Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.17 @ 14:29:46 Player: beans Result: Smashed by cave-in Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (1046) 1046 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (-253) -253 TOTAL SCORE: 4243 Bonus ------- Friendly Fire -253 Cogmind --------- Core Integrity 0/850 Matter 284/300 Energy 100/100 System Corruption 42% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Relay Coupler [Heavy] (7) Bomb Drone Bay (16/16) Peak State ------------ > --- POWER ------------ Backup Power III Light Antimatter Reactor > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Improved Target Analyzer Particle Charger Backup Plating III > --- WEAPON ----------- Plasma Cannon Guided EMP Blaster > --- INVENTORY -------- Deuterium Engine Light Angular Momentum Engine Relay Coupler [Heavy] Bomb Drone Bay [Rating: 59] Favorites ----------- Power Backup Power III Engine Backup Power III Reactor Light Antimatter Reactor Propulsion Gravmag System Treads Light Treads Hover Unit Gravmag System Utility Backup Plating III Device Particle Charger Processor Improved Target Analyzer Protection Backup Plating III Weapon Beam Cannon Energy Gun High-powered Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Flak Gun Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 3 | . . . . . 3 Weapon 2 | . . . . . 2 Parts Attached 23 | 3 2 1 2 1 14 Power 3 | 1 . . . . 2 Engine 2 | 1 . . . . 1 Core . | . . . . . . Reactor 1 | . . . . . 1 Propulsion 9 | 2 . . . 1 6 Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover 7 | . . . . 1 6 Flight . | . . . . . . Utility 3 | . . 1 . . 2 Device 2 | . . 1 . . 1 Storage . | . . . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | . 2 . 2 . 4 Energy Gun 1 | . . . . . 1 Energy Cannon 3 | . 2 . . . 1 Ballistic Gun 1 | . . . . . 1 Ballistic Cannon . | . . . . . . Launcher 3 | . . . 2 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . . 2 Parts Lost 25 | . 1 1 4 . 19 Power 4 | . . 1 . . 3 Propulsion 9 | . 1 . 1 . 7 Utility 4 | . . . . . 4 Weapon 8 | . . . 3 . 5 Highest Loss Streak 6 | . 1 1 3 . 6 To Critical Strikes . | . . . . . . Average Backups 2 | . . . 1 1 3 Power . | . . . . . 1 Propulsion . | . . . . . . Utility . | . . . 1 1 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups 2 | . . . . . 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 45 | . 55 44 20 20 53 Engine 5 | . 14 1 . . 8 Treads 5 | . 27 14 3 . . Hover 8 | . . . . 6 15 Device 2 | . . . . . 3 Processor 1 | . . . . . 2 Protection 4 | . . . . . 8 Energy Gun 1 | . . . . . 3 Energy Cannon 9 | . 14 28 7 . 1 Ballistic Gun 1 | . . . . . 2 Launcher 4 | . . . 9 14 3 Peak Build Rating 59 | 3 5 17 4 6 59 Average Rating 18 | 2 3 3 3 4 31 On Entrance 3 | . 3 4 4 3 6 Naked Turns 317 | . . . 20 . 297 Heaviest Build 45 | 5 11 11 8 8 45 Greatest Support 40 | 40 40 20 20 8 32 Greatest Overweight (x) 4 | . . . 2 2 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 2 1 3 3 4 5 Average Carried 2 | . . . 2 2 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 4 | . . 3 2 3 4 Class Distribution -------------------- 72% | Mutant 18% | Gunner 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -6 ----------- Run | Yrd Mat Min Sub Rec Fac Matter Collected 773 | 203 25 43 72 80 350 Remotely . | . . . . . . Salvage Created 1172 | . 74 110 176 . 812 Parts 50 | . 11 7 15 . 17 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . . 6 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Combat Hostiles Destroyed 24 | . 6 2 9 . 7 Guns 1 | . . . . . 1 Cannons 10 | . 6 2 1 . 1 AOE 12 | . . . 8 . 4 Classes Destroyed 10 | . 1 2 2 . 5 Builder 2 | . . 1 . . 1 Hauler 1 | . . . . . 1 Recycler 3 | . . 1 . . 2 Mechanic 1 | . . . . . 1 Turret 2 | . . . 2 . . Swarmer 12 | . 6 2 4 . . Grunt 5 | . . . . . 5 Programmer 2 | . . . . . 2 Subdweller 5 | . . . 5 . . Butcher 1 | . . . . . 1 Best Kill Streak 6 | . 3 2 6 . 5 Combat Bots Only 4 | . 3 1 4 . 3 Max Kills in Single Turn 3 | . 1 1 2 . 3 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -6 -------- Run | Yrd Mat Min Sub Rec Fac Hostile Shots Fired 156 | . 59 25 33 . 39 Missed 44 | . 13 8 12 . 11 Hits 112 | . 46 17 21 . 28 Projectile 112 | . 46 17 21 . 28 Critical Strikes 2 | . . . . . 2 Part Disruptions 1 | . . . . . 1 Damage Taken 3447 | . 419 142 334 . 2552 Core 1105 | . 75 38 128 . 864 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 40 | . . . . . 40 Core Remaining (%) 51 | 100 . . . 3 . Volleys Fired 115 | . 15 12 23 . 65 Largest 3 | . 2 2 2 . 3 Hottest 168 | . 120 120 120 . 168 Shots Fired 156 | . 25 25 28 . 78 Gun 30 | . . . . . 30 Cannon 107 | . 25 25 15 . 42 Launcher 19 | . . . 13 . 6 Special . | . . . . . . Kinetic 23 | . . . 1 . 22 Thermal 107 | . 25 25 15 . 42 Explosive 12 | . . . 12 . . Electromagnetic 14 | . . . . . 14 Robot Hit Streak 7 | . 2 4 7 . 5 Robot Miss Streak 5 | . 3 4 2 . 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 67 | . 5 12 16 . 34 Core Hits 64 | . 6 4 15 . 39 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Meltdown 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3098 | . 140 280 966 . 1712 Guns 341 | . . . . . 341 Cannons 963 | . 140 280 193 . 350 Explosions 1794 | . . . 773 . 1021 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1256 | . . . 95 . 1161 Thermal 1043 | . 140 280 193 . 430 Explosive 678 | . . . 678 . . Electromagnetic 121 | . . . . . 121 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 42 | . 1 1 1 1 42 Average Corruption 8 | . 1 1 1 1 18 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 56 | . . 9 4 2 41 Message Errors 14 | . . 3 1 . 10 Matter Fused 12 | . . 2 1 1 8 Heat Flow Errors 9 | . . 1 1 . 7 Energy Discharges 9 | . . 1 1 1 6 Data Loss (minor) 6 | . . 1 . . 5 Data Loss (major) 1 | . . . . . 1 Misfires 2 | . . 1 . . 1 Alerts 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 102 | . . 14 . . 88 Projectiles 14 | . . 14 . . . Explosions 88 | . . . . . 88 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 87 | . . . . . 87 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 420 | . 304 420 109 . 345 Average Temperature 115 | . 131 149 64 . 101 Received Heat Transfer 159 | . . . 54 . 105 Effects 2 | . 2 . . . . Interference 2 | . 2 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 2 | . . . . . 2 Heat Transferred 1995 | . 296 592 407 . 700 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 82 | 100 100 100 . 100 72 Level 1 17 | . . . . . 27 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 371 | . 111 35 . 59 371 Initial 59 | . . 31 . 59 . Average 80 | . 43 3 . 26 123 Influence Increases 1009 | . 141 75 150 . 643 Destroy 0b10 Robot/C 420 | . 120 40 120 . 140 Destroy 0b10 Robot/NC 35 | . . 10 . . 25 Destroy Leader 62 | . 20 10 . . 32 Disable Machine 150 | . . . . . 150 Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 147 | . 1 . . . 146 Lose Combat Pursuer 45 | . . 15 30 . . Influence Decreases 854 | . 60 156 26 124 488 Entered New Map 115 | . . 50 . 65 . Time Decay 529 | . 50 96 16 59 308 Lost Part 210 | . 10 10 10 . 180 Squads Dispatched 8 | . . . . . 8 Investigation 1 | . . . . . 1 Extermination 3 | . . . . . 3 Reinforcement 2 | . . . . . 2 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Rec Fac Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | . 6 4 8 . 15 Peak Tracking Total 6 | . 3 3 6 . 4 Tactical Retreats 2 | . . 1 1 . . Traps | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Traps Triggered 3 | . 2 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -6 ---------- Run | Yrd Mat Min Sub Rec Fac Machines Disabled 14 | . . . 3 . 11 Max in Single Turn 5 | . . . 3 . 5 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Rec Fac Machines Accessed 5 | . . 1 2 . 2 Terminals . | . . . . . . Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 8 | . . 1 5 . 2 Successful 8 | . . 1 5 . 2 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 6 | . . 1 5 . . Record 4 | . . . 4 . . Open Door 1 | . . 1 . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Unlock Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 ------------ Run | Yrd Mat Min Sub Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -6 -------- Run | Yrd Mat Min Sub Rec Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -6 ------------- Run | Yrd Mat Min Sub Rec Fac Turns Passed 4211 | 56 184 980 604 151 2236 Spaces Moved 1866 | 38 81 272 512 123 840 Core 492 | 9 . . 432 51 . Treads 462 | 29 81 272 80 . . Legs . | . . . . . . Wheels . | . . . . . . Hover 912 | . . . . 72 840 Flight . | . . . . . . Fastest Speed 38 | 50 160 160 50 60 38 Average Speed 117 | 133 160 160 107 97 108 Slowest Speed 300 | 160 160 160 160 150 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 12 | . . . . . 12 Cave-ins Triggered 20 | . . . . . 20 Exploration Rate (%) 27 | 3 28 62 36 30 8 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 1 2 . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 29 | . . . 19 . 10 Terrain Destroyed 257 | . . . 84 . 173 Melee . | . . . . . . Projectile 22 | . . . . . 22 AOE 235 | . . . 84 . 151 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Rec Fac Total 3730 | 43 111 793 537 153 2093 Wait 1707 | . 12 506 . 28 1161 Move 1861 | 37 80 271 511 122 840 Hop . | . . . . . . Pick Up 19 | 3 2 2 1 2 9 Fast Attach 5 | . . . . . 5 Attach 17 | 3 2 1 2 1 8 Detach 1 | . . 1 . . . Swap 1 | . . . . . 1 Drop 4 | . . . . . 4 Fire 115 | . 15 12 23 . 65 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 16) 241 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 368 | -10/Mines | Found a hidden stash of uninstalled traps 1082 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1095 | -10/Mines | Discovered new exit (range 8) 1157 | -10/Mines | Learned location of Zion (-6) 1160 | -10/Mines | Found the Drone Emporium 1168 | -10/Mines | Found Prototype Device 1169 | -10/Mines | Identified Bomb Drone Bay 1195 | -10/Mines | Discovered new exit (range 8) 1221 | -10/Mines | Entered Subcaves 1222 | -10/Subcaves | Approached by a straggling Scientist 1271 | -10/Subcaves | Core integrity fell below 50% 1378 | -10/Subcaves | Core integrity fell below 20% 1381 | -10/Subcaves | Identified exit to Recycling 1388 | -10/Subcaves | Visited Clippyterm 1390 | -10/Subcaves | Learned location of Extension (-4) 1390 | -10/Subcaves | Learned Research security intel 1404 | -10/Subcaves | Lost 3 parts (1n2w) 1418 | -10/Subcaves | Discovered new exit (range 13) 1601 | -10/Subcaves | Visited 4L-MR0's lab 1825 | -10/Subcaves | Entered Recycling 1826 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 1940 | -8/Recycling | Discovered new exit (range 15) 1976 | -8/Recycling | Entered Factory 1976 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 1981 | -6/Factory | 1 allies followed out of Recycling 2549 | -6/Factory | Identified exit to Garrison 2573 | -6/Factory | Build established: Tank 2933 | -6/Factory | Build established: Gunner 3348 | -6/Factory | Crushed by falling debris 3348 | -6/Factory | System corruption reached 10% 3397 | -6/Factory | Lost 6 parts (2n1u3w) 3536 | -6/Factory | Crushed by falling debris 3542 | -6/Factory | Crushed by falling debris 3573 | -6/Factory | Lost 5 parts (1p2u2w) 3587 | -6/Factory | Crushed by falling debris 3606 | -6/Factory | Crushed by falling debris 3629 | -6/Factory | Crushed by falling debris 3684 | -6/Factory | Crushed by falling debris 3712 | -6/Factory | Crushed by falling debris 3712 | -6/Factory | System corruption reached 30% 3721 | -6/Factory | Crushed by falling debris 3757 | -6/Factory | Crushed by falling debris 3798 | -6/Factory | Build established: Mutant 3816 | -6/Factory | Crushed by falling debris 3899 | -6/Factory | Crushed by falling debris 3916 | -6/Factory | Crushed by falling debris 3916 | -6/Factory | Core integrity fell below 50% 3971 | -6/Factory | Crushed by falling debris 3974 | -6/Factory | Crushed by falling debris 4009 | -6/Factory | Crushed by falling debris 4032 | -6/Factory | Crushed by falling debris 4032 | -6/Factory | Core integrity fell below 20% 4086 | -6/Factory | Crushed by falling debris 4155 | -6/Factory | Crushed by falling debris 4213 | -6/Factory | Crushed by falling debris 4213 | -6/Factory | Smashed by cave-in Last Messages --------------- The unstable cave ceiling collapses. Crushed by falling debris. System corrupted: Heat flow error (+146). The unstable cave ceiling collapses. Crushed by falling debris. System corrupted: Component data lost. System corrupted: Heat flow error (+201). The unstable cave ceiling collapses. Crushed by falling debris. UK3/NE4WQCH3BXEWSH #SYCV:GCLAZ #