Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.27 @ 15:48:07 Player: G4-R3D Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (81) 405 Value Destroyed (2510) 2510 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (329) 329 TOTAL SCORE: 5484 Bonus ------- High Alert Combat Kills 129 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 157/300 Energy 144/160 System Corruption 2% Temperature Hot (232) Movement Rolling (230) Ox10 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Advanced Treads Wheel > --- UTILITY (4) ------ Improved Cooling System Huge Storage Unit Hardened Heavy Armor Plating > --- WEAPON (2) ------- Enhanced Autogun > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Compact Wheel Cryofiber Web Improved Heat Sink Improved Heat Sink Improved Cooling System Improved Sensor Array Improved Signal Interpreter Improved Shield Generator Hacking Suite Hacking Suite Authchip [Propulsion] Advanced Beam Rifle Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Improved Datajack Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Cooling System High-capacity Storage Unit Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Cooling System Improved Cooling System Improved Cooling System Large Storage Unit Improved Signal Interpreter Authchip [Propulsion] Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Grenade Launcher Datajack [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 84 | 6 9 2 . 3 62 2 Power 9 | 1 1 . . 1 6 . Engine 3 | 1 1 . . . 1 . Core 6 | . . . . 1 5 . Reactor . | . . . . . . . Propulsion 34 | 2 4 2 . 1 25 . Treads 13 | . . . . . 13 . Leg 17 | 2 4 2 . 1 8 . Wheel 4 | . . . . . 4 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 2 . . 1 15 1 Device 9 | . 1 . . 1 6 1 Storage 4 | 1 1 . . . 2 . Processor 1 | . . . . . 1 . Hackware 1 | . . . . . 1 . Protection 5 | . . . . . 5 . Artifact . | . . . . . . . Weapon 21 | 2 2 . . . 16 1 Energy Gun 3 | 1 . . . . 2 . Energy Cannon 9 | . 2 . . . 7 . Ballistic Gun 4 | 1 . . . . 2 1 Ballistic Cannon 3 | . . . . . 3 . Launcher 2 | . . . . . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 27 | . 2 . . 1 23 1 Power 5 | . 1 . . . 4 . Propulsion 15 | . 1 . . . 13 1 Utility 5 | . . . . 1 4 . Weapon 2 | . . . . . 2 . Highest Loss Streak 9 | . 1 . . 1 9 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 90 100 100 99 93 79 Engine 7 | . 14 14 14 5 . . Core 4 | . . . . 8 8 9 Treads 10 | . . . . . 23 18 Leg 18 | . 27 28 28 28 7 . Wheel 1 | . . . . . 2 16 Device 10 | . 5 14 14 13 10 1 Storage 11 | . 14 14 14 14 9 9 Hackware 2 | . . . . . 6 . Protection 2 | . . . . . 6 9 Energy Gun 1 | . 6 . . . . . Energy Cannon 19 | . 15 28 28 28 15 . Ballistic Gun 1 | . 6 . . . . 5 Peak Build Rating 36 | 6 8 11 11 15 36 34 Average Rating 19 | 4 6 10 11 13 31 32 On Entrance 12 | . 6 8 11 11 15 34 Naked Turns . | . . . . . . . Heaviest Build 123 | 14 34 32 32 32 123 117 Greatest Support 80 | 20 20 25 25 25 80 20 Greatest Overweight (x) 12 | . 3 1 1 1 12 5 Average Overweight (x) 1 | . . 1 1 1 1 5 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 Average Capacity 18 | 6 14 15 15 15 22 25 Most Carried 25 | 1 11 14 14 15 25 25 Average Carried 15 | . 6 13 14 14 21 24 Final Capacity 25 | 8 15 15 15 15 25 25 Final Carried 25 | 1 10 14 14 15 25 23 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 1063 | 246 158 20 . 30 609 . Remotely . | . . . . . . . Salvage Created 3556 | . 666 . . 126 2552 212 Parts 190 | . 42 . . 9 124 15 Haulers Intercepted 3 | . 1 . . . 2 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 69 | . 14 . . 3 47 5 Guns 15 | . 6 . . . 6 3 Cannons 49 | . 7 . . 3 37 2 AOE 5 | . 1 . . . 4 . Classes Destroyed 14 | . 6 . . . 7 1 Worker 4 | . 1 . . . 3 . Builder 5 | . . . . . 5 . Hauler 3 | . 1 . . . 2 . Recycler 3 | . 1 . . . 2 . Operator 4 | . 2 . . . 2 . Watcher 1 | . . . . . 1 . Swarmer 11 | . 5 . . . 6 . Grunt 42 | . 9 . . 3 29 1 Brawler 2 | . . . . . 1 1 Sentry 9 | . . . . . 7 2 Specialist 2 | . . . . . 2 . Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . . 1 Heavy 1 | . . . . . 1 . Best Kill Streak 10 | . 4 . . 3 10 5 Combat Bots Only 7 | . 4 . . 3 7 5 Max Kills in Single Turn 2 | . 2 . . 1 2 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 502 | . 83 . . 10 338 71 Missed 130 | . 27 . . 2 90 11 Damage Taken 5650 | . 616 . . 103 4012 919 Core 661 | . 76 . . 26 429 130 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 639 | . . . . . 639 . Core Remaining (%) 79 | 100 . . . 59 . . Volleys Fired 227 | . 55 . . 6 142 24 Largest 2 | . 2 . . 2 2 1 Hottest 130 | . 120 . . 120 130 60 Shots Fired 409 | . 110 . . 12 263 24 Gun 85 | . 44 . . . 25 16 Cannon 319 | . 66 . . 12 233 8 Launcher 5 | . . . . . 5 . Special . | . . . . . . . Kinetic 52 | . 22 . . . 6 24 Thermal 330 | . 66 . . 12 252 . Explosive 5 | . . . . . 5 . Electromagnetic 22 | . 22 . . . . . Robot Hit Streak 14 | . 13 . . 5 14 9 Robot Miss Streak 4 | . 4 . . 1 2 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 270 | . 64 . . 9 177 20 Core Hits 129 | . 24 . . 4 94 7 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . . . 3 . Burn 2 | . . . . . 2 . Meltdown 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7819 | . 1084 . . 179 5902 654 Guns 1069 | . 441 . . . 354 274 Cannons 5970 | . 604 . . 179 4807 380 Explosions 737 | . 26 . . . 711 . Melee . | . . . . . . . Ramming 43 | . 13 . . . 30 . Kinetic 934 | . 214 . . . 66 654 Thermal 5904 | . 630 . . 179 5095 . Explosive 711 | . . . . . 711 . Electromagnetic 227 | . 227 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 101 | . 18 . . . 75 8 Projectiles 101 | . 18 . . . 75 8 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact . | . . . . . . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 87 | . 34 . . . 53 . Shots 3 | . 1 . . . 2 . Rammed 2 | . . . . . 2 . Targets Rammed 9 | . 4 . . 1 4 . Kicked 6 | . 4 . . 1 1 . Crushed 1 | . . . . . 1 . Highest Temperature 408 | . 276 . . 78 273 408 Average Temperature 87 | . 75 . . 40 75 233 Received Heat Transfer 2505 | . 252 . . 57 1881 315 Effects 4 | . . . . . 1 3 Shutdowns 1 | . . . . . . 1 Energy Bleed 2 | . . . . . 1 1 Interference 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Parts Melted 17 | . 1 . . . 16 . Heat Transferred 8856 | . 1308 . . 370 7178 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Peak Influence 575 | . 270 73 . 70 575 480 Initial 373 | . . 58 . . 27 373 Average 166 | . 133 52 . 50 218 432 Maximum Alert Level 2 | . 1 . . . 2 2 Low Security (%) 70 | 100 77 100 . 100 57 . Level 1 19 | . 22 . . . 26 16 Level 2 9 | . . . . . 16 83 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 5 . . . 9 . Investigation 6 | . 3 . . . 3 . Extermination . | . . . . . . . Reinforcement 7 | . 2 . . . 5 . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 8 | . 3 . . . 5 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 105 | . 22 2 . 3 70 8 Peak Tracking Total 9 | . 6 2 . 3 9 8 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 2 | . 1 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 22 | . 8 . 4 . 10 . Terminals 13 | . 6 . . . 7 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 2 | . 2 . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 80 | . 23 . 4 . 53 . Successful 53 | . 10 . 4 . 39 . Failed 26 | . 13 . . . 13 . Catastrophic 3 | . 1 . . . 2 . Database Lockouts 1 | . . . . . 1 . Manual 36 | . 21 . . . 15 . Terminals 44 | . 19 . . . 25 . Fabricators . | . . . . . . . Repair Stations 4 | . . . . . 4 . Recycling Units 4 | . 4 . . . . . Scanalyzers 21 | . . . . . 21 . Garrison Access 3 | . . . . . 3 . Terminal Hacks 14 | . 2 . 4 . 8 . Record 4 | . . . 4 . . . Robot Analysis 4 | . 2 . . . 2 . Alert Level 2 | . . . . . 2 . Unreport Threat 2 | . . . . . 2 . Recall Investigation 1 | . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . . 4 . Scan Component 2 | . . . . . 2 . Repair 2 | . . . . . 2 . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 21 | . . . . . 21 . Insert Component 9 | . . . . . 9 . Analyze 12 | . . . . . 12 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 11 | . 6 . . . 5 . Terminals 9 | . 4 . . . 5 . Botnet 9 | . 4 . . . 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Tunnel 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 15 | . 6 . . . 9 . Full Trace Events 6 | . 3 . . . 3 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 8 | . . . . . 8 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . 2 . Time 82 | . . . . . 82 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . 9 . . . . . Parts Scanalyzed 9 | . . . . . 9 . Part Schematics Acquired 8 | . . . . . 8 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Robot Analysis Total 4 | . 2 . . . 2 . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 4939 | 52 976 531 863 249 2219 49 Spaces Moved 2086 | 40 410 277 455 117 786 1 Core 7 | 7 . . . . . . Treads 485 | . . . . . 485 . Legs 1457 | 33 410 277 455 117 165 . Wheels 137 | . . . . . 136 1 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 190 190 120 155 Average Speed 191 | 107 189 190 190 190 199 155 Slowest Speed 560 | 120 330 190 190 190 560 155 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 52 | 4 76 86 90 37 72 1 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . 2 . . . . . Known Exits Taken 2 | . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 2 | . . . . . 2 . Terrain Destroyed 89 | . 4 . . . 83 2 Melee . | . . . . . . . Projectile 46 | . . . . . 44 2 AOE 43 | . 4 . . . 39 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 2613 | 46 493 281 454 131 1179 29 Wait 121 | . 6 1 . 4 110 . Move 2081 | 39 409 276 454 116 786 1 Hop . | . . . . . . . Pick Up 49 | 1 8 2 . . 38 . Fast Attach 30 | 6 3 . . 1 20 . Attach 28 | . 1 . . . 25 2 Detach 7 | . . . . . 7 . Swap 26 | . 5 2 . 2 17 . Drop 35 | . 2 . . 1 30 2 Fire 227 | . 55 . . 6 142 24 Melee . | . . . . . . . Ram . | . . . . . . . Kick 6 | . 4 . . 1 1 . Crush 3 | . . . . . 3 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 4 exits: [*Fac x2] / [*Sto] / Gar) -8/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 8) 930 | -10/Materials | Discovered new exit (range 12) 980 | -10/Materials | Discovered new exit (range 14) 1029 | -10/Materials | Entered Mines 1049 | -10/Mines | Met a Derelict bent on vengeance 1100 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1119 | -10/Mines | Identified exit to Exiles 1552 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1560 | -10/Mines | Entered Exiles 1560 | -10/Exiles | Found Exiles lab abandoned 2404 | -10/Exiles | Discovered new exit (range 12) 2423 | -10/Exiles | Entered Mines 2433 | -9/Mines | Learned location of 1 exit from Proximity Caves 2667 | -9/Mines | Discovered new exit (range 4) 2672 | -9/Mines | Entered Materials 2672 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2779 | -8/Materials | Build established: Scavenger-Mutant 2886 | -8/Materials | Discovered new exit (range 14) 2896 | -8/Materials | Central database locked down 3083 | -8/Materials | Destroyed 7 combat bots 3637 | -8/Materials | Discovered new exit (range 15) 4039 | -8/Materials | Discovered new exit (range 16) 4359 | -8/Materials | Core integrity fell below 50% 4416 | -8/Materials | Lost 9 parts (1p4n3u1w) 4529 | -8/Materials | Garrison activated, responded to threat 4617 | -8/Materials | Lost 6 parts (1p4n1w) 4700 | -8/Materials | Repaired Hrd. Heavy Armor Plating 4854 | -8/Materials | Repaired Hvy. Assault Cannon 4891 | -8/Materials | Identified exit to Garrison 4891 | -8/Materials | Entered Garrison 4911 | -8/Garrison | Core integrity fell below 20% 4940 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 04896_ Slug penetrates L-31 Rogue. 04896_ Destroyed Katana. 04896_ L-31 Rogue knocked back. 04899_ ALERT: Dispatching investigation squad to Materials. 04899_ B-36 Bruiser destroyed. 04908_ Y-45 Defender destroyed. 04912_ Overheating: System interference. 04912_ Hvy. Assault Cannon temporarily disabled. 04913_ Dropped Hvy. Assault Cannon. 04916_ Overheating: Energy bleed (-28). 04916_ Y-45 Defender destroyed. 04919_ Critical hit (Burn: +37). 04924_ Destroyed Shock Rifle. 04931_ Power failure, Lgt. Nuclear Core shutdown. 04931_ P-60 Hacker destroyed. 04932_ Discarded Adv. Targeting Computer. 04934_ Wheel destroyed. 04937_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????#####???????? | | ????????????????????????#@[%#???????? | | ????????????????????????#*=g#???????? | | ????????????????????? l%Y*#???????? | | ????????????????? ![%*#???????? | | ????????????? %^!|!#???????? | | ????????????## "####+#+#*###???????? | | ?????????????##?????#?# ###?????????? | | ??????????????????????##????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Cryofiber Web | -8/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Imp. Shield Generator | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapoidAuthchipSuite Manual? 0 Play Time 00:44:58 Cumulative 132.9 hours Start 2025.02.26 @ 18:51:10 End 2025.02.27 @ 15:48:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/0/2/0/1/0/0/0/0 Lore% 64 Gallery% 63 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b8af68d-b3e4-4a33-94f1-9dc27f2e95be