Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.08 @ 11:34:05 Player: KaiSkiFox Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (632) 632 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1427 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 255/300 Energy 194/200 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Heavy Assault Rifle Subdweller Shrapnel Launcher > --- INVENTORY (8) ---- Aluminum Leg Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Power Shielding Weapon Shielding Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Heavy Assault Rifle [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Improved Targeting Computer Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 19 | 5 3 6 5 Power 4 | 1 . 2 1 Engine 3 | 1 . 1 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 7 | 2 . 3 2 Treads . | . . . . Leg 7 | 2 . 3 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 2 . . Device . | . . . . Storage 1 | 1 . . . Processor 2 | . 2 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 1 1 1 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | 1 1 1 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Backups 7 | 1 5 7 7 Power . | . 1 . . Propulsion 2 | 1 2 2 1 Utility 3 | . 1 3 5 Weapon . | . . 1 1 Tool/Special . | . . . . Unused Backups 9 | . 3 . 6 Power . | . . . . Propulsion 3 | . 2 . 1 Utility 6 | . 1 . 5 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 98 | . 92 99 100 Engine 12 | . 14 10 14 Core 1 | . . 3 . Leg 28 | . 28 28 28 Storage 14 | . 14 14 14 Processor 13 | . 13 14 14 Ballistic Gun 26 | . 21 27 27 Peak Build Rating 12 | 5 10 12 12 Average Rating 9 | 3 8 10 10 On Entrance 6 | . 5 10 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 14 | 11 14 14 14 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 3 | 3 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 3 8 8 8 Average Carried 7 | 2 6 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 3 8 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 635 | 219 50 210 156 Remotely . | . . . . Salvage Created 809 | . 50 482 277 Parts 63 | . 5 42 16 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . . 7 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 27 | . . 19 8 Guns 27 | . . 19 8 Classes Destroyed 7 | . 1 5 1 Worker 1 | . . 1 . Tunneler 1 | . . 1 . Watcher 2 | . 2 . . Swarmer 17 | . . 15 2 Grunt 4 | . . 2 2 Sentry 2 | . . 2 . Subdweller 4 | . . . 4 Best Kill Streak 4 | . 1 4 3 Combat Bots Only 3 | . . 3 3 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 136 | . . 76 60 Missed 33 | . . 19 14 Hits 103 | . . 57 46 Projectile 103 | . . 57 46 Damage Taken 1119 | . . 465 654 Core 252 | . . 98 154 Absorbed by Shields . | . . . . Ignored by Resistances 312 | . . 144 168 Core Remaining (%) 100 | 100 . . . Volleys Fired 82 | . 9 40 33 Largest 2 | . 1 2 2 Hottest 43 | . 20 43 43 Shots Fired 154 | . 9 80 65 Gun 154 | . 9 80 65 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 154 | . 9 80 65 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 37 | . 5 13 37 Robot Miss Streak 2 | . 1 2 1 Penetration Max . | . . . . Secondary Targets 6 | . . 5 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 126 | . 5 62 59 Core Hits 53 | . 4 29 20 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1353 | . 40 698 615 Guns 1353 | . 40 698 615 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1353 | . 40 698 615 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 21 | . . 21 . Average Temperature 4 | . . 4 . Received Heat Transfer 288 | . . 111 177 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 144 | . 7 144 . Initial . | . . . . Average 50 | . . 70 . Influence Increases 620 | . 26 474 120 Destroy 0b10 Robot/C 460 | . . 380 80 Destroy 0b10 Robot/NC 20 | . 10 10 . Destroy Leader 74 | . 4 60 10 Successful Hack 12 | . 12 . . Disable Machine 9 | . . 9 . Lose Combat Pursuer 45 | . . 15 30 Influence Decreases 530 | . 26 450 54 Entered New Map 15 | . . . 15 Time Decay 505 | . 26 450 29 Lost Part 10 | . . . 10 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 2 19 11 Peak Tracking Total 6 | . 2 3 6 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 5 | . 5 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 13 . . Successful 6 | . 6 . . Failed 7 | . 7 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 6 | . 6 . . Terminals 13 | . 13 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 6 . . Record 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 2 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1789 | 63 334 960 432 Spaces Moved 1136 | 41 254 576 265 Core 11 | 11 . . . Treads . | . . . . Legs 1125 | 30 254 576 265 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 120 | 129 120 120 120 Slowest Speed 200 | 200 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 4 28 87 18 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1418 | 48 276 774 320 Wait 159 | . . 145 14 Move 1133 | 40 253 575 265 Hop . | . . . . Pick Up 14 | 3 8 2 1 Fast Attach 8 | 5 2 1 . Attach 2 | . . . 2 Detach . | . . . . Swap 9 | . 1 5 3 Drop 11 | . 3 6 2 Fire 82 | . 9 40 33 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 1 exit: *Mat) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 13) 64 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 16) 251 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 398 | -10/Materials | Entered Mines 707 | -10/Mines | Discovered new exit (range 13) 790 | -10/Mines | Learned 2 Materials zone layouts 796 | -10/Mines | Discovered new exit (range 5) 885 | -10/Mines | Learned 8 Materials zone layouts 1351 | -10/Mines | Discovered new exit (range 7) 1358 | -10/Mines | Entered Subcaves 1359 | -10/Subcaves | Approached by a straggling Scientist 1402 | -10/Subcaves | Core integrity fell below 50% 1442 | -10/Subcaves | Core integrity fell below 20% 1471 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1540 | -10/Subcaves | Identified exit to Materials 1630 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1631 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1790 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Cannon. 8T-I01(c): "I think it's somewhere northeast of here" 01740_ G-34 Mercenary destroyed. 01746_ Ion Engine fries itself beyond repair. 01757_ Aluminum Leg fries itself beyond repair. 01762_ Destroyed Aluminum Leg. 01765_ G-47 Trooper destroyed. 8T-I01(c): "I think it's somewhere northeast of here" 01770_ Dropped Aluminum Leg. 01772_ Acquired 57 matter. 01781_ 8T-I01(c) destroyed. 01784_ S-10 Pest destroyed. 01784_ Switching to secondary target: S-10 Pest. 01784_ S-10 Pest destroyed. 01784_ Lgt. Assault Rifle destroyed. [Achievement: There's More Where That Came From] 01788_ Lgt. Assault Rifle fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????####?????????????????????????????? | | #??????????????## #?????????????????????????????? | | #????????####### #?????????????????????????????? | | #????????# ## #?????????????????????????????? | | #????????# ##########????????????????????? | | #????????## # # ## ##???????????????????? | | #?????##### #???????????????????? | | #????## ###### # ## ##???????????????????? | | #??### ##????## ###### #????????????????????? | | ???# #??????###???# #????????????????????? | | ??# ## #????????????#@% ##???????????????????? | | ??### ### #????????????#%== #???????????????????? | | ###?### ##????????????# s%##???????????????????? | | ### #?????????? s%#????????????????????? | | # ###?????? ???????????????????? | | #### #?????"" ??????????????????? | | ##??# ##?????" ####### ?????????????????? | | ##???#" #?????" ???????### ???????????????? | | #???##" #?????"""????????????# ##??????????????? | | #???# #????????????????????? ##???????????????? | | #???# ##????????????????????? #????????????????? | | #???## #?????????????????????? ????????????????? | | #???## ##?????????????????????? ???????????????? | | #???# ##??????????????????????? ##??????????????? | | ##### #????????????????????????#???????????????? | | """#??????"##???????????????????????????????? | | " " " ###???"" ###?????????????????????????????? | | #### " #"### "" ##????????????????????????????? | | ???# ""="&! "" #????????????????????????????? | | ???## ]%&%] "" #???????????????????????????? | | ????# ###!# "" #???????????????????????????? | | ????# #??##???? ????????????????????????????? | | ????# ##????????????????????????????????????????? | | ????## #?????????????????????????????????????????? | | ????## ##????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Have A Map? There's More Where That Came From Challenges ------------ None Game ------ Seed SegregatorGuidanceKit Manual? 0 Play Time 00:19:05 Cumulative 25.0 hours Start 2025.11.08 @ 11:14:29 End 2025.11.08 @ 11:34:05 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 23 Rogue 7 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 31 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 943bd6c7-bdbe-4afb-925d-abf9efcdc7e0