Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.28 @ 19:01:28 Player: Schmaltz Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (946) 946 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3581 Bonus ------- None Cogmind --------- Core Integrity 633/700 Matter 260/300 Energy 315/315 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine Micro Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Small Storage Unit Visual Processing Unit Sensor Array Improved Signal Interpreter ECM Suite > --- WEAPON (2) ------- Heavy EM Pulse Gun Gauss Cannon > --- INVENTORY (8) ---- Thermal Generator Sensor Array Hardlight Generator Hardlight Generator Hardlight Generator Particle Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Sensor Array Improved Signal Interpreter ECM Suite > --- WEAPON ----------- Particle Gun Gauss Cannon > --- INVENTORY -------- Thermal Generator Sensor Array Hardlight Generator Hardlight Generator [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 2 . . Utility 3 | . . . . 2 1 Weapon . | . . . . . . Parts Attached 44 | 7 . . 17 14 6 Power 4 | 1 . . 1 1 1 Engine 3 | 1 . . 1 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 13 | 2 . . 7 4 . Treads . | . . . . . . Leg 9 | . . . 5 4 . Wheel 4 | 2 . . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 2 . . 6 5 3 Device 10 | 1 . . 4 3 2 Storage 2 | 1 . . . . 1 Processor 3 | . . . 1 2 . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 11 | 2 . . 3 4 2 Energy Gun 5 | 2 . . . 2 1 Energy Cannon . | . . . . . . Ballistic Gun 4 | . . . 2 2 . Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 11 | . . . 3 5 3 Power 2 | . . . 1 1 . Propulsion 4 | . . . 2 2 . Utility 2 | . . . . . 2 Weapon 3 | . . . . 2 1 Highest Loss Streak 3 | . . . 2 3 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 100 100 90 98 97 Engine 9 | . 14 14 10 8 7 Core 1 | . . . . . 6 Leg 26 | . . . 26 34 30 Wheel 5 | . 28 28 8 . . Device 14 | . 14 14 10 18 14 Storage 6 | . 14 14 9 . 7 Processor 9 | . . . 1 18 15 Energy Gun 6 | . 28 28 . 2 7 Ballistic Gun 9 | . . . 20 11 . Ballistic Cannon 1 | . . . . . 5 Special Weapon 1 | . . . 1 4 . Naked Turns . | . . . . . . Heaviest Build 31 | 12 12 12 17 16 31 Greatest Support 40 | 20 20 20 40 40 40 Greatest Overweight (x) 5 | . . . 5 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 8 Average Capacity 7 | 6 8 8 7 5 8 Most Carried 8 | 7 6 6 8 5 7 Average Carried 5 | 3 6 6 7 4 5 Final Capacity 8 | 8 8 8 5 5 8 Final Carried 6 | 6 6 6 5 5 6 Class Distribution -------------------- 46% | Mutant 27% | Scavenger-Skirmisher 23% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 828 | 260 10 . 287 246 25 Remotely . | . . . . . . Salvage Created 1093 | 66 46 20 362 548 51 Parts 60 | 7 . 3 22 28 . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 24 | . 1 1 10 11 1 Guns 22 | . 1 1 10 10 . Cannons 1 | . . . . 1 . Classes Destroyed 4 | 1 1 1 1 . . Tunneler 3 | 3 . . . . . Swarmer 4 | . . 1 3 . . Grunt 14 | . 1 . 6 7 . Sentry 6 | . . . 1 4 1 Best Kill Streak 9 | 3 1 1 6 9 1 Combat Bots Only 9 | . 1 1 6 9 1 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 218 | . 5 15 37 85 76 Missed 59 | . 1 3 12 25 18 Damage Taken 1596 | 12 55 102 283 717 427 Core 231 | . 9 . 57 98 67 Absorbed by Shields . | . . . . . . Ignored by Resistances 484 | 3 17 31 80 207 146 Core Remaining (%) 90 | 100 . 96 85 82 . Volleys Fired 85 | 5 8 3 22 37 10 Largest 2 | 2 2 2 2 2 1 Hottest 130 | 80 80 80 46 130 65 Shots Fired 156 | 10 16 6 44 70 10 Gun 150 | 10 16 6 44 64 10 Cannon . | . . . . . . Launcher . | . . . . . . Special 6 | . . . . 6 . Kinetic 91 | . . . 44 47 . Thermal 49 | 5 8 3 . 23 10 Explosive . | . . . . . . Electromagnetic 16 | 5 8 3 . . . Robot Hit Streak 23 | 8 15 6 15 23 12 Robot Miss Streak 2 | . 1 1 2 2 1 Penetration Max . | . . . . . . Secondary Targets 4 | . . . . 4 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 122 | 8 12 5 32 56 9 Core Hits 55 | 3 3 3 18 27 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . 1 . . 1 Burn 1 | . . . . . 1 Corrupt 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1822 | 118 193 60 488 825 138 Guns 1714 | 89 161 60 488 778 138 Cannons . | . . . . . . Explosions 61 | 29 32 . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1045 | . . . 488 557 . Thermal 587 | 50 97 34 . 268 138 Explosive . | . . . . . . Electromagnetic 190 | 68 96 26 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 2 | . 2 . . . . Projectiles . | . . . . . . Explosions 2 | . 2 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 33 | 12 21 . . . . Shots 2 | 1 1 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 316 | 36 108 113 7 251 316 Average Temperature 97 | 17 44 62 1 136 150 Received Heat Transfer 918 | . 24 60 135 441 258 Effects 1 | . . . . 1 . Interference 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 5 | . . . . 1 4 Heat Transferred 1485 | 100 200 75 . 703 407 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | 1 1 . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 280 | 15 63 80 280 230 134 Initial 89 | . 8 20 26 41 89 Average 91 | 4 36 50 140 86 70 Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 85 | 100 100 100 66 83 100 Level 1 14 | . . . 33 16 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 . 1 1 . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . . . 1 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 7 | . 2 . 3 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 4 6 14 19 14 Peak Tracking Total 8 | . 2 6 3 8 7 Tactical Retreats 9 | . 1 1 2 2 3 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 4 | . 3 . . . 1 Terminals 4 | . 3 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . 6 . . . 1 Successful 4 | . 4 . . . . Failed 3 | . 2 . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . 4 . . . . Terminals 7 | . 6 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 4 . . . . Record 2 | . 2 . . . . Emergency Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 3 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2280 | 94 113 122 722 603 626 Spaces Moved 1497 | 64 87 142 470 317 417 Core 9 | 7 . . 2 . . Treads . | . . . . . . Legs 1119 | . . . 385 317 417 Wheels 369 | 57 87 142 83 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 120 120 Average Speed 110 | 76 80 80 113 120 120 Slowest Speed 300 | 80 80 80 300 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 4 19 50 34 35 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 3 | 2 1 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 3 | 2 1 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1957 | 98 114 144 613 455 533 Wait 274 | 10 20 . 79 75 90 Move 1492 | 63 86 141 469 316 417 Hop . | . . . . . . Pick Up 40 | 12 . . 15 5 8 Fast Attach 10 | 2 . . 3 5 . Attach 20 | 5 . . 7 2 6 Detach . | . . . . . . Swap 14 | . . . 7 7 . Drop 19 | 1 . . 11 5 2 Fire 85 | 5 8 3 22 37 10 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 3 | . . . . 3 . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 15) 208 | -10/Materials | Entered Mines 220 | -10/Mines | Assembled infested the area 225 | -10/Mines | Assisted by a Guerilla fighting off Assembled 318 | -10/Mines | Build established: Mutant 321 | -10/Mines | Discovered new exit (range 7) 330 | -10/Mines | Entered Materials 330 | -9/Materials | Evolved 2 slots: Propulsion x2 1017 | -9/Materials | Discovered new exit (range 6) 1031 | -9/Materials | Identified exit to Materials 1052 | -9/Materials | Entered another Materials area 1052 | -8/Materials | Evolved 2 slots: Utility x2 1356 | -8/Materials | Build established: Skirmisher 1571 | -8/Materials | Lost 3 parts (2n1w) 1588 | -8/Materials | Destroyed 9 combat bots 1614 | -8/Materials | Discovered new exit (range 13) 1638 | -8/Materials | Identified exit to Factory 1655 | -8/Materials | Entered Factory 1655 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2073 | -7/Factory | Build established: Scavenger-Skirmisher 2281 | -7/Factory | Self-destructed Last Messages --------------- 01757_ Y-54 Guardian heat damages Imp. Heat Sink. 01758_ Y-54 Guardian heat spikes uncontrollably. 01758_ Y-54 Guardian critical meltdown. 01758_ Gatling Laser melted. 01758_ Imp. Deuterium Engine melted. 01760_ Acquired 25 matter. 01781_ Acquired Gauss Cannon. 01796_ Acquired Hardlight Generator. 01832_ Dropped Particle Gun. 01841_ Acquired Hvy. EM Pulse Gun. 01851_ Acquired Particle Gun. 01910_ T-07 Excavator destroyed. 01911_ Critical hit (Burn: +37). 01912_ K-01 Serf collects debris. 02032_ Acquired Hvy. Laser. 02033_ Dropped Hvy. Laser. 02274_ W-25 Informer distress signal alerts nearby ally. 02278_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????? """"??# #?????? # "R" ?# #? | | ????????????????? 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"??????# ?????????????????????? | | ????????????????? ???????? #?????????????????????? | | ????????????????? ???????? ??????????????????????? | | ????????????????? ???????? ??????????????????????? | | ?????????????????#???????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 22 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed NeutrinoPortableRipper Manual? 0 Play Time 00:36:25 Cumulative 6.7 hours Start 2024.07.10 @ 12:39:58 End 2024.07.28 @ 19:01:28 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 1 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 9 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: e82671fd-4ec7-4cd0-8f6b-e05c62ffbd6d