Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.03 @ 11:14:12 Player: ME Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (74) 370 Value Destroyed (2186) 2186 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (115) 115 TOTAL SCORE: 4631 Bonus ------- High Alert Combat Kills 115 Cogmind --------- Core Integrity 0/550 Matter 41/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Heavy Assault Cannon > --- INVENTORY (5) ---- Improved Heat Sink Improved Sensor Array Hacking Suite Peak State ------------ > --- POWER ------------ Light Deuterium Engine Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Gauss Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Improved Heat Sink Hacking Suite [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Improved Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . 1 . . Propulsion 1 | . . . 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 48 | 6 7 11 16 8 Power 6 | 1 . 1 4 . Engine 4 | 1 . 1 2 . Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 11 | 2 . 1 5 3 Treads 2 | . . . . 2 Leg 9 | 2 . 1 5 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 1 1 3 2 Device 3 | . . . 2 1 Storage 1 | 1 . . . . Processor 3 | . 1 1 1 . Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 23 | 2 6 8 4 3 Energy Gun 17 | 1 4 8 3 1 Energy Cannon . | . . . . . Ballistic Gun 3 | 1 1 . 1 . Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . . 1 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . 1 . System Corruption 7 | . . . 7 . Parts Lost 30 | . . 5 16 9 Power 7 | . . 1 4 2 Propulsion 9 | . . 1 5 3 Utility 5 | . . . 3 2 Weapon 9 | . . 3 4 2 Highest Loss Streak 15 | . . 1 15 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 84 | . 96 86 79 60 Engine 10 | . 14 11 5 4 Treads 1 | . . . . 9 Leg 20 | . 28 20 20 5 Device 4 | . . . 9 20 Storage 9 | . 14 11 7 . Processor 15 | . 11 21 14 . Hackware 1 | . . . . 8 Energy Gun 18 | . 22 21 13 6 Ballistic Gun 1 | . 4 . 1 . Naked Turns . | . . . . . Heaviest Build 25 | 11 14 14 25 14 Greatest Support 40 | 20 20 20 35 40 Greatest Overweight (x) 4 | . . 1 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 7 | 6 8 8 7 5 Most Carried 8 | 4 6 8 4 3 Average Carried 4 | 1 4 6 2 1 Final Capacity 8 | 8 8 8 5 5 Final Carried 6 | 4 6 5 1 3 Class Distribution -------------------- 84% | Mutant 7% | Hacker-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 694 | 169 169 112 230 14 Remotely . | . . . . . Salvage Created 2938 | . 214 1753 625 346 Parts 147 | . 12 93 21 21 Haulers Intercepted 5 | . 1 3 . 1 Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 52 | . 3 31 9 9 Guns 39 | . 3 27 6 3 Cannons 2 | . . . . 2 AOE 7 | . . 3 . 4 Classes Destroyed 12 | . 3 6 3 . Worker 1 | . . . 1 . Builder 3 | . . 1 1 1 Hauler 5 | . 1 3 . 1 Recycler 4 | . . 2 1 1 Mechanic 1 | . . . 1 . Operator 3 | . . 2 . 1 Watcher 5 | . 2 3 . . Swarmer 7 | . . 6 . 1 Grunt 34 | . 3 19 7 5 Duelist 1 | . . 1 . . Sentry 8 | . . 5 . 3 Hunter 2 | . . . 2 . Best Kill Streak 12 | . 2 12 7 3 Combat Bots Only 4 | . 2 4 3 3 Max Kills in Single Turn 3 | . 1 2 1 3 Gunslinging 1 | . . 1 . . Exploded 2 | . . 2 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 346 | . 11 87 150 98 Missed 91 | . 4 29 32 26 Damage Taken 2942 | . 70 664 1298 910 Core 694 | . 11 131 274 278 Absorbed by Shields . | . . . . . Ignored by Resistances 856 | . 21 193 377 265 Regen/Repaired (Parts) 48 | . . 48 . . Core Remaining (%) 87 | 100 95 67 . . Volleys Fired 143 | . 16 56 47 24 Largest 2 | . 2 2 2 2 Hottest 101 | . 90 90 95 101 Shots Fired 247 | . 29 112 74 32 Gun 224 | . 26 112 74 12 Cannon 6 | . . . . 6 Launcher 14 | . . . . 14 Special 3 | . 3 . . . Kinetic 26 | . 8 . 12 6 Thermal 65 | . 11 . 42 12 Explosive 14 | . . . . 14 Electromagnetic 142 | . 10 112 20 . Robot Hit Streak 28 | . 8 24 28 17 Robot Miss Streak 2 | . 2 2 2 2 Penetration Max . | . . . . . Secondary Targets 4 | . . 4 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 215 | . 21 101 68 25 Core Hits 137 | . 14 78 25 20 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 1 1 Burn 2 | . . . 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4851 | . 252 2263 1095 1241 Guns 3319 | . 252 1794 1095 178 Cannons 234 | . . . . 234 Explosions 1298 | . . 469 . 829 Melee . | . . . . . Ramming . | . . . . . Kinetic 531 | . 45 . 252 234 Thermal 1181 | . 77 469 457 178 Explosive 829 | . . . . 829 Electromagnetic 2310 | . 130 1794 386 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . 1 7 7 Average Corruption 4 | . . 1 7 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . . 3 5 12 Message Errors 4 | . . 1 1 2 Matter Fused 4 | . . 1 2 1 Heat Flow Errors 4 | . . . . 4 Energy Discharges 1 | . . . . 1 Data Loss (minor) 3 | . . . 1 2 Data Loss (major) 1 | . . . . 1 Misfires 2 | . . 1 1 . Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 119 | . . 35 . 84 Projectiles 41 | . . . . 41 Explosions 78 | . . 35 . 43 Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 381 | . . 133 . 248 Shots 13 | . . 6 . 7 Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 371 | . 105 234 371 189 Average Temperature 97 | . 37 51 188 59 Received Heat Transfer 1350 | . 54 297 711 288 Effects 4 | . . . 4 . Shutdowns 1 | . . . 1 . Interference 2 | . . . 2 . Matter Decay 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 2 | . . 1 1 . Combat Hostiles 2 | . . 1 1 . Parts Fried 10 | . . 8 2 . Impact Corruptions . | . . . . . Robots Melted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Melted 7 | . . . 7 . Heat Transferred 2699 | . 175 600 1443 481 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 10 | . . 10 . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 545 | . 124 545 281 455 Initial 149 | . . 2 149 97 Average 191 | . 29 267 209 211 Maximum Alert Level 2 | . . 2 1 2 Low Security (%) 61 | 100 100 46 46 60 Level 1 20 | . . 20 53 27 Level 2 17 | . . 33 . 12 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . . 6 1 2 Investigation 5 | . . 4 . 1 Extermination . | . . . . . Reinforcement 4 | . . 2 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 5 | . . . 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 8 37 15 15 Peak Tracking Total 7 | . 4 5 7 6 Tactical Retreats 2 | . . 1 1 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 5 | . 1 3 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 7 | . . 4 . 3 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 18 | . 6 8 2 2 Terminals 14 | . 6 5 2 1 Fabricators . | . . . . . Repair Stations 2 | . . 1 . 1 Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Total Hacks 46 | . 10 22 7 7 Successful 26 | . 8 11 3 4 Failed 20 | . 2 11 4 3 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 14 | . 4 3 3 4 Terminals 36 | . 10 13 7 6 Fabricators . | . . . . . Repair Stations 4 | . . 3 . 1 Recycling Units . | . . . . . Scanalyzers 6 | . . 6 . . Garrison Access . | . . . . . Terminal Hacks 18 | . 8 4 3 3 Robot Analysis 3 | . 1 1 . 1 Prototype ID Bank 4 | . 2 1 . 1 Branch Access Points 3 | . 1 1 1 . Alert Level 2 | . 1 . 1 . Hauler Manifests 1 | . 1 . . . Registered Components 4 | . 2 1 1 . Registered Prototypes 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 3 . 1 Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Refit 2 | . . 1 . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . 4 . . Insert Component 2 | . . 2 . . Analyze 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 2 7 1 2 Full Trace Events 4 | . . 3 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 51 | . . 51 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total 3 | . 1 1 . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2711 | 68 622 1311 344 366 Spaces Moved 1605 | 48 451 748 151 207 Core 29 | 2 . . . 27 Treads 87 | . . . . 87 Legs 1489 | 46 451 748 151 93 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 123 | 117 120 123 120 133 Slowest Speed 250 | 120 120 190 190 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 4 76 55 11 36 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 156 | . . 42 . 114 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 155 | . . 42 . 113 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2081 | 57 504 1026 235 259 Wait 253 | . 22 194 20 17 Move 1601 | 47 450 747 150 207 Hop . | . . . . . Pick Up 13 | 4 3 6 . . Fast Attach 31 | 6 5 4 8 8 Attach 14 | . 2 6 6 . Detach 7 | . 2 3 . 2 Swap 3 | . . 1 2 . Drop 15 | . 4 8 2 1 Fire 143 | . 16 56 47 24 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 15) 266 | -10/Materials | Discovered new exit (range 7) 316 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 14) 671 | -10/Materials | Identified exit to Mines 686 | -10/Materials | Discovered new exit (range 4) 691 | -10/Materials | Entered another Materials area 691 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1490 | -9/Materials | Discovered new exit (range 13) 1562 | -9/Materials | Discovered new exit (range 13) 1874 | -9/Materials | Repaired Imp. EM Shotgun 1932 | -9/Materials | Discovered new exit (range 12) 1934 | -9/Materials | Identified exit to Mines 2002 | -9/Materials | Entered another Materials area 2002 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2137 | -8/Materials | Discovered new exit (range 14) 2320 | -8/Materials | Lost 15 parts (4p5n3u3w) 2323 | -8/Materials | Identified exit to Storage 2346 | -8/Materials | Entered Storage 2454 | -8/Storage | Core integrity fell below 50% 2609 | -8/Storage | Lost 3 parts (2p1n) 2691 | -8/Storage | Core integrity fell below 20% 2712 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- R-06 Scavenger collects Med. Storage Unit. Acquired 2 matter. System corrupted: Substantial component data lost. R-06 Scavenger collects Com. Wheel. Lgt. Treads destroyed. W-25 Informer distress signal alerts nearby ally. Critical hit (Burn: +37). Acquired Hvy. Assault Cannon. Hacking Suite destroyed. Destroyed Lgt. Ion Engine. S-10 Pest knocked back. Destroyed Lgt. Ion Engine. Recoil Stabilizer destroyed. M-13 Machinist repairs Y-45 Defender. S-10 Pest destroyed. Y-45 Defender destroyed. Destroyed Flight Unit. S-10 Pest knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ?#??????????????? | | ??????????????????????????????? ? ??????????????? | | ??????????????????????????????? # ????#?????????? | | ??????????????????????????????# # ??? #?????????? | | ?????????????????????????????? # ""? #?????????? | | ?????????????????????????????? # """ #?????????? | | ??????????????????????????????# # """ #?????????? | | ??????????????????????????????# # """ ??????????? | | ??????????????????????????????# # ?#####????? | | ??????????????????????????????# # ??#===?????? | | ??????????????????????????????# # ??#===?????? | | ??????????????????????????????# # ??##" "#????? | | ?????????????????????########## # ??#T ###??? | | ?????????????????????# ]]/ s ##+#### #### | | ?????????????????????# /! s m % | | ?????????????????????# @]/! / % Y | | ?????????????????????# r#+###"#### # | | ?????????????????????# r# | | ?????????????????????# # """ "" % | | ?????????????????????# ! # """ Y" # | | ?????????????????????# %=# """ "" | | ?????????????????????# % = # # | | ?????????????????????####### ## | | ????????????????????????????### | | ??????????????????????????????############## # # | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 6 Offensive Hacking 20 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombLightRailgun Manual? 0 Play Time 00:28:35 Cumulative 18.8 hours Start 2024.06.03 @ 10:34:32 End 2024.06.03 @ 11:14:12 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 26 Rogue 0 Adventurer 26 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 26 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cebcdaab-e4b7-4bfc-b9e3-f196f37f1976