Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 23:53:17 Player: Cheeriohz Result: Destroyed by Hotshot with Precision Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (31) 6200 Robots Destroyed (260) 1300 Value Destroyed (10172) 10172 Prototype IDs (48) 960 Alien Tech Used (9) 1800 Bonus (3834) 3834 TOTAL SCORE: 27766 Bonus ------- High Alert Combat Kills 380 Follower Combat Kills 382 Entered Garrisons 200 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 650 Scanned by Researcher 500 Friendly Fire -178 Cogmind --------- Core Integrity 0/1300 Matter 248/300 Energy 65/100 System Corruption 29% Temperature Cool (9) Movement Core (50) Location -3/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Experimental Terrain Scan Processor Experimental Target Analyzer Experimental Armor Integrity Analyzer Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Particle Reactor Matter Drive > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Heavy Treads Advanced Medium Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Experimental Terrain Scan Processor Experimental Target Analyzer Experimental Armor Integrity Analyzer Phase Armor Graphene Brace System Mapper > --- WEAPON ----------- Nova Cannon Sigix Broadsword > --- INVENTORY -------- Particle Reactor Vortex Chain Reactor Energy Well High-capacity Matter Pod Long-range Terrain Scanner Improved Transmission Jammer Centrium Light Armor Plating Improved Force Field Advanced Remote Force Field High-powered Tractor Beam Hacking Drone Bay Transdimensional Reconstructor Subatomic Replicator Vortex Shotgun Vortex Shotgun HERF Cannon Light Antimatter Cannon Neutron Missile Launcher Improved Plasma Cutter [Rating: 200] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Reinforced Fission Core Reactor Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Makeshift Leg Wheel Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Long-range Terrain Scanner Storage High-capacity Storage Unit Processor Core Analyzer Hackware System Mapper Protection Light Armor Plating Artifact Phase Armor Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Autocannon Launcher Precision Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Slashing Weapon Sigix Broadsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Slots Evolved 14 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . Utility 8 | . . . 2 . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . 2 . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 225 | 3 17 3 8 2 . 4 18 23 20 2 10 8 9 12 . 2 . 2 11 6 10 5 . 6 1 1 21 1 3 16 1 Power 22 | . 3 . 1 1 . 1 1 3 1 . . . 1 2 . . . . 1 . 1 1 . . . . 1 . . 4 . Engine 11 | . 3 . 1 . . 1 . 2 1 . . . . 2 . . . . 1 . . . . . . . . . . . . Core 5 | . . . . 1 . . 1 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 4 . Propulsion 43 | 2 2 . 2 . . 1 2 3 5 . 2 1 3 5 . 1 . . 2 2 2 1 . 1 . . 3 . . 3 . Treads 18 | . . . . . . . . . 1 . 1 . 1 4 . 1 . . 1 2 2 . . 1 . . 3 . . 1 . Leg 6 | . . . . . . . . . 1 . 1 1 1 . . . . . . . . . . . . . . . . 2 . Wheel 18 | 2 2 . 2 . . 1 2 3 3 . . . 1 1 . . . . 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Utility 95 | 1 4 1 3 . . 2 8 10 5 1 6 7 3 5 . 1 . 2 6 1 2 2 . 4 1 . 13 1 3 3 . Device 45 | 1 2 1 . . . 2 3 4 3 1 4 1 2 1 . . . 1 5 1 1 1 . 3 . . 6 . 1 1 . Storage 6 | . 1 . 2 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . Processor 21 | . 1 . . . . . 3 1 2 . 1 4 1 2 . . . . 1 . 1 . . . . . 4 . . . . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Protection 20 | . . . 1 . . . 2 4 . . 1 1 . 2 . 1 . 1 . . . 1 . 1 1 . 3 1 . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon 65 | . 8 2 2 1 . . 7 7 9 1 2 . 2 . . . . . 2 3 5 1 . 1 . 1 4 . . 6 1 Energy Gun 27 | . 3 2 . . . . 2 1 6 1 1 . 2 . . . . . 1 . 4 . . . . 1 1 . . 1 1 Energy Cannon 6 | . . . . . . . . . 2 . 1 . . . . . . . 1 . . . . . . . . . . 2 . Ballistic Gun 14 | . 3 . 2 1 . . 4 3 . . . . . . . . . . . 1 . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . 1 . Launcher 8 | . 2 . . . . . . 1 1 . . . . . . . . . . . 1 . . 1 . . 1 . . 1 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . . . 1 . . 2 . 3 . 2 4 1 2 . . . . . . . 3 . 2 1 . 4 . 2 11 . Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . System Corruption 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Parts Lost 81 | . 6 . 1 1 . 3 2 15 5 . 3 . 6 3 . 1 . 4 1 2 4 . . . 1 2 . . . 17 4 Power 6 | . 1 . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . 2 . Propulsion 25 | . 2 . 1 . . 1 . 2 3 . 1 . 3 2 . 1 . 1 . . 1 . . . . 1 . . . 6 . Utility 28 | . 1 . . 1 . 1 1 7 1 . 1 . . . . . . 3 . . 2 . . . 1 . . . . 6 3 Weapon 22 | . 2 . . . . 1 . 5 1 . 1 . 3 1 . . . . . 2 1 . . . . 1 . . . 3 1 Highest Loss Streak 13 | . 5 . 1 1 . 3 1 4 3 . 2 . 3 1 . 1 . 2 1 1 4 . . . 1 2 . . . 13 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 18 | 6 8 10 11 16 19 19 19 19 19 20 19 20 18 19 20 20 20 19 19 19 19 19 20 19 19 18 18 18 16 18 2 Power 1 | 1 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . . . . 2 2 1 1 Propulsion . | 4 1 1 1 2 2 2 1 1 . 1 1 1 . . . . . . . . . 1 1 . 1 . . . . . . Utility 11 | . 3 4 4 7 8 9 9 9 11 12 12 14 14 15 15 15 15 14 13 15 14 14 14 15 14 14 14 11 9 8 . Weapon 3 | 1 2 3 4 5 7 6 7 7 6 4 4 3 2 2 3 3 3 3 3 2 2 2 2 2 2 2 2 3 3 5 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 50 | . 12 . . . . 1 6 3 10 2 1 1 . 2 . . . . 1 . . 1 . . . . 5 . . 4 1 Power 9 | . 2 . . . . 1 . 1 1 . . . . 1 . . . . . . . 1 . . . . . . . 1 1 Propulsion 4 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . Utility 22 | . 4 . . . . . 4 . 5 1 . 1 . 1 . . . . 1 . . . . . . . 5 . . . . Weapon 14 | . 5 . . . . . 1 1 4 1 1 . . . . . . . . . . . . . . . . . . 1 . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 94 | . 96 100 96 95 88 86 96 97 96 100 95 99 96 98 100 99 83 91 98 99 97 78 94 94 95 94 93 90 89 81 25 Engine 4 | . 13 14 11 6 . 4 3 6 7 7 7 7 5 4 6 6 6 6 5 5 . . . . . . . . . . . Core 1 | . . . . 4 11 6 5 2 . . . . 1 1 . . . . . . 4 2 . 5 5 5 5 5 4 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 4 8 . Treads 12 | . . . . . . . . . 2 7 1 . 2 10 25 24 25 18 20 23 25 22 22 24 25 24 25 25 22 19 . Leg 1 | . . . . . . . . . 2 . 1 7 8 2 . . . . . . . . . . . . . . . 1 . Wheel 8 | . 26 28 21 22 22 17 18 17 14 15 14 14 8 9 . . . . 4 2 . . . . . . . . . . . Device 15 | . 13 14 22 22 22 24 19 11 20 15 16 9 7 14 12 11 12 10 15 15 16 15 16 14 14 13 13 14 17 13 8 Storage 6 | . 14 14 11 11 11 11 9 10 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 3 . Processor 17 | . . . . . . . 8 10 17 23 22 25 28 25 25 25 25 25 21 22 26 27 27 22 20 20 20 20 18 18 16 Protection 4 | . . . 8 6 . . 5 10 . . . 6 6 3 6 6 6 5 5 5 . . . 2 5 6 5 5 4 1 . Energy Gun 9 | . 5 28 9 . . . 6 7 17 21 19 15 11 11 12 12 1 12 11 2 11 . 12 10 10 13 8 . . . . Energy Cannon 2 | . . . . . . . . . 1 . 2 5 6 6 6 6 . 4 5 5 1 . 3 5 3 . . . . 2 . Ballistic Gun 4 | . 21 . 11 21 22 21 17 14 . . . . . . . . . . . 4 . . . . . . . . . . . Peak Build Rating 200 | 8 9 8 13 22 15 17 29 40 48 48 52 71 69 82 83 84 84 84 99 99 103 104 104 124 121 116 145 144 155 200 64 Average Rating 76 | 6 7 8 11 13 15 15 25 29 44 47 46 61 65 76 82 83 72 80 95 95 98 86 103 115 118 114 122 140 153 169 47 On Entrance 68 | 6 8 8 8 13 15 15 17 27 40 47 47 49 66 67 80 83 84 84 82 92 99 102 103 104 121 117 115 144 139 154 52 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 166 | 12 21 18 57 57 53 57 64 70 74 73 80 86 84 79 75 75 75 79 92 87 95 72 77 105 114 119 152 125 126 166 11 Greatest Support 189 | 20 20 20 26 26 26 26 26 24 34 22 22 22 22 108 108 114 114 114 113 141 148 148 148 183 183 183 182 181 181 189 3 Greatest Overweight (x) 8 | 3 3 . 2 2 2 3 3 6 6 3 3 3 8 7 . . . . 5 1 1 . . . . . . . . 2 3 Average Overweight (x) 1 | . . . . 2 2 2 2 2 2 3 3 3 5 2 . . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 19 | 8 9 10 13 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 Most Carried 20 | 8 10 10 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 20 5 Average Carried 18 | 6 8 9 11 16 19 19 19 19 19 19 19 19 18 19 20 20 20 19 19 19 19 19 20 19 19 18 19 19 17 19 3 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 8 10 10 15 19 20 19 20 20 20 20 20 20 19 20 20 20 20 18 20 20 20 20 20 20 19 19 20 19 18 5 3 Class Distribution -------------------- 32% | Scavenger-Skirmisher 16% | Scavenger-Mutant 16% | Scavenger-Gunner 7% | Mutant 6% | Gunner 5% | Hacker-Mutant 5% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Assassin | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Hacker-Mutant | -3/Quarantine Mutant | -3/Protoforge Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Matter Collected 7459 | 251 356 116 188 435 . 185 314 819 446 105 189 110 202 337 39 74 . 97 289 195 329 86 44 . 228 170 378 219 . 1258 . Remotely 660 | . 8 . . . . . . 281 . . . . . . . . . . . . . . . . . . 222 149 . . . Salvage Created 10677 | 119 467 116 355 263 . 287 582 1943 759 161 363 . 608 1261 . 108 . 122 532 330 261 180 . 45 134 106 221 134 . 1093 127 Parts 480 | 10 35 7 38 22 . 12 32 89 36 4 10 . 25 42 . 7 . 9 16 5 6 . . 4 . 11 3 3 . 52 2 Haulers Intercepted 9 | . 2 . . . . . 2 . 1 . 1 . . 2 . . . . 1 . . . . . . . . . . . . Recyclers Shooed 6 | . . . 2 . . 1 1 . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 67 | . . . . . . . . . . 4 9 1 22 . 2 5 . 7 . 2 4 . . . . 8 . 3 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Combat Hostiles Destroyed 207 | . 15 2 11 10 . 3 12 35 11 7 6 . 16 10 . 4 . 5 5 4 10 . . 1 1 7 7 3 . 18 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Guns 91 | . 5 2 5 4 . 3 8 29 8 4 6 . 5 5 . . . . 2 3 . . . . . . . . . . 2 Cannons 28 | . . . . . . . . . . . . . 3 2 . . . . 2 . 3 . . . 1 1 . 3 . 13 . AOE 77 | . 10 . 6 6 . . 4 6 . 3 . . 7 . . 4 . 5 . . 7 . . . . 6 7 . . 4 2 Classes Destroyed 21 | 2 4 . 3 1 . 1 . 3 1 . 1 . . . . 1 . 1 . 1 . . . 1 . . . . . 1 . Worker 8 | . . . . . . 1 . . 2 . . . . 3 . . . . . . . . . . . . . . . 2 . Builder 7 | . . . 2 . . . 1 . 2 . . . . 2 . . . . . . . . . . . . . . . . . Tunneler 8 | 2 2 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 2 . . . . . 2 . 1 . 1 . . 2 . . . . 1 . . . . . . . . . . . . Recycler 10 | 1 1 . 1 . . 1 1 . 1 . . . . 3 . . . . 1 . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Watcher 7 | . 1 . . . . . . 1 3 . . . . 1 . . . . . . . . . . . . . . . 1 . Swarmer 57 | . 8 . 6 3 . . 4 7 . 5 . . 5 . . 4 . . . . 2 . . . . 5 4 1 . . 3 Grunt 77 | . 7 2 4 6 . 3 6 13 4 1 5 . 6 6 . . . . . 2 5 . . . . . 3 1 . 3 . Brawler 7 | . . . . . . . . 1 . . . . 3 . . . . . . . 2 . . . . . . . . 1 . Duelist 6 | . . . . 1 . . 1 3 . . . . . 1 . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 21 | . . . 1 . . . 1 8 2 1 . . 1 1 . . . . 1 1 1 . . . 1 . . 1 . . 1 Specialist 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Hunter 11 | . . . . . . . . 1 1 . . . . . . . . 3 . . . . . . . 2 . . . 4 . Programmer 21 | . . . . . . . . . 4 . . . 1 2 . . . . 4 . . . . . . . . . . 10 . Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 8 | 1 7 3 6 4 . 2 6 7 6 4 3 . 8 6 . 4 . 5 3 3 7 . . 1 1 5 7 3 . 7 4 Combat Bots Only 8 | . 4 2 4 4 . 2 4 7 3 4 3 . 8 3 . 4 . 5 2 3 7 . . 1 1 5 7 3 . 5 4 Max Kills in Single Turn 4 | 1 4 1 3 2 . 1 4 2 2 3 1 . 3 2 . 4 . 2 1 1 2 . . 1 1 4 2 1 . 2 2 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 . 2 2 . . 4 2 . 3 . . 3 . . 4 . 2 . . 2 . . . . 4 2 . . 2 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Hostile Shots Fired 1480 | . 70 19 40 26 . 21 37 152 89 26 31 . 49 61 . 30 . 50 31 60 68 . . 54 10 39 65 50 . 362 40 Missed 492 | . 21 9 9 9 . 9 9 29 38 14 10 . 14 11 . 9 . 18 12 15 33 . . 36 2 15 13 19 . 121 17 Hits 988 | . 49 10 31 17 . 12 28 123 51 12 21 . 35 50 . 21 . 32 19 45 35 . . 18 8 24 52 31 . 241 23 Melee 12 | . . . . . . . 2 3 . . . . 2 1 . . . . . . 2 . . 1 . . . . . 1 . Projectile 976 | . 49 10 31 17 . 12 26 120 51 12 21 . 33 49 . 21 . 32 19 45 33 . . 17 8 24 52 31 . 240 23 Critical Strikes 47 | . 1 . . . . . 2 11 3 . 1 . 1 . . . . . 3 1 3 . . . . . 4 2 . 14 1 Actively Blocked 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 1 Part Disruptions 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . Damage Taken 17252 | . 601 125 307 291 . 191 427 1989 729 162 462 . 665 824 . 131 . 524 351 752 813 . . 268 119 265 813 425 . 5309 709 Core 2832 | . 159 35 80 37 . 84 120 270 101 20 67 . 52 101 . 38 . 12 30 66 36 . . 68 . 4 71 70 . 907 404 Absorbed by Shields 891 | . . . . . . . . . 69 12 27 . . . . . . . 31 . 51 . . . 71 173 232 54 . 171 . Reduced by Siege Mode 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . Redirected to Core 104 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104 . Ignored by Resistances 182 | . . . . . . . . . . . . . 3 21 . . . . 25 86 47 . . . . . . . . . . Regen/Repaired (Parts) 673 | . . . . . . . . . . . . 93 . . . . . . 295 . . . . 17 . . 260 . . 8 . Core Remaining (%) 64 | 100 . 22 . . . 49 . 29 . . . . 65 . . . . 82 . . . . 86 . . . . 81 . . . Volleys Fired 726 | 7 54 9 23 16 . 25 25 60 46 7 33 1 23 69 1 7 . 28 53 20 17 . 17 9 20 8 14 17 . 109 8 Largest 3 | 2 2 2 2 2 . 2 3 3 3 3 3 2 3 3 1 2 . 1 3 3 2 . 1 1 3 3 1 1 . 1 1 Hottest 260 | 60 40 80 80 46 . 46 101 153 240 240 240 170 250 239 90 159 . 90 239 195 141 . 90 90 230 230 260 76 . 113 60 Shots Fired 1214 | 14 91 18 36 25 . 50 73 151 104 18 60 2 41 132 2 11 . 27 80 45 20 . 17 9 30 10 14 17 . 109 8 Gun 753 | 14 82 18 26 18 . 50 72 143 92 17 41 1 21 74 . 4 . . 34 26 . . . . 10 2 . . . . 8 Cannon 375 | . . . . . . . . . 12 . 19 1 16 58 2 6 . 20 46 15 12 . 17 9 20 1 . 17 . 104 . Launcher 76 | . 9 . 10 7 . . 1 8 . 1 . . 4 . . 1 . 7 . . 8 . . . . 7 8 . . 5 . Special 10 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 6 . . . . Kinetic 385 | 7 82 . 11 18 . 50 48 114 . . . . . . . . . . . 14 9 . . . . . . 17 . 15 . Thermal 747 | 7 . 18 15 . . . 24 29 104 17 60 2 37 132 2 10 . 20 80 31 3 . 17 9 25 2 14 . . 89 . Explosive 68 | . 9 . 10 7 . . 1 8 . 1 . . 4 . . 1 . 7 . . 8 . . . . 7 . . . 5 . Electromagnetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . . . . . Entropic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Robot Hit Streak 28 | 4 16 16 9 5 . 7 11 19 28 12 16 . 19 18 . 6 . 3 19 20 22 . . 9 9 4 3 4 . 27 4 Robot Miss Streak 5 | 1 3 2 4 2 . 3 1 3 4 2 2 . 1 3 . 1 . . 1 2 2 . . 1 2 1 1 3 . 5 4 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Secondary Targets 8 | . . 1 . . . . . 6 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 783 | 10 67 15 22 16 . 31 55 129 73 14 33 . 29 77 . 7 . 2 39 32 15 4 . 2 14 6 2 7 . 75 7 Core Hits 508 | 4 35 6 27 16 . 13 23 79 45 14 26 . 37 48 . 6 . 5 16 10 22 1 . . 3 14 7 7 . 35 9 Critical Kills 6 | . . . . . . . . 1 . . . . . 1 . . . . . . 2 . . . 1 . . . . 1 . Critical Parts Destroyed 10 | . . . 1 . . . . 5 1 . . . . . . . . . . . . . . . . . . . . . 3 Critical Strikes 27 | . . . 1 . . . 1 8 3 . . . . 1 . . . . 2 . 3 1 . . 1 . . . . 3 3 Burn 7 | . . . . . . . 1 2 2 . . . . . . . . . 2 . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . Destroy 9 | . . . 1 . . . . 5 . . . . . . . . . . . . 3 . . . . . . . . . . Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Smash 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Detonate 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 67 | . . . . . . . 4 50 9 . . . . . . . . . . . . 4 . . . . . . . . . Impact 23 | . . . . . . . . 14 9 . . . . . . . . . . . . . . . . . . . . . . Slashing 40 | . . . . . . . 4 36 . . . . . . . . . . . . . . . . . . . . . . . Piercing 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Sneak Attacks 4 | . . . . . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27580 | 114 1374 162 983 776 . 449 1211 3992 1915 525 1173 . 1386 1989 . 344 . 520 998 821 1410 229 . 72 364 892 692 385 . 4252 552 Guns 11532 | 114 604 162 257 192 . 449 875 1776 1794 329 1173 . 539 1485 . 76 . . 793 474 . . . . 120 13 . . . . 307 Cannons 5560 | . . . . . . . . . . . . . 193 504 . 62 . . 205 284 136 . . 65 244 32 . 385 . 3450 . Explosions 8716 | . 770 . 726 584 . . 206 1017 . 196 . . 654 . . 206 . 520 . . 1274 . . . . 847 692 . . 779 245 Melee 1679 | . . . . . . . 130 1199 121 . . . . . . . . . . . . 229 . . . . . . . . . Ramming 30 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . 23 . Kinetic 5044 | 48 604 . 127 192 . 449 492 1344 . . . . . . . . . . . 329 136 . . . . . . 385 . 938 . Thermal 12693 | 66 . 162 130 . . . 383 432 1794 329 1173 . 732 1989 . 138 . . 998 492 . . . 65 329 32 692 . . 2512 245 Explosive 7779 | . 770 . 726 584 . . 206 1017 . 196 . . 654 . . 206 . 520 . . 1274 . . . . 847 . . . 779 . Electromagnetic 48 | . . . . . . . . . . . . . . . . . . . . . . . . . 35 13 . . . . . Impact 605 | . . . . . . . . 484 121 . . . . . . . . . . . . . . . . . . . . . . Slashing 845 | . . . . . . . 130 715 . . . . . . . . . . . . . . . . . . . . . . . Piercing 229 | . . . . . . . . . . . . . . . . . . . . . . 229 . . . . . . . . . Entropic 307 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 307 Highest Corruption 29 | . . . . . . . . . 3 3 3 3 . 4 4 4 4 4 1 2 4 4 4 . . . . . . 29 29 Average Corruption 4 | . . . . . . . . . 3 3 3 3 . 3 4 4 4 4 1 1 3 4 4 . . . . . . 9 29 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Effects 209 | . . . . . . . . . 26 7 12 2 . 26 13 9 2 5 3 9 13 8 8 . . . . . . 54 12 Message Errors 54 | . . . . . . . . . 6 3 3 1 . 5 3 2 1 1 1 4 4 1 3 . . . . . . 12 4 Matter Fused 51 | . . . . . . . . . 9 . 5 . . 8 4 . . . 1 2 5 1 1 . . . . . . 15 . Heat Flow Errors 22 | . . . . . . . . . 2 . 1 . . 3 1 3 . 1 . . 2 1 2 . . . . . . 4 2 Energy Discharges 22 | . . . . . . . . . 3 . . . . 2 . 2 . . 1 1 1 3 . . . . . . . 8 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 25 | . . . . . . . . . 1 3 2 . . 4 2 1 1 1 . . 1 1 2 . . . . . . 5 1 Data Loss (major) 17 | . . . . . . . . . 4 1 . . . 4 2 . . 1 . . . 1 . . . . . . . 4 . Misfires 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Alerts 3 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Weapon Failures 5 | . . . . . . . . . 1 . 1 . . . . . . 1 . 1 . . . . . . . . . 1 . Overload Shots 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1211 | . 22 . 8 3 . . 60 166 190 . . . . . . 47 . 24 23 17 25 196 . . 37 41 62 84 . 206 . Projectiles 352 | . . . . . . . . . . . . . . . . 25 . . 23 17 . . . . 37 . . 84 . 166 . Explosions 316 | . 22 . 8 3 . . . . 69 . . . . . . 22 . 24 . . 25 . . . . 41 62 . . 40 . Melee 543 | . . . . . . . 60 166 121 . . . . . . . . . . . . 196 . . . . . . . . . Knockbacks 9 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 . 4 . Impact 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 4 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 922 | . . . 12 73 . . . 79 192 24 . . 17 . . 7 . 64 . . 105 . . . . 40 . . . 225 84 Shots 27 | . . . 1 2 . . . 5 3 1 . . 1 . . 1 . 3 . . 5 . . . . 1 . . . 3 1 Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Highest Temperature 563 | . 25 216 72 12 . 3 344 297 310 131 300 33 285 403 224 563 . 204 210 235 225 200 92 66 248 60 200 200 . 186 120 Average Temperature 93 | . 7 105 24 5 . 2 132 68 60 53 107 22 103 131 97 187 . 74 58 114 96 132 64 27 90 33 142 101 . 107 57 Received Heat Transfer 3917 | . 330 72 60 108 . 108 225 810 72 17 111 . 198 288 . . . 12 62 225 215 . . 6 17 . 221 389 . 263 108 Effects 11 | . . . . . . . . . . . 1 . . 4 . 6 . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . Interference 6 | . . . . . . . . . . . . . . 2 . 4 . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 8 . Total Turns 180 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . 146 . Longest Duration 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . 35 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 7 | . . . . . . . . 4 3 . . . . . . . . . . . . . . . . . . . . . . Robots Melted 11 | . . . . . . . . . 3 . . . 1 3 . . . . 1 1 . . . . 1 . . . . 1 . Combat Hostiles 10 | . . . . . . . . . 3 . . . 1 3 . . . . 1 1 . . . . . . . . . 1 . Parts Melted 63 | . . . 3 . . . 2 5 10 1 6 . 3 13 . 1 . . 8 3 . . . . 5 . . . . 3 . Heat Transferred 21128 | 150 . 375 300 . . . 777 925 3814 700 2100 . 1487 3746 . 248 . . 1771 820 . . . 100 498 50 921 . . 2146 200 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Maximum Alert Level 3 | . . . 1 1 . . . 3 2 . . . . . . . . . 2 . . . . . . . . . . . . Low Security (%) 66 | 100 100 100 99 65 . 100 100 6 . . . . . 100 . . . . 61 . . . . 100 . . . . 100 100 100 Level 1 17 | . . . . 34 . . . 16 58 . . . . . . . . . 32 . . . . . . . . . . . . Level 2 10 | . . . . . . . . 33 41 . . . . . . . . . 5 . . . . . . . . . . . . Level 3 5 | . . . . . . . . 43 . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1087 | 5 150 84 204 286 . 59 190 1087 570 . . . . 138 . . . . 450 . . . . 17 . . . . . 165 156 Initial 570 | . . 39 28 19 . . . 111 570 . . . . 33 . . . . 450 . . . . . . . . . . . 63 Average 184 | . 73 65 124 110 . 7 53 646 364 . . . . 21 . . . . 178 . . . . . . . . . . 51 78 Influence Increases 7470 | 15 487 55 414 400 . 105 357 1166 514 240 165 . 350 440 . 105 . 105 690 66 216 10 . 48 20 160 352 75 . 757 158 Destroy 0b10 Robot/C 4320 | . 300 40 220 260 . 60 240 760 220 140 120 . 320 200 . 80 . 60 100 60 200 . . . 20 140 260 60 . 380 80 Destroy 0b10 Robot/NC 310 | 15 30 5 25 . . 20 20 35 45 . 5 . . 55 . . . 10 10 5 . 10 . 5 . . . . . 15 . Destroy Leader 608 | . 56 10 40 40 . 10 34 50 98 10 10 . 30 56 . 10 . 20 22 . 10 . . . . 20 . . . 62 20 Allied During Kill 55 | . . . . 6 . . . 10 . . . . . . . . . . . 1 6 . . . . . 32 . . . . Successful Hack 104 | . . . 15 . . . 5 16 46 . . . . 18 . . . . 3 . . . . 1 . . . . . . . Disable Machine 390 | . 30 . 30 15 . . 30 . 75 . . . . 30 . . . . 30 . . . . 15 . . . . . 120 15 Anti-Garrison Action 150 | . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 483 | . 41 . 69 49 . . 13 85 30 . . . . 36 . . . . 60 . . . . 12 . . . . . 60 28 Advance Influence 450 | . . . . . . . . . . . . . . . . . . . 450 . . . . . . . . . . . . Partial Spotted 30 | . 15 . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 570 | . 15 . 15 30 . 15 15 45 . 90 30 . . 45 . 15 . 15 15 . . . . 15 . . 60 15 . 120 15 Influence Decreases 7379 | 15 385 83 437 265 186 105 186 250 1181 450 322 53 296 371 123 100 5 105 622 134 216 10 . 28 40 160 186 241 . 644 180 Entered New Map 1475 | . . 63 46 32 186 . . 60 517 156 40 53 . 21 46 . 5 . . 26 . . . . 8 . . 166 . . 50 Time Decay 4659 | 15 230 20 178 223 . 95 166 . 604 294 252 . 226 308 77 100 . 100 612 98 136 10 . 28 32 140 76 75 . 474 90 Lost Part 707 | . 60 . 10 10 . 10 20 150 50 . 30 . 50 22 . . . 5 10 10 40 . . . . 20 . . . 170 40 Lost Ally 240 | . . . . . . . . 40 10 . . . 20 20 . . . . . . 40 . . . . . 110 . . . . Purge Threat 298 | . 95 . 203 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 2 . 2 1 . . 1 . 6 . . . 1 7 . . . . 3 . . . . . . . . . . 11 . Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extermination 16 | . . . . . . . . . 4 . . . . 4 . . . . 3 . . . . . . . . . . 5 . Reinforcement 12 | . 1 . 2 . . . 1 . 1 . . . . 3 . . . . . . . . . . . . . . . 4 . Assault 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Distress Signals 13 | . 4 . 2 . . . . . 3 . . . . 1 . . . . . . . . . . . . 3 . . . . Communications Jammed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 344 | . 23 2 20 16 . 4 14 43 20 13 9 . 16 16 . 5 . 9 12 4 12 . . 15 1 7 28 4 . 39 12 Peak Tracking Total 15 | . 5 2 7 4 . 3 5 6 3 4 5 . 8 5 . 4 . 3 4 3 12 . . 11 1 5 15 3 . 10 7 Tactical Retreats 27 | . 1 . 1 2 . 1 1 2 . 3 1 . . 3 . 1 . 1 1 . . . . 1 . . 1 1 . 5 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Traps Triggered 13 | . 1 . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Machines Disabled 35 | . 2 . 2 1 . . 2 2 5 . . . . 2 . . . . 2 1 . . . 1 1 . 5 . . 8 1 Max in Single Turn 4 | . 1 . 1 . . . 1 1 4 . . . . 1 . . . . 1 1 . . . 1 1 . 1 . . 1 1 Garrison Relay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 8 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 5 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Machines Accessed 56 | . 5 . 4 . 1 1 2 4 9 1 . . . 3 . . 4 . 3 . 1 9 . 2 1 . 2 . . 3 1 Terminals 21 | . 4 . 4 . . 1 1 4 4 . . . . . . . . . . . . . . . . . . . . 2 1 Fabricators 4 | . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 2 . . . . . 1 . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Total Hacks 170 | . 12 . 17 . 4 1 5 6 17 1 . . . 7 . . 30 . 8 . 1 47 . 5 1 . 3 . . 4 1 Successful 133 | . 7 . 11 . 4 . 4 2 9 1 . . . 2 . . 30 . 5 . 1 47 . 3 1 . 3 . . 3 . Failed 37 | . 5 . 6 . . 1 1 4 8 . . . . 5 . . . . 3 . . . . 2 . . . . . 1 1 Catastrophic 14 | . 3 . 2 . . 1 . 4 1 . . . . 1 . . . . . . . . . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 36 | . 9 . 13 . . . 3 1 5 . . . . 5 . . . . . . . . . . . . . . . . . Terminals 47 | . 10 . 17 . . 1 3 6 6 . . . . . . . . . . . . . . . . . . . . 3 1 Fabricators 8 | . . . . . . . . . 1 . . . . 6 . . . . 1 . . . . . . . . . . . . Repair Stations 16 | . . . . . . . . . 2 . . . . 1 . . . . 7 . . . . 5 . . . . . 1 . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 103 | . 2 . 7 . 4 . 1 2 1 1 . . . . . . 30 . . . 1 47 . . 1 . 3 . . 3 . Record 58 | . . . 1 . 4 . . . . . . . . . . . 11 . . . . 36 . . 1 . 2 . . 3 . Part Schematic 15 | . . . . . . . . . . . . . . . . . 12 . . . . 3 . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Analysis 8 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . Open Door 4 | . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . Network Status 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . . . . . 1 . . . . . . . . . 4 . . . . 3 . . . . . . . Scan Component 5 | . . . . . . . . . 1 . . . . . . . . . 2 . . . . 2 . . . . . . . Repair 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Coupler Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 5 . 4 . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . Terminals 10 | . 3 . 4 . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 9 | . 3 . 4 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 5 . 3 . . 1 2 3 8 . . . . 3 . . . . 2 . . . . 1 . . . . . 3 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 2 . . . . 4 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . . . . . . 2 . . 14 . . . . 12 . . . . 3 . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Time 150 | . . . . . . . . . . . . . . . . . . . 88 . . . . 62 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . 3 3 3 3 3 1 1 1 1 1 . . . . Autooverrided 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . . . Robots Rewired 15 | . . . . . . . . 3 . . . . 2 1 . . . . . 4 . . . . . . 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Total Allies 22 | . . . . 2 . . . 3 1 . . . 2 1 . . . . 1 4 . . . . . . 8 . . . . Largest Group 6 | . . . . 1 1 . . 2 1 . . . 2 1 . . . . 1 4 . . . . . . 6 . . . . Highest-Rated Group 312 | . . . . 31 31 . . 59 26 . . . 52 32 . . . . 54 117 . . . . . . 312 . . . . Highest-Rated Ally 68 | . . . . 31 31 . . 39 26 . . . 32 32 . . . . 54 30 . . . . . . 68 . . . . Initial Warlord ECA Mod 13 | . . . . . . . . . 2 2 2 2 1 1 1 1 1 . . . . . . . . . . . . . . Total Orders 21 | . . . . . . . . . . . . . . 6 . . . . 9 . . . . 1 . . . . . 4 1 RETURN 21 | . . . . . . . . . . . . . . 6 . . . . 9 . . . . 1 . . . . . 4 1 Ally Attacks 84 | . . . . 18 . . . 16 . . . . 3 3 . . . . 4 . 4 . . . . . 36 . . . . Total Damage 2024 | . . . . 164 . . . 346 . . . . 113 106 . . . . 35 . 85 . . . . . 1175 . . . . Kills 12 | . . . . 3 . . . 3 . . . . . . . . . . . . . . . . . . 6 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Active Infowar (turns) 19131 | 6 674 55 411 985 188 869 554 4 1736 576 493 . 362 1503 542 397 162 349 1961 633 712 353 478 513 566 400 1124 548 91 1821 65 Optics 1695 | . 32 . . . . . . . . . . . . . . . . . . . 612 353 478 220 . . . . . . . Sensors 13909 | . . . . . . . 102 . 1582 576 160 . . 1445 542 397 162 8 1731 633 711 353 478 509 565 399 1124 546 91 1730 65 IFF 167 | . . . . . . . . . . . . . . . . . . . 167 . . . . . . . . . . . . Terrain 11091 | . . . . . . . 352 . . . 333 . 360 931 538 292 162 296 1574 632 712 305 476 449 564 397 1067 536 91 1024 . Structural 4171 | . 411 45 411 985 188 869 199 4 1059 . . . . . . . . . . . . . . . . . . . . . . Seismic 3229 | 6 231 10 411 985 188 869 529 . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Cloaking 533 | . . . . . . . . . . . . . . . . . . 307 226 . . . . . . . . . . . . Jamming 284 | . . . . . . . . . 76 . . . . 57 . . . . . . . 5 2 . . . . . 86 58 . Robot Analysis Total 8 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 14 | . . . . 2 . . . . . 2 1 2 . . 1 1 . . . . 1 . 2 . 1 1 . . . . . Drone Launches 22 | . . . . . . . . . . . . . . 6 . . . . 9 . . . . 1 . . . . . 5 1 Drone Recoveries 22 | . . . . . . . . . . . . . . 6 . . . . 9 . . . . 1 . . . . . 5 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Turns Passed 23695 | 82 693 55 411 985 188 869 554 1630 1958 657 697 1125 634 1632 542 397 162 349 2016 705 722 353 478 513 594 483 1321 577 91 2034 188 Spaces Moved 13077 | 50 563 27 287 477 148 563 291 946 1158 455 385 841 276 952 302 201 98 179 764 342 394 197 273 247 323 266 535 282 42 931 282 Core 315 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 282 Treads 5059 | . . . . . . . . . . . . . . 64 302 201 98 179 502 342 394 197 273 247 323 266 535 282 42 812 . Legs 117 | 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89 . Wheels 7586 | 21 561 27 287 477 148 563 291 946 1158 455 385 841 276 888 . . . . 262 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 80 80 80 80 120 120 120 110 115 101 130 130 130 130 120 156 160 160 160 160 160 162 160 162 159 159 158 156 163 163 50 50 Average Speed 139 | 108 81 80 101 120 120 128 121 121 130 130 130 130 172 132 156 160 160 160 196 163 162 161 162 161 159 158 158 163 163 154 51 Slowest Speed 250 | 200 200 80 120 120 120 145 125 170 180 130 130 130 200 185 156 160 160 160 243 243 243 162 162 162 159 159 163 163 163 250 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 9 | . . . . . . . . . . . . . . 3 . . . 2 3 1 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 85 7 43 97 48 96 27 78 32 58 57 85 43 34 57 50 70 39 26 57 66 63 55 10 49 51 62 55 1 76 12 Regions Visited 31 Branch Regions 22 Pre-discovered Areas 10 | . . . . 1 1 . . . . 1 . 1 . . . . 1 . . . . 3 1 . 1 . . . . . . Known Exits Taken 22 | . . . . 1 . . 1 . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . . . 1 . 1 . . . 1 4 4 2 . . . . 1 . 2 3 . 1 . 2 3 . . . . . Spaces Dug 200 | . . . . . . . . 10 9 . 19 . 5 28 1 2 . 30 32 2 9 . 16 4 10 . . 10 . 13 . Terrain Destroyed 739 | . 36 . 67 65 . . 11 59 29 9 19 . 43 41 2 6 . 59 36 11 68 . 17 6 13 93 . 10 . 25 14 Melee 17 | . . . . . . . . 10 7 . . . . . . . . . . . . . . . . . . . . . . Projectile 220 | . . . . . . . . 1 2 . 19 . 10 41 2 3 . 20 36 11 3 . 17 6 13 1 . 10 . 25 . AOE 502 | . 36 . 67 65 . . 11 48 20 9 . . 33 . . 3 . 39 . . 65 . . . . 92 . . . . 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Total 17096 | 62 719 42 367 861 158 657 437 1216 1501 502 520 871 388 1198 371 263 103 212 1200 442 458 226 291 352 366 311 839 379 64 1404 316 Wait 2059 | . 46 1 32 359 10 60 63 21 184 30 73 2 58 123 68 51 . . 348 8 18 1 . 69 5 24 30 73 17 261 24 Move 13047 | 49 562 26 286 476 147 562 291 944 1157 454 384 840 275 951 301 200 97 178 763 341 393 196 272 247 322 265 534 281 41 930 282 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 144 | 1 15 . 5 2 1 2 16 12 26 3 6 4 . 10 . . . . 7 2 5 2 . 4 . 1 8 . . 12 . Fast Attach 154 | 3 7 1 3 1 . 3 6 9 12 . 5 9 4 8 . 1 3 1 6 5 6 10 . 5 1 1 17 . 1 26 . Attach 74 | . 4 . 2 . . 1 3 10 6 . 4 . 4 4 . . . 2 3 2 5 1 . 7 2 2 1 1 2 6 2 Detach 49 | 1 4 1 2 1 . . . 1 3 . 2 3 2 2 . . . . 1 . 4 . . 3 1 1 8 . 1 8 . Swap 224 | . 11 2 10 6 . 1 11 24 25 5 7 2 10 18 1 4 . 3 14 6 2 1 2 3 8 9 11 7 2 19 . Drop 208 | 1 16 2 4 . . 3 18 11 33 3 6 10 . 12 . . 3 . 5 5 8 11 . 5 . . 25 . . 27 . Fire 726 | 7 54 9 23 16 . 25 25 60 46 7 33 1 23 69 1 7 . 28 53 20 17 . 17 9 20 8 14 17 . 109 8 Melee 67 | . . . . . . . 4 50 9 . . . . . . . . . . . . 4 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Escape Stasis 48 | . . . . . . . . 48 . . . . . . . . . . . . . . . . . . . . . . . Rewire 129 | . . . . . . . . 26 . . . . 12 1 . . . . . 50 . . . . . . 40 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 165 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 7 . 151 . . 4 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine (discovered 3 exits: [*Res] / [*Sec] / *Frg) -3/Protoforge History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 83 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 16) 351 | -10/Materials | Discovered new exit (range 16) 521 | -10/Materials | Build established: Scavenger-Mutant 608 | -10/Materials | Core integrity fell below 50% 633 | -10/Materials | Discovered new exit (range 16) 641 | -10/Materials | Lost 5 parts (1p2n2w) 734 | -10/Materials | Discovered new exit (range 16) 776 | -10/Materials | Entered Mines 816 | -10/Mines | Discovered new exit (range 13) 831 | -10/Mines | Entered Materials 831 | -9/Materials | Evolved 2 slots: Utility x2 873 | -9/Materials | Build established: Mutant 1029 | -9/Materials | Discovered new exit (range 16) 1203 | -9/Materials | Discovered new exit (range 8) 1242 | -9/Materials | Entered Mines 1243 | -9/Mines | Met a Derelict testing a Signal Generator 1249 | -9/Mines | Build established: Scavenger-Mutant 1275 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1309 | -9/Mines | Assembled infested the area 1839 | -9/Mines | Discovered new exit (range 5) 1843 | -9/Mines | Escorted by a lone wolf Derelict 1882 | -9/Mines | Discovered new exit (range 9) 1941 | -9/Mines | Identified exit to Exiles 2000 | -9/Mines | Found Prototype Ballistic Gun 2000 | -9/Mines | Identified 8R-AWN's Boregun 2227 | -9/Mines | Entered Exiles 2227 | -9/Exiles | Accompanied by 1 ally 2272 | -9/Exiles | Met 8R-AWN 2293 | -9/Exiles | Met EX-HEX 2338 | -9/Exiles | Met EX-DEC 2345 | -9/Exiles | Learned location of Zion (-7) 2405 | -9/Exiles | Discovered new exit (range 10) 2415 | -9/Exiles | Entered Mines 2927 | -8/Mines | Core integrity fell below 50% 2929 | -8/Mines | Lost 3 parts (1n1u1w) 2944 | -8/Mines | Discovered new exit (range 6) 3162 | -8/Mines | Discovered new exit (range 10) 3189 | -8/Mines | Build established: Mutant 3284 | -8/Mines | Entered Materials 3284 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3838 | -8/Materials | Identified exit to Garrison 3838 | -8/Materials | Entered Garrison 3958 | -8/Garrison | Lost 3 parts (1p1n1u) 3969 | -8/Garrison | Destroyed 7 combat bots 4312 | -8/Garrison | Triggered checkpoint 4483 | -8/Garrison | Lost 4 parts (2u2w) 4558 | -8/Garrison | Triggered checkpoint 4656 | -8/Garrison | Discovered new exit (range 12) 4742 | -8/Garrison | Triggered checkpoint 4768 | -8/Garrison | Core integrity fell below 50% 4871 | -8/Garrison | Discovered new exit (range 13) 4897 | -8/Garrison | Identified exit to Factory 4940 | -8/Garrison | Triggered checkpoint 4974 | -8/Garrison | Learned Factory security intel 5114 | -8/Garrison | Triggered checkpoint 5116 | -8/Garrison | Build established: Scavenger-Mutant 5118 | -8/Garrison | Triggered checkpoint 5168 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5349 | -8/Garrison | Discovered exit to Factory (range 12) 5396 | -8/Garrison | Triggered checkpoint 5468 | -8/Garrison | Entered Factory 5468 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5514 | -7/Factory | Discovered new exit (range 13) 5827 | -7/Factory | Build established: Scavenger-Skirmisher 6326 | -7/Factory | Build established: Scavenger-Assassin 6886 | -7/Factory | Garrison activated, responded to threat 6928 | -7/Factory | Lost 3 parts (1n1u1w) 6972 | -7/Factory | Discovered new exit (range 14) 7109 | -7/Factory | Identified exit to Factory 7139 | -7/Factory | Identified exit to Storage 7139 | -7/Factory | Identified exit to Lower Caves 7426 | -7/Factory | Entered Lower Caves 7438 | -7/Lower Caves | Met a Warlord Commander 7439 | -7/Lower Caves | Learned location of Warlord (-4) 7440 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7443 | -7/Lower Caves | Found Encrypted Comm Array 7461 | -7/Lower Caves | Build established: Scavenger-Mutant 7500 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7573 | -7/Lower Caves | Learned Factory terminal intel 7577 | -7/Lower Caves | Learned 4 Factory zone layouts 7804 | -7/Lower Caves | Build established: Scavenger-Gunner 8076 | -7/Lower Caves | Discovered new exit (range 8) 8082 | -7/Lower Caves | Identified exit to Lower Caves 8083 | -7/Lower Caves | Entered another Lower Caves area 8084 | -7/Lower Caves | Encountered a Warlord checkpoint 8104 | -7/Lower Caves | Learned Factory stockpile data 8242 | -7/Lower Caves | Spotted B-75 Beast 8262 | -7/Lower Caves | Destroyed B-75 Beast 8466 | -7/Lower Caves | Discovered new exit (range 13) 8523 | -7/Lower Caves | Found Alien Artifact 8523 | -7/Lower Caves | Identified Core Expander 8523 | -7/Lower Caves | Installed Core Expander, added new Utility slot 8567 | -7/Lower Caves | Build established: Gunner 8780 | -7/Lower Caves | Entered Zion 8835 | -7/Zion | System corruption cleaned by Quarantine Array 8916 | -7/Zion | Build established: Scavenger-Gunner 9073 | -7/Zion | Learned Factory emergency access door positions 9142 | -7/Zion | Found Prototype Processor 9142 | -7/Zion | Identified Spectral Analyzer 9145 | -7/Zion | Found Prototype Processor 9145 | -7/Zion | Identified Exp. Terrain Scan Processor 9148 | -7/Zion | Found Prototype Processor 9148 | -7/Zion | Identified Exp. Armor Integrity Analyzer 9157 | -7/Zion | Found Prototype Processor 9157 | -7/Zion | Identified Exp. Core Analyzer 9260 | -7/Zion | Learned location of Recycling (-7) 9286 | -7/Zion | Build established: Gunner 9488 | -7/Zion | Given the Hacking Drone Bay 9491 | -7/Zion | Found Prototype Device 9530 | -7/Zion | Learned Factory trap positions 9884 | -7/Zion | Discovered new exit (range 11) 9905 | -7/Zion | Entered Proximity Caves 10024 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10106 | -6/Proximity Caves | Lost 3 parts (1n2w) 10111 | -6/Proximity Caves | Destroyed 8 combat bots 10287 | -6/Proximity Caves | Destroyed 8 combat bots 10381 | -6/Proximity Caves | Identified Hacking Drone Bay 10420 | -6/Proximity Caves | Discovered exit to Factory (range 19) 10539 | -6/Proximity Caves | Entered Factory 10539 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10541 | -6/Factory | Loaded intel: 84 trap records 10544 | -6/Factory | Loaded intel: 28 terminal locations 10568 | -6/Factory | Build established: Scavenger-Gunner 11249 | -6/Factory | Discovered new exit (range 23) 11275 | -6/Factory | Identified exit to Factory 11380 | -6/Factory | Discovered exit to Factory (range 16) 11386 | -6/Factory | Discovered new exit (range 23) 11414 | -6/Factory | Identified exit to Lower Caves 11502 | -6/Factory | Build established: Scavenger-Skirmisher 11952 | -6/Factory | Discovered exit to Lower Caves (range 24) 12171 | -6/Factory | Entered Lower Caves 12393 | -6/Lower Caves | Learned Factory stockpile data 12620 | -6/Lower Caves | Discovered new exit (range 22) 12645 | -6/Lower Caves | Identified exit to Lower Caves 12713 | -6/Lower Caves | Entered another Lower Caves area 12759 | -6/Lower Caves | Discovered exit to Factory (range 12) 12964 | -6/Lower Caves | Spotted B-75 Beast 13021 | -6/Lower Caves | Encountered a Warlord checkpoint 13073 | -6/Lower Caves | Discovered new exit (range 22) 13107 | -6/Lower Caves | Identified exit to Data Miner 13110 | -6/Lower Caves | Entered Data Miner 13112 | -6/Data Miner | Discovered new exit (range 6) 13123 | -6/Data Miner | Identified exit to Proximity Caves 13147 | -6/Data Miner | Met Data Miner 13181 | -6/Data Miner | Learned location of Section 7 (-3) 13181 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13206 | -6/Data Miner | Received God Mode back door access code from Data Miner 13272 | -6/Data Miner | Entered Proximity Caves 13272 | -5/Proximity Caves | Spotted B-75 Beast 13274 | -5/Proximity Caves | Spotter reported a threat 13275 | -5/Proximity Caves | Spotter reported a threat 13350 | -5/Proximity Caves | Spotter reported a threat 13540 | -5/Proximity Caves | Discovered exit to Factory (range 22) 13562 | -5/Proximity Caves | Build established: Scavenger-Gunner 13621 | -5/Proximity Caves | Entered Factory 13621 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13652 | -5/Factory | Identified exit to Factory 13984 | -5/Factory | Build established: Scavenger-Skirmisher 14011 | -5/Factory | Spotted B-75 Beast 14203 | -5/Factory | Identified exit to Upper Caves 14646 | -5/Factory | Repaired Med. Treads 14692 | -5/Factory | Repaired Med. Treads 15548 | -5/Factory | Build established: Scavenger-Gunner 15637 | -5/Factory | Entered Upper Caves 15639 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15972 | -5/Upper Caves | Discovered new exit (range 23) 15997 | -5/Upper Caves | Build established: Skirmisher 16010 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 16308 | -5/Upper Caves | Build established: Scavenger-Skirmisher 16339 | -5/Upper Caves | Identified exit to Upper Caves 16342 | -5/Upper Caves | Entered another Upper Caves area 16342 | -5/Upper Caves | Accompanied by 4 allies 16344 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16376 | -5/Upper Caves | Lost 4 allies 16410 | -5/Upper Caves | Lost 4 parts (1n2u1w) 16421 | -5/Upper Caves | Destroyed 7 combat bots 16422 | -5/Upper Caves | Discovered exit to Factory (range 23) 16791 | -5/Upper Caves | Discovered new exit (range 20) 17062 | -5/Upper Caves | Identified exit to Zhirov 17064 | -5/Upper Caves | Entered Zhirov 17066 | -5/Zhirov | Discovered new exit (range 3) 17095 | -5/Zhirov | Met Zhirov 17124 | -5/Zhirov | Learned location of Quarantine (-3) 17124 | -5/Zhirov | Learned location of Testing (-2) 17124 | -5/Zhirov | Learned location of Command (-1) 17157 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17219 | -5/Zhirov | Found Alien Artifact 17219 | -5/Zhirov | Identified Integrated Dissipator 17219 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17331 | -5/Zhirov | Found Alien Artifact 17414 | -5/Zhirov | Identified exit to Proximity Caves 17417 | -5/Zhirov | Entered Proximity Caves 17495 | -4/Proximity Caves | Spotted B-86 Titan 17703 | -4/Proximity Caves | Build established: Skirmisher 17895 | -4/Proximity Caves | Entered Factory 17895 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 17896 | -4/Factory | Identified exit to Upper Caves 18219 | -4/Factory | Build established: Scavenger-Skirmisher 18343 | -4/Factory | Repaired Lrn. Terrain Scanner 18390 | -4/Factory | Spotted Executioner 18391 | -4/Factory | Cargo convoy interrupted 18408 | -4/Factory | Spotted B-86 Titan 18408 | -4/Factory | Entered Upper Caves 18733 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18788 | -4/Upper Caves | Discovered new exit (range 22) 18845 | -4/Upper Caves | Identified exit to Upper Caves 18902 | -4/Upper Caves | Found Alien Artifact 18902 | -4/Upper Caves | Identified Dimensional Node Initializer 18902 | -4/Upper Caves | Initialized slip node 19002 | -4/Upper Caves | Entered another Upper Caves area 19249 | -4/Upper Caves | Learned Research stockpile data 19378 | -4/Upper Caves | Discovered new exit (range 20) 19483 | -4/Upper Caves | Identified exit to Warlord 19485 | -4/Upper Caves | Entered Warlord 19518 | -4/Warlord | Discovered new exit (range 21) 19905 | -4/Warlord | Warlord's base attacked by MAIN.C 20071 | -4/Warlord | Found Prototype Reactor 20084 | -4/Warlord | Found Prototype Device 20084 | -4/Warlord | Identified System Purifier 20088 | -4/Warlord | Found Prototype Processor 20088 | -4/Warlord | Identified Exp. Target Analyzer 20095 | -4/Warlord | Found Prototype Hackware 20251 | -4/Warlord | Found Prototype Energy Gun 20255 | -4/Warlord | Warlord forces counterattacked 20261 | -4/Warlord | Found Prototype Energy Gun 20368 | -4/Warlord | Met Warlord 20453 | -4/Warlord | Build established: Commander-Skirmisher 20563 | -4/Warlord | Spotted Executioner 20580 | -4/Warlord | Warlord base infiltrated, sounded retreat 20594 | -4/Warlord | Spotted Executioner 20639 | -4/Warlord | Destroyed 7 combat bots 20640 | -4/Warlord | Found Prototype Ballistic Cannon 20640 | -4/Warlord | Identified Hvy. Autocannon 20641 | -4/Warlord | Lost 12 allies 20804 | -4/Warlord | Identified exit to Proximity Caves 20806 | -4/Warlord | Entered Proximity Caves 20910 | -3/Proximity Caves | Spotted B-86 Titan 21067 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21233 | -3/Proximity Caves | Discovered new exit (range 22) 21272 | -3/Proximity Caves | Identified exit to Research 21383 | -3/Proximity Caves | Entered Research 21383 | -3/Research | Evolved 2 slots: Utility x2 21383 | -3/Research | Identified System Mapper 21385 | -3/Research | Discovered new exit (range 15) 21420 | -3/Research | Build established: Scavenger-Skirmisher 21460 | -3/Research | Identified exit to Quarantine 21474 | -3/Research | Entered Quarantine 21533 | -3/Quarantine | Found Alien Artifact 21533 | -3/Quarantine | Identified Phase Armor 21752 | -3/Quarantine | Found Alien Slashing Weapon 21874 | -3/Quarantine | Identified Vortex Shotgun (x2) 21897 | -3/Quarantine | Build established: Hacker-Skirmisher 22013 | -3/Quarantine | Identified Sigix Broadsword 22224 | -3/Quarantine | Found Alien Artifact 22224 | -3/Quarantine | Identified Subatomic Replicator 22344 | -3/Quarantine | Build established: Hacker-Mutant 22556 | -3/Quarantine | Found Alien Reactor 22556 | -3/Quarantine | Identified Matter Drive 22679 | -3/Quarantine | Discovered new exit (range 24) 22834 | -3/Quarantine | Lost 3 parts (1n1u1w) 23008 | -3/Quarantine | Found Alien Artifact 23008 | -3/Quarantine | Identified Phase Redirector 23308 | -3/Quarantine | Found Alien Artifact 23308 | -3/Quarantine | Identified Terrabomb 23308 | -3/Quarantine | Used Terrabomb 23320 | -3/Quarantine | System corruption reached 10% 23333 | -3/Quarantine | Scanned by Researcher 23348 | -3/Quarantine | Garrison activated, responded to threat 23357 | -3/Quarantine | Used Subatomic Replicator to replicate Multireflex Exoskeleton 23404 | -3/Quarantine | Spotted Fortress 23447 | -3/Quarantine | Core integrity fell below 50% 23463 | -3/Quarantine | Lost 13 parts (2p4n5u2w) 23505 | -3/Quarantine | Discovered new exit (range 7) 23505 | -3/Quarantine | Discovered new exit (range 6) 23507 | -3/Quarantine | Identified exit to Protoforge 23508 | -3/Quarantine | Entered Protoforge 23529 | -3/Protoforge | Superfortress began startup sequence 23619 | -3/Protoforge | Core integrity fell below 20% 23631 | -3/Protoforge | Spotted Hotshot 23631 | -3/Protoforge | Spotted Hotshot 23631 | -3/Protoforge | Spotted Hotshot 23633 | -3/Protoforge | Spotted Hotshot 23649 | -3/Protoforge | Lost 4 parts (3u1w) 23696 | -3/Protoforge | Destroyed by Hotshot with Precision Phase Gun Last Messages --------------- 23615_ U-05 Engineer lays Concrete. 23617_ U-05 Engineer builds a Wall. 23618_ Adv. Signal Interpreter destroyed. 23619_ U-05 Engineer builds a Wall. 23632_ Slug penetrates Wall. 23636_ VTIT&X 7UUIPFMP5&MV: 23638_ Penetrated by Slug. 23641_ Slug penetrates Wall. 23650_ Connecting with Terminal... 23654_ BQVFKSTLXLJWKZ|FC86ATV 23678_ System corrupted: Heat flow error (+143). 23680_ K-01 Serf cleans the Terminal. 23681_ Slug penetrates Microcatalyzer. 23681_ Microcatalyzer disabled. 23683_ K-01 Serf collects debris. 23686_ Terminal disabled. 23686_ K-01 Serf collects debris. 23690_ K-01 Serf cleans the Microcatalyzer. 23694_ K-01 Serf collects debris. 23695_ System corrupted: Energy discharge (-37). Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???###################??????????????? | | ???# # #??????????????? | | ???# # #??????????????? | | ???# # #??????????????? | | ???# # #??????????????? | | ????####+########+####??????????????? | | ???????# #???# #?????????????????? | | ???????# #???# ####?????????????????? | | ????#### ##### #????????????????????? | | ????# #????????????????????? | | ????# #????????????????????? | | ????# ########?????????????? | | ????# " "Y" ; #?????????????? | | ????# " "g" # #?????????????? | | ????# "k " # #?????????????? | | ????# g @ # #?????????????? | | ????# g # #?????????????? | | ???## g""T " # #?????????????? | | ???# """"" + #?????????????? | | ???# # #?????????????? | | ???# # #?????????????? | | ???# #######+#+######?????????????? | | ???# #?# #?????????????????? | | ???# #?# #?????????????????? | | ???# #?# #?????????????????? | | ???# #?# """" #?????????????????? | | ???# #?# """" #?????????????????? | | ??## ### """" #?????????????????? | | ??# ## """" #?????????????????? | | ??# ## #?????????????????? | | ??# #???? #?????????????????? | | ??# #????######?????????????????? | | ??# #???????????????????????????? | | ??### ###???????????????????????????? | | ????# #?????????????????????????????? | | ????# #?????????????????????????????? | | ????# #?????????????????????????????? | | ????# #??#####??????????????????????? | | ????# #? #??????????????????????? | | ????# #? #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Energy Generation 41 Energy Capacity 580 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 14 Cloak Strength 3 Base Temperature (-) 200 Armor Coverage 900 Resistance: TH 15 Resistance: EM 20 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 10 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 6 Particle Charging 20 Offensive Hacking 20 Item Schematics ----------------- Arm. Wheel | -7/Factory | Scanalyzed Hcp. Matter Pod | -7/Factory | Scanalyzed Imp. Titanium Leg | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Flak Gun | -7/Zion | Archive Adv. Recoil Stabilizer | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Microactuators | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Linear Gravjet | -6/Data Miner | Free Shield Leg | -6/Data Miner | Free Hyp. Railgun | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Power Amplifier | -3/Quarantine | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Y-54 Guardian | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Med. Treads | 18% | -5/Factory Med. Treads | 22% | -5/Factory Lrn. Terrain Scanner | 37% | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Dimensional Node Initializer Phase Armor Sigix Broadsword Subatomic Replicator Matter Drive Phase Redirector Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableTractorRouter Manual? 0 Play Time 04:30:17 Cumulative 208.8 hours Start 2025.05.07 @ 18:38:16 End 2025.05.07 @ 23:53:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 158 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0/0 Lore% 37 Gallery% 69 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 55x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb5aa494-73e9-4277-8e03-34ffa9f8beaa