Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.09 @ 21:48:55 Player: albenzo Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (718) 718 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (23) 23 TOTAL SCORE: 2216 Bonus ------- Follower Combat Kills 25 Friendly Fire -2 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 95/100 System Corruption 2% Temperature Cool (9) Movement Rolling (120) Ox3 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Armored Wheel > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Drone Bay (1/2) > --- WEAPON (3) ------- Heavy Assault Rifle Improved Heavy Machine Gun Maul > --- INVENTORY (16) --- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Large Matter Pod (150) Structural Scanner Sensor Array Improved Targeting Computer Improved Targeting Computer Propulsion Shielding Light Armor Plating Drone Bay (2/2) EMP Blaster EMP Blaster Mini Grenade Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Armored Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Improved Heavy Machine Gun Maul > --- INVENTORY -------- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Large Matter Pod Structural Scanner Sensor Array Improved Targeting Computer Improved Targeting Computer Propulsion Shielding Light Armor Plating Drone Bay EMP Blaster EMP Blaster Mini Grenade Launcher [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Maul Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 37 | 6 8 2 3 18 Power 7 | 1 2 . . 4 Engine 6 | 1 1 . . 4 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 9 | 2 2 1 . 4 Treads 2 | . . . . 2 Leg 2 | 2 . . . . Wheel 5 | . 2 1 . 2 Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 2 . 1 4 Device 4 | . . . 1 3 Storage 3 | 1 2 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 13 | 2 2 1 2 6 Energy Gun 3 | . 2 . 1 . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . . . 2 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . 1 . . Special Weapon 3 | . . . 1 2 Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 14 | . . 1 . 13 Power 4 | . . . . 4 Propulsion 3 | . . 1 . 2 Utility 1 | . . . . 1 Weapon 6 | . . . . 6 Highest Loss Streak 8 | . . 1 . 8 Average Slot Usage (%) 92 | . 99 99 100 84 Engine 3 | . 9 . . 4 Core 5 | . 4 14 11 . Treads 3 | . . . . 6 Leg 1 | . 5 . . . Wheel 20 | . 22 27 22 15 Device 5 | . . . 11 8 Storage 24 | . 27 28 22 22 Energy Gun 10 | . 3 25 22 3 Ballistic Gun 8 | . 24 . . 7 Ballistic Cannon 1 | . . . . 3 Special Weapon 1 | . . . 11 2 Impact Weapon 4 | . . . . 8 Naked Turns . | . . . . . Heaviest Build 48 | 10 41 42 43 48 Greatest Support 32 | 20 26 32 32 32 Greatest Overweight (x) 3 | . 1 2 1 3 Average Overweight (x) 1 | . . 1 1 2 Largest Inventory Capacity 16 | 6 16 16 16 16 Average Capacity 15 | 5 15 16 16 16 Most Carried 16 | 6 16 16 16 16 Average Carried 14 | 3 14 15 14 14 Final Capacity 16 | 6 16 16 16 16 Final Carried 16 | 6 16 16 16 16 Class Distribution -------------------- 89% | Mutant 6% | Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 751 | 252 77 88 . 334 Remotely . | . . . . . Salvage Created 822 | . 77 188 . 557 Parts 37 | . 5 10 . 22 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 28 | . 2 10 . 16 Melee 4 | . . . . 4 Guns 11 | . 2 6 . 3 Cannons 3 | . . . . 3 AOE 7 | . . 4 . 3 Classes Destroyed 8 | . 1 3 . 4 Worker 2 | . . . . 2 Operator 1 | . . . . 1 Swarmer 9 | . . 3 . 6 Grunt 10 | . 2 2 . 6 Brawler 1 | . . . . 1 Sentry 3 | . . . . 3 Demolisher 1 | . . 1 . . Assembled 4 | . . 4 . . Best Kill Streak 5 | . 2 5 . 3 Combat Bots Only 5 | . 2 5 . 3 Max Kills in Single Turn 2 | . 1 1 . 2 Gunslinging . | . . . . . Exploded 2 | . . 1 . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 1793 | . 67 165 . 1561 Core 469 | . 21 37 . 411 Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 . 76 . . Volleys Fired 52 | . 6 17 . 29 Largest 3 | . 2 2 . 3 Hottest 100 | . 40 80 . 100 Shots Fired 87 | . 12 28 . 47 Gun 52 | . 12 23 . 17 Cannon 17 | . . . . 17 Launcher 5 | . . 5 . . Special 13 | . . . . 13 Kinetic 29 | . 12 . . 17 Thermal 13 | . . . . 13 Explosive 5 | . . 5 . . Electromagnetic 40 | . . 23 . 17 Robot Hit Streak 12 | . 4 8 . 12 Robot Miss Streak 5 | . 1 5 . 3 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 99 | . 9 15 . 75 Core Hits 44 | . 5 20 . 19 Critical Hits 1 | . . . . 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Melee Attacks 56 | . . . . 56 Impact 56 | . . . . 56 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . . . 4 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2540 | . 98 596 . 1846 Guns 433 | . 98 191 . 144 Cannons 247 | . . . . 247 Explosions 628 | . . 405 . 223 Melee 1176 | . . . . 1176 Ramming . | . . . . . Kinetic 345 | . 98 . . 247 Thermal 265 | . . 70 . 195 Explosive 419 | . . 335 . 84 Electromagnetic 335 | . . 191 . 144 Impact 1176 | . . . . 1176 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 304 | . . 6 . 298 Projectiles 16 | . . . . 16 Explosions 21 | . . 6 . 15 Melee 267 | . . . . 267 Knockbacks 4 | . . . . 4 Impact 4 | . . . . 4 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 78 | . . . . 78 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 144 | . 9 144 . 20 Average Temperature 41 | . 7 55 . 8 Received Heat Transfer 489 | . 36 36 . 417 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 9 | . . . . 9 Impact Corruptions 14 | . . . . 14 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 535 | . . 100 . 435 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . 1 . 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 288 | . 88 189 . 288 Initial 34 | . . 34 . . Average 122 | . 42 142 . 162 Maximum Alert Level 1 | . . . . 1 Low Security (%) 87 | 100 100 100 100 73 Level 1 12 | . . . . 26 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . . . 6 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 3 14 1 28 Peak Tracking Total 8 | . 3 8 1 5 Tactical Retreats 5 | . . 1 . 4 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 10 | . 4 . 1 5 Terminals 8 | . 4 . 1 3 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 28 | . 14 . 3 11 Successful 11 | . 6 . . 5 Failed 17 | . 8 . 3 6 Catastrophic 2 | . . . 1 1 Database Lockouts . | . . . . . Manual 16 | . 10 . . 6 Terminals 23 | . 14 . 3 6 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 6 | . 4 . . 2 Open Door 2 | . . . . 2 Branch Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 2 . . 1 Terminals 2 | . 2 . . . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Reprogram 1 | . . . . 1 Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 4 . 1 4 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 80 | . . . . 80 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 8 | . . . . 8 Highest-Rated Ally 8 | . . . . 8 Total Orders 1 | . . . . 1 ROAM 1 | . . . . 1 Ally Attacks 7 | . . . . 7 Total Damage 55 | . . . . 55 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches 2 | . . . . 2 Drone Recoveries 1 | . . . . 1 Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 1719 | 74 287 420 93 845 Spaces Moved 1018 | 53 200 328 80 357 Core 6 | 6 . . . . Treads 17 | . . . . 17 Legs 80 | 47 33 . . . Wheels 915 | . 167 328 80 340 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 110 105 Average Speed 112 | 112 107 108 110 118 Slowest Speed 180 | 120 150 120 110 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 28 66 9 53 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 49 | . . 36 . 13 Melee . | . . . . . Projectile . | . . . . . AOE 49 | . . 36 . 13 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 1387 | 64 263 364 84 612 Wait 165 | . 17 13 . 135 Move 1014 | 52 199 327 79 357 Hop . | . . . . . Pick Up 43 | 6 20 3 2 12 Fast Attach 12 | 6 2 . . 4 Attach 13 | . . 1 2 10 Detach 1 | . . . . 1 Swap 12 | . 6 1 1 4 Drop 19 | . 13 2 . 4 Fire 52 | . 6 17 . 29 Melee 56 | . . . . 56 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 75 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 362 | -10/Materials | Entered Mines 388 | -10/Mines | Learned location of Zion (-7) 486 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 489 | -10/Mines | Found Prototype Device 706 | -10/Mines | Assembled infested the area 711 | -10/Mines | Assisted by a Guerilla fighting off Assembled 766 | -10/Mines | Discovered new exit (range 14) 782 | -10/Mines | Discovered new exit (range 13) 782 | -10/Mines | Entered Materials 782 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 782 | -9/Materials | Identified Exp. Sensor Array 818 | -9/Materials | Discovered new exit (range 16) 875 | -9/Materials | Entered Storage 940 | -9/Storage | Garrison activated, responded to threat 979 | -9/Storage | Repaired Exp. Sensor Array 1113 | -9/Storage | Lost 8 parts (1p1n1u5w) 1308 | -9/Storage | Core integrity fell below 50% 1340 | -9/Storage | Lost 4 parts (2p1n1w) 1524 | -9/Storage | Core integrity fell below 20% 1720 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01558_ Wheel fried. 01617_ Connecting with Terminal... 01630_ Connecting with Door Terminal... >>Open Sealed Heavy Doors opened. 01632_ Dropped Aluminum Leg. 01634_ Acquired Drone Bay. 01640_ Drone released from Drone Bay. 01648_ Connecting with Door Terminal... 01669_ O-16 Technician sends out distress signal. 01669_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01676_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S008. 01678_ Triggered Shock Trap. 01678_ The floor emits a surge of raw power. 01678_ System corrupted (+2). 01684_ Drone destroyed. 01711_ Destroyed Heat Sink. 01711_ Y-45 Defender system corrupted by crushing effect. 01718_ Drone retrieved by Drone Bay. 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