | -8/Materials | Build established: Mutant 1865 | -8/Materials | Learned location of 1 exit from Extension 1908 | -8/Materials | Identified exit to Factory 1943 | -8/Materials | Learned 4 Factory zone layouts 1967 | -8/Materials | Learned location of Extension (-4) 1987 | -8/Materials | Learned location of Lower Caves (-7) 2028 | -8/Materials | Learned 4 Factory zone layouts 2065 | -8/Materials | Learned location of 1 exit from Lower Caves 2082 | -8/Materials | Entered Factory 2082 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2083 | -7/Factory | Identified exit to Storage 2083 | -7/Factory | Identified exit to Lower Caves 2804 | -7/Factory | Entered Storage 2920 | -7/Storage | Met 01-MTF 3023 | -7/Storage | Found Prototype Energy Gun 3046 | -7/Storage | Identified 01-MTF's Shockpuncher 3339 | -7/Storage | Repaired Broken Arm. Treads 3751 | -7/Storage | Discovered new exit (range 4) 3959 | -7/Storage | Entered Recycling 4980 | -7/Recycling | Discovered new exit (range 18) 5247 | -7/Recycling | Build established: Commander-Mutant 5482 | -7/Recycling | Scanned before Scraplab entrance 5534 | -7/Recycling | Entered Scraplab 5554 | -7/Recycling | Discovered new exit (range 3) 5559 | -7/Recycling | Entered Scraptown 5559 | -7/Scraptown | Accompanied by 4 allies 5559 | -7/Scraptown | System corruption cleaned by C-Scrubber 5924 | -7/Scraptown | Discovered new exit (range 13) 6042 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6084 | -7/Scraptown | Visited Bundlers 6214 | -7/Scraptown | Visited Symbiants 6231 | -7/Scraptown | Visited Cyclists 6475 | -7/Scraptown | Visited TADAMA 6498 | -7/Scraptown | Visited SPCMW 6532 | -7/Scraptown | Visited Cave Peace 6585 | -7/Scraptown | Visited UFD Registry 6585 | -7/Scraptown | Registered with UFD as "Technoshell" 6618 | -7/Scraptown | Visited Curators Association 6729 | -7/Scraptown | Visited Junk Repository 6778 | -7/Scraptown | Visited Chapter 10 6896 | -7/Scraptown | Visited DA-N13 Charitable Foundation 6909 | -7/Scraptown | Found DCF Scrap (29 items) 6931 | -7/Scraptown | Visited Scrapoid Research Area 6952 | -7/Scraptown | Visited Scrapoid Pod Storage 6975 | -7/Scraptown | Visited Junk Repository 7028 | -7/Scraptown | Visited Sword Containment 7093 | -7/Scraptown | Visited Analyses Database 7140 | -7/Scraptown | Found Scrapoid Pod 7734 | -7/Scraptown | Entered Cyclist Reading Room 7737 | -7/Scraptown | Learned location of Zion (-6) 7947 | -7/Scraptown | System corruption reached 10% 7969 | -7/Scraptown | Discovered new exit (range 3) 7979 | -7/Scraptown | Entered Factory 7979 | -5/Factory | Accompanied by 4 allies 7979 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 8291 | -5/Factory | Scrapoid Pod released 05F06-D (x5) 8351 | -5/Factory | Found Scrap Suit 8360 | -5/Factory | Lost 6 allies 8400 | -5/Factory | Lost 6 parts (1n5u) 8478 | -5/Factory | Found Scrap Suit 8625 | -5/Factory | Build established: Scavenger-Scrapper 8772 | -5/Factory | Discovered new exit (range 9) 8919 | -5/Factory | Sucked down chute 8919 | -5/Factory | Entered Waste 8920 | -5/Waste | Met a frightened Derelict 8934 | -5/Waste | EMP discharged 8938 | -5/Waste | Spotted C-40 Crusher 8941 | -5/Waste | Spotted C-40 Crusher 8945 | -5/Waste | Spotted C-40 Crusher 8946 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8951 | -5/Waste | Crushed by Compactor (1 part destroyed) 8958 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8959 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8964 | -5/Waste | Crushed by Compactor (1 part destroyed) 8971 | -5/Waste | Spotted C-40 Crusher 8975 | -5/Waste | Spotted C-40 Crusher 8977 | -5/Waste | Spotted C-40 Crusher 8985 | -5/Waste | Crushed by Compactor (1 part destroyed) 8988 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8989 | -5/Waste | Core integrity fell below 50% 8989 | -5/Waste | Crushed by Compactor (1 part destroyed) 8991 | -5/Waste | Crushed by Compactor (1 part destroyed) 8992 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9002 | -5/Waste | Core integrity fell below 20% 9009 | -5/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 08990_ Imp. Lightning Gun crushed. 08991_ CPS Tube crushed. 08991_ Mni. Fusion Reactor crushed. 08991_ 01-MTF's Shockpuncher crushed. 08991_ Imp. Focal Shield crushed. 08991_ Imp. Melee Analysis Suite destroyed. 08992_ System corrupted: Energy discharge (-39). 08992_ Centrium Light Armor Plating crushed. 08992_ Powered Hammer crushed. 08992_ Visual Processing Unit crushed. 08992_ Mak. Salvage Targeting Computer crushed. 08992_ Imp. Melee Analysis Suite crushed. 08996_ Extracted 31 energy. 08998_ Extracted 5 energy. 08999_ Ovr. Coil Gun crushed. 08999_ Flexi-carbon Leg crushed. 09000_ Companion Sword surprise attacks C-40 Crusher. Companion Sword: "Tag team!" 09001_ Extracted 15 energy. 09003_ Extracted 5 energy. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????######??????#####???????????????????????? | | ???????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #####??????????????????? | | #??????# #??????# ???????????????????? | | #??????# #??????# ????????????????????? | | #??????# #??????# ?????????????????????? | | #??????# #??????# ??????????????????????? | | #??????# #??????# CC#??????????????????????? | | #??????# #??????# CC#??????????????????????? | | #??????# #??????# CC@#??????????????????????? | | #??????# #??????# CC[#??????????????????????? | | ######## ########CCCC#??????????????????????? | | CCCC#??????????????????????? | | = CC#??????????????????????? | | CC#??????????????????????? | | CC#??????????????????????? | | ######## ######## CC#??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | !#??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# ???????# #??????????????????????? | | #??????# ???????# #??????????????????????? | | ###???????####????????#####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 50 Energy Generation 21 Energy Capacity 810 Matter Stores 600 Matter Capacity 600 Sight Range 18 Terrain Scan Density 10 Corruption Block 3 Armor Coverage 600 Resistance: KI 30 Resistance: TH 30 Power Shielding 66 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 6 Melee Accuracy 12 Recoil Reduction 3 Kinecelleration 30 Salvage Targeting 4 Authchip Count 1 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 2% | -7/Storage | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterHelicalDerivative Manual? 0 Play Time 02:06:46 Cumulative 241.2 hours Start 2025.05.15 @ 22:34:35 End 2025.05.17 @ 17:22:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 73 Adventurer 43 Explorer 0 Win Type - Total 6 Types 4/0/1/0/0/0/0/1/0/0 Lore% 73 Gallery% 67 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07fe2a7e-ec1f-40c4-a23c-f3f56ecf9962