Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.04 @ 13:53:55 Player: Cracklepappy Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (89) 445 Value Destroyed (2229) 2229 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (80) 80 TOTAL SCORE: 4254 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 25 Cogmind --------- Core Integrity 0/400 Matter 201/300 Energy 280/280 System Corruption 0% Temperature Cool (15) Movement Treading (200) Ox2 Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Light Regenerative Plating > --- WEAPON (2) ------- Heavy Assault Rifle Autogun > --- INVENTORY (28) --- Improved Ion Engine Heavy Ion Engine Cooled Ion Engine Cooled Ion Engine Light Treads Improved Treads Improved Treads Improved Flight Unit Medium Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod (200) Weight Redist. System Advanced Signal Interpreter Core Shielding Core Shielding Light Armor Plating Light Armor Plating Light Regenerative Plating Light Regenerative Plating Light Regenerative Plating Improved EM Shotgun Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Rocket Launcher Datajack Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Light Regenerative Plating > --- WEAPON ----------- Heavy Assault Rifle Katana > --- INVENTORY -------- Ion Engine Improved Ion Engine Heavy Ion Engine Cooled Ion Engine Light Treads Improved Treads Improved Treads Improved Flight Unit Medium Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod Weight Redist. System Advanced Signal Interpreter Core Shielding Core Shielding Light Armor Plating Light Armor Plating Light Regenerative Plating Light Regenerative Plating Light Regenerative Plating Improved EM Shotgun Heavy Assault Rifle Heavy Assault Rifle Autogun Improved Assault Rifle Rocket Launcher Datajack [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 77 | 6 14 6 35 16 Power 14 | . 3 3 4 4 Engine 14 | . 3 3 4 4 Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 3 . 6 4 Treads 10 | 1 1 . 4 4 Leg . | . . . . . Wheel 5 | 1 2 . 2 . Hover . | . . . . . Flight . | . . . . . Utility 17 | 2 2 . 12 1 Device . | . . . . . Storage 13 | 2 2 . 9 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 31 | 2 6 3 13 7 Energy Gun 5 | . . . 5 . Energy Cannon . | . . . . . Ballistic Gun 18 | 2 4 1 6 5 Ballistic Cannon . | . . . . . Launcher 6 | . 2 2 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 1 2 Parts Lost 19 | . 1 4 9 5 Power 4 | . 1 1 1 1 Propulsion 5 | . . . 3 2 Utility 1 | . . . 1 . Weapon 9 | . . 3 4 2 Highest Loss Streak 4 | . 1 2 4 4 Average Slot Usage (%) 97 | . 99 94 99 92 Engine 10 | . 13 9 11 8 Treads 13 | . 14 14 11 19 Wheel 10 | . 14 14 9 . Storage 30 | . 28 28 30 33 Processor 6 | . . . 10 6 Protection 1 | . . . 2 4 Energy Gun 9 | . . . 17 2 Ballistic Gun 10 | . 27 2 3 15 Launcher 4 | . . 25 . . Naked Turns . | . . . . . Heaviest Build 114 | 12 41 41 109 114 Greatest Support 46 | 16 16 12 40 46 Greatest Overweight (x) 5 | . 3 3 5 5 Average Overweight (x) 2 | . 2 2 2 2 Largest Inventory Capacity 28 | 8 16 16 28 28 Average Capacity 18 | 7 14 16 19 28 Most Carried 28 | 8 16 16 27 28 Average Carried 18 | 5 14 14 19 27 Final Capacity 28 | 8 16 16 28 28 Final Carried 28 | 8 16 16 27 28 Class Distribution -------------------- 52% | Hauler-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 2018 | 350 456 403 487 322 Remotely . | . . . . . Salvage Created 3207 | 181 627 86 1704 609 Parts 204 | 16 45 3 107 33 Haulers Intercepted 6 | . 1 . 2 3 Recyclers Shooed 3 | . 1 . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 69 | . 19 4 35 11 Guns 51 | . 12 . 30 9 AOE 17 | . 7 4 4 2 Classes Destroyed 11 | 2 4 2 2 1 Worker 1 | . . 1 . . Builder 2 | . . . 2 . Tunneler 5 | 5 . . . . Hauler 6 | . 1 . 2 3 Recycler 3 | 1 . . 2 . Watcher 4 | . 1 . 3 . Swarmer 21 | . 6 . 12 3 Grunt 33 | . 13 3 15 2 Duelist 1 | . . . . 1 Sentry 13 | . . . 8 5 Assembled 1 | . . 1 . . Best Kill Streak 7 | 2 7 2 7 6 Combat Bots Only 7 | . 7 1 6 6 Max Kills in Single Turn 6 | 1 6 2 3 1 Gunslinging . | . . . . . Exploded 6 | . 6 1 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 3732 | . 646 563 1713 810 Core 588 | . 108 75 276 129 Absorbed by Shields . | . . . . . Core Remaining (%) 63 | 100 . 26 . . Volleys Fired 238 | 15 66 19 94 44 Largest 2 | 2 2 2 2 2 Hottest 90 | 40 60 60 90 90 Shots Fired 462 | 30 132 35 181 84 Gun 447 | 30 128 26 179 84 Cannon . | . . . . . Launcher 15 | . 4 9 2 . Special . | . . . . . Kinetic 332 | 30 128 26 71 77 Thermal . | . . . . . Explosive 15 | . 4 9 2 . Electromagnetic 115 | . . . 108 7 Robot Hit Streak 33 | 8 8 12 33 15 Robot Miss Streak 4 | 2 4 3 3 2 Penetration Max . | . . . . . Secondary Targets 3 | . . . 2 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 330 | 17 80 26 144 63 Core Hits 156 | 7 34 15 79 21 Critical Hits 1 | . . . 1 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Melee Attacks 9 | . . . . 9 Impact . | . . . . . Slashing 9 | . . . . 9 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5155 | 201 1155 471 2219 1109 Guns 4106 | 201 881 161 1918 945 Cannons . | . . . . . Explosions 997 | . 274 310 280 133 Melee 31 | . . . . 31 Ramming 21 | . . . 21 . Kinetic 2705 | 201 881 161 621 841 Thermal 271 | . . . 138 133 Explosive 726 | . 274 310 142 . Electromagnetic 1401 | . . . 1297 104 Impact . | . . . . . Slashing 31 | . . . . 31 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 63 | . . 18 41 4 Projectiles . | . . . . . Explosions 62 | . . 18 41 3 Melee 1 | . . . . 1 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 179 | . 9 66 62 42 Shots 7 | . 1 3 2 1 Rammed 4 | . . . 4 . Targets Rammed 4 | . . . 4 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 228 | 1 12 27 228 37 Average Temperature 48 | 1 7 10 61 11 Received Heat Transfer 1200 | . 276 276 471 177 Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 7 | . . . 7 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 300 | . . . 150 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . . 3 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 507 | 30 335 132 455 507 Initial 186 | . 19 117 . 186 Average 188 | 13 145 59 216 344 Maximum Alert Level 2 | . 1 . 2 2 Low Security (%) 58 | 100 76 100 48 6 Level 1 34 | . 23 . 43 66 Level 2 7 | . . . 7 27 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 5 . 2 . Investigation 4 | . 3 . 1 . Extermination . | . . . . . Reinforcement 3 | . 2 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 10 | . 2 1 4 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 115 | . 36 7 52 20 Peak Tracking Total 7 | . 7 3 5 5 Tactical Retreats 7 | . . . 7 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 5 | . 1 . 3 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 6 | . 2 . 1 3 Max in Single Turn 1 | . 1 . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 18 | . 9 . 5 4 Terminals 14 | . 7 . 3 4 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . 2 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 45 | . 23 . 15 7 Successful 25 | . 13 . 9 3 Failed 20 | . 10 . 6 4 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 19 | . 13 . 6 . Terminals 37 | . 21 . 9 7 Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units 2 | . 2 . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 14 | . 8 . 3 3 Part Schematic 2 | . 2 . . . Prototype ID Bank 4 | . 3 . . 1 Open Door 1 | . . . . 1 Branch Access Points 2 | . 1 . 1 . Locate Traps 1 | . . . 1 . Hauler Manifests 3 | . 2 . 1 . Registered Components 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 5 . 2 . Terminals 5 | . 3 . 2 . Track 5 | . 3 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 7 . 3 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . 2 . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 53 | . . . 53 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 . . Highest-Rated Group 45 | . . 45 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 1 | . . 1 . . Total Damage 20 | . . 20 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 6530 | 183 1382 983 3154 828 Spaces Moved 2611 | 119 632 617 943 300 Core 1 | 1 . . . . Treads 791 | . . . 491 300 Legs . | . . . . . Wheels 1819 | 118 632 617 452 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 110 120 200 Average Speed 143 | 99 117 119 162 208 Slowest Speed 260 | 100 120 120 200 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 67 | 8 99 97 74 61 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 3 | . 2 1 . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 110 | . 13 62 20 15 Melee . | . . . . . Projectile . | . . . . . AOE 110 | . 13 62 20 15 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 4954 | 151 1153 834 2399 417 Wait 1878 | . 400 188 1262 28 Move 2607 | 118 631 616 942 300 Hop . | . . . . . Pick Up 82 | 10 23 3 35 11 Fast Attach 14 | 6 3 1 3 1 Attach 19 | . 1 3 10 5 Detach . | . . . . . Swap 44 | . 10 2 22 10 Drop 59 | 2 19 2 27 9 Fire 238 | 15 66 19 94 44 Melee 9 | . . . . 9 Ram 1 | . . . 1 . Kick . | . . . . . Crush 3 | . . . 3 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x2] / Min / *Sto) -9/Storage History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 184 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 9) 541 | -10/Materials | Discovered new exit (range 16) 1120 | -10/Materials | Identified exit to Mines 1260 | -10/Materials | Destroyed 7 combat bots 1263 | -10/Materials | Discovered new exit (range 10) 1401 | -10/Materials | Discovered new exit (range 7) 1566 | -10/Materials | Entered Mines 1567 | -10/Mines | Assembled infested the area 1572 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1616 | -10/Mines | Core integrity fell below 50% 1654 | -10/Mines | Learned 4 Materials zone layouts 1961 | -10/Mines | Discovered new exit (range 8) 2146 | -10/Mines | Found a hidden stash of uninstalled traps 2146 | -10/Mines | Discovered new exit (range 15) 2152 | -10/Mines | Learned Materials security intel 2310 | -10/Mines | Learned location of Storage (-9) 2549 | -10/Mines | Entered Materials 2549 | -9/Materials | Evolved 2 slots: Utility x2 2550 | -9/Materials | Identified exit to Mines 2579 | -9/Materials | Discovered new exit (range 16) 2718 | -9/Materials | Lost 4 parts (1n1u2w) 3078 | -9/Materials | Discovered new exit (range 15) 3089 | -9/Materials | Identified exit to Storage 3429 | -9/Materials | Build established: Hauler-Mutant 4841 | -9/Materials | Discovered new exit (range 5) 4916 | -9/Materials | Repaired Broken Adv. Signal Interpreter 5359 | -9/Materials | Core integrity fell below 50% 5703 | -9/Materials | Entered Storage 5811 | -9/Storage | Core integrity fell below 20% 5844 | -9/Storage | Lost 4 parts (1p2n1w) 6190 | -9/Storage | Found Prototype Protection 6190 | -9/Storage | Identified Lgt. Regenerative Plating 6194 | -9/Storage | Found Lgt. Regenerative Plating 6197 | -9/Storage | Found Lgt. Regenerative Plating 6201 | -9/Storage | Found Lgt. Regenerative Plating 6531 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 06222_ U-05 Engineer lays Concrete. 06223_ U-05 Engineer builds a Wall. 06310_ Y-45 Defender destroyed. 06311_ K-01 Serf collects debris. 06315_ Acquired 59 matter. 06331_ Dropped Lgt. Treads. 06334_ Acquired Imp. Treads. 06337_ Dropped Lgt. Treads. 06337_ Acquired Imp. Treads. 06341_ Connecting with Terminal... >>Inventory(Components) Retrieving component inventory records... Found 1 registered component stockpile: 27J80E9AWM: Sensor Array Downloaded coordinate data. 06347_ Connecting with Terminal... 06409_ Storage Shell breached. 06495_ K-01 Serf collects debris. 06500_ Dropped Ion Engine. 06502_ Acquired Cld. Ion Engine. 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Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Adv. Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingAluminumDriver Manual? 0 Play Time 00:40:00 Cumulative 279.2 hours Start 2021.01.04 @ 12:23:59 End 2021.01.04 @ 13:53:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 281 Rogue 281 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 79 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ede8929b-1324-42d8-95e6-ccec231f641f