Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.26 @ 15:22:34 Player: EdwardWolfeee Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (98) 490 Value Destroyed (3505) 3505 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7895 Bonus ------- None Cogmind --------- Core Integrity 682/1000 Matter 300/300 Energy 92/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Armor Integrity Analyzer > --- WEAPON (4) ------- Lance > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Light Armored Exoskeleton Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Targeting Computer Armor Integrity Analyzer Matter Filter Hardened Medium Armor Plating Reactive Plating Improved Hacking Suite > --- WEAPON ----------- Improved Arc Projector Wave Gun Flak Gun Long-range Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Improved Titanium Leg High-powered Shotgun Enhanced Gauss Cannon Lance [Rating: 75] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Reactive Plating Weapon High-powered Shotgun Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power 1 | . . . . . . 1 . Propulsion 2 | . . 1 . 1 . . . Utility 5 | . . 1 . . 2 1 1 Weapon 2 | . . . . 1 . . 1 Parts Attached 102 | 6 3 12 5 25 23 15 13 Power 20 | 1 1 2 . 3 6 5 2 Engine 8 | 1 1 2 . 1 1 2 . Core 12 | . . . . 2 5 3 2 Reactor . | . . . . . . . . Propulsion 21 | 2 1 5 1 7 2 2 1 Treads 1 | . . . . 1 . . . Leg 20 | 2 1 5 1 6 2 2 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 25 | 1 . 2 1 6 10 3 2 Device 13 | . . 1 1 1 7 2 1 Storage 1 | 1 . . . . . . . Processor 3 | . . . . 1 2 . . Hackware 1 | . . . . . . . 1 Protection 7 | . . 1 . 4 1 1 . Artifact . | . . . . . . . . Weapon 36 | 2 1 3 3 9 5 5 8 Energy Gun 8 | . . 1 1 . . 3 3 Energy Cannon 2 | . . . . 2 . . . Ballistic Gun 20 | 2 1 2 . 7 5 1 2 Ballistic Cannon 2 | . . . . . . 1 1 Launcher 3 | . . . 2 . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 1 | . . . . . . 1 . System Corruption 3 | . . . . . . 3 . Parts Lost 54 | . 2 5 . 10 12 4 21 Power 8 | . 1 1 . 1 1 1 3 Propulsion 15 | . . 3 . 4 3 1 4 Utility 13 | . . . . 2 4 . 7 Weapon 18 | . 1 1 . 3 4 2 7 Highest Loss Streak 11 | . 2 3 . 4 3 1 11 To Critical Strikes 2 | . . . . . . . 2 Average Backups 6 | 1 6 6 7 7 7 7 4 Power 2 | . 2 3 3 2 3 1 . Propulsion . | . 2 . . . . . . Utility . | . . . 1 . . . . Weapon 3 | . 1 2 3 3 4 4 2 Tool/Special . | . . . . . . . . Unused Backups 16 | . . 3 1 2 3 2 5 Power 6 | . . 2 . 1 3 . . Propulsion 2 | . . . . . . . 2 Utility 1 | . . 1 . . . . . Weapon 7 | . . . 1 1 . 2 3 Tool/Special . | . . . . . . . . Average Slot Usage (%) 86 | . 83 92 100 90 81 84 80 Engine 4 | . 12 8 11 1 . 5 1 Core 4 | . . . . 7 6 5 7 Leg 24 | . 28 32 33 29 20 17 15 Device 6 | . . 8 11 3 10 6 5 Storage 7 | . 14 11 11 9 7 6 1 Processor 6 | . . . . 3 9 13 9 Protection 6 | . . 8 11 9 2 9 8 Energy Gun 1 | . . 1 2 . . 2 3 Ballistic Gun 19 | . 28 19 13 23 21 15 13 Peak Build Rating 75 | 6 6 13 15 31 42 58 75 Average Rating 31 | 4 5 10 14 25 34 50 58 On Entrance 21 | . 6 6 13 15 31 42 57 Avg Prop Armor Cover (%) 4 | . . . . 4 . . . Naked Turns . | . . . . . . . . Heaviest Build 61 | 11 12 20 21 30 38 61 56 Greatest Support 70 | 20 20 30 30 54 57 70 70 Greatest Overweight (x) 1 | . . . . 1 1 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 5 Most Carried 8 | 2 8 8 8 8 8 8 8 Average Carried 6 | 1 6 6 7 7 7 7 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 2 7 7 8 8 8 8 . Class Distribution -------------------- 26% | Scavenger-Gunner 25% | Mutant 19% | Gunner 13% | Scavenger-Mutant 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Matter Collected 2713 | 248 155 235 130 964 431 200 350 Remotely . | . . . . . . . . Salvage Created 3087 | . 318 467 129 1105 450 165 453 Parts 191 | . 14 34 13 50 36 11 33 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . 1 Parts Field Recycled 19 | . . . . . . 19 . Retrieved Matter 334 | . . . . . . 334 . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 87 | . 9 13 7 27 15 3 13 Melee 3 | . . . . . . . 3 Guns 76 | . 9 13 4 26 14 3 7 Cannons 4 | . . . . 1 . . 3 AOE 4 | . . . 3 . 1 . . Classes Destroyed 14 | . 3 2 2 2 4 . 1 Worker 1 | . . . . . . . 1 Builder 3 | . . . . . 2 . 1 Tunneler 1 | . . . 1 . . . . Recycler 2 | . 1 . . 1 . . . Mechanic 1 | . . . . . 1 . . Operator 1 | . . . . . 1 . . Watcher 3 | . . 1 . . 1 1 . Swarmer 29 | . 5 4 3 3 9 . 5 Grunt 31 | . 4 6 3 12 2 . 4 Sentry 12 | . . 3 . 6 2 1 . Specialist 4 | . . . . 4 . . . Hunter 5 | . . . . 2 . 1 2 Programmer 5 | . . . . . 2 1 2 Assembled 1 | . . . 1 . . . . Best Kill Streak 8 | . 5 5 4 7 8 1 5 Combat Bots Only 7 | . 4 5 3 7 4 1 5 Max Kills in Single Turn 2 | . 2 1 2 2 2 1 2 Gunslinging 1 | . 1 . . 1 . . 1 Exploded 2 | . . . 2 . 1 . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Hostile Shots Fired 846 | . 63 70 23 183 172 124 211 Missed 256 | . 16 19 4 56 64 45 52 Hits 590 | . 47 51 19 127 108 79 159 Projectile 590 | . 47 51 19 127 108 79 159 AOE 1 | . . . . . . 1 . Critical Strikes 11 | . 1 . . 2 1 1 6 Actively Blocked 1 | . . . . 1 . . . Damage Taken 7740 | . 460 546 226 1488 1404 1036 2580 Core 894 | . 67 133 24 62 211 79 318 Absorbed by Shields 266 | . . . . . 4 262 . Redirected to Shielding 23 | . . 14 5 4 . . . Ignored by Resistances 528 | . . . . 158 . 202 168 Core Remaining (%) 80 | 100 73 . 60 88 69 90 . Volleys Fired 252 | . 39 38 13 60 43 31 28 Largest 4 | . 2 2 2 3 3 3 4 Hottest 218 | . 40 68 89 83 75 150 218 Shots Fired 606 | . 77 74 26 164 122 62 81 Gun 580 | . 77 74 20 163 122 57 67 Cannon 17 | . . . . 1 . 5 11 Launcher 9 | . . . 6 . . . 3 Special . | . . . . . . . . Kinetic 517 | . 77 59 15 163 122 32 49 Thermal 29 | . . . 5 1 . . 23 Explosive 9 | . . . 6 . . . 3 Electromagnetic 51 | . . 15 . . . 30 6 Robot Hit Streak 13 | . 7 13 6 8 6 11 9 Robot Miss Streak 14 | . 5 6 4 8 10 4 14 Penetration Max . | . . . . . . . . Secondary Targets 13 | . 1 2 . 4 3 . 3 Max Gunslinging Chain 1 | . 1 1 . 1 1 . 1 Shots Hit Robots 403 | . 46 52 12 121 65 50 57 Core Hits 231 | . 21 24 11 61 48 24 42 Critical Kills 2 | . . . . 1 . . 1 Critical Parts Destroyed 4 | . 1 . . 2 1 . . Critical Strikes 9 | . 1 . . 3 1 . 4 Destroy 6 | . 1 . . 3 1 . 1 Blast 2 | . . . . . . . 2 Impale 1 | . . . . . . . 1 Melee Attacks 14 | . . . . . . . 14 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 14 | . . . . . . . 14 Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7790 | . 418 676 459 2063 1605 742 1827 Guns 6006 | . 418 676 167 2040 1394 607 704 Cannons 478 | . . . . 23 . 88 367 Explosions 920 | . . . 292 . 211 47 370 Melee 367 | . . . . . . . 367 Ramming 19 | . . . . . . . 19 Kinetic 5716 | . 418 484 137 2040 1394 473 770 Thermal 564 | . . . 30 23 211 47 253 Explosive 662 | . . . 292 . . . 370 Electromagnetic 462 | . . 192 . . . 222 48 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 367 | . . . . . . . 367 Highest Corruption 4 | . . . . . 1 3 4 Average Corruption 2 | . . . . . 1 3 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 10 | . . . . . 6 . 4 Message Errors 6 | . . . . . 3 . 3 Heat Flow Errors 2 | . . . . . 2 . . Data Loss (minor) 1 | . . . . . 1 . . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 94 | . . . . . 79 . 15 Projectiles . | . . . . . . . . Explosions 79 | . . . . . 79 . . Melee 15 | . . . . . . . 15 Knockbacks 6 | . . . . . . . 6 Impact . | . . . . . . . . Kinetic 5 | . . . . . . . 5 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 173 | . . . 16 . 140 . 17 Shots 4 | . . . 1 . 2 . 1 Rammed . | . . . . . . . . Targets Rammed 8 | . . . . . . . 8 Kicked 8 | . . . . . . . 8 Crushed . | . . . . . . . . Highest Temperature 506 | . 36 3 . 217 202 366 506 Average Temperature 118 | . 18 3 . 53 37 143 186 Received Heat Transfer 1630 | . 126 204 54 351 207 121 567 Effects 16 | . . . . . . . 16 Shutdowns 5 | . . . . . . . 5 Energy Bleed 2 | . . . . . . . 2 Matter Decay 3 | . . . . . . . 3 Damage (major) 6 | . . . . . . . 6 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . 2 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 745 | . . . 74 37 150 50 434 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Maximum Alert Level 1 | . . . . 1 1 . . Low Security (%) 85 | 100 100 100 100 39 99 100 100 Level 1 14 | . . . . 60 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 338 | . 140 135 146 338 203 42 91 Initial 149 | . . 55 39 6 149 42 . Average 89 | . 43 93 74 168 133 7 32 Influence Increases 2656 | . 294 328 185 784 498 138 429 Destroy 0b10 Robot/C 1720 | . 180 260 120 540 300 60 260 Destroy 0b10 Robot/NC 60 | . 5 5 5 5 25 5 10 Destroy Leader 426 | . 40 62 20 150 72 32 50 Successful Hack 31 | . 9 . . 9 . 5 8 Select Force Hacks 20 | . . . . . . . 20 Disable Machine 90 | . . . . 15 45 . 30 Destroy Structure 114 | . . 1 40 5 26 6 36 Lose Combat Pursuer 195 | . 60 . . 60 30 30 15 Influence Decreases 2634 | . 162 357 270 472 741 225 407 Entered New Map 379 | . . 77 64 12 181 45 . Time Decay 1786 | . 142 230 206 370 440 170 228 Lost Part 469 | . 20 50 . 90 120 10 179 Squads Dispatched 20 | . 2 2 . 4 5 3 4 Investigation 6 | . . 2 . 1 1 1 1 Extermination 4 | . . . . . 2 1 1 Reinforcement 10 | . 2 . . 3 2 1 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Distress Signals 4 | . 1 2 . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 121 | . 15 15 7 35 21 10 18 Peak Tracking Total 6 | . 5 5 3 6 3 2 5 Tactical Retreats 12 | . 4 . . 3 2 2 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Traps Triggered 4 | . . 1 . 2 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Disabled 6 | . . . . 1 3 . 2 Max in Single Turn 3 | . . . . 1 3 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Accessed 19 | . 3 4 . 5 2 2 3 Terminals 14 | . 3 3 . 4 2 1 1 Fabricators 2 | . . . . . . 1 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . 1 . 1 . . 1 Garrison Access . | . . . . . . . . Total Hacks 42 | . 8 9 . 10 4 5 6 Successful 15 | . 5 2 . 4 . 1 3 Failed 27 | . 3 7 . 6 4 4 3 Catastrophic 7 | . . 2 . 2 2 . 1 Database Lockouts . | . . . . . . . . Manual 30 | . 8 7 . 7 4 . 4 Terminals 31 | . 8 6 . 8 4 3 2 Fabricators 4 | . . . . . . 2 2 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 7 | . . 3 . 2 . . 2 Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 5 2 . 2 . 1 . Open DSF 1 | . . . . . . 1 . Level Access Points 2 | . 1 . . 1 . . . Alert Level 3 | . 1 2 . . . . . Locate Traps 1 | . 1 . . . . . . Recall Reinforcements 1 | . 1 . . . . . . Zone Layout 2 | . 1 . . 1 . . . Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . . 2 . . 1 Retrieve Study 3 | . . . . 2 . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 Terminals . | . . . . . . . . Fabricators 1 | . . . . . . . 1 Download 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 2 3 . 4 2 2 2 Full Trace Events 4 | . . 1 . 1 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 3 | . . . . 2 . . 1 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Active Infowar (turns) 258 | . . . . . 258 . . Terrain 117 | . . . . . 117 . . Machine Analysis 141 | . . . . . 141 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Turns Passed 5588 | 70 562 493 435 1309 1089 870 760 Spaces Moved 3560 | 56 354 244 306 795 788 585 432 Core 17 | 10 . . . . . . 7 Treads . | . . . . . . . . Legs 3543 | 46 354 244 306 795 788 585 425 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 85 90 107 50 Average Speed 113 | 107 120 120 120 109 105 115 122 Slowest Speed 220 | 120 120 120 120 190 165 220 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 4 52 25 49 60 20 12 10 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . 1 . . 1 . . . Unknown Exits Taken 5 | 1 . 1 1 . 1 1 . Scrap Searched 3 | . . . 3 . . . . Spaces Dug 34 | . . . 34 . . . . Terrain Destroyed 139 | . . . 72 . 35 10 22 Melee . | . . . . . . . . Projectile 3 | . . . . . . 2 1 AOE 136 | . . . 72 . 35 8 21 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total 4574 | 63 424 378 349 1102 954 728 576 Wait 503 | . 23 69 17 187 75 68 64 Move 3553 | 55 353 243 305 794 787 584 432 Hop . | . . . . . . . . Pick Up 64 | 2 6 7 3 13 12 15 6 Fast Attach 30 | 6 . 3 . 10 6 3 2 Attach 35 | . 2 5 . 8 6 7 7 Detach 1 | . . . . 1 . . . Swap 55 | . 1 6 6 14 11 8 9 Drop 59 | . . 7 5 15 14 12 6 Fire 252 | . 39 38 13 60 43 31 28 Melee 14 | . . . . . . . 14 Ram . | . . . . . . . . Kick 8 | . . . . . . . 8 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 8) 432 | -10/Materials | Identified exit to Materials 633 | -10/Materials | Entered another Materials area 633 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 714 | -9/Materials | Lost 3 parts (3n) 1066 | -9/Materials | Discovered new exit (range 16) 1126 | -9/Materials | Entered Mines 1154 | -9/Mines | Discovered new exit (range 15) 1347 | -9/Mines | Build established: Scavenger-Mutant 1358 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1453 | -9/Mines | Assembled infested the area 1561 | -9/Mines | Entered Materials 1561 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1871 | -8/Materials | Build established: Scavenger-Tank 2145 | -8/Materials | Destroyed 7 combat bots 2151 | -8/Materials | Lost 4 parts (1p1n2u) 2620 | -8/Materials | Identified exit to Factory 2870 | -8/Materials | Entered Factory 2870 | -7/Factory | Evolved 2 slots: Utility x2 3355 | -7/Factory | Build established: Scavenger-Gunner 3536 | -7/Factory | Lost 3 parts (1n1u1w) 3903 | -7/Factory | Discovered new exit (range 16) 3959 | -7/Factory | Entered another Factory area 3959 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4032 | -6/Factory | Spotted B-75 Beast 4095 | -6/Factory | Build established: Gunner 4684 | -6/Factory | Cargo convoy interrupted 4792 | -6/Factory | Discovered new exit (range 9) 4829 | -6/Factory | Entered another Factory area 4829 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4927 | -5/Factory | Build established: Scavenger-Gunner 5486 | -5/Factory | Lost 11 parts (2p2n4u3w) 5589 | -5/Factory | Self-destructed Last Messages --------------- Slug penetrates G-50 Soldier. G-50 Soldier Carbon-fiber Leg blasted off. G-50 Soldier knocked back. U-05 Engineer builds a Wall. R-10 Processor collects Carbon-fiber Leg+. System corrupted: Enh. Gauss Cannon jammed. Slug penetrates Wall. Critical hit (Destroy). Enh. Gauss Cannon destroyed. Slug penetrates Wall. Adv. Heat Sink destroyed. Penetrated by Slug. R-10 Processor collects Carbon-fiber Leg+. Acquired 15 matter. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. H-66 Slayer destroyed. R-10 Processor collects Phase Shifter. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????? | | ?????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????###############????????????????????????????? | | ??????# """"""" #???? ?????????????????????? | | ??????# """"""" #??? ????????????????????? | | ??????# """"""" #??? ??????????????????? | | ??????# """"""" #? ??????????????????? | | ??????# = # ????????????????? | | ??????# # ""????????????????? | | ??????###########+### ""????????????????? | | ?????????????# k ""????????????????? | | ?????????????# """""?????????????? | | ?????????????# """"""""??????????? | | ?????????????# = " "??????????? | | ?????????????# ???????????? | | ?????????????# "" ??????????? | | ??????######## "" # ??????????? | | ??????# """ k u # ??????????? | | ??????# """ % # ??????????? | | ??????# # #????????????? | | ??????# % % # #????????????? | | ??????# # R ##?????????????? | | ??????# ########## [@R ##?????????????? | | ####### #??????######/##########?????????????? | | ######## =%% #????????????????????? | | # # " !! #????????????????????? | | "" """ *]!#! ]]] # ##???????????????????? | | "" """ ]!!# ]]] # ##???????????????????? | | "" """ ]! # ]] # ##???????????????????? | | # # #????????????????????? | | "" """ """ # """" # #????????????????????? | | "" """ """ # """" # #????????????????????? | | "" """ """ + """" # #????????????????????? | | # """" # " " #????????????????????? | | # """" # """" #????????????????????? | | # """" # """" #????????????????????? | | ############# # """" #????????????????????? | | #?????????#! # """" #????????????????????? | | [#?????????# # """" #????????????????????? | | #?????????######## """" #????????????????????? | | #????????????????# #????????????????????? | | #????????????????# #????????????????????? | | #????????????????##########????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 28 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 20 Core Shielding 20 Evasion (%) 65 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Carbon-fiber Leg | -8/Materials | Hacked VSS Leg | -8/Materials | Hacked Lgt. Armored Exoskeleton | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Brute Force GoHome() Item+ Challenges ------------ None Game ------ Seed ChromionDisruptionExpander Manual? 0 Play Time 01:33:02 Cumulative 13.5 hours Start 2026.04.19 @ 16:29:32 End 2026.04.26 @ 15:22:34 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a8589cf1-7a23-47a6-b1d1-a0038f2da41a