Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.23 @ 21:58:30 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (965) 965 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3740 Bonus ------- None Cogmind --------- Core Integrity 670/700 Matter 300/300 Energy 6/140 System Corruption 2% Temperature Cool (0) Movement Rolling (110) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Wheel Wheel > --- UTILITY (6) ------ Improved Cooling System Large Storage Unit Advanced Visual Processing Unit Advanced ECM Suite Hardlight Generator Improved Field Recycling Unit > --- WEAPON (2) ------- Phase Gun Heavy Mace > --- INVENTORY (15) --- Light Deuterium Engine High-capacity Storage Unit Huge Storage Unit Large Matter Pod (150) High-capacity Matter Pod (200) Structural Scanner Sensor Array Seismic Detector Phase Gun Improved EM Pulse Cannon Flak Gun Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Wheel Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Energy Filter Advanced ECM Suite Light Armor Plating Improved Field Recycling Unit > --- WEAPON ----------- Phase Gun Phase Gun > --- INVENTORY -------- Light Deuterium Engine High-capacity Storage Unit Huge Storage Unit Large Matter Pod High-capacity Matter Pod Structural Scanner Advanced Visual Processing Unit Sensor Array Seismic Detector Light Armor Plating Hardlight Generator Improved EM Pulse Cannon Advanced EMP Blaster Rocket Launcher Heavy Mace [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Phase Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . . . 1 1 Utility 4 | . . 2 . 1 1 Weapon . | . . . . . . Parts Attached 56 | 2 6 9 10 16 13 Power 2 | . . 1 . 1 . Engine 2 | . . 1 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | . . 2 2 4 1 Treads . | . . . . . . Leg 2 | . . . . 1 1 Wheel 7 | . . 2 2 3 . Hover . | . . . . . . Flight . | . . . . . . Utility 30 | 2 4 5 5 6 8 Device 20 | 2 2 3 4 3 6 Storage 4 | . 2 2 . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 5 | . . . 1 3 1 Artifact . | . . . . . . Weapon 15 | . 2 1 3 5 4 Energy Gun 2 | . . . . . 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 6 | . 1 1 2 2 . Ballistic Cannon 1 | . . . . 1 . Launcher 2 | . 1 . 1 . . Special Weapon 1 | . . . . 1 . Impact Weapon 2 | . . . . 1 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 9 | . . 3 . 1 5 Power 1 | . . 1 . . . Propulsion 3 | . . 2 . . 1 Utility 4 | . . . . 1 3 Weapon 1 | . . . . . 1 Highest Loss Streak 5 | . . 2 . 1 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 100 98 100 95 99 Engine 10 | . 14 10 11 9 7 Leg 13 | . 28 19 . 5 14 Wheel 10 | . . 1 22 17 15 Device 26 | . 14 30 31 28 29 Storage 10 | . 14 13 11 9 7 Protection 3 | . . . 1 7 6 Energy Gun 1 | . . . . . 5 Ballistic Gun 16 | . 24 22 19 13 1 Launcher 1 | . 2 . 2 . . Impact Weapon 1 | . . . . 1 4 Naked Turns . | . . . . . . Heaviest Build 61 | 13 48 35 36 44 61 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 3 | . 2 3 1 2 3 Average Overweight (x) 1 | . 1 1 1 1 2 Largest Inventory Capacity 20 | 8 20 20 15 15 15 Average Capacity 14 | 8 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 Average Carried 13 | 7 11 14 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 8 15 15 15 15 12 Class Distribution -------------------- 56% | Mutant 21% | Scavenger-Mutant 16% | Infiltrator-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Infiltrator-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1904 | 244 103 696 204 542 115 Remotely 108 | 25 . . 83 . . Salvage Created 1549 | 137 180 376 125 535 196 Parts 105 | 12 16 31 16 20 10 Haulers Intercepted 3 | . . . . 3 . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled 3 | . . . . . 3 Retrieved Matter 53 | . . . . . 53 Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 32 | . 4 11 8 6 3 Melee 1 | . . . . . 1 Guns 25 | . 2 11 5 5 2 Cannons 1 | . . . . 1 . AOE 5 | . 2 . 3 . . Classes Destroyed 9 | 2 4 2 . 1 . Worker 3 | . 1 2 . . . Builder 1 | . 1 . . . . Tunneler 7 | 3 . . 2 1 1 Hauler 3 | . . . . 3 . Recycler 3 | 1 . 1 . 1 . Watcher 2 | . 1 1 . . . Swarmer 17 | . . 9 8 . . Grunt 9 | . 4 . . 4 1 Sentry 6 | . . 2 . 2 2 Best Kill Streak 7 | 2 3 7 4 4 2 Combat Bots Only 6 | . 2 6 4 3 2 Max Kills in Single Turn 2 | 1 1 2 2 1 1 Gunslinging 1 | . . 1 . . . Exploded 2 | . 1 . 2 . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 244 | . 14 69 43 58 60 Missed 68 | . 5 21 13 13 16 Damage Taken 2081 | . 193 447 282 674 485 Core 417 | . 31 135 86 135 30 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 25 | . . . . 25 . Core Remaining (%) 76 | 100 87 . 44 75 . Volleys Fired 169 | 8 30 45 16 56 14 Largest 2 | 2 2 2 2 2 2 Hottest 176 | 70 50 43 53 120 176 Shots Fired 316 | 16 55 90 32 100 23 Gun 297 | 16 48 90 29 91 23 Cannon 8 | . . . . 8 . Launcher 10 | . 7 . 3 . . Special 1 | . . . . 1 . Kinetic 274 | 8 48 90 29 99 . Thermal 32 | 8 . . . 1 23 Explosive 10 | . 7 . 3 . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | 3 4 11 4 8 10 Robot Miss Streak 9 | 2 9 8 4 5 5 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 171 | 8 25 43 12 63 20 Core Hits 77 | 5 14 18 10 23 7 Critical Kills 3 | . . . 1 . 2 Critical Parts Destroyed 2 | . . . 1 1 . Critical Strikes 5 | . . . 2 1 2 Destroy 3 | . . . 2 1 . Smash 2 | . . . . . 2 Melee Attacks 6 | . . . . 2 4 Impact 6 | . . . . 2 4 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . . 1 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2992 | 107 497 629 281 841 637 Guns 2209 | 107 288 629 149 590 446 Cannons 123 | . . . . 123 . Explosions 341 | . 209 . 132 . . Melee 319 | . . . . 128 191 Ramming . | . . . . . . Kinetic 1860 | 81 288 629 149 713 . Thermal 472 | 26 . . . . 446 Explosive 341 | . 209 . 132 . . Electromagnetic . | . . . . . . Impact 319 | . . . . 128 191 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 106 | . . . . 106 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 106 | . . . . 106 . Knockbacks 4 | . . . . 4 . Impact . | . . . . . . Kinetic 3 | . . . . 3 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 87 | . 47 . 40 . . Shots 3 | . 2 . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 225 | 27 2 . 16 165 225 Average Temperature 53 | 11 2 . 6 59 81 Received Heat Transfer 600 | . 54 45 . 351 150 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions 1 | . . . . 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 666 | 74 . . . . 592 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 306 | 20 226 198 306 256 164 Initial 118 | . 13 31 60 118 79 Average 127 | 11 144 90 207 142 90 Maximum Alert Level 1 | . 1 . 1 1 . Low Security (%) 73 | 100 48 100 27 73 100 Level 1 26 | . 52 . 72 26 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 . . 2 1 Investigation 2 | . . . . 2 . Extermination 1 | . . . . . 1 Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 3 | . 1 1 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 11 17 8 9 8 Peak Tracking Total 7 | . 3 7 4 3 4 Tactical Retreats 2 | . . . . 1 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 3 | . 1 . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 9 | . 1 1 . 6 1 Terminals 5 | . 1 . . 4 . Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . 1 . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 14 | . 2 1 . 10 1 Successful 8 | . . 1 . 6 1 Failed 6 | . 2 . . 4 . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 4 | . 2 . . 2 . Terminals 9 | . 2 . . 7 . Fabricators 1 | . . . . . 1 Repair Stations 2 | . . . . 2 . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 2 | . . . . 2 . Record 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 1 | . . . . 1 . Terminals 1 | . . . . 1 . Assimilate 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . . 2 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 117 | . . . . . 117 Total Part Build Rating 14 | . . . . . 14 Parts Repaired 1 | . . . . 1 . Time 26 | . . . . 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2605 | 112 525 487 345 690 446 Spaces Moved 1381 | 55 210 187 289 459 181 Core . | . . . . . . Treads . | . . . . . . Legs 457 | 55 210 167 . . 25 Wheels 924 | . . 20 289 459 156 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 95 | 120 120 95 95 95 95 Average Speed 131 | 120 200 180 95 101 135 Slowest Speed 260 | 120 260 190 95 110 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 3 37 18 69 36 4 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 78 | . 61 . 17 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 78 | . 61 . 17 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1859 | 84 259 244 332 587 353 Wait 181 | 16 . . 7 35 123 Move 1376 | 54 209 186 288 458 181 Hop . | . . . . . . Pick Up 35 | 3 10 3 3 8 8 Fast Attach 9 | 1 . 2 1 3 2 Attach 10 | . . 3 . 2 5 Detach . | . . . . . . Swap 38 | 1 6 4 9 11 7 Drop 35 | 1 4 1 8 12 9 Fire 169 | 8 30 45 16 56 14 Melee 6 | . . . . 2 4 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 113 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 618 | -10/Materials | Discovered new exit (range 11) 638 | -10/Materials | Entered another Materials area 638 | -9/Materials | Evolved 2 slots: Utility x2 1058 | -9/Materials | Discovered new exit (range 11) 1125 | -9/Materials | Entered Mines 1132 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1208 | -9/Mines | Discovered new exit (range 7) 1387 | -9/Mines | Core integrity fell below 50% 1410 | -9/Mines | Discovered new exit (range 5) 1422 | -9/Mines | Build established: Scavenger-Mutant 1429 | -9/Mines | Learned location of Recycling (-9) 1470 | -9/Mines | Entered Materials 1470 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1534 | -8/Materials | Repaired Wheel 2068 | -8/Materials | Discovered new exit (range 5) 2117 | -8/Materials | Build established: Infiltrator-Mutant 2160 | -8/Materials | Entered Factory 2160 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2370 | -7/Factory | Fabricated Phase Gun (x2) 2529 | -7/Factory | Build established: Mutant 2606 | -7/Factory | Self-destructed Last Messages --------------- 02410_ ALERT: Rogue bot located, Programmers report to Factory Zone 3E. 02470_ ALERT: All DSF locations entering lockdown mode. 02477_ Y-54 Guardian destroyed. 02480_ Acquired 63 matter. 02483_ Y-54 Guardian destroyed. 02538_ Lgt. Armor Plating destroyed. 02544_ Destroyed Lgt. Nuclear Core. 02545_ G-47 Trooper heat short circuits Aluminum Leg. 02552_ Identified Adv. EMP Blaster. 02552_ Faulty integration triggers meltdown. 02552_ Energy Filter damaged (-6). 02555_ Acquired Flak Gun. 02560_ Energy Filter destroyed. 02562_ Lgt. Armor Plating destroyed. 02565_ G-47 Trooper suffers critical hit (Smash). 02565_ G-47 Trooper destroyed. 02568_ Acquired 40 matter. 02592_ Aluminum Leg destroyed. 02593_ System corrupted: Heat flow error (+106). 02602_ Destroyed Imp. Heat Sink. 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