Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 21:52:26 Player: Skergy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (774) 774 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (311) 311 TOTAL SCORE: 3310 Bonus ------- High Alert Combat Kills 11 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 208/300 Energy 99/100 System Corruption 0% Temperature Cool (31) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Battery (200) Medium Matter Pod (100) Shock Rifle High-powered Shotgun Mining Laser Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Bomb Drone Bay > --- WEAPON ----------- EM Shotgun Heavy Battle Rifle Light Cannon > --- INVENTORY -------- Light Ion Engine Compact Wheel Large Battery Medium Matter Pod Shock Rifle High-powered Shotgun Datajack Mining Laser [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Cloak of Protection Storage Small Storage Unit Processor Visual Processing Unit Protection Power Shielding Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Heavy Battle Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 47 | 7 3 8 3 8 18 Power 6 | 2 . 1 1 . 2 Engine 5 | 2 . 1 1 . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 10 | 2 . 2 . 2 4 Treads 2 | 2 . . . . . Leg 6 | . . 2 . 2 2 Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 2 . 2 3 2 Device 4 | . . . 1 2 1 Storage 4 | 1 . . 1 1 1 Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 21 | 2 1 5 . 3 10 Energy Gun 3 | 1 . 1 . . 1 Energy Cannon . | . . . . . . Ballistic Gun 9 | 1 . 2 . 1 5 Ballistic Cannon 4 | . 1 1 . . 2 Launcher 3 | . . . . 1 2 Special Weapon 2 | . . 1 . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 Parts Lost 25 | . . 5 . . 20 Power 4 | . . 2 . . 2 Propulsion 7 | . . 2 . . 5 Utility 3 | . . . . . 3 Weapon 11 | . . 1 . . 10 Highest Loss Streak 8 | . . 4 . . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 91 82 95 99 72 Engine 8 | . 14 4 10 14 . Treads 4 | . 28 6 . . . Leg 22 | . . 15 28 28 25 Device 8 | . . . 10 13 8 Storage 13 | . 14 14 13 13 12 Processor 3 | . 3 14 4 . . Energy Gun 2 | . 14 1 . . 1 Ballistic Gun 11 | . 1 10 14 15 11 Ballistic Cannon 9 | . 12 14 14 2 6 Launcher 2 | . . . . 5 2 Special Weapon 1 | . . 1 . 4 . Naked Turns 8 | . . . . . 8 Heaviest Build 32 | 14 16 15 23 24 32 Greatest Support 50 | 40 40 40 20 30 50 Greatest Overweight (x) 6 | 3 . 3 1 1 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 7 7 7 Most Carried 8 | 6 8 8 8 8 8 Average Carried 6 | 3 7 7 6 7 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 8 8 6 8 5 Class Distribution -------------------- 79% | Mutant 9% | Skirmisher 6% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1263 | 216 194 185 . 197 471 Remotely . | . . . . . . Salvage Created 851 | . 192 15 . 35 609 Parts 50 | 1 13 . . 2 34 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 3 | . 1 . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 21 | . 4 4 . 3 10 Guns 12 | . 2 2 . 3 5 Cannons 4 | . 1 2 . . 1 AOE 5 | . 1 . . . 4 Classes Destroyed 11 | 1 4 2 . . 4 Worker 4 | 1 . . . . 3 Builder 1 | . . . . . 1 Hauler 1 | . . . . . 1 Recycler 4 | . 1 . . . 3 Operator 1 | . . . . . 1 Watcher 4 | . 2 . . . 2 Swarmer 6 | . 3 . . 3 . Grunt 8 | . 1 . . . 7 Sentry 3 | . . . . . 3 Demolisher 1 | . . 1 . . . Assembled 3 | . . 3 . . . Best Kill Streak 8 | 1 6 2 . 2 8 Combat Bots Only 4 | . 4 2 . 2 4 Max Kills in Single Turn 4 | 1 2 1 . 1 4 Gunslinging . | . . . . . . Exploded 2 | . 1 . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 300 | . 9 59 . 13 219 Missed 108 | . 4 19 . 6 79 Damage Taken 3530 | . 36 895 . 77 2522 Core 767 | . 6 196 . 7 558 Absorbed by Shields . | . . . . . . Core Remaining (%) 58 | 100 . . . 16 . Volleys Fired 91 | . 7 26 . 9 49 Largest 3 | . 2 2 . 2 3 Hottest 101 | . 75 100 . 100 101 Shots Fired 179 | . 14 44 . 17 104 Gun 103 | . 7 18 . 15 63 Cannon 51 | . 7 22 . . 22 Launcher 20 | . . . . 1 19 Special 5 | . . 4 . 1 . Kinetic 142 | . 7 35 . 15 85 Thermal 5 | . . 4 . 1 . Explosive 19 | . . . . 1 18 Electromagnetic 13 | . 7 5 . . 1 Robot Hit Streak 9 | . 2 7 . 5 9 Robot Miss Streak 6 | . 2 4 . 6 5 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 84 | . 5 23 . 5 51 Core Hits 65 | . 9 8 . 3 45 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 3 . . 1 Destroy 1 | . . . . . 1 Blast 3 | . . 3 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2825 | 1 200 359 . 100 2165 Guns 889 | . 75 107 . 100 607 Cannons 502 | . 15 252 . . 235 Explosions 1424 | . 101 . . . 1323 Melee . | . . . . . . Ramming 10 | 1 9 . . . . Kinetic 1285 | . 15 328 . 100 842 Thermal 185 | . 101 . . . 84 Explosive 1090 | . . . . . 1090 Electromagnetic 255 | . 75 31 . . 149 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 39 | . . 4 . . 35 Projectiles 11 | . . 4 . . 7 Explosions 28 | . . . . . 28 Melee . | . . . . . . Knockbacks 9 | . . 8 . . 1 Impact . | . . . . . . Kinetic 9 | . . 8 . . 1 Secondary . | . . . . . . Self-Inflicted Damage 43 | . 5 . . 23 15 Shots 3 | . 1 . . 1 1 Rammed 4 | . 4 . . . . Targets Rammed 5 | 1 4 . . . . Kicked . | . . . . . . Crushed 1 | 1 . . . . . Highest Temperature 177 | . 42 40 . 24 177 Average Temperature 40 | . 15 19 . 9 56 Received Heat Transfer 875 | . . 20 . . 855 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 200 | . 100 . . . 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 1 . . . 2 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 480 | 5 142 35 . 86 480 Initial 33 | . 3 . . . 33 Average 96 | . 35 18 . 30 255 Maximum Alert Level 2 | . . . . . 2 Low Security (%) 79 | 100 100 100 . 100 31 Level 1 15 | . . . . . 49 Level 2 5 | . . . . . 19 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . . . . . 8 Investigation 4 | . . . . . 4 Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 4 | . 1 . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 8 11 . 3 38 Peak Tracking Total 11 | . 3 5 . 1 11 Tactical Retreats 3 | . . 1 . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 3 | . . . . 1 2 Max in Single Turn 1 | . . . . 1 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 5 | . 1 . . . 4 Terminals 4 | . 1 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 21 | . 5 . . . 16 Successful 10 | . 2 . . . 8 Failed 11 | . 3 . . . 8 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 5 | . . . 1 . 4 Terminals 17 | . 5 . . . 12 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 4 | . . . . . 4 Terminal Hacks 9 | . 2 . . . 7 Record 4 | . . . . . 4 Robot Analysis 1 | . . . . . 1 Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . . . . 1 Dispatch Records 1 | . 1 . . . . Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 . . . 4 Full Trace Events 4 | . 1 . . . 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 2 | . . . . . 2 RETURN 2 | . . . . . 2 Ally Attacks 16 | . . . . . 16 Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches 31 | . . . . . 31 Drone Recoveries 15 | . . . . . 15 Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3116 | 174 412 345 720 731 734 Spaces Moved 1739 | 101 236 180 437 415 370 Core 75 | 11 . 35 . . 29 Treads 347 | 90 236 21 . . . Legs 1310 | . . 124 437 415 334 Wheels 7 | . . . . . 7 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 120 120 50 Average Speed 151 | 155 160 140 162 158 131 Slowest Speed 350 | 200 160 200 190 190 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 7 40 30 78 59 49 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug 3 | . . 3 . . . Terrain Destroyed 145 | . 2 4 . 11 128 Melee . | . . . . . . Projectile 17 | . . 4 . 3 10 AOE 128 | . 2 . . 8 118 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2032 | 114 254 218 450 474 522 Wait 106 | . . 2 . 24 80 Move 1734 | 100 235 179 436 414 370 Hop . | . . . . . . Pick Up 25 | 6 2 2 3 9 3 Fast Attach 21 | 6 3 2 1 1 8 Attach 14 | . . 3 2 2 7 Detach 7 | . 1 1 1 2 2 Swap 12 | 1 . 3 . 5 3 Drop 14 | . 2 . 4 8 . Fire 91 | . 7 26 . 9 49 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 5 | 1 4 . . . . Escape Stasis . | . . . . . . Rewire 3 | . . . 3 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 40 | -11/Scrapyard | Discovered new exit (range 16) 175 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 510 | -10/Materials | Discovered new exit (range 13) 517 | -10/Materials | Identified exit to Mines 587 | -10/Materials | Entered Mines 628 | -10/Mines | Assembled infested the area 650 | -10/Mines | Core integrity fell below 50% 696 | -10/Mines | Lost 4 parts (1p2n1w) 797 | -10/Mines | Learned location of Zion (-7) 837 | -10/Mines | Core integrity fell below 20% 843 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 924 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 926 | -10/Mines | Discovered new exit (range 5) 932 | -10/Mines | Entered Exiles 958 | -10/Exiles | Discovered new exit (range 15) 973 | -10/Exiles | Met 8R-AWN 1002 | -10/Exiles | Met EX-HEX 1055 | -10/Exiles | Met EX-BIN 1070 | -10/Exiles | Aligned with FarCom system 1071 | -10/Exiles | Given EX-Vault access code 1124 | -10/Exiles | Opened EX-Vault 1134 | -10/Exiles | Found Prototype Device 1138 | -10/Exiles | Identified Cloak of Protection 1196 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1280 | -10/Exiles | Met EX-DEC 1431 | -10/Exiles | Visited The Gauntlet 1626 | -10/Exiles | Discovered new exit (range 11) 1652 | -10/Exiles | Left Exiles lab with Cloak of Protection 1652 | -10/Exiles | Entered Mines 1667 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1692 | -9/Mines | Met a Derelict bent on vengeance 1777 | -9/Mines | Learned Materials terminal intel 1983 | -9/Mines | Discovered new exit (range 10) 2068 | -9/Mines | Discovered new exit (range 11) 2166 | -9/Mines | Found the Drone Emporium 2182 | -9/Mines | Found Prototype Device 2185 | -9/Mines | Identified Bomb Drone Bay 2246 | -9/Mines | Learned Materials stockpile data 2383 | -9/Mines | Entered Materials 2383 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2384 | -8/Materials | Loaded intel: 12 terminal locations 2661 | -8/Materials | Garrison activated, responded to threat 2704 | -8/Materials | Lost 4 parts (1p1u2w) 2711 | -8/Materials | Lost 3 allies 2853 | -8/Materials | Lost 4 allies 2999 | -8/Materials | Lost 3 parts (3n) 3000 | -8/Materials | Lost 3 allies 3084 | -8/Materials | Core integrity fell below 50% 3093 | -8/Materials | Core integrity fell below 20% 3102 | -8/Materials | Lost 4 allies 3114 | -8/Materials | Lost 8 parts (1p2n2u3w) 3117 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03097_ U-05 Engineer lays Concrete. 03097_ R-06 Scavenger collects Wheel. 03098_ U-05 Engineer lays Concrete. 03099_ Acquired Minigun. 03099_ U-05 Engineer lays Concrete. 03100_ R-06 Scavenger collects Wheel. 03101_ U-05 Engineer lays Concrete. 03102_ Acquired Minigun. 03103_ U-05 Engineer lays Concrete. 03104_ U-05 Engineer builds a Wall. 03106_ U-05 Engineer lays Concrete. 03108_ G-47 Trooper misfires. 03109_ U-05 Engineer lays Concrete. 03109_ Critical hit (Burn: +37). 03110_ G-47 Trooper misfires. 03110_ Critical hit (Burn: +37). 03114_ Minigun destroyed. 03114_ Adv. EMP Blaster destroyed. 03115_ Critical hit (Burn: +37). 03116_ Minigun destroyed. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????s??????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????s?????????????????????????????? | | ??????????????????s??????????????????????????????? | | ?????????????????s???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????""??????????????????????? | | ?????????????????????????T???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#??????????????????? | | ??????????????????##????????? #??????????????????? | | ?????????????????##;#######?? #??????????????????? | | ?????????????????# # #??????????????????? | | ?????????????????# = @# #??????????????????? | | ?????????????????# b! x +??????????????????? | | ????????###??????# # #??????????????????? | | ????????# ??????# [!! % # #??????????????????? | | ????????# "?????# !% # #??####????????????? | | ????????# """"??#/ ! # #? * ?????????????? | | ????????# """"" # Y # #? ?????????????? | | ????????# # * gggg#g # """ ????????????? | | ??????### """"" # ####H;;# + """ ????????????? | | ?????? """"" ##???## """ #???????????? | | ????+ """ #???### #???????????? | | ????# ?????# ###+#???????????? | | #[# # ####### # ##### ###T????????? | | %= = g g = ??????? | | [%! % / = ??????? | | # [ = * ??????? | | ! # #### %= #######?????????? | | / #??# # #???????????????? | | + #??# #???????????????? | | ###### # #??#### / """ #???????????????? | | ??????# # # #?????## """ #???????????????? | | ??????# # [ # #??????# """ #???????????????? | | #####?# # # #??????# #???????????????? | | #?# # # #??????# ????????????????? | | """ #?# # # #??????# " " ] ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Cloak Strength 5 Power Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Loot Pinata Release The Drones! Challenges ------------ None Game ------ Seed HardlightDeuteriumHammer Manual? 0 Play Time 00:53:16 Cumulative 8.1 hours Start 2024.05.19 @ 20:49:07 End 2024.05.19 @ 21:52:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 12 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f27871f1-4d1b-4d7e-9208-2365125fb062