Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.15 @ 14:56:00

Player: Pimski

Result: Destroyed by 8R-AWN with 8R-AWN's Boregun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (40)      200
Value Destroyed (490)      490
Prototype IDs (27)         540
Alien Tech Used (0)        0
Bonus (-93)                -93
              TOTAL SCORE: 1737

 Bonus
-------
Aligned with FarCom        300
Friendly Fire              -393

 Cogmind 
---------
Core Integrity             0/250
Matter                     192/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (350) Ox6
Location                   -10/Exiles

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (2) ---
            (None)
>       --- UTILITY (2) ------
  Large Storage Unit
  Light Armor Plating
>       --- WEAPON (2) -------
  Light Assault Rifle
  Light Assault Rifle
>       --- INVENTORY (10) ---
        Grenade Launcher

 Peak State 
------------
>        --- POWER ------------
   Light Ion Engine
>        --- PROPULSION -------
   Light Treads
   Light Treads
>        --- UTILITY ----------
   Large Storage Unit
   Large Storage Unit
>        --- WEAPON -----------
         Assault Rifle
   Light Assault Rifle
>        --- INVENTORY --------
   Light Treads
   Light Treads
   Light Treads
         Wheel
  Medium Storage Unit
         Lightpack 2.0
   Light Armor Plating
   Light Armor Plating
   Light Armor Plating
   Light Assault Rifle
   Light Assault Rifle
   Light Assault Rifle
   Light Assault Rifle
         Grenade Launcher
[Rating: 10]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    Large Storage Unit
  Storage                  Large Storage Unit
  Protection               Light Armor Plating
Weapon                     Light Assault Rifle
  Energy Gun               Medium Laser
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 -10 
-------                    Run  | Scr Mat Min Exi 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             28   | 1   13  2   12  
  Power                    2    | .   1   1   .   
    Engine                 2    | .   1   1   .   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               7    | .   4   .   3   
    Treads                 7    | .   4   .   3   
    Leg                    .    | .   .   .   .   
    Wheel                  .    | .   .   .   .   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  6    | 1   2   .   3   
    Device                 .    | .   .   .   .   
    Storage                3    | 1   2   .   .   
    Processor              .    | .   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             3    | .   .   .   3   
    Artifact               .    | .   .   .   .   
  Weapon                   13   | .   6   1   6   
    Energy Gun             3    | .   3   .   .   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          9    | .   3   1   5   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               1    | .   .   .   1   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 18   | .   4   2   12  
  Power                    2    | .   .   1   1   
  Propulsion               5    | .   .   .   5   
  Utility                  2    | .   .   .   2   
  Weapon                   9    | .   4   1   4   
  Highest Loss Streak      12   | .   2   1   12  
Average Slot Usage (%)     98   | .   99  99  96  
  Engine                   13   | .   14  13  12  
  Treads                   25   | .   22  28  26  
  Leg                      2    | .   5   .   .   
  Storage                  26   | .   28  28  23  
  Protection               1    | .   .   .   4   
  Energy Gun               2    | .   6   .   .   
  Ballistic Gun            23   | .   21  28  24  
  Launcher                 1    | .   .   .   3   
Naked Turns                .    | .   .   .   .   
Heaviest Build             39   | 15  39  38  39  
  Greatest Support         40   | 20  40  40  40  
  Greatest Overweight (x)  1    | .   1   .   .   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 16   | 8   16  16  16  
  Average Capacity         14   | 6   15  16  13  
  Most Carried             16   | 6   16  16  16  
  Average Carried          13   | 6   14  15  11  
  Final Capacity           16   | 8   16  16  10  
  Final Carried            16   | 6   16  16  1   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Exiles

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Scr Mat Min Exi 
Matter Collected           859  | 210 299 120 230 
  Remotely                 .    | .   .   .   .   
Salvage Created            1334 | 64  946 306 18  
  Parts                    78   | 1   60  17  .   
Haulers Intercepted        2    | .   2   .   .   
Recyclers Shooed           8    | .   7   1   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Scr Mat Min Exi 
Combat Hostiles Destroyed  24   | .   14  5   5   
  Guns                     19   | .   14  5   .   
  AOE                      5    | .   .   .   5   
Classes Destroyed          7    | 1   5   .   1   
  Hauler                   2    | .   2   .   .   
  Recycler                 10   | 1   7   2   .   
  Operator                 1    | .   1   .   .   
  Watcher                  1    | .   1   .   .   
  Swarmer                  12   | .   9   3   .   
  Grunt                    7    | .   5   2   .   
  Assembled                7    | .   .   .   7   
Best Kill Streak           5    | 1   5   4   5   
  Combat Bots Only         5    | .   3   3   5   
Max Kills in Single Turn   3    | 1   1   1   3   
  Gunslinging              .    | .   .   .   .   
  Exploded                 3    | .   .   .   3   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -10  -10  
--------                   Run  | Scr  Mat  Min  Exi  
Damage Taken               2428 | .    706  298  1424 
  Core                     266  | .    71   16   179  
  Absorbed by Shields      .    | .    .    .    .    
Core Remaining (%)         100  | 100  .    .    .    
Volleys Fired              181  | 5    80   26   70   
  Largest                  2    | 2    2    2    2    
  Hottest                  90   | 90   90   40   40   
Shots Fired                358  | 10   160  52   136  
  Gun                      354  | 10   160  52   132  
  Cannon                   .    | .    .    .    .    
  Launcher                 4    | .    .    .    4    
  Special                  .    | .    .    .    .    
  Kinetic                  293  | .    109  52   132  
  Thermal                  47   | 5    42   .    .    
  Explosive                4    | .    .    .    4    
  Electromagnetic          14   | 5    9    .    .    
  Robot Hit Streak         19   | 5    9    6    19   
  Robot Miss Streak        4    | 1    4    3    2    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        4    | .    3    1    .    
    Max Gunslinging Chain  1    | .    1    1    .    
Shots Hit Robots           250  | 7    101  29   113  
  Core Hits                82   | 2    42   11   27   
  Critical Hits            3    | .    1    1    1    
  Critical Kills           1    | .    1    .    .    
  Critical Parts Destroyed 1    | .    .    1    .    
Melee Attacks              .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           2723 | 90   1027 279  1327 
  Guns                     2260 | 90   999  276  895  
  Cannons                  .    | .    .    .    .    
  Explosions               432  | .    .    .    432  
  Melee                    .    | .    .    .    .    
  Ramming                  31   | .    28   3    .    
  Kinetic                  1827 | .    656  276  895  
  Thermal                  312  | 39   273  .    .    
  Explosive                432  | .    .    .    432  
  Electromagnetic          121  | 51   70   .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         .    | .    .    .    .    
  Average Corruption       .    | .    .    .    .    
  Corruption Purged        .    | .    .    .    .    
Overload Shots             .    | .    .    .    .    
Overflow Damage            .    | .    .    .    .    
  Projectiles              .    | .    .    .    .    
  Explosions               .    | .    .    .    .    
  Melee                    .    | .    .    .    .    
Knockbacks                 .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Kinetic                  .    | .    .    .    .    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      .    | .    .    .    .    
  Shots                    .    | .    .    .    .    
  Rammed                   4    | .    3    1    .    
Targets Rammed             4    | .    3    1    .    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        201  | 150  201  22   12   
  Average Temperature      73   | 67   88   9    6    
  Received Heat Transfer   252  | .    195  57   .    
Siege Activations          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              .    | .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             .    | .    .    .    .    
  Heat Transferred         830  | 111  719  .    .    
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    
Missiles Intercepted       .    | .    .    .    .    

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Scr Mat Min Exi 
Peak Influence             146  | 5   146 134 .   
  Initial                  9    | .   3   9   .   
  Average                  61   | 3   69  44  .   
Maximum Alert Level        .    | .   .   .   .   
  Low Security (%)         100  | 100 100 100 .   
  Level 1                  .    | .   .   .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          3    | .   3   .   .   
  Investigation            1    | .   1   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            2    | .   2   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Scr Mat Min Exi 
Distress Signals           3    | .   3   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              42   | .   30  6   6   
  Peak Tracking Total      7    | .   4   3   7   
  Tactical Retreats        3    | .   1   2   .   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Scr Mat Min Exi 
Traps Triggered            1    | .   1   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Scr Mat Min Exi 
Machines Disabled          3    | .   1   .   2   
  Max in Single Turn       1    | .   1   .   1   
Machines Sabotaged         .    | .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Scr Mat Min Exi 
Machines Accessed          9    | .   7   .   2   
  Terminals                5    | .   5   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          2    | .   2   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                27   | .   25  .   2   
  Successful               18   | .   16  .   2   
  Failed                   8    | .   8   .   .   
    Catastrophic           .    | .   .   .   .   
  Database Lockouts        1    | .   1   .   .   
  Manual                   15   | .   14  .   1   
  Terminals                17   | .   17  .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          8    | .   8   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             9    | .   7   .   2   
  Record                   1    | .   .   .   1   
  Robot Analysis           1    | .   1   .   .   
  Prototype ID Bank        3    | .   3   .   .   
  Unreport Threat          2    | .   2   .   .   
  Recall Investigation     1    | .   1   .   .   
  EX-Prototype ID Bank     1    | .   .   .   1   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       5    | .   5   .   .   
  Retrieve Components      5    | .   5   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         4    | .   4   .   .   
  Terminals                3    | .   3   .   .   
    Botnet                 3    | .   3   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          1    | .   1   .   .   
    Mask                   1    | .   1   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         6    | .   6   .   .   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Matter                 .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Matter                 .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     18   | .   18  .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Scr Mat Min Exi 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Scr Mat Min Exi 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -10 
-------                    Run  | Scr Mat Min Exi 
Robot Analysis Total       1    | .   1   .   .   
Derelict Logs Recovered    1    | .   .   1   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -10  -10  
-------------              Run  | Scr  Mat  Min  Exi  
Turns Passed               3001 | 34   1316 524  1127 
Spaces Moved               1500 | 15   645  275  565  
  Core                     .    | .    .    .    .    
  Treads                   1357 | .    517  275  565  
  Legs                     143  | 15   128  .    .    
  Wheels                   .    | .    .    .    .    
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            120  | 120  120  160  160  
  Average Speed            157  | 120  155  160  160  
  Slowest Speed            160  | 120  160  160  160  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       60   | 2    94   77   67   
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     2    | .    .    1    1    
  Known Exits Taken        .    | .    .    .    .    
  Unknown Exits Taken      3    | 1    1    1    .    
Scrap Searched             3    | .    .    3    .    
Spaces Dug                 .    | .    .    .    .    
Terrain Destroyed          17   | .    .    .    17   
  Melee                    .    | .    .    .    .    
  Projectile               .    | .    .    .    .    
  AOE                      17   | .    .    .    17   
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11 -10 -10 -10 
---------                  Run  | Scr Mat Min Exi 
Total                      1838 | 20  815 313 690 
  Wait                     44   | .   35  5   4   
  Move                     1497 | 14  644 274 565 
  Hop                      .    | .   .   .   .   
  Pick Up                  45   | .   26  3   16  
  Fast Attach              4    | 1   1   1   1   
  Attach                   17   | .   7   1   9   
  Detach                   .    | .   .   .   .   
  Swap                     7    | .   5   .   2   
  Drop                     39   | .   14  2   23  
  Fire                     181  | 5   80  26  70  
  Melee                    .    | .   .   .   .   
  Ram                      .    | .   .   .   .   
  Kick                     .    | .   .   .   .   
  Crush                    4    | .   3   1   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            .    | .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x3] / [*Min])
-10/Mines (discovered 2 exits: [*Mat] / *Exi)
-10/Exiles (discovered 1 exit: [*Min])

 History 
---------
 Turn | Location      | Event
   16 | -11/Scrapyard | Discovered new exit (range 3)
   35 | -11/Scrapyard | Entered Materials
  334 | -10/Materials | Build established: Mutant
  474 | -10/Materials | Discovered new exit (range 11)
  552 | -10/Materials | Central database locked down
  735 | -10/Materials | Discovered new exit (range 16)
  914 | -10/Materials | Discovered new exit (range 13)
 1203 | -10/Materials | Discovered new exit (range 13)
 1351 | -10/Materials | Entered Mines
 1387 | -10/Mines     | Learned location of Storage (-8)
 1630 | -10/Mines     | Discovered new exit (range 7)
 1868 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
 1868 | -10/Mines     | Discovered new exit (range 5)
 1875 | -10/Mines     | Entered Exiles
 1914 | -10/Exiles    | Met 8R-AWN
 1941 | -10/Exiles    | Met EX-HEX
 2015 | -10/Exiles    | Met EX-DEC
 2040 | -10/Exiles    | Learned location of Zion (-6)
 2208 | -10/Exiles    | Met EX-BIN
 2227 | -10/Exiles    | Aligned with FarCom system
 2229 | -10/Exiles    | Given EX-Vault access code
 2266 | -10/Exiles    | Opened EX-Vault
 2272 | -10/Exiles    | Found Lightpack 2.0
 2305 | -10/Exiles    | Warned to stay clear of 0b10 Research branches
 2413 | -10/Exiles    | Discovered new exit (range 15)
 2813 | -10/Exiles    | Attacked by the Exiles
 2861 | -10/Exiles    | Core integrity fell below 50%
 2986 | -10/Exiles    | Core integrity fell below 20%
 2990 | -10/Exiles    | Lost 12 parts (1p5n2u4w)
 3002 | -10/Exiles    | Destroyed by 8R-AWN with 8R-AWN's Boregun

 Last Messages 
---------------
02951_ Critical hit.
02955_ Penetrated by HV Slug.
02955_ Critical hit.
02955_ Lgt. Armor Plating destroyed.
02955_ Penetrated by HV Slug. <x2>
02959_ Critical hit.
02959_ Lgt. Treads destroyed.
02959_ HV Slug penetrates Assembled Analyzer.
02964_ Penetrated by HV Slug.
02964_ Critical hit.
02964_ Penetrated by HV Slug. <x4>
02972_ Critical hit.
02972_ Penetrated by HV Slug.
02976_ HV Slug penetrates Wall.
02976_ HV Slug penetrates Earth.
02981_ Penetrated by HV Slug. <x4>
02989_ HV Slug penetrates Wall. <x2>
02989_ Penetrated by HV Slug. <x4>
02998_ HV Slug penetrates Wall. <x2>
03002_ Penetrated by HV Slug.

 Map 
-----
+----------------------------------------------------+
|           """#???????????????????????????????????? |
|           """#???????????????????????????????????? |
|           """#???????????????????????????????????? |
|           """#???????????????????????????????????? |
|           """"???????????????????????????????????? |
|           """#???????????????????????????????????? |
|       "X" """"???????????????????????????????????? |
|       """    #???????????????????????????????????? |
|     """""""""#???????????????????????????????????? |
|    ###########???????????????????????????????????? |
|    #?????????????????????????????????????????????? |
|    #?????????????????????????????????????????????? |
|    ##????????????????????????????????????????????? |
|     ##???###########?????????????????????????????? |
|      #####"""" """"##????????????????????????????? |
|           " ""  """"##???????????????????????????? |
|             "    "   #???????????????????????????? |
|                   """#???????????????????????????? |
|                    a"#???????????#####???????????? |
|                   " "##?#???????##"  #???????????? |
|                      "##;##?????#"   #???????????? |
| "                     " ; #????##"   ##??????????? |
| """                    "# #??###      ###????????# |
| ####"""                 ;;##?#          ########## |
| ???##"""                 ;;###           #""""##   |
| ????#""""               !@;##                      |
| ???##""                  !g       ##               |
| ####""""                         ####              |
| #"""                           ""#?#"""""####      |
| ""                          #"""##?#######??####   |
|                            ######??????????????### |
|                           ##?????????????????????? |
|              "           ##??????????????????????? |
|    ""        """         #???????????????????????? |
|  ##""" " "  ""#" %       #???????????????????????? |
|  ######""" """##        #????????????????????????? |
|  #????###""""####  #    ?????????????????????????? |
|  ####???######??##    ##?????????????????????????? |
|   " #?????????????######?????????????????????????? |
|     #????????????????????????????????????????????? |
|    "#????????????????????????????????????????????? |
| ""!"#????????????????????????????????????????????? |
| #####????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            125
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              MasterReinforcedCompressor
  Manual?         0
Play Time         00:28:19
  Cumulative      721.5 hours
  Start           2020.09.15 @ 14:29:49
  End             2020.09.15 @ 14:56:00
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          466
  Rogue           466
  Adventurer      0
  Explorer        0
Win Type          -
  Total           109
  Types           75/6/8/10/5/1/4/0/0
Lore%             94
Gallery%          94
Achievement%      81
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: d9986177-3dd4-4d8a-ba2a-9b74562112c2