Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 17:31:54 Player: Mantreise Result: Destroyed by X-57 Shotgunner with Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (33) 165 Value Destroyed (1106) 1106 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4231 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 31/300 Energy 70/100 System Corruption 5% Temperature Cool (0) Movement Flying (102) Ox1 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (5) ------ Trap Scanner Machine Analyzer Improved Signal Interpreter Core Analyzer > --- WEAPON (2) ------- Heavy Rocket Launcher Heavy Rocket Launcher > --- INVENTORY (5) ---- Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Trap Scanner Machine Analyzer Improved Signal Interpreter Core Analyzer > --- WEAPON ----------- Gatling Laser > --- INVENTORY -------- Remote Datajack Axe [Rating: 37] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Medium Treads Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Weight Redist. System Device Weight Redist. System Processor Machine Analyzer Weapon Assault Rifle Energy Gun Heavy EM Shotgun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . 1 . . 1 . Utility 3 | . . 1 . 1 1 . Weapon . | . . . . . . . Parts Attached 53 | 5 5 1 5 10 25 2 Power 8 | 1 1 . 1 1 4 . Engine 6 | 1 . . 1 1 3 . Core 2 | . 1 . . . 1 . Reactor . | . . . . . . . Propulsion 18 | 2 1 . 4 3 8 . Treads 1 | . . . . . 1 . Leg . | . . . . . . . Wheel 4 | 2 1 . . . 1 . Hover 2 | . . . . . 2 . Flight 11 | . . . 4 3 4 . Utility 9 | . 2 . . . 7 . Device 6 | . 2 . . . 4 . Storage . | . . . . . . . Processor 3 | . . . . . 3 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 18 | 2 1 1 . 6 6 2 Energy Gun 3 | 1 . . . 1 1 . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 1 . . 1 . . Ballistic Cannon . | . . . . . . . Launcher 7 | . . 1 . 3 1 2 Special Weapon 2 | . . . . . 2 . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 3 | . . . 1 2 . . Parts Lost 25 | . 3 . . 9 12 1 Power 5 | . 1 . . 1 3 . Propulsion 7 | . 1 . . 3 2 1 Utility 4 | . . . . 1 3 . Weapon 9 | . 1 . . 4 4 . Highest Loss Streak 8 | . 2 . . 8 8 1 To Critical Strikes 1 | . . . . 1 . . Average Slot Usage (%) 62 | . 67 67 78 61 57 66 Engine 7 | . 8 . 1 8 9 . Core 3 | . 5 11 9 . 1 . Treads 2 | . . . . . 4 . Wheel 8 | . 27 22 18 . . . Hover 1 | . . . . . 2 . Flight 5 | . . . 5 19 4 24 Device 12 | . 5 22 22 16 11 7 Processor 7 | . . . . . 13 23 Energy Gun 4 | . 5 . . . 5 . Ballistic Gun 5 | . 14 11 11 5 . . Launcher 2 | . . 1 11 9 . . Naked Turns . | . . . . . . . Heaviest Build 35 | 9 9 12 15 23 35 16 Greatest Support 34 | 32 32 32 32 18 34 10 Greatest Overweight (x) 7 | . . . 1 1 7 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 3 Average Carried 3 | 1 3 4 4 3 2 . Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 1 4 5 2 3 . 1 Class Distribution -------------------- 87% | Mutant 7% | Scavenger-Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Matter Collected 1093 | 175 222 57 13 238 388 . Remotely . | . . . . . . . Salvage Created 878 | . 246 73 16 100 398 45 Parts 60 | . 16 2 7 7 25 3 Haulers Intercepted 3 | . 1 1 . . 1 . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Combat Hostiles Destroyed 24 | . 4 2 3 6 8 1 Melee 2 | . . . . . 2 . Guns 7 | . 4 . . . 3 . AOE 14 | . . 2 3 6 2 1 Classes Destroyed 10 | . 4 . 1 2 3 . Builder 2 | . . . . . 2 . Tunneler 1 | . 1 . . . . . Hauler 3 | . 1 1 . . 1 . Operator 2 | . . . . . 2 . Watcher 1 | . 1 . . . . . Swarmer 3 | . . . 3 . . . Grunt 14 | . 4 2 . 4 4 . Sentry 2 | . . . . 1 1 . Hunter 3 | . . . . 1 1 1 Programmer 2 | . . . . . 2 . Best Kill Streak 6 | . 2 3 3 5 6 1 Combat Bots Only 5 | . 2 2 3 5 2 1 Max Kills in Single Turn 2 | . 1 2 2 1 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 2 1 2 1 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Hostile Shots Fired 369 | . 39 7 7 74 214 28 Missed 116 | . 9 4 1 28 60 14 Damage Taken 3226 | . 530 45 55 794 1618 184 Core 1231 | . 200 12 17 294 619 89 Absorbed by Shields 19 | . . . . . . 19 Regen/Repaired (Parts) 28 | . . . . 28 . . Core Remaining (%) 64 | 100 20 . 92 46 . . Volleys Fired 118 | . 44 4 4 26 39 1 Largest 2 | . 2 1 1 2 1 2 Hottest 80 | . 70 30 30 72 80 78 Shots Fired 145 | . 60 4 4 36 39 2 Gun 95 | . 60 . 2 6 27 . Cannon . | . . . . . . . Launcher 50 | . . 4 2 30 12 2 Special . | . . . . . . . Kinetic 50 | . 44 . 2 4 . . Thermal 17 | . 16 . . . 1 . Explosive 50 | . . 4 2 30 12 2 Electromagnetic 28 | . . . . 2 26 . Robot Hit Streak 14 | . 6 4 1 6 14 . Robot Miss Streak 4 | . 4 . 2 2 4 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 96 | . 31 3 1 21 40 . Core Hits 68 | . 13 4 3 22 23 3 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 1 | . 1 . . . . . Destroy 1 | . 1 . . . . . Melee Attacks 15 | . . . . . 15 . Impact . | . . . . . . . Slashing 15 | . . . . . 15 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3341 | . 428 248 204 914 1454 93 Guns 892 | . 428 . 29 51 384 . Cannons . | . . . . . . . Explosions 2146 | . . 248 175 863 767 93 Melee 281 | . . . . . 281 . Ramming 22 | . . . . . 22 . Kinetic 388 | . 329 . 29 30 . . Thermal 112 | . 99 . . . 13 . Explosive 2146 | . . 248 175 863 767 93 Electromagnetic 392 | . . . . 21 371 . Impact . | . . . . . . . Slashing 281 | . . . . . 281 . Piercing . | . . . . . . . Highest Corruption 8 | . . . . . 8 5 Average Corruption 2 | . . . . . 2 4 Corruption Purged 5 | . . . . . 5 . Corruption Blocked . | . . . . . . . Effects 14 | . . . . . 14 . Message Errors 3 | . . . . . 3 . Matter Fused 2 | . . . . . 2 . Heat Flow Errors 3 | . . . . . 3 . Energy Discharges 2 | . . . . . 2 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 2 | . . . . . 2 . Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 52 | . . 14 . . 38 . Projectiles . | . . . . . . . Explosions 52 | . . 14 . . 38 . Melee . | . . . . . . . Knockbacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 129 | . . 11 . 90 9 19 Shots 6 | . . 1 . 4 . 1 Rammed 11 | . . . . . 11 . Targets Rammed 11 | . . . . . 11 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 248 | . 186 . . 200 248 . Average Temperature 56 | . 69 . . 39 56 . Received Heat Transfer 813 | . 222 18 . 252 321 . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . 2 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 5 | . . . . . 5 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 321 | . 296 . . . 25 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Peak Influence 278 | . 132 70 109 278 252 119 Initial 107 | . . 5 27 42 107 99 Average 80 | . 53 12 49 111 103 92 Maximum Alert Level 1 | . . . . 1 1 . Low Security (%) 87 | 100 100 100 100 69 83 100 Level 1 12 | . . . . 30 16 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 1 . . 6 9 . Investigation 7 | . 1 . . 3 3 . Extermination 3 | . . . . . 3 . Reinforcement 3 | . . . . . 3 . Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Distress Signals 3 | . 1 . . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 48 | . 6 2 4 15 18 3 Peak Tracking Total 4 | . 2 2 4 4 4 3 Tactical Retreats 4 | . . . . 2 2 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Traps Triggered 3 | . 1 . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Machines Disabled 2 | . 1 . . 1 . . Max in Single Turn 1 | . 1 . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Machines Accessed 16 | . 3 1 . 4 8 . Terminals 9 | . 2 1 . 3 3 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 1 1 . Recycling Units 3 | . 1 . . . 2 . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 45 | . 11 3 . 11 20 . Successful 25 | . 8 3 . 7 7 . Failed 20 | . 3 . . 4 13 . Catastrophic 4 | . . . . 1 3 . Database Lockouts . | . . . . . . . Manual 13 | . 5 1 . 2 5 . Terminals 25 | . 10 3 . 6 6 . Fabricators . | . . . . . . . Repair Stations 8 | . . . . 5 3 . Recycling Units 5 | . 1 . . . 4 . Scanalyzers 3 | . . . . . 3 . Garrison Access 4 | . . . . . 4 . Terminal Hacks 12 | . 5 2 . 2 3 . Record 5 | . 3 2 . . . . Open DSF 1 | . . . . . 1 . Emergency Access Points 2 | . 1 . . 1 . . Alert Level 2 | . 1 . . . 1 . Dispatch Records 1 | . . . . . 1 . Surveillance Status 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . 4 . . Scan Component 2 | . . . . 2 . . Repair 2 | . . . . 2 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . . 1 . Insert Component 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 6 | . 2 1 . 1 2 . Terminals 3 | . 1 1 . 1 . . Botnet 3 | . 1 1 . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . . . 2 . Reject 3 | . 1 . . . 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 2 1 . 3 7 . Full Trace Events 9 | . 2 1 . 3 3 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . 2 . . Time 52 | . . . . 52 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Turns Passed 2607 | 44 499 239 179 343 1263 40 Spaces Moved 2332 | 42 398 101 200 465 1083 43 Core 100 | 17 . . . 29 54 . Treads 421 | . . . . . 421 . Legs . | . . . . . . . Wheels 690 | 25 398 101 148 . 18 . Hover 61 | . . . . . 61 . Flight 1060 | . . . 52 436 529 43 Fastest Speed 27 | 50 90 90 34 34 27 32 Average Speed 80 | 79 95 90 80 42 91 38 Slowest Speed 400 | 100 100 90 130 120 400 102 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . . . . 1 2 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 3 56 12 58 32 26 10 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 202 | . . 16 13 115 21 37 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 202 | . . 16 13 115 21 37 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Total 2887 | 52 455 244 214 570 1286 66 Wait 283 | . . 137 . 55 91 . Move 2320 | 41 397 100 199 462 1078 43 Hop 3 | . . . . 1 2 . Pick Up 52 | 6 8 2 1 10 22 3 Fast Attach 2 | . . . 1 1 . . Attach 44 | 5 4 1 2 6 24 2 Detach 1 | . . . . 1 . . Swap 7 | . 1 . 2 3 1 . Drop 16 | . 1 . 5 5 3 2 Fire 118 | . 44 4 4 26 39 1 Melee 15 | . . . . . 15 . Ram 11 | . . . . . 11 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 15 | . . . . . . 15 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Core integrity fell below 50% 312 | -10/Materials | Build established: Mutant 537 | -10/Materials | Discovered new exit (range 7) 544 | -10/Materials | Entered another Materials area 544 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 763 | -9/Materials | Discovered new exit (range 14) 783 | -9/Materials | Entered Mines 803 | -9/Mines | Met a Derelict bent on vengeance 892 | -9/Mines | Learned Materials terminal intel 958 | -9/Mines | Discovered new exit (range 11) 962 | -9/Mines | Entered Materials 962 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 963 | -8/Materials | Loaded intel: 12 terminal locations 1087 | -8/Materials | Repaired Flight Unit 1114 | -8/Materials | Repaired Flight Unit 1243 | -8/Materials | Discovered new exit (range 12) 1303 | -8/Materials | Core integrity fell below 50% 1305 | -8/Materials | Entered Factory 1305 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1316 | -7/Factory | Lost 8 parts (1p2n1u4w) 2145 | -7/Factory | Core integrity fell below 50% 2184 | -7/Factory | Lost 8 parts (2p1n3u2w) 2375 | -7/Factory | Core integrity fell below 20% 2566 | -7/Factory | Identified exit to Garrison 2568 | -7/Factory | Entered Garrison 2608 | -7/Garrison | Destroyed by X-57 Shotgunner with Shotgun Last Messages --------------- Xenon Bombardment Thruster destroyed. Field strength at 57. Field strength at 52. Field strength at 40. Field strength at 35. Field strength at 26. Field strength at 21. Field strength at 16. Field strength at 11. Field strength at 6. Field strength at 1. Stasis field depleted. H-55 Commando springs to life. Dropped Remote Datajack. Dropped Power Maul. Acquired Hvy. Rocket Launcher. Slug penetrates Wall. Acquired Hvy. Rocket Launcher. Slug penetrates Wall. H-55 Commando destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????################################??????????? | | ???????# ?????????? | | ???????# ?????????? | | ???????# ^ ?????????? | | ???????# ######/#######+#######????????????????? | | ???????# #????# #?????# #??????????????????????? | | ???????#####????# #?????# #??????????????????????? | | ????????????????# #?????# #??????????????????????? | | ????????????????# #?????# #??????????????????????? | | ????????????????# #?????# #??????????????????????? | | ????????????????# #?????# #??????????????????????? | | ????????????????# #?????# #??????????????????????? | | ????????????????# #?????# #??????????????????????? | | ????????????????# #?????# #??????????????????????? | | ????????????????? ??????#x#??????????????????????? | | ????????????????? ??????# ####???????????????????? | | ????????????????? ??????#@# #???????????????????? | | ????????????????? ??????# #???????????????????? | | ????????????????? ?????? p|#???????????????????? | | ????????????????? ??????[%= ]#???????????????????? | | ????????????????? ????? = #???????????????????? | | ??????????????????????? ##???????????????????? | | ?????????????????????? #????????????????????? | | ?????????????????????? #????????????????????? | | ?????????????????????# ##????????????????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 24 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 6 Evasion (%) 64 Core Analysis 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectExoskeletonSlayer Manual? 0 Play Time 00:33:34 Cumulative 11.8 hours Start 2024.04.03 @ 16:54:46 End 2024.04.03 @ 17:31:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 13 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 19 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 96% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ffcd7375-0e51-42bd-b015-9bd239662703