Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 19:45:35 Player: Keyes Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (49) 245 Value Destroyed (1848) 1848 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (333) 333 TOTAL SCORE: 7926 Bonus ------- Follower Combat Kills 132 Aligned with FarCom 300 Friendly Fire -99 Cogmind --------- Core Integrity 0/1150 Matter 252/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (10) ----- Advanced Cryofiber Web Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Cloaking Device Heavy Flak Cannon Advanced Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine Fusion Compressor > --- PROPULSION ------- Light Treads Improved Medium Treads VSS Leg Gravmag System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Compact Matter Pod Improved Signal Interpreter Improved Terrain Scan Processor Targeting Computer Improved Particle Charger Improved Weapon Shielding Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Heavy Phase Cannon KE Penetrator > --- INVENTORY -------- Improved Heat Sink Advanced ECM Suite Cloaking Device Hardlight Generator Hardlight Generator System Restoration Module Heavy Plasma Cannon Magnetic Acceleration Cannon Heavy Flak Cannon Grenade Launcher Remote Datajack Improved Plasma Cutter Chainsword [Rating: 72] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Power Shielding Weapon Assault Rifle Energy Gun High-powered Shock Rifle Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Slots Evolved 12 | . . . . . 4 . . 4 2 2 Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . . . . 2 . . . . . Utility 8 | . . . . . 2 . . 3 2 1 Weapon 1 | . . . . . . . . . . 1 Parts Attached 97 | 6 9 2 1 . 13 2 . 40 7 17 Power 11 | 1 1 . . . 1 . . 7 . 1 Engine 7 | 1 . . . . 1 . . 5 . . Core 4 | . 1 . . . . . . 2 . 1 Reactor . | . . . . . . . . . . . Propulsion 27 | 2 5 1 . . 6 . . 6 . 7 Treads 5 | . 2 . . . . . . 2 . 1 Leg 13 | . 3 1 . . 6 . . 2 . 1 Wheel 5 | 2 . . . . . . . 1 . 2 Hover 4 | . . . . . . . . 1 . 3 Flight . | . . . . . . . . . . . Utility 27 | 1 3 . 1 . 3 . . 9 5 5 Device 10 | . . . . . . . . 5 2 3 Storage 5 | 1 2 . . . . . . . 1 1 Processor 5 | . . . 1 . 2 . . 1 . 1 Hackware . | . . . . . . . . . . . Protection 7 | . 1 . . . 1 . . 3 2 . Artifact . | . . . . . . . . . . . Weapon 32 | 2 . 1 . . 3 2 . 18 2 4 Energy Gun 7 | . . . . . . 1 . 4 1 1 Energy Cannon 4 | . . . . . . . . 3 . 1 Ballistic Gun 7 | 2 . 1 . . 2 . . . 1 1 Ballistic Cannon 2 | . . . . . . . . 2 . . Launcher 9 | . . . . . 1 1 . 7 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 2 . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . 1 . 1 Parts Lost 23 | . 1 1 . . 1 . . 13 . 7 Power 5 | . . . . . 1 . . 3 . 1 Propulsion 10 | . 1 1 . . . . . 6 . 2 Utility 6 | . . . . . . . . 2 . 4 Weapon 2 | . . . . . . . . 2 . . Highest Loss Streak 7 | . 1 1 . . 1 . . 4 . 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 97 97 100 100 88 100 100 95 94 66 Engine 6 | . 7 . . . 5 9 9 11 5 3 Core 4 | . 7 14 14 14 2 . . 1 5 3 Treads 3 | . 3 . . . . . . 4 11 6 Leg 21 | . 21 26 28 28 36 36 36 18 . . Hover 1 | . . . . . . . . . 5 6 Device 3 | . . . . . . . . 5 11 6 Storage 8 | . 14 14 14 14 9 9 9 6 5 6 Processor 16 | . . . 2 14 14 27 27 25 17 11 Protection 7 | . 13 14 11 . 2 . . 7 17 10 Energy Gun 2 | . . . . . . 1 9 3 1 3 Ballistic Gun 9 | . 28 27 28 28 14 5 . . 1 2 Launcher 3 | . . . . . 3 10 9 3 3 . Slashing Weapon 1 | . . . . . . . . 2 . 1 Naked Turns 54 | . . . . . . . . . . 54 Heaviest Build 57 | 11 29 29 29 28 36 36 36 53 56 57 Greatest Support 52 | 32 40 20 20 20 52 52 52 52 50 50 Greatest Overweight (x) 3 | 1 3 2 1 1 . . . 2 1 1 Average Overweight (x) . | . . 1 1 1 . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 15 15 15 11 Most Carried 15 | 6 10 12 15 15 15 15 15 15 15 15 Average Carried 13 | 4 6 10 12 14 13 14 15 14 14 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 10 12 14 15 15 15 15 15 15 5 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Matter Collected 1800 | 170 219 64 172 10 168 69 10 697 . 221 Remotely . | . . . . . . . . . . . Salvage Created 1964 | . 288 41 . . 88 44 43 1161 . 299 Parts 96 | . 8 5 . . 4 4 4 62 . 9 Haulers Intercepted 1 | . . . . . . . . . . 1 Recyclers Shooed 3 | . . . . . . . . 2 . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Combat Hostiles Destroyed 40 | . 6 3 . . 2 4 1 22 . 2 Melee 6 | . . . . . . . . 6 . . Guns 14 | . 6 3 . . 2 . 1 2 . . Cannons 4 | . . . . . . . . 3 . 1 AOE 13 | . . . . . . 4 . 8 . 1 Classes Destroyed 10 | . 1 1 . . . 1 1 4 . 2 Worker 4 | . . . . . . 1 . 2 . 1 Builder 2 | . . . . . . . . 2 . . Tunneler 1 | . . . . . . . . 1 . . Hauler 1 | . . . . . . . . . . 1 Recycler 1 | . . . . . . . . . . 1 Swarmer 8 | . . 3 . . . 4 . 1 . . Grunt 21 | . 6 . . . 2 . . 11 . 2 Brawler 1 | . . . . . . . . 1 . . Sentry 6 | . . . . . . . 1 5 . . Programmer 4 | . . . . . . . . 4 . . Best Kill Streak 5 | . 4 3 . . 2 5 1 5 . 4 Combat Bots Only 4 | . 4 3 . . 2 4 1 3 . 2 Max Kills in Single Turn 2 | . 1 1 . . 1 2 1 2 . 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . 2 . 2 . 1 Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Hostile Shots Fired 528 | . 51 24 . . 20 5 6 289 . 133 Missed 209 | . 16 5 . . 7 3 4 117 . 57 Damage Taken 5108 | . 432 145 . . 262 20 29 2093 . 2127 Core 1797 | . 155 54 . . 18 . 12 398 . 1160 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 150 | . 3 3 . . . . . 90 . 54 Ignored by Resistances 17 | . . . . . . . . 17 . . Core Remaining (%) 72 | 100 . . . 16 . . 94 53 100 . Volleys Fired 118 | . 25 5 . . 13 4 5 57 3 6 Largest 3 | . 2 2 . . 2 1 1 2 2 3 Hottest 183 | . 40 40 . . 40 63 63 135 93 183 Shots Fired 186 | . 50 10 . . 26 4 5 69 6 16 Gun 136 | . 50 10 . . 26 1 5 28 6 10 Cannon 25 | . . . . . . . . 19 . 6 Launcher 25 | . . . . . . 3 . 22 . . Special . | . . . . . . . . . . . Kinetic 101 | . 50 10 . . 26 . . 6 3 6 Thermal 15 | . . . . . . 1 5 3 . 6 Explosive 17 | . . . . . . 3 . 14 . . Electromagnetic 53 | . . . . . . . . 46 3 4 Robot Hit Streak 21 | . 21 1 . . 4 . 5 12 1 5 Robot Miss Streak 5 | . 2 5 . . 2 1 . 4 5 3 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 3 | . 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 132 | . 41 3 . . 18 . 5 54 1 10 Core Hits 94 | . 12 3 . . 8 4 2 53 . 12 Critical Kills 2 | . 1 . . . . . . . . 1 Critical Parts Destroyed 2 | . 2 . . . . . . . . . Critical Strikes 7 | . 3 . . . . . . 3 . 1 Destroy 4 | . 3 . . . . . . . . 1 Corrupt 2 | . . . . . . . . 2 . . Sever 1 | . . . . . . . . 1 . . Melee Attacks 18 | . . . . . . . . 18 . . Impact . | . . . . . . . . . . . Slashing 18 | . . . . . . . . 18 . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4730 | . 443 31 . . 190 274 86 2706 38 962 Guns 1480 | . 439 31 . . 190 . 86 477 38 219 Cannons 513 | . . . . . . . . 348 . 165 Explosions 2165 | . . . . . . 274 . 1347 . 544 Melee 534 | . . . . . . . . 534 . . Ramming 38 | . 4 . . . . . . . . 34 Kinetic 969 | . 439 31 . . 190 . . 151 . 158 Thermal 297 | . . . . . . . 86 46 . 165 Explosive 1863 | . . . . . . 274 . 1045 . 544 Electromagnetic 1029 | . . . . . . . . 930 38 61 Impact . | . . . . . . . . . . . Slashing 534 | . . . . . . . . 534 . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . . 1 1 1 8 . 2 Average Corruption 1 | . . . . . 1 1 1 2 . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 30 | . . . . . 1 9 3 17 . . Message Errors 4 | . . . . . . 2 . 2 . . Matter Fused 7 | . . . . . . 2 . 5 . . Heat Flow Errors 4 | . . . . . . 2 1 1 . . Energy Discharges 3 | . . . . . . 1 . 2 . . Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 6 | . . . . . 1 1 1 3 . . Data Loss (major) 2 | . . . . . . . 1 1 . . Misfires 2 | . . . . . . . . 2 . . Alerts 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 138 | . . . . . . 40 . 8 . 90 Projectiles 2 | . . . . . . . . 2 . . Explosions 130 | . . . . . . 40 . . . 90 Melee 6 | . . . . . . . . 6 . . Knockbacks 1 | . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 208 | . . . . . . 1 . 31 . 176 Shots 5 | . . . . . . 1 . 2 . 2 Rammed 7 | . . . . . . . . . . 7 Targets Rammed 8 | . 1 . . . . . . . . 7 Kicked 1 | . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 342 | . 48 8 . . 10 272 261 327 . 342 Average Temperature 97 | . 14 3 . . 7 127 83 116 . 162 Received Heat Transfer 1402 | . 258 . . . 117 . . 660 . 367 Effects 2 | . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 4 . . Combat Hostiles 3 | . . . . . . . . 3 . . Parts Fried 1 | . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 407 | . . . . . . . 185 74 . 148 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 3 . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Peak Influence 449 | . 140 70 . . 40 333 129 329 151 449 Initial 151 | . . . . . . 16 129 8 151 15 Average 101 | . 38 63 . . 26 89 12 159 114 97 Maximum Alert Level 2 | . . . . . . 1 . 1 . 2 Low Security (%) 74 | 100 100 100 . 100 100 74 100 50 100 78 Level 1 25 | . . . . . . 25 . 49 . 17 Level 2 . | . . . . . . . . . . 4 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 20 | . 4 . . . . . . 9 1 6 Investigation 3 | . 2 . . . . . . . . 1 Extermination 6 | . . . . . . . . 4 1 1 Reinforcement 8 | . 2 . . . . . . 2 . 4 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . . 2 . . Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Distress Signals 1 | . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 85 | . 11 3 . . 3 7 1 31 3 26 Peak Tracking Total 9 | . 4 3 . . 3 3 1 4 3 9 Tactical Retreats 10 | . . . . . . . . 4 . 6 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Traps Triggered 8 | . 2 . . . 2 . . 3 . 1 Indirectly 1 | . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . 6 Reused 5 | . . . . . . . . . . 5 Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 5 | . . . . . . . . . . 5 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Machines Disabled 9 | . . . . . . 3 . 1 1 4 Max in Single Turn 3 | . . . . . . 1 . 1 1 3 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Machines Accessed 18 | . 2 . 5 . . 1 4 2 2 2 Terminals 11 | . 2 . . . . 1 4 2 . 2 Fabricators 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . Total Hacks 79 | . 3 . 50 . . 1 9 9 4 3 Successful 63 | . 1 . 50 . . . 5 4 1 2 Failed 16 | . 2 . . . . 1 4 5 3 1 Catastrophic 2 | . . . . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . Manual 13 | . 6 . 1 . . . 2 4 . . Terminals 25 | . 3 . . . . 1 9 9 . 3 Fabricators 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . 3 . Garrison Access . | . . . . . . . . . . . Terminal Hacks 62 | . 1 . 50 . . . 5 4 . 2 Record 54 | . . . 49 . . . 1 3 . 1 Part Schematic 1 | . . . . . . . 1 . . . Alert Level 1 | . . . . . . . 1 . . . Unreport Threat 2 | . 1 . . . . . 1 . . . Locate Traps 1 | . . . . . . . 1 . . . Reprogram Traps 1 | . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . 1 . Insert Component 1 | . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 2 . . . . 1 2 2 2 2 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Total Allies 1 | . . . . . . 1 . . . . Largest Group 1 | . . . . . . 1 1 . . . Highest-Rated Group 100 | . . . . . . 100 100 . . . Highest-Rated Ally 100 | . . . . . . 100 100 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 20 | . . . . . . 20 . . . . Total Damage 462 | . . . . . . 462 . . . . Kills 4 | . . . . . . 4 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Turns Passed 7838 | 54 421 186 1196 479 277 683 494 2721 540 787 Spaces Moved 4277 | 41 238 87 627 241 157 407 418 1222 215 624 Core 406 | 10 1 . . . . . . . . 395 Treads 824 | . 22 . . . . . . 358 215 229 Legs 3006 | . 205 87 627 241 157 407 418 864 . . Wheels 41 | 31 10 . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 190 190 190 112 112 112 112 240 50 Average Speed 149 | 92 134 192 190 190 116 112 112 157 240 109 Slowest Speed 265 | 100 200 260 190 190 120 112 112 265 240 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 3 54 23 93 62 12 36 89 25 6 22 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 113 | . . . . . . 20 . 54 2 37 Melee . | . . . . . . . . . . . Projectile 3 | . . . . . . . . . 2 1 AOE 110 | . . . . . . 20 . 54 . 36 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Total 5507 | 56 295 98 633 263 227 630 439 1924 233 709 Wait 869 | . 3 . 3 22 29 212 13 540 2 45 Move 4267 | 40 237 86 626 240 156 406 417 1221 214 624 Hop . | . . . . . . . . . . . Pick Up 81 | 10 14 4 2 1 10 3 2 27 5 3 Fast Attach 15 | . . . . . . . . 4 . 11 Attach 46 | 6 6 2 1 . 7 . . 17 3 4 Detach 5 | . . . 1 . 1 . . 1 . 2 Swap 36 | . 3 . . . 6 2 . 19 4 2 Drop 39 | . 6 1 . . 5 3 2 15 2 5 Fire 118 | . 25 5 . . 13 4 5 57 3 6 Melee 18 | . . . . . . . . 18 . . Ram 5 | . . . . . . . . . . 5 Kick 1 | . 1 . . . . . . . . . Crush 2 | . . . . . . . . . . 2 Escape Stasis 5 | . . . . . . . . 5 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Storage -8/Recycling -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Core integrity fell below 50% 285 | -10/Materials | Discovered new exit (range 3) 312 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 12) 455 | -10/Materials | Discovered new exit (range 6) 476 | -10/Materials | Entered Mines 493 | -10/Mines | Core integrity fell below 20% 596 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 655 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 655 | -10/Mines | Discovered new exit (range 5) 662 | -10/Mines | Entered Exiles 697 | -10/Exiles | Discovered new exit (range 14) 718 | -10/Exiles | Met 8R-AWN 757 | -10/Exiles | Met EX-HEX 830 | -10/Exiles | Met EX-DEC 841 | -10/Exiles | Learned location of Zion (-7) 1035 | -10/Exiles | Visited The Gauntlet 1387 | -10/Exiles | Discovered new exit (range 12) 1507 | -10/Exiles | Met EX-BIN 1539 | -10/Exiles | Aligned with FarCom system 1541 | -10/Exiles | Given EX-Vault access code 1642 | -10/Exiles | Opened EX-Vault 1651 | -10/Exiles | Found Prototype Processor 1653 | -10/Exiles | Identified Modified TNC 1701 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1858 | -10/Exiles | Left Exiles lab with Modified TNC 1858 | -10/Exiles | Entered Mines 2287 | -9/Mines | Discovered new exit (range 12) 2337 | -9/Mines | Entered Materials 2337 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2339 | -8/Materials | Discovered new exit (range 8) 2603 | -8/Materials | Identified exit to Storage 2614 | -8/Materials | Entered Storage 2738 | -8/Storage | Build established: Scavenger-Mutant 2950 | -8/Storage | Met 01-MTF 3149 | -8/Storage | Discovered new exit (range 4) 3158 | -8/Storage | Identified exit to Recycling 3297 | -8/Storage | Entered Recycling 3297 | -8/Recycling | Accompanied by 1 ally (01-MTF) 3302 | -8/Recycling | 01-MTF left 3777 | -8/Recycling | Discovered new exit (range 8) 3789 | -8/Recycling | Identified exit to Factory 3791 | -8/Recycling | Entered Factory 3791 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 5157 | -6/Factory | Garrison activated, responded to threat 5235 | -6/Factory | Lost 4 parts (3n1w) 6313 | -6/Factory | Lost 4 parts (1p1n1u1w) 6503 | -6/Factory | Discovered new exit (range 5) 6510 | -6/Factory | Identified exit to Factory 6512 | -6/Factory | Entered another Factory area 6512 | -5/Factory | Evolved 2 slots: Utility x2 7045 | -5/Factory | Discovered new exit (range 3) 7050 | -5/Factory | Identified exit to Factory 7052 | -5/Factory | Entered another Factory area 7052 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7608 | -4/Factory | Released all parts (14) 7634 | -4/Factory | Core integrity fell below 50% 7637 | -4/Factory | Lost 7 parts (1p2n4u) 7769 | -4/Factory | Spotted B-86 Titan 7788 | -4/Factory | Core integrity fell below 20% 7802 | -4/Factory | Search patrols dispatched 7839 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 07773_ Slug penetrates Wall. 07777_ Penetrated by Slug. 07782_ K-01 Serf cleans the Construction Platform. 07783_ Triggered Alarm Trap. 07783_ An alarm sounds. 07783_ ALERT: Alarm triggered, dispatching investigation squad. 07786_ K-01 Serf cleans the Construction Platform. 07786_ Slug penetrates Wall. 07787_ Acquired 3 matter. 07790_ Penetrated by Slug. 07802_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 07807_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07809_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. 07810_ Penetrated by Slug. 07815_ Slug penetrates Wall. 07816_ Slammed into T-07 Excavator. 07838_ K-01 Serf cleans the Subcomponent Replicator. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | +???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????C???????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????i???????????????????????????# | | #??????????????????????????????????????????????# | | #??????????w?????AC????????????????????????????# | | #??????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????###+#???????################# | | ???????????????????# ??????# # | | ?????????????????### "" k####### # | | ??????????????w "T @ /p # | | ?????????????????### ####### p # | | ???????????????????# ??????# """ """ """ + | | ????? ????????????#####???????# """ """ """ # | | ???? ????????????????????????# """ """ """ ## | | ???? ???????????????????????# "" "" "" ## | | ???? ??????????##########???# "" "" "" ## | | ? ?? ??????????/ #???# ## | | " """" #?????????# #???################## | | " """" #?????????# #########????######### | | " """" #?????????/ ???+ # | | " """" #?????##### ???# # | | " """" #######T ## ????+ """ + | | " """" s #????# """ # | | " """" """ #????? """ # | | s """ #??????? ## | | """ #???????##+### | | ""T"" """ ######### | | ############ """"" | | # # | | + """ # ##########+##### | | # """"" # #######+##??????????????? | | # """"??# #???? ??????????????? | | ###"######? ! ?# ??+ #????????????? | | #????? #+######?# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 32 Energy Capacity 415 Matter Stores 425 Matter Capacity 450 Sight Range 16 Terrain Scan Density 110 ECM Strength 2 Armor Coverage 300 Resistance: KI 20 Power Shielding 33 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Energy Filtering 30 Particle Charging 20 Item Schematics ----------------- Gravmag System | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Please Form A Line Serviceable Loadout Troublemaker \\IAMDERELICT Challenges ------------ None Game ------ Seed SapperDerelictLauncher Manual? 0 Play Time 02:50:21 Cumulative 9.2 hours Start 2024.04.01 @ 16:36:37 End 2024.04.01 @ 19:45:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d36af09c-e0e9-45ab-8776-5ee6e1893b2d