Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.12 @ 18:44:02 Player: IA-Sg3M Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (303) 1515 Value Destroyed (11360) 11360 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (5895) 5895 TOTAL SCORE: 22910 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5395 Cogmind --------- Core Integrity 0/1000 Matter 85/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Advanced Salvage Targeting Computer Recoil Nullifier Weapon Cycler Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Advanced Sensor Array Advanced Targeting Computer Core Analyzer Recoil Nullifier Weapon Cycler Hacking Suite Improved System Shield > --- WEAPON ----------- Gauss Rifle Hypervelocity Gauss Rifle Improved Heavy Machine Gun KE Penetrator > --- INVENTORY -------- Fission Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Coolant Injector Matter Compressor Advanced Terrain Scan Processor Advanced Salvage Targeting Computer Core Analyzer Core Analyzer Recoil Nullifier Improved Shock Absorption System Advanced Shield Generator Remote Force Field Hacking Suite Long-range Tractor Beam Precision Assault Rifle Advanced Assault Cannon Heavy Flak Cannon Mass Driver Enhanced Gauss Cannon Scatter Rocket Array Scatter Rocket Array Scatter Rocket Array [Rating: 87] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Reinforced Fission Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Scatter Rocket Array Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . . 1 Utility 6 | . . 1 1 1 2 1 Weapon 2 | . . 1 . 1 . . Parts Attached 279 | 3 14 22 58 34 55 93 Power 13 | . 1 3 3 1 1 4 Engine 10 | . 1 3 3 1 1 1 Core 3 | . . . . . . 3 Reactor . | . . . . . . . Propulsion 70 | 2 4 7 17 8 6 26 Treads 44 | 2 4 5 16 7 6 4 Leg 18 | . . 2 . . . 16 Wheel 7 | . . . 1 . . 6 Hover . | . . . . . . . Flight 1 | . . . . 1 . . Utility 96 | . 2 5 12 13 30 34 Device 54 | . 1 . 1 5 22 25 Storage 2 | . . 1 . 1 . . Processor 11 | . 1 2 1 1 1 5 Hackware 6 | . . 1 . 2 1 2 Protection 23 | . . 1 10 4 6 2 Artifact . | . . . . . . . Weapon 100 | 1 7 7 26 12 18 29 Energy Gun 4 | . . 1 1 1 1 . Energy Cannon 2 | . 1 1 . . . . Ballistic Gun 55 | 1 5 3 19 8 7 12 Ballistic Cannon 16 | . . . . 2 5 9 Launcher 18 | . 1 1 6 1 3 6 Special Weapon . | . . . . . . . Impact Weapon 2 | . . 1 . . 1 . Slashing Weapon 3 | . . . . . 1 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . 1 2 1 . 1 2 Parts Lost 70 | . 2 5 6 7 12 38 Power 4 | . 1 . . . 1 2 Propulsion 23 | . . 3 . 2 3 15 Utility 15 | . 1 . 2 1 3 8 Weapon 28 | . . 2 4 4 5 13 Highest Loss Streak 17 | . 2 3 1 4 4 17 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 96 | . 86 94 97 98 98 95 Engine 6 | . 6 10 8 6 5 3 Treads 19 | . 26 20 23 22 19 14 Leg 1 | . . 1 . . . 5 Device 8 | . 3 . 3 5 10 13 Storage 7 | . 14 11 9 7 6 5 Processor 12 | . 5 8 9 14 13 14 Hackware 9 | . . 10 5 6 13 9 Protection 2 | . 2 2 8 1 1 1 Ballistic Gun 15 | . 26 10 24 26 10 7 Ballistic Cannon 5 | . . . . 1 8 9 Impact Weapon 1 | . . 8 . . 2 1 Peak Build Rating 87 | 6 12 18 36 47 61 87 Average Rating 49 | 5 7 15 26 41 55 75 On Entrance 23 | 6 6 8 18 24 43 61 Naked Turns . | . . . . . . . Heaviest Build 142 | 14 15 37 45 121 126 142 Greatest Support 94 | 40 40 40 63 63 70 94 Greatest Overweight (x) 30 | . 2 1 2 2 2 30 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 25 | 8 8 15 15 25 25 25 Average Capacity 21 | 8 8 11 15 24 25 24 Most Carried 25 | 7 8 15 15 25 25 25 Average Carried 20 | 5 7 10 14 22 24 24 Final Capacity 25 | 8 8 15 15 25 25 5 Final Carried 25 | 4 8 15 15 25 25 5 Class Distribution -------------------- 42% | Hacker-Gunner 20% | Gunner 19% | Scavenger-Gunner 7% | Mutant 3% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 11967 | 200 299 766 1975 1171 2244 5312 Remotely 955 | . . . . . . 955 Salvage Created 12575 | . 228 944 2773 1476 2247 4907 Parts 559 | . 21 54 141 72 103 168 Haulers Intercepted 19 | . . 4 6 3 3 3 Recyclers Shooed 22 | . . . 1 5 6 10 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 232 | . 6 15 51 24 37 99 Melee 3 | . . . . . 2 1 Guns 97 | . 3 3 35 22 18 16 Cannons 58 | . . 9 . . 6 43 AOE 71 | . 3 2 15 2 10 39 Classes Destroyed 17 | . 5 5 5 1 . 1 Worker 16 | . 2 . 4 1 5 4 Builder 21 | . . 2 2 4 7 6 Tunneler 4 | . . . 1 . 1 2 Hauler 19 | . . 4 6 3 3 3 Recycler 19 | . . 1 1 2 6 9 Mechanic 3 | . . . 1 1 . 1 Operator 4 | . 1 2 . . . 1 Watcher 5 | . 1 . 2 . 1 1 Swarmer 21 | . 3 . 2 . 8 8 Saboteur 7 | . . . . . . 7 Grunt 105 | . 3 9 28 10 8 47 Brawler 13 | . . . 3 1 2 7 Duelist 20 | . . 2 7 1 2 8 Protector 2 | . . . 1 . . 1 Sentry 19 | . . 4 6 3 4 2 Hunter 19 | . . . 4 4 4 7 Programmer 26 | . . . . 5 9 12 Best Kill Streak 34 | . 5 3 10 6 7 34 Combat Bots Only 32 | . 3 3 7 4 5 32 Max Kills in Single Turn 9 | . 2 1 5 3 4 9 Gunslinging 1 | . . . . . . 1 Exploded 9 | . 2 1 4 2 4 9 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 1485 | . 16 49 224 273 401 522 Missed 441 | . 3 13 55 104 136 130 Damage Taken 17150 | . 181 715 3002 2362 3477 7413 Core 1848 | . 8 29 309 209 290 1003 Absorbed by Shields 196 | . . . . . 48 148 Ignored by Resistances 109 | . . . . . 40 69 Regen/Repaired (Parts) 379 | . . . . . 379 . Core Remaining (%) 77 | 100 96 92 43 70 65 . Volleys Fired 576 | . 18 63 143 69 109 174 Largest 4 | . 2 3 3 4 4 4 Hottest 190 | . 50 108 111 159 141 190 Shots Fired 1473 | . 36 97 360 237 297 446 Gun 1008 | . 34 48 329 229 208 160 Cannon 405 | . . 46 6 5 80 268 Launcher 60 | . 2 3 25 3 9 18 Special . | . . . . . . . Kinetic 1338 | . 34 48 329 222 277 428 Thermal 64 | . . 46 6 12 . . Explosive 48 | . 2 3 13 3 9 18 Electromagnetic 23 | . . . 12 . 11 . Robot Hit Streak 29 | . 8 18 28 29 27 11 Robot Miss Streak 8 | . 3 2 3 4 5 8 Penetration Max 2 | . . . 1 . 2 2 Secondary Targets 14 | . . . 6 2 1 5 Max Gunslinging Chain 2 | . . . 1 1 1 2 Shots Hit Robots 1140 | . 23 74 273 173 241 356 Core Hits 936 | . 14 30 138 88 182 484 Critical Kills 10 | . . . . . 2 8 Critical Parts Destroyed 20 | . . . 2 1 4 13 Critical Strikes 45 | . . . 2 1 10 32 Destroy 27 | . . . 2 1 4 20 Blast 12 | . . . . . 2 10 Corrupt 2 | . . . . . 2 . Smash 3 | . . . . . 2 1 Sever 1 | . . . . . . 1 Melee Attacks 85 | . . 5 . . 36 44 Impact 47 | . . 5 . . 20 22 Slashing 38 | . . . . . 16 22 Piercing . | . . . . . . . Sneak Attacks 26 | . . 1 . . 9 16 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 35182 | . 397 1685 6595 3707 7253 15545 Guns 12890 | . 275 511 4083 2704 3154 2163 Cannons 7316 | . . 726 103 24 1497 4966 Explosions 12126 | . 122 380 2386 942 1567 6729 Melee 2768 | . . 68 . . 1026 1674 Ramming 82 | . . . 23 37 9 13 Kinetic 19102 | . 275 511 4083 2582 4522 7129 Thermal 1666 | . . 726 191 475 . 274 Explosive 10654 | . 122 380 1762 435 1567 6388 Electromagnetic 910 | . . . 536 178 129 67 Impact 1473 | . . 68 . . 611 794 Slashing 1295 | . . . . . 415 880 Piercing . | . . . . . . . Highest Corruption 14 | . . 1 5 4 6 14 Average Corruption 3 | . . 1 2 1 3 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 193 | . . 7 32 19 62 73 Message Errors 43 | . . 2 7 4 12 18 Matter Fused 48 | . . 2 6 5 19 16 Heat Flow Errors 21 | . . 1 6 . 7 7 Energy Discharges 23 | . . . 4 4 5 10 Parts Rejected 2 | . . . 1 1 . . Parts Fused 2 | . . . 1 . 1 . Data Loss (minor) 23 | . . . 3 3 9 8 Data Loss (major) 9 | . . . 1 1 2 5 Misfires 9 | . . . 2 1 2 4 Alerts 3 | . . . . . 1 2 Weapon Failures 10 | . . 2 1 . 4 3 Overload Shots . | . . . . . . . Overflow Damage 1305 | . . 37 90 90 411 677 Projectiles 180 | . . 15 . 2 96 67 Explosions 321 | . . 6 90 81 49 95 Melee 804 | . . 16 . 7 266 515 Knockbacks 125 | . . 1 . . 24 100 Impact 6 | . . 1 . . 3 2 Kinetic 111 | . . . . . 21 90 Secondary 8 | . . . . . . 8 Self-Inflicted Damage 1243 | . 25 95 137 216 271 499 Shots 43 | . 1 2 7 5 9 19 Rammed 12 | . . . 4 3 2 3 Targets Rammed 12 | . . . 4 3 2 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 474 | . . 230 387 255 259 474 Average Temperature 75 | . . 56 62 65 63 104 Received Heat Transfer 3677 | . 51 144 1134 507 349 1492 Effects 10 | . . . 1 . . 9 Energy Bleed 3 | . . . 1 . . 2 Interference 6 | . . . . . . 6 Matter Decay 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 15 | . . 1 1 1 4 8 Combat Hostiles 3 | . . 1 1 . 1 . Parts Fried 29 | . . 1 3 . 9 16 Impact Corruptions 25 | . . 1 . 1 7 16 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 1 1 . . Heat Transferred 2426 | . . 1258 285 533 . 350 Parts Sabotaged 2 | . . . . . . 2 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 2931 | . 196 392 1244 729 1045 2931 Initial 504 | . . 27 105 420 352 504 Average 654 | . 48 210 671 446 574 1084 Maximum Alert Level 5 | . . 1 4 3 3 5 Low Security (%) 7 | 100 100 37 5 . . . Level 1 16 | . . 62 15 22 14 5 Level 2 47 | . . . 32 74 74 24 Level 3 16 | . . . 35 2 10 28 Level 4 8 | . . . 11 . . 24 Level 5 1 | . . . . . . 6 High Security 2 | . . . . . . 10 Max Security . | . . . . . . . Squads Dispatched 70 | . 1 3 11 11 11 33 Investigation 11 | . . 2 5 3 . 1 Extermination 17 | . . . . 4 7 6 Reinforcement 14 | . 1 1 2 2 3 5 Assault 25 | . . . 4 1 1 19 Garrison 3 | . . . . 1 . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 8 | . . 1 2 1 2 2 Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 13 | . 1 3 . 3 3 3 Communications Jammed 10 | . . . . . 4 6 Distress Signals 9 | . . . . . 3 6 Times Spotted 356 | . 13 20 83 33 53 154 Peak Tracking Total 21 | . 4 3 10 4 6 21 Tactical Retreats 21 | . 1 2 10 . 4 4 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 14 | . 4 . 3 5 . 2 Indirectly 3 | . . . . 3 . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 38 | . 1 2 5 10 5 15 Max in Single Turn 5 | . 1 1 1 4 2 5 Garrison Access 3 | . . . 1 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 36 | . 3 6 9 6 8 4 Terminals 24 | . 2 6 7 3 3 3 Fabricators 2 | . . . . . 1 1 Repair Stations 4 | . 1 . . 1 2 . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 1 1 1 . Garrison Access 3 | . . . 1 1 1 . Total Hacks 115 | . 6 15 27 24 30 13 Successful 57 | . 2 9 14 13 16 3 Failed 57 | . 4 6 12 11 14 10 Catastrophic 11 | . . 1 3 2 2 3 Database Lockouts 1 | . . . 1 . . . Manual 23 | . 4 3 9 2 5 . Terminals 71 | . 4 15 23 8 11 10 Fabricators 4 | . . . . . 1 3 Repair Stations 15 | . 2 . . 3 10 . Recycling Units . | . . . . . . . Scanalyzers 20 | . . . 3 11 6 . Garrison Access 5 | . . . 1 2 2 . Terminal Hacks 29 | . 1 9 9 3 4 3 Record 1 | . . . . . . 1 Robot Analysis 2 | . . 1 1 . . . Prototype ID Bank 7 | . . 3 1 . 3 . Level Access Points 2 | . . . . 1 . 1 Branch Access Points 1 | . . . . . . 1 Terminal Index 2 | . . 1 . . 1 . Alert Level 3 | . . 1 2 . . . Unreport Threat 2 | . . . 2 . . . Locate Traps 1 | . . . . 1 . . Recall Investigation 1 | . 1 . . . . . Hauler Manifests 3 | . . 2 . 1 . . Zone Layout 4 | . . 1 3 . . . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks 10 | . 1 . . 1 8 . Scan Component 5 | . . . . 1 4 . Repair 4 | . . . . . 4 . Refit 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 14 | . . . 3 9 2 . Insert Component 5 | . . . 1 3 1 . Analyze 9 | . . . 2 6 1 . Garrison Access Hacks 2 | . . . 1 . 1 . Seal Access 2 | . . . 1 . 1 . Unauthorized Hacks 1 | . . . 1 . . . Terminals 1 | . . . 1 . . . Operators 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 29 | . 3 4 7 5 6 4 Full Trace Events 9 | . . 2 3 3 . 1 Feedback Events 2 | . . 1 1 . . . Corruption 2 | . . 1 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . 1 3 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . . . . 4 . Time 164 | . . . . . 164 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 5 | . . . 1 3 1 . Part Schematics Acquired 5 | . . . 1 3 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . 2 . . Machine Destruction 2 | . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total 2 | . . 1 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 13947 | 7 539 978 2019 2649 4030 3725 Spaces Moved 4947 | 1 280 457 942 926 1271 1070 Core 14 | . 3 . . . . 11 Treads 4522 | 1 277 457 722 926 1271 868 Legs 115 | . . . . . . 115 Wheels 296 | . . . 220 . . 76 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 160 150 160 115 160 238 50 Average Speed 219 | 160 159 163 150 241 251 261 Slowest Speed 1550 | 160 160 240 320 330 330 1550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 2 50 43 71 26 31 24 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . 1 . . Unknown Exits Taken 4 | 1 . 1 1 . 1 . Scrap Searched . | . . . . . . . Spaces Dug 41 | . . 3 6 2 16 14 Terrain Destroyed 677 | . 14 36 47 48 89 443 Melee 32 | . . 3 . . 15 14 Projectile 52 | . . . . 3 10 39 AOE 592 | . 14 33 47 45 64 389 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 6798 | 8 334 591 1280 1181 1808 1596 Wait 577 | 1 1 12 51 105 272 135 Move 4941 | . 279 456 941 925 1270 1070 Hop . | . . . . . . . Pick Up 153 | . 11 15 34 23 34 36 Fast Attach 75 | . 11 10 14 13 11 16 Attach 97 | 2 1 7 19 7 25 36 Detach 37 | 2 1 7 7 1 8 11 Swap 107 | 1 2 5 25 14 19 41 Drop 136 | 2 10 11 42 19 22 30 Fire 576 | . 18 63 143 69 109 174 Melee 85 | . . 5 . . 36 44 Ram 1 | . . . 1 . . . Kick . | . . . . . . . Crush 11 | . . . 3 3 2 3 Escape Stasis 2 | . . . . 2 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: Fac x4 / Upp x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 0) 8 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 16) 545 | -10/Materials | Identified exit to Materials 547 | -10/Materials | Entered another Materials area 547 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1000 | -9/Materials | Lost 3 parts (2n1w) 1186 | -9/Materials | Discovered new exit (range 15) 1401 | -9/Materials | Build established: Scavenger-Mutant 1525 | -9/Materials | Entered another Materials area 1525 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2113 | -8/Materials | Build established: Scavenger-Gunner 2228 | -8/Materials | Central database locked down 2725 | -8/Materials | First assault squad dispatched 2922 | -8/Materials | Build established: Gunner 3194 | -8/Materials | Destroyed 7 combat bots 3291 | -8/Materials | Core integrity fell below 50% 3397 | -8/Materials | Discovered new exit (range 11) 3544 | -8/Materials | Entered Factory 3544 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3640 | -7/Factory | Garrison activated, responded to threat 3689 | -7/Factory | Lost 4 parts (1n1u2w) 4734 | -7/Factory | Identified exit to Factory 6193 | -7/Factory | Entered another Factory area 6193 | -6/Factory | Evolved 2 slots: Utility x2 6216 | -6/Factory | Build established: Hacker-Gunner 6866 | -6/Factory | Build established: Scavenger-Gunner 6924 | -6/Factory | Lost 4 parts (2n2w) 7209 | -6/Factory | Found Prototype Launcher 7213 | -6/Factory | Found Prototype Launcher 7322 | -6/Factory | Build established: Hacker-Gunner 7328 | -6/Factory | Found Prototype Launcher 7331 | -6/Factory | Found Prototype Launcher 8558 | -6/Factory | Discovered new exit (range 5) 9003 | -6/Factory | Discovered new exit (range 14) 9234 | -6/Factory | Repaired Arm. Treads 9280 | -6/Factory | Repaired Adv. Assault Cannon 9325 | -6/Factory | Repaired Adv. Assault Cannon 9365 | -6/Factory | Repaired Arm. Treads 9693 | -6/Factory | First assault squad dispatched 9754 | -6/Factory | Identified Scatter Rocket Array (x3) 10209 | -6/Factory | Found Launcher Loader 10223 | -6/Factory | Entered another Factory area 10223 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10812 | -5/Factory | Identified exit to Upper Caves 11540 | -5/Factory | Identified exit to Factory 12323 | -5/Factory | First assault squad dispatched 12588 | -5/Factory | Lost 5 parts (1p1u3w) 12975 | -5/Factory | Build established: Scavenger-Gunner 13377 | -5/Factory | Destroyed 10 combat bots 13381 | -5/Factory | Lost 5 parts (1p4n) 13562 | -5/Factory | System corruption reached 10% 13573 | -5/Factory | High security lockdown imminent 13653 | -5/Factory | High security lockdown engaged 13792 | -5/Factory | Garrison activated, responded to threat 13838 | -5/Factory | Core integrity fell below 50% 13913 | -5/Factory | Destroyed 32 combat bots 13942 | -5/Factory | Released all parts (5) 13944 | -5/Factory | Core integrity fell below 20% 13948 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 13938_ Imp. Weapon Cycler destroyed. 13939_ The unstable cave ceiling collapses. 13939_ Carbon-fiber Leg crushed. 13939_ C-30 ARC bursts open, deploying its payload. 13939_ G-67 Veteran unfolds itself. 13939_ L-41 Fighter unfolds itself. 13939_ B-60 Warrior unfolds itself. 13939_ I-47 Archangel unfolds itself. 13940_ System corrupted: Matter fused (-6). 13941_ Slug penetrates Earth. 13941_ Mass Driver destroyed. 13942_ The unstable cave ceiling collapses. 13942_ 30 Matter crushed. 13942_ P-70 Sage resets H-66 Slayer, system corruption cleaned. 13942_ Released Imp. Target Analyzer. 13942_ Released Huge Storage Unit. 13942_ Released Adv. Targeting Computer. 13942_ Released Imp. Coolant Injector. 13942_ Acquired Hacking Suite. 13944_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????? "" ??" # ##### #??? ! ## | | ????????? #" ?? + #???#####""""""""" | | ???????????"??? # #####+##### [[ ""== | | ??????????????# "" # #*= [! =%#"== | | ????????????????# #"# ! | #![[ [=["" | | ??????????????????#?%# "" "" #! /"# | | ????????????????????"# ""|!"" # =|= * "" | | ???????????????????? # "" """ ####="!""""""" | | ?????????????????????# "" """ +" * * " | | ?????????????????????# " |""" #####! """"" | | ?????????????????????# !! #???# # ######## | | ?????????????????????############### ###?????## | | ?????????????????? ?##??# " #???????# | | ?????????????????[] ?; ? = #???????# | | ????????????????![] # # #???????# | | ?????????????????]] # # =###???????# | | ????????????????? w ##### ### #[##?????????# | | ????????????????? #??????##### | | ??????????????????#" i####??? + | | ???????????????????? % #T #### ## | | ????????????????????? ## | | ????????????????????? # [ ### | | ?????????????????????## b g #?? | | ?????????????????????## glb" #?? | | ?????????????????????#; ###" #?? | | ??????????????????????# @ g #?? | | ??????????????????????# b! #?? | | ??????????????????????##h;####; !!! #?? | | ???????????????????????#m## !!!! #?? | | ???????????????????????# ?# !! #?? | | ???????????????????????# ?# =!! #?? | | ???????????????????????# ?# = #?? | | ???????????????