Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.19 @ 00:07:08

Player: AnotherZach

Result: Destroyed by Y-72 Warden with Railgun

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (30)       6000
Robots Destroyed (197)     985
Value Destroyed (9226)     9226
Prototype IDs (31)         620
Alien Tech Used (0)        0
Bonus (7380)               7380
              TOTAL SCORE: 28711

 Bonus
-------
High Alert Combat Kills    373
Follower Combat Kills      2567
Entered Garrisons          1400
Used RIF Installer         2500
Entered DSFs               1000
Met Data Miner             300
Friendly Fire              -760

 Cogmind 
---------
Core Integrity             0/1600
Matter                     295/300
Energy                     58/100
System Corruption          36%
Temperature                Cool (10)
Movement                   Core (50)
Location                   -1/Access

 Parts 
-------
>          --- POWER (4) --------
               (None)
>          --- PROPULSION (7) ---
               (None)
>          --- UTILITY (10) -----
  Advanced Target Analyzer
  Advanced Target Analyzer
  Improved Core Shielding
>          --- WEAPON (4) -------
               (None)
>          --- INVENTORY (5) ----
   Armored Heavy Treads
           Graphene Brace
           Relay Coupler [Grunt] (27)
  Improved Trap Extractor (4/6 Fire)

 Peak State 
------------
>            --- POWER ------------
       Micro Antimatter Reactor
       Micro Antimatter Reactor
       Micro Antimatter Reactor
  Reinforced Quantum Reactor
>            --- PROPULSION -------
    Advanced Heavy Siege Treads
             Biometal-Antigrav Exoskeleton
    Improved Antigrav System
    Improved Antigrav System
>            --- UTILITY ----------
     Armored Scrap Engine
    Advanced Heat Sink
    Advanced Heat Sink
    Advanced Target Analyzer
    Advanced Target Analyzer
    Improved Weapon Shielding
    Advanced Force Field
             Hacking Suite
             Hacking Suite
>            --- WEAPON -----------
             Gamma Rifle
    Enhanced Quantum Rifle
             HERF Cannon
             Accelerated HMG Construct/G
>            --- INVENTORY --------
             ECM Suite
    Improved Medium Armor Plating
    Advanced Thermal Shield
    Improved Trap Extractor
[Rating: 179]

 Favorites 
-----------
Power                      Constructs
  Engine                   Reinforced Ion Engine
  Power Core               Light Nuclear Core
  Reactor                  Constructs
Propulsion                 Constructs
  Treads                   Light Treads
  Leg                      Constructs
  Wheel                    Wheel
  Hover Unit               Combat Antigrav System
  Flight Unit              Cooled VTOL Module
Utility                    High-capacity Storage Unit
  Device                   Armored Scrap Engine
  Storage                  High-capacity Storage Unit
  Processor                Advanced Target Analyzer
  Hackware                 Hacking Suite
  Protection               Hardened Light Armor Plating
Weapon                     Constructs
  Energy Gun               Constructs
  Energy Cannon            Beam Cannon
  Ballistic Gun            Constructs
  Ballistic Cannon         Hypervelocity Mass Driver
  Launcher                 Rocket Launcher
  Special Weapon           Improved Remote Datajack
  Impact Weapon            Great Maul
  Slashing Weapon          Makeshift Sword
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -9  -9  -9  -7  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -4  -4  -4  -4  -3  -3  -2  -2  -1  -1  -1  
-------                    Run  | Yrd Mat Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Res Gar Res DSF Acc Gar Acc 
Slots Evolved              18   | .   .   2   .   .   4   .   .   .   .   .   .   .   .   2   .   .   .   2   .   2   .   .   .   2   .   2   .   2   .   .   
  Power                    3    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   
  Propulsion               5    | .   .   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   
  Utility                  8    | .   .   1   .   .   1   .   .   .   .   .   .   .   .   2   .   .   .   1   .   1   .   .   .   1   .   1   .   .   .   .   
  Weapon                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   
Parts Attached             437  | 7   9   44  21  1   29  6   1   5   2   2   4   1   18  40  41  9   17  5   13  15  21  2   50  10  13  2   6   31  2   10  
  Power                    39   | 1   1   .   1   .   3   2   .   .   .   .   .   .   4   4   2   .   2   .   1   2   3   .   5   1   2   .   1   3   .   1   
    Engine                 12   | 1   1   .   .   .   1   1   .   .   .   .   .   .   2   3   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Core                   10   | .   .   .   1   .   2   .   .   .   .   .   .   .   2   1   1   .   1   .   1   1   .   .   .   .   .   .   .   .   .   .   
    Reactor                17   | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   3   .   5   1   2   .   1   3   .   .   
  Propulsion               76   | 2   2   11  .   .   10  .   .   1   .   2   .   .   .   6   6   1   4   1   3   2   3   .   7   3   2   .   .   6   .   4   
    Treads                 23   | 2   2   9   .   .   5   .   .   .   .   .   .   .   .   .   1   .   1   1   .   .   .   .   1   .   .   .   .   1   .   .   
    Leg                    13   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   3   .   .   .   3   .   6   .   .   .   .   .   .   .   
    Wheel                  9    | .   .   1   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   3   2   .   .   .   .   .   .   .   .   .   .   
    Hover                  11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   2   .   .   5   .   1   
    Flight                 20   | .   .   1   .   .   3   .   .   1   .   2   .   .   .   6   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Utility                  192  | 2   3   14  10  1   10  4   1   .   .   .   4   1   12  14  23  5   5   2   5   6   8   1   23  4   5   2   4   17  2   4   
    Device                 106  | 1   1   4   6   1   4   3   .   .   .   .   3   1   12  7   8   2   4   .   4   2   4   1   17  3   4   2   2   8   .   2   
    Storage                16   | 1   2   2   .   .   1   .   .   .   .   .   .   .   .   .   5   .   .   .   .   1   1   .   3   .   .   .   .   .   .   .   
    Processor              13   | .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   1   .   .   2   .   .   .   1   .   .   2   .   1   
    Hackware               29   | .   .   .   .   .   1   .   1   .   .   .   .   .   .   6   5   2   1   1   1   1   1   .   3   1   .   .   2   2   1   .   
    Protection             28   | .   .   5   4   .   4   1   .   .   .   .   1   .   .   1   3   .   .   .   .   2   .   .   .   .   .   .   .   5   1   1   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   130  | 2   3   19  10  .   6   .   .   4   2   .   .   .   2   16  10  3   6   2   4   5   7   1   15  2   4   .   1   5   .   1   
    Energy Gun             16   | 2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   2   .   2   .   2   .   2   .   .   3   .   .   
    Energy Cannon          14   | .   1   1   4   .   .   .   .   .   .   .   .   .   .   .   2   1   1   .   .   .   .   .   3   .   .   .   .   1   .   .   
    Ballistic Gun          44   | .   2   12  5   .   3   .   .   2   1   .   .   .   1   2   1   1   2   1   .   .   2   .   6   .   2   .   .   .   .   1   
    Ballistic Cannon       9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   4   2   .   .   1   .   .   .   .   .   .   
    Launcher               8    | .   .   2   1   .   2   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Special Weapon         19   | .   .   .   .   .   1   .   .   .   .   .   .   .   .   3   4   1   2   1   1   1   1   .   2   .   .   .   1   1   .   .   
    Impact Weapon          7    | .   .   3   .   .   .   .   .   .   .   .   .   .   .   3   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   10   | .   .   .   .   .   .   .   .   .   1   .   .   .   1   5   .   .   .   .   .   .   .   1   1   1   .   .   .   .   .   .   
  Unidentified Prototypes  10   | .   .   3   .   1   1   1   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Corrupted Parts          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    System Corruption      3    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Parts Lost                 112  | .   .   1   .   .   3   .   .   .   .   .   .   .   2   7   3   4   2   .   13  8   .   .   19  .   11  .   1   17  12  9   
  Power                    14   | .   .   .   .   .   1   .   .   .   .   .   .   .   1   3   1   .   1   .   3   .   .   .   2   .   1   .   .   .   .   1   
  Propulsion               29   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   2   .   .   5   3   .   .   3   .   .   .   .   6   4   4   
  Utility                  45   | .   .   1   .   .   1   .   .   .   .   .   .   .   1   1   1   2   .   .   3   3   .   .   7   .   6   .   1   7   8   3   
  Weapon                   24   | .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   1   .   2   2   .   .   7   .   4   .   .   4   .   1   
  Highest Loss Streak      12   | .   .   1   .   .   3   .   .   .   .   .   .   .   1   4   3   4   1   .   11  8   .   .   7   .   4   .   1   9   12  8   
  To Critical Strikes      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Average Slot Usage (%)     75   | .   98  99  100 73  72  76  76  76  76  65  76  76  75  74  68  67  63  58  63  63  68  70  68  54  58  49  53  65  38  22  
  Engine                   5    | .   14  11  2   .   6   6   7   7   7   8   7   7   6   5   6   6   8   11  8   .   .   .   .   .   .   .   .   .   .   .   
  Core                     3    | .   .   .   8   11  7   7   7   7   7   .   .   .   5   4   .   6   2   .   .   5   5   1   2   4   3   .   .   .   .   .   
  Reactor                  1    | .   .   .   .   .   .   .   .   .   .   5   7   7   1   .   3   .   .   .   .   3   2   5   5   1   1   4   4   10  3   .   
  Treads                   9    | .   27  31  33  11  7   .   .   .   .   3   .   .   .   .   1   5   3   6   10  .   .   .   .   .   .   .   .   .   .   .   
  Leg                      2    | .   .   .   .   6   6   .   .   .   .   .   .   .   .   .   1   .   6   .   .   2   11  15  12  1   1   .   .   .   1   .   
  Flight                   4    | .   .   .   .   .   .   23  23  23  23  7   23  23  23  18  10  .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
  Device                   12   | .   14  3   12  11  8   13  7   7   7   7   12  15  14  11  12  9   15  12  19  14  22  18  19  17  17  18  24  13  7   6   
  Storage                  7    | .   14  11  11  11  7   7   7   7   7   7   7   7   7   6   7   6   6   5   5   5   5   5   5   5   4   4   4   .   .   .   
  Processor                2    | .   .   11  3   .   .   .   .   .   .   .   .   .   .   .   1   5   2   3   1   .   2   5   5   4   5   4   4   7   11  9   
  Hackware                 2    | .   .   .   .   .   .   .   5   7   7   7   1   .   .   13  6   9   3   3   1   2   5   5   2   2   2   .   .   8   11  .   
  Protection               1    | .   .   6   6   2   5   1   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   3   .   .   
  Energy Gun               1    | .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   4   6   10  4   .   1   .   .   5   .   .   
  Energy Cannon            2    | .   9   2   9   .   .   .   .   .   .   2   .   .   .   .   1   .   1   .   .   .   .   .   1   .   3   .   .   2   .   .   
  Ballistic Gun            8    | .   12  18  11  19  10  15  15  14  12  6   .   .   1   1   3   8   9   8   4   .   .   .   3   1   2   4   .   3   .   2   
  Ballistic Cannon         1    | .   .   .   .   .   3   .   .   .   .   5   15  15  12  1   2   .   .   .   1   9   4   .   2   .   .   .   .   .   .   .   
Peak Build Rating          179  | 7   11  23  28  44  63  68  69  69  69  72  72  68  70  82  85  78  89  83  94  99  107 99  141 98  129 108 115 179 96  53  
  Average Rating           59   | 5   9   15  25  36  52  64  68  68  67  66  68  67  67  71  71  70  76  81  83  91  96  91  103 84  100 103 107 136 80  42  
  On Entrance              65   | .   7   11  23  27  44  63  63  69  67  69  72  68  67  70  82  77  61  82  82  71  98  99  94  83  91  94  108 100 66  33  
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             168  | 14  57  62  64  57  71  65  65  61  61  62  67  65  73  78  83  73  83  83  84  141 143 41  168 50  83  65  67  104 28  11  
  Greatest Support         210  | 40  40  60  60  60  95  65  65  65  65  69  69  69  69  74  86  86  143 133 133 56  101 40  210 64  66  66  66  80  77  16  
  Greatest Overweight (x)  6    | 1   1   5   1   1   6   .   .   .   .   1   .   .   1   1   2   .   2   .   2   5   5   1   2   1   2   .   1   2   .   1   
  Average Overweight (x)   .    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 25   | 8   20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  25  25  15  25  15  15  15  15  15  5   5   
  Average Capacity         18   | 7   16  20  20  20  20  20  20  20  20  20  20  20  20  20  17  20  20  20  20  24  20  15  17  15  15  15  15  5   5   5   
  Most Carried             24   | 7   17  20  20  20  20  20  20  20  20  20  20  20  20  20  20  19  20  20  20  20  16  15  24  14  15  9   15  15  5   5   
  Average Carried          17   | 4   13  19  19  19  19  19  20  19  19  19  19  20  19  18  16  18  18  19  19  14  14  15  14  12  12  8   13  5   4   4   
  Final Capacity           25   | 8   20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  25  15  15  15  15  15  15  15  5   5   5   
  Final Carried            20   | 7   17  20  20  20  20  20  20  20  20  20  20  20  20  20  19  19  20  20  19  13  15  15  11  13  8   9   14  5   4   5   
Scrap Engine Consumption   331  | .   .   .   .   36  38  8   .   6   .   7   .   .   8   11  47  6   28  11  11  14  19  .   25  8   15  .   11  21  .   1   
  Constructs Created       27   | .   .   .   .   2   2   .   .   .   .   2   .   .   .   1   2   .   2   .   2   3   2   .   3   .   2   .   .   3   1   .   
  Constructs Modified      99   | .   .   .   .   7   13  .   .   .   .   8   .   .   .   .   26  2   7   1   3   4   4   .   13  1   4   .   .   2   4   .   

 Class Distribution 
--------------------
 26% | Mutant
 22% | Construct
 12% | Trapper-Mutant
 10% | Bothacker-Construct
  9% | Trapper-Construct
  3% | Scavenger-Gunner

 Dominant Class 
----------------
              Mutant | -10/Materials
              Mutant | -9/Materials
              Mutant | -9/Storage
           Construct | -9/Recycling
           Construct | -7/Factory
           Construct | -7/Waste
           Construct | -7/Factory
           Construct | -7/Garrison
           Construct | -7/Factory
           Construct | -7/Lower Caves
   Trapper-Construct | -7/Lower Caves
   Trapper-Construct | -7/Data Miner
   Trapper-Construct | -6/Proximity Caves
      Trapper-Mutant | -6/Factory
   Trapper-Construct | -6/Garrison
 Bothacker-Construct | -6/Factory
 Bothacker-Construct | -6/Garrison
 Bothacker-Construct | -5/Factory
 Bothacker-Construct | -5/DSF
              Gunner | -4/Factory
    Scavenger-Mutant | -4/Garrison
    Scavenger-Mutant | -4/Factory
      Trapper-Gunner | -4/Garrison
      Trapper-Mutant | -3/Research
      Trapper-Mutant | -3/Garrison
      Trapper-Mutant | -2/Research
      Trapper-Mutant | -2/DSF
    Scavenger-Gunner | -1/Access
       Hacker-Mutant | -1/Garrison
              Mutant | -1/Access

 Resources                      | -11  -10  -9   -9   -9   -7   -7   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -4   -4   -4   -4   -3   -3   -2   -2   -1   -1   -1   
-----------                Run  | Yrd  Mat  Mat  Sto  Rec  Fac  Was  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Gar  Fac  DSF  Fac  Gar  Fac  Gar  Res  Gar  Res  DSF  Acc  Gar  Acc  
Matter Collected           8554 | 202  374  775  453  83   489  218  35   355  84   54   111  .    398  406  713  38   598  .    426  432  329  17   1005 2    212  .    91   548  3    103  
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            8801 | 94   677  1285 456  220  977  .    43   404  9    .    137  .    242  274  643  128  408  .    149  501  104  .    942  .    217  .    .    697  .    194  
  Parts                    491  | 8    49   98   33   13   50   .    2    18   3    .    7    .    10   4    29   4    22   .    5    17   4    .    51   .    14   .    .    38   .    12   
Haulers Intercepted        6    | .    1    2    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    
Recyclers Shooed           12   | .    .    .    1    1    7    .    .    .    .    .    .    .    .    1    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      24   | .    .    .    .    .    .    .    .    .    .    .    12   .    12   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                7    | .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -9  -9  -9  -7  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -4  -4  -4  -4  -3  -3  -2  -2  -1  -1  -1  
-------                    Run  | Yrd Mat Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Res Gar Res DSF Acc Gar Acc 
Combat Hostiles Destroyed  152  | .   15  31  10  2   13  .   .   6   .   .   2   .   5   2   11  2   12  .   2   4   4   .   18  .   4   .   .   8   .   1   
  Melee                    4    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Guns                     86   | .   8   26  1   2   7   .   .   3   .   .   .   .   1   .   3   2   9   .   .   1   3   .   12  .   1   .   .   6   .   1   
  Cannons                  48   | .   7   .   8   .   5   .   .   .   .   .   2   .   4   .   7   .   3   .   2   3   1   .   3   .   3   .   .   .   .   .   
  AOE                      10   | .   .   5   1   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Classes Destroyed          19   | 2   7   2   .   1   3   .   1   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Worker                   8    | .   4   .   .   .   3   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Builder                  4    | .   1   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Tunneler                 1    | 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   6    | .   1   2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   
  Recycler                 10   | 1   .   .   .   1   4   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   
  Minesweeper              3    | .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mechanic                 1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 3    | .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  8    | .   3   4   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Swarmer                  53   | .   6   12  .   .   3   .   .   2   .   .   .   .   2   .   9   .   5   .   2   .   3   .   5   .   3   .   .   .   .   1   
  Cutter                   4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   
  Grunt                    44   | .   9   9   6   .   3   .   .   3   .   .   1   .   2   2   .   .   3   .   .   3   .   .   3   .   .   .   .   .   .   .   
  Brawler                  2    | .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   23   | .   .   10  4   1   1   .   .   1   .   .   1   .   .   .   .   .   1   .   .   .   .   .   4   .   .   .   .   .   .   .   
  Hunter                   9    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   2   .   .   .   1   .   1   .   .   .   .   2   .   .   
  Programmer               14   | .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   1   .   1   .   .   1   .   .   .   .   1   .   .   6   .   .   
  Behemoth                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Scrapper                 1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Martyr                   1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           6    | 2   5   5   2   1   5   .   .   3   1   .   2   .   2   2   6   2   3   .   2   5   3   .   5   .   3   .   .   2   .   1   
  Combat Bots Only         6    | .   5   4   2   1   4   .   .   3   .   .   1   .   2   1   6   2   3   .   2   3   3   .   5   .   3   .   .   2   .   1   
Max Kills in Single Turn   4    | 1   1   4   1   1   2   .   1   2   1   .   1   .   1   1   1   1   2   .   1   1   1   .   2   .   1   .   .   1   .   1   
  Gunslinging              1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   .   3   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Melee                    1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -9   -9   -9   -7   -7   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -4   -4   -4   -4   -3   -3   -2   -2   -1   -1   -1   
--------                   Run   | Yrd  Mat  Mat  Sto  Rec  Fac  Was  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Gar  Fac  DSF  Fac  Gar  Fac  Gar  Res  Gar  Res  DSF  Acc  Gar  Acc  
Hostile Shots Fired        2692  | .    71   117  71   10   130  .    7    95   6    19   32   .    86   208  153  32   88   .    223  140  44   4    348  34   202  .    51   308  148  65   
  Missed                   988   | .    21   36   16   3    41   .    2    62   5    14   11   .    52   107  52   9    28   .    65   44   15   1    110  16   62   .    25   94   70   27   
Damage Taken               31181 | .    505  974  752  137  1395 .    46   428  15   39   196  .    549  1397 1902 435  1057 .    2538 1973 476  60   4993 428  2516 .    1008 4564 1792 1006 
  Core                     4752  | .    98   138  104  18   273  .    12   64   .    5    16   .    114  272  248  39   156  .    240  251  26   17   531  146  161  .    212  664  601  346  
  Absorbed by Shields      318   | .    .    .    .    .    32   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    19   .    .    267  .    .    
  Redirected to Shielding  297   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    215  .    82   
  Ignored by Resistances   121   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    121  .    .    .    .    .    .    .    .    .    .    .    
  Regen/Repaired (Parts)   5562  | .    212  49   .    5    483  49   .    34   .    259  31   .    .    271  689  149  250  306  84   100  .    .    497  32   619  .    400  903  140  .    
Core Remaining (%)         56    | 100  60   .    .    35   .    .    .    .    .    .    .    .    30   .    .    .    15   .    76   .    .    .    28   .    76   .    85   .    .    .    
Volleys Fired              767   | 4    53   75   32   13   86   10   2    42   2    .    8    .    26   10   94   20   46   5    17   27   17   2    84   1    30   .    .    52   .    9    
  Largest                  4     | 2    2    2    2    2    2    2    2    2    2    .    2    .    2    1    2    2    2    1    2    3    3    2    3    1    3    .    .    4    .    1    
  Hottest                  283   | 90   110  128  136  67   77   58   58   68   58   .    57   .    63   35   113  132  132  7    253  215  234  146  278  66   216  .    .    283  .    30   
Shots Fired                1414  | 8    100  149  60   24   141  21   4    83   4    .    16   .    47   10   121  32   80   5    34   61   39   4    208  1    51   .    .    100  .    11   
  Gun                      965   | 8    70   142  8    24   100  21   4    79   4    .    .    .    5    6    46   22   64   .    27   16   26   4    162  .    26   .    .    90   .    11   
  Cannon                   396   | .    30   4    49   .    38   .    .    .    .    .    16   .    42   2    63   2    12   .    7    43   10   .    42   1    25   .    .    10   .    .    
  Launcher                 13    | .    .    3    3    .    2    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Special                  40    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    2    12   8    4    5    .    2    3    .    3    .    .    .    .    .    .    .    
  Kinetic                  880   | .    43   142  8    24   138  21   4    79   4    .    8    .    21   6    61   22   47   .    21   55   17   .    91   1    12   .    .    44   .    11   
  Thermal                  459   | 8    57   4    49   .    .    .    .    .    .    .    8    .    26   2    48   2    29   .    13   4    19   4    113  .    39   .    .    34   .    .    
  Explosive                13    | .    .    3    3    .    2    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Electromagnetic          22    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    22   .    .    
  Robot Hit Streak         25    | 4    10   12   24   12   19   11   1    25   3    .    15   .    10   9    10   9    13   1    9    5    5    1    15   .    7    .    .    11   .    2    
  Robot Miss Streak        10    | 2    5    4    2    2    3    1    1    2    3    .    2    .    3    .    5    2    10   2    4    5    8    2    3    .    4    .    .    5    .    4    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    1    .    .    
  Secondary Targets        11    | .    2    2    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    .    .    .    .    3    .    .    .    .    1    .    .    
    Max Gunslinging Chain  1     | .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    1    .    .    .    .    1    .    .    
Shots Hit Robots           908   | 5    62   109  35   20   94   18   2    38   4    .    12   .    34   20   95   21   50   2    18   29   20   2    129  2    26   .    .    57   .    4    
  Core Hits                420   | 3    31   58   12   6    40   4    3    28   2    .    10   .    16   5    29   11   39   .    15   13   11   .    49   .    13   .    .    17   1    4    
  Critical Kills           12    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    2    .    .    .    1    3    .    .    3    .    .    .    .    .    .    2    
  Critical Parts Destroyed 18    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    2    7    .    .    2    .    1    .    .    5    .    .    
  Critical Strikes         42    | .    1    .    .    .    .    .    .    1    .    .    .    .    .    1    4    1    .    .    3    12   1    .    7    .    1    .    .    8    .    2    
    Burn                   4     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
    Meltdown               3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
    Destroy                28    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    3    10   .    .    5    .    1    .    .    5    .    2    
    Blast                  3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    .    .    .    .    .    .    .    .    
    Corrupt                3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    
    Sever                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Melee Attacks              49    | .    .    7    .    .    .    .    .    .    1    .    .    .    .    30   8    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    
  Impact                   22    | .    .    7    .    .    .    .    .    .    .    .    .    .    .    7    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 16    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    16   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            6     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    3    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           21581 | 56   913  1846 743  292  1707 439  73   1081 64   .    253  .    731  366  2631 324  1255 .    439  752  504  45   3613 .    1023 .    .    2120 158  153  
  Guns                     12863 | 56   546  1608 82   292  1245 439  60   745  64   .    .    .    66   120  914  301  844  .    339  237  331  45   2356 .    260  .    .    1771 .    142  
  Cannons                  7057  | .    367  17   599  .    449  .    .    .    .    .    253  .    665  .    1515 .    411  .    100  497  173  .    1194 .    585  .    .    232  .    .    
  Explosions               669   | .    .    221  49   .    .    .    .    336  .    .    .    .    .    .    .    .    .    .    .    .    .    .    63   .    .    .    .    .    .    .    
  Melee                    448   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    246  202  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ramming                  544   | .    .    .    13   .    13   .    13   .    .    .    .    .    .    .    .    23   .    .    .    18   .    .    .    .    178  .    .    117  158  11   
  Kinetic                  11714 | .    335  1608 82   292  1694 439  60   745  64   .    155  .    337  120  1213 301  532  .    258  687  245  .    1513 .    144  .    .    748  .    142  
  Thermal                  7784  | 56   578  17   599  .    .    .    .    .    .    .    98   .    394  .    1216 .    723  .    181  47   259  45   2037 .    701  .    .    833  .    .    
  Explosive                669   | .    .    221  49   .    .    .    .    336  .    .    .    .    .    .    .    .    .    .    .    .    .    .    63   .    .    .    .    .    .    .    
  Electromagnetic          422   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    422  .    .    
  Impact                   336   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    134  202  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 112   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    112  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         36    | .    .    .    .    .    6    6    1    1    1    1    1    1    4    4    6    6    8    .    .    12   12   12   12   2    5    .    4    27   34   36   
  Average Corruption       6     | .    .    .    .    .    4    1    1    1    1    1    1    1    1    2    5    6    7    .    .    10   12   12   12   2    3    .    2    10   28   34   
  Corruption Purged        26    | .    .    .    .    .    .    5    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    2    18   .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  307   | .    .    .    .    .    31   3    3    3    4    4    .    .    7    1    50   9    28   .    .    10   20   2    74   .    10   .    .    20   16   12   
    Message Errors         74    | .    .    .    .    .    10   .    .    1    1    .    .    .    2    1    18   5    2    .    .    2    5    .    18   .    2    .    .    5    1    1    
    Matter Fused           65    | .    .    .    .    .    5    .    1    .    1    2    .    .    .    .    12   2    9    .    .    4    4    1    11   .    1    .    .    4    7    1    
    Heat Flow Errors       41    | .    .    .    .    .    2    1    .    .    .    .    .    .    2    .    4    2    3    .    .    1    2    .    10   .    5    .    .    5    3    1    
    Energy Discharges      46    | .    .    .    .    .    9    1    1    1    .    .    .    .    2    .    9    .    3    .    .    1    3    .    11   .    1    .    .    2    .    2    
    Parts Rejected         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Parts Fused            4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    1    .    .    .    .    .    .    .    
    Data Loss (minor)      29    | .    .    .    .    .    2    .    .    .    1    2    .    .    1    .    2    .    3    .    .    1    1    .    10   .    .    .    .    1    1    4    
    Data Loss (major)      13    | .    .    .    .    .    1    .    1    .    1    .    .    .    .    .    3    .    3    .    .    .    1    .    1    .    .    .    .    2    .    .    
    Misfires               10    | .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    3    .    1    .    .    .    .    2    
    Alerts                 9     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    4    .    .    .    .    1    1    .    
    Misdirections          5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    3    1    
    Weapon Failures        10    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    3    .    .    .    1    .    5    .    .    .    .    .    .    .    
Overload Shots             8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
    Heat Surge             1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            268   | .    .    41   5    .    3    .    .    .    .    .    .    .    23   3    119  .    .    .    .    13   .    .    .    .    38   .    .    23   .    .    
  Projectiles              161   | .    .    .    5    .    3    .    .    .    .    .    .    .    23   .    79   .    .    .    .    13   .    .    .    .    38   .    .    .    .    .    
  Explosions               41    | .    .    41   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Melee                    66    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    40   .    .    .    .    .    .    .    .    .    .    .    .    23   .    .    
Knockbacks                 32    | .    .    .    .    .    5    .    .    .    .    .    2    .    6    .    6    .    .    .    2    6    .    .    .    .    2    .    .    2    1    .    
  Impact                   7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    2    .    .    2    1    .    
  Kinetic                  22    | .    .    .    .    .    3    .    .    .    .    .    2    .    6    .    3    .    .    .    2    6    .    .    .    .    .    .    .    .    .    .    
  Secondary                3     | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      235   | .    .    20   .    .    36   .    6    .    .    .    .    .    .    .    .    .    .    .    .    8    .    .    .    .    80   .    .    56   24   5    
  Shots                    2     | .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rammed                   34    | .    .    .    2    .    3    .    1    .    .    .    .    .    .    .    .    1    .    .    .    3    .    .    .    .    15   .    .    6    1    2    
Targets Rammed             49    | .    .    .    2    .    4    .    1    .    .    .    .    .    .    .    .    1    .    .    .    3    .    .    .    .    18   .    .    6    12   2    
  Kicked                   14    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    11   .    
  Crushed                  1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        619   | 120  207  113  472  23   237  182  13   36   2    .    65   .    309  17   213  173  231  .    415  264  182  .    619  .    301  .    .    454  221  83   
  Average Temperature      85    | 61   44   24   139  9    50   77   5    6    1    .    27   .    85   7    27   74   68   .    164  118  100  .    152  .    69   .    .    133  105  57   
  Received Heat Transfer   4810  | .    213  351  351  45   145  .    27   93   9    9    84   .    120  384  102  .    162  .    660  279  18   18   1049 66   580  .    .    .    27   18   
  Effects                  27    | .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    15   .    .    .    .    7    .    .    
    Shutdowns              5     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    2    .    .    
    Energy Bleed           3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    1    .    .    
    Interference           5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    4    .    .    .    .    .    .    .    
    Matter Decay           5     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    1    .    .    
    Short Circuit          4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    3    .    .    
    Damage (minor)         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
    Damage (major)         4     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
  Combat Hostiles          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
  Parts Fried              5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    
  Impact Corruptions       6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    3    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
Robots Melted              4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    
  Combat Hostiles          4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    
  Parts Melted             17    | .    2    .    1    .    .    .    .    .    .    .    .    .    .    .    3    .    2    .    .    .    .    .    5    .    .    .    .    4    .    .    
  Heat Transferred         10811 | 149  1480 37   1073 .    .    .    .    .    .    .    148  .    592  .    1484 .    1554 .    187  .    223  50   2206 .    777  .    .    851  .    .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -9   -9   -9   -7   -7   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -4   -4   -4   -4   -3   -3   -2   -2   -1   -1   -1   
-------                    Run  | Yrd  Mat  Mat  Sto  Rec  Fac  Was  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Gar  Fac  DSF  Fac  Gar  Fac  Gar  Res  Gar  Res  DSF  Acc  Gar  Acc  
Peak Influence             1771 | 10   192  362  287  116  326  25   633  1771 984  .    .    .    .    222  554  293  831  437  348  256  227  144  501  350  216  111  141  110  196  190  
  Initial                  929  | .    6    9    144  41   300  25   17   443  929  .    .    .    .    67   79   240  205  436  165  140  74   119  95   288  112  111  83   84   .    117  
  Average                  225  | 4    58   181  167  12   158  25   373  1219 897  .    .    .    .    58   240  271  533  389  241  204  108  130  328  287  147  111  89   77   10   134  
Maximum Alert Level        5    | .    .    1    1    .    1    .    2    5    3    .    .    .    .    1    2    1    3    2    1    1    1    .    2    1    1    .    .    .    .    .    
  Low Security (%)         57   | 100  100  52   74   100  65   100  19   .    .    .    .    .    .    94   33   .    .    .    41   36   83   100  9    7    98   100  100  100  100  100  
  Level 1                  28   | .    .    47   25   .    34   .    41   .    .    .    .    .    .    5    51   100  38   23   58   63   16   .    67   92   1    .    .    .    .    .    
  Level 2                  6    | .    .    .    .    .    .    .    38   19   .    .    .    .    .    .    14   .    21   76   .    .    .    .    23   .    .    .    .    .    .    .    
  Level 3                  4    | .    .    .    .    .    .    .    .    19   100  .    .    .    .    .    .    .    40   .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 4                  .    | .    .    .    .    .    .    .    .    27   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  1    | .    .    .    .    .    .    .    .    33   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          51   | .    3    1    4    .    9    .    5    .    8    .    .    .    1    8    .    1    .    .    2    2    .    1    .    2    .    .    3    1    .    .    
  Investigation            22   | .    1    1    1    .    1    .    2    .    5    .    .    .    .    6    .    1    .    .    .    2    .    1    .    1    .    .    .    .    .    .    
  Extermination            7    | .    .    .    .    .    4    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Reinforcement            14   | .    2    .    1    .    3    .    .    .    2    .    .    .    .    .    .    .    .    .    2    .    .    .    .    1    .    .    3    .    .    .    
  Assault                  4    | .    .    .    2    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Garrison                 4    | .    .    .    .    .    .    .    3    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Data Miner Redirects       3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
Construction Impeded       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         2    | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    1    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -9  -9  -9  -7  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -4  -4  -4  -4  -3  -3  -2  -2  -1  -1  -1  
---------                  Run  | Yrd Mat Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Res Gar Res DSF Acc Gar Acc 
Distress Signals           22   | .   .   5   2   2   7   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   2   .   .   
Communications Jammed      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Distress Signals         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Times Spotted              491  | .   25  46  23  6   20  .   11  22  15  4   2   .   26  40  46  4   24  1   21  9   9   3   35  12  16  .   11  17  31  12  
  Peak Tracking Total      27   | .   5   5   11  4   5   .   5   5   6   4   2   .   7   10  12  2   6   1   9   8   4   2   9   8   6   .   6   8   27  6   
  Tactical Retreats        61   | .   2   2   2   .   1   .   .   .   3   .   .   .   7   12  3   .   3   .   3   3   .   1   5   3   4   .   4   .   2   1   

 Traps                          | -11 -10 -9  -9  -9  -7  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -4  -4  -4  -4  -3  -3  -2  -2  -1  -1  -1  
-------                    Run  | Yrd Mat Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Res Gar Res DSF Acc Gar Acc 
Traps Triggered            22   | .   .   .   1   .   3   .   .   5   .   .   .   .   .   2   3   .   2   .   .   .   3   .   .   .   .   .   .   .   1   2   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         32   | .   .   .   .   .   .   .   .   .   4   .   .   .   .   21  .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   
  Triggered                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Disarmed                 8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             6    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   4   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Reused                   18   | .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   2   .   2   .   1   1   .   .   1   .   .   .   7   1   .   1   
Traps Extracted            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                21   | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   2   .   1   1   .   .   1   .   .   .   10  1   .   2   
  Triggered                25   | .   .   .   .   .   1   .   .   .   .   .   2   .   5   1   2   .   2   .   1   1   .   .   1   .   .   .   7   1   .   1   
Most Traps Carried         14   | .   .   .   .   .   .   .   .   .   .   .   9   9   12  12  12  10  10  8   8   7   6   6   9   8   8   8   14  7   6   6   

 Machines                       | -11 -10 -9  -9  -9  -7  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -4  -4  -4  -4  -3  -3  -2  -2  -1  -1  -1  
----------                 Run  | Yrd Mat Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Res Gar Res DSF Acc Gar Acc 
Machines Disabled          29   | .   .   .   3   .   .   .   4   4   .   .   .   .   .   .   7   .   2   .   .   .   1   .   7   .   .   .   .   .   1   .   
  Max in Single Turn       1    | .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   1   .   .   .   1   .   1   .   .   .   .   .   1   .   
  Garrison Access          1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Relay           11   | .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   2   .   2   .   .   .   1   .   1   .   .   .   .   .   1   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -9  -9  -7  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -4  -4  -4  -4  -3  -3  -2  -2  -1  -1  -1  
---------                  Run  | Yrd Mat Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Res Gar Res DSF Acc Gar Acc 
Machines Accessed          104  | .   9   14  3   10  10  .   3   2   9   .   .   4   .   20  2   3   .   6   .   2   .   2   .   3   .   1   .   1   .   .   
  Terminals                53   | .   7   9   3   2   5   .   1   2   6   .   .   .   .   10  2   1   .   2   .   1   .   1   .   .   .   1   .   .   .   .   
  Fabricators              9    | .   .   .   .   .   3   .   .   .   2   .   .   .   .   3   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Repair Stations          4    | .   1   1   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          14   | .   1   2   .   7   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Scanalyzers              7    | .   .   2   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          12   | .   .   .   .   .   1   .   1   .   .   .   .   .   .   3   .   1   .   2   .   1   .   1   .   1   .   .   .   1   .   .   
Total Hacks                372  | .   37  57  3   43  24  .   9   3   24  .   .   31  .   100 6   7   .   9   .   5   .   6   .   4   .   3   .   1   .   .   
  Successful               231  | .   24  41  3   27  13  .   5   2   9   .   .   31  .   54  1   2   .   6   .   3   .   5   .   3   .   1   .   1   .   .   
  Failed                   141  | .   13  16  .   16  11  .   4   1   15  .   .   .   .   46  5   5   .   3   .   2   .   1   .   1   .   2   .   .   .   .   
    Catastrophic           19   | .   1   .   .   2   2   .   .   1   2   .   .   .   .   7   .   2   .   .   .   1   .   1   .   .   .   .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   171  | .   25  28  2   20  9   .   5   1   9   .   .   .   .   67  1   1   .   .   .   1   .   1   .   1   .   .   .   .   .   .   
  Terminals                186  | .   30  33  3   13  12  .   5   3   17  .   .   .   .   51  6   1   .   3   .   3   .   3   .   .   .   3   .   .   .   .   
  Fabricators              25   | .   .   .   .   .   7   .   .   .   4   .   .   .   .   13  .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Repair Stations          14   | .   4   4   .   .   2   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          53   | .   3   8   .   28  .   .   .   .   .   .   .   .   .   9   .   3   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Scanalyzers              29   | .   .   12  .   .   .   .   3   .   3   .   .   .   .   8   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          32   | .   .   .   .   .   3   .   1   .   .   .   .   .   .   15  .   3   .   3   .   2   .   3   .   1   .   .   .   1   .   .   
Terminal Hacks             85   | .   7   6   3   7   3   .   2   2   5   .   .   31  .   12  1   .   .   1   .   1   .   3   .   .   .   1   .   .   .   .   
  Record                   11   | .   .   .   .   .   .   .   .   .   .   .   .   11  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematic           16   | .   1   .   .   3   .   .   .   .   .   .   .   12  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Schematic          10   | .   1   .   .   1   .   .   .   .   .   .   .   5   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        5    | .   .   1   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Open Door                4    | .   .   .   3   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Open DSF                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   
  Branch Access Points     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Emergency Access Points  1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminal Index           4    | .   .   1   .   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricator Index         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          9    | .   2   2   .   1   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Locate Traps             8    | .   1   2   .   .   1   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarm Traps             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Dispatch Records         2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Recall Extermination     2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Garrison Registry        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Release Object           2    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           8    | .   .   .   .   .   3   .   .   .   1   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Load Schematic           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Build                    5    | .   .   .   .   .   3   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       13   | .   4   4   .   .   2   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scan Component           7    | .   2   2   .   .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair                   6    | .   2   2   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       10   | .   1   2   .   4   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Retrieve Components      10   | .   1   2   .   4   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Scanalyzer                 17   | .   .   11  .   .   .   .   1   .   .   .   .   .   .   3   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         10   | .   .   6   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  7    | .   .   5   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      14   | .   .   .   .   .   .   .   1   .   .   .   .   .   .   3   .   2   .   3   .   1   .   2   .   1   .   .   .   1   .   .   
  Unlock Access            11   | .   .   .   .   .   .   .   1   .   .   .   .   .   .   3   .   1   .   2   .   1   .   1   .   1   .   .   .   1   .   .   
  Coupler Status           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   
Unauthorized Hacks         84   | .   12  18  .   16  5   .   1   .   3   .   .   .   .   27  .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   
  Terminals                50   | .   12  14  .   4   3   .   1   .   1   .   .   .   .   15  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Track                  14   | .   3   4   .   1   2   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Assimilate             4    | .   1   1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Botnet                 11   | .   1   3   .   2   1   .   .   .   1   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Disrupt                1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Operators              3    | .   1   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Skim                   16   | .   5   5   .   1   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Sabotage               1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              8    | .   .   .   .   .   2   .   .   .   2   .   .   .   .   3   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Liberate               5    | .   .   .   .   .   2   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Fabnet                 1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Overload               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Recompile              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          19   | .   .   4   .   12  .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Monitor                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reject                 6    | .   .   2   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Recyclers              4    | .   .   1   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Mask                   6    | .   .   1   .   4   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 2    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Extract                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Broadcast              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reprogram              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Intercept              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Watchers               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       3    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Used                     2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Hacking Detections         80   | .   7   11  .   5   10  .   2   2   9   .   .   .   .   18  2   3   .   4   .   1   .   2   .   2   .   1   .   1   .   .   
  Full Trace Events        21   | .   1   2   .   4   1   .   1   .   5   .   .   .   .   3   1   1   .   .   .   1   .   1   .   .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  10   | .   1   .   .   1   .   .   .   .   .   .   .   5   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             7    | .   .   .   .   .   3   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   126  | .   .   .   .   .   99  .   .   .   27  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating 10   | .   .   .   .   .   6   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   27   | .   1   5   .   3   .   .   .   .   .   .   .   12  .   5   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              4    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   209  | .   .   .   .   .   153 .   .   .   .   .   .   .   .   56  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  22   | .   .   .   .   .   16  .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             6    | .   2   2   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     186  | .   52  85  .   .   19  .   .   .   .   .   .   .   .   30  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     25   | .   3   11  .   6   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
Parts Scanalyzed           8    | .   .   5   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 7    | .   .   5   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -9  -9  -7  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -4  -4  -4  -4  -3  -3  -2  -2  -1  -1  -1  
------------               Run  | Yrd Mat Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Res Gar Res DSF Acc Gar Acc 
Used RIF Installer         5    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   1   .   .   .   1   .   .   .   1   .   .   .   .   .   
  Threat Obfuscator        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Signal Jammer            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Patrol Navigation        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Program Shield           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              26   | .   .   .   .   .   1   .   .   .   .   .   .   .   .   7   5   3   4   1   .   1   1   .   2   1   .   .   .   .   .   .   
  Non-combat               11   | .   .   .   .   .   1   .   .   .   .   .   .   .   .   4   1   2   .   1   .   1   .   .   .   1   .   .   .   .   .   .   
  Combat                   15   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   4   1   4   .   .   .   1   .   2   .   .   .   .   .   .   .   
Robot Hacks Applied        38   | .   .   .   .   .   1   .   .   .   .   .   .   .   .   8   10  6   4   2   .   2   1   .   2   2   .   .   .   .   .   .   
  start_evac               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  find_chute               3    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  map_walls                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  find_recycling           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  purge_threat             5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  locate_traps             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  map_route                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   
  find_garrison            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  link_fov                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  scatter_targeting        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  amplify_resonance        4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   1   .   .   1   .   .   .   .   .   .   .   .   .   .   
  disable_weapons          3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  overwrite_iff            3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  streamctrl_high          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  formatsys_high           7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   1   1   .   .   1   .   1   .   .   .   .   .   .   .   
Relay Couplers Released    50   | .   .   .   .   .   2   .   .   16  .   .   .   .   .   3   8   .   8   .   .   .   3   .   3   .   .   .   .   4   3   .   
  Machine Destruction      43   | .   .   .   .   .   2   .   .   16  .   .   .   .   .   .   8   .   8   .   .   .   3   .   3   .   .   .   .   .   3   .   
  Programmers              7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   
  Attached                 18   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   4   2   1   1   1   1   1   .   3   1   .   .   .   .   1   .   
Fabnet Peak Effective %    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   3   3   3   3   1   1   .   .   .   .   .   .   .   .   .   .   .   
  Autooverrided            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             3    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -9   -9   -9   -7   -7   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -4   -4   -4   -4   -3   -3   -2   -2   -1   -1   -1   
--------                   Run  | Yrd  Mat  Mat  Sto  Rec  Fac  Was  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Gar  Fac  DSF  Fac  Gar  Fac  Gar  Res  Gar  Res  DSF  Acc  Gar  Acc  
Total Allies               63   | .    .    .    12   .    3    20   .    3    4    .    .    .    1    6    3    1    2    1    .    4    1    .    2    .    .    .    .    .    .    .    
  Largest Group            20   | .    .    .    10   10   3    20   20   15   4    .    .    .    1    3    2    1    1    1    1    4    4    1    1    .    .    .    .    .    .    .    
  Highest-Rated Group      521  | .    .    .    88   88   54   521  520  397  88   .    .    .    96   96   64   29   32   19   19   188  188  49   56   .    .    .    .    .    .    .    
  Highest-Rated Ally       96   | .    .    .    31   16   18   35   35   39   31   .    .    .    96   96   32   29   32   19   19   47   49   49   56   .    .    .    .    .    .    .    
Total Orders               26   | .    .    .    3    4    3    .    .    .    .    .    .    .    .    1    4    .    6    .    5    .    .    .    .    .    .    .    .    .    .    .    
  STAY                     3    | .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  ROAM                     2    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  FOLLOW                   4    | .    .    .    .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  EXPLORE                  5    | .    .    .    3    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  RETURN                   12   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    6    .    2    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               505  | .    .    .    18   68   16   .    77   121  7    .    .    .    13   40   36   5    54   .    19   .    19   6    6    .    .    .    .    .    .    .    
  Total Damage             9759 | .    .    .    272  607  392  .    1413 2677 61   .    .    .    326  775  801  96   1165 .    290  .    431  199  254  .    .    .    .    .    .    .    
  Kills                    95   | .    .    .    5    6    1    .    14   31   .    .    .    .    4    7    9    1    6    .    3    .    6    1    1    .    .    .    .    .    .    .    
Allies Corrupted           3    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -9  -9  -9  -7  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -4  -4  -4  -4  -3  -3  -2  -2  -1  -1  -1  
-------                    Run  | Yrd Mat Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Res Gar Res DSF Acc Gar Acc 
Robot Analysis Total       2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    3    | .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             31   | .   .   .   8   .   2   .   .   .   .   .   .   .   .   3   7   .   7   .   4   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         20   | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   7   .   7   .   4   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -9   -9   -9   -7   -7   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -4   -4   -4   -4   -3   -3   -2   -2   -1   -1   -1   
-------------              Run   | Yrd  Mat  Mat  Sto  Rec  Fac  Was  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Gar  Fac  DSF  Fac  Gar  Fac  Gar  Res  Gar  Res  DSF  Acc  Gar  Acc  
Turns Passed               22927 | 121  1841 2320 1297 2021 2086 330  131  696  449  401  269  52   849  959  1915 300  923  521  246  392  557  46   1779 432  500  34   303  648  280  229  
Spaces Moved               13723 | 64   660  819  327  973  1030 422  179  690  716  233  458  105  974  1273 619  211  427  236  81   210  354  53   856  460  233  49   174  345  127  365  
  Core                     211   | 10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    50   151  
  Treads                   3046  | 54   660  727  327  357  142  .    .    .    .    1    .    .    .    .    127  186  148  236  70   .    .    .    10   .    .    .    .    1    .    .    
  Legs                     2677  | .    .    .    .    580  441  .    .    .    .    .    .    .    .    .    .    25   279  .    .    .    280  53   846  11   85   .    .    .    77   .    
  Wheels                   829   | .    .    92   .    36   406  .    .    .    .    .    .    .    .    .    .    .    .    .    11   210  74   .    .    .    .    .    .    .    .    .    
  Hover                    882   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    130  49   174  344  .    184  
  Flight                   6078  | .    .    .    .    .    41   422  179  690  716  232  458  105  974  1273 492  .    .    .    .    .    .    .    .    448  18   .    .    .    .    30   
  Fastest Speed            37    | 50   160  155  170  141  49   49   49   49   49   48   48   48   48   41   74   101  101  176  100  115  49   49   49   61   61   61   61   42   42   37   
  Average Speed            101   | 144  186  177  188  158  146  49   49   49   49   50   48   48   48   54   130  101  138  187  170  131  91   66   96   63   113  61   85   77   45   49   
  Slowest Speed            381   | 160  240  250  250  250  250  49   49   49   49   126  48   48   104  120  236  101  356  193  381  175  203  126  190  179  215  61   133  250  50   100  
  Overloaded Moves         168   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    21   141  .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    
  Propulsion Burnouts      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Robots Hopped            26    | .    .    .    .    .    .    1    .    .    10   .    1    .    3    7    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       40    | 3    96   73   60   85   28   92   7    80   24   37   58   68   69   35   65   8    33   8    62   5    34   1    41   16   34   2    79   4    36   9    
  Regions Visited          30
    Branch Regions         6
  Pre-discovered Areas     8     | .    .    2    .    2    .    .    .    .    .    .    .    1    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        12    | .    1    1    1    .    .    .    1    .    .    .    .    .    .    1    .    1    .    1    .    1    .    1    .    1    .    1    .    1    .    .    
  Unknown Exits Taken      7     | 1    .    .    .    1    .    .    .    .    1    1    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             8     | .    .    .    .    .    .    .    .    .    .    6    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 47    | .    .    6    .    .    15   .    .    .    .    .    .    .    .    14   4    2    .    .    2    4    .    .    .    .    .    .    .    .    .    .    
Terrain Destroyed          149   | .    .    21   20   .    15   .    .    32   .    .    .    .    .    14   6    2    3    .    3    8    1    .    14   .    4    .    .    6    .    .    
  Melee                    18    | .    .    6    .    .    .    .    .    .    .    .    .    .    .    12   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               47    | .    .    .    .    .    .    .    .    2    .    .    .    .    .    2    6    2    3    .    3    8    1    .    11   .    4    .    .    5    .    .    
  AOE                      83    | .    .    15   20   .    15   .    .    30   .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    
Terrain Rammed             1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    

 Actions                         | -11  -10  -9   -9   -9   -7   -7   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -4   -4   -4   -4   -3   -3   -2   -2   -1   -1   -1   
---------                  Run   | Yrd  Mat  Mat  Sto  Rec  Fac  Was  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Gar  Fac  DSF  Fac  Gar  Fac  Gar  Res  Gar  Res  DSF  Acc  Gar  Acc  
Total                      21391 | 82   1177 1536 947  1436 1465 526  219  962  799  519  488  105  1299 1488 1597 268  682  314  153  273  564  59   1644 595  426  51   334  632  349  402  
  Wait                     5604  | .    429  519  536  432  269  76   35   115  79   276  18   .    274  86   739  25   162  60   30   10   127  .    578  109  121  .    112  178  206  3    
  Move                     13648 | 63   659  818  326  972  1030 419  179  689  696  232  455  104  967  1259 618  211  426  235  80   209  352  53   855  452  232  48   173  345  126  365  
  Hop                      24    | .    .    .    .    .    .    1    .    .    9    .    1    .    3    6    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    
  Pick Up                  254   | 8    17   33   10   6    22   5    1    3    3    3    1    .    4    17   21   1    11   5    6    3    6    .    28   7    3    1    19   4    .    6    
  Fast Attach              141   | 6    2    6    7    1    7    3    .    .    .    1    .    .    3    6    11   2    5    1    4    4    9    2    18   5    3    2    2    23   1    7    
  Attach                   129   | 1    2    7    2    .    8    1    .    1    .    1    1    .    1    13   14   1    7    1    4    9    11   .    16   5    10   .    4    5    1    3    
  Detach                   40    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    5    1    3    .    .    2    12   .    4    2    3    .    1    3    .    1    
  Swap                     167   | .    5    31   12   .    14   2    1    4    2    .    3    1    14   21   16   6    5    3    5    2    1    .    16   .    .    .    .    3    .    .    
  Drop                     296   | .    10   40   17   12   25   9    1    2    3    6    1    .    6    15   28   .    12   4    6    3    14   2    37   7    6    .    13   12   1    4    
  Fire                     767   | 4    53   75   32   13   86   10   2    42   2    .    8    .    26   10   94   20   46   5    17   27   17   2    84   1    30   .    .    52   .    9    
  Melee                    49    | .    .    7    .    .    .    .    .    .    1    .    .    .    .    30   8    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    
  Ram                      28    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    15   .    .    6    2    2    
  Kick                     14    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    11   .    
  Crush                    7     | .    .    .    2    .    4    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            154   | .    .    .    .    .    .    .    .    94   .    .    .    .    .    .    41   .    3    .    .    .    15   .    .    .    .    .    .    .    1    .    
  Rewire                   13    | .    .    .    .    .    .    .    .    12   .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     53    | .    .    .    .    .    .    .    .    .    4    .    .    .    1    21   2    .    2    .    1    1    .    .    8    .    .    .    10   1    .    2    
  Miscellaneous            3     | .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub)
-9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2)
-9/Storage
-9/Recycling
-7/Factory
-7/Waste
-7/Factory
-7/Garrison (discovered 3 exits: *Fac x3)
-7/Factory
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Dat)
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 7 exits: *Fac x2 / Low x2 / Gar / Gar / Gar)
-6/Garrison (discovered 3 exits: *Fac x3)
-6/Factory (discovered 2 exits: Low / Gar)
-6/Garrison
-5/Factory (discovered 3 exits: Gar / Gar / DSF)
-5/DSF
-4/Factory
-4/Garrison
-4/Factory
-4/Garrison
-3/Research
-3/Garrison
-2/Research
-2/DSF
-1/Access
-1/Garrison
-1/Access

 History 
---------
  Turn | Location           | Event
    23 | -11/Scrapyard      | Discovered new exit (range 16)
   122 | -11/Scrapyard      | Entered Materials
   309 | -10/Materials      | Build established: Mutant
   686 | -10/Materials      | Discovered new exit (range 3)
   945 | -10/Materials      | Discovered new exit (range 16)
  1351 | -10/Materials      | Repaired Lgt. Treads
  1378 | -10/Materials      | Repaired Lgt. Treads
  1649 | -10/Materials      | Learned location of 2 exits from Mines
  1654 | -10/Materials      | Discovered new exit (range 16)
  1699 | -10/Materials      | Identified exit to Materials
  1699 | -10/Materials      | Identified exit to Subcaves
  1699 | -10/Materials      | Identified exit to Mines
  1737 | -10/Materials      | Learned location of 3 exits from Materials
  1963 | -10/Materials      | Entered another Materials area
  1963 | -9/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  1964 | -9/Materials       | Identified exit to Mines
  1964 | -9/Materials       | Identified exit to Storage
  1964 | -9/Materials       | Identified exit to Materials
  2559 | -9/Materials       | Discovered exit to Materials (range 16)
  2886 | -9/Materials       | Repaired Hvy. Assault Rifle
  2979 | -9/Materials       | Repaired Broken Machine Analyzer
  3157 | -9/Materials       | Discovered exit to Materials (range 10)
  3291 | -9/Materials       | Discovered exit to Storage (range 5)
  4083 | -9/Materials       | Learned location of Zion (-6)
  4131 | -9/Materials       | Learned Storage interactive machine intel
  4171 | -9/Materials       | Learned location of 1 exit from Recycling
  4199 | -9/Materials       | Learned location of 2 exits from Materials
  4283 | -9/Materials       | Entered Storage
  4284 | -9/Storage         | Identified exit to Recycling
  4285 | -9/Storage         | Loaded intel: 22 interactive machine locations
  4570 | -9/Storage         | Lost 4 allies
  4800 | -9/Storage         | Met a pair of Derelict thieves
  4893 | -9/Storage         | Core integrity fell below 50%
  5439 | -9/Storage         | Assisted by bots powering up and referring to "LRC-V3"
  5561 | -9/Storage         | Used back door to open Recycling access
  5580 | -9/Storage         | Entered Recycling
  5580 | -9/Recycling       | Accompanied by 10 allies
  5581 | -9/Recycling       | Identified exit to Scraptown
  5743 | -9/Recycling       | Build established: Commander-Mutant
  5792 | -9/Recycling       | Discovered new exit (range 16)
  6076 | -9/Recycling       | Scanned before Scraplab entrance
  6102 | -9/Recycling       | Entered Scraplab
  6114 | -9/Recycling       | Angered Scraplab inhabitants
  6115 | -9/Recycling       | Found Prototype Device
  6115 | -9/Recycling       | Identified Scrap Engine
  6169 | -9/Recycling       | Lost 7 allies
  6594 | -9/Recycling       | Build established: Construct
  7601 | -9/Recycling       | Entered Factory
  7601 | -7/Factory         | Accompanied by 3 allies
  7601 | -7/Factory         | Evolved 4 slots: Power x1, Propulsion x2, Utility x1
  8491 | -7/Factory         | Fabricated Adv. System Shield (x1)
  8931 | -7/Factory         | Cargo convoy interrupted
  8991 | -7/Factory         | Lost 13 allies
  9340 | -7/Factory         | Fabricated EM Disruption Field?
  9357 | -7/Factory         | Lost 3 parts (1p1u1w)
  9379 | -7/Factory         | Fabricated L-31 Rogue?
  9533 | -7/Factory         | Repaired Arm. Treads
  9687 | -7/Factory         | Manually triggered Chute Trap
  9687 | -7/Factory         | Sucked down chute
  9687 | -7/Factory         | Entered Waste
  9688 | -7/Waste           | Joined by Warlord forces that had cleared the area
  9857 | -7/Waste           | Found Prototype Hackware
  9879 | -7/Waste           | Discovered new exit (range 16)
 10017 | -7/Waste           | Entered Factory
 10017 | -7/Factory         | Accompanied by 20 allies
 10024 | -7/Factory         | Identified Exp. Hacking Suite
 10111 | -7/Factory         | Identified exit to Garrison
 10148 | -7/Factory         | Entered Garrison
 10148 | -7/Garrison        | Accompanied by 12 allies
 10230 | -7/Garrison        | Triggered checkpoint
 10265 | -7/Garrison        | Garrison Relay disabled
 10372 | -7/Garrison        | Triggered checkpoint
 10402 | -7/Garrison        | Lost 5 allies
 10462 | -7/Garrison        | Triggered checkpoint
 10497 | -7/Garrison        | Garrison Relay disabled
 10504 | -7/Garrison        | Lost 6 allies
 10528 | -7/Garrison        | Discovered new exit (range 15)
 10594 | -7/Garrison        | Triggered checkpoint
 10602 | -7/Garrison        | Discovered new exit (range 13)
 10606 | -7/Garrison        | Triggered checkpoint
 10648 | -7/Garrison        | Triggered checkpoint
 10672 | -7/Garrison        | Triggered checkpoint
 10681 | -7/Garrison        | Garrison Relay disabled
 10781 | -7/Garrison        | Discovered new exit (range 9)
 10802 | -7/Garrison        | Installed Relay Interface Framework
 10808 | -7/Garrison        | Garrison Relay disabled
 10844 | -7/Garrison        | Entered Factory
 10844 | -7/Factory         | Accompanied by 3 allies
 10848 | -7/Factory         | Discovered new exit (range 6)
 10954 | -7/Factory         | Lost 3 allies
 11152 | -7/Factory         | Fabricated K-01 Serf?
 11293 | -7/Factory         | Entered Lower Caves
 11296 | -7/Lower Caves     | Encountered a Warlord checkpoint
 11298 | -7/Lower Caves     | Learned 4 Factory zone layouts
 11689 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 11690 | -7/Lower Caves     | Discovered new exit (range 9)
 11691 | -7/Lower Caves     | Core integrity fell below 50%
 11694 | -7/Lower Caves     | Entered another Lower Caves area
 11715 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 11738 | -7/Lower Caves     | Discovered new exit (range 11)
 11849 | -7/Lower Caves     | Encountered a Warlord checkpoint
 11853 | -7/Lower Caves     | Learned Factory interactive machine intel
 11920 | -7/Lower Caves     | Learned Factory machine intel
 11952 | -7/Lower Caves     | Discovered new exit (range 4)
 11963 | -7/Lower Caves     | Entered Data Miner
 11963 | -7/Data Miner      | Discovered new exit (range 6)
 11973 | -7/Data Miner      | Met Data Miner
 11981 | -7/Data Miner      | Learned location of Section 7 (-2)
 11981 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
 11990 | -7/Data Miner      | Received God Mode back door access code from Data Miner
 12015 | -7/Data Miner      | Entered Proximity Caves
 12017 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 12067 | -6/Proximity Caves | Build established: Trapper-Construct
 12151 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost
 12394 | -6/Proximity Caves | Escorted by Enhanced Grunt
 12825 | -6/Proximity Caves | Discovered new exit (range 10)
 12864 | -6/Proximity Caves | Entered Factory
 12864 | -6/Factory         | Accompanied by 1 ally
 12864 | -6/Factory         | Evolved 2 slots: Utility x2
 12865 | -6/Factory         | Identified exit to Factory
 12866 | -6/Factory         | Loaded intel: 260 machine locations
 12867 | -6/Factory         | Loaded intel: 52 interactive machine locations
 13019 | -6/Factory         | Incoming investigation squad redirected
 13055 | -6/Factory         | Repaired Broken Mak. Sword
 13125 | -6/Factory         | Identified exit to Lower Caves
 13127 | -6/Factory         | Build established: Trapper-Mutant
 13156 | -6/Factory         | Identified exit to Garrison
 13180 | -6/Factory         | Lost 4 parts (2p1u1w)
 13373 | -6/Factory         | Identified exit to Garrison
 13541 | -6/Factory         | Learned location of Warlord (-5)
 13578 | -6/Factory         | Fabricated Combat Drone Bay?
 13737 | -6/Factory         | Learned Extension terminal intel
 13775 | -6/Factory         | Learned 2 Lower Caves zone layouts
 13776 | -6/Factory         | Identified exit to Garrison
 13789 | -6/Factory         | Garrison activated, responded to threat
 13803 | -6/Factory         | Incoming investigation squad redirected
 13823 | -6/Factory         | Entered Garrison
 13844 | -6/Garrison        | Lost 3 allies
 14166 | -6/Garrison        | H-XX Assembler disabled
 14255 | -6/Garrison        | Triggered checkpoint
 14498 | -6/Garrison        | Build established: Trapper-Construct
 14573 | -6/Garrison        | Garrison Relay disabled
 14931 | -6/Garrison        | Triggered checkpoint
 15001 | -6/Garrison        | Triggered checkpoint
 15032 | -6/Garrison        | Core integrity fell below 50%
 15035 | -6/Garrison        | Garrison Relay disabled
 15056 | -6/Garrison        | Lost 3 parts (1p1n1u)
 15137 | -6/Garrison        | Discovered new exit (range 58)
 15137 | -6/Garrison        | Discovered new exit (range 26)
 15137 | -6/Garrison        | Discovered new exit (range 70)
 15206 | -6/Garrison        | Spotted B-75 Beast
 15267 | -6/Garrison        | Destroyed B-75 Beast
 15438 | -6/Garrison        | Build established: Bothacker-Construct
 15666 | -6/Garrison        | Expanded RIF knowledge: Signal Jamming
 15719 | -6/Garrison        | Identified exit to Factory
 15738 | -6/Garrison        | Entered Factory
 15975 | -6/Factory         | Lost 4 parts (2n2u)
 16038 | -6/Factory         | Identified exit to Garrison
 16038 | -6/Factory         | Entered Garrison
 16042 | -6/Garrison        | Triggered checkpoint
 16118 | -6/Garrison        | Triggered checkpoint
 16162 | -6/Garrison        | Triggered checkpoint
 16181 | -6/Garrison        | Garrison Relay disabled
 16350 | -6/Garrison        | Triggered checkpoint
 16455 | -6/Garrison        | Core integrity fell below 20%
 16559 | -6/Garrison        | Spotted B-75 Beast
 16588 | -6/Garrison        | Allies destroyed B-75 Beast
 16742 | -6/Garrison        | Triggered checkpoint
 16787 | -6/Garrison        | Expanded RIF knowledge: Program Shield
 16825 | -6/Garrison        | Garrison Relay disabled
 16936 | -6/Garrison        | Discovered exit to Factory (range 14)
 16961 | -6/Garrison        | Entered Factory
 16961 | -5/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 17230 | -5/Factory         | Identified exit to Garrison
 17468 | -5/Factory         | Identified exit to Garrison
 17482 | -5/Factory         | Identified exit to DSF
 17482 | -5/Factory         | Entered DSF
 17482 | -5/DSF             | Accompanied by 1 ally
 17534 | -5/DSF             | Additional patrols routed to DSF
 17716 | -5/DSF             | Discovered new exit (range 10)
 17728 | -5/DSF             | Entered Factory
 17728 | -4/Factory         | Evolved 2 slots: Utility x1, Weapon x1
 17747 | -4/Factory         | Found Powered Armor
 17749 | -4/Factory         | Lost 11 parts (2p4n3u2w)
 17750 | -4/Factory         | Found Powered Armor
 17822 | -4/Factory         | System corruption reached 10%
 17857 | -4/Factory         | Lost 8 parts (3n3u2w)
 18094 | -4/Factory         | Identified exit to Garrison
 18120 | -4/Factory         | Entered Garrison
 18120 | -4/Garrison        | Accompanied by 4 allies
 18162 | -4/Garrison        | Expanded RIF knowledge: Threat Obfuscation
 18285 | -4/Garrison        | Lost 3 allies
 18462 | -4/Garrison        | Triggered checkpoint
 18471 | -4/Garrison        | Triggered checkpoint
 18505 | -4/Garrison        | Garrison Relay disabled
 18510 | -4/Garrison        | Triggered checkpoint
 18532 | -4/Garrison        | Discovered new exit (range 11)
 18576 | -4/Garrison        | Triggered checkpoint
 18677 | -4/Garrison        | Entered Factory
 18677 | -4/Factory         | Accompanied by 1 ally
 18723 | -4/Factory         | Identified exit to Garrison
 18723 | -4/Factory         | Entered Garrison
 18735 | -4/Garrison        | Garrison Relay disabled
 18968 | -4/Garrison        | Build established: Bothacker-Mutant
 19151 | -4/Garrison        | Spotted B-86 Titan
 20023 | -4/Garrison        | Triggered checkpoint
 20031 | -4/Garrison        | Build established: Trapper-Construct
 20085 | -4/Garrison        | Core integrity fell below 50%
 20108 | -4/Garrison        | Lost 5 parts (3u2w)
 20211 | -4/Garrison        | Destroyed B-86 Titan
 20295 | -4/Garrison        | Triggered checkpoint
 20296 | -4/Garrison        | Triggered checkpoint
 20313 | -4/Garrison        | Triggered checkpoint
 20376 | -4/Garrison        | Lost 7 parts (2p3u2w)
 20470 | -4/Garrison        | Discovered new exit (range 10)
 20502 | -4/Garrison        | Entered Research
 20502 | -3/Research        | Evolved 2 slots: Utility x1, Weapon x1
 20646 | -3/Research        | Build established: Trapper-Mutant
 20740 | -3/Research        | Spotted B-86 Titan
 20902 | -3/Research        | Incoming investigation squad redirected
 20934 | -3/Research        | Identified exit to Garrison
 20934 | -3/Research        | Entered Garrison
 21289 | -3/Garrison        | Spotted B-86 Titan
 21293 | -3/Garrison        | Triggered checkpoint
 21344 | -3/Garrison        | Triggered checkpoint
 21364 | -3/Garrison        | Lost 4 parts (1p1u2w)
 21371 | -3/Garrison        | Expanded RIF knowledge: Patrol Navigation
 21426 | -3/Garrison        | Discovered new exit (range 13)
 21434 | -3/Garrison        | Entered Research
 21434 | -2/Research        | Evolved 2 slots: Power x1, Utility x1
 21436 | -2/Research        | Lost 3 parts (2u1w)
 21468 | -2/Research        | Identified exit to DSF
 21468 | -2/Research        | Entered DSF
 21517 | -2/DSF             | Additional patrols routed to DSF
 21754 | -2/DSF             | Discovered new exit (range 12)
 21771 | -2/DSF             | Entered Access
 21771 | -1/Access          | Evolved 2 slots: Power x1, Propulsion x1
 21907 | -1/Access          | System corruption reached 10%
 21952 | -1/Access          | Lost 5 parts (3n2u)
 22323 | -1/Access          | Build established: Scavenger-Gunner
 22325 | -1/Access          | Spotted B-99 Colossus
 22419 | -1/Access          | Identified exit to Garrison
 22419 | -1/Access          | Entered Garrison
 22429 | -1/Garrison        | Lost 9 parts (3n2u4w)
 22637 | -1/Garrison        | Triggered checkpoint
 22638 | -1/Garrison        | Garrison Relay disabled
 22639 | -1/Garrison        | System corruption reached 30%
 22664 | -1/Garrison        | Spotted B-99 Colossus
 22670 | -1/Garrison        | Core integrity fell below 50%
 22694 | -1/Garrison        | Discovered new exit (range 10)
 22699 | -1/Garrison        | Entered Access
 22722 | -1/Access          | Lost 12 parts (4n8u)
 22828 | -1/Access          | Core integrity fell below 20%
 22928 | -1/Access          | Destroyed by Y-72 Warden with Railgun

 Last Messages 
---------------
22900_ Acquired Arm. Heavy Treads.
22904_ ECM Suite destroyed.
22904_ Xenon Bombardment Thruster destroyed.
22905_ Imp. Trap Extractor dropped Fire Trap.
22905_ Installed Fire Trap.
22906_ Cld. Gravmag System destroyed.
22906_ Cld. Gravmag System burned out.
22909_ System corrupted: Matter fused (-5).
22911_ S-43 Plague triggered Fire Trap.
22911_ Burning plasma bursts from the floor.
22911_ S-43 Plague shuts down.
22911_ S-43 Plague destroyed.
22912_ Imp. Trap Extractor dropped Fire Trap.
22912_ Installed Fire Trap.
22915_ Slammed into S-43 Plague.
22915_ Destabilizing: Core damaged (-32).
22917_ Acquired Xenon Bombardment Thruster.
22918_ Acquired 39 matter.
22928_ System corrupted: Energy discharge (-24).
22928_ Xenon Bombardment Thruster destroyed.

 Map 
-----
+----------------------------------------------------+
|                   ??#                ### #???????? |
|                   ??#                     ???????? |
|                   ??#              ####??????????? |
|                   ??#      ==    ""#?????????????? |
|                   ??#      =      "#?????????????? |
|                   ??#     [ !    ""##????????????? |
|                   ??#               #????????????? |
|                   ??#               +????????????? |
|                   ??#               #????????????? |
|                   ??#     ##/#####+##????????????? |
|                   ??### ###* [      #????????????? |
|                   ????# #?#         #????????????? |
|                   ????# #?#  """""  #????????????? |
|                   ????# #?#  ""Y""  #????????????? |
|                   ????# #?#         #????????????? |
|                   ????# #?#   ^     #????????????? |
|                   ????# #?###########????????????? |
|                   ????# #????????????????????????? |
|                   ???## ##???????????????????????? |
|                   ???#   #???????????????????????? |
|                   ???#   #???????????????????????? |
|                   ???# ! #???????????????????????? |
|                   ???## ##???????????????????????? |
|                   ????# #????????????????????????? |
|                   ????# #####   ##???????????????? |
|                   ????#  @    Y  +???????????????? |
|                   ????#######   ##???????????????? |
|                   ???????????????????????????????? |
|                   ???????????????????????????????? |
|                   ???????????????????????????????? |
|                   ???????????????????????????????? |
|                   ???????????????????????????????? |
|                   ???????????????????????????????? |
|                   ???????????????????????????????? |
|                   ???????????????????????????????? |
|                   ???????????????????????????????? |
|                   ???????????????????????????????? |
|                   ???????????????????????????????? |
|                   ???????????????????????????????? |
|                   ???????????????????????????????? |
|                   ???????????????????????????????? |
|                   ???????????????????????????????? |
|                   ???????????????????????????????? |
|                   ???????????????????????????????? |
|                   ???????????????????????????????? |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           109
Energy Generation          67
Energy Capacity            647
Matter Stores              550
Matter Capacity            550
Sight Range                22
Terrain Scan Range         20
Terrain Scan Density       85
ECM Strength               1
Jamming Range              16
Armor Coverage             800
Resistance: KI             20
Resistance: TH             10
Core Shielding             30
Weapon Shielding           66
Phase Shifting             15
Evasion (%)                69
Targeting Accuracy         6
Target Analysis            12
Recoil Reduction           6
Particle Charging          25
Salvage Targeting          2
Offensive Hacking          30
Defensive Hacking          14
Relay Coupler Types        2
Relay Coupler Value        54
Authchip Count             1
Trap Extractor Capacity    6

 Item Schematics 
-----------------
         Hcp. Storage Unit | -10/Materials | Hacked
        Lgt. Armor Plating | -9/Materials  | Scanalyzed
                   Autogun | -9/Materials  | Scanalyzed
          Machine Analyzer | -9/Materials  | Scanalyzed
                 ECM Suite | -9/Materials  | Scanalyzed
                Arm. Wheel | -9/Materials  | Scanalyzed
           Rocket Launcher | -9/Recycling  | Hacked
              Titanium Leg | -9/Recycling  | Hacked
         Utility Shielding | -9/Recycling  | Hacked
          Combat Drone Bay | -7/Data Miner | Free
 Lgt. Regenerative Plating | -7/Data Miner | Free
       Gravity Neutralizer | -7/Data Miner | Free
  Cld. Cesium-ion Thruster | -7/Data Miner | Free
        Imp. Lightning Gun | -7/Data Miner | Free
            Linear Gravjet | -7/Data Miner | Free
        Imp. Weapon Cycler | -7/Data Miner | Free
             KE Penetrator | -7/Data Miner | Free
             Neutrino Core | -7/Data Miner | Free
       Imp. Thermal Shield | -7/Data Miner | Free
          Dispersion Rifle | -7/Data Miner | Free
                   Railgun | -7/Data Miner | Free
          Cld. VTOL Module | -6/Factory    | Scanalyzed
      Cld. Particle Cannon | -6/Factory    | Extracted
             Lightning Gun | -6/Factory    | Extracted
               Carbide Saw | -6/Factory    | Extracted
            Microactuators | -6/Factory    | Extracted
          Carbon-fiber Leg | -5/Factory    | Scanalyzed

 Robot Schematics 
------------------
   M-13 Machinist | -10/Materials | Hacked
  O-16 Technician | -9/Recycling  | Hacked
       S-27 Virus | -7/Data Miner | Free
    X-62 Marksman | -7/Data Miner | Free
    Y-54 Guardian | -7/Data Miner | Free
 X-67 Chaingunner | -7/Data Miner | Free
     L-41 Fighter | -7/Data Miner | Free
       M-28 Smith | -6/Factory    | Hacked
      H-66 Slayer | -6/Factory    | Hacked
      P-60 Hacker | -6/Factory    | Hacked

 Fabricated
------------
  Adv. System Shield | x1 | -7/Factory | Preloaded
 EM Disruption Field | x2 | -7/Factory | Preloaded
          L-31 Rogue | x3 | -7/Factory | Preloaded
           K-01 Serf | x4 | -7/Factory | Preloaded
    Combat Drone Bay | x1 | -6/Factory | Authchip

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              InsulatedSigixSuit
  Manual?         0
Play Time         05:13:14
  Cumulative      719.4 hours
  Start           2025.01.18 @ 18:51:12
  End             2025.01.19 @ 00:07:08
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          159
  Rogue           21
  Adventurer      138
  Explorer        0
Win Type          -
  Total           11
  Types           7/0/1/2/0/0/0/0/1
Lore%             78
Gallery%          84
Achievement%      76
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              20/SmallcapsGlow
Map View          59x46
Zoom Use          1%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: b7227310-3a70-4ef1-bd56-cc4f98d48c8c