Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.03 @ 21:50:51 Player: golanco Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (84) 420 Value Destroyed (1766) 1766 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3906 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 95/300 Energy 36/100 System Corruption 1% Temperature Critical (527) Movement Treading (400) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Medium Treads > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (4) ------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY (25) --- Ion Engine Ion Engine Light Nuclear Core Advanced Treads Advanced Treads Medium Treads Medium Treads Medium Treads High-capacity Storage Unit System Shield Arc Projector Arc Projector EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Gauss Rifle Assault Cannon Grenade Launcher Power Maul Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Particle Charger Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Arc Projector Arc Projector Arc Projector EM Pulse Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Nuclear Core Advanced Treads Advanced Treads Medium Treads Medium Treads Medium Treads High-capacity Storage Unit System Shield Arc Projector EM Pulse Cannon EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Autogun Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Gauss Rifle Assault Cannon Grenade Launcher Power Maul [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Light Armor Plating Device Cooling System Storage High-capacity Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 2 | . . 2 . Parts Attached 64 | 7 6 29 22 Power 6 | 2 1 2 1 Engine 4 | 2 . 2 . Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 14 | 2 1 8 3 Treads 12 | 2 . 7 3 Leg . | . . . . Wheel 2 | . 1 1 . Hover . | . . . . Flight . | . . . . Utility 14 | 1 2 6 5 Device 3 | . . 1 2 Storage 7 | 1 2 4 . Processor . | . . . . Hackware 1 | . . . 1 Protection 3 | . . 1 2 Artifact . | . . . . Weapon 30 | 2 2 13 13 Energy Gun 8 | 1 1 1 5 Energy Cannon 9 | . 1 4 4 Ballistic Gun 13 | 1 . 8 4 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Corrupted Parts 1 | . . 1 . System Corruption 1 | . . 1 . Parts Lost 20 | . 2 5 13 Power 2 | . . 1 1 Propulsion 4 | . 1 2 1 Utility 6 | . . . 6 Weapon 8 | . 1 2 5 Highest Loss Streak 8 | . 1 2 8 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 86 97 94 Engine 9 | . 11 10 7 Core 1 | . 2 . 1 Treads 21 | . 24 20 18 Device 3 | . . 4 6 Storage 11 | . 15 11 9 Protection 5 | . . 4 12 Energy Gun 5 | . 12 3 3 Energy Cannon 9 | . 11 8 10 Ballistic Gun 22 | . 4 32 20 Peak Build Rating 37 | 6 10 23 37 Average Rating 17 | 4 8 17 30 On Entrance 9 | . 6 10 23 Naked Turns . | . . . . Heaviest Build 114 | 13 41 101 114 Greatest Support 48 | 40 40 44 48 Greatest Overweight (x) 4 | 4 3 3 2 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 25 | 8 15 25 25 Average Capacity 19 | 7 12 19 25 Most Carried 25 | 1 12 24 25 Average Carried 17 | . 8 18 24 Final Capacity 25 | 8 15 25 25 Final Carried 24 | 1 12 24 23 Class Distribution -------------------- 30% | Tank 27% | Gunner 26% | Mutant 13% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1773 | 205 193 799 576 Remotely . | . . . . Salvage Created 2828 | . 675 1394 759 Parts 182 | . 51 82 49 Haulers Intercepted 6 | . 2 3 1 Recyclers Shooed 4 | . 1 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 53 | . 14 22 17 Guns 31 | . 4 14 13 Cannons 20 | . 10 6 4 AOE 2 | . . 2 . Classes Destroyed 13 | . 8 4 1 Worker 7 | . . 4 3 Builder 2 | . 2 . . Tunneler 1 | . . 1 . Hauler 6 | . 2 3 1 Recycler 6 | . 1 5 . Mechanic 2 | . 1 1 . Operator 1 | . 1 . . Watcher 6 | . 2 3 1 Swarmer 20 | . 6 7 7 Grunt 21 | . 8 9 4 Brawler 2 | . . 1 1 Sentry 9 | . . 5 4 Hunter 1 | . . . 1 Best Kill Streak 7 | . 4 4 7 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 3 | . 1 3 2 Gunslinging 1 | . . 1 . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 305 | . 100 65 140 Missed 80 | . 26 18 36 Damage Taken 3538 | . 755 862 1921 Core 867 | . 188 100 579 Absorbed by Shields 141 | . . . 141 Core Remaining (%) 66 | 100 24 75 . Volleys Fired 178 | . 70 59 49 Largest 4 | . 2 4 4 Hottest 228 | . 125 196 228 Shots Fired 532 | . 138 232 162 Gun 404 | . 97 189 118 Cannon 128 | . 41 43 44 Launcher . | . . . . Special . | . . . . Kinetic 283 | . 42 144 97 Thermal 205 | . 96 68 41 Explosive . | . . . . Electromagnetic 44 | . . 20 24 Robot Hit Streak 13 | . 13 13 9 Robot Miss Streak 8 | . 5 4 8 Penetration Max . | . . . . Secondary Targets 3 | . . 2 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 270 | . 68 116 86 Core Hits 114 | . 34 48 32 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 7 | . 4 1 2 Burn 4 | . 4 . . Destroy 2 | . . 1 1 Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4952 | . 976 2244 1732 Guns 3076 | . 558 1418 1100 Cannons 1408 | . 418 451 539 Explosions 465 | . . 372 93 Melee . | . . . . Ramming 3 | . . 3 . Kinetic 2127 | . 160 1034 933 Thermal 2368 | . 816 1033 519 Explosive . | . . . . Electromagnetic 454 | . . 174 280 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 39 | . . 29 10 Message Errors 11 | . . 7 4 Matter Fused 11 | . . 7 4 Heat Flow Errors 5 | . . 5 . Energy Discharges 2 | . . 1 1 Data Loss (minor) 5 | . . 5 . Misfires 2 | . . 1 1 Alerts 1 | . . 1 . Weapon Failures 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 41 | . 5 6 30 Projectiles 36 | . 5 1 30 Explosions 5 | . . 5 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 204 | . . 204 . Shots 4 | . . 4 . Rammed 1 | . . 1 . Targets Rammed 2 | . . 2 . Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 824 | . 567 818 824 Average Temperature 182 | . 138 177 232 Received Heat Transfer 979 | . 288 198 493 Effects 60 | . 8 11 41 Shutdowns 10 | . 1 3 6 Energy Bleed 6 | . 3 2 1 Interference 10 | . 1 3 6 Matter Decay 12 | . 1 . 11 Short Circuit 4 | . 1 1 2 Damage (minor) 4 | . . 2 2 Damage (major) 9 | . 1 . 8 Damage (core) 5 | . . . 5 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . 6 1 . Heat Transferred 4816 | . 2257 1769 790 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . 3 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 368 | . 216 272 368 Initial 54 | . . 7 54 Average 135 | . 73 157 164 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 84 | 100 99 89 50 Level 1 15 | . . 10 49 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 1 2 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 93 | . 25 36 32 Peak Tracking Total 7 | . 4 5 7 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 2 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 5 1 1 Terminals 6 | . 4 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 33 | . 28 2 3 Successful 18 | . 17 . 1 Failed 15 | . 11 2 2 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 8 | . 8 . . Terminals 31 | . 26 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 17 | . 16 . 1 Prototype ID Bank 5 | . 5 . . Emergency Access Points 2 | . 2 . . Scanalyzer Index 1 | . 1 . . Alert Level 2 | . 2 . . Unreport Threat 1 | . 1 . . Dispatch Records 1 | . 1 . . Maintenance Status 1 | . 1 . . Transport Status 1 | . 1 . . Investigation Status 1 | . 1 . . Hauler Manifests 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 6 | . 4 1 1 Full Trace Events 1 | . . . 1 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 5216 | 77 1288 2804 1047 Spaces Moved 2050 | 54 674 1066 256 Core 26 | 26 . . . Treads 1749 | 28 481 984 256 Legs . | . . . . Wheels 275 | . 193 82 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 125 120 305 Average Speed 214 | 125 151 234 315 Slowest Speed 325 | 250 240 320 325 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 3 80 74 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 54 | . . 47 7 Melee . | . . . . Projectile 1 | . . . 1 AOE 53 | . . 47 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2509 | 60 809 1243 397 Wait 114 | . 46 27 41 Move 2047 | 53 673 1065 256 Hop . | . . . . Pick Up 56 | . 12 29 15 Fast Attach 21 | 6 2 10 3 Attach 14 | . 1 6 7 Detach 4 | . . 4 . Swap 29 | 1 3 13 12 Drop 44 | . 2 28 14 Fire 178 | . 70 59 49 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . . 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 13) 473 | -10/Materials | Core integrity fell below 50% 610 | -10/Materials | Discovered new exit (range 16) 661 | -10/Materials | Discovered new exit (range 16) 988 | -10/Materials | Discovered new exit (range 16) 1366 | -10/Materials | Entered another Materials area 1366 | -9/Materials | Evolved 2 slots: Weapon x2 1836 | -9/Materials | Discovered new exit (range 16) 2085 | -9/Materials | Build established: Gunner 2376 | -9/Materials | Discovered new exit (range 16) 2896 | -9/Materials | Discovered new exit (range 15) 3217 | -9/Materials | Build established: Scavenger-Tank 3900 | -9/Materials | Build established: Tank 4170 | -9/Materials | Entered another Materials area 4170 | -8/Materials | Evolved 2 slots: Utility x2 4766 | -8/Materials | Lost 4 parts (3u1w) 4897 | -8/Materials | Core integrity fell below 50% 4899 | -8/Materials | Core integrity fell below 20% 5218 | -8/Materials | Core destroyed Last Messages --------------- U-05 Engineer builds a Wall. U-05 Engineer destroyed. K-01 Serf collects debris. Power failure, Lgt. Nuclear Core shutdown. Overheating: Matter decay (-25). Arm. Treads destroyed. Overheating: Matter decay (-33). Overheating: Matter decay (-23). K-01 Serf collects debris. Arc Projector destroyed. Overheating: Adv. Beam Cannon damaged (-62). Overheating: Med. Treads damaged (-53). Overheating: Lgt. Nuclear Core damaged (-7). Overheating: Adv. Beam Cannon damaged (-21). Overheating: Med. Treads damaged (-16). K-01 Serf collects debris. U-05 Engineer builds a Wall. Lgt. Nuclear Core destroyed. Autogun destroyed. Overheating: Core damaged (-66). 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