Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 21:20:58 Player: Zish Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (44) 220 Value Destroyed (1416) 1416 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 5407 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- Spear Spear > --- INVENTORY (5) ---- Transmission Jammer Improved Reaction Control System Improved Reaction Control System Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Antigrav System > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Target Analyzer > --- WEAPON ----------- Gauss Rifle Magnetic Acceleration Cannon Blade Saw > --- INVENTORY -------- Weight Redist. System Transmission Jammer Advanced ECM Suite Reaction Control System Reaction Control System Improved Reaction Control System Improved Reaction Control System [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Utility Improved Targeting Computer Device Improved Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Blade Saw Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Slashing Weapon Blade Saw Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . 1 . . . Propulsion 4 | . . 1 1 1 1 . Utility 4 | . . 1 . 1 . 2 Weapon 1 | . . . . . 1 . Parts Attached 53 | 6 4 5 11 13 4 10 Power 7 | 1 . . 3 3 . . Engine 4 | 1 . . 1 2 . . Core 3 | . . . 2 1 . . Reactor . | . . . . . . . Propulsion 21 | 2 . 2 6 6 2 3 Treads . | . . . . . . . Leg 18 | . . 2 6 6 2 2 Wheel 2 | 2 . . . . . . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 10 | 1 1 2 . 2 1 3 Device 2 | . . . . . . 2 Storage 1 | 1 . . . . . . Processor 6 | . . 2 . 2 1 1 Hackware 1 | . 1 . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 15 | 2 3 1 2 2 1 4 Energy Gun 2 | 1 . . 1 . . . Energy Cannon 3 | . 2 1 . . . . Ballistic Gun 3 | 1 . . . 1 . 1 Ballistic Cannon 1 | . . . . . 1 . Launcher 1 | . 1 . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . 1 1 . . Piercing Weapon 3 | . . . . . . 3 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 36 | . . 1 7 5 7 16 Power 6 | . . . 2 1 2 1 Propulsion 16 | . . 1 3 3 5 4 Utility 7 | . . . . 1 . 6 Weapon 7 | . . . 2 . . 5 Highest Loss Streak 9 | . . 1 2 5 6 9 To Critical Strikes 1 | . . . . . . 1 Average Backups 6 | 2 6 6 6 5 6 5 Power . | 1 1 1 . . 1 . Propulsion 1 | 1 2 1 2 2 . . Utility 3 | . 1 2 3 1 4 5 Weapon . | . 2 1 . . 1 . Tool/Special . | . . . . . . . Unused Backups 13 | . 2 . 1 . 4 6 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 9 | . . . 1 . 2 6 Weapon 2 | . 2 . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 80 | . 92 87 83 89 93 58 Engine 6 | . 14 11 4 5 5 4 Core 3 | . . . 7 6 5 . Leg 19 | . . 15 31 30 33 7 Wheel 3 | . 28 6 . . . . Device 1 | . . . . . . 6 Storage 7 | . 14 11 9 7 6 2 Processor 18 | . . 19 18 21 19 21 Hackware 1 | . 7 2 . . . . Energy Cannon 4 | . 19 14 7 . . . Ballistic Gun 1 | . . . . 2 . 1 Ballistic Cannon 2 | . . . . . 5 3 Launcher 1 | . 6 7 . . . . Slashing Weapon 6 | . . . 1 10 13 6 Peak Build Rating 46 | 6 12 14 25 33 45 46 Average Rating 27 | 4 9 11 18 28 39 37 On Entrance 15 | . 6 11 11 20 31 31 Avg Prop Armor Cover (%) 8 | . . . . . . 8 Naked Turns . | . . . . . . . Heaviest Build 31 | 14 18 18 21 26 31 31 Greatest Support 81 | 26 26 26 58 60 81 36 Greatest Overweight (x) 10 | . . 1 . . . 10 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 6 Most Carried 8 | 5 8 8 8 7 8 8 Average Carried 6 | 3 7 6 6 5 6 5 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 4 8 6 6 7 8 3 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 974 | 253 15 202 120 150 45 189 Remotely . | . . . . . . . Salvage Created 1628 | . 15 460 305 361 56 431 Parts 97 | . 1 36 19 13 5 23 Haulers Intercepted . | . . . . . . . Recyclers Shooed 5 | . . . . . . 5 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 34 | . . 16 5 5 1 7 Melee 11 | . . . 1 4 1 5 Guns 1 | . . . . 1 . . Cannons 17 | . . 12 3 . . 2 AOE 3 | . . 3 . . . . Classes Destroyed 9 | . 1 4 2 1 1 . Builder 2 | . . . 1 . 1 . Recycler 2 | . . . . 1 . 1 Operator 2 | . 1 . 1 . . . Watcher 4 | . . 4 . . . . Swarmer 10 | . . 7 . . . 3 Grunt 14 | . . 6 2 4 . 2 Sentry 6 | . . 3 2 1 . . Hunter 1 | . . . 1 . . . Programmer 3 | . . . . . 1 2 Best Kill Streak 15 | . 1 15 4 2 2 3 Combat Bots Only 7 | . . 7 1 1 1 3 Max Kills in Single Turn 3 | . 1 3 1 1 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . . Melee 1 | . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 520 | . 1 65 79 107 59 209 Missed 168 | . 1 24 22 37 16 68 Hits 352 | . . 41 57 70 43 141 Projectile 352 | . . 41 57 70 43 141 Critical Strikes 9 | . . 1 2 1 . 5 Part Disruptions 1 | . . . . . . 1 Damage Taken 4990 | . . 481 860 811 662 2176 Core 1435 | . . 94 74 175 89 1003 Absorbed by Shields . | . . . . . . . Core Remaining (%) 87 | 100 100 76 86 75 89 . Volleys Fired 74 | . 2 31 30 6 . 5 Largest 2 | . 2 2 2 1 . 2 Hottest 136 | . 136 136 136 65 . 72 Shots Fired 113 | . 4 60 33 6 . 10 Gun 12 | . . . 1 6 . 5 Cannon 88 | . 4 47 32 . . 5 Launcher 13 | . . 13 . . . . Special . | . . . . . . . Kinetic 14 | . . . . 4 . 10 Thermal 86 | . 4 47 33 2 . . Explosive 13 | . . 13 . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 22 | . 1 11 15 12 . 22 Robot Miss Streak 5 | . 2 5 4 4 . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 133 | . 1 36 30 25 13 28 Core Hits 73 | . 1 30 10 14 4 14 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 26 | . . 1 4 9 4 8 Burn 3 | . . . 1 2 . . Meltdown 1 | . . 1 . . . . Destroy 1 | . . . . . . 1 Sever 19 | . . . 3 7 4 5 Impale 2 | . . . . . . 2 Melee Attacks 85 | . . . 13 25 21 26 Impact . | . . . . . . . Slashing 76 | . . . 13 25 21 17 Piercing 9 | . . . . . . 9 Sneak Attacks 7 | . . . . 2 1 4 Combat Hostiles . | . . . . . . . Follow-up Attacks 6 | . . . . 1 4 1 Damage Inflicted 3269 | . 20 1210 614 452 223 750 Guns 224 | . . . 13 96 . 115 Cannons 1326 | . 20 673 452 . . 181 Explosions 537 | . . 537 . . . . Melee 1173 | . . . 149 356 223 445 Ramming 9 | . . . . . . 9 Kinetic 360 | . . . . 64 . 296 Thermal 1190 | . 20 673 465 32 . . Explosive 537 | . . 537 . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 1004 | . . . 149 356 223 276 Piercing 169 | . . . . . . 169 Highest Corruption 10 | . . . . . 2 10 Average Corruption 8 | . . . . . 1 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 19 | . . . . . 1 18 Message Errors 6 | . . . . . . 6 Matter Fused 5 | . . . . . . 5 Heat Flow Errors 4 | . . . . . 1 3 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 20 | . . 7 . . 12 1 Projectiles 1 | . . 1 . . . . Explosions 6 | . . 6 . . . . Melee 13 | . . . . . 12 1 Knockbacks 1 | . . . . . . 1 Impact . | . . . . . . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 67 | . . 67 . . . . Shots 2 | . . 2 . . . . Rammed . | . . . . . . . Targets Rammed 5 | . . . . . . 5 Kicked 5 | . . . . . . 5 Crushed . | . . . . . . . Highest Temperature 431 | . 75 431 307 33 131 246 Average Temperature 125 | . 42 146 116 15 66 119 Received Heat Transfer 1110 | . . 141 360 387 . 222 Effects 3 | . . 1 2 . . . Energy Bleed 1 | . . 1 . . . . Interference 2 | . . . 2 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . 1 1 . . . Combat Hostiles 2 | . . 1 1 . . . Parts Melted 3 | . . 2 1 . . . Heat Transferred 2405 | . 37 1221 925 222 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 2 | . . 2 . . . . Low Security (%) 91 | 100 100 23 100 100 100 100 Level 1 6 | . . 54 . . . . Level 2 2 | . . 21 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 432 | . . 432 183 70 35 63 Initial 173 | . . . 173 24 1 . Average 54 | . . 264 119 24 3 5 Influence Increases 1148 | . 5 562 165 176 55 185 Destroy 0b10 Robot/C 680 | . . 320 100 100 20 140 Destroy 0b10 Robot/NC 50 | . 5 20 10 5 5 5 Destroy Leader 168 | . . 88 40 20 10 10 Trap Triggered on 0b10 10 | . . 10 . . . . Successful Hack 14 | . . 3 . 6 5 . Disable Machine 30 | . . 30 . . . . Destroy Structure 91 | . . 91 . . . . Lose Combat Pursuer 105 | . . . 15 45 15 30 Influence Decreases 1085 | . 5 150 523 226 59 122 Entered New Map 272 | . . . 239 30 3 . Time Decay 654 | . 5 140 214 166 46 83 Lost Part 159 | . . 10 70 30 10 39 Squads Dispatched 10 | . . 3 2 2 1 2 Investigation 4 | . . 2 1 . . 1 Extermination 3 | . . . . 1 1 1 Reinforcement 3 | . . 1 1 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 6 | . . 3 1 . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 67 | . 3 22 10 9 10 13 Peak Tracking Total 9 | . 1 9 4 5 6 6 Tactical Retreats 5 | . . . 1 1 1 2 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 3 | . . . 1 . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 1 | . . 1 . . . . Reused 1 | . . 1 . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 2 | . . 2 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 6 | . . 2 . 1 1 2 Terminals 5 | . . 2 . 1 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 14 | . . 7 . 1 2 4 Successful 7 | . . 3 . 1 2 1 Failed 7 | . . 4 . . . 3 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 1 | . 1 . . . . . Terminals 12 | . . 7 . 1 2 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 7 | . . 3 . 1 2 1 Record 3 | . . 1 . 1 . 1 Prototype ID Bank 1 | . . . . . 1 . Alert Level 1 | . . . . . 1 . Locate Traps 1 | . . 1 . . . . Reprogram Traps 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 5 | . . 2 . . 1 2 Full Trace Events 3 | . . 2 . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 656 | . . . . . . 656 Sensors 655 | . . . . . . 655 ECM 89 | . . . . . . 89 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 2872 | 71 279 328 456 427 500 811 Spaces Moved 1722 | 69 235 199 264 228 362 365 Core 110 | 19 . . . . . 91 Treads . | . . . . . . . Legs 1268 | . . 141 264 228 362 273 Wheels 343 | 50 235 58 . . . . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 120 120 120 50 Average Speed 119 | 78 90 111 120 120 120 150 Slowest Speed 550 | 90 90 120 120 120 120 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 12 | 4 29 20 19 4 6 4 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 89 | . . 89 . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 89 | . . 89 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 2275 | 86 300 248 346 329 397 569 Wait 241 | . 45 . 7 44 . 145 Move 1716 | 68 234 198 263 227 361 365 Hop . | . . . . . . . Pick Up 72 | 11 10 5 14 13 10 9 Fast Attach . | . . . . . . . Attach 59 | 6 4 8 12 12 5 12 Detach 2 | . . 1 . . . 1 Swap 2 | . . . 1 1 . . Drop 28 | 1 5 5 6 3 6 2 Fire 74 | . 2 31 30 6 . 5 Melee 76 | . . . 13 23 15 25 Ram . | . . . . . . . Kick 5 | . . . . . . 5 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 351 | -10/Materials | Entered another Materials area 351 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 450 | -9/Materials | Destroyed 7 combat bots 635 | -9/Materials | Discovered new exit (range 13) 679 | -9/Materials | Entered another Materials area 679 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 961 | -8/Materials | Discovered new exit (range 9) 1135 | -8/Materials | Entered Factory 1135 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1333 | -7/Factory | Lost 5 parts (1p3n1u) 1472 | -7/Factory | Discovered new exit (range 10) 1562 | -7/Factory | Entered another Factory area 1562 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1630 | -6/Factory | Build established: Scavenger-Mutant 2003 | -6/Factory | Discovered new exit (range 12) 2005 | -6/Factory | Allied Derelicts emerged from ambush trap array 2062 | -6/Factory | Lost 3 allies 2062 | -6/Factory | Entered another Factory area 2062 | -5/Factory | Evolved 2 slots: Utility x2 2086 | -5/Factory | Lost 6 parts (2p4n) 2332 | -5/Factory | Build established: Mutant 2374 | -5/Factory | Spotted B-75 Beast 2407 | -5/Factory | System corruption reached 10% 2810 | -5/Factory | Core integrity fell below 50% 2830 | -5/Factory | Lost 9 parts (1p2n5u1w) 2836 | -5/Factory | Core integrity fell below 20% 2873 | -5/Factory | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 02818_ Critical hit (Burn: +37). 02819_ Acquired Spear. 02820_ System corrupted: Energy discharge (-29). 02821_ U-05 Engineer builds a Wall. 02825_ U-05 Engineer builds a Door. 02827_ R-10 Processor collects Prototype Device. 02829_ Spear follow-up attack on S-27 Virus. 02832_ S-27 Virus destroyed. 02833_ Spear destroyed. 02835_ G-50 Soldier suffers critical hit (Impale). 02847_ System corrupted: Heat flow error (+266). 02855_ Slug penetrates Door. 02858_ S-27 Virus destroyed. 02858_ Slug penetrates Wall. 02859_ Acquired 27 matter. 02867_ G-50 Soldier destroyed. 02869_ Acquired 5 matter. 02870_ S-27 Virus suffers critical hit (Impale). 02870_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#########???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ???????????????##????# #???????????????????? | | ??????????????## ##### Y== % #???????????????????? | | ??????????????# ! #=g[@! #???????????????????? | | ??????????????#!! #/##/##### #????????????? | | ??????????????#!] " #????????????? | | ??????????????# ####;##### #????????????? | | ??????????????# "Y" # #??????????????????? | | ??????????????# """ !# #??????????????????? | | ??????????????######## #?????#????????????? | | ?????????????????????# """ #??? #????????????? | | ?????????????????????# """ #? #????????????? | | ?????????????????????# "S # #????????????? | | ?????????????????????# """ + +????????????? | | ?????????????????????# ""BB #? #????????????? | | ?????????????????????# [ BB # #????????????? | | ?????????????????????###/#/#### #????????????? | | ???????????????????????#%* #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# " " ###??????????? | | ???????????????????????# #??????????? | | ?????????????########### #??????????? | | ?????????????# ! # ###??????????? | | ?????????????# # /% #????????????? | | ?????????????# # / #????????????? | | ?????????????# """ # #????????????? | | ?????????????# "" " %# ! #????????????? | | ?????????????# %""""" %"% %!= #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 27 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Evasion (%) 55 Targeting Accuracy 18 Target Analysis 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponLightMatrix Manual? 0 Play Time 00:33:35 Cumulative 15.3 hours Start 2025.10.24 @ 20:50:02 End 2025.10.24 @ 21:20:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87776ff5-3c44-4929-b71c-5c02b17f77d6