Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.09 @ 12:39:42 Player: Zeldest Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (77) 385 Value Destroyed (2269) 2269 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (690) 690 TOTAL SCORE: 5424 Bonus ------- Pacifist 200 High Alert Combat Kills 290 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 28/300 Energy 91/100 System Corruption 10% Temperature Cool (18) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Medium Treads > --- UTILITY (4) ------ Large Storage Unit Weight Redist. System Improved Terrain Scan Processor Improved Terrain Scan Processor > --- WEAPON (2) ------- Rocket Array > --- INVENTORY (15) --- Hacking Suite System Shield Rocket Array Rocket Array Great Maul Greatsword Greatsword Peak State ------------ > --- POWER ------------ Light Ion Engine Cooled Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scan Processor Melee Analysis Suite System Shield > --- WEAPON ----------- Rocket Array Rocket Array > --- INVENTORY -------- Medium Treads Aluminum Leg Improved Aluminum Leg Weight Redist. System Improved Terrain Scan Processor Improved EM Shotgun Improved Assault Rifle Rocket Array Rocket Array Great Maul Great Maul Great Maul Greatsword [Rating: 40] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Hardlight Generator Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Utility Shielding Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Improved Assault Rifle Launcher Rocket Array Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Greatsword Build | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power 1 | . . . 1 . . Propulsion 1 | . . . 1 . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 53 | 4 1 18 24 4 2 Power 7 | 1 . 1 4 1 . Engine 7 | 1 . 1 4 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 18 | 2 . 5 10 . 1 Treads 5 | . . . 4 . 1 Leg 9 | . . 3 6 . . Wheel 4 | 2 . 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 1 5 4 1 1 Device 3 | . . 1 1 1 . Storage 2 | 1 . 1 . . . Processor 4 | . . 1 2 . 1 Hackware 1 | . . . 1 . . Protection 3 | . 1 2 . . . Artifact . | . . . . . . Weapon 15 | . . 7 6 2 . Energy Gun 5 | . . 5 . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | . . . 1 . . Ballistic Cannon . | . . . . . . Launcher 4 | . . . 3 1 . Special Weapon 2 | . . 2 . . . Impact Weapon 2 | . . . 2 . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 2 2 . . Parts Lost 24 | . . 9 8 5 2 Power 4 | . . . 2 2 . Propulsion 11 | . . 3 5 1 2 Utility 6 | . . 3 1 2 . Weapon 3 | . . 3 . . . Highest Loss Streak 7 | . . 3 7 3 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 80 | . 66 75 89 78 80 Engine 13 | . 14 11 16 13 8 Treads 5 | . . . 3 23 26 Leg 7 | . . 1 17 . . Wheel 6 | . 28 11 . . . Device 4 | . . 4 4 5 9 Storage 10 | . 14 11 9 9 9 Processor 7 | . . 2 10 11 18 Hackware 3 | . . . 8 2 . Protection 6 | . 9 15 1 . . Energy Gun 6 | . . 15 1 . . Launcher 2 | . . . 2 8 9 Impact Weapon 4 | . . . 12 . . Naked Turns . | . . . . . . Heaviest Build 49 | 10 11 39 49 45 37 Greatest Support 90 | 26 26 26 84 90 90 Greatest Overweight (x) 10 | . . 10 10 . . Average Overweight (x) 1 | . . 1 1 . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 12 | 7 8 9 15 15 15 Most Carried 15 | 5 2 10 15 10 9 Average Carried 6 | 1 1 4 8 8 8 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 9 | 1 2 8 9 9 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Mat Matter Collected 805 | 208 . 195 213 189 . Remotely . | . . . . . . Salvage Created 2422 | . . 603 1155 475 189 Parts 145 | . . 36 70 19 20 Haulers Intercepted 4 | . . 2 1 . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Combat Hostiles Destroyed 50 | . . 12 23 9 6 Melee 8 | . . . 7 1 . Guns 9 | . . 7 2 . . Cannons 2 | . . 2 . . . AOE 27 | . . 3 10 8 6 Classes Destroyed 14 | . . 4 9 1 . Worker 6 | . . . 5 . 1 Builder 7 | . . . 5 . 2 Tunneler 1 | . . . 1 . . Hauler 4 | . . 2 1 . 1 Recycler 3 | . . . 3 . . Operator 1 | . . . 1 . . Watcher 5 | . . 1 2 . 2 Swarmer 5 | . . . 2 . 3 Grunt 30 | . . 9 11 7 3 Brawler 2 | . . . . 2 . Duelist 2 | . . . 2 . . Sentry 9 | . . 3 6 . . Hunter 1 | . . . 1 . . Heavy 1 | . . . 1 . . Best Kill Streak 21 | . . 4 21 5 12 Combat Bots Only 8 | . . 3 8 5 6 Max Kills in Single Turn 6 | . . 2 6 3 5 Gunslinging . | . . . . . . Exploded 4 | . . 2 4 3 3 Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Damage Taken 3555 | . . 1016 1478 587 474 Core 781 | . . 218 437 48 78 Absorbed by Shields 84 | . . . 84 . . Redirected to Shielding 49 | . . 46 3 . . Core Remaining (%) 81 | 100 100 45 . . . Volleys Fired 64 | . . 44 13 4 3 Largest 2 | . . 2 2 2 1 Hottest 156 | . . 156 90 90 45 Shots Fired 94 | . . 69 17 5 3 Gun 59 | . . 53 6 . . Cannon . | . . . . . . Launcher 19 | . . . 11 5 3 Special 16 | . . 16 . . . Kinetic 3 | . . . 3 . . Thermal 28 | . . 28 . . . Explosive 19 | . . . 11 5 3 Electromagnetic 44 | . . 41 3 . . Robot Hit Streak 7 | . . 5 7 5 6 Robot Miss Streak 7 | . . 7 3 3 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 98 | . . 45 39 13 1 Core Hits 143 | . . 28 64 25 26 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 8 | . . . 8 . . Critical Strikes 12 | . . . 9 3 . Smash 9 | . . . 9 . . Sever 3 | . . . . 3 . Melee Attacks 48 | . . . 37 11 . Impact 37 | . . . 37 . . Slashing 11 | . . . . 11 . Piercing . | . . . . . . Sneak Attacks 3 | . . . 3 . . Combat Hostiles 1 | . . . 1 . . Follow-up Attacks 5 | . . . 5 . . Damage Inflicted 6499 | . . 970 2720 1647 1162 Guns 698 | . . 639 59 . . Cannons . | . . . . . . Explosions 3624 | . . 182 1438 842 1162 Melee 2028 | . . . 1223 805 . Ramming 5 | . . 5 . . . Kinetic 32 | . . . 32 . . Thermal 687 | . . 370 . . 317 Explosive 3125 | . . . 1438 842 845 Electromagnetic 622 | . . 595 27 . . Impact 1223 | . . . 1223 . . Slashing 805 | . . . . 805 . Piercing . | . . . . . . Highest Corruption 10 | . . 8 . 10 10 Average Corruption 8 | . . 8 . 10 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 28 | . . 14 . 5 9 Message Errors 3 | . . . . 3 . Matter Fused 9 | . . 6 . . 3 Heat Flow Errors 5 | . . 3 . . 2 Energy Discharges 5 | . . 1 . 2 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 3 | . . 2 . . 1 Data Loss (major) 1 | . . 1 . . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 625 | . . 8 503 97 17 Projectiles . | . . . . . . Explosions 51 | . . 8 15 11 17 Melee 574 | . . . 488 86 . Knockbacks 5 | . . . 5 . . Impact 4 | . . . 4 . . Kinetic . | . . . . . . Secondary 1 | . . . 1 . . Self-Inflicted Damage 429 | . . 85 81 177 86 Shots 18 | . . 3 3 7 5 Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 268 | . . 268 14 6 167 Average Temperature 48 | . . 51 6 3 50 Received Heat Transfer 1305 | . . 309 717 117 162 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 14 | . . 5 9 . . Impact Corruptions 20 | . . . 20 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 911 | . . 661 . . 250 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 3 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Peak Influence 756 | . 15 346 756 692 613 Initial 393 | . . 5 145 393 337 Average 270 | . 8 160 344 535 364 Maximum Alert Level 3 | . . 1 3 2 2 Low Security (%) 41 | 100 100 74 17 . . Level 1 35 | . . 25 46 18 84 Level 2 21 | . . . 31 81 15 Level 3 2 | . . . 5 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . . 4 5 . 1 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 6 | . . 3 2 . 1 Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Distress Signals 7 | . . 2 2 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 85 | . 2 24 32 10 17 Peak Tracking Total 9 | . 2 5 9 4 9 Tactical Retreats 6 | . . 4 2 . . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Mat Machines Disabled 2 | . . . 1 . 1 Max in Single Turn 1 | . . . 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Machines Accessed 6 | . 1 3 2 . . Terminals 4 | . 1 2 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . 1 . . Total Hacks 13 | . 1 5 7 . . Successful 9 | . 1 4 4 . . Failed 4 | . . 1 3 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . 1 3 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access 3 | . . . 3 . . Terminal Hacks 5 | . 1 2 2 . . Record 1 | . . 1 . . . Branch Access Points 1 | . . 1 . . . Locate Traps 1 | . . . 1 . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks 2 | . . . 2 . . Unlock Access 1 | . . . 1 . . Coupler Status 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . 1 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Mat Turns Passed 2260 | 40 169 774 872 219 186 Spaces Moved 1219 | 41 184 483 299 104 108 Core 28 | 13 . 9 6 . . Treads 267 | . . . 55 104 108 Legs 252 | . . 14 238 . . Wheels 672 | 28 184 460 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 160 160 160 Average Speed 143 | 77 90 115 218 160 160 Slowest Speed 550 | 90 90 550 550 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 2 | . . 1 . 1 . Exploration Rate (%) 27 | 3 46 32 31 38 17 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 5 | . . 5 . . . Terrain Destroyed 248 | . . 27 39 53 129 Melee . | . . . . . . Projectile 10 | . . 10 . . . AOE 238 | . . 17 39 53 129 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Total 1513 | 49 187 603 433 126 115 Wait 55 | . 1 29 25 . . Move 1214 | 40 183 482 298 103 108 Hop . | . . . . . . Pick Up 55 | 5 2 20 25 1 2 Fast Attach . | . . . . . . Attach 45 | 4 1 16 18 4 2 Detach 13 | . . 5 5 3 . Swap 8 | . . 2 6 . . Drop 17 | . . 4 13 . . Fire 64 | . . 44 13 4 3 Melee 41 | . . . 30 11 . Ram 1 | . . 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 6) 190 | -10/Materials | Discovered new exit (range 8) 210 | -10/Materials | Entered another Materials area 210 | -9/Materials | Evolved 2 slots: Utility x2 312 | -9/Materials | Build established: Mutant 557 | -9/Materials | Crushed by falling debris 588 | -9/Materials | Lost 3 parts (1u2w) 856 | -9/Materials | Lost 3 parts (1n2u) 877 | -9/Materials | Identified exit to Mines 894 | -9/Materials | Discovered new exit (range 16) 901 | -9/Materials | Core integrity fell below 50% 984 | -9/Materials | Entered another Materials area 984 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1671 | -8/Materials | Core integrity fell below 50% 1679 | -8/Materials | Found Prototype Launcher 1681 | -8/Materials | Identified Rocket Array 1712 | -8/Materials | Destroyed 8 combat bots 1713 | -8/Materials | Lost 7 parts (2p5n) 1722 | -8/Materials | Found Rocket Array 1759 | -8/Materials | Found Rocket Array 1762 | -8/Materials | Found Faulty Rocket Array 1855 | -8/Materials | Identified exit to Garrison 1856 | -8/Materials | Entered Garrison 1898 | -8/Garrison | Triggered checkpoint 1910 | -8/Garrison | Crushed by falling debris 1910 | -8/Garrison | Core integrity fell below 20% 1910 | -8/Garrison | System corruption reached 10% 1941 | -8/Garrison | Lost 3 parts (1p2u) 1948 | -8/Garrison | Triggered checkpoint 1989 | -8/Garrison | Triggered checkpoint 2064 | -8/Garrison | Discovered new exit (range 8) 2075 | -8/Garrison | Entered Materials 2261 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02217_ W-25 Informer sends out distress signal. 02228_ R-06 Scavenger suffers critical hit (Burn). 02233_ S-10 Pest destroyed. 02233_ Destroyed Flight Unit. 02233_ S-10 Pest destroyed. 02233_ U-05 Engineer destroyed. 02233_ S-10 Pest destroyed. 02233_ W-25 Informer destroyed. 02237_ System corrupted: Matter fused (-9). 02237_ U-05 Engineer lays Concrete. 02249_ Critical hit (Burn: +37). 02250_ G-47 Trooper destroyed. 02251_ The unstable cave ceiling collapses. 02252_ Critical hit (Burn: +37). 02255_ A-02 Transporter destroyed. 02255_ G-47 Trooper destroyed. 02256_ W-25 Informer sends out distress signal. 02257_ Med. Treads destroyed. 02258_ System corrupted: Rnf. Ion Engine rejected. 02261_ Med. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????a ??????????????????????? | | ???????????????????????? ?? ???????????????????? | | ???????????????????????? #? 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"""?# T#?????????????????????????????? | | ????# """ # ""#?????????????????????????????? | | ????# """ # ###?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 210 Additional Mass Support 6 Armor Coverage 150 Utility Shielding 33 Evasion (%) 50 Melee Accuracy 5 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Mining Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellThermicLeg Manual? 0 Play Time 00:26:44 Cumulative 21.5 hours Start 2022.05.09 @ 12:14:18 End 2022.05.09 @ 12:39:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 25 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9472998-466a-4af4-b536-b4269bc94296