Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.19 @ 18:50:16 Player: N.W.L Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (32) 6400 Robots Destroyed (519) 2595 Value Destroyed (18585) 18585 Prototype IDs (91) 1820 Alien Tech Used (2) 400 Bonus (10863) 10863 TOTAL SCORE: 44663 Bonus ------- Triggered High Security 500 Triggered Max Security 1000 High Alert Combat Kills 5843 Follower Combat Kills 740 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 406 Met Warlord at Research 2000 Scanned by Researcher 500 Friendly Fire -2826 Cogmind --------- Core Integrity 0/1450 Matter 93/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Bomb Factory No. 2 Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Advanced Target Analyzer Experimental Armor Integrity Analyzer Advanced Weapon Cycler Improved Heavy Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating > --- WEAPON ----------- Advanced KE Penetrator Helical Railgun Helical Railgun Tactical Quantum Warhead > --- INVENTORY -------- Mini Fusion Reactor Vortex Chain Reactor Armored Medium Treads Long-range Sensor Array Improved Heavy Armor Plating System Purifier Long-range Tractor Beam Mobile Refinery Mk. CCLXVII Advanced Trap Extractor Hacking Drone Bay Bomb Factory No. 2 Transdimensional Reconstructor Enhanced Nova Cannon Hypervelocity Railgun Heavy Gauss Cannon Linear Accelerator Fusion Bomb Launcher Fusion Bomb Launcher Advanced Remote Datajack Improved Plasma Cutter [Rating: 200] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Improved Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Flight Unit Cesium-ion Thruster Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved KE Penetrator Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Flak Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Chainsword Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Tes Slots Evolved 16 | . . . 2 . . . 2 . 2 . . . 2 . . . . 2 . . . . 2 . . . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . 1 . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . 1 1 . Utility 7 | . . . 1 . . . . . 1 . . . 1 . . . . 2 . . . . 1 . . . . . . . 1 . Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Attached 546 | 4 . 23 66 6 2 8 25 24 75 1 . 10 56 6 16 12 3 27 5 4 9 3 5 5 7 6 11 35 19 28 33 12 Power 26 | . . 1 3 1 . . . . 2 . . 2 3 1 . . . 1 1 . . . . 2 . . 1 1 . 2 4 1 Engine 11 | . . 1 3 1 . . . . 2 . . 2 . 1 . . . 1 . . . . . . . . . . . . . . Core 5 | . . . . . . . . . . . . . 3 . . . . . 1 . . . . 1 . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . 2 4 1 Propulsion 104 | 2 . . 15 . . 2 13 4 6 1 . 5 23 2 5 . . 3 2 1 . . . 1 2 . . 2 . 6 5 4 Treads 74 | 2 . . 15 . . . 10 4 5 . . 1 9 . 2 . . 3 2 1 . . . 1 2 . . 2 . 6 5 4 Leg 16 | . . . . . . . . . . 1 . 4 9 1 1 . . . . . . . . . . . . . . . . . Wheel 13 | . . . . . . 2 3 . 1 . . . 5 1 1 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Utility 164 | . . 8 13 1 1 2 1 3 31 . . 1 15 3 2 6 . 9 . 1 2 2 1 2 3 1 6 14 12 9 12 3 Device 111 | . . 3 10 1 . 1 1 2 21 . . . 8 2 1 6 . 7 . . 1 2 . 2 1 1 4 10 12 6 7 2 Storage 14 | . . 4 2 . 1 . . . 3 . . . . 1 . . . 1 . . . . . . 1 . . 1 . . . . Processor 9 | . . . . . . . . . 4 . . . 2 . . . . . . . . . . . . . . 2 . . 1 . Hackware 3 | . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . Protection 27 | . . 1 1 . . 1 . . 2 . . 1 5 . 1 . . 1 . 1 1 . . . 1 . 2 1 . 3 4 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 252 | 2 . 14 35 4 1 4 11 17 36 . . 2 15 . 9 6 3 14 2 2 7 1 4 . 2 5 4 18 7 11 12 4 Energy Gun 13 | . . 1 2 . . . . . . . . 1 3 . 2 1 2 1 . . . . . . . . . . . . . . Energy Cannon 37 | . . . 17 1 . . . . 7 . . . 3 . . . . 4 . . . . . . . . . 1 2 1 1 . Ballistic Gun 51 | 2 . 3 3 . . . 1 2 1 . . . 2 . . . . 7 . . 3 . 2 . . 1 1 10 3 6 3 1 Ballistic Cannon 48 | . . . 3 . . 2 6 6 12 . . . 2 . . . . 1 . 1 1 . 1 . 1 2 1 2 2 1 4 . Launcher 65 | . . 7 9 2 . 2 2 7 12 . . . . . 4 1 1 . . 1 1 . . . . 2 1 4 . 3 4 2 Special Weapon 10 | . . 3 . . . . . . . . . 1 1 . . 1 . . 1 . 1 . . . . . . 1 . . . 1 Impact Weapon 4 | . . . 1 1 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 19 | . . . . . . . 1 2 4 . . . 2 . 3 2 . 1 1 . . . 1 . 1 . 1 . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Unidentified Prototypes 32 | . . 3 4 . . . 1 . 1 . . . . . . 3 . 2 . . 2 . . . . . . 7 . 1 6 2 Parts Lost 82 | . . . 2 . . . . 2 9 . . 3 25 1 8 . . 2 . 2 . . . . . . 1 1 . 3 7 16 Power 7 | . . . 1 . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . 1 2 Propulsion 33 | . . . . . . . . . 3 . . 2 15 1 2 . . 2 . 1 . . . . . . . . . 2 . 5 Utility 17 | . . . 1 . . . . 1 1 . . . 5 . 1 . . . . 1 . . . . . . . . . 1 1 5 Weapon 25 | . . . . . . . . 1 5 . . . 4 . 4 . . . . . . . . . . . 1 1 . . 5 4 Highest Loss Streak 12 | . . . 1 . . . . 1 3 . . 3 12 1 6 . . 1 . 1 . . . . . . 1 1 . 2 4 11 To Critical Strikes 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 57 97 96 100 82 84 83 84 78 73 76 76 90 79 76 77 80 82 93 93 81 94 89 94 92 89 85 86 88 83 76 56 Engine 4 | . . 13 9 11 11 11 9 9 6 7 7 4 . 1 1 . . 3 1 . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 3 5 5 4 5 5 7 7 4 Treads 23 | . 28 28 30 33 33 22 33 36 30 15 15 15 7 . 2 13 13 11 16 28 29 29 26 26 24 21 21 21 21 20 17 14 Leg 3 | . . . . . . . . . . 4 7 12 23 14 20 13 13 10 5 . . . . . . . . . . . . . Wheel 1 | . . . . . . 10 2 . 2 7 7 4 3 6 5 6 6 5 5 . . . . . . . . . . . . . Device 11 | . . 10 21 22 4 2 5 4 5 7 7 4 7 17 15 15 20 18 23 20 14 11 10 10 10 13 14 19 15 13 9 10 Storage 6 | . . 13 11 11 11 11 9 9 6 7 7 7 5 5 6 . . 4 5 5 5 5 5 5 5 5 5 5 5 4 4 3 Processor 4 | . . . . . . . . . 6 15 15 12 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 10 9 8 5 Hackware 1 | . . . . . . . . 3 . . . . . . . . . . . . . . . 5 5 5 5 5 5 3 . . Protection 4 | . . 2 . . . 5 3 . . . . 2 8 . . 3 . 2 5 7 13 17 15 15 15 11 7 5 4 4 9 6 Energy Cannon 2 | . . . 12 10 . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . 3 3 . 2 Ballistic Gun 5 | . 28 19 1 . . . 2 3 . . . . 1 6 . . . 8 11 11 . 5 9 15 15 15 15 11 14 13 12 2 Ballistic Cannon 4 | . . . 3 . . 10 14 12 7 . . . . . . . . . . . 2 5 5 5 3 4 1 . . . 2 2 Launcher 2 | . . 5 4 11 . 3 . 3 4 . . . . . 1 1 3 . . 4 . 3 . . . . 2 1 1 . 1 . Slashing Weapon 1 | . . . . . . . 1 2 2 7 7 7 4 6 5 8 6 2 5 . . . 3 . 1 . . 1 . . . . Naked Turns 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Heaviest Build 275 | 3 3 31 62 62 213 224 272 271 275 95 95 109 118 28 29 61 46 146 134 141 141 141 145 145 144 143 168 199 188 167 180 180 Greatest Support 315 | 3 3 40 60 60 60 60 80 80 100 28 28 68 108 20 43 43 28 28 28 130 130 130 130 180 194 194 194 194 194 242 315 315 Greatest Overweight (x) 39 | . . . 9 1 3 22 6 3 9 3 3 6 39 2 4 2 1 5 4 5 1 1 1 1 . . . 1 . . . 1 Average Overweight (x) 1 | . . . . . 1 7 2 2 2 3 3 2 2 1 . . 1 3 4 1 . 1 1 . . . . . . . . . Largest Inventory Capacity 35 | 5 5 15 20 20 35 35 35 35 35 25 25 25 25 5 5 5 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 5 5 10 17 20 31 35 35 35 31 25 25 25 24 5 5 5 5 23 25 25 25 25 25 25 25 25 25 25 25 25 25 22 Most Carried 35 | 3 4 11 20 20 26 31 35 35 35 11 11 19 25 5 5 5 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Average Carried 22 | 1 3 7 16 19 23 27 33 34 30 9 11 15 21 4 4 4 5 19 24 23 24 25 24 24 24 24 24 24 22 23 23 20 Final Capacity 35 | 5 5 15 20 20 35 35 35 35 25 25 25 25 5 5 5 5 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 35 | 3 4 11 20 20 26 31 35 35 7 11 11 16 5 5 5 5 5 25 25 23 25 25 25 25 25 25 25 25 25 25 24 3 Class Distribution -------------------- 20% | Mutant 18% | Hauler-Skirmisher 16% | Scavenger-Mutant 13% | Scavenger-Gunner 10% | Hauler-Mutant 6% | Tank 3% | Derelict-Tank 3% | Scavenger-Tank 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -8/Garrison Hauler-Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Tank | -5/Upper Caves Mutant | -5/Zhirov Derelict-Tank | -4/Proximity Caves Derelict-Tank | -4/Factory Scavenger-Tank | -4/Waste Derelict-Tank | -4/Factory Tank | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Trapper-Gunner | -2/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Tes Matter Collected 17455 | 134 . 698 2108 783 41 226 1024 822 2597 77 . 170 812 66 403 104 55 385 134 347 . 143 . 769 389 322 414 692 888 1099 1646 107 Remotely 5062 | . . . 547 . . . . 283 768 . . . . . . 21 55 . . . . . . 565 291 313 166 279 14 752 960 48 Salvage Created 19147 | . . 607 2492 511 . 305 1477 668 2423 . . 841 1222 176 448 . . 385 283 607 . 50 . 1666 885 266 203 376 677 1385 1144 50 Parts 900 | . . 40 169 25 . 27 99 38 120 . . 23 40 2 21 . . 19 9 17 . 8 . 19 35 19 13 18 23 71 44 1 Haulers Intercepted 16 | . . . 6 . . . 5 . 2 . . . . . . . . 1 . . . . . . 1 . . . . 1 . . Recyclers Shooed 11 | . . . 3 1 . . 1 . 2 . . . 2 . . . . 2 . . . . . . . . . . . . . . Parts Field Recycled 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Retrieved Matter 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Parts Self-Destructed 86 | . . . . . . . . . . . . 7 . 8 11 . 2 . . 12 . 6 . . . 9 8 . 23 . . . Prevented 5 | . . . . . . . . . . . . . . 3 . . 2 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Tes Combat Hostiles Destroyed 375 | . . 11 45 6 . 12 38 23 85 . . 2 17 . 15 . . 4 . 15 . 5 . 6 5 9 4 5 7 29 23 9 Melee 5 | . . . . . . . . . . . . 2 2 . 1 . . . . . . . . . . . . . . . . . Guns 68 | . . . 2 . . . 4 1 . . . . 8 . . . . 4 . 2 . 1 . 4 2 2 2 1 5 15 14 1 Cannons 96 | . . . 16 . . 3 28 10 28 . . . 1 . . . . . . . . . . 2 3 . . . 2 2 1 . AOE 198 | . . 11 26 6 . 9 6 12 57 . . . . . 14 . . . . 13 . 4 . . . 7 2 4 . 11 8 8 Classes Destroyed 27 | . . 6 8 1 . . 2 . 1 . . 1 . . 1 . . . . . . . . 1 . 1 1 1 . . 3 . Worker 35 | . . 3 7 2 . 2 4 . 6 . . . 6 . . . . 2 . . . . . . 1 . . . . 2 . . Builder 17 | . . . 6 2 . 1 3 . . . . . 3 . . . . 1 . . . . . . . . . . . 1 . . Tunneler 19 | . . 5 3 3 . 2 3 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 16 | . . . 6 . . . 5 . 2 . . . . . . . . 1 . . . . . . 1 . . . . 1 . . Recycler 33 | . . 4 10 3 . . 3 . 8 . . . 1 . . . . . . . . . . . 3 . . . . . 1 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mechanic 9 | . . . 1 . . . . . 6 . . . . . . . . . . 1 . . . . . . . . . 1 . . Operator 6 | . . . 1 . . . 1 . 1 . . . 2 . . . . . . . . . . . 1 . . . . . . . Watcher 12 | . . . 4 . . . 5 . 1 . . . . . . . . . . . . . . . . . . . . . 2 . Swarmer 82 | . . 6 14 2 . 6 9 8 2 . . . . . 2 . . . . 2 . 5 . . . 9 2 1 . 8 6 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Grunt 137 | . . 2 20 3 . 7 18 8 43 . . 1 7 . 6 . . 1 . 4 . . . . . . . 2 5 8 . 2 Brawler 16 | . . . 1 . . 1 1 . 9 . . . . . . . . . . 2 . . . . . . . . . 1 . 1 Duelist 19 | . . . . 1 . . . . 9 . . 1 2 . 1 . . 1 . 3 . . . . . . . . . . . 1 Protector 9 | . . . 1 . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 35 | . . . 9 . . . 7 5 3 . . . 1 . . . . . . 1 . . . . 3 . 1 . . 5 . . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hunter 26 | . . . . . . . 2 2 5 . . . 4 . 3 . . . . 3 . . . . . . . 1 2 . 2 2 Programmer 26 | . . . . . . . . . 8 . . . 3 . 1 . . 2 . . . . . . 2 . . . . 7 3 . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Compactor 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Decomposer 5 | . . . . . . . . . . . . . . 3 1 . . . 1 . . . . . . . . . . . . . Samaritan 12 | . . . . . . . . . . . . 3 . . . . . . 5 . . . . . . 3 1 . . . . . Thief 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Commander 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 16 | . . 5 10 4 . 5 5 8 16 . . 2 4 . 3 . . 3 . 13 . 5 . 2 4 5 3 4 5 8 11 9 Combat Bots Only 14 | . . 4 7 2 . 3 4 8 14 . . 2 3 . 3 . . 2 . 12 . 5 . 2 2 5 3 4 5 6 10 9 Max Kills in Single Turn 8 | . . 3 3 3 . 4 4 3 8 . . 1 1 1 2 . . 1 1 3 . 2 . 1 1 5 2 4 2 2 3 5 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Exploded 7 | . . 3 3 2 . 3 3 3 7 . . . . . 2 . . . . 3 . 2 . . . 5 2 4 . 2 3 5 Melee 1 | . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Tes Hostile Shots Fired 1733 | . 15 36 82 3 . 23 85 44 256 . . 41 305 10 45 . . 16 . 67 . 26 . . 16 24 41 16 52 149 120 261 Missed 472 | . 7 9 26 . . 7 30 14 75 . . 9 87 2 18 . . 4 . 12 . 10 . . 3 10 7 1 9 37 26 69 Damage Taken 25252 | . 80 371 698 41 . 226 876 427 2636 . . 713 3618 152 745 . 17 520 . 802 . 202 . . 276 204 1032 390 719 2428 2748 5331 Core 3372 | . 36 59 102 7 . 32 159 43 299 . . 133 594 19 114 . . . . 85 . 15 . . 27 . 29 . 58 187 249 1125 Absorbed by Shields 1618 | . . . 37 17 . 53 156 22 657 . . . 38 . . . . 52 . 207 . 63 . . . . . . 117 186 . 13 Reduced by Siege Mode 932 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 13 98 60 307 356 Redirected to Shielding 60 | . . . 3 . . . . . . . . . 26 . . . . . . . . 13 . . . . 18 . . . . . Ignored by Resistances 302 | . . . . . . . . . . . . . 182 . . . . 15 . 92 . . . . . . . 13 . . . . Regen/Repaired (Parts) 892 | . . . 306 . . . 29 . . . . . . . . . . . . . . . . . . . . 557 . . . . Core Remaining (%) 67 | 100 . 62 . . . 64 . 63 . . . 38 . . . . 14 . . . . 90 . . . . . . 90 85 . . Volleys Fired 943 | . . 59 143 24 . 16 59 23 114 . . 3 116 . 20 . 1 32 1 25 . 6 . 31 15 19 11 31 56 74 45 19 Largest 4 | . . 2 2 1 . 2 3 3 3 . . 1 3 . 1 . 1 3 3 3 . 2 . 4 4 4 4 3 4 4 4 2 Hottest 282 | . . 120 136 70 . 88 113 158 168 . . 69 207 . 70 . 43 258 99 127 . 94 . 160 160 132 160 120 234 234 282 155 Shots Fired 1932 | . . 86 223 25 . 26 208 53 220 . . 4 191 . 20 . 1 67 3 41 . 8 . 116 54 46 39 47 99 181 148 26 Gun 876 | . . 66 25 . . . 28 6 4 . . 3 145 . 2 . . 64 3 28 . 2 . 93 42 42 30 24 48 120 96 5 Cannon 814 | . . . 175 20 . 18 177 27 145 . . . 44 . . . . 3 . 2 . 2 . 23 12 . 8 7 51 49 38 13 Launcher 215 | . . 10 23 5 . 8 3 20 71 . . . . . 18 . 1 . . 11 . 4 . . . 4 1 4 . 12 14 6 Special 27 | . . 10 . . . . . . . . . 1 2 . . . . . . . . . . . . . . 12 . . . 2 Kinetic 1199 | . . 53 53 . . 18 205 33 127 . . . 42 . . . . 46 3 30 . 4 . 116 54 42 38 24 53 125 128 5 Thermal 496 | . . 23 147 20 . . . . 22 . . 3 147 . . . . 18 . . . . . . . . . 7 46 44 6 13 Explosive 215 | . . 10 23 5 . 8 3 20 71 . . . . . 18 . 1 . . 11 . 4 . . . 4 1 4 . 12 14 6 Electromagnetic 5 | . . . . . . . . . . . . . . . 2 . . 3 . . . . . . . . . . . . . . Robot Hit Streak 24 | . . 10 20 6 . 7 24 8 16 . . 7 9 . 6 . . 7 2 7 . 3 . 20 14 17 11 11 17 15 17 13 Robot Miss Streak 10 | . . 3 5 1 . 2 10 5 6 . . 1 5 . 2 . . 3 1 2 . 2 . 3 2 6 1 4 3 6 5 1 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 . . 1 1 1 1 . Secondary Targets 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 2 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 1 . . Autonomous 98 | . . . . . . . 69 15 14 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1294 | . . 46 135 16 3 16 165 44 155 . . 26 134 5 11 . . 37 10 24 . 2 1 92 38 31 35 32 42 92 86 16 Core Hits 1170 | . . 35 123 20 . 37 136 54 358 . . 14 46 2 28 . . 14 5 40 . 4 . 18 19 20 9 20 19 68 53 28 Critical Kills 25 | . . . 1 1 . . . . . . . . . . . . . 2 . . . . . 4 4 1 1 . 1 4 6 . Critical Parts Destroyed 41 | . . 1 . . . . . . . . . . 2 . . . . 4 . 3 . . . 2 4 4 1 2 6 5 6 1 Critical Strikes 137 | . . 2 1 1 . . 5 6 1 . . . 24 . . . . 6 . 5 . . . 23 9 5 10 3 7 9 18 2 Burn 16 | . . 1 . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Destroy 94 | . . 1 . . . . . . . . . . 2 . . . . 6 . 5 . . . 23 9 5 10 3 7 8 13 2 Blast 18 | . . . . . . . 5 4 1 . . . 3 . . . . . . . . . . . . . . . . . 5 . Sever 5 | . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Melee Attacks 130 | . . . 1 1 3 . 8 15 11 . . 29 14 5 3 1 . 5 8 . . . 8 . 5 . 3 10 . . . . Impact 5 | . . . 1 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 118 | . . . . . . . 5 15 11 . . 29 10 5 3 1 . 5 8 . . . 8 . 5 . 3 10 . . . . Piercing 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Sneak Attacks 37 | . . . . . 3 . 4 . . . . 4 4 3 1 . . 2 8 . . . 1 . 4 . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 70324 | . . 1288 4777 772 . 1187 6556 3241 15994 . . 1399 3443 355 1918 . 136 1166 650 2477 . 534 58 2166 1110 1504 1208 1713 1395 6472 5803 3002 Guns 14781 | . . 492 141 . . . 339 55 59 . . 37 2041 . 18 . . 984 51 330 . 28 . 1899 627 683 659 630 1092 2262 2169 185 Cannons 16652 | . . . 2390 331 . 313 5425 1057 3562 . . . 710 . . . . 38 . 14 . . . 267 147 . 122 261 303 655 823 234 Explosions 34043 | . . 759 2238 441 . 874 419 1554 12373 . . . 78 . 1755 . 136 . . 2133 . 506 . . 12 821 198 822 . 3551 2800 2573 Melee 4767 | . . . . . . . 362 575 . . . 1362 614 355 145 . . 144 599 . . . 58 . 324 . 229 . . . . . Ramming 57 | . . 13 8 . . . 11 . . . . . . . . . . . . . . . . . . . . . . 4 11 10 Kinetic 24991 | . . 403 640 . . 313 5764 1112 3217 . . . 733 . . . . 875 51 344 . 28 . 2166 774 683 781 630 1134 2304 2854 185 Thermal 7092 | . . 113 1891 331 . 162 . . 758 . . 37 2096 . 88 . . 109 . . . . . . . . . 261 261 613 138 234 Explosive 33151 | . . 759 2238 441 . 712 419 1554 11809 . . . . . 1667 . 136 . . 2133 . 506 . . 12 821 198 822 . 3551 2800 2573 Electromagnetic 266 | . . . . . . . . . 210 . . . . . 18 . . 38 . . . . . . . . . . . . . . Impact 101 | . . . . . . . 101 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4572 | . . . . . . . 261 575 . . . 1362 520 355 145 . . 144 599 . . . 58 . 324 . 229 . . . . . Piercing 94 | . . . . . . . . . . . . . 94 . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . 2 2 2 2 . 1 6 6 6 6 2 2 2 . . 2 2 2 2 4 . 18 18 18 18 18 . 3 4 11 Average Corruption 4 | . . . 2 2 2 2 . 1 3 6 6 6 1 2 1 . . 2 2 2 2 2 . 13 18 18 18 18 . 2 3 6 Corruption Purged 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . Corruption Blocked 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 . Effects 393 | . . . 27 15 10 11 . 20 56 5 3 32 18 5 3 . . 2 6 10 2 15 . 21 31 28 27 2 . 17 21 6 Message Errors 90 | . . . 6 5 3 3 . 7 11 . . 7 3 1 1 . . . 1 2 . 5 . 3 11 5 4 1 . 4 4 3 Matter Fused 95 | . . . 7 6 3 2 . 5 16 . 1 9 4 1 1 . . . 3 2 . 3 . 5 5 5 6 1 . 5 4 1 Heat Flow Errors 41 | . . . 2 3 1 . . 2 6 1 1 3 2 1 . . . 1 . . 1 1 . 2 3 2 3 . . 2 3 1 Energy Discharges 50 | . . . 3 . . 2 . . 7 1 . 5 3 1 . . . . 2 1 . 2 . 5 4 3 5 . . 3 3 . Parts Rejected 7 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . 2 1 1 Parts Fused 4 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 56 | . . . 5 . 1 3 . 2 11 2 1 5 3 . . . . 1 . 3 . 1 . 2 3 4 5 . . . 4 . Data Loss (major) 14 | . . . 2 . . . . 1 . 1 . 2 . . 1 . . . . . . 1 . . 2 3 1 . . . . . Misfires 12 | . . . . 1 . 1 . . 3 . . 1 1 . . . . . . . . . . 1 . 1 1 . . 1 1 . Alerts 14 | . . . 2 . 1 . . 2 . . . . . 1 . . . . . 2 1 2 . . . 2 1 . . . . . Weapon Failures 10 | . . . . . . . . . 1 . . . . . . . . . . . . . . 3 3 2 . . . . 1 . Overload Shots 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Overflow Damage 3201 | . . 22 23 . . 19 737 177 377 . . 341 256 185 266 . . 24 151 100 . 59 18 . . 17 95 7 13 92 121 101 Projectiles 944 | . . . 20 . . . 600 59 130 . . . 24 . . . . . . . . . . . . . . . 13 . 40 58 Explosions 946 | . . 22 3 . . 19 7 70 247 . . . . . 179 . . . . 100 . 59 . . . 17 . 7 . 92 81 43 Melee 1311 | . . . . . . . 130 48 . . . 341 232 185 87 . . 24 151 . . . 18 . . . 95 . . . . . Knockbacks 167 | . . 1 12 . . 7 58 . 77 . . . 4 . . . . . . . . . . . 2 . . . . . 6 . Impact 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 152 | . . . 12 . . 7 54 . 69 . . . 4 . . . . . . . . . . . 2 . . . . . 4 . Secondary 13 | . . . . . . . 4 . 8 . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 1442 | . . 80 81 34 . 65 . 21 448 . . . . . 243 . . . . . . . . . . . . 49 . 16 60 345 Shots 44 | . . 5 3 1 . 3 . 2 14 . . . . . 8 . . . . . . . . . . . . 1 . 1 1 5 Rammed 16 | . . 9 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Targets Rammed 16 | . . 9 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 346 | . . 110 244 248 169 117 202 248 346 259 235 242 204 203 . . . 215 . . 176 113 . 223 157 195 269 . 2 105 285 115 Average Temperature 60 | . . 40 34 63 88 45 51 78 74 135 126 87 43 109 . . . 59 . . 94 75 . 119 68 110 118 . 2 21 84 47 Received Heat Transfer 3290 | . 18 136 224 . . 66 193 69 583 . . 252 460 72 72 . . 21 . 87 . . . . 36 . 90 81 187 193 . 450 Effects 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 3 3 1 Total Turns 174 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 10 31 38 53 12 Longest Duration 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 10 31 19 39 12 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . 1 1 . . . . . . . . 6 . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 8 | . . . 1 . . . . . . . . . 6 . . . . . . . . . . . . . . . . 1 . . Parts Melted 41 | . . . 7 5 . . . . . . . . 24 . . . . . . . . . . . . . . . . 5 . . Heat Transferred 12871 | . . 383 3404 592 . 200 . . 950 . . 74 5745 . 80 . . 185 . . . . . . . . . 222 222 518 111 185 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Tes Peak Influence 2859 | . . 127 1149 625 . 227 523 1545 2859 . . . 130 . . . . 120 . . . . 79 4 184 . . . . 836 972 2034 Initial 810 | . . . 49 441 . . 81 287 810 . . . . . . . . . . . . . . . . . . . . 17 385 546 Average 515 | . . 42 548 473 . 97 334 772 1328 . . . 46 . . . . 22 . . . . 25 2 92 . . . . 361 562 1797 Maximum Alert Level 5 | . . . 4 2 . 1 2 4 5 . . . . . . . . . . . . . . . . . . . . 3 3 5 Low Security (%) 34 | 100 100 100 25 . . 72 7 . . . . . 100 . . . . 100 . . . . 100 100 100 . . . . 40 . . Level 1 16 | . . . 12 32 . 27 59 9 . . . . . . . . . . . . . . . . . . . . . 17 15 . Level 2 22 | . . . 26 67 . . 32 40 7 . . . . . . . . . . . . . . . . . . . . 30 51 . Level 3 16 | . . . 22 . . . . 30 50 . . . . . . . . . . . . . . . . . . . . 11 33 . Level 4 5 | . . . 12 . . . . 18 11 . . . . . . . . . . . . . . . . . . . . . . . Level 5 1 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . High Security 3 | . . . . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 99 | . 1 1 6 . . . 12 . 42 . . . 6 . 1 . . 1 . 1 . . 2 . 2 . . . . 8 1 15 Investigation 18 | . . 1 4 . . . 5 . 5 . . . 1 . 1 . . . . . . . 1 . . . . . . . . . Extermination 11 | . . . . . . . . . 4 . . . 3 . . . . 1 . . . . . . 1 . . . . 2 . . Reinforcement 10 | . 1 . . . . . 2 . 1 . . . 2 . . . . . . . . . 1 . 1 . . . . 1 1 . Assault 47 | . . . 2 . . . 1 . 29 . . . . . . . . . . 1 . . . . . . . . . 2 . 12 Garrison 13 | . . . . . . . 4 . 3 . . . . . . . . . . . . . . . . . . . . 3 . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Tes Distress Signals 20 | . . . 4 . . . 4 . 1 . . . 2 . . . . . . . . . 1 . 1 . . . . 3 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 590 | . 8 16 62 6 . 13 44 16 160 . . 5 27 3 19 . 1 6 . 17 . 8 3 9 5 9 4 25 7 41 24 52 Peak Tracking Total 16 | . 7 5 6 3 . 4 5 5 15 . . 4 4 3 4 . 1 3 . 10 . 5 5 3 2 5 3 12 5 6 7 16 Tactical Retreats 32 | . . . 4 . . 1 3 1 8 . . 1 . . 4 . . 1 . 1 . 1 2 3 1 . . . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Tes Traps Triggered 25 | . . . 6 . . . 2 9 4 . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 Indirectly 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . 3 Traps Extracted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . Installed 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 4 . 6 Triggered 24 | . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . 12 . 5 . 4 Fabricated Traps 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 7 . . . Most Traps Carried 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 6 6 12 12 8 8 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Tes Machines Disabled 46 | . . 2 6 . . 2 1 1 13 . . . 3 . 2 . . . . 1 . . . . 1 . . . . 7 6 1 Max in Single Turn 7 | . . 1 1 . . 1 1 1 7 . . . 1 . 2 . . . . 1 . . . . 1 . . . . 2 1 1 Garrison Access 4 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Tes Machines Accessed 74 | . 1 2 11 . 2 . 15 4 10 . 4 1 4 . 1 . . . 1 . 4 . 3 . 3 . . 2 . 5 1 . Terminals 42 | . 1 1 8 . . . 10 4 4 . . 1 3 . 1 . . . . . . . 2 . 3 . . . . 4 . . Fabricators 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . 2 . . . . . . . . . . . . . 1 . . . . . . 1 1 . Total Hacks 221 | . 1 3 44 . 5 . 47 9 22 . 28 2 9 . 3 . . . 1 . 17 . 6 . 4 . . 8 . 11 1 . Successful 121 | . . 1 22 . 5 . 19 2 4 . 28 2 2 . 3 . . . 1 . 17 . 2 . 2 . . 8 . 3 . . Failed 99 | . 1 2 21 . . . 28 7 18 . . . 7 . . . . . . . . . 4 . 2 . . . . 8 1 . Catastrophic 24 | . 1 1 3 . . . 5 . 6 . . . 2 . . . . . . . . . 2 . . . . . . 4 . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 50 | . . 2 12 . 1 . 11 . 13 . . . 6 . . . . . . . . . . . 2 . . 1 . 2 . . Terminals 119 | . 1 2 32 . . . 32 9 12 . . 2 8 . 3 . . . . . . . 4 . 4 . . . . 10 . . Fabricators 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 10 | . . . 8 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . 4 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . 8 . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 . 3 . . . . . . . . . . . . . 2 . . . . . . 1 1 . Terminal Hacks 93 | . . 1 12 . 5 . 9 2 . . 28 2 1 . 3 . . . 1 . 17 . 1 . 1 . . 8 . 2 . . Record 32 | . . . . . 4 . . . . . 10 2 . . 3 . . . . . 5 . . . . . . 8 . . . . Part Schematic 15 | . . . 1 . . . . . . . 10 . . . . . . . . . 4 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . . . 2 . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 11 | . . . 2 . . . 1 . . . 3 . . . . . . . . . 4 . 1 . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 5 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . Alert Level 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . 8 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 5 | . . . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair 5 | . . . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 7 | . . . 2 . . . 1 . 1 . . . 1 . . . . . . . . . . . 1 . . . . 1 . . Terminals 4 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . Botnet 4 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 1 1 9 . . . 12 4 9 . . . 4 . 1 . . . . . . . 2 . 3 . . . . 5 1 . Full Trace Events 17 | . . 1 3 . . . 4 2 4 . . . 1 . 1 . . . . . . . 1 . . . . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 5 . . . . 4 . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . 134 . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . 1 . . . 1 . . . 10 . . . . 15 . . . . 4 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Time 136 | . . . 104 . . . 32 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 3 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Non-combat 4 | . . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . 3 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 5 . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Tes Total Allies 21 | . . . . 4 . . . . 3 . . 1 . . . 5 . . . 2 . . . . . . . 5 . . . 1 Largest Group 5 | . . . . 3 3 3 . . 3 . . 1 1 . . 5 5 . . 2 1 1 . . . . . 5 . . . 1 Highest-Rated Group 278 | . . . . 40 40 40 . . 60 . . 96 96 . . 158 158 . . 58 29 29 . . . . . 278 . . . 164 Highest-Rated Ally 164 | . . . . 31 16 16 . . 20 . . 96 96 . . 51 51 . . 29 29 29 . . . . . 68 . . . 164 Total Orders 14 | . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . 9 . 1 1 . STAY 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . FOLLOW 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . RETURN 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 1 . Ally Attacks 116 | . . . . 5 . 11 . . 19 . . 12 7 . . . 21 . . 5 . 2 . . . . . 31 . . . 3 Total Damage 3474 | . . . . 20 . 87 . . 77 . . 413 298 . . . 528 . . 38 . 18 . . . . . 1743 . . . 252 Kills 20 | . . . . 1 . 2 . . 2 . . 2 2 . . . 2 . . . . . . . . . . 9 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Tes Robot Analysis Total 7 | . . . 2 . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 2 . . . . . . . 2 . 2 . 1 2 . 1 1 . 1 . . . . 1 . . . . . Drone Launches 20 | . . . . . . . . . 17 . . . . . . . . . . . . . . . . . . 1 . 1 1 . Drone Recoveries 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Tes Turns Passed 38052 | 25 50 1443 3248 1181 1081 739 3703 2540 3673 273 117 1284 2132 401 1038 1454 628 969 535 895 255 1003 474 433 621 663 616 1465 1919 1492 1426 276 Spaces Moved 16190 | 32 97 720 1202 681 355 203 925 609 1414 182 77 645 694 355 621 988 486 444 316 340 140 397 182 169 297 347 297 683 813 625 731 123 Core 622 | 32 97 18 4 . . . . . 448 . . . 1 . . . . . . . . . . . . . . . . . . 22 Treads 10504 | . . 702 1198 681 355 86 793 609 578 . . 2 149 . 97 153 . . . 319 140 397 182 169 297 347 297 683 813 625 731 101 Legs 685 | . . . . . . . . . . . . 155 387 . 143 . . . . . . . . . . . . . . . . . Wheels 4362 | . . . . . . 117 132 . 388 182 77 488 157 355 364 835 486 444 316 21 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . . . . . . . . . . 17 . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 160 160 160 230 155 320 50 145 145 130 95 95 100 115 115 115 160 164 164 248 248 164 164 170 170 170 170 163 160 50 Average Speed 188 | 50 50 157 168 161 301 309 316 349 206 145 145 176 211 105 131 126 115 151 160 238 170 248 248 181 165 170 170 178 170 167 162 144 Slowest Speed 2000 | 50 50 160 500 240 400 410 400 410 410 145 145 540 2000 110 385 240 115 175 160 248 248 248 248 248 170 170 170 252 170 170 165 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 53 | 4 27 98 89 97 69 38 77 66 41 29 68 82 12 56 60 85 74 8 51 44 60 64 7 94 10 62 64 88 86 20 21 24 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 10 | . . . 1 . 1 . . . . 1 1 1 . . . 1 . . . . 3 1 . . . . . . . . . . Known Exits Taken 9 | . . . 1 . . . 1 . . . . 1 1 . . . . 1 . . . 1 . . 1 . . . 1 1 . . Unknown Exits Taken 20 | 1 1 1 . 1 1 1 . . 1 1 1 . . 1 1 1 1 . 1 1 1 . . . . 1 1 1 . . 1 . Scrap Searched 25 | . . 1 . 2 . 1 . . . 3 . 1 . 4 1 3 1 . 2 . . 1 . . . 1 3 . 1 . . . Spaces Dug 241 | . . 18 1 1 . 28 3 3 37 . . 3 6 . 43 . 11 3 . . . 18 6 . 1 16 . 16 8 9 8 2 Terrain Destroyed 2231 | . . 86 190 42 . 79 57 52 450 . . 3 39 . 237 . 11 11 . 155 . 61 6 3 49 70 21 57 84 167 150 151 Melee 37 | . . . 1 1 . . 3 3 10 . . 3 2 . . . . 3 . . . . 6 . 1 . . 4 . . . . Projectile 330 | . . 4 . . . . 21 6 3 . . . 10 . . . . 7 . 8 . . . 3 8 12 1 17 84 83 52 11 AOE 1861 | . . 82 189 41 . 79 33 43 437 . . . 27 . 237 . 11 . . 147 . 61 . . 40 58 20 36 . 82 98 140 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Tes Total 21936 | 39 97 921 2184 734 366 288 1594 969 1945 191 82 747 1146 371 811 1192 553 674 335 382 159 407 197 222 385 382 378 892 1271 936 880 206 Wait 3507 | . . 88 723 20 . 54 512 262 257 5 6 44 209 1 139 176 63 136 . 7 . . 1 5 53 8 50 78 369 179 45 17 Move 16156 | 31 96 719 1201 680 354 202 925 606 1413 181 76 644 693 354 620 987 485 443 315 339 139 396 182 168 296 346 296 682 812 624 730 121 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 239 | 4 1 11 19 1 4 6 31 11 30 4 . 9 27 3 3 4 . 14 2 . 2 . 1 3 2 1 2 21 5 9 7 2 Fast Attach 170 | 3 . 7 22 . 1 2 . . 15 1 . 5 24 3 10 7 1 16 3 . 4 2 1 3 3 1 1 7 . 10 15 3 Attach 144 | 1 . 3 4 . . 1 14 9 24 . . 5 20 2 3 2 . 5 . 2 5 . 1 . . . 2 11 8 4 11 7 Detach 68 | . . 3 3 . . . 5 . 8 . . 2 9 . 3 2 . 11 . . 5 . . 2 . . 2 1 3 2 5 2 Swap 234 | . . 13 40 6 1 5 11 15 36 . . . 12 1 3 3 2 6 2 2 1 1 3 2 4 5 8 17 11 14 7 3 Drop 267 | . . 9 25 2 3 2 28 10 37 . . 6 18 2 7 10 1 6 4 . 3 2 . 8 7 2 3 31 7 15 14 5 Fire 943 | . . 59 143 24 . 16 59 23 114 . . 3 116 . 20 . 1 32 1 25 . 6 . 31 15 19 11 31 56 74 45 19 Melee 129 | . . . 1 1 3 . 8 15 11 . . 29 13 5 3 1 . 5 8 . . . 8 . 5 . 3 10 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 16 | . . 9 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Escape Stasis 43 | . . . . . . . . 18 . . . . 5 . . . . . . . . . . . . . . . . . . 20 Rewire 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . Trap 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 4 . 6 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Waste -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / Qua x2) -2/Research -2/Testing History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 26 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Discovered new exit (range 11) 76 | -10/Materials | Entered Mines 95 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 174 | -10/Mines | Murdered YI-UF0 174 | -10/Mines | Destroyed YI-UF0 186 | -10/Mines | Found Prototype Launcher 186 | -10/Mines | Identified YI-UF0's Doublenader 198 | -10/Mines | Found Prototype Storage 198 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 300 | -10/Mines | Build established: Mutant 489 | -10/Mines | Learned Materials machine intel 517 | -10/Mines | Excavation squad dispatched 517 | -10/Mines | A large section of the Mines collapsed 543 | -10/Mines | Discovered new exit (range 10) 845 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 848 | -10/Mines | Found Prototype Device 1014 | -10/Mines | Discovered new exit (range 11) 1044 | -10/Mines | Found the Drone Emporium 1060 | -10/Mines | Found Prototype Device 1060 | -10/Mines | Identified Bomb Drone Bay 1519 | -10/Mines | Entered Materials 1519 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1520 | -9/Materials | Loaded intel: 39 machine locations 1531 | -9/Materials | Identified Exp. Sensor Array 1761 | -9/Materials | Repaired Lgt. Treads 1789 | -9/Materials | Repaired Grenade Launcher 1816 | -9/Materials | Repaired Lgt. Treads 2147 | -9/Materials | Discovered new exit (range 16) 2359 | -9/Materials | Identified exit to Mines 2359 | -9/Materials | Identified exit to Storage 2417 | -9/Materials | Discovered new exit (range 13) 2500 | -9/Materials | Repaired Lgt. Treads 2750 | -9/Materials | Build established: Scavenger-Mutant 2764 | -9/Materials | Central database locked down 2970 | -9/Materials | Discovered new exit (range 8) 3712 | -9/Materials | Discovered new exit (range 4) 3919 | -9/Materials | First assault squad dispatched 3973 | -9/Materials | Destroyed 7 combat bots 4767 | -9/Materials | Entered Mines 4770 | -9/Mines | Met a Derelict bent on vengeance 4770 | -9/Mines | Received a Mining Laser from a helpful Derelict 4854 | -9/Mines | Build established: Mutant 4920 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4926 | -9/Mines | Learned Materials terminal intel 4992 | -9/Mines | Discovered new exit (range 9) 5003 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5017 | -9/Mines | Discovered new exit (range 5) 5175 | -9/Mines | Build established: Scavenger-Mutant 5522 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5622 | -9/Mines | Discovered new exit (range 10) 5638 | -9/Mines | Learned Materials stockpile data 5948 | -9/Mines | Entered Exiles 5948 | -9/Exiles | Accompanied by 3 allies 5988 | -9/Exiles | Met 8R-AWN 6012 | -9/Exiles | Met EX-HEX 6079 | -9/Exiles | Met EX-DEC 6119 | -9/Exiles | Learned location of Zion (-6) 6379 | -9/Exiles | Met EX-BIN 6424 | -9/Exiles | Aligned with FarCom system 6428 | -9/Exiles | Given EX-Vault access code 6474 | -9/Exiles | Build established: Hauler-Mutant 6520 | -9/Exiles | Opened EX-Vault 6544 | -9/Exiles | Found AWS/Autocannon 6625 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6989 | -9/Exiles | Discovered new exit (range 10) 7029 | -9/Exiles | Left Exiles lab with AWS/Autocannon 7029 | -9/Exiles | Entered Mines 7029 | -8/Mines | Accompanied by 3 allies 7651 | -8/Mines | Discovered new exit (range 10) 7768 | -8/Mines | Entered Materials 7768 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 7769 | -8/Materials | Loaded intel: 12 terminal locations 8354 | -8/Materials | Build established: Hauler-Skirmisher 8765 | -8/Materials | Discovered new exit (range 9) 9357 | -8/Materials | Repaired Shield Generator 9618 | -8/Materials | Garrison activated, responded to threat 9746 | -8/Materials | Garrison activated, responded to threat 10401 | -8/Materials | Discovered new exit (range 11) 11041 | -8/Materials | Build established: Hauler-Mutant 11368 | -8/Materials | First assault squad dispatched 11471 | -8/Materials | Identified exit to Garrison 11471 | -8/Materials | Entered Garrison 12057 | -8/Garrison | Triggered checkpoint 12206 | -8/Garrison | Discovered new exit (range 12) 12888 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12944 | -8/Garrison | Build established: Hauler-Skirmisher 13075 | -8/Garrison | Triggered checkpoint 13114 | -8/Garrison | Destroyed 8 combat bots 13605 | -8/Garrison | Discovered new exit (range 8) 13634 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13869 | -8/Garrison | Triggered checkpoint 13929 | -8/Garrison | Learned Factory security intel 13978 | -8/Garrison | Discovered new exit (range 11) 14011 | -8/Garrison | Entered Factory 14011 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14311 | -7/Factory | Build established: Hauler-Mutant 14630 | -7/Factory | Build established: Hauler-Skirmisher 15611 | -7/Factory | First assault squad dispatched 15662 | -7/Factory | Fabricated B-48 Gladiator? 15763 | -7/Factory | Destroyed 7 combat bots 16211 | -7/Factory | Destroyed 10 combat bots 16388 | -7/Factory | Discovered new exit (range 15) 16420 | -7/Factory | Identified exit to Factory 16843 | -7/Factory | Garrison activated, responded to threat 16943 | -7/Factory | High security lockdown imminent 17023 | -7/Factory | High security lockdown engaged 17034 | -7/Factory | Destroyed 7 combat bots 17167 | -7/Factory | Destroyed 12 combat bots 17196 | -7/Factory | Lost 6 allies 17285 | -7/Factory | Destroyed 14 combat bots 17286 | -7/Factory | Lost 3 parts (3w) 17399 | -7/Factory | Lost 8 allies 17407 | -7/Factory | Lost 3 parts (3n) 17529 | -7/Factory | Build established: Mutant 17645 | -7/Factory | Discovered new exit (range 8) 17684 | -7/Factory | Entered Lower Caves 17696 | -7/Lower Caves | Met a Warlord Commander 17697 | -7/Lower Caves | Learned location of Warlord (-4) 17698 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 17703 | -7/Lower Caves | Found Encrypted Comm Array 17870 | -7/Lower Caves | Spotted B-75 Beast 17874 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 17957 | -7/Lower Caves | Entered Data Miner 17957 | -7/Data Miner | Discovered new exit (range 6) 17985 | -7/Data Miner | Met Data Miner 18024 | -7/Data Miner | Learned location of Section 7 (-2) 18024 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 18037 | -7/Data Miner | Received God Mode back door access code from Data Miner 18074 | -7/Data Miner | Entered Proximity Caves 18147 | -6/Proximity Caves | Learned Factory stockpile data 18910 | -6/Proximity Caves | Core integrity fell below 50% 18913 | -6/Proximity Caves | Escorted by Enhanced Grunt 18965 | -6/Proximity Caves | Lost 3 parts (1p2n) 19156 | -6/Proximity Caves | Discovered exit to Factory (range 15) 19358 | -6/Proximity Caves | Entered Factory 19358 | -6/Factory | Accompanied by 1 ally 19358 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19657 | -6/Factory | Build established: Scavenger-Mutant 20140 | -6/Factory | Identified exit to Lower Caves 20140 | -6/Factory | Identified exit to Extension 20923 | -6/Factory | Build established: Scavenger-Tank 21084 | -6/Factory | Lost 12 parts (1p6n1u4w) 21101 | -6/Factory | Core integrity fell below 50% 21167 | -6/Factory | Lost 3 parts (2n1u) 21480 | -6/Factory | Build established: Scavenger-Mutant 21490 | -6/Factory | Entered Lower Caves 21511 | -6/Lower Caves | Lost 4 parts (2n2u) 21542 | -6/Lower Caves | Learned 4 Factory zone layouts 21621 | -6/Lower Caves | Learned location of 1 exit from Factory 21650 | -6/Lower Caves | Encountered a Warlord checkpoint 21866 | -6/Lower Caves | Discovered new exit (range 12) 21891 | -6/Lower Caves | Entered another Lower Caves area 21905 | -6/Lower Caves | Discovered new exit (range 12) 21939 | -6/Lower Caves | Ambushed by research squad 22036 | -6/Lower Caves | Spotted B-75 Beast 22198 | -6/Lower Caves | Core integrity fell below 20% 22228 | -6/Lower Caves | Lost 6 parts (1p2n1u2w) 22543 | -6/Lower Caves | Build established: Derelict-Mutant 22554 | -6/Lower Caves | Encountered a Warlord checkpoint 22561 | -6/Lower Caves | Discovered new exit (range 16) 22699 | -6/Lower Caves | Attracted the attention of an 0b10 base 22766 | -6/Lower Caves | Lost 4 allies 22842 | -6/Lower Caves | Learned Extension stockpile data 22929 | -6/Lower Caves | Entered Zion 23046 | -6/Zion | Discovered new exit (range 15) 23062 | -6/Zion | Build established: Scavenger-Mutant 23113 | -6/Zion | Found Prototype Device 23120 | -6/Zion | Identified Bomb Factory No. 2 23313 | -6/Zion | Given the Hacking Drone Bay 23313 | -6/Zion | Found Prototype Device 23407 | -6/Zion | Found Prototype Device 23408 | -6/Zion | Identified Hacking Drone Bay 23410 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 23593 | -6/Zion | Gained Derelict followers 23910 | -6/Zion | Learned Factory terminal intel 24056 | -6/Zion | Build established: Mutant 24093 | -6/Zion | Rebuked by Imprinter 24383 | -6/Zion | Entered Proximity Caves 24383 | -5/Proximity Caves | Accompanied by 5 allies 24419 | -5/Proximity Caves | Learned Factory terminal intel 24524 | -5/Proximity Caves | Spotted B-75 Beast 24689 | -5/Proximity Caves | Build established: Derelict-Mutant 24944 | -5/Proximity Caves | Discovered new exit (range 14) 25011 | -5/Proximity Caves | Entered Factory 25011 | -5/Factory | Evolved 2 slots: Utility x2 25012 | -5/Factory | Identified exit to Upper Caves 25013 | -5/Factory | Identified exit to Factory 25015 | -5/Factory | Loaded intel: 26 terminal locations 25330 | -5/Factory | Discovered exit to Upper Caves (range 5) 25381 | -5/Factory | Build established: Mutant 25940 | -5/Factory | Build established: Tank 25980 | -5/Factory | Entered Upper Caves 26291 | -5/Upper Caves | Build established: Mutant 26452 | -5/Upper Caves | Learned Factory stockpile data 26489 | -5/Upper Caves | Discovered new exit (range 7) 26515 | -5/Upper Caves | Entered another Upper Caves area 26550 | -5/Upper Caves | Learned Factory interactive machine intel 26575 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 26634 | -5/Upper Caves | Destroyed 12 combat bots 26813 | -5/Upper Caves | Build established: Tank 27199 | -5/Upper Caves | Discovered new exit (range 10) 27242 | -5/Upper Caves | Encountered a Warlord checkpoint 27410 | -5/Upper Caves | Entered Zhirov 27410 | -5/Zhirov | Accompanied by 1 ally 27410 | -5/Zhirov | Discovered new exit (range 3) 27443 | -5/Zhirov | Met Zhirov 27474 | -5/Zhirov | Learned location of Quarantine (-3) 27474 | -5/Zhirov | Learned location of Testing (-2) 27474 | -5/Zhirov | Learned location of Command (-1) 27489 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 27516 | -5/Zhirov | Found Alien Artifact 27516 | -5/Zhirov | Identified Integrated Dissipator 27516 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 27543 | -5/Zhirov | Found Alien Artifact 27665 | -5/Zhirov | Entered Proximity Caves 27665 | -4/Proximity Caves | Accompanied by 1 ally 27946 | -4/Proximity Caves | Build established: Derelict-Tank 27963 | -4/Proximity Caves | Spotted B-86 Titan 28613 | -4/Proximity Caves | Build established: Mutant 28633 | -4/Proximity Caves | Discovered exit to Factory (range 15) 28668 | -4/Proximity Caves | Entered Factory 28668 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 28669 | -4/Factory | Identified exit to Research 28671 | -4/Factory | Loaded intel: 52 interactive machine locations 28672 | -4/Factory | Loaded intel: 26 terminal locations 29007 | -4/Factory | Discovered new exit (range 11) 29113 | -4/Factory | Build established: Derelict-Tank 29142 | -4/Factory | Sucked down chute 29142 | -4/Factory | Entered Waste 29148 | -4/Waste | Found Fusion Bomb Launcher 29157 | -4/Waste | EMP discharged 29185 | -4/Waste | Spotted C-40 Crusher 29187 | -4/Waste | Spotted C-40 Crusher 29194 | -4/Waste | Spotted C-40 Crusher 29202 | -4/Waste | Destroyed C-40 Crusher 29257 | -4/Waste | EMP discharged 29257 | -4/Waste | System corruption reached 10% 29265 | -4/Waste | Spotted C-40 Crusher 29285 | -4/Waste | Destroyed C-40 Crusher 29301 | -4/Waste | Destroyed C-40 Crusher 29322 | -4/Waste | Spotted C-40 Crusher 29334 | -4/Waste | Destroyed C-40 Crusher 29341 | -4/Waste | Spotted C-40 Crusher 29346 | -4/Waste | Destroyed C-40 Crusher 29357 | -4/Waste | EMP discharged 29442 | -4/Waste | Destroyed C-40 Crusher 29457 | -4/Waste | EMP discharged 29556 | -4/Waste | Discovered new exit (range 12) 29557 | -4/Waste | EMP discharged 29575 | -4/Waste | Entered Factory 29594 | -4/Factory | Build established: Scavenger-Tank 29829 | -4/Factory | Identified exit to Upper Caves 29829 | -4/Factory | Identified exit to Armory 30196 | -4/Factory | Entered Upper Caves 30333 | -4/Upper Caves | Build established: Tank 30476 | -4/Upper Caves | Spotted B-86 Titan 30603 | -4/Upper Caves | Encountered a Warlord checkpoint 30844 | -4/Upper Caves | Discovered new exit (range 10) 30859 | -4/Upper Caves | Entered another Upper Caves area 30907 | -4/Upper Caves | Discovered exit to Research (range 5) 30961 | -4/Upper Caves | Spotted B-86 Titan 30995 | -4/Upper Caves | Destroyed B-86 Titan 31060 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 31375 | -4/Upper Caves | Learned 4 Research zone layouts 31383 | -4/Upper Caves | Build established: Scavenger-Gunner 31456 | -4/Upper Caves | Discovered new exit (range 15) 31475 | -4/Upper Caves | Entered Warlord 31537 | -4/Warlord | System corruption cleaned by Quarantine Array 31880 | -4/Warlord | Found Prototype Device 31880 | -4/Warlord | Identified Minesniffer Drone Bay 32001 | -4/Warlord | Warned about trapping base interior 32281 | -4/Warlord | Met Warlord 32293 | -4/Warlord | Warlord's base attacked by MAIN.C 32367 | -4/Warlord | Opened Warlord's prototype stash 32420 | -4/Warlord | Found System Purifier 32422 | -4/Warlord | Found Prototype Processor 32449 | -4/Warlord | Found Prototype Reactor 32643 | -4/Warlord | Warlord forces counterattacked 32726 | -4/Warlord | Destroyed 7N-CDA(g) 32732 | -4/Warlord | Spotted Striker 32763 | -4/Warlord | Lost 8 allies 32778 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 32826 | -4/Warlord | Spotted Executioner 32827 | -4/Warlord | Spotted Executioner 32829 | -4/Warlord | Allies destroyed Executioner 32839 | -4/Warlord | Allies destroyed Executioner 32869 | -4/Warlord | Lost 8 allies 32924 | -4/Warlord | Discovered new exit (range 9) 32940 | -4/Warlord | Entered Proximity Caves 32948 | -3/Proximity Caves | Lost 4 allies 33442 | -3/Proximity Caves | Spotted B-86 Titan 34404 | -3/Proximity Caves | Discovered exit to Research (range 7) 34859 | -3/Proximity Caves | Entered Research 34859 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 34860 | -3/Research | Identified exit to Quarantine 34860 | -3/Research | Identified exit to Research 35192 | -3/Research | Found Fusion Bomb Launcher 35455 | -3/Research | Garrison activated, responded to threat 36109 | -3/Research | First assault squad dispatched 36351 | -3/Research | Entered another Research area 36351 | -2/Research | Warlord forces began assault on 0b10 36351 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 36399 | -2/Research | Found Prototype Launcher 36399 | -2/Research | Identified Tactical Quantum Warhead 36404 | -2/Research | Found Tactical Quantum Warhead 36461 | -2/Research | Research machine network offline 36522 | -2/Research | Met up with Warlord 36668 | -2/Research | Spotted Striker 36675 | -2/Research | Destroyed Striker 36826 | -2/Research | Borebot progress halted 36838 | -2/Research | Discovered new exit (range 9) 36896 | -2/Research | Spotted B-90 Cyclops 36933 | -2/Research | Destroyed B-90 Cyclops 37106 | -2/Research | Spotted Striker 37109 | -2/Research | Spotted Striker 37111 | -2/Research | Destroyed Striker 37111 | -2/Research | Destroyed Striker 37145 | -2/Research | Spotted Striker 37146 | -2/Research | Destroyed Striker 37169 | -2/Research | Lost 4 parts (1p1u2w) 37179 | -2/Research | Destroyed Executioner 37192 | -2/Research | Lost 4 allies 37200 | -2/Research | Destroyed 10 combat bots 37321 | -2/Research | Found Prototype Processor 37321 | -2/Research | Identified Spectral Analyzer 37426 | -2/Research | Build established: Trapper-Gunner 37672 | -2/Research | Spotted Executioner 37673 | -2/Research | Spotted Executioner 37681 | -2/Research | Destroyed Executioner 37684 | -2/Research | Spotted Executioner 37686 | -2/Research | Spotted Executioner 37688 | -2/Research | Destroyed Executioner 37697 | -2/Research | Destroyed Executioner 37700 | -2/Research | Destroyed Executioner 37719 | -2/Research | Lost 3 parts (3w) 37721 | -2/Research | Destroyed 8 combat bots 37728 | -2/Research | Found Prototype Device 37728 | -2/Research | Identified Adv. Kinecellerator 37777 | -2/Research | Entered Testing 37778 | -2/Testing | Maximum security lockdown engaged 37813 | -2/Testing | Spotted PX-EJV8OYWPWL 37827 | -2/Testing | Rewired PX-EJV8OYWPWL 37837 | -2/Testing | Garrison activated, responded to threat 37892 | -2/Testing | Spotted Striker 37892 | -2/Testing | Spotted Striker 37901 | -2/Testing | Destroyed Striker 37917 | -2/Testing | Crushed by falling debris 37918 | -2/Testing | System corruption reached 10% 37919 | -2/Testing | Crushed by falling debris 37922 | -2/Testing | Destroyed 9 combat bots 37924 | -2/Testing | Identified Transdimensional Reconstructor 37924 | -2/Testing | Warped through subspace 37948 | -2/Testing | Lost 11 parts (2p2n3u4w) 37951 | -2/Testing | Identified Vortex Chain Reactor 38029 | -2/Testing | Spotted Investigator 38029 | -2/Testing | Scanned by Researcher 38042 | -2/Testing | Released all parts (3) 38045 | -2/Testing | Core integrity fell below 50% 38050 | -2/Testing | Core integrity fell below 20% 38053 | -2/Testing | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 38045_ C-30 ARC bursts open, deploying its payload. 38045_ H-88 Terminator unfolds itself. 38045_ P-80 Master unfolds itself. 38045_ I-47 Archangel unfolds itself. 38045_ Penetrated by Slug. 38045_ P-80 Master resets B-74 Champion, system corruption cleaned. 38045_ Held in stasis. 38045_ Investigator is analyzing... 38047_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 38048_ Held in stasis. 38048_ Investigator is analyzing... 38049_ Penetrated by Slug. 38050_ 4TTSYIHRS3E3<6U|DN689EIWXRYS 38050_ Investigator system terminally corrupted. 38052_ Penetrated by Slug. 38053_ P-80 Master resets L-61 Swordsman, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????###+##?????????????????????????????????? | | ??????????# #?????????????????????????????????? | | ??????????? ! ??????????????????????????????????? | | ??????????? ??????????????????????????????????? | | ?????##+### ??????????????????????????????????? | | ?????# !## #??????????????????????????????????? | | ?????# ## #??????????????????????????????????? | | ?????# ## #??????????????????????????????????? | | ?????# ## #??????????????????????????????????? | | ?????# ] ## ########???????????????????????????? | | ?????# + #???????????????????????????? | | ?????#! ## #???????????????????????????? | | ?????# ## ##### #???????????????????????????? | | ?????#! ## #???# #???????????????????????????? | | ?????####### #??## [################+#######+???? | | ???????????# #??#;%==^%g*=ip%]!% ???? | | ???????????# #???# **!==%=g![]!*| ??? | | ??????????? #???# =%=%%=p!h!]!!!* "???? | | ??????????? #???# %[!=*[g=!!!!!!! " "???? | | ?#??#?????## ######= =%%%==######## "%" "???? | | ## ##????#+??#! =l = #?????? "???? | | T"# # ????????# bl ;@ g #??????????????? | | "" #????????# l # g b/ ????????? | | ##???????# " # ! # !????????? | | #???????# # #??????????????? | | +???????# """ # #??????????????? | | ????????# """ # = #??????????????? | | #?#???????# """ # #??????????????? | | # #???????# !#########+#??????????????? | | #"#######?##########????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | " " #???????????????????????????????????? | | ""G"" #???????????????????????????????????? | | #! #???????????????????????????????????? | | ######+###???????????????????????????????????? | | #???? ?????????????????????????????????????? | | T ???? ?????????????????????????????????????? | | "" #??? #?????????????????????????????????????? | | " #??# #?????????????????????????????????????? | | # #??# #?????????????????????????????????????? | | ###??# #?????????????????????????????????????? | | # ##?# #?????????????????????????????????????? | | ##### ### #?????????????????????????????????????? | | ######"## #?????????????????????????????????????? | | # "" # #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 55 Energy Capacity 700 Matter Stores 907 Matter Capacity 1800 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Armor Coverage 1800 Resistance: KI 30 Resistance: TH 25 Utility Shielding 90 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 8 Kinecelleration 50 Offensive Hacking 10 Authchip Count 2 Trap Extractor Capacity 8 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Imp. Actuator Array | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Lgt. Fission Core | -6/Zion | Archive Hvy. Beamcaster | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Wave Gun | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Drone Bay | -6/Zion | Archive Point Defense System | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Point Defense Array | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free D-53 Grenadier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive S-27 Virus | -6/Zion | Archive X-82 Rainmaker | -6/Zion | Archive Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Reappropriation Challenges ------------ None Game ------ Seed CatalystCoolantMantle Manual? 0 Play Time 05:08:49 Cumulative 153.8 hours Start 2024.06.17 @ 18:46:46 End 2024.06.19 @ 18:50:16 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 67 Gallery% 78 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 628371a2-956c-414f-a835-1358d465a723