Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.11 @ 11:01:28 Player: the cat Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (153) 765 Value Destroyed (4596) 4596 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (147) 147 TOTAL SCORE: 8868 Bonus ------- High Alert Combat Kills 270 Friendly Fire -123 Cogmind --------- Core Integrity 0/700 Matter 219/300 Energy 17/100 System Corruption 12% Temperature Cool (6) Movement Core (550) Ox10 Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Combat Gravmag System Combat Gravmag System Improved Cooling System Improved Cooling System Coolant Injector Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod (200) Advanced Sensor Array Kinecellerator Makeshift System Shield Dynamic Insulation System Long-range Tractor Beam Shock Rifle Heavy EM Shotgun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads Armored Wheel > --- UTILITY ---------- Coolant Injector Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Heavy Laser > --- INVENTORY -------- Light Treads Armored Treads Compact Wheel Gravmag System Gravmag System Combat Gravmag System Combat Gravmag System Improved Cooling System Improved Cooling System Large Storage Unit Large Storage Unit High-capacity Matter Pod Advanced Sensor Array Advanced Targeting Computer Advanced Targeting Computer Kinecellerator Hardened Medium Armor Plating System Shield Makeshift System Shield Dynamic Insulation System System Backup Module Long-range Tractor Beam Shock Rifle Shock Rifle Mini Grenade Launcher [Rating: 45] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Powered Armor Weapon Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Slots Evolved 6 | . . 2 . 2 2 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . 1 . . . . Utility 5 | . . 2 . 1 2 . . . Weapon . | . . . . . . . . . Parts Attached 152 | 6 6 23 16 43 41 10 . 7 Power 15 | 1 . 2 3 7 2 . . . Engine 14 | 1 . 2 3 7 1 . . . Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 40 | 2 . 5 4 14 10 1 . 4 Treads 25 | 1 . 2 3 9 9 . . 1 Leg . | . . . . . . . . . Wheel 11 | 1 . 3 . 4 1 1 . 1 Hover 3 | . . . . 1 . . . 2 Flight 1 | . . . 1 . . . . . Utility 49 | 1 4 5 7 10 16 4 . 2 Device 6 | . . . 1 1 2 2 . . Storage 12 | 1 3 2 2 2 1 . . 1 Processor 4 | . . 1 . . 2 1 . . Hackware 7 | . . . . 1 6 . . . Protection 20 | . 1 2 4 6 5 1 . 1 Artifact . | . . . . . . . . . Weapon 48 | 2 2 11 2 12 13 5 . 1 Energy Gun 13 | . 1 4 . . 4 4 . . Energy Cannon 8 | . . 2 1 3 2 . . . Ballistic Gun 21 | 2 1 4 1 8 5 . . . Ballistic Cannon 2 | . . 1 . . . . . 1 Launcher 4 | . . . . 1 2 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . 1 3 2 2 . . . Parts Lost 47 | . . 3 2 12 17 2 . 11 Power 4 | . . . . 2 1 . . 1 Propulsion 19 | . . . 1 4 7 . . 7 Utility 10 | . . 1 1 4 3 . . 1 Weapon 14 | . . 2 . 2 6 2 . 2 Highest Loss Streak 11 | . . 1 2 3 4 2 . 11 Average Slot Usage (%) 97 | . 99 97 98 98 96 99 100 89 Engine 7 | . 14 11 11 8 6 . . . Core 1 | . . . . . . 7 7 5 Treads 14 | . 14 11 12 17 16 15 15 13 Wheel 8 | . 14 11 9 8 4 6 7 4 Device 1 | . . . . 1 . 6 7 4 Storage 26 | . 27 29 33 27 22 23 23 23 Processor 3 | . . 6 . . 1 10 15 15 Hackware 9 | . . . . 7 22 8 7 7 Protection 4 | . . 5 9 7 3 2 . 1 Energy Gun 3 | . 4 1 . . 3 14 15 10 Energy Cannon 2 | . . 1 11 3 1 . . . Ballistic Gun 12 | . 23 17 11 14 9 . . . Naked Turns . | . . . . . . . . . Heaviest Build 112 | 12 49 92 97 107 112 104 96 102 Greatest Support 60 | 16 16 23 43 40 60 48 12 48 Greatest Overweight (x) 10 | . 3 7 8 8 9 8 7 10 Average Overweight (x) 4 | . . 3 6 7 4 6 7 6 Largest Inventory Capacity 26 | 6 16 24 26 26 26 26 26 26 Average Capacity 23 | 5 10 22 24 26 25 26 26 25 Most Carried 26 | 4 15 24 26 26 26 26 26 26 Average Carried 22 | 2 9 22 24 25 24 25 25 25 Final Capacity 26 | 6 16 24 26 26 26 26 26 16 Final Carried 26 | 4 15 24 25 24 26 24 26 16 Class Distribution -------------------- 70% | Hauler-Mutant 18% | Hacker-Mutant 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Matter Collected 4716 | 235 297 761 535 1585 1064 192 47 . Remotely . | . . . . . . . . . Salvage Created 6715 | . 574 1193 622 2228 1604 415 79 . Parts 361 | . 33 62 51 113 93 8 1 . Haulers Intercepted 22 | . 2 6 5 6 3 . . . Recyclers Shooed 8 | . . 6 . 1 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 4 5 . Prevented 4 | . . . . . . 2 2 . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Combat Hostiles Destroyed 108 | . 9 21 11 37 26 4 . . Guns 83 | . 9 18 3 30 20 3 . . Cannons 23 | . . 3 8 6 6 . . . AOE 2 | . . . . 1 . 1 . . Classes Destroyed 15 | . 4 6 . 3 1 . 1 . Worker 3 | . . 1 . . 2 . . . Builder 1 | . . 1 . . . . . . Hauler 22 | . 2 6 5 6 3 . . . Recycler 8 | . 1 3 . 2 2 . . . Mechanic 1 | . . . . 1 . . . . Operator 8 | . 1 . 1 3 3 . . . Watcher 2 | . . 1 . 1 . . . . Swarmer 22 | . . 10 6 6 . . . . Grunt 50 | . 9 4 3 17 13 4 . . Brawler 3 | . . . . 2 1 . . . Duelist 3 | . . 1 . 2 . . . . Sentry 20 | . . 6 2 8 4 . . . Hunter 2 | . . . . 2 . . . . Programmer 8 | . . . . . 8 . . . Packrat 2 | . . . . . . 2 . . Tinkerer 1 | . . . . . . . 1 . Best Kill Streak 9 | . 3 5 4 9 3 2 . . Combat Bots Only 6 | . 2 5 4 6 3 2 . . Max Kills in Single Turn 2 | . 1 2 1 1 2 2 1 . Gunslinging 1 | . . 1 . . . . . . Exploded 1 | . . . . 1 . 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Damage Taken 10786 | . 423 1096 579 3470 3135 212 45 1826 Core 1547 | . 151 200 177 277 332 43 . 367 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 48 | 100 39 . 5 49 . . . . Volleys Fired 516 | . 53 80 38 187 139 14 3 2 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 132 | . 40 106 91 93 132 132 100 89 Shots Fired 999 | . 106 155 76 365 260 25 8 4 Gun 829 | . 106 122 38 302 228 23 8 2 Cannon 166 | . . 33 38 63 30 . . 2 Launcher 4 | . . . . . 2 2 . . Special . | . . . . . . . . . Kinetic 729 | . 106 106 38 302 175 . . 2 Thermal 211 | . . 37 38 63 66 7 . . Explosive 4 | . . . . . 2 2 . . Electromagnetic 55 | . . 12 . . 17 16 8 2 Robot Hit Streak 19 | . 14 9 11 15 16 19 3 3 Robot Miss Streak 5 | . 3 4 2 5 4 2 3 1 Penetration Max 1 | . . . . 1 . . . . Secondary Targets 11 | . 1 2 . 6 2 . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . Shots Hit Robots 690 | . 81 109 42 251 180 19 5 3 Core Hits 299 | . 33 50 21 87 92 13 3 . Critical Hits 19 | . . 2 1 11 4 1 . . Critical Kills 5 | . . 1 . 2 1 1 . . Critical Parts Destroyed 13 | . . 1 1 9 2 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12333 | . 786 1855 787 4803 3440 473 137 52 Guns 9451 | . 786 1318 278 3718 2837 426 76 12 Cannons 2553 | . . 467 509 987 550 . . 40 Explosions 269 | . . 63 . 98 . 47 61 . Melee . | . . . . . . . . . Ramming 60 | . . 7 . . 53 . . . Kinetic 8340 | . 786 1216 278 3718 2302 . . 40 Thermal 3174 | . . 504 509 1085 860 155 61 . Explosive . | . . . . . . . . . Electromagnetic 759 | . . 128 . . 225 318 76 12 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 12 | . . 5 6 2 12 12 12 12 Average Corruption 6 | . . 4 5 2 5 12 12 12 Corruption Purged . | . . . . . . . . . Effects 219 | . . 53 24 2 69 30 36 5 Message Errors 36 | . . 9 4 . 10 7 5 1 Matter Fused 56 | . . 17 4 . 14 8 13 . Heat Flow Errors 24 | . . 6 3 . 8 1 6 . Energy Discharges 26 | . . 7 1 2 9 3 3 1 Parts Rejected 2 | . . 1 . . . 1 . . Data Loss (minor) 18 | . . 5 1 . 5 2 5 . Data Loss (major) 9 | . . 3 3 . 2 1 . . Misfires 12 | . . 3 1 . 4 1 2 1 Alerts 2 | . . . . . 1 1 . . Misdirections 10 | . . . . . 3 4 1 2 Targeting Errors 20 | . . 1 6 . 12 . 1 . Weapon Failures 4 | . . 1 1 . 1 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 35 | . . 11 19 . . . 5 . Projectiles 25 | . . 6 19 . . . . . Explosions 10 | . . 5 . . . . 5 . Melee . | . . . . . . . . . Knockbacks 1 | . . 1 . . . . . . Impact . | . . . . . . . . . Kinetic 1 | . . 1 . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 153 | . . 29 . . 59 20 45 . Shots 5 | . . 1 . . 2 1 1 . Rammed 3 | . . 1 . . 2 . . . Targets Rammed 3 | . . 1 . . 2 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 399 | . 24 399 397 371 354 285 257 56 Average Temperature 90 | . 9 89 129 88 74 104 86 34 Received Heat Transfer 3420 | . 243 222 135 1395 1092 99 . 234 Effects 13 | . . 4 4 5 . . . . Shutdowns 2 | . . 1 1 . . . . . Energy Bleed 1 | . . 1 . . . . . . Interference 7 | . . 2 . 5 . . . . Matter Decay 2 | . . . 2 . . . . . Damage (minor) 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . 1 . . . 2 2 . Impact Corruptions 1 | . . . . . 1 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . . 1 . . 4 1 . . Heat Transferred 5848 | . . 1297 925 1787 1517 272 50 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . 1 . . . 1 1 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Peak Influence 607 | . 191 347 328 607 575 . . . Initial 196 | . . 25 81 118 196 . . . Average 221 | . 90 112 193 380 232 . . . Maximum Alert Level 2 | . . 1 1 2 2 . . . Low Security (%) 61 | 100 100 93 57 17 61 . . . Level 1 13 | . . 6 42 25 6 . . . Level 2 24 | . . . . 57 32 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . 1 . 1 6 9 . . . Investigation 4 | . 1 . . 2 1 . . . Extermination 5 | . . . . . 5 . . . Reinforcement 7 | . . . 1 3 3 . . . Assault 1 | . . . . 1 . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Distress Signals 9 | . 1 3 3 1 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 199 | . 19 46 18 62 40 6 . 8 Peak Tracking Total 9 | . 4 9 5 5 5 4 . 4 Tactical Retreats 10 | . 1 2 1 1 4 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Traps Triggered 10 | . 1 3 1 3 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . 1 1 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Machines Disabled 14 | . . 1 3 7 1 . 1 1 Max in Single Turn 1 | . . 1 1 1 1 . 1 1 Garrison Access 5 | . . . 1 1 3 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Machines Accessed 47 | . 8 9 5 10 15 . . . Terminals 37 | . 7 8 4 8 10 . . . Fabricators 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 1 1 . 1 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 5 | . . . 1 1 3 . . . Total Hacks 159 | . 24 29 15 31 60 . . . Successful 89 | . 10 17 7 18 37 . . . Failed 70 | . 14 12 8 13 23 . . . Catastrophic 11 | . 1 2 1 3 4 . . . Database Lockouts . | . . . . . . . . . Manual 115 | . 19 21 10 24 41 . . . Terminals 131 | . 22 26 14 27 42 . . . Fabricators 4 | . . . . . 4 . . . Repair Stations . | . . . . . . . . . Recycling Units 15 | . 2 3 . 3 7 . . . Scanalyzers . | . . . . . . . . . Garrison Access 9 | . . . 1 1 7 . . . Terminal Hacks 44 | . 6 9 2 8 19 . . . Part Schematic 4 | . 1 1 . . 2 . . . Robot Analysis 1 | . . 1 . . . . . . Prototype ID Bank 3 | . 1 . 1 1 . . . . Branch Access Points 3 | . . 1 . 1 1 . . . Terminal Index 4 | . 1 1 . 1 1 . . . Fabricator Index 1 | . . . . . 1 . . . Alert Level 3 | . . 1 . 1 1 . . . Unreport Threat 7 | . . 1 . 2 4 . . . Locate Traps 4 | . 1 1 . . 2 . . . Recall Investigation 1 | . . . . . 1 . . . Recall Reinforcements 2 | . . . . . 2 . . . Hauler Manifests 2 | . 1 . . . 1 . . . Registered Components 1 | . . . . . 1 . . . Registered Prototypes 2 | . . . . 1 1 . . . Zone Layout 6 | . 1 2 1 1 1 . . . Fabricator Hacks 2 | . . . . . 2 . . . Load Schematic 1 | . . . . . 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 4 | . . 1 . 1 2 . . . Report Inventory 3 | . . 1 . 1 1 . . . Retrieve Components 1 | . . . . . 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 5 | . . . 1 1 3 . . . Seal Access 5 | . . . 1 1 3 . . . Unauthorized Hacks 34 | . 4 7 4 8 11 . . . Terminals 26 | . 3 5 4 7 7 . . . Track 8 | . . 1 2 2 3 . . . Assimilate 2 | . 1 . . . 1 . . . Botnet 11 | . 1 2 2 4 2 . . . Disrupt 1 | . . . . . 1 . . . Operators 4 | . 1 2 . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 8 | . 1 2 . 1 4 . . . Monitor 1 | . . . . . 1 . . . Reject 3 | . . 1 . 1 1 . . . Recyclers 3 | . 1 1 . . 1 . . . Mask 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 42 | . 8 8 4 9 13 . . . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . 1 1 . . 2 . . . Parts Built 2 | . . . . . 2 . . . Matter 212 | . . . . . 212 . . . Time 35 | . . . . . 35 . . . Total Part Build Rating 12 | . . . . . 12 . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Total Allies 2 | . 1 . . . 1 . . . Largest Group 1 | . 1 . . . 1 . . . Highest-Rated Group 26 | . 10 . . . 26 . . . Highest-Rated Ally 26 | . 10 . . . 26 . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Robot Analysis Total 1 | . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Turns Passed 11028 | 67 937 2290 646 2354 3107 693 873 61 Spaces Moved 5457 | 55 698 953 288 991 1513 394 537 28 Core 2 | 1 . . . . . . . 1 Treads 1223 | . . 692 40 23 463 1 . 4 Legs . | . . . . . . . . . Wheels 4232 | 54 698 261 248 968 1050 393 537 23 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 130 150 150 150 150 160 140 Average Speed 164 | 99 108 198 165 168 169 161 160 181 Slowest Speed 550 | 100 130 240 200 205 205 205 160 550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 55 | 3 92 73 39 87 41 56 62 48 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . 1 . . 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . Scrap Searched 2 | . . . . . . 1 1 . Spaces Dug 31 | . . . . . 10 21 . . Terrain Destroyed 56 | . . 4 . 5 10 27 10 . Melee . | . . . . . . . . . Projectile 3 | . . . . 3 . . . . AOE 53 | . . 4 . 2 10 27 10 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Total 6603 | 64 785 1203 385 1346 1812 424 545 39 Wait 219 | . 8 91 12 60 42 3 3 . Move 5449 | 54 697 952 287 990 1512 393 536 28 Hop . | . . . . . . . . . Pick Up 143 | 4 13 31 12 33 46 2 2 . Fast Attach 44 | 6 4 6 8 10 9 1 . . Attach 63 | . . 10 4 18 23 4 . 4 Detach 5 | . 1 1 1 1 1 . . . Swap 45 | . 2 7 4 15 9 5 . 3 Drop 115 | . 7 24 19 32 29 2 . 2 Fire 516 | . 53 80 38 187 139 14 3 2 Melee . | . . . . . . . . . Ram 2 | . . . . . 2 . . . Kick . | . . . . . . . . . Crush 1 | . . 1 . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . . 1 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x2 / Min / *Sto x2) -9/Storage -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner (discovered 1 exit: *Pro) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 13) 243 | -10/Materials | Discovered new exit (range 5) 304 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 11) 523 | -10/Materials | Discovered new exit (range 10) 585 | -10/Materials | Core integrity fell below 50% 1005 | -10/Materials | Entered another Materials area 1005 | -9/Materials | Evolved 2 slots: Utility x2 1277 | -9/Materials | Discovered new exit (range 11) 1443 | -9/Materials | Build established: Hauler-Mutant 1591 | -9/Materials | Discovered new exit (range 4) 2281 | -9/Materials | Discovered new exit (range 13) 3108 | -9/Materials | Discovered new exit (range 16) 3219 | -9/Materials | Identified exit to Mines 3219 | -9/Materials | Identified exit to Storage 3295 | -9/Materials | Entered Storage 3456 | -9/Storage | Core integrity fell below 50% 3809 | -9/Storage | Discovered new exit (range 12) 3837 | -9/Storage | Core integrity fell below 20% 3941 | -9/Storage | Entered Materials 3941 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4169 | -8/Materials | Lost 3 parts (1n2u) 4587 | -8/Materials | Found Powered Armor 4592 | -8/Materials | Found Powered Armor 4595 | -8/Materials | Found Powered Armor 4599 | -8/Materials | Found Powered Armor 5513 | -8/Materials | Lost 3 parts (1p2w) 5941 | -8/Materials | First assault squad dispatched 6056 | -8/Materials | Core integrity fell below 50% 6251 | -8/Materials | Discovered new exit (range 14) 6295 | -8/Materials | Entered Factory 6295 | -7/Factory | Evolved 2 slots: Utility x2 6950 | -7/Factory | Build established: Hacker-Mutant 7043 | -7/Factory | Lost 4 parts (2n1u1w) 7248 | -7/Factory | Lost 3 parts (1n1u1w) 7515 | -7/Factory | Build established: Hauler-Mutant 7690 | -7/Factory | Identified exit to Lower Caves 7977 | -7/Factory | Build established: Hacker-Mutant 8036 | -7/Factory | Discovered new exit (range 14) 8375 | -7/Factory | Fabricated Cmb. Gravmag System (x2) 8400 | -7/Factory | Local fabrication network quarantined 8600 | -7/Factory | Discovered new exit (range 12) 9008 | -7/Factory | System corruption reached 10% 9402 | -7/Factory | Entered Lower Caves 9490 | -7/Lower Caves | Build established: Hauler-Mutant 9806 | -7/Lower Caves | Core integrity fell below 50% 9958 | -7/Lower Caves | Encountered a Warlord checkpoint 10062 | -7/Lower Caves | Discovered new exit (range 8) 10073 | -7/Lower Caves | Identified exit to Lower Caves 10095 | -7/Lower Caves | Entered another Lower Caves area 10468 | -7/Lower Caves | Discovered new exit (range 15) 10591 | -7/Lower Caves | Identified exit to Factory 10958 | -7/Lower Caves | Discovered new exit (range 6) 10965 | -7/Lower Caves | Identified exit to Data Miner 10968 | -7/Lower Caves | Entered Data Miner 10968 | -7/Data Miner | Discovered new exit (range 6) 10978 | -7/Data Miner | Identified exit to Proximity Caves 11001 | -7/Data Miner | Data Conduit disabled 11027 | -7/Data Miner | Core integrity fell below 20% 11029 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 10968_ EXIT=FOUND 10978_ EXIT=IDENTIFIED: PROXIMITY CAVES 10984_ G5GPR:72H#UG#3:/WRCL<:WM0<1I6I 11001_ System corrupted: FCS attempts to trigger Shock Rifle. 11001_ System corrupted: Shock Rifle misfires. 11001_ Data Conduit disabled. 11001_ Data Miner disappears through a trap door. 11008_ Shock Rifle destroyed. 11008_ Arm. Wheel destroyed. 11012_ Enh. Nuclear Core destroyed. 11013_ Battle Cannon destroyed. 11014_ Hrd. Medium Armor Plating destroyed. 11015_ Med. Treads destroyed. 11017_ System corrupted: Energy discharge (-26). 11017_ Com. Wheel destroyed. 11019_ Arm. Treads destroyed. 11027_ Gravmag System destroyed. 11027_ Dropped Lgt. Treads. 11028_ Gravmag System destroyed. 11028_ Dropped Hcp. Storage Unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????####????????? | | ??????????######?????#######?#?### #????????? | | ???????"""""""""###### # # # ### #????????? | | ??????""" """""" "# # # # ## > ##????????? | | ?????""" gg ######???? | | ?????" gg #???? | | ?????" !=@! #???? | | ????" ![ #???? | | ?????" ##???? | | ?????" """""""""""""#####????? | | ?????"" """"###############????????? | | ??????" """""###??????????????????????? | | ??????""" "#####????????????????????????? | | ???????#"## "?????????????????????????????? | | ??????????## ??????????????????????????????? | | ???????????# ???????????????????????????????? | | ??????????? ?????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 625 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -9/Materials | Hacked Cmb. Gravmag System | -7/Factory | Hacked Flak Gun | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cmb. Gravmag System | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrationHelicalUnit Manual? 0 Play Time 01:37:27 Cumulative 101.4 hours Start 2021.06.11 @ 09:19:34 End 2021.06.11 @ 11:01:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 9 Adventurer 17 Explorer 0 Win Type - Total 6 Types 5/0/0/1/0/0/0/0/0 Lore% 59 Gallery% 58 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/Dina Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a08859c8-6cee-4ebf-9152-855620bafc33