Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.12.16 @ 20:51:22 Player: TLFP Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (117) 585 Value Destroyed (4388) 4388 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (952) 952 TOTAL SCORE: 11325 Bonus ------- High Alert Combat Kills 621 Follower Combat Kills 331 Cogmind --------- Core Integrity 0/1150 Matter 291/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core Energy Well (500) Improved Stasis Canceller Scythe Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Medium Storage Unit High-capacity Storage Unit Advanced Sensor Array Recoil Stabilizer Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Tesla Rifle Wave Gun Mass Driver Hypervelocity Mass Driver > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Reinforced Deuterium Engine Micro Fission Core Armored Medium Treads Energy Well Improved Matter Compressor Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Stasis Canceller Improved Cloaking Device Thermal Shield System Restoration Module Neutron Cannon Minigun Makeshift Shrapnel Gun Scythe [Rating: 89] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Fission Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Antigrav System Flight Unit VTOL Module Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon High-powered Shotgun Energy Gun Small Laser Energy Cannon Proton Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Mass Driver Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Rec Fac Fac Fac Fac Upp Upp Slots Evolved 12 | . . . 2 . . 4 2 2 2 . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . Utility 8 | . . . 2 . . . 2 2 2 . . Weapon 2 | . . . . . . 2 . . . . . Parts Attached 113 | . 7 8 3 11 2 13 25 6 17 10 11 Power 11 | . 2 1 . 2 . 1 2 1 . 1 1 Engine 8 | . 2 1 . 1 . 1 1 . . 1 1 Core 3 | . . . . 1 . . 1 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 28 | . 1 2 . 3 . 6 7 1 2 4 2 Treads 17 | . . 2 . 1 . 5 7 1 . 1 . Leg 8 | . 1 . . 2 . . . . 1 3 1 Wheel . | . . . . . . . . . . . . Hover 2 | . . . . . . 1 . . 1 . . Flight 1 | . . . . . . . . . . . 1 Utility 33 | . 3 2 1 3 . 2 5 3 9 2 3 Device 14 | . 1 . 1 . . 1 2 1 6 1 1 Storage 8 | . 2 1 . 2 . . 1 . 2 . . Processor 4 | . . 1 . 1 . . . . . 1 1 Hackware 4 | . . . . . . . 1 2 . . 1 Protection 3 | . . . . . . 1 1 . 1 . . Artifact . | . . . . . . . . . . . . Weapon 41 | . 1 3 2 3 2 4 11 1 6 3 5 Energy Gun 14 | . 1 3 1 1 1 2 2 1 2 . . Energy Cannon 8 | . . . . 2 . . 5 . . 1 . Ballistic Gun 11 | . . . 1 . 1 2 3 . 1 2 1 Ballistic Cannon 7 | . . . . . . . . . 3 . 4 Launcher . | . . . . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 3 1 . 1 . 1 1 . . Parts Lost 73 | . . 4 . 6 . 6 17 1 11 10 18 Power 8 | . . 1 . 2 . . 2 . . 1 2 Propulsion 20 | . . . . 3 . 3 4 . 4 3 3 Utility 16 | . . . . . . 1 2 . 3 2 8 Weapon 29 | . . 3 . 1 . 2 9 1 4 4 5 Highest Loss Streak 13 | . . 3 . 3 . 2 5 1 11 9 13 Average Slot Usage (%) 91 | . 97 91 88 93 100 90 94 98 89 87 59 Engine 6 | . 14 14 11 4 11 7 1 4 . 2 3 Core 1 | . . . . 6 . . 4 . 5 2 . Treads 12 | . . 21 22 13 . 12 24 23 11 2 3 Leg 8 | . 28 6 . 6 22 4 . . 1 10 3 Hover 1 | . . . . . . 6 . . 1 2 . Device 5 | . 1 1 11 3 . . 5 5 16 13 7 Storage 16 | . 24 14 11 18 22 15 18 17 15 15 11 Processor 7 | . . 12 11 18 22 11 3 . . 2 6 Hackware 5 | . . . . . . . 6 17 15 15 10 Protection 1 | . . . . . . 2 4 5 2 . . Energy Gun 9 | . 28 20 19 4 11 4 4 4 5 4 . Energy Cannon 2 | . . . . 9 4 . 4 5 2 2 1 Ballistic Gun 6 | . . . 2 7 6 22 11 10 2 2 3 Ballistic Cannon 1 | . . . . . . . . . 6 7 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 103 | 12 17 17 27 31 31 41 75 68 103 97 90 Greatest Support 96 | 20 20 40 40 40 23 68 96 83 83 60 27 Greatest Overweight (x) 29 | . . . . 2 1 2 1 . 29 4 21 Average Overweight (x) . | . . . . . 1 . . . 1 1 1 Largest Inventory Capacity 20 | . 10 8 8 12 12 12 16 16 20 20 20 Average Capacity 13 | . 7 8 8 10 12 12 15 16 18 20 16 Most Carried 18 | . 8 8 8 12 12 12 16 16 17 18 17 Average Carried 11 | . 6 7 6 8 12 12 14 12 14 15 12 Final Capacity 20 | 6 8 8 8 12 12 12 16 16 20 20 4 Final Carried 16 | 6 8 8 7 12 12 12 13 16 14 16 4 Class Distribution -------------------- 40% | Mutant 17% | Hacker-Skirmisher 11% | Scavenger-Tank 6% | Scavenger-Skirmisher 6% | Hacker-Tank 5% | Scavenger-Mutant 4% | Scavenger-Gunner 4% | Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Hacker-Tank | -5/Factory Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Sto Rec Fac Fac Fac Fac Upp Upp Matter Collected 3059 | 191 29 86 56 156 23 563 540 78 439 644 254 Remotely . | . . . . . . . . . . . . Salvage Created 4923 | . 295 213 34 751 52 1049 1230 90 397 584 228 Parts 234 | . 20 11 2 47 6 52 52 3 13 21 7 Haulers Intercepted 8 | . 2 . . 3 . 1 2 . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . 19 8 Prevented 1 | . . . . . . . . . . 1 . Kills | -11 -10 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Rec Fac Fac Fac Fac Upp Upp Combat Hostiles Destroyed 97 | . 10 5 1 12 3 20 19 1 8 11 7 Melee 1 | . . 1 . . . . . . . . . Guns 67 | . 10 4 1 5 2 19 13 . 2 6 5 Cannons 25 | . . . . 6 1 . 5 . 6 5 2 AOE 1 | . . . . . . 1 . . . . . Classes Destroyed 14 | . 4 . 1 1 1 6 1 . . . . Worker 3 | . . . . . . 2 1 . . . . Builder 4 | . 1 . . . 1 2 . . . . . Tunneler 1 | . . . . . . 1 . . . . . Hauler 8 | . 2 . . 3 . 1 2 . . . . Recycler 1 | . . . . . . 1 . . . . . Drone 3 | . . . . . 3 . . . . . . Watcher 3 | . . . . 2 . 1 . . . . . Swarmer 23 | . 9 . . . . . 3 . 4 2 5 Grunt 46 | . 1 5 . 7 . 14 9 . 2 8 . Brawler 3 | . . . . . . 2 1 . . . . Duelist 1 | . . . . . . 1 . . . . . Sentry 15 | . . . 1 5 . 1 4 1 2 1 . Hunter 3 | . . . . . . . 1 . . . 2 Programmer 3 | . . . . . . 2 1 . . . . Best Kill Streak 9 | . 3 1 1 3 1 9 4 1 4 6 5 Combat Bots Only 9 | . 3 1 1 3 1 9 3 1 4 6 5 Max Kills in Single Turn 7 | . 2 1 1 1 1 7 1 1 1 2 1 Gunslinging 1 | . 1 . . . . 1 . . . . . Exploded 1 | . . . . . . 1 . . . . . Melee 1 | . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Sto Rec Fac Fac Fac Fac Upp Upp Damage Taken 10586 | . 160 626 92 875 . 1184 2106 72 1469 1563 2439 Core 1809 | . 42 154 9 126 . 142 178 . 110 191 857 Absorbed by Shields 17 | . . . . . . 17 . . . . . Core Remaining (%) 74 | 100 . 21 . . 66 79 79 100 . . . Volleys Fired 296 | . 31 27 5 51 23 41 52 2 21 27 16 Largest 4 | . 2 2 2 2 2 4 4 4 4 4 4 Hottest 269 | . 90 90 105 136 113 129 250 209 269 269 198 Shots Fired 736 | . 62 28 7 89 37 144 159 7 69 88 46 Gun 511 | . 62 28 7 45 22 144 115 5 26 39 18 Cannon 224 | . . . . 44 15 . 43 2 43 49 28 Launcher . | . . . . . . . . . . . . Special 1 | . . . . . . . 1 . . . . Kinetic 374 | . . . 3 33 8 111 77 3 43 62 34 Thermal 265 | . 62 28 4 44 23 33 31 2 12 14 12 Explosive . | . . . . . . . . . . . . Electromagnetic 96 | . . . . 12 6 . 50 2 14 12 . Robot Hit Streak 71 | . 20 11 5 17 5 71 32 20 31 19 12 Robot Miss Streak 5 | . 3 2 1 1 5 2 4 . 1 1 4 Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets 9 | . 2 . . . . 7 . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . Shots Hit Robots 549 | . 47 22 5 60 16 124 129 7 48 63 28 Core Hits 257 | . 16 20 2 23 4 64 76 1 15 26 10 Critical Hits 25 | . . . . 3 . 2 5 . 7 8 . Critical Kills 11 | . . . . 2 . 1 3 . 3 2 . Critical Parts Destroyed 13 | . . . . 1 . 1 2 . 3 6 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12145 | . 539 322 62 1337 233 3022 3043 179 1045 1590 773 Guns 7325 | . 539 289 62 509 131 2195 2072 125 449 685 269 Cannons 3871 | . . . . 739 102 . 971 54 596 905 504 Explosions 916 | . . . . 89 . 827 . . . . . Melee . | . . . . . . . . . . . . Ramming 33 | . . 33 . . . . . . . . . Kinetic 5392 | . . . 27 331 . 1662 1291 78 527 1040 436 Thermal 4710 | . 539 289 35 828 132 1360 654 47 210 279 337 Explosive . | . . . . . . . . . . . . Electromagnetic 2010 | . . . . 178 101 . 1098 54 308 271 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . . 1 3 7 . . . 10 Average Corruption 3 | . . . . . 1 2 5 . . . 8 Corruption Purged . | . . . . . . . . . . . . Effects 23 | . . . . . 3 4 12 . . . 4 Message Errors 7 | . . . . . 2 2 3 . . . . Matter Fused 6 | . . . . . . . 5 . . . 1 Energy Discharges 2 | . . . . . . 2 . . . . . Data Loss (minor) 4 | . . . . . 1 . 2 . . . 1 Misdirections 2 | . . . . . . . . . . . 2 Targeting Errors 1 | . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 254 | . . . . 18 . 206 19 . . . 11 Projectiles 30 | . . . . . . . 19 . . . 11 Explosions 224 | . . . . 18 . 206 . . . . . Melee . | . . . . . . . . . . . . Knockbacks 10 | . . . . . . . . . 2 8 . Impact . | . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . 2 7 . Secondary 1 | . . . . . . . . . . 1 . Self-Inflicted Damage 41 | . . . . 14 . 27 . . . . . Shots 2 | . . . . 1 . 1 . . . . . Rammed 27 | . . 27 . . . . . . . . . Targets Rammed 28 | . . 28 . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . Highest Temperature 364 | . 186 282 90 364 159 152 355 166 293 302 84 Average Temperature 77 | . 66 131 45 82 49 37 99 83 95 76 33 Received Heat Transfer 3093 | . 36 471 33 396 . 471 678 18 237 432 321 Effects 3 | . . . . . . . 2 . 1 . . Energy Bleed 1 | . . . . . . . . . 1 . . Interference 2 | . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 1 . . . Combat Hostiles 2 | . . . . . . . 1 1 . . . Parts Fried 6 | . . . . 1 . . 5 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . Parts Melted 15 | . 7 4 . . . 1 3 . . . . Heat Transferred 8049 | . 1437 851 87 1432 259 1623 1394 74 333 334 225 Parts Sabotaged 4 | . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Rec Fac Fac Fac Fac Upp Upp Peak Influence 1322 | . 263 155 172 318 141 1322 487 202 122 . . Initial 909 | . . . . 61 92 909 487 40 85 . . Average 245 | . 116 31 57 197 58 1127 237 79 40 . . Maximum Alert Level 4 | . 1 . . 1 . 4 2 1 . . . Low Security (%) 68 | . 95 100 100 53 100 . 38 86 100 . . Level 1 16 | . 4 . . 46 . . 50 13 . . . Level 2 2 | . . . . . . . 10 . . . . Level 3 4 | . . . . . . 33 . . . . . Level 4 8 | . . . . . . 66 . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 19 | . 1 1 1 1 . 6 4 2 2 . 1 Investigation 7 | . 1 1 . . . 2 3 . . . . Extermination 4 | . . . . . . 1 1 1 1 . . Reinforcement 5 | . . . 1 1 . 2 . 1 . . . Assault 2 | . . . . . . 1 . . . . 1 Garrison 1 | . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Sto Rec Fac Fac Fac Fac Upp Upp Distress Signals 7 | . 2 . . 2 . 1 2 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 209 | . 20 7 15 24 21 30 27 4 14 11 36 Peak Tracking Total 17 | . 4 2 5 5 4 9 6 4 5 7 17 Tactical Retreats 6 | . 1 1 1 . . . . . . . 3 Traps | -11 -10 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Rec Fac Fac Fac Fac Upp Upp Traps Triggered 6 | . 3 . . . . 1 2 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Sto Rec Fac Fac Fac Fac Upp Upp Machines Disabled 11 | . . . . 2 . 5 . . 2 2 . Max in Single Turn 5 | . . . . 1 . 5 . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Sto Rec Fac Fac Fac Fac Upp Upp Machines Accessed 28 | . 5 3 1 2 6 3 3 1 3 1 . Terminals 19 | . 5 2 1 2 3 2 2 . 1 1 . Fabricators 3 | . . . . . . 1 . . 2 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . . . . . 3 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 81 | . 17 6 3 3 15 11 9 3 9 5 . Successful 55 | . 16 4 1 3 9 5 4 1 7 5 . Failed 26 | . 1 2 2 . 6 6 5 2 2 . . Catastrophic 3 | . 1 . 1 . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 26 | . 1 2 . 1 4 9 3 3 3 . . Terminals 60 | . 17 5 3 3 10 7 6 . 4 5 . Fabricators 9 | . . . . . . 4 . . 5 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 8 | . . . . . 5 . 3 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . . . Terminal Hacks 35 | . 15 4 1 3 4 . 1 . 2 5 . Record 11 | . 5 . . . 1 . . . . 5 . Part Schematic 1 | . . . . . 1 . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . Prototype ID Bank 3 | . 3 . . . . . . . . . . Open Door 2 | . . 1 . 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Alert Level 3 | . 1 . . 2 . . . . . . . Unreport Threat 3 | . . . . . 1 . 1 . 1 . . Locate Traps 2 | . 1 . . . . . . . 1 . . Disarm Traps 1 | . . . 1 . . . . . . . . Dispatch Records 2 | . 1 1 . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . Zone Layout 3 | . 1 2 . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . 2 . . Build 3 | . . . . . . 1 . . 2 . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . 1 . . . . Report Inventory 1 | . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 15 | . 1 . . . 4 4 2 1 3 . . Terminals 5 | . 1 . . . . 4 . . . . . Track 2 | . 1 . . . . 1 . . . . . Assimilate 1 | . . . . . . 1 . . . . . Disrupt 1 | . . . . . . 1 . . . . . Operators 1 | . . . . . . 1 . . . . . Fabricators 3 | . . . . . . . . . 3 . . Prioritize 1 | . . . . . . . . . 1 . . Siphon 1 | . . . . . . . . . 1 . . Haulers 1 | . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . . . . . 4 . 2 . . . . Monitor 3 | . . . . . 2 . 1 . . . . Mask 3 | . . . . . 2 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Reprogram 1 | . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 4 1 1 1 4 3 3 1 2 1 . Full Trace Events 10 | . 1 1 1 . 3 2 2 . . . . Feedback Events 1 | . . . . . 1 . . . . . . Corruption 1 | . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 4 | . . . . . . 3 . . 1 . . Matter 537 | . . . . . . 186 . . 351 . . Time 111 | . . . . . . 49 . . 62 . . Total Robot Build Rating 13 | . . . . . . 6 . . 7 . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Built 1 | . . . . . . . . . 1 . . Matter 278 | . . . . . . . . . 278 . . Time 139 | . . . . . . . . . 139 . . Total Part Build Rating 9 | . . . . . . . . . 9 . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Sto Rec Fac Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . parse_system 1 | . . . . . . . 1 . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . Programmers 4 | . . . . . . . 4 . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Sto Rec Fac Fac Fac Fac Upp Upp Total Allies 10 | . . 3 . . . 4 . 2 1 . . Largest Group 3 | . . 3 3 1 . 3 3 2 1 . . Highest-Rated Group 108 | . . 40 40 16 . 30 30 108 43 . . Highest-Rated Ally 54 | . . 16 16 16 . 10 10 54 43 . . Total Orders 11 | . . . 7 1 . 2 . . 1 . . ROAM 2 | . . . 1 . . 1 . . . . . FOLLOW 2 | . . . 1 . . 1 . . . . . AID 1 | . . . . . . . . . 1 . . EXPLORE 3 | . . . 3 . . . . . . . . RETURN 3 | . . . 2 1 . . . . . . . Ally Attacks 60 | . . . 25 20 . 3 3 9 . . . Total Damage 724 | . . . 180 188 . 35 37 284 . . . Kills 14 | . . . 7 3 . 1 . 3 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Rec Fac Fac Fac Fac Upp Upp Robot Analysis Total 1 | . . . . . 1 . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . 1 . Drone Launches 33 | . . . 24 9 . . . . . . . Drone Recoveries 20 | . . . 17 3 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Sto Rec Fac Fac Fac Fac Upp Upp Turns Passed 8282 | . 828 1133 205 694 589 828 1325 367 620 1428 265 Spaces Moved 4159 | 1 575 507 81 313 342 379 651 196 206 736 172 Core 114 | . . . . . . . . . 2 . 112 Treads 2059 | . . 414 81 204 . 284 651 196 126 66 37 Legs 1986 | 1 575 93 . 109 342 95 . . 78 670 23 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 160 150 150 150 160 160 160 150 50 Average Speed 157 | 120 120 152 160 159 150 168 160 160 205 178 114 Slowest Speed 1500 | 120 120 160 160 180 150 180 180 160 1500 240 1100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 2 91 90 31 66 82 17 20 5 6 59 31 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . . . . 1 . Known Exits Taken 6 | . 1 1 1 1 1 . . . . 1 . Unknown Exits Taken 5 | 1 . . . . . 1 1 1 1 . . Scrap Searched 5 | . . 1 . . . . . . . 3 1 Spaces Dug 2 | . . . . . . . . . . 2 . Terrain Destroyed 49 | . . . . 7 . 12 . . 6 15 9 Melee . | . . . . . . . . . . . . Projectile 30 | . . . . . . . . . 6 15 9 AOE 19 | . . . . 7 . 12 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Sto Rec Fac Fac Fac Fac Upp Upp Total 5307 | . 650 821 150 418 380 471 821 247 355 789 205 Wait 607 | . 29 245 59 30 14 29 62 34 99 6 . Move 4148 | . 574 506 80 312 341 378 650 195 205 735 172 Hop . | . . . . . . . . . . . . Pick Up 78 | . 5 3 2 11 . 1 23 7 11 11 4 Fast Attach 23 | . 4 2 . 2 . 10 4 . 1 . . Attach 64 | . 1 3 2 6 . . 17 4 11 9 11 Detach 4 | . . 1 . 1 . . 1 1 . . . Swap 26 | . 2 3 1 3 2 3 4 2 5 1 . Drop 29 | . 4 3 1 2 . 5 8 2 2 . 2 Fire 296 | . 31 27 5 51 23 41 52 2 21 27 16 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 28 | . . 28 . . . . . . . . . Escape Stasis 4 | . . . . . . 4 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -9/Recycling -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 23 | -10/Materials | Identified exit to Mines 245 | -10/Materials | Discovered new exit (range 11) 307 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 16) 548 | -10/Materials | Discovered new exit (range 14) 829 | -10/Materials | Entered Mines 874 | -10/Mines | Lost 3 parts (1p2w) 880 | -10/Mines | Core integrity fell below 50% 967 | -10/Mines | Discovered new exit (range 8) 977 | -10/Mines | Identified exit to Materials 1286 | -10/Mines | Found the Drone Emporium 1301 | -10/Mines | Found Prototype Device 1453 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1514 | -10/Mines | Discovered exit to Materials (range 7) 1962 | -10/Mines | Entered Materials 1962 | -9/Materials | Accompanied by 3 allies 1962 | -9/Materials | Evolved 2 slots: Utility x2 1962 | -9/Materials | Identified Bomb Drone Bay 2099 | -9/Materials | Discovered new exit (range 14) 2141 | -9/Materials | Discovered new exit (range 11) 2166 | -9/Materials | Identified exit to Storage 2167 | -9/Materials | Entered Storage 2167 | -9/Storage | Accompanied by 1 ally 2714 | -9/Storage | Lost 3 parts (1p1n1w) 2858 | -9/Storage | Used back door to open Recycling access 2858 | -9/Storage | Discovered new exit (range 3) 2859 | -9/Storage | Identified exit to Recycling 2861 | -9/Storage | Entered Recycling 2927 | -9/Recycling | Spotter reported a threat 2962 | -9/Recycling | Spotter reported a threat 2966 | -9/Recycling | Spotter reported a threat 2993 | -9/Recycling | Spotter reported a threat 3003 | -9/Recycling | Spotter reported a threat 3010 | -9/Recycling | Spotter reported a threat 3010 | -9/Recycling | Spotter reported a threat 3034 | -9/Recycling | Spotter reported a threat 3046 | -9/Recycling | Spotter reported a threat 3054 | -9/Recycling | Spotter reported a threat 3110 | -9/Recycling | Spotter reported a threat 3111 | -9/Recycling | Spotter reported a threat 3159 | -9/Recycling | Spotter reported a threat 3160 | -9/Recycling | Spotter reported a threat 3169 | -9/Recycling | Spotter reported a threat 3171 | -9/Recycling | Spotter reported a threat 3223 | -9/Recycling | Spotter reported a threat 3244 | -9/Recycling | Spotter reported a threat 3247 | -9/Recycling | Spotter reported a threat 3276 | -9/Recycling | Spotter reported a threat 3297 | -9/Recycling | Spotter reported a threat 3300 | -9/Recycling | Spotter reported a threat 3350 | -9/Recycling | Spotter reported a threat 3353 | -9/Recycling | Spotter reported a threat 3403 | -9/Recycling | Spotter reported a threat 3418 | -9/Recycling | Discovered new exit (range 8) 3429 | -9/Recycling | Identified exit to Factory 3450 | -9/Recycling | Entered Factory 3450 | -7/Factory | Evolved 4 slots: Propulsion x2, Weapon x2 3847 | -7/Factory | Build established: Skirmisher 3850 | -7/Factory | First assault squad dispatched 3958 | -7/Factory | Destroyed 9 combat bots 4134 | -7/Factory | Discovered new exit (range 12) 4189 | -7/Factory | Fabricated B-36 Bruiser? 4234 | -7/Factory | Build established: Scavenger-Tank 4278 | -7/Factory | Entered another Factory area 4278 | -6/Factory | Accompanied by 3 allies 4278 | -6/Factory | Evolved 2 slots: Utility x2 4361 | -6/Factory | Discovered new exit (range 5) 4902 | -6/Factory | Lost 4 parts (1n3w) 5194 | -6/Factory | Lost 4 parts (1n1u2w) 5546 | -6/Factory | Lost 5 parts (1p2n2w) 5579 | -6/Factory | Discovered new exit (range 16) 5603 | -6/Factory | Entered another Factory area 5603 | -5/Factory | Evolved 2 slots: Utility x2 5846 | -5/Factory | Discovered new exit (range 5) 5885 | -5/Factory | Discovered new exit (range 13) 5900 | -5/Factory | Build established: Hacker-Tank 5970 | -5/Factory | Entered another Factory area 5970 | -4/Factory | Accompanied by 1 ally 5970 | -4/Factory | Evolved 2 slots: Utility x2 6123 | -4/Factory | Fabricated Imp. Stasis Canceller (x1) 6277 | -4/Factory | Garrison activated, responded to threat 6356 | -4/Factory | Fabricated M-36 Artificer (x1) 6369 | -4/Factory | Lost 11 parts (4n3u4w) 6543 | -4/Factory | Discovered new exit (range 14) 6588 | -4/Factory | P-70 Sage assimilated allied Artificer 7a 6590 | -4/Factory | Entered Upper Caves 6701 | -4/Upper Caves | Build established: Hacker-Skirmisher 7103 | -4/Upper Caves | Build established: Scavenger-Gunner 7198 | -4/Upper Caves | Attracted the attention of an 0b10 base 7282 | -4/Upper Caves | Learned Extension trap positions 7282 | -4/Upper Caves | Learned Factory terminal intel 7299 | -4/Upper Caves | Lost 9 parts (1p3n1u4w) 7490 | -4/Upper Caves | Build established: Hacker-Skirmisher 7968 | -4/Upper Caves | Identified exit to Upper Caves 7992 | -4/Upper Caves | Encountered a Warlord checkpoint 8018 | -4/Upper Caves | Entered another Upper Caves area 8131 | -4/Upper Caves | Lost 3 parts (1u2w) 8170 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8228 | -4/Upper Caves | Core integrity fell below 50% 8229 | -4/Upper Caves | System corruption reached 10% 8250 | -4/Upper Caves | Core integrity fell below 20% 8277 | -4/Upper Caves | Lost 13 parts (2p2n7u2w) 8283 | -4/Upper Caves | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 08219_ Imp. Deuterium Engine destroyed. 08219_ System corrupted by crushing effect (+2). 08221_ Cesium-ion Thruster fries itself beyond repair. 08222_ Med. Storage Unit destroyed. 08222_ System corrupted by crushing effect (+3). 08223_ Dropped Magnetic Acceleration Cannon. 08226_ System corrupted: Component data lost. 08227_ Adv. Heat Sink destroyed. 08227_ Dropped Hcp. Storage Unit. 08228_ Hacking Suite destroyed. 08228_ System corrupted by crushing effect (+4). 08234_ Acquired 72 matter. 08246_ Mak. System Shield destroyed. 08256_ Penetrated by Slug. 08256_ Slug penetrates Wall. 08261_ Penetrated by Slug. 08261_ Slug penetrates Wall. 08264_ Slug penetrates H-77 Assassin. 08265_ Penetrated by Slug. 08280_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#/?? | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????? ??? | | ?????????????????????????????????????????# ??? | | ?????????????????????????????????????????# ?? | | ?????????????????????????????????????#??## ?? | | ?????????????????????????????????????# ## ?? | | ?????????????????????????????????????? ?? | | ??????????????????????????????????????? ?? | | ?????????????????????????????#######???? ??? | | ????????????????????????###### ###??? ??? | | ???????????????????????## ## ##??? ??# | | ??????????????? #### @ #????# #?## | | ??????????????# ##?#?# ### | | ??????????????# l # #?# | | ??????????????## g ## #?# | | ???????????????#### g ### ##?# ## | | ??????????????????# ?# ###?## ## | | ??????????????????# ??#### ##??## # | | ?????????????????# ?????## s##### | | ?????????????????# ???????# s | | ?????????????????# ???????# s | | ?????????????????## ??????# | | ??????????????????#???????# | | ??????????????????????????# # | | ??????????????????????????## ## ####### | | ???????????????????????????#################?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 210 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 40 Defensive Hacking 11 Item Schematics ----------------- Trap Extractor | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ B-36 Bruiser | x3 | -7/Factory | Preloaded Imp. Stasis Canceller | x1 | -4/Factory | Preloaded M-36 Artificer | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed DisruptionCompositeMinigun Manual? 0 Play Time 01:09:26 Cumulative 44.7 hours Start 2021.12.16 @ 17:04:14 End 2021.12.16 @ 20:51:22 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 29 Rogue 0 Adventurer 24 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 48 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17e664b1-7a99-4c09-a1ef-3f42f95456fc