Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.09 @ 02:13:11 Player: ChCbias Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (83) 415 Value Destroyed (4052) 4052 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1088) 1088 TOTAL SCORE: 9415 Bonus ------- High Alert Combat Kills 276 Follower Combat Kills 177 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -265 Cogmind --------- Core Integrity 0/850 Matter 72/300 Energy 98/100 System Corruption 1% Temperature Cool (18) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Heat Sink Advanced Heat Sink > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Nuclear Core Target Analyzer Relay Coupler [Duelist] (31) Relay Coupler [Hunter] (14) Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Light Treads Light Treads Medium Treads Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Transmission Jammer Improved Utility Shielding Relay Coupler [Sentry] Relay Coupler [Hunter] Dynamic Insulation System > --- WEAPON ----------- Plasma Rifle Quantum Rifle Scatter Rocket Array > --- INVENTORY -------- Enhanced Nuclear Core Light Angular Momentum Engine Improved Heat Sink Improved Heat Sink Advanced Heat Sink Improved Light Armor Plating Relay Coupler [Duelist] Relay Coupler [Hunter] Remote Datajack Power Maul [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit VTOL Module Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Protection Improved Utility Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Gar Fac Gar Slots Evolved 8 | . . . . 6 . 2 . Power . | . . . . . . . . Propulsion 2 | . . . . 2 . . . Utility 5 | . . . . 3 . 2 . Weapon 1 | . . . . 1 . . . Parts Attached 108 | 6 7 9 5 5 41 28 7 Power 13 | 1 1 1 1 1 6 1 1 Engine 6 | 1 . 1 1 1 2 . . Core 7 | . 1 . . . 4 1 1 Reactor . | . . . . . . . . Propulsion 37 | 2 . 4 2 1 14 12 2 Treads 14 | 2 . 2 2 . 2 6 . Leg 16 | . . . . . 9 5 2 Wheel 3 | . . 2 . 1 . . . Hover . | . . . . . . . . Flight 4 | . . . . . 3 1 . Utility 29 | 1 3 . . 2 12 9 2 Device 16 | . 1 . . 1 7 5 2 Storage 2 | 1 1 . . . . . . Processor . | . . . . . . . . Hackware 6 | . 1 . . . 3 2 . Protection 5 | . . . . 1 2 2 . Artifact . | . . . . . . . . Weapon 29 | 2 3 4 2 1 9 6 2 Energy Gun 11 | 1 2 1 1 1 3 2 . Energy Cannon . | . . . . . . . . Ballistic Gun 9 | 1 . 1 . . 4 2 1 Ballistic Cannon 3 | . 1 1 1 . . . . Launcher 2 | . . . . . . 1 1 Special Weapon 1 | . . . . . . 1 . Impact Weapon 2 | . . 1 . . 1 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 4 | . . . . . 1 3 . Corrupted Parts 6 | . . 1 . . 5 . . System Corruption 17 | . . 1 . . 16 . . Parts Lost 72 | . 1 9 1 . 30 10 21 Power 8 | . . 2 1 . 3 1 1 Propulsion 28 | . . 5 . . 13 4 6 Utility 15 | . . . . . 6 3 6 Weapon 21 | . 1 2 . . 8 2 8 Highest Loss Streak 10 | . 1 5 1 . 6 4 10 To Critical Strikes . | . . . . . . . . Average Backups 8 | 3 7 8 8 7 7 9 7 Power 1 | . 1 1 1 . . 1 . Propulsion 1 | 2 3 1 . . . . . Utility 4 | . 2 3 4 3 4 6 4 Weapon 1 | . 1 1 . . . . 1 Tool/Special . | . . . . . . . . Unused Backups 12 | . 3 2 1 . 1 2 3 Power . | . . . . . . . . Propulsion 3 | . 2 1 . . . . . Utility 8 | . . 1 1 . 1 2 3 Weapon 1 | . 1 . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 90 | . 97 99 92 68 70 95 60 Engine 5 | . 3 9 13 4 2 . . Core 4 | . 10 4 . . 3 6 4 Treads 18 | . 28 27 18 15 2 14 4 Leg 4 | . . . . . 11 11 6 Wheel 1 | . . . 5 4 2 . . Device 5 | . . . . 3 9 15 20 Storage 10 | . 14 14 14 7 5 5 4 Hackware 12 | . 11 14 14 7 7 15 4 Protection 1 | . . . . 3 2 5 1 Energy Gun 9 | . 13 2 19 20 7 14 . Ballistic Gun 6 | . 13 9 . . 5 . 3 Ballistic Cannon 4 | . . 13 . . . . . Impact Weapon 2 | . . 2 4 . 4 1 2 Peak Build Rating 63 | 6 12 14 15 32 47 63 60 Average Rating 24 | 4 10 12 13 24 29 55 37 On Entrance 22 | . 6 12 10 13 32 47 60 Avg Prop Armor Cover (%) 9 | . . . 9 4 12 8 8 Naked Turns . | . . . . . . . . Heaviest Build 46 | 13 20 23 21 43 45 46 40 Greatest Support 88 | 40 40 40 46 46 46 88 45 Greatest Overweight (x) 8 | . . 1 . . 4 2 8 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 8 9 8 Most Carried 10 | 6 10 10 10 10 10 10 10 Average Carried 8 | 4 7 9 9 7 7 9 7 Final Capacity 10 | 8 10 10 10 10 10 10 5 Final Carried 10 | 6 10 8 10 6 10 10 4 Transmogrified Parts 4 | . . . . . 4 . . Integrity Recovered 76 | . . . . . 76 . . Class Distribution -------------------- 48% | Scavenger-Mutant 31% | Mutant 7% | Scavenger-Tank 6% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -9/Recycling Subdweller-Tank | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -9 -7 -7 -6 -6 ----------- Run | Yrd Mat Sub Rec Fac Gar Fac Gar Matter Collected 2027 | 193 175 426 49 . 684 448 52 Remotely . | . . . . . . . . Salvage Created 3189 | . 722 290 . . 784 1085 308 Parts 135 | . 40 18 . . 25 39 13 Haulers Intercepted 2 | . 2 . . . . . . Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 8 | . . 8 . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Gar Fac Gar Combat Hostiles Destroyed 73 | . 10 12 . . 20 20 11 Guns 45 | . 10 3 . . 16 14 2 Cannons 9 | . . 9 . . . . . AOE 10 | . . . . . . 3 7 Classes Destroyed 12 | . 6 2 . . 2 2 . Worker 3 | . 1 . . . . 2 . Hauler 2 | . 2 . . . . . . Recycler 1 | . 1 . . . . . . Operator 3 | . 2 . . . . 1 . Watcher 1 | . 1 . . . . . . Swarmer 15 | . . 4 . . 7 . 4 Grunt 36 | . 10 . . . 9 10 7 Duelist 1 | . . . . . 1 . . Sentry 6 | . . . . . 3 3 . Hunter 5 | . . . . . . 5 . Programmer 2 | . . . . . . 2 . Subdweller 8 | . . 8 . . . . . Best Kill Streak 10 | . 4 4 . . 10 5 4 Combat Bots Only 10 | . 3 4 . . 10 5 4 Max Kills in Single Turn 4 | . 1 1 . . 1 4 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . 3 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Gar Fac Gar Hostile Shots Fired 1075 | . 48 151 6 3 416 215 236 Missed 365 | . 16 52 2 1 139 74 81 Hits 710 | . 32 99 4 2 277 141 155 Melee 8 | . . . . . 8 . . Projectile 702 | . 32 99 4 2 269 141 155 AOE 1 | . . . . . . 1 . Critical Strikes 4 | . 1 . . . 1 1 1 Actively Blocked 1 | . . . . . . 1 . Damage Taken 8980 | . 487 1015 61 34 3086 2174 2123 Core 1636 | . 100 132 15 17 512 300 560 Absorbed by Shields 18 | . . . . . 18 . . Redirected to Shielding 102 | . . . . . . 102 . Regen/Repaired (Parts) 324 | . . . . . . 324 . Core Remaining (%) 41 | 100 . . 1 . 24 . . Volleys Fired 250 | . 52 41 . . 54 75 28 Largest 3 | . 2 2 . . 3 3 3 Hottest 249 | . 60 90 . . 174 249 126 Shots Fired 494 | . 102 78 . . 138 139 37 Gun 432 | . 102 33 . . 138 129 30 Cannon 45 | . . 45 . . . . . Launcher 8 | . . . . . . 1 7 Special 9 | . . . . . . 9 . Kinetic 210 | . 52 60 . . 65 5 28 Thermal 200 | . . 8 . . 66 124 2 Explosive 8 | . . . . . . 1 7 Electromagnetic 67 | . 50 10 . . 7 . . Robot Hit Streak 22 | . 6 19 . . 14 22 5 Robot Miss Streak 9 | . 5 5 . . 5 9 3 Penetration Max . | . . . . . . . . Secondary Targets 10 | . 3 . . . 6 1 . Max Gunslinging Chain 1 | . 1 . . . 1 1 . Shots Hit Robots 365 | . 60 57 . . 125 98 25 Core Hits 195 | . 31 16 . . 57 62 29 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 9 | . . . . . 6 1 2 Critical Strikes 18 | . 1 1 . . 8 5 3 Burn 6 | . . . . . 2 4 . Destroy 2 | . . . . . . . 2 Blast 1 | . . 1 . . . . . Corrupt 1 | . 1 . . . . . . Smash 8 | . . . . . 6 1 1 Melee Attacks 47 | . . 8 . . 30 5 4 Impact 47 | . . 8 . . 30 5 4 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8604 | . 785 897 . 2 2863 2776 1281 Guns 5460 | . 697 303 . . 1942 2144 374 Cannons 594 | . . 594 . . . . . Explosions 1501 | . 88 . . . 265 399 749 Melee 1007 | . . . . . 648 211 148 Ramming 42 | . . . . 2 8 22 10 Kinetic 2208 | . 237 781 . . 837 22 331 Thermal 3351 | . 88 63 . . 1035 2122 43 Explosive 1413 | . . . . . 265 399 749 Electromagnetic 583 | . 460 53 . . 70 . . Impact 1007 | . . . . . 648 211 148 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 16 | . . 1 1 . 16 . 1 Average Corruption 2 | . . 1 1 . 7 . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 34 | . . 14 4 . 16 . . Message Errors 8 | . . 3 1 . 4 . . Matter Fused 9 | . . 5 . . 4 . . Heat Flow Errors 4 | . . 2 1 . 1 . . Energy Discharges 5 | . . 1 2 . 2 . . Data Loss (minor) 5 | . . 2 . . 3 . . Data Loss (major) 2 | . . 1 . . 1 . . Misfires 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 514 | . 14 . . . 295 88 117 Projectiles . | . . . . . . . . Explosions 128 | . 14 . . . 62 . 52 Melee 386 | . . . . . 233 88 65 Knockbacks 17 | . . 10 . . 4 . 3 Impact 6 | . . . . . 3 . 3 Kinetic 10 | . . 10 . . . . . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 467 | . 55 . . . 309 . 103 Shots 7 | . 1 . . . 2 . 4 Rammed 10 | . . . . 1 3 1 5 Targets Rammed 11 | . . . . 1 3 2 5 Kicked 1 | . . . . . . 1 . Crushed . | . . . . . . . . Highest Temperature 329 | . 216 257 151 . 311 329 30 Average Temperature 86 | . 57 82 83 . 115 92 12 Received Heat Transfer 2612 | . 267 396 18 18 731 378 804 Effects 3 | . . . . . 3 . . Interference 3 | . . . . . 3 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 7 | . . . . . 3 2 2 Combat Hostiles 6 | . . . . . 3 1 2 Parts Fried 9 | . . . . . 4 3 2 Impact Corruptions 15 | . . . . . 8 4 3 Robots Melted 3 | . . . . . 1 2 . Combat Hostiles 3 | . . . . . 1 2 . Parts Melted 11 | . . 1 . . 3 7 . Heat Transferred 6303 | . 100 75 . . 1787 4267 74 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . Alert | -11 -10 -10 -9 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Gar Fac Gar Maximum Alert Level 3 | . . . . . 3 2 2 Low Security (%) 46 | 100 100 . 100 100 13 . . Level 1 22 | . . . . . 5 74 37 Level 2 25 | . . . . . 62 25 62 Level 3 4 | . . . . . 18 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 838 | . 127 . 15 100 838 461 582 Initial 439 | . . . 9 100 15 439 261 Average 253 | . 36 . . 61 483 371 408 Influence Increases 2844 | . 377 140 29 112 1163 592 431 Destroy 0b10 Robot/C 1400 | . 200 80 . . 500 400 220 Destroy 0b10 Robot/NC 50 | . 35 . . . . 15 . Destroy Leader 226 | . 56 . . . 30 120 20 Allied During Kill 27 | . . . . . 24 3 . Successful Hack 104 | . 35 . 29 12 . 28 . Anti-Garrison Action 400 | . . . . . 300 . 100 Destroy Structure 207 | . 6 . . . 99 26 76 Advance Influence 100 | . . . . 100 . . . Lose Combat Pursuer 330 | . 45 60 . . 210 . 15 Influence Decreases 2362 | . 367 131 48 90 347 1057 322 Entered New Map 534 | . . 6 10 . 7 399 112 Time Decay 1068 | . 357 65 38 90 . 518 . Lost Part 680 | . 10 60 . . 300 100 210 Lost Ally 80 | . . . . . 40 40 . Squads Dispatched 11 | . 2 . . . . 9 . Investigation 3 | . . . . . . 3 . Extermination 2 | . . . . . . 2 . Reinforcement 6 | . 2 . . . . 4 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Gar Fac Gar Distress Signals 3 | . 2 . . . . 1 . Communications Jammed 17 | . . . . . . 17 . Distress Signals 17 | . . . . . . 17 . Times Spotted 109 | . 17 15 1 2 28 28 18 Peak Tracking Total 11 | . 4 6 1 2 11 4 6 Tactical Retreats 12 | . 3 2 . . 6 . 1 Traps | -11 -10 -10 -9 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Gar Fac Gar Traps Triggered 8 | . . 1 . . 5 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . Machines | -11 -10 -10 -9 -7 -7 -6 -6 ---------- Run | Yrd Mat Sub Rec Fac Gar Fac Gar Machines Disabled 7 | . . 1 . . 6 . . Max in Single Turn 2 | . . 1 . . 2 . . Garrison Relay 2 | . . . . . 2 . . Phase Generator 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Gar Fac Gar Machines Accessed 25 | . 6 1 7 2 2 7 . Terminals 16 | . 6 . 4 1 2 3 . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . . . 1 . Recycling Units 3 | . . . 3 . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 73 | . 22 9 15 3 4 20 . Successful 41 | . 9 9 10 2 2 9 . Failed 32 | . 13 . 5 1 2 11 . Catastrophic 3 | . 2 . . . . 1 . Database Lockouts . | . . . . . . . . Manual 13 | . 6 . 5 . . 2 . Terminals 43 | . 22 . 10 1 4 6 . Fabricators 3 | . . . . . . 3 . Repair Stations 4 | . . . . . . 4 . Recycling Units 5 | . . . 5 . . . . Scanalyzers 5 | . . . . . . 5 . Garrison Access 4 | . . . . 2 . 2 . Terminal Hacks 27 | . 7 9 7 1 2 1 . Record 8 | . . 8 . . . . . Part Schematic 2 | . . . 1 . . 1 . Robot Schematic 1 | . . . 1 . . . . Prototype ID Bank 2 | . 2 . . . . . . Open DSF 1 | . . . . 1 . . . Level Access Points 2 | . 1 . 1 . . . . Branch Access Points 2 | . 1 . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . Dispatch Records 1 | . 1 . . . . . . Registered Components 1 | . 1 . . . . . . Zone Layout 4 | . 1 . 3 . . . . Security Stations 1 | . . . . . 1 . . Proto ID Catalog 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . . . 4 . Scan Component 2 | . . . . . . 2 . Repair 2 | . . . . . . 2 . Recycling Unit Hacks 3 | . . . 3 . . . . Report Inventory 3 | . . . 3 . . . . Scanalyzer 2 | . . . . . . 2 . Insert Component 1 | . . . . . . 1 . Analyze 1 | . . . . . . 1 . Garrison Access Hacks 3 | . . . . 1 . 2 . Unlock Access 2 | . . . . 1 . 1 . Coupler Status 1 | . . . . . . 1 . Unauthorized Hacks 2 | . 2 . . . . . . Terminals 2 | . 2 . . . . . . Botnet 2 | . 2 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 6 . 5 1 1 7 . Full Trace Events 5 | . . . 2 . . 3 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . 2 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 2 | . . . . . . 2 . Time 52 | . . . . . . 52 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -7 -6 -6 ------------ Run | Yrd Mat Sub Rec Fac Gar Fac Gar Used RIF Installer 1 | . . . . . 1 . . Robots Hacked 6 | . . . . . . 6 . Non-combat 3 | . . . . . . 3 . Combat 3 | . . . . . . 3 . Robot Hacks Applied 9 | . . . . . . 9 . parse_system 1 | . . . . . . 1 . generate_echo 1 | . . . . . . 1 . drop_inventory 1 | . . . . . . 1 . ignore_parts 1 | . . . . . . 1 . mark_security 1 | . . . . . . 1 . find_garrison 1 | . . . . . . 1 . scatter_targeting 1 | . . . . . . 1 . formatsys_high 2 | . . . . . . 2 . Relay Couplers Released 9 | . . . . . 9 . . Machine Destruction 9 | . . . . . 9 . . Attached 5 | . . . . . 3 2 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Gar Fac Gar Total Allies 4 | . . . . . 2 2 . Largest Group 2 | . . . . . 2 2 . Highest-Rated Group 124 | . . . . . 124 58 . Highest-Rated Ally 62 | . . . . . 62 29 . Total Orders . | . . . . . . . . Ally Attacks 17 | . . . . . 8 9 . Total Damage 533 | . . . . . 449 84 . Kills 5 | . . . . . 5 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Gar Fac Gar Active Infowar (turns) 1358 | . 66 . . . . 1081 211 Sensors 66 | . 66 . . . . . . Jamming 1292 | . . . . . . 1081 211 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -7 -7 -6 -6 ------------- Run | Yrd Mat Sub Rec Fac Gar Fac Gar Turns Passed 7753 | 70 1167 2219 949 195 1473 1434 246 Spaces Moved 4245 | 38 603 1269 621 117 849 664 84 Core 47 | 4 . . . . 8 . 35 Treads 2977 | 34 603 1257 481 117 41 419 25 Legs 768 | . . . . . 499 245 24 Wheels 422 | . . 12 140 . 270 . . Hover . | . . . . . . . . Flight 31 | . . . . . 31 . . Fastest Speed 29 | 50 160 95 110 160 29 120 50 Average Speed 150 | 148 160 159 148 160 127 155 168 Slowest Speed 450 | 160 160 160 160 160 250 320 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 4 79 62 78 3 82 21 16 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 3 | . . . 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 3 | . . 3 . . . . . Spaces Dug 1 | . . 1 . . . . . Terrain Destroyed 306 | . 5 1 . . 146 38 116 Melee 1 | . . 1 . . . . . Projectile 13 | . . . . . . 12 1 AOE 292 | . 5 . . . 146 26 115 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Gar Fac Gar Total 5028 | 49 715 1369 647 124 1060 925 139 Wait 183 | . 39 20 11 . 9 100 4 Move 4239 | 37 602 1268 620 116 848 664 84 Hop . | . . . . . . . . Pick Up 54 | 6 8 6 3 1 16 14 . Fast Attach 75 | 6 4 2 5 2 26 27 3 Attach 35 | . 1 7 1 3 13 2 8 Detach 11 | . . 1 2 . 3 3 2 Swap 28 | . 2 11 . . 8 7 . Drop 50 | . 7 5 3 1 7 26 1 Fire 250 | . 52 41 . . 54 75 28 Melee 47 | . . 8 . . 30 5 4 Ram 5 | . . . . . . . 5 Kick 1 | . . . . . . 1 . Crush 5 | . . . . 1 3 1 . Escape Stasis 43 | . . . . . 43 . . Rewire 2 | . . . 2 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 663 | -10/Materials | Identified exit to Mines 673 | -10/Materials | Discovered new exit (range 4) 881 | -10/Materials | Identified exit to Materials 1076 | -10/Materials | Discovered new exit (range 9) 1238 | -10/Materials | Entered Subcaves 1249 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1249 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 1469 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1513 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 1757 | -10/Subcaves | Build established: Scavenger-Mutant 2481 | -10/Subcaves | Discovered new exit (range 16) 2507 | -10/Subcaves | Learned location of Storage (-9) 2533 | -10/Subcaves | Visited 4L-MR0's lab 2544 | -10/Subcaves | Found Prototype Device 2871 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2977 | -10/Subcaves | Core integrity fell below 50% 3422 | -10/Subcaves | Identified exit to Materials 3429 | -10/Subcaves | Discovered new exit (range 12) 3448 | -10/Subcaves | Core integrity fell below 20% 3457 | -10/Subcaves | Entered Recycling 3484 | -9/Recycling | Lost 5 parts (1p3n1w) 3735 | -9/Recycling | Discovered new exit (range 6) 3746 | -9/Recycling | Identified exit to Factory 4169 | -9/Recycling | Build established: Mutant 4406 | -9/Recycling | Entered Factory 4406 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 4453 | -7/Factory | Identified exit to DSF 4505 | -7/Factory | Identified exit to Garrison 4601 | -7/Factory | Entered Garrison 4670 | -7/Garrison | Phase Generator disabled 4673 | -7/Garrison | Identified Sfc. Transmogrifier 4700 | -7/Garrison | Learned Factory security intel 4827 | -7/Garrison | Lost 3 parts (1p2n) 4895 | -7/Garrison | Lost 4 parts (2n1u1w) 4899 | -7/Garrison | Destroyed 10 combat bots 4969 | -7/Garrison | Discovered new exit (range 9) 4986 | -7/Garrison | Installed Relay Interface Framework 5091 | -7/Garrison | Triggered checkpoint 5209 | -7/Garrison | Lost 6 parts (1n2u3w) 5268 | -7/Garrison | Core integrity fell below 50% 5302 | -7/Garrison | Lost 3 parts (1p2n) 5359 | -7/Garrison | Lost 3 parts (1n1u1w) 5441 | -7/Garrison | Found embedded Infiltrators 5449 | -7/Garrison | Triggered checkpoint 5542 | -7/Garrison | Garrison Relay disabled 5584 | -7/Garrison | Discovered new exit (range 13) 5689 | -7/Garrison | Triggered checkpoint 5712 | -7/Garrison | Discovered new exit (range 14) 5738 | -7/Garrison | Build established: Scavenger-Mutant 5852 | -7/Garrison | Lost 6 parts (1p4n1w) 5957 | -7/Garrison | System corruption reached 10% 6029 | -7/Garrison | Garrison Relay disabled 6074 | -7/Garrison | Entered Factory 6074 | -6/Factory | Evolved 2 slots: Utility x2 6330 | -6/Factory | Lost 3 parts (1n2u) 6599 | -6/Factory | Repaired Med. Storage Unit 6718 | -6/Factory | Discovered new exit (range 9) 7163 | -6/Factory | Build established: Bothacker-Tank 7213 | -6/Factory | Repaired Lgt. Treads 7290 | -6/Factory | Allied Derelicts emerged from ambush trap array 7323 | -6/Factory | Found Prototype Launcher 7323 | -6/Factory | Identified Scatter Rocket Array 7361 | -6/Factory | Lost 5 allies 7402 | -6/Factory | Lost 4 parts (2n2w) 7508 | -6/Factory | Identified exit to Garrison 7508 | -6/Factory | Entered Garrison 7530 | -6/Garrison | Triggered checkpoint 7548 | -6/Garrison | Warlord forces raided the area 7631 | -6/Garrison | Lost 10 parts (1p3n3u3w) 7634 | -6/Garrison | Triggered checkpoint 7650 | -6/Garrison | Triggered checkpoint 7653 | -6/Garrison | Triggered checkpoint 7686 | -6/Garrison | Core integrity fell below 50% 7694 | -6/Garrison | Lost 3 allies 7722 | -6/Garrison | Triggered checkpoint 7727 | -6/Garrison | Lost 6 parts (3n3w) 7736 | -6/Garrison | Triggered checkpoint 7749 | -6/Garrison | Core integrity fell below 20% 7754 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07681_ Acquired Autogun. 07682_ The unstable cave ceiling collapses. 07684_ Acquired 2 matter. 07685_ Carbon-fiber Leg destroyed. 07696_ Autogun destroyed. 07700_ The unstable cave ceiling collapses. 07702_ Dropped Med. Storage Unit. 07706_ The unstable cave ceiling collapses. 07722_ Beams of light sweep through the air. An alarm sounds. 07726_ Critical hit (Burn: +37). 07728_ Imp. Heat Sink destroyed. 07731_ Slammed into G-50 Soldier. 07733_ Remote Datajack destroyed. 07738_ Scatter Rocket Array destroyed. 07738_ Transmission Jammer destroyed. 07747_ Slammed into G-50 Soldier. 07748_ Destabilizing: System corrupted (+1). 07748_ Dynamic Insulation System destroyed. 07749_ Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????##############????????????????????????????? | | ???? # ?????????????????????????????? | | ????? #??????####???????????????????? | | ?????? ####?### ###?????????????????? | | ?????## # # #?#"# #?????????????????? | | ?????# # # ###" #?????????????????? | | ????## # # ##" ####??????????????? | | ????# % #?#" @gg; #??????????????? | | #???# # #?#"# Y ## #??????????????? | | # ?## # [ #?#?#YY#### #??????????????? | | # ## # * ######### Y######??????????????? | | # = #??????????????? | | # ! !#?????????? | | ### ##################!!##?????????? | | ??#### ## ##????????????????????????????? | | ?????# # #????????????????????????????? | | ?????# # ##????????????????????????????? | | ?????# # # ##?????????????????????????????? | | ????? ### #??????????????????????????????? | | ?????# #?# #??????????????????????????????? | | ?????# #?### % #??????????????????????????????? | | ?????# #?# *! #??????????????????????????????? | | ?????# ?# #??????????????????????????????? | | ?????# #?# % #??????????????????????????????? | | ?????? ??### #??????????????????????????????? | | ?????? ????# #??????????????????????????????? | | ?????? ????# #??????????????????????????????? | | ?????? ????# #??????????????????????????????? | | ?????? ????# #??????????????????????????????? | | ?????? ????# #??????????????????????????????? | | ?????? ????# #??????????????????????????????? | | ???????????# #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Armor Coverage 800 Resistance: EM 25 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 87 Authchip Count 1 Item Schematics ----------------- Beam Rifle | -9/Recycling | Hacked Cld. Cesium-ion Thruster | -6/Factory | Scanalyzed Hvy. Flak Cannon | -6/Factory | Hacked Robot Schematics ------------------ L-31 Rogue | -9/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Med. Storage Unit | 18% | -6/Factory Lgt. Treads | 15% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Mistaken Identity Total Silence Challenges ------------ None Game ------ Seed RagnarokTacticalShield Manual? 0 Play Time 01:26:34 Cumulative 37.1 hours Start 2026.07.09 @ 00:24:41 End 2026.07.09 @ 02:13:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 27 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f5cc089-715b-495d-8bdc-e9406150a27e