Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.14 @ 21:51:48 Player: Mind Bogglling Kenku Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (37) 185 Value Destroyed (1023) 1023 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (342) 342 TOTAL SCORE: 4830 Bonus ------- Follower Combat Kills 42 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 12% Temperature Cool (14) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Cooling System Core Analyzer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Target Analyzer Transmission Jammer Supersonic Drone Bay (1/1) Remote Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Core Analyzer Power Shielding > --- WEAPON ----------- Gatling Laser > --- INVENTORY -------- Improved Cooling System High-capacity Matter Pod Target Analyzer Core Analyzer Matter Filter Transmission Jammer Transmission Jammer Supersonic Drone Bay Improved Light Cannon Remote Datajack [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Core Analyzer Protection Power Shielding Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon 1 | . . . . . . 1 Parts Attached 57 | 7 11 1 2 1 13 22 Power 8 | 1 1 . . . 1 5 Engine 7 | 1 1 . . . . 5 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 18 | 3 3 1 . . 6 5 Treads 2 | 1 . . . . . 1 Leg 10 | 2 3 1 . . 2 2 Wheel . | . . . . . . . Hover 1 | . . . . . . 1 Flight 5 | . . . . . 4 1 Utility 18 | 1 3 . 2 1 3 8 Device 5 | . 1 . . . 1 3 Storage 6 | 1 1 . 2 1 . 1 Processor 3 | . . . . . . 3 Hackware . | . . . . . . . Protection 4 | . 1 . . . 2 1 Artifact . | . . . . . . . Weapon 13 | 2 4 . . . 3 4 Energy Gun 8 | 2 2 . . . 1 3 Energy Cannon 2 | . 1 . . . . 1 Ballistic Gun 2 | . 1 . . . 1 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 36 | . 5 . . . 11 20 Power 5 | . 1 . . . 1 3 Propulsion 14 | . 2 . . . 4 8 Utility 7 | . . . . . 2 5 Weapon 10 | . 2 . . . 4 4 Highest Loss Streak 11 | . 4 . . . 11 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 80 | . 88 100 100 100 83 56 Engine 10 | . 12 14 14 14 4 9 Leg 20 | . 27 28 28 28 33 2 Flight 2 | . . . . . 1 8 Device 8 | . 4 14 14 14 9 6 Storage 10 | . 14 14 14 14 9 4 Processor 2 | . . . . . . 8 Protection 3 | . 4 . . . 5 5 Energy Gun 11 | . 20 14 14 14 1 6 Energy Cannon 1 | . 3 . . . . 2 Ballistic Gun 6 | . . 14 14 14 14 . Peak Build Rating 26 | 6 8 9 10 9 21 26 Average Rating 13 | 3 6 8 9 9 15 22 On Entrance 7 | . 6 8 9 9 9 11 Naked Turns . | . . . . . . . Heaviest Build 33 | 12 15 14 14 19 25 33 Greatest Support 40 | 20 20 20 20 20 40 20 Greatest Overweight (x) 7 | 3 2 . . . 3 7 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 25 | 8 20 8 25 10 10 10 Average Capacity 8 | 7 8 8 8 9 10 7 Most Carried 10 | 8 8 8 9 8 10 10 Average Carried 7 | 4 7 7 7 8 8 6 Final Capacity 10 | 8 8 8 8 10 10 5 Final Carried 8 | 6 8 8 8 8 4 4 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 851 | 169 191 71 . 45 92 283 Remotely . | . . . . . . . Salvage Created 1434 | . 674 123 . . 172 465 Parts 60 | . 27 6 . . 9 18 Haulers Intercepted 2 | . 1 . . . . 1 Recyclers Shooed 2 | . 1 . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 28 | . 13 3 . . 6 6 Guns 24 | . 10 3 . . 6 5 Cannons 4 | . 3 . . . . 1 Classes Destroyed 8 | . 5 . . . . 3 Builder 2 | . . . . . . 2 Hauler 2 | . 1 . . . . 1 Recycler 3 | . 2 . . . . 1 Watcher 2 | . 2 . . . . . Swarmer 8 | . 5 . . . 3 . Grunt 16 | . 8 3 . . 3 2 Sentry 1 | . . . . . . 1 Programmer 3 | . . . . . . 3 Best Kill Streak 5 | . 5 2 . . 3 3 Combat Bots Only 4 | . 4 2 . . 3 2 Max Kills in Single Turn 1 | . 1 1 . . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 328 | . 93 16 . . 57 162 Missed 73 | . 21 7 . . 18 27 Damage Taken 4204 | . 736 108 . . 1333 2027 Core 1111 | . 171 20 . . 209 711 Absorbed by Shields . | . . . . . . . Redirected to Shielding 179 | . . . . . 139 40 Regen/Repaired (Parts) 110 | . . . . . 53 57 Core Remaining (%) 61 | 100 . . . 23 62 . Volleys Fired 135 | . 53 10 . . 33 39 Largest 2 | . 2 2 . . 2 2 Hottest 115 | . 105 85 . . 65 115 Shots Fired 195 | . 75 20 . . 51 49 Gun 172 | . 65 20 . . 48 39 Cannon 20 | . 10 . . . . 10 Launcher 3 | . . . . . 3 . Special . | . . . . . . . Kinetic 46 | . . 10 . . 36 . Thermal 131 | . 75 10 . . 12 34 Explosive 3 | . . . . . 3 . Electromagnetic 15 | . . . . . . 15 Robot Hit Streak 18 | . 18 8 . . 10 6 Robot Miss Streak 7 | . 4 3 . . 3 7 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 133 | . 45 13 . . 35 40 Core Hits 74 | . 26 5 . . 18 25 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . 1 . Burn 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2283 | . 639 213 . . 596 835 Guns 1781 | . 486 199 . . 542 554 Cannons 337 | . 139 . . . . 198 Explosions 54 | . . . . . 54 . Melee . | . . . . . . . Ramming 111 | . 14 14 . . . 83 Kinetic 516 | . . 87 . . 429 . Thermal 1498 | . 625 112 . . 113 648 Explosive 54 | . . . . . 54 . Electromagnetic 104 | . . . . . . 104 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . . . . 7 12 Average Corruption 3 | . . . . . 7 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . . . . . 2 19 Message Errors 7 | . . . . . 1 6 Matter Fused 3 | . . . . . 1 2 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 5 | . . . . . . 5 Misfires 2 | . . . . . . 2 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 26 | . . . . . . 26 Projectiles 26 | . . . . . . 26 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 21 | . . . . . . 21 Shots . | . . . . . . . Rammed 23 | . . . . . . 23 Targets Rammed 60 | . 3 4 . . . 53 Kicked 37 | . 3 4 . . . 30 Crushed . | . . . . . . . Highest Temperature 455 | . 312 10 . . 105 455 Average Temperature 116 | . 124 6 . . 52 138 Received Heat Transfer 771 | . 255 57 . . 189 270 Effects 10 | . 5 . . . . 5 Shutdowns 1 | . . . . . . 1 Energy Bleed 4 | . 3 . . . . 1 Interference 1 | . 1 . . . . . Short Circuit 1 | . 1 . . . . . Damage (minor) 2 | . . . . . . 2 Damage (major) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . 2 . . . . 4 Heat Transferred 3183 | . 1419 259 . . 333 1172 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 259 | . 259 112 . . 158 112 Initial 42 | . . 42 . . . 6 Average 61 | . 118 55 . . 83 23 Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 97 | 100 88 100 . 100 100 100 Level 1 2 | . 11 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 2 . . 1 2 4 Investigation . | . . . . . . . Extermination 2 | . . . . . . 2 Reinforcement 6 | . 2 . . . 2 2 Assault 1 | . . . . 1 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 3 | . 1 . . . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 52 | . 23 4 . . 13 12 Peak Tracking Total 6 | . 6 2 . . 4 3 Tactical Retreats 5 | . 1 . . . 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 3 | . . . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 16 | . 6 . 1 . 5 4 Terminals 9 | . 5 . . . 3 1 Fabricators 1 | . . . . . . 1 Repair Stations 3 | . 1 . . . 1 1 Recycling Units 1 | . . . . . 1 . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 58 | . 18 . 1 . 15 24 Successful 34 | . 6 . 1 . 11 16 Failed 23 | . 12 . . . 3 8 Catastrophic 3 | . 2 . . . 1 . Database Lockouts 1 | . . . . . 1 . Manual 8 | . 2 . 1 . 5 . Terminals 27 | . 16 . . . 10 1 Fabricators 1 | . . . . . . 1 Repair Stations 11 | . 2 . . . 2 7 Recycling Units 3 | . . . . . 3 . Scanalyzers 15 | . . . . . . 15 Garrison Access . | . . . . . . . Terminal Hacks 12 | . 5 . 1 . 6 . Record 4 | . 1 . . . 3 . Part Schematic 2 | . . . . . 2 . Prototype ID Bank 3 | . 3 . . . . . Alert Level 1 | . . . . . 1 . Dispatch Records 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . 1 . . . 2 4 Scan Component 4 | . 1 . . . 1 2 Repair 3 | . . . . . 1 2 Recycling Unit Hacks 3 | . . . . . 3 . Process 1 | . . . . . 1 . Retrieve Matter 2 | . . . . . 2 . Scanalyzer 12 | . . . . . . 12 Insert Component 5 | . . . . . . 5 Analyze 7 | . . . . . . 7 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 6 . . . 3 4 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . . . . 2 4 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . . . 1 2 Time 84 | . . . . . 32 52 Parts Recycled . | . . . . . . . Recycled Matter 107 | . . . . . 107 . Retrieved Matter 107 | . . . . . 107 . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . . . . 4 Part Schematics Acquired 4 | . . . . . . 4 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 3 | . . 2 . 1 . . Largest Group 2 | . . 2 2 1 1 . Highest-Rated Group 49 | . . 49 49 31 31 . Highest-Rated Ally 31 | . . 31 31 31 31 . Total Orders . | . . . . . . . Ally Attacks 22 | . . 20 . . 2 . Total Damage 346 | . . 303 . . 43 . Kills 2 | . . 1 . . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 4076 | 68 920 923 288 46 503 1328 Spaces Moved 2547 | 39 619 713 235 31 259 651 Core 80 | 3 4 . . . 4 69 Treads 26 | . . . . . . 26 Legs 2102 | 36 615 713 235 31 225 247 Wheels . | . . . . . . . Hover 2 | . . . . . . 2 Flight 337 | . . . . . 30 307 Fastest Speed 29 | 50 120 120 120 120 29 29 Average Speed 130 | 118 120 120 120 120 114 162 Slowest Speed 400 | 200 150 120 120 120 200 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 2 | . . . . . 2 . Exploration Rate (%) 43 | 4 86 99 62 21 20 11 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 24 | . . . . . 22 2 Melee . | . . . . . . . Projectile 2 | . . . . . . 2 AOE 22 | . . . . . 22 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3095 | 60 720 762 242 40 415 856 Wait 232 | 3 21 26 . 8 102 72 Move 2541 | 38 618 712 234 30 258 651 Hop . | . . . . . . . Pick Up 48 | 12 7 4 3 . 6 16 Fast Attach 17 | . 6 . . . 2 9 Attach 28 | 6 2 . . . 9 11 Detach 4 | . 1 . . . 1 2 Swap 12 | 1 3 1 2 1 2 2 Drop 18 | . 6 5 3 1 2 1 Fire 135 | . 53 10 . . 33 39 Melee . | . . . . . . . Ram 20 | . . . . . . 20 Kick 37 | . 3 4 . . . 30 Crush 3 | . . . . . . 3 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 15) 323 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 15) 658 | -10/Materials | Core integrity fell below 50% 701 | -10/Materials | Lost 4 parts (1p2n1w) 735 | -10/Materials | Discovered new exit (range 9) 958 | -10/Materials | Discovered new exit (range 16) 972 | -10/Materials | Build established: Scavenger-Mutant 989 | -10/Materials | Entered Mines 1036 | -10/Mines | Learned location of 1 exit from Materials 1093 | -10/Mines | Discovered new exit (range 14) 1386 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1526 | -10/Mines | Discovered new exit (range 5) 1536 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1901 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1901 | -10/Mines | Discovered new exit (range 5) 1912 | -10/Mines | Entered Exiles 1912 | -10/Exiles | Accompanied by 2 allies 1941 | -10/Exiles | Met 8R-AWN 1942 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1970 | -10/Exiles | Met EX-HEX 2005 | -10/Exiles | Met EX-BIN 2022 | -10/Exiles | Aligned with FarCom system 2023 | -10/Exiles | Given EX-Vault access code 2052 | -10/Exiles | Opened EX-Vault 2061 | -10/Exiles | Found Supersonic Drone Bay 2108 | -10/Exiles | Exiles lab attacked by MAIN.C 2188 | -10/Exiles | Discovered new exit (range 11) 2200 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 2200 | -10/Exiles | Entered Mines 2201 | -9/Mines | Met a Derelict testing a Signal Generator 2221 | -9/Mines | Discovered new exit (range 15) 2228 | -9/Mines | Met a Derelict bent on vengeance 2246 | -9/Mines | Entered Materials 2246 | -8/Materials | Accompanied by 1 ally 2246 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2247 | -8/Materials | Identified exit to Factory 2412 | -8/Materials | Central database locked down 2525 | -8/Materials | Repaired Particle Gun 2684 | -8/Materials | Crushed by falling debris 2691 | -8/Materials | Crushed by falling debris 2749 | -8/Materials | Lost 11 parts (1p4n2u4w) 2749 | -8/Materials | Entered Factory 2749 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2940 | -7/Factory | Repaired Power Shielding 2968 | -7/Factory | Repaired Flight Unit 2990 | -7/Factory | Build established: Mutant 3168 | -7/Factory | Lost 7 parts (1p4n2w) 3562 | -7/Factory | Core integrity fell below 50% 3948 | -7/Factory | Lost 5 parts (1p1n2u1w) 4051 | -7/Factory | System corruption reached 10% 4054 | -7/Factory | Core integrity fell below 20% 4077 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04044_ Kicked P-60 Hacker. 04053_ Aluminum Leg destroyed. 04054_ Slammed into P-60 Hacker. 04055_ ALERT: Cargo convoy en route, clear transfer corridor. 04055_ Slammed into P-60 Hacker. 04058_ Destabilizing: System corrupted (+1). 04059_ QZ=Y081T1RXELHI:HZR|P,/Z UZG 04059_ Slammed into P-60 Hacker. 04061_ P-60 Hacker knocked back. 04062_ Slammed into P-60 Hacker. 04063_ Target Analyzer broken. 04063_ Destabilizing: Short circuit. 04064_ Slammed into P-60 Hacker. 04071_ Broken Target Analyzer destroyed. 04071_ Slammed into P-60 Hacker. 04072_ Destabilizing: System interference. 04072_ Core Analyzer temporarily disabled. 04074_ System corrupted: Heat flow error (+197). 04074_ Slammed into P-60 Hacker. Map ----- +----------------------------------------------------+ | ???+ #?# + #?# #????????????????? | | ???# #?# ###?# #????????????????? | | ???# #?# #???# #????????????????? | | ???# ######### #???# #????????????????? | | ???# " #???# #????????????????? | | #### """" #???#+############?????? | | """" #???# "" #?????? | | #### #???# ""S #?????? | | ???# ! #???# "" #?????? | | ???# ##########+#### #???# #?????? | | ???# #???# # #???# """ """ #??? #? | | #### #???# """ # #???# """ """ #??# ## | | # #???#[[ """ # ####???# """ """ #? | | "" # #???#[[ """ ##%%#??????# #? | | "" # #???#[ ##%%######## """ """ #? | | "" # ????# ##%%%%% + """ """ # | | # ????# ##%######### """ """ # | | # ????# ##%#???????# # # | | # #???############%#??????#########/##### # | | # #??????????????#%#??????# # | | # #??????????????#%#??????# # | | #### #??????????????#%#??????# = # | | ???# #??????????#####+######## # | | ???# #??????????# %% % p # # | | ?### ###????????# %%%% % # ############### | | ## /#????????# %%%% @ # #?????????????? | | ########## # ############### | | ## + # # # | | ?# ########## + # """" # | | ?# ########## # # """" # | | ####+### # # # """" # | | # # # # """" # | | # # # # # | | """ # # # # """"""" # | | """ # ! # # # """"""" # | | """ # ####+######### # """"""" # | | # #??# #???????# # """"""" # | | ######## #??# #???????# # # | | # # #??# #???????# % # # | | # ###+######### ######### = %###+########### | | # %[! | | + * | | # | | # | | # | | ### T################################+########### | | ##?####???????????????????????# " " | | ??????????????????????????????# " | | ??????????????????????????????## | | ??????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 23 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Propulsion Shielding 66 Evasion (%) 64 Target Analysis 5 Core Analysis 9 Recoil Reduction 1 Matter Filtering 30 Item Schematics ----------------- Datajack | -8/Materials | Hacked Particle Cannon | -8/Materials | Hacked Core Analyzer | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Gatling Laser | -7/Factory | Scanalyzed Imp. Ion Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpFireNanosword Manual? 0 Play Time 00:37:50 Cumulative 11.7 hours Start 2025.02.14 @ 21:13:06 End 2025.02.14 @ 21:51:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 14 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 15 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6441d26b-c5eb-493b-9434-b8386e3e6d9e