Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.26 @ 00:11:30 Player: Udabudha Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (81) 405 Value Destroyed (2963) 2963 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (316) 316 TOTAL SCORE: 8224 Bonus ------- High Alert Combat Kills 16 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 107/300 Energy 15/100 System Corruption 2% Temperature Cool (12) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Visual Processing Unit Improved Terrain Scan Processor Advanced Targeting Computer Corruption Screen > --- WEAPON (3) ------- Spear > --- INVENTORY (5) ---- Spear Spear Spear Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Visual Processing Unit Improved Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Improved Medium Armor Plating Corruption Screen System Restoration Module > --- WEAPON ----------- Wave Gun Gauss Rifle Gauss Cannon > --- INVENTORY -------- Compact Wheel Advanced Heat Sink Advanced Heat Sink Improved Shock Absorption System [Rating: 69] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Visual Processing Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Guided Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 2 Power 1 | . . . . . . . . . . 1 Propulsion 3 | . . . 1 . . . . . 1 1 Utility 5 | . . . . . . . 2 2 1 . Weapon 1 | . . . 1 . . . . . . . Parts Attached 72 | 5 5 . 6 4 7 1 10 2 12 20 Power 9 | . 2 . 2 . . 1 1 . . 3 Engine 5 | . 2 . 2 . . . 1 . . . Core 4 | . . . . . . 1 . . . 3 Reactor . | . . . . . . . . . . . Propulsion 20 | 2 . . 2 3 1 . 4 . 3 5 Treads . | . . . . . . . . . . . Leg 19 | 2 . . 2 3 1 . 4 . 3 4 Wheel 1 | . . . . . . . . . . 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 17 | 1 1 . . . . . 3 2 4 6 Device 10 | . . . . . . . 3 1 2 4 Storage 2 | 1 . . . . . . . . 1 . Processor 4 | . 1 . . . . . . 1 1 1 Hackware . | . . . . . . . . . . . Protection 1 | . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . Weapon 26 | 2 2 . 2 1 6 . 2 . 5 6 Energy Gun 13 | 2 2 . 2 1 2 . 2 . . 2 Energy Cannon 7 | . . . . . 3 . . . 4 . Ballistic Gun 2 | . . . . . . . . . 1 1 Ballistic Cannon 3 | . . . . . 1 . . . . 2 Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . . . . Parts Lost 40 | . 1 1 2 . . 2 1 . 4 29 Power 7 | . 1 . 1 . . 1 . . . 4 Propulsion 11 | . . 1 1 . . . . . 1 8 Utility 10 | . . . . . . . . . 1 9 Weapon 12 | . . . . . . 1 1 . 2 8 Highest Loss Streak 18 | . 1 1 2 . . 2 1 . 1 18 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 97 98 81 98 99 92 89 99 93 82 Engine 6 | . 13 14 11 11 11 6 7 7 6 . Leg 25 | . 28 26 18 31 33 30 23 23 25 24 Device 10 | . . . . . . . 16 23 21 11 Storage 7 | . 14 14 11 11 11 11 9 7 5 2 Processor 14 | . 12 14 11 11 11 11 9 14 13 21 Energy Gun 14 | . 28 28 29 32 26 17 14 15 4 2 Energy Cannon 5 | . . . . . 6 11 9 7 13 1 Ballistic Cannon 2 | . . . . . . . . . . 8 Peak Build Rating 69 | 5 12 12 13 14 38 22 40 46 59 69 Average Rating 36 | 3 8 11 12 13 17 19 31 45 50 58 On Entrance 21 | . 5 12 11 13 14 20 19 40 46 56 Naked Turns . | . . . . . . . . . . . Heaviest Build 42 | 7 18 18 18 17 24 24 32 33 42 37 Greatest Support 96 | 20 20 20 20 30 30 30 60 60 80 96 Greatest Overweight (x) 10 | . . 1 4 . . 1 10 . . 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 7 6 Most Carried 8 | 7 8 8 8 8 8 8 8 7 8 8 Average Carried 7 | 3 7 7 7 8 7 7 7 6 6 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 7 8 7 8 8 8 8 8 7 7 3 Class Distribution -------------------- 59% | Scavenger-Skirmisher 19% | Skirmisher 16% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Matter Collected 1237 | 196 39 164 82 40 . 116 100 14 116 370 Remotely . | . . . . . . . . . . . Salvage Created 3146 | . 39 131 292 135 . 199 500 116 1170 564 Parts 152 | . . 11 24 10 . 6 15 9 43 34 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 68 | . 3 5 10 3 . 3 11 4 17 12 Guns 25 | . 3 5 10 3 . 1 . . 1 2 Cannons 41 | . . . . . . 1 10 4 16 10 AOE 1 | . . . . . . 1 . . . . Classes Destroyed 13 | . 1 1 3 1 . 2 . . 2 3 Worker 2 | . . . . . . . . . . 2 Builder 2 | . . . . 1 . . . . . 1 Tunneler 1 | . . . . . . . . . . 1 Recycler 2 | . . . . . . 1 . . 1 . Operator 2 | . . . 1 . . . . 1 . . Watcher 4 | . . . 1 . . . 1 . 1 1 Swarmer 20 | . 3 3 6 . . . 3 4 1 . Grunt 29 | . . 2 3 3 . 2 7 . 9 3 Brawler 1 | . . . . . . 1 . . . . Sentry 7 | . . . 1 . . . 1 . 4 1 Specialist 1 | . . . . . . . . . . 1 Hunter 5 | . . . . . . . . . 2 3 Programmer 5 | . . . . . . . . . 1 4 Best Kill Streak 6 | . 2 3 6 3 . 4 4 5 5 3 Combat Bots Only 6 | . 2 3 6 3 . 3 4 4 5 3 Max Kills in Single Turn 2 | . 1 1 2 1 . 2 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . Exploded 1 | . . . . . . 1 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 645 | . 51 17 38 11 . 11 29 30 137 321 Missed 187 | . 12 6 5 3 . 3 4 13 44 97 Damage Taken 6661 | . 403 147 384 110 . 234 330 247 1204 3602 Core 1716 | . 88 46 81 16 . 121 103 32 221 1008 Absorbed by Shields 15 | . . . . . . . . . . 15 Core Remaining (%) 73 | 100 . 46 . . . 45 81 95 74 . Volleys Fired 199 | . 14 12 23 5 . 14 26 10 52 43 Largest 3 | . 2 2 3 3 . 2 1 1 3 3 Hottest 215 | . 80 112 177 166 . 120 120 120 215 186 Shots Fired 375 | . 28 24 46 15 . 15 26 10 93 118 Gun 165 | . 28 24 46 15 . 4 . . 9 39 Cannon 210 | . . . . . . 11 26 10 84 79 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 89 | . . . . . . . . . . 89 Thermal 273 | . 28 24 44 9 . 11 26 10 93 28 Explosive . | . . . . . . . . . . . Electromagnetic 13 | . . . 2 6 . 4 . . . 1 Robot Hit Streak 58 | . 4 5 7 10 . 14 26 36 58 18 Robot Miss Streak 7 | . 7 2 3 2 . 1 . . 3 3 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 5 | . 1 1 2 . . 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . . . Shots Hit Robots 260 | . 10 14 25 9 . 15 26 10 70 81 Core Hits 120 | . 3 8 16 6 . 5 10 5 36 31 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 5 | . . . 1 . . . . . . 4 Burn 2 | . . . 1 . . . . . . 1 Blast 3 | . . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7095 | . 108 221 373 166 . 552 916 361 2056 2342 Guns 1590 | . 108 221 373 126 . 55 . . 124 583 Cannons 5361 | . . . . . . 396 916 361 1932 1756 Explosions 141 | . . . . 40 . 101 . . . . Melee . | . . . . . . . . . . . Ramming 3 | . . . . . . . . . . 3 Kinetic 1886 | . . . . . . . . . . 1886 Thermal 5064 | . 108 221 350 102 . 497 916 361 2056 453 Explosive . | . . . . . . . . . . . Electromagnetic 142 | . . . 23 64 . 55 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . 3 3 . . . . . . . 2 Average Corruption 2 | . 2 3 . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 8 | . 2 4 . . . . . . . 2 Message Errors 4 | . 2 2 . . . . . . . . Matter Fused 2 | . . 2 . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 145 | . . . . . . 20 23 25 3 74 Projectiles 145 | . . . . . . 20 23 25 3 74 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 20 | . . . . . . . . . . 20 Impact . | . . . . . . . . . . . Kinetic 19 | . . . . . . . . . . 19 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 56 | . . . . 13 . 42 . . . 1 Shots 2 | . . . . 1 . 1 . . . . Rammed 2 | . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 558 | . 216 443 365 294 . 558 229 . 342 359 Average Temperature 126 | . 99 181 155 113 . 257 59 . 67 93 Received Heat Transfer 1891 | . . 72 138 57 . 90 198 . 390 946 Effects 25 | . . 4 9 . . 10 . . . 2 Shutdowns 5 | . . 2 1 . . 2 . . . . Energy Bleed 1 | . . . 1 . . . . . . . Interference 12 | . . . 7 . . 3 . . . 2 Matter Decay 3 | . . 2 . . . 1 . . . . Short Circuit 1 | . . . . . . 1 . . . . Damage (minor) 2 | . . . . . . 2 . . . . Damage (core) 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Melted 22 | . . . 3 1 . 1 9 1 7 . Heat Transferred 10014 | . 250 555 962 198 . 930 2080 800 3573 666 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Peak Influence 400 | . 99 144 352 217 . 59 197 157 400 303 Initial 136 | . . 34 55 136 . . 22 62 76 122 Average 123 | . 55 109 213 203 . 22 87 91 200 114 Maximum Alert Level 2 | . . . 1 1 . . . . 2 1 Low Security (%) 77 | 100 100 100 47 7 . 100 100 100 50 82 Level 1 20 | . . . 52 92 . . . . 42 17 Level 2 1 | . . . . . . . . . 7 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . 1 . 1 . . . 2 . 4 7 Investigation 5 | . . . . . . . 1 . 2 2 Extermination 3 | . . . . . . . . . 1 2 Reinforcement 7 | . 1 . 1 . . . 1 . 1 3 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Distress Signals 5 | . . . 1 . . . . . 1 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 91 | . 3 4 14 3 . 3 12 5 22 25 Peak Tracking Total 6 | . 3 2 4 3 . 3 4 4 5 6 Tactical Retreats 2 | . . . 1 . . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 7 | . 5 . . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 3 | . . . . . . . . . . 3 Max in Single Turn 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 12 | . 1 . 1 . 2 . 1 . 4 3 Terminals 7 | . 1 . 1 . . . 1 . 2 2 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . Total Hacks 47 | . 3 . 1 . 17 . 2 . 20 4 Successful 35 | . 1 . 1 . 17 . 1 . 12 3 Failed 12 | . 2 . . . . . 1 . 8 1 Catastrophic 3 | . . . . . . . 1 . 2 . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . Terminals 19 | . 3 . 1 . . . 2 . 11 2 Fabricators 2 | . . . . . . . . . . 2 Repair Stations 4 | . . . . . . . . . 4 . Recycling Units . | . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . 5 . Garrison Access . | . . . . . . . . . . . Terminal Hacks 27 | . 1 . 1 . 17 . 1 . 6 1 Record 19 | . . . . . 17 . . . 2 . Part Schematic 1 | . . . . . . . . . 1 . Open DSF 1 | . . . . . . . . . . 1 Alert Level 2 | . . . . . . . 1 . 1 . Locate Traps 2 | . . . 1 . . . . . 1 . Zone Layout 2 | . 1 . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 4 | . . . . . . . . . 4 . Scan Component 2 | . . . . . . . . . 2 . Repair 2 | . . . . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . Insert Component 2 | . . . . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used . | . . . . . . . . . . . Hacking Detections 7 | . 1 . . . . . 1 . 3 2 Full Trace Events 4 | . 1 . . . . . . . 2 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 117 | . . . . . . . . . . 117 Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . Time 70 | . . . . . . . . . 70 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Turns Passed 5122 | 77 293 196 347 205 482 345 613 324 815 1425 Spaces Moved 2499 | 55 186 126 178 146 389 222 321 121 331 424 Core 78 | 8 . . 7 . . . 1 . . 62 Treads . | . . . . . . . . . . . Legs 2414 | 47 186 126 171 146 389 222 320 121 331 355 Wheels 7 | . . . . . . . . . . 7 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 130 125 50 Average Speed 127 | 109 120 126 132 120 120 140 155 130 129 111 Slowest Speed 550 | 120 120 190 250 120 120 190 550 130 130 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 25 | 4 31 34 14 35 64 46 23 5 10 9 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 40 | . . . . 6 . 5 . . 9 20 Melee . | . . . . . . . . . . . Projectile 29 | . . . . . . . . . 9 20 AOE 11 | . . . . 6 . 5 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Total 4104 | 71 228 141 248 165 404 242 409 278 637 1281 Wait 1251 | . 15 1 32 8 . 4 37 145 231 778 Move 2489 | 54 185 125 177 145 388 221 320 120 330 424 Hop . | . . . . . . . . . . . Pick Up 53 | 12 5 1 6 . 1 1 7 1 7 12 Fast Attach 36 | . 3 . 2 2 7 . 7 . 8 7 Attach 31 | 5 2 . 3 . . 1 2 2 4 12 Detach 1 | . . . . . . . . . 1 . Swap 5 | . . . 1 2 . . 1 . . 1 Drop 37 | . 4 2 4 3 8 1 9 . 4 2 Fire 199 | . 14 12 23 5 . 14 26 10 52 43 Melee . | . . . . . . . . . . . Ram 2 | . . . . . . . . . . 2 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 6) 371 | -10/Materials | Entered Mines 404 | -10/Mines | Learned location of Zion (-7) 519 | -10/Mines | Discovered new exit (range 4) 541 | -10/Mines | Core integrity fell below 50% 567 | -10/Mines | Entered Materials 567 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 908 | -9/Materials | Discovered new exit (range 6) 914 | -9/Materials | Entered Mines 1066 | -9/Mines | Build established: Scavenger-Skirmisher 1113 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1114 | -9/Mines | Discovered new exit (range 5) 1119 | -9/Mines | Entered Exiles 1148 | -9/Exiles | Met 8R-AWN 1169 | -9/Exiles | Met EX-HEX 1212 | -9/Exiles | Met EX-BIN 1226 | -9/Exiles | Aligned with FarCom system 1227 | -9/Exiles | Given EX-Vault access code 1257 | -9/Exiles | Opened EX-Vault 1327 | -9/Exiles | Found Prototype Energy Cannon 1327 | -9/Exiles | Identified Gui. Plasma Cannon 1336 | -9/Exiles | Found Prototype Ballistic Cannon 1336 | -9/Exiles | Identified AWS/Autocannon 1383 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1461 | -9/Exiles | Discovered new exit (range 14) 1544 | -9/Exiles | Met EX-DEC 1589 | -9/Exiles | Discovered new exit (range 11) 1601 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 1601 | -9/Exiles | Entered Mines 1824 | -8/Mines | Core integrity fell below 50% 1929 | -8/Mines | Discovered new exit (range 8) 1946 | -8/Mines | Entered Materials 1946 | -8/Materials | Evolved 2 slots: Utility x2 2512 | -8/Materials | Discovered new exit (range 18) 2559 | -8/Materials | Entered Factory 2559 | -7/Factory | Evolved 2 slots: Utility x2 2760 | -7/Factory | Discovered new exit (range 11) 2883 | -7/Factory | Entered another Factory area 2883 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3119 | -6/Factory | Gui. Plasma Cannon suddenly broke down 3316 | -6/Factory | Build established: Skirmisher 3584 | -6/Factory | Repaired Sml. Storage Unit 3665 | -6/Factory | Discovered new exit (range 11) 3698 | -6/Factory | Entered another Factory area 3698 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3968 | -5/Factory | Lost 5 parts (2p1u2w) 4143 | -5/Factory | Build established: Scavenger-Skirmisher 4661 | -5/Factory | Cargo convoy interrupted 5067 | -5/Factory | Core integrity fell below 50% 5085 | -5/Factory | Core integrity fell below 20% 5106 | -5/Factory | Lost 18 parts (2p5n6u5w) 5123 | -5/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- Slammed into X-77 Beamer. Slug penetrates Manufacturing Mainframe. Penetrated by Slug. Slammed into X-77 Beamer. Mic. Fission Core destroyed. Adv. Heat Sink destroyed. M-28 Smith repairs Flexi-carbon Leg. System corrupted: Energy discharge (-7). Acquired 2 matter. Imp. Shock Absorption System destroyed. Adv. Heat Sink destroyed. Knocked back. U-05 Engineer builds a Wall. Slug penetrates Wall. Acquired 2 matter. Penetrated by Slug. Acquired Force Field. Acquired Spear. Com. Wheel destroyed. Force Field destroyed. 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"?" # #? ?????????? | | # ? ?? ?# # ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 110 Corruption Block 8 Armor Coverage 225 Resistance: EX 50 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- Hardcell Cannon | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed EnergyPropulsionDatajack Manual? 0 Play Time 00:53:26 Cumulative 8.5 hours Start 2024.10.25 @ 23:14:20 End 2024.10.26 @ 00:11:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 18 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 83f24101-9d82-40c6-b583-139b7143df96