Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.13 @ 11:05:23 Player: eph7ra Result: Destroyed by G-34 Mercenary with Beam Rifle Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (20) 100 Value Destroyed (438) 438 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (5100) 5100 TOTAL SCORE: 5838 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 100 Cogmind --------- Core Integrity 0/250 Matter 284/300 Energy 99/100 System Corruption 2% Temperature Cool (9) Movement Core (100) Ox1 Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Compact Wheel Visual Processing Unit Hacking Suite Hacking Suite X0-1V1's Piety Tracker Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Compact Wheel Visual Processing Unit Hacking Suite Hacking Suite X0-1V1's Piety Tracker Mini Grenade Launcher Datajack [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 12 | 6 6 Power 3 | 1 2 Engine 3 | 1 2 Core . | . . Reactor . | . . Propulsion 2 | 2 . Treads . | . . Leg 2 | 2 . Wheel . | . . Hover . | . . Flight . | . . Utility 2 | 1 1 Device . | . . Storage 1 | 1 . Processor 1 | . 1 Hackware . | . . Protection . | . . Artifact . | . . Weapon 5 | 2 3 Energy Gun 1 | 1 . Energy Cannon . | . . Ballistic Gun 3 | 1 2 Ballistic Cannon . | . . Launcher 1 | . 1 Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 7 | . 7 Power 3 | . 3 Propulsion 2 | . 2 Utility . | . . Weapon 2 | . 2 Highest Loss Streak 6 | . 6 To Critical Strikes . | . . Average Backups 6 | 2 6 Power 1 | . 1 Propulsion 1 | . 1 Utility 1 | . 1 Weapon 1 | . 1 Tool/Special . | . . Unused Backups 8 | . 8 Power . | . . Propulsion 2 | . 2 Utility 5 | . 5 Weapon . | . . Tool/Special 1 | . 1 Average Slot Usage (%) 94 | . 94 Engine 13 | . 13 Leg 26 | . 26 Storage 14 | . 14 Processor 11 | . 11 Energy Gun 13 | . 13 Ballistic Gun 12 | . 12 Launcher 1 | . 1 Peak Build Rating 9 | 6 9 Average Rating 7 | 4 7 On Entrance 3 | . 6 Avg Prop Armor Cover (%) . | . . Naked Turns . | . . Heaviest Build 12 | 12 12 Greatest Support 20 | 20 20 Greatest Overweight (x) 2 | 2 . Average Overweight (x) . | . . Largest Inventory Capacity 8 | 8 8 Average Capacity 7 | 7 8 Most Carried 8 | 4 8 Average Carried 6 | 2 6 Final Capacity 8 | 8 8 Final Carried 7 | 3 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 445 | 235 210 Remotely . | . . Salvage Created 475 | . 475 Parts 29 | . 29 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Parts Restored . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 14 | . 14 Guns 9 | . 9 AOE 5 | . 5 Classes Destroyed 6 | . 6 Worker 1 | . 1 Builder 2 | . 2 Operator 2 | . 2 Watcher 1 | . 1 Swarmer 5 | . 5 Grunt 9 | . 9 Best Kill Streak 4 | . 4 Combat Bots Only 3 | . 3 Max Kills in Single Turn 2 | . 2 Gunslinging . | . . Exploded 2 | . 2 Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 104 | . 104 Missed 23 | . 23 Hits 81 | . 81 Projectile 81 | . 81 Critical Strikes 1 | . 1 Damage Taken 896 | . 896 Core 260 | . 260 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 72 | . 72 Largest 2 | . 2 Hottest 80 | . 80 Shots Fired 122 | . 122 Gun 115 | . 115 Cannon . | . . Launcher 7 | . 7 Special . | . . Kinetic 65 | . 65 Thermal 50 | . 50 Explosive 7 | . 7 Electromagnetic . | . . Robot Hit Streak 10 | . 10 Robot Miss Streak 3 | . 3 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 68 | . 68 Core Hits 35 | . 35 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes 6 | . 6 Burn 6 | . 6 Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 1024 | . 1024 Guns 666 | . 666 Cannons . | . . Explosions 353 | . 353 Melee . | . . Ramming 5 | . 5 Kinetic 305 | . 305 Thermal 361 | . 361 Explosive 353 | . 353 Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 2 | . 2 Average Corruption 2 | . 2 Corruption Purged . | . . Corruption Blocked . | . . Effects 2 | . 2 Energy Discharges 1 | . 1 Data Loss (major) 1 | . 1 Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 47 | . 47 Shots 2 | . 2 Rammed . | . . Targets Rammed 1 | . 1 Kicked 1 | . 1 Crushed . | . . Highest Temperature 209 | . 209 Average Temperature 75 | . 75 Received Heat Transfer 324 | . 324 Siege Activations . | . . Martial Activations . | . . Shielding Activations . | . . Robots Disrupted . | . . Combat Hostiles . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 3 | . 3 Heat Transferred 1517 | . 1517 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Maximum Alert Level 1 | . 1 Low Security (%) 99 | 100 99 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Peak Influence 205 | . 205 Initial . | . . Average 80 | . 86 Influence Increases 522 | . 522 Destroy 0b10 Robot/C 280 | . 280 Destroy 0b10 Robot/NC 30 | . 30 Destroy Leader 72 | . 72 Successful Hack 10 | . 10 Disable Machine 15 | . 15 Destroy Structure 55 | . 55 Lose Combat Pursuer 60 | . 60 Influence Decreases 379 | . 379 Time Decay 309 | . 309 Lost Part 70 | . 70 Squads Dispatched 5 | . 5 Investigation 2 | . 2 Extermination . | . . Reinforcement 3 | . 3 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 27 | . 27 Peak Tracking Total 5 | . 5 Tactical Retreats 2 | . 2 Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled 1 | . 1 Max in Single Turn 1 | . 1 Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 3 | . 3 Terminals 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Total Hacks 10 | . 10 Successful 4 | . 4 Failed 6 | . 6 Catastrophic 3 | . 3 Database Lockouts . | . . Manual 7 | . 7 Terminals 8 | . 8 Fabricators . | . . Repair Stations . | . . Recycling Units 2 | . 2 Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 1 | . 1 Robot Analysis 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 3 | . 3 Terminals 3 | . 3 Botnet 1 | . 1 Skim 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered 1 | . 1 Used . | . . Hacking Detections 3 | . 3 Full Trace Events 2 | . 2 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Part Studies Acquired . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . X0-1V1 Amusement Gains 8 | . 8 Average Entertainment 7 | . 7 Good Acts 1 | . 1 Bad Acts 2 | . 2 Intel | -11 -10 ------- Run | Yrd Mat Active Infowar (turns) . | . . Robot Analysis Total 1 | . 1 Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 939 | 68 871 Spaces Moved 577 | 44 533 Core 6 | 6 . Treads . | . . Legs 571 | 38 533 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 120 Average Speed 120 | 128 120 Slowest Speed 190 | 190 120 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Potential Cave-ins . | . . Cave-ins Triggered . | . . Exploration Rate (%) 34 | 3 65 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed 75 | . 75 Melee . | . . Projectile . | . . AOE 75 | . 75 Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 707 | 53 654 Wait 25 | . 25 Move 576 | 43 533 Hop . | . . Pick Up 14 | 4 10 Fast Attach 7 | 5 2 Attach 3 | 1 2 Detach . | . . Swap 5 | . 5 Drop 4 | . 4 Fire 72 | . 72 Melee . | . . Ram . | . . Kick 1 | . 1 Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 16) 638 | -10/Materials | Discovered new exit (range 15) 788 | -10/Materials | Discovered new exit (range 5) 839 | -10/Materials | Discovered new exit (range 6) 854 | -10/Materials | Prayed at D.C.S.S. Altar Unit 854 | -10/Materials | Identified exit to Subcaves 892 | -10/Materials | Core integrity fell below 50% 929 | -10/Materials | Core integrity fell below 20% 940 | -10/Materials | Destroyed by G-34 Mercenary with Beam Rifle Last Messages --------------- 00876_ System corrupted: Substantial component data lost. 00884_ G-34 Mercenary suffers critical hit (Burn). 00887_ G-34 Mercenary destroyed. 00893_ Aluminum Leg destroyed. 00901_ G-47 Trooper destroyed. 00904_ Med. Laser destroyed. 00911_ System corrupted: Energy discharge (-42). 00916_ X0-1V1 feels inspired! G-34 Mercenary Sml. Laser replaced by EM Shotgun. G-34 Mercenary Sml. Laser replaced by Beam Rifle. 00916_ Lgt. Assault Rifle destroyed. 00919_ Door malfunctions. 00923_ Acquired Lgt. Assault Rifle. 00926_ Lgt. Ion Engine destroyed. 00928_ Critical hit (Burn: +37). 00929_ Aluminum Leg destroyed. 00933_ X0-1V1 thinks you're pretty cool, for now (+57 heat dissipation). 00938_ Lgt. Ion Engine destroyed. 00939_ G-34 Mercenary heat spikes uncontrollably. 00940_ X0-1V1 laughs nastily! 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"""?# # ???? | | ?????? #? ????????? ????###??# # ??? | | ?????? #? ??????????? ?????????# # ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Chaos Is Inevitable Challenges ------------ None Game ------ Seed RecyclingLaunchParser Manual? 0 Play Time 00:13:09 Cumulative 35.2 hours Start 2026.09.13 @ 10:49:13 End 2026.09.13 @ 11:05:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 50 Adventurer 1 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e6fead2-6edb-4fbc-9ed2-df845aa0215e