Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.18 @ 21:34:36 Player: OccultOnion Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (821) 821 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2546 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 253/300 Energy 107/350 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit High-capacity Battery Advanced Visual Processing Unit > --- WEAPON (2) ------- Katana > --- INVENTORY (15) --- Light Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Small Storage Unit Medium Storage Unit Seismic Detector Maul Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit High-capacity Battery Advanced Visual Processing Unit > --- WEAPON ----------- Particle Gun Gauss Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Small Storage Unit Medium Storage Unit Seismic Detector Maul Katana [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 30 | 1 1 10 18 Power 2 | . . 1 1 Engine 2 | . . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 11 | . . 4 7 Treads 1 | . . 1 . Leg 7 | . . . 7 Wheel 3 | . . 3 . Hover . | . . . . Flight . | . . . . Utility 8 | 1 1 2 4 Device 2 | 1 . . 1 Storage 2 | . 1 . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 9 | . . 3 6 Energy Gun 2 | . . . 2 Energy Cannon . | . . . . Ballistic Gun 5 | . . 2 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 24 | . . 8 16 Power 3 | . . 1 2 Propulsion 9 | . . 3 6 Utility 4 | . . 2 2 Weapon 8 | . . 2 6 Highest Loss Streak 9 | . . 6 9 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 100 86 76 Engine 8 | . 14 9 2 Treads 3 | . . 5 4 Leg 16 | . 28 8 17 Wheel 7 | . . 15 6 Device 6 | . 14 6 2 Storage 14 | . 14 11 18 Protection 5 | . . 8 6 Energy Gun 6 | . 14 4 3 Ballistic Gun 14 | . 14 16 12 Naked Turns . | . . . . Heaviest Build 40 | 12 27 34 40 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 10 | . 1 2 10 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 8 14 15 15 Most Carried 12 | 6 12 12 12 Average Carried 10 | 6 10 10 10 Final Capacity 15 | 8 15 15 15 Final Carried 12 | 6 12 12 11 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 853 | 218 . 224 411 Remotely . | . . . . Salvage Created 991 | 114 . 371 506 Parts 54 | 3 . 23 28 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 23 | . . 10 13 Guns 23 | . . 10 13 Classes Destroyed 6 | 2 . 3 1 Tunneler 1 | 1 . . . Recycler 1 | 1 . . . Swarmer 7 | . . 4 3 Grunt 10 | . . 3 7 Duelist 2 | . . . 2 Sentry 4 | . . 3 1 Best Kill Streak 4 | 2 . 4 3 Combat Bots Only 4 | . . 4 3 Max Kills in Single Turn 1 | 1 . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3068 | . . 1144 1924 Core 831 | . . 277 554 Absorbed by Shields . | . . . . Redirected to Shielding 104 | . . 50 54 Core Remaining (%) 76 | 100 100 30 . Volleys Fired 133 | 8 . 59 66 Largest 2 | 2 . 2 2 Hottest 93 | 70 . 70 93 Shots Fired 240 | 16 . 110 114 Gun 240 | 16 . 110 114 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 185 | 8 . 82 95 Thermal 55 | 8 . 28 19 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 15 | 5 . 9 15 Robot Miss Streak 6 | 4 . 6 5 Penetration Max 1 | . . . 1 Secondary Targets 4 | . . 2 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 153 | 8 . 69 76 Core Hits 50 | 4 . 21 25 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . 1 . Critical Strikes 7 | . . 5 2 Burn 5 | . . 4 1 Destroy 2 | . . 1 1 Melee Attacks 10 | . . 2 8 Impact 2 | . . 2 . Slashing 8 | . . . 8 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2300 | 94 . 826 1380 Guns 2300 | 94 . 826 1380 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1817 | 33 . 589 1195 Thermal 483 | 61 . 237 185 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 178 | 120 . 178 63 Average Temperature 65 | 58 . 83 24 Received Heat Transfer 846 | . . 315 531 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 1702 | 185 . 999 518 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 249 | 10 46 249 216 Initial 21 | . 6 18 21 Average 79 | 7 15 96 112 Maximum Alert Level 1 | . . 1 1 Low Security (%) 88 | 100 100 79 88 Level 1 11 | . . 20 11 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 2 13 21 Peak Tracking Total 7 | . 1 6 7 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . . 3 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 7 | . 1 4 2 Terminals 7 | . 1 4 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 3 13 7 Successful 15 | . 3 9 3 Failed 8 | . . 4 4 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 20 | . 2 12 6 Terminals 23 | . 3 13 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 2 6 1 Level Access Points 1 | . . 1 . Terminal Index 2 | . 1 1 . Alert Level 1 | . . 1 . Unreport Threat 2 | . . 2 . Zone Layout 3 | . 1 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 1 3 2 Terminals 6 | . 1 3 2 Botnet 6 | . 1 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . . 4 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1388 | 58 330 464 536 Spaces Moved 685 | 26 177 267 215 Core 2 | . . . 2 Treads . | . . . . Legs 344 | 26 177 2 139 Wheels 339 | . . 265 74 Hover . | . . . . Flight . | . . . . Fastest Speed 95 | 120 120 95 95 Average Speed 134 | 120 183 103 134 Slowest Speed 550 | 120 190 260 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 3 33 29 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 10 | . . 2 8 Terrain Destroyed 12 | . . 2 10 Melee 10 | . . 2 8 Projectile 2 | . . . 2 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 899 | 38 183 347 331 Wait 21 | 4 . 3 14 Move 682 | 25 176 266 215 Hop . | . . . . Pick Up 23 | . 6 7 10 Fast Attach 9 | 1 . 2 6 Attach 18 | . . 7 11 Detach . | . . . . Swap 3 | . 1 1 1 Drop . | . . . . Fire 133 | 8 . 59 66 Melee 10 | . . 2 8 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 3) 59 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 11) 312 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 16) 389 | -10/Materials | Entered another Materials area 389 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 595 | -9/Materials | Core integrity fell below 50% 621 | -9/Materials | Lost 6 parts (1p3n1u1w) 724 | -9/Materials | Discovered new exit (range 12) 764 | -9/Materials | Identified exit to Materials 853 | -9/Materials | Entered another Materials area 853 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1018 | -8/Materials | Lost 3 parts (1p1n1u) 1141 | -8/Materials | Core integrity fell below 50% 1185 | -8/Materials | Lost 9 parts (1p3n1u4w) 1344 | -8/Materials | Core integrity fell below 20% 1381 | -8/Materials | Lost 3 parts (1n2w) 1389 | -8/Materials | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 01332_ Acquired Adv. Visual Processing Unit. 01334_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 01339_ Slug penetrates X-57 Shotgunner. 01343_ K-01 Serf collects debris. 01344_ Slug penetrates Wall. 01345_ Particle Gun destroyed. 01346_ Aluminum Leg destroyed. 01347_ K-01 Serf collects debris. 01349_ Slug penetrates X-57 Shotgunner. 01350_ Gauss Rifle destroyed. 01382_ Aluminum Leg destroyed. 01389_ The unstable cave ceiling collapses. 01389_ X-57 Shotgunner crushed by falling debris. 01389_ T-07 Excavator is excavating. 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"""##[ [ # | | ??????????????????????????? #### [[ # | | ??????????????????????????? #??##= # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridShrapnelModule Manual? 0 Play Time 00:14:18 Cumulative 114.3 hours Start 2022.03.18 @ 21:19:49 End 2022.03.18 @ 21:34:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 233 Rogue 233 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 56 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 82x60 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f6d2ccd-f372-4a6d-abb0-83cbd86c53d8