Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.24 @ 20:42:59 Player: Terminus Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (271) 1355 Value Destroyed (8379) 8379 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1704) 1704 TOTAL SCORE: 16718 Bonus ------- High Alert Combat Kills 1099 Follower Combat Kills 507 Met Data Miner 300 Friendly Fire -202 Cogmind --------- Core Integrity 0/850 Matter 232/300 Energy 495/520 System Corruption 6% Temperature Cool (42) Movement Walking (203) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION (3) --- Improved Titanium Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (7) ------ Improved Cooling System Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter Hardened Heavy Armor Plating System Mapper > --- WEAPON (3) ------- Advanced Plasma Rifle Advanced Plasma Rifle Advanced Plasma Rifle > --- INVENTORY (20) --- Heavy Deuterium Engine Heavy Deuterium Engine Improved Titanium Leg Flexi-carbon Leg Experimental Power Amplifier Experimental Power Amplifier Improved Cooling System Advanced Energy Well (500) Experimental Sensor Array Experimental Sensor Array Experimental Targeting Computer Advanced Particle Charger EM Dispersion Field Gatling Laser Cooled Phase Cannon Tiamat Missile Launcher Tiamat Missile Launcher Tiamat Missile Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Improved Cooling System High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Experimental Targeting Computer System Mapper > --- WEAPON ----------- Advanced Plasma Rifle Advanced Plasma Rifle Advanced Plasma Rifle > --- INVENTORY -------- Heavy Deuterium Engine Heavy Deuterium Engine Improved Carbon-fiber Leg Experimental Power Amplifier Experimental Power Amplifier Experimental Power Amplifier Improved Cooling System Advanced Energy Well Experimental Sensor Array Advanced Targeting Computer Experimental Targeting Computer Advanced Particle Charger EM Dispersion Field Heavy Ion Cannon Cooled Phase Cannon Tiamat Missile Launcher Tiamat Missile Launcher Tiamat Missile Launcher Plasma Cutter Spear [Rating: 100] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Improved Cooling System Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Long-range Missile Launcher Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Slots Evolved 8 | . . 2 . 2 . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . 1 . . Propulsion 1 | . . . . 1 . . . . . . . . . Utility 5 | . . 1 . 1 . 2 . . . . 1 . . Weapon 1 | . . 1 . . . . . . . . . . . Parts Attached 252 | 6 25 20 3 23 13 51 4 4 21 13 60 6 3 Power 23 | 1 6 3 . 1 . 3 . . 1 . 8 . . Engine 20 | 1 6 3 . 1 . 2 . . . . 7 . . Core 2 | . . . . . . 1 . . . . 1 . . Reactor 1 | . . . . . . . . . 1 . . . . Propulsion 42 | 2 7 2 1 6 2 9 1 . 4 2 6 . . Treads . | . . . . . . . . . . . . . . Leg 42 | 2 7 2 1 6 2 9 1 . 4 2 6 . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 91 | 1 4 6 1 8 3 29 3 2 7 2 19 3 3 Device 45 | . 3 3 . 2 2 16 2 1 1 2 8 2 3 Storage 7 | 1 1 1 1 . . 1 . . 1 . 1 . . Processor 5 | . . . . . . 1 . . . . 4 . . Hackware 4 | . . . . . . 1 . . . . 3 . . Protection 30 | . . 2 . 6 1 10 1 1 5 . 3 1 . Artifact . | . . . . . . . . . . . . . . Weapon 96 | 2 8 9 1 8 8 10 . 2 9 9 27 3 . Energy Gun 44 | . 5 8 1 7 4 1 . . 3 . 12 3 . Energy Cannon 30 | . 1 . . . 1 8 . 1 5 5 9 . . Ballistic Gun 6 | 2 2 . . . . . . . . . 2 . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 15 | . . 1 . 1 3 1 . 1 . 4 4 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 4 . 1 . 4 . . 2 . 10 . . Corrupted Parts 9 | . . . . . . . . . 5 3 1 . . System Corruption 43 | . . . . . . . . . 22 12 9 . . Parts Lost 45 | . 6 1 2 3 2 . . . 9 1 21 . . Power 6 | . 3 . . . . . . . . . 3 . . Propulsion 10 | . 1 . 1 1 2 . . . 2 . 3 . . Utility 10 | . . 1 . 2 . . . . 2 . 5 . . Weapon 19 | . 2 . 1 . . . . . 5 1 10 . . Highest Loss Streak 20 | . 4 1 1 2 2 . . . 9 1 20 . . Average Slot Usage (%) 98 | . 94 99 99 99 99 99 100 100 98 100 92 91 93 Engine 8 | . 13 11 11 9 9 6 7 7 5 . 8 13 13 Leg 23 | . 27 22 21 27 27 23 23 23 22 23 19 20 20 Device 18 | . 9 15 22 18 17 21 22 22 18 23 17 16 13 Storage 8 | . 14 11 11 9 9 7 7 7 7 7 6 6 6 Processor 4 | . . . . . . 6 7 7 7 7 8 9 6 Hackware 3 | . . . . . . 6 7 7 6 . 10 6 6 Protection 3 | . . 6 . 8 9 1 . . 4 7 . 2 6 Energy Gun 14 | . 17 32 33 26 26 . . . 1 . 3 14 20 Energy Cannon 9 | . . . . . . 22 23 22 19 22 11 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 102 | 11 20 40 58 63 63 84 77 78 90 92 102 97 98 Greatest Support 84 | 20 20 30 30 49 49 56 56 56 84 84 84 76 76 Greatest Overweight (x) 3 | 3 1 1 1 1 1 1 1 1 2 1 1 1 1 Average Overweight (x) . | . . . 1 1 1 1 1 1 1 1 . 1 1 Largest Inventory Capacity 20 | 8 10 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 13 16 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 10 15 15 20 20 20 20 20 20 20 20 20 19 Average Carried 17 | . 6 13 14 19 19 19 19 19 19 19 19 18 18 Final Capacity 20 | 8 10 15 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 10 15 15 20 20 20 20 20 20 20 20 18 19 Class Distribution -------------------- 25% | Skirmisher 21% | Tank 12% | Gunner 11% | Scavenger-Skirmisher 8% | Hacker-Skirmisher 7% | Scavenger-Tank 4% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Tank | -9/Materials Gunner | -9/Mines Scavenger-Tank | -8/Materials Tank | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Matter Collected 3335 | 260 437 250 19 264 197 525 40 70 181 185 714 136 57 Remotely . | . . . . . . . . . . . . . . Salvage Created 11235 | . 1053 1812 542 2110 2167 1644 151 197 404 395 707 53 . Parts 553 | . 44 111 17 105 113 83 1 3 19 21 34 2 . Haulers Intercepted 27 | . 2 6 . 6 6 6 . . . . 1 . . Recyclers Shooed 11 | . 8 . . 1 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . 3 2 . 16 . 2 . Prevented 1 | . . . . . . . . . . 1 . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Combat Hostiles Destroyed 182 | . 14 29 9 29 34 24 2 6 4 16 14 1 . Guns 101 | . 14 23 9 26 25 . . . . . 4 . . Cannons 35 | . . . . . . 19 2 3 2 4 5 . . AOE 38 | . . 6 . 3 8 3 . 3 . 12 3 . . Classes Destroyed 16 | . 7 1 2 2 1 1 1 . . . 1 . . Worker 10 | . 1 2 . 4 3 . . . . . . . . Builder 8 | . . . . 2 3 2 . . . . 1 . . Hauler 27 | . 2 6 . 6 6 6 . . . . 1 . . Recycler 19 | . 5 3 2 4 4 1 . . . . . . . Minesweeper 1 | . . . . . . . 1 . . . . . . Operator 9 | . 1 2 . 4 2 . . . . . . . . Watcher 13 | . 1 5 . 4 2 . . . . . 1 . . Swarmer 40 | . 3 7 . 7 6 3 . 3 . 8 3 . . Grunt 74 | . 11 12 7 10 16 10 2 2 . 3 1 . . Brawler 4 | . . . 1 . 1 1 . 1 . . . . . Duelist 4 | . . . 1 1 1 . . . . 1 . . . Protector 1 | . . . . . 1 . . . . . . . . Sentry 36 | . . 10 . 9 9 6 . . . . 2 . . Specialist 2 | . . . . . . . . . . . 2 . . Hunter 9 | . . . . 2 . . . . . 4 2 1 . Programmer 9 | . . . . . . 5 . . . . 4 . . Enhanced Grunt 4 | . . . . . . . . . 4 . . . . Best Kill Streak 10 | . 6 10 4 4 8 4 2 3 2 4 8 1 . Combat Bots Only 6 | . 3 6 4 4 6 4 2 3 2 4 5 1 . Max Kills in Single Turn 5 | . 2 5 2 2 3 2 1 2 1 2 2 1 . Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded 4 | . . 4 . 2 3 2 . 2 . 2 2 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Damage Taken 11742 | . 1166 500 226 1247 882 901 48 230 1858 492 3858 243 91 Core 2048 | . 226 66 46 213 131 96 . 15 315 87 781 41 31 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 48 | 100 9 . 72 . 37 . . . . 26 . . . Volleys Fired 574 | . 106 52 15 105 90 58 11 33 25 18 59 . 2 Largest 3 | . 2 3 3 3 3 3 3 3 3 3 3 . 3 Hottest 264 | . 80 183 183 197 183 195 160 160 145 150 250 . 264 Shots Fired 1462 | . 209 150 45 305 248 168 33 67 66 37 118 11 5 Gun 1003 | . 209 147 45 302 237 . . . 18 . 29 11 5 Cannon 430 | . . . . . 2 166 33 65 48 29 87 . . Launcher 29 | . . 3 . 3 9 2 . 2 . 8 2 . . Special . | . . . . . . . . . . . . . . Kinetic 113 | . 105 . . . . . . . . . 8 . . Thermal 1287 | . 104 147 45 302 239 166 33 65 48 29 93 11 5 Explosive 25 | . . 3 . 3 5 2 . 2 . 8 2 . . Electromagnetic 37 | . . . . . 4 . . . 18 . 15 . . Robot Hit Streak 27 | . 27 9 9 12 15 14 11 16 17 16 27 2 4 Robot Miss Streak 7 | . 4 4 3 7 5 3 3 1 4 3 3 4 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 16 | . 3 2 3 3 5 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . . . . . Autonomous 9 | . . . . . . . . . . . 1 8 . Shots Hit Robots 824 | . 134 67 30 160 143 97 24 21 42 19 77 6 4 Core Hits 401 | . 47 54 13 73 81 47 5 10 17 26 27 1 . Critical Kills 5 | . 1 . . . . 2 . . 1 . 1 . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . Critical Strikes 58 | . 6 8 3 19 17 2 . . 1 . 2 . . Burn 51 | . 4 8 3 19 17 . . . . . . . . Meltdown 4 | . . . . . . 2 . . 1 . 1 . . Destroy 2 | . 2 . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . 1 . . Melee Attacks 2 | . . . . . . . . . 2 . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . 2 . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 22407 | . 1551 1753 703 3640 4075 3152 653 778 880 1795 3012 281 134 Guns 10742 | . 1513 1380 620 3315 2900 . . . 131 . 468 281 134 Cannons 7085 | . . . . . . 2864 653 538 540 499 1991 . . Explosions 4172 | . . 360 . 261 1131 256 . 240 107 1296 521 . . Melee 102 | . . . . . . . . . 102 . . . . Ramming 306 | . 38 13 83 64 44 32 . . . . 32 . . Kinetic 831 | . 696 . . . . . . . . . 135 . . Thermal 16718 | . 817 1380 620 3315 2909 2864 653 538 647 499 2061 281 134 Explosive 3678 | . . 360 . 261 744 256 . 240 . 1296 521 . . Electromagnetic 772 | . . . . . 378 . . . 131 . 263 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 102 | . . . . . . . . . 102 . . . . Highest Corruption 35 | . . . . . . 1 1 1 23 35 10 10 10 Average Corruption 6 | . . . . . . 1 1 1 5 23 8 10 6 Corruption Purged 6 | . . . . . . . . . . . . . 6 Effects 144 | . . . . . . 1 5 6 8 42 28 48 6 Message Errors 38 | . . . . . . . 2 4 2 10 6 13 1 Matter Fused 38 | . . . . . . . . . 3 15 9 8 3 Heat Flow Errors 9 | . . . . . . . . . . 4 1 3 1 Energy Discharges 20 | . . . . . . 1 1 2 1 4 6 5 . Parts Rejected 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 18 | . . . . . . . 2 . 1 3 3 9 . Data Loss (major) 6 | . . . . . . . . . . 3 1 2 . Misfires 6 | . . . . . . . . . 1 2 . 3 . Alerts 4 | . . . . . . . . . . . . 4 . Misdirections 1 | . . . . . . . . . . . 1 . . Weapon Failures 3 | . . . . . . . . . . 1 1 . 1 Overload Shots 4 | . . . . . . . . . . . 4 . . Overflow Damage 317 | . . 8 . 14 33 6 74 . . 75 107 . . Projectiles 195 | . . . . . . 6 74 . . 8 107 . . Explosions 122 | . . 8 . 14 33 . . . . 67 . . . Melee . | . . . . . . . . . . . . . . Knockbacks 2 | . . . 1 . . 1 . . . . . . . Impact 2 | . . . 1 . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 216 | . . 11 . 25 44 . . . 80 7 49 . . Shots 6 | . . 1 . 1 1 . . . 1 1 1 . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 49 | . 12 3 10 8 9 6 . . . . 1 . . Kicked 49 | . 12 3 10 8 9 6 . . . . 1 . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 339 | . 246 339 192 306 135 69 . . . 208 217 180 208 Average Temperature 57 | . 55 81 76 63 34 23 . . . 93 44 52 82 Received Heat Transfer 2658 | . 633 132 54 378 423 327 45 117 228 27 294 . . Effects 2 | . 1 1 . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 . . . 1 . 1 . . Combat Hostiles 2 | . . . . . . . . . 1 . 1 . . Parts Fried 11 | . . . . . 5 . . . 4 . 2 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 6 | . . . . . 1 2 . . 1 . 1 1 . Combat Hostiles 6 | . . . . . 1 2 . . 1 . 1 1 . Parts Melted 75 | . 1 5 1 27 16 11 . 4 1 1 5 3 . Heat Transferred 31076 | . 2406 3145 1369 7548 6673 3811 888 740 1173 581 2292 250 200 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Peak Influence 1183 | . 210 442 155 410 846 1183 . . . . 566 . . Initial 384 | . . 27 41 . 109 384 . . . . 56 . . Average 349 | . 88 172 57 116 558 776 . . . . 228 . . Maximum Alert Level 4 | . 1 2 . 2 3 4 . . . . 2 . . Low Security (%) 48 | 100 99 58 100 79 9 . . . . . 53 . . Level 1 14 | . . 35 . 20 20 14 . . . . . . . Level 2 11 | . . 6 . . 27 6 . . . . 46 . . Level 3 23 | . . . . . 42 72 . . . . . . . Level 4 1 | . . . . . . 6 . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 28 | . 4 2 . 2 8 9 . . . . 3 . . Investigation 4 | . 2 . . . 2 . . . . . . . . Extermination 7 | . . . . . . 6 . . . . 1 . . Reinforcement 15 | . 2 2 . 2 4 3 . . . . 2 . . Assault 1 | . . . . . 1 . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . 1 . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Distress Signals 9 | . 2 1 . 1 5 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 271 | . 30 40 9 44 53 40 4 5 4 13 27 1 1 Peak Tracking Total 11 | . 6 7 4 4 7 5 4 3 2 4 11 1 1 Tactical Retreats 9 | . 1 2 1 . 1 2 1 1 . . . . . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Traps Triggered 11 | . 2 1 1 . 3 4 . . . . . . . Indirectly 2 | . . . . . 2 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 4 | . . 4 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . 2 . . . . Triggered 7 | . . . . . . 5 . . . 2 . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Machines Disabled 18 | . . 2 . 4 10 2 . . . . . . . Max in Single Turn 2 | . . 1 . 2 1 . . . . . . . . Garrison Access 6 | . . . . 1 1 2 . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Machines Accessed 76 | . 7 12 2 10 10 15 2 . 4 . 11 3 . Terminals 44 | . 4 10 1 5 8 9 . . . . 6 1 . Fabricators 2 | . . . . . . 2 . . . . . . . Repair Stations 9 | . 1 2 . 2 1 1 . . . . 2 . . Recycling Units 2 | . 2 . . . . . . . . . . . . Scanalyzers 4 | . . . . 2 . 1 . . . . 1 . . Garrison Access 6 | . . . . 1 1 2 . . . . 2 . . Total Hacks 246 | . 16 45 5 32 26 37 4 . 26 . 48 7 . Successful 156 | . 12 24 2 18 11 20 4 . 26 . 32 7 . Failed 89 | . 4 21 3 14 15 17 . . . . 15 . . Catastrophic 8 | . . . 2 . 3 2 . . . . 1 . . Database Lockouts 1 | . . . . . . . . . . . 1 . . Manual 98 | . 11 24 4 15 11 14 . . . . 19 . . Terminals 139 | . 12 39 4 16 22 22 . . . . 23 1 . Fabricators 4 | . . . . . . 4 . . . . . . . Repair Stations 31 | . 2 6 . 8 3 3 . . . . 9 . . Recycling Units 2 | . 2 . . . . . . . . . . . . Scanalyzers 20 | . . . . 6 . 3 . . . . 11 . . Garrison Access 13 | . . . . 2 1 5 . . . . 5 . . Terminal Hacks 87 | . 6 15 2 6 6 8 4 . 26 . 7 7 . Record 20 | . . . . . . . 3 . 11 . . 6 . Part Schematic 10 | . 1 . . . . . . . 7 . 2 . . Robot Schematic 5 | . . . . . . . . . 5 . . . . Prototype ID Bank 4 | . . 1 . . . . . . 3 . . . . Open Door 5 | . . . 1 . 2 . 1 . . . . 1 . Branch Access Points 3 | . . . . 1 . 1 . . . . 1 . . Terminal Index 2 | . 1 . . . . 1 . . . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . Repair Station Index 1 | . . 1 . . . . . . . . . . . Alert Level 16 | . 1 4 . 3 3 3 . . . . 2 . . Unreport Threat 7 | . . 3 . 2 1 1 . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . . . . Hauler Manifests 4 | . 1 1 . . . 1 . . . . 1 . . Zone Layout 8 | . 2 4 1 . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . Build 1 | . . . . . . 1 . . . . . . . Repair Station Hacks 19 | . 1 3 . 4 2 2 . . . . 7 . . Scan Component 12 | . 1 2 . 3 1 1 . . . . 4 . . Repair 7 | . . 1 . 1 1 1 . . . . 3 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 19 | . . . . 6 . 2 . . . . 11 . . Insert Component 10 | . . . . 3 . 1 . . . . 6 . . Analyze 9 | . . . . 3 . 1 . . . . 5 . . Garrison Access Hacks 6 | . . . . 1 1 2 . . . . 2 . . Seal Access 6 | . . . . 1 1 2 . . . . 2 . . Unauthorized Hacks 23 | . 5 6 . 1 2 4 . . . . 5 . . Terminals 20 | . 3 6 . 1 2 3 . . . . 5 . . Track 1 | . . . . . . . . . . . 1 . . Botnet 19 | . 3 6 . 1 2 3 . . . . 4 . . Fabricators 1 | . . . . . . 1 . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . Hacking Detections 56 | . 5 11 1 9 7 14 . . . . 9 . . Full Trace Events 4 | . . 1 1 . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 19 | . 1 . . 3 . 1 . . 7 . 7 . . Parts Built 1 | . . . . . . 1 . . . . . . . Matter 190 | . . . . . . 190 . . . . . . . Time 47 | . . . . . . 47 . . . . . . . Total Part Build Rating 5 | . . . . . . 5 . . . . . . . Parts Repaired 7 | . . 1 . 1 1 1 . . . . 3 . . Time 438 | . . 60 . 60 38 61 . . . . 219 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . 3 . 1 . . . . 5 . . Part Schematics Acquired 9 | . . . . 3 . 1 . . . . 5 . . Parts Damaged 2 | . . . . . . 1 . . . . 1 . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Total Allies 34 | . . . 1 . 10 21 2 . . . . . . Largest Group 23 | . . . 1 . 10 23 2 . . . . . . Highest-Rated Group 820 | . . . 31 . 173 820 51 . . . . . . Highest-Rated Ally 74 | . . . 31 . 29 74 31 . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 194 | . . . . . 18 167 9 . . . . . . Total Damage 3078 | . . . . . 175 2764 139 . . . . . . Kills 27 | . . . . . 2 24 1 . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . . 2 2 . . . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Turns Passed 21258 | 87 1296 2291 1587 2685 1792 4053 991 1523 472 865 1977 1468 171 Spaces Moved 9113 | 60 710 1046 753 1010 622 1696 461 686 163 395 741 718 52 Core 18 | 18 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 9095 | 42 710 1046 753 1010 622 1696 461 686 163 395 741 718 52 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 200 200 203 200 203 203 200 200 120 203 203 Average Speed 192 | 127 120 181 200 201 204 202 203 203 203 200 195 203 203 Slowest Speed 285 | 200 200 200 200 206 206 203 203 203 285 200 203 203 203 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 64 | 5 96 97 99 80 92 52 63 86 80 62 18 69 10 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 5 | . 2 . 1 . . . 1 . 1 . . . . Known Exits Taken 8 | . . . . 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . . . . Scrap Searched 15 | . . . 2 . . . 2 4 . 2 . 3 2 Spaces Dug 167 | . . . . 49 10 1 . 22 1 81 3 . . Terrain Destroyed 399 | . . 13 . 75 41 28 1 39 11 135 44 12 . Melee 1 | . . . . . . . . . 1 . . . . Projectile 77 | . . . . 3 3 16 1 23 . 3 16 12 . AOE 321 | . . 13 . 72 38 12 . 16 10 132 28 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Total 11657 | 67 948 1336 790 1432 945 2200 492 761 246 432 1166 729 113 Wait 1332 | . 60 168 7 239 195 299 11 37 13 6 240 3 54 Move 9100 | 59 709 1045 752 1009 621 1695 460 685 162 394 740 717 52 Hop . | . . . . . . . . . . . . . . Pick Up 155 | 2 20 22 2 24 6 33 3 1 13 1 27 . 1 Fast Attach 63 | 6 5 7 1 4 1 8 . . 4 . 24 2 1 Attach 50 | . 4 3 1 4 2 3 . . 9 1 19 3 1 Detach 11 | . . . . . . . . . . . 9 1 1 Swap 139 | . 16 10 1 15 10 40 4 4 8 12 17 1 1 Drop 170 | . 16 26 1 24 6 53 3 1 8 . 30 2 . Fire 574 | . 106 52 15 105 90 58 11 33 25 18 59 . 2 Melee 2 | . . . . . . . . . 2 . . . . Ram . | . . . . . . . . . . . . . . Kick 49 | . 12 3 10 8 9 6 . . . . 1 . . Crush . | . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . 5 5 . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . 2 . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 88 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 471 | -10/Materials | Core integrity fell below 50% 483 | -10/Materials | Lost 4 parts (2p1n1w) 664 | -10/Materials | Discovered new exit (range 16) 874 | -10/Materials | Core integrity fell below 20% 943 | -10/Materials | Build established: Scavenger-Mutant 974 | -10/Materials | Discovered new exit (range 13) 1307 | -10/Materials | Discovered new exit (range 15) 1384 | -10/Materials | Entered another Materials area 1384 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1749 | -9/Materials | Build established: Tank 1861 | -9/Materials | Discovered new exit (range 16) 2328 | -9/Materials | Discovered new exit (range 9) 2634 | -9/Materials | Discovered new exit (range 4) 2935 | -9/Materials | Build established: Gunner 3203 | -9/Materials | Discovered new exit (range 14) 3356 | -9/Materials | Discovered new exit (range 10) 3507 | -9/Materials | Repaired Adv. Beam Rifle 3675 | -9/Materials | Entered Mines 3787 | -9/Mines | Discovered new exit (range 8) 3801 | -9/Mines | Discovered new exit (range 10) 3818 | -9/Mines | Received a Mining Laser from a helpful Derelict 4828 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5262 | -9/Mines | Entered Materials 5262 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5575 | -8/Materials | Build established: Tank 5883 | -8/Materials | Build established: Scavenger-Tank 6027 | -8/Materials | Discovered new exit (range 13) 6736 | -8/Materials | Discovered new exit (range 9) 6863 | -8/Materials | Identified exit to Storage 7387 | -8/Materials | Repaired Adv. Beam Rifle 7459 | -8/Materials | Discovered new exit (range 15) 7696 | -8/Materials | Build established: Tank 7947 | -8/Materials | Entered Storage 8275 | -8/Storage | Repaired Imp. Heat Sink 8400 | -8/Storage | Garrison activated, responded to threat 8657 | -8/Storage | Core integrity fell below 50% 8747 | -8/Storage | First assault squad dispatched 9272 | -8/Storage | Discovered new exit (range 16) 9548 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9739 | -8/Storage | Entered Factory 9739 | -7/Factory | Accompanied by 10 allies 9739 | -7/Factory | Evolved 2 slots: Utility x2 10039 | -7/Factory | Build established: Commander-Skirmisher 10516 | -7/Factory | Identified exit to Lower Caves 11366 | -7/Factory | Build established: Skirmisher 11643 | -7/Factory | Repaired Corrupted Spear 11668 | -7/Factory | Discovered new exit (range 16) 12098 | -7/Factory | Allied Derelicts emerged from ambush trap array 13383 | -7/Factory | Fabricated Lrn. Missile Launcher? 13522 | -7/Factory | Discovered new exit (range 13) 13612 | -7/Factory | Identified exit to Factory 13792 | -7/Factory | Entered Lower Caves 13806 | -7/Lower Caves | Learned Factory garrison access intel 13988 | -7/Lower Caves | Learned Factory terminal intel 13998 | -7/Lower Caves | A Commander dispatched an escort 14521 | -7/Lower Caves | Learned location of Zion (-6) 14540 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 14551 | -7/Lower Caves | Identified exit to Zion 14628 | -7/Lower Caves | Discovered new exit (range 8) 14645 | -7/Lower Caves | Identified exit to Lower Caves 14783 | -7/Lower Caves | Entered another Lower Caves area 14788 | -7/Lower Caves | Discovered exit to Factory (range 10) 14892 | -7/Lower Caves | Spotted B-75 Beast 15990 | -7/Lower Caves | Discovered new exit (range 12) 16052 | -7/Lower Caves | Learned 4 Factory zone layouts 16063 | -7/Lower Caves | Identified exit to Data Miner 16306 | -7/Lower Caves | Entered Data Miner 16306 | -7/Data Miner | Discovered new exit (range 6) 16345 | -7/Data Miner | Met Data Miner 16388 | -7/Data Miner | Learned location of Section 7 (-2) 16388 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16416 | -7/Data Miner | Received God Mode back door access code from Data Miner 16535 | -7/Data Miner | Destroyed Data Miner 16538 | -7/Data Miner | Found Prototype Hackware 16541 | -7/Data Miner | Found Prototype Hackware 16547 | -7/Data Miner | Data Conduit disabled 16547 | -7/Data Miner | Found Prototype Hackware 16611 | -7/Data Miner | Core integrity fell below 50% 16648 | -7/Data Miner | System corruption reached 10% 16658 | -7/Data Miner | Lost 9 parts (2n2u5w) 16774 | -7/Data Miner | Identified exit to Proximity Caves 16778 | -7/Data Miner | Entered Proximity Caves 17045 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 17614 | -6/Proximity Caves | Discovered exit to Factory (range 10) 17637 | -6/Proximity Caves | System corruption reached 30% 17643 | -6/Proximity Caves | Entered Factory 17643 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 17643 | -6/Factory | Identified System Mapper 17644 | -6/Factory | Identified Ghost Barrier 17645 | -6/Factory | Loaded intel: 20 terminal locations 17646 | -6/Factory | Loaded intel: 4 garrison access locations 17652 | -6/Factory | Identified Deep Network Scanner 17880 | -6/Factory | Discovered new exit (range 14) 17945 | -6/Factory | Identified exit to Lower Caves 18063 | -6/Factory | Central database locked down 18201 | -6/Factory | Build established: Hacker-Skirmisher 18693 | -6/Factory | Cargo convoy interrupted 18725 | -6/Factory | Core integrity fell below 50% 18738 | -6/Factory | Core integrity fell below 20% 18830 | -6/Factory | Lost 20 parts (3p3n4u10w) 18836 | -6/Factory | Found Prototype Device 18836 | -6/Factory | Identified EM Dispersion Field 18840 | -6/Factory | Found Prototype Device 18840 | -6/Factory | Identified Exp. Sensor Array 18843 | -6/Factory | Found Exp. Sensor Array 18859 | -6/Factory | System corruption reached 10% 18950 | -6/Factory | Found Prototype Processor 18953 | -6/Factory | Found Prototype Processor 18953 | -6/Factory | Identified Exp. Targeting Computer (x2) 19073 | -6/Factory | Repaired Enh. Flexi-carbon Leg 19129 | -6/Factory | Build established: Scavenger-Skirmisher 19383 | -6/Factory | Repaired Enh. Flexi-carbon Leg 19474 | -6/Factory | Repaired Broken Adv. Particle Charger 19620 | -6/Factory | Entered Lower Caves 19707 | -6/Lower Caves | Learned 8 Research zone layouts 19707 | -6/Lower Caves | Learned Extension stockpile data 20479 | -6/Lower Caves | Build established: Hacker-Skirmisher 20903 | -6/Lower Caves | Discovered new exit (range 13) 20964 | -6/Lower Caves | Learned Factory terminal intel 21086 | -6/Lower Caves | Identified exit to Lower Caves 21088 | -6/Lower Caves | Entered another Lower Caves area 21089 | -6/Lower Caves | Encountered a Warlord checkpoint 21120 | -6/Lower Caves | Discovered new exit (range 3) 21259 | -6/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 21135_ Acquired Imp. System Backup Module. 21141_ Imp. System Backup Module purges 1% of system corruption (9%). 21149_ Imp. System Backup Module purges 1% of system corruption (8%). 21159_ Imp. System Backup Module purges 1% of system corruption (7%). 21163_ Imp. System Backup Module purges 1% of system corruption (6%). 21168_ System corrupted: Matter fused (-8). 21179_ Imp. System Backup Module purges 1% of system corruption (5%). 21182_ Imp. System Backup Module purges 1% of system corruption (4%). 21182_ Imp. System Backup Module expended. 21183_ System corrupted: Matter fused (-5). 21187_ Searching scrap... 21187_ Found Gatling Laser. 21187_ Found Imp. Datajack. 21187_ Found Recoil Stabilizer. 21187_ Found 32 Matter. 21188_ Acquired 32 matter. 21191_ Acquired Gatling Laser. 21249_ System corrupted: Adv. Plasma Rifle failed to cycle. 21252_ System corrupted: Heat flow error (+272). 21259_ P-60 Hacker heat spikes uncontrollably. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###?????????????????????????? | | ?????????????######### ##?????????????????####### | | ?????????? # ##??????????????### | | ?????????? ########??????## " | | ?????????????????##### # #?????## /"""" | | ?????????????????????### #p ### #??#### # """ " | | ????????????????????????#@ #### #### # ##!""" | | ????????????????????????##### # ###!""" " | | ???????????????????????????# # ### ##?# """" | | ??????????????????????????# #?## # #??# = " | | ???????????????????????? ??## ##?#### | | ?????????????????????? ## # # #???# #?## | | ???????????????????? ##? ## ###???###?# < | | ???????????????????# ????## ?# ??????????# ## | | ??????????????????????????#??#??????????# #### | | ?????????????????????????????????????? ##??## | | ?????????????????????????????????????## ###?#### | | ??????????????????????????????????????#????## | | ???????????????????????????????????????????# | | ???????????????????????????????????????????## | | ????????????????????????????????????????????# ### | | ????????????????????????????????????????????# | | ??????????????????????????????????????? | | ??????????????????????????????????????? ### | | ???????????????????????????????????????? ???? | | ???????????????????????????????????????? ????? | | ??????????????????????????????????????? ????? | | ????????????????????????????????????? ###?????? | | ????????????????????????????????????## #????????? | | ?????????????????????????????????????###?????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 34 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 45 Defensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Sensor Array | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Spear | -8/Materials | Scanalyzed Cld. Particle Cannon | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Adv. Particle Charger | -6/Factory | Scanalyzed Adv. Targeting Computer | -6/Factory | Scanalyzed Adv. Energy Well | -6/Factory | Scanalyzed Enh. Flexi-carbon Leg | -6/Factory | Scanalyzed Lyr. Medium Armor Plating | -6/Factory | Scanalyzed Adv. Sensor Array | -6/Factory | Hacked Lrn. Terrain Scanner | -6/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Lrn. Missile Launcher | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningBiocellRefractor Manual? 0 Play Time 01:56:21 Cumulative 1290.9 hours Start 2021.06.24 @ 18:31:09 End 2021.06.24 @ 20:42:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 437 Rogue 437 Adventurer 0 Explorer 0 Win Type - Total 94 Types 20/12/37/5/1/2/15/1/1 Lore% 97 Gallery% 96 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ad4c474-13c2-40be-809a-0c61cd5d8b53