Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.02 @ 20:23:04 Player: lvl5hm Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (203) 1015 Value Destroyed (6435) 6435 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (54) 54 TOTAL SCORE: 12884 Bonus ------- High Alert Combat Kills 54 Cogmind --------- Core Integrity 1067/1300 Matter 184/300 Energy 139/170 System Corruption 2% Temperature Cool (81) Movement Core (1800) Ox35 Location -3/Research Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Coolant Network Huge Storage Unit Advanced Terrain Scan Processor Seismic Detector Improved Transmission Jammer Hacking Suite > --- WEAPON (3) ------- Matter Neutralizer > --- INVENTORY (25) --- Biometal Medium Treads Armored Wheel Advanced Coolant Injector Advanced Terrain Scan Processor Quantum Capacitor Graphene Brace Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield Authchip [Propulsion] Authchip [Propulsion] Authchip [Propulsion] Authchip [Propulsion] Authchip [Armor] Compact HERF Cannon Nova Cannon Improved Proton Missile Launcher Tesla Bomb Launcher Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Medium Treads Advanced Medium Treads Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Coolant Network Huge Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Quantum Capacitor Layered Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Ion Burst Cannon Matter Neutralizer Nova Cannon > --- INVENTORY -------- Light Antimatter Reactor Biometal Medium Treads Armored Wheel Advanced Coolant Injector Advanced Terrain Scan Processor Seismic Detector Improved Transmission Jammer Graphene Brace Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield Authchip [Propulsion] Authchip [Propulsion] Authchip [Propulsion] Authchip [Propulsion] Authchip [Armor] Compact HERF Cannon Ion Burst Cannon Matter Neutralizer Improved Proton Missile Launcher Tesla Bomb Launcher Precision Grenade Launcher [Rating: 144] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Precision Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . . . 1 . . . Propulsion 4 | . . 1 1 . . . . 2 Utility 8 | . . 1 1 1 1 2 2 . Weapon 1 | . . . . 1 . . . . Parts Attached 168 | 7 8 26 21 23 24 13 25 21 Power 22 | 1 1 4 1 1 3 1 6 4 Engine 12 | 1 1 3 1 1 1 1 3 . Core 6 | . . 1 . . 2 . 3 . Reactor 4 | . . . . . . . . 4 Propulsion 43 | 2 1 10 11 6 2 1 7 3 Treads 26 | 2 1 10 6 1 1 . 2 3 Leg . | . . . . . . . . . Wheel 17 | . . . 5 5 1 1 5 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 54 | 2 3 6 3 8 8 6 9 9 Device 33 | 1 1 4 2 3 4 3 8 7 Storage 5 | 1 2 1 . 1 . . . . Processor 6 | . . 1 1 1 1 1 1 . Hackware 1 | . . . . . . . . 1 Protection 9 | . . . . 3 3 2 . 1 Artifact . | . . . . . . . . . Weapon 49 | 2 3 6 6 8 11 5 3 5 Energy Gun 10 | 1 . 2 1 1 5 . . . Energy Cannon 14 | . 2 . . . 4 1 3 4 Ballistic Gun 14 | 1 1 1 3 3 1 4 . . Ballistic Cannon 2 | . . 2 . . . . . . Launcher 6 | . . . 2 3 . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon 1 | . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . Unidentified Prototypes 14 | . . 1 3 1 3 1 . 5 Parts Lost 34 | . . . 2 . 3 3 14 12 Power 6 | . . . . . . 1 3 2 Propulsion 10 | . . . 1 . . . 5 4 Utility 12 | . . . . . 3 2 3 4 Weapon 6 | . . . 1 . . . 3 2 Highest Loss Streak 10 | . . . 1 . 2 2 5 10 To Critical Strikes 1 | . . . . . . . 1 . Average Backups 21 | 1 9 19 24 24 24 23 22 22 Power . | . . 1 2 1 . 1 . 1 Propulsion 3 | . 2 5 5 4 3 . 1 . Utility 11 | . 2 5 8 12 14 15 15 14 Weapon 5 | . 3 7 7 5 5 7 5 5 Tool/Special . | . . . . . . . . . Unused Backups 42 | 3 . 4 6 5 7 1 1 15 Power 1 | . . . . 1 . . . . Propulsion 7 | 3 . . . 1 2 . . 1 Utility 21 | . . . 1 3 4 1 . 12 Weapon 12 | . . 4 4 . 1 . 1 2 Tool/Special 1 | . . . 1 . . . . . Average Slot Usage (%) 92 | . 99 97 96 95 90 81 88 76 Engine 7 | . 13 7 9 7 6 7 3 . Core 2 | . . 3 . . 5 1 5 1 Treads 13 | . 27 32 29 6 4 . 3 9 Wheel 9 | . . . 5 19 12 11 7 6 Device 19 | . 14 20 25 16 18 14 26 20 Storage 7 | . 14 11 9 7 6 5 5 4 Processor 5 | . . . . 6 6 9 14 6 Protection 3 | . . . . 5 6 9 4 2 Energy Gun 5 | . 2 15 13 3 8 . . . Energy Cannon 5 | . 20 3 . . 4 5 10 10 Ballistic Gun 5 | . 5 . 4 13 5 10 3 . Slashing Weapon 1 | . . . . 4 . . . . Peak Build Rating 144 | 7 8 20 31 47 72 86 105 144 Average Rating 50 | 6 7 17 27 40 59 79 94 110 On Entrance 37 | . 7 8 19 26 45 69 80 85 Avg Prop Armor Cover (%) 8 | . 10 . 18 8 7 4 10 8 Naked Turns . | . . . . . . . . . Heaviest Build 164 | 11 52 96 99 118 140 146 145 164 Greatest Support 198 | 40 40 60 80 42 56 56 56 198 Greatest Overweight (x) 15 | . 15 1 8 5 4 4 11 3 Average Overweight (x) 2 | . . . 2 2 2 2 3 2 Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 25 Average Capacity 23 | 7 17 21 25 25 25 25 25 25 Most Carried 25 | 5 12 25 25 25 25 25 25 25 Average Carried 21 | 1 9 19 24 24 24 23 24 22 Final Capacity 25 | 8 20 25 25 25 25 25 25 25 Final Carried 25 | 4 10 24 25 25 25 23 22 22 Class Distribution -------------------- 33% | Mutant 21% | Tank 19% | Scavenger-Mutant 16% | Skirmisher 5% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Tank | -6/Factory Skirmisher | -5/Factory Skirmisher | -4/Factory Skirmisher | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 4103 | 298 157 430 526 704 928 219 556 285 Remotely . | . . . . . . . . . Salvage Created 7571 | 236 322 810 1109 1023 1420 431 1348 872 Parts 446 | 28 28 58 61 83 51 22 67 48 Haulers Intercepted 5 | . . 3 1 1 . . . . Recyclers Shooed 4 | . . . . . 2 . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 136 | . 10 18 27 10 27 4 20 20 Melee 1 | . . . . . . . . 1 Guns 61 | . 4 13 21 5 16 1 1 . Cannons 43 | . 6 5 . . 7 3 12 10 AOE 19 | . . . 4 5 . . 3 7 Classes Destroyed 16 | 3 3 4 2 2 1 . 1 . Worker 16 | 1 1 . 2 7 2 1 1 1 Builder 13 | . . . 2 6 1 2 2 . Tunneler 13 | 7 . . 1 4 . . 1 . Hauler 5 | . . 3 1 1 . . . . Recycler 9 | 1 . . 1 1 2 1 3 . Mechanic 1 | . . . . 1 . . . . Operator 5 | . 2 1 1 1 . . . . Watcher 5 | . . 2 1 . . 1 1 . Swarmer 50 | . 6 5 16 . 7 . 8 8 Grunt 32 | . 4 5 3 5 8 . . 7 Brawler 3 | . . 1 2 . . . . . Sentry 23 | . . 7 5 2 3 1 3 2 Specialist 1 | . . . . . . . 1 . Hunter 8 | . . . 1 1 2 . 4 . Programmer 18 | . . . . 2 6 3 4 3 Heavy 1 | . . . . . 1 . . . Best Kill Streak 14 | 4 4 5 5 14 5 3 6 5 Combat Bots Only 5 | . 3 4 4 5 5 2 5 5 Max Kills in Single Turn 12 | 1 1 1 4 12 2 2 2 2 Gunslinging 1 | . . . . . 1 . . . Exploded 5 | . . . 4 5 . . 2 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 1133 | . 62 61 155 52 218 98 234 253 Missed 313 | . 15 18 38 16 67 34 62 63 Hits 820 | . 47 43 117 36 151 64 172 190 Melee 4 | . . . 4 . . . . . Projectile 816 | . 47 43 113 36 151 64 172 190 Critical Strikes 23 | . . 2 4 1 2 1 5 8 Actively Blocked 1 | . . . . . . . 1 . Part Disruptions 2 | . . . . . . 2 . . Damage Taken 11634 | . 398 535 1262 354 1732 882 2551 3920 Core 1009 | . 64 68 235 41 110 39 219 233 Absorbed by Shields 934 | . . . 178 104 251 . 208 193 Reduced by Siege Mode 97 | . . . . . . . . 97 Regen/Repaired (Parts) 789 | . 92 . 487 . 40 . . 170 Core Remaining (%) 83 | 100 74 83 57 94 87 96 80 . Volleys Fired 557 | 28 35 65 83 23 95 57 77 94 Largest 3 | 2 2 2 2 3 3 3 3 3 Hottest 305 | 60 120 120 112 108 285 128 296 305 Shots Fired 1022 | 52 63 131 164 65 212 90 139 106 Gun 589 | 52 31 97 161 61 136 34 17 . Cannon 420 | . 32 34 . . 76 56 120 102 Launcher 13 | . . . 3 4 . . 2 4 Special . | . . . . . . . . . Kinetic 264 | 28 19 20 44 60 42 34 17 . Thermal 725 | 24 44 111 117 1 170 56 112 90 Explosive 8 | . . . 3 . . . 2 3 Electromagnetic 25 | . . . . 4 . . 8 13 Robot Hit Streak 23 | 11 13 9 23 9 18 6 9 11 Robot Miss Streak 6 | 5 4 6 2 4 4 2 6 4 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 1 . 2 . 2 . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . Capacitor 35 | . . . . . . . . 35 Shots Hit Robots 592 | 29 32 82 109 46 135 35 73 51 Core Hits 342 | 13 19 32 47 43 85 14 42 47 Critical Kills 5 | . . . 1 . . . 4 . Critical Parts Destroyed 1 | 1 . . . . . . . . Critical Strikes 17 | 1 . 5 7 . . . 4 . Burn 10 | . . 4 6 . . . . . Meltdown 4 | . . . . . . . 4 . Destroy 2 | 1 . . 1 . . . . . Blast 1 | . . 1 . . . . . . Melee Attacks 52 | . . 1 . 37 14 . . . Impact 2 | . . . . . 2 . . . Slashing 49 | . . 1 . 36 12 . . . Piercing . | . . . . . . . . . Sneak Attacks 11 | . . . . 10 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 17337 | 288 506 1548 2147 2159 3565 1106 3056 2962 Guns 7201 | 288 169 1004 1822 562 2613 536 207 . Cannons 6900 | . 314 511 . . 888 570 2496 2121 Explosions 2477 | . . . 306 989 . . 353 829 Melee 634 | . . . . 570 64 . . . Ramming 125 | . 23 33 19 38 . . . 12 Kinetic 2830 | 112 92 354 426 562 541 536 207 . Thermal 11374 | 176 391 1161 1396 479 2960 570 2241 2000 Explosive 1346 | . . . 306 . . . 353 687 Electromagnetic 1028 | . . . . 510 . . 255 263 Impact . | . . . . . . . . . Slashing 634 | . . . . 570 64 . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . 1 4 4 3 . 8 6 2 Average Corruption 3 | . 1 3 4 2 . 7 5 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 146 | . 6 29 13 40 . 24 28 6 Message Errors 32 | . 1 7 2 9 . 3 10 . Matter Fused 36 | . 1 8 3 11 . 6 5 2 Heat Flow Errors 20 | . 3 2 3 4 . 4 3 1 Energy Discharges 15 | . . 1 1 8 . 2 2 1 Parts Rejected 3 | . . 2 1 . . . . . Parts Fused 3 | . . 1 . 2 . . . . Data Loss (minor) 18 | . . 4 1 1 . 6 5 1 Data Loss (major) 8 | . 1 2 . 2 . 2 1 . Misfires 5 | . . 1 1 1 . . 1 1 Alerts 4 | . . 1 1 2 . . . . Weapon Failures 2 | . . . . . . 1 1 . Overload Shots . | . . . . . . . . . Overflow Damage 467 | . . . 89 114 66 23 127 48 Projectiles 166 | . . . . . 32 23 81 30 Explosions 172 | . . . 89 19 . . 46 18 Melee 129 | . . . . 95 34 . . . Knockbacks 3 | . . 2 . 1 . . . . Impact 2 | . . 1 . 1 . . . . Kinetic 1 | . . 1 . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 241 | . . . 15 19 . . . 207 Shots 5 | . . . 1 . . . . 4 Rammed 12 | . 5 2 1 2 . 1 . 1 Targets Rammed 13 | . 5 2 1 2 . 1 . 2 Kicked . | . . . . . . . . . Crushed 1 | . . . . . . . . 1 Highest Temperature 446 | 60 256 234 184 232 301 352 258 446 Average Temperature 87 | 24 73 63 72 80 91 108 75 128 Received Heat Transfer 1690 | . 33 195 255 70 347 30 212 548 Effects 2 | . . . . . 1 . . 1 Interference 1 | . . . . . 1 . . . Matter Decay 1 | . . . . . . . . 1 Siege Activations 2 | . . . . . . . . 2 Total Turns 27 | . . . . . . . . 27 Longest Duration 19 | . . . . . . . . 19 Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 3 | . . . . . . . 2 1 Combat Hostiles 3 | . . . . . . . 2 1 Parts Fried 2 | . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . Robots Melted 11 | . . . 2 . 4 . 4 1 Combat Hostiles 9 | . . . 2 . 4 . 2 1 Parts Melted 53 | . 1 7 13 . 17 . 12 3 Heat Transferred 19344 | 400 841 2812 3478 550 5617 683 2874 2089 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 8 | . . . . 7 . . . 1 Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Maximum Alert Level 2 | . . . 1 1 2 . 1 2 Low Security (%) 86 | 100 100 100 75 95 76 100 67 70 Level 1 13 | . . . 24 4 22 . 32 25 Level 2 . | . . . . . 1 . . 4 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 484 | 15 90 145 341 239 402 196 358 484 Initial 196 | . . . 25 106 4 196 . 174 Average 82 | 1 20 64 85 59 114 54 143 142 Influence Increases 5085 | 45 266 527 820 490 869 243 865 960 Destroy 0b10 Robot/C 2720 | . 200 360 540 200 540 80 400 400 Destroy 0b10 Robot/NC 335 | 45 15 30 45 105 25 25 40 5 Destroy Leader 700 | . 40 120 144 52 130 32 102 80 Successful Hack 161 | . 10 14 . 32 15 16 28 46 Disable Machine 180 | . . . . 45 45 15 45 30 Destroy Structure 554 | . 1 3 31 41 54 60 190 174 Partial Spotted 30 | . . . . . . . 15 15 Lose Combat Pursuer 405 | . . . 60 15 60 15 45 210 Influence Decreases 4623 | 45 266 466 647 715 478 643 531 832 Entered New Map 533 | . . . 36 128 5 204 . 160 Time Decay 3453 | 45 266 466 446 587 443 409 389 402 Lost Part 335 | . . . 15 . 30 30 140 120 Lost Ally 2 | . . . . . . . 2 . Purge Threat 300 | . . . 150 . . . . 150 Squads Dispatched 47 | . 1 . 5 11 12 2 7 9 Investigation 13 | . . . 1 2 6 . 1 3 Extermination 17 | . . . . 5 5 2 3 2 Reinforcement 10 | . 1 . . 4 1 . 3 1 Assault . | . . . . . . . . . Garrison 7 | . . . 4 . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced 1 | . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 16 | . 3 3 4 2 1 . 3 . Communications Jammed 21 | . . . . . 6 5 10 . Distress Signals 21 | . . . . . 6 5 10 . Times Spotted 235 | . 22 29 44 18 37 11 32 42 Peak Tracking Total 10 | . 5 4 5 7 7 4 6 10 Tactical Retreats 13 | . . . 3 1 2 1 2 4 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 17 | . 2 2 4 6 1 . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 12 | . . . . 3 3 1 3 2 Max in Single Turn 2 | . . . . 1 1 1 2 1 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 56 | . 6 5 7 8 10 6 6 8 Terminals 33 | . 5 4 5 5 3 3 3 5 Fabricators 9 | . . . . 1 5 2 1 . Repair Stations 6 | . 1 . 1 . 1 . 1 2 Recycling Units . | . . . . . . . . . Scanalyzers 5 | . . 1 1 2 . . 1 . Garrison Access 3 | . . . . . 1 1 . 1 Total Hacks 121 | . 14 12 16 14 21 14 11 19 Successful 52 | . 5 2 6 4 14 3 6 12 Failed 67 | . 9 9 10 9 7 11 5 7 Catastrophic 16 | . 3 3 2 4 1 1 . 2 Database Lockouts 2 | . . 1 . 1 . . . . Manual 58 | . 8 11 8 5 11 4 5 6 Terminals 63 | . 8 11 11 9 5 6 4 9 Fabricators 23 | . . . . 2 12 6 3 . Repair Stations 23 | . 6 . 4 . 2 . 2 9 Recycling Units . | . . . . . . . . . Scanalyzers 7 | . . 1 1 3 . . 2 . Garrison Access 5 | . . . . . 2 2 . 1 Terminal Hacks 9 | . 1 2 1 . 1 1 . 3 Record 1 | . . . . . . . . 1 Part Schematic 3 | . 1 2 . . . . . . Fabricator Index 1 | . . . . . 1 . . . Unreport Threat 2 | . . . 1 . . . . 1 Registered Components 2 | . . . . . . 1 . 1 Fabricator Hacks 7 | . . . . . 5 1 1 . Network Status 1 | . . . . . . 1 . . Load Schematic 6 | . . . . . 5 . 1 . Repair Station Hacks 17 | . 4 . 4 . 2 . 1 6 Scan Component 10 | . 3 . 2 . 1 . 1 3 Repair 7 | . 1 . 2 . 1 . . 3 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 5 | . . . 1 2 . . 2 . Retrieve Study 5 | . . . 1 2 . . 2 . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 13 | . . . . 2 6 1 2 2 Terminals 8 | . . . . 2 1 1 2 2 Assimilate 1 | . . . . . . . 1 . Botnet 7 | . . . . 2 1 1 1 2 Fabricators 5 | . . . . . 5 . . . Recompile 5 | . . . . . 5 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 3 | . 1 1 1 . . . . . Used 1 | . 1 . . . . . . . Hacking Detections 43 | . 6 4 5 6 6 5 5 6 Full Trace Events 5 | . . . . 1 1 . 1 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . 1 2 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 5 | . . . 1 2 . . 2 . Parts Repaired 7 | . 1 . 2 . 1 . . 3 Time 318 | . 36 . 76 . 50 . . 156 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . Non-combat 1 | . . . . 1 . . . . Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . find_chute 1 | . . . . 1 . . . . Relay Couplers Released 3 | . . . . . . 3 . . Programmers 3 | . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 . Highest-Rated Group 26 | . . . . . . . 26 . Highest-Rated Ally 26 | . . . . . . . 26 . Total Orders 4 | . . . . . . 1 3 . STAY 2 | . . . . . . . 2 . FOLLOW 1 | . . . . . . . 1 . EXPLORE 1 | . . . . . . 1 . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Active Infowar (turns) 10596 | 163 203 13 1186 2930 2213 1208 1581 1099 Optics 8367 | . . . . 2788 2213 1208 1581 577 Sensors 2021 | . . . . . . 781 1240 . Terrain 3314 | . . . 1052 . . . 1241 1021 Seismic 8218 | 163 203 13 999 2801 1674 644 792 929 Cloaking 2 | . . . . . . . . 2 Jamming 5320 | . . . . . 2067 1208 1430 615 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 2 | . . . . . . 2 . . Drone Recoveries 2 | . . . . . . 2 . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 14019 | 304 1392 1623 1609 2937 2213 1208 1581 1152 Spaces Moved 7154 | 127 501 692 550 1823 1235 747 858 621 Core 2 | 1 1 . . . . . . . Treads 1939 | 126 500 692 347 117 . . . 157 Legs . | . . . . . . . . . Wheels 5213 | . . . 203 1706 1235 747 858 464 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 105 100 115 130 115 130 Average Speed 155 | 159 232 187 211 142 129 138 140 140 Slowest Speed 800 | 160 800 240 490 570 160 160 245 270 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 11 | . . . . . 2 5 . 4 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 7 75 52 57 51 35 22 28 21 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . . 1 1 . 1 1 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 141 | . . 1 28 21 32 19 23 17 Terrain Destroyed 369 | . . 4 28 38 53 39 109 98 Melee 34 | . . 1 . 21 12 . . . Projectile 176 | . . 3 . . 41 39 53 40 AOE 159 | . . . 28 17 . . 56 58 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total 9010 | 181 656 892 834 2055 1621 845 1102 824 Wait 657 | 10 88 63 126 70 158 10 103 29 Move 7146 | 126 500 691 549 1822 1234 746 857 621 Hop . | . . . . . . . . . Pick Up 109 | 7 8 18 14 16 22 5 12 7 Fast Attach 86 | 7 5 7 14 10 10 6 12 15 Attach 41 | . . 1 4 2 7 3 10 14 Detach 28 | . . 3 3 . 2 2 2 16 Swap 161 | . 8 21 21 34 46 6 15 10 Drop 154 | 3 7 20 19 33 33 9 14 16 Fire 557 | 28 35 65 83 23 95 57 77 94 Melee 52 | . . 1 . 37 14 . . . Ram 2 | . . . . 1 . 1 . . Kick . | . . . . . . . . . Crush 11 | . 5 2 1 1 . . . 2 Escape Stasis 6 | . . . . 6 . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / [*Low x2]) -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory -3/Research History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 305 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 540 | -10/Materials | Discovered new exit (range 6) 992 | -10/Materials | Discovered new exit (range 12) 1103 | -10/Materials | Repaired Broken Lgt. Treads 1577 | -10/Materials | Discovered new exit (range 7) 1697 | -10/Materials | Entered another Materials area 1697 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2018 | -9/Materials | Discovered new exit (range 12) 2367 | -9/Materials | Build established: Scavenger-Mutant 2688 | -9/Materials | Central database locked down 3154 | -9/Materials | Discovered new exit (range 15) 3201 | -9/Materials | Identified exit to Materials 3320 | -9/Materials | Entered another Materials area 3320 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3985 | -8/Materials | Garrison activated, responded to threat 4204 | -8/Materials | Garrison activated, responded to threat 4290 | -8/Materials | Discovered new exit (range 8) 4330 | -8/Materials | Identified exit to Factory 4429 | -8/Materials | Build established: Mutant 4769 | -8/Materials | Repaired Arm. Treads 4809 | -8/Materials | Repaired Arm. Treads 4919 | -8/Materials | Discovered exit to Factory (range 5) 4929 | -8/Materials | Entered Factory 4929 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5235 | -7/Factory | Build established: Scavenger-Tank 5844 | -7/Factory | Discovered new exit (range 3) 5967 | -7/Factory | Build established: Scavenger-Mutant 6280 | -7/Factory | Discovered new exit (range 7) 6385 | -7/Factory | Allied Derelicts emerged from ambush trap array 6401 | -7/Factory | Discovered new exit (range 19) 6457 | -7/Factory | Central database locked down 6640 | -7/Factory | Build established: Mutant 6684 | -7/Factory | Discovered new exit (range 19) 7866 | -7/Factory | Entered another Factory area 7866 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8353 | -6/Factory | Discovered new exit (range 6) 8395 | -6/Factory | Identified exit to Factory 8522 | -6/Factory | Build established: Tank 8954 | -6/Factory | Repaired Fission Core 9238 | -6/Factory | Discovered exit to Factory (range 7) 9420 | -6/Factory | Discovered new exit (range 8) 10079 | -6/Factory | Entered another Factory area 10079 | -5/Factory | Evolved 2 slots: Utility x2 10163 | -5/Factory | Discovered new exit (range 26) 10493 | -5/Factory | Spotted B-75 Beast 10682 | -5/Factory | Identified exit to Upper Caves 10855 | -5/Factory | Discovered new exit (range 13) 10970 | -5/Factory | Build established: Skirmisher 10976 | -5/Factory | Discovered exit to Upper Caves (range 4) 11286 | -5/Factory | Identified exit to Factory 11287 | -5/Factory | Entered another Factory area 11287 | -4/Factory | Evolved 2 slots: Utility x2 11396 | -4/Factory | Spotted B-86 Titan 11458 | -4/Factory | Found Quantum Capacitor 12422 | -4/Factory | Build established: Scavenger-Skirmisher 12499 | -4/Factory | Lost 3 parts (1p1n1u) 12700 | -4/Factory | Lost 5 parts (1p3n1w) 12749 | -4/Factory | Discovered new exit (range 20) 12765 | -4/Factory | Lost 3 parts (1u2w) 12827 | -4/Factory | Identified exit to Research 12868 | -4/Factory | Entered Research 12868 | -3/Research | Evolved 2 slots: Propulsion x2 12955 | -3/Research | Build established: Skirmisher 13056 | -3/Research | Repaired Transmission Jammer? 13168 | -3/Research | Repaired Adv. Coolant Injector? 13255 | -3/Research | Repaired Adv. Heat Sink? 13359 | -3/Research | Found Prototype Launcher 13359 | -3/Research | Identified Tesla Bomb Launcher 13446 | -3/Research | Spotted B-86 Titan 13458 | -3/Research | Garrison activated, responded to threat 13737 | -3/Research | Build established: Tank 14020 | -3/Research | Self-destructed Last Messages --------------- 13966_ Acquired 23 matter. 13966_ Activated siege mode. 13969_ System corrupted: Matter fused (-6). 13980_ Ended siege mode. 13983_ Hvy. Siege Treads destroyed. 13987_ Chain reaction triggered in Lgt. Antimatter Reactor. 13987_ Destroyed Field Laser. 13987_ Ion Burst Cannon destroyed. 13988_ G-67 Veteran system terminally corrupted. 13989_ Mic. Antimatter Reactor destroyed. 13991_ Slammed into S-43 Plague. 13991_ Lgt. Particle Reactor destroyed. 13992_ Acquired 73 matter. 13994_ Crushed S-43 Plague. 13994_ S-43 Plague destroyed. 13996_ Acquired 15 matter. 13998_ Med. Treads destroyed. 14016_ Hvy. Siege Treads destroyed. 14018_ ALERT: Security rotation in progress. 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Armor Plating | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 34% | -10/Materials | Broken Arm. Treads | 9% | -8/Materials Arm. Treads | 28% | -8/Materials Fission Core | 55% | -6/Factory Transmission Jammer | 10% | -3/Research Adv. Coolant Injector | 17% | -3/Research Adv. Heat Sink | 2% | -3/Research Studied --------- Wheel | -8/Materials | Hacked Minigun | -7/Factory | Hacked Arm. Wheel | -7/Factory | Hacked Arm. Huge Wheel | -4/Factory | Hacked Lrn. Proton Cannon | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsSkeletonCarapace Manual? 0 Play Time 02:04:58 Cumulative 348.0 hours Start 2026.01.02 @ 18:20:18 End 2026.01.02 @ 20:23:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 237 Rogue 234 Adventurer 3 Explorer 0 Win Type - Total 16 Types 8/1/3/1/1/0/0/1/0/1 Lore% 77 Gallery% 79 Achievement% 71 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b145ddf-6a2c-49b4-a980-e54bbd673e2c