Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.10.04 @ 13:55:25 Player: Exp. Geonium Core Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (291) 1455 Value Destroyed (15147) 15147 Prototype IDs (262) 5240 Alien Tech Used (5) 1000 Bonus (15803) 15803 TOTAL SCORE: 48545 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2604 Follower Combat Kills 148 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 1000 Friendly Fire -349 Cogmind --------- Core Integrity 0/1600 Matter 38/300 Energy 42/100 System Corruption 14% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Assembled Alloy Leg > --- UTILITY (16) ----- GOLEM Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Advanced Energy Well (500) Peak State ------------ > --- POWER ------------ Assembled Flux Generator Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Surveybot 24 Chip Assembled Combat Suite Improved Targeting Computer Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Potential Cannon Great Axe > --- INVENTORY -------- Improved Antigrav System Experimental Heat Sink Experimental Heat Sink Coolant Network Advanced Energy Well Zionite Metafield Generator Advanced Terrain Scanner Improved Transmission Jammer Advanced Phase Shifter Layered Heavy Armor Plating Experimental Thermal Shield AEGIS Remote Shield Hacking Suite Advanced System Shield GOLEM Unit Transdimensional Reconstructor Core Regenerator Core Reset Matrix Enhanced Nova Cannon Smartbomb Launcher [Rating: 224] Favorites ----------- Power Assembled Flux Generator Engine Light Ion Engine Power Core Neutrino Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Hover Unit Zionite Glidesys I Utility Assembled Biocell Array Device GOLEM Unit Storage Assembled Biocell Array Processor Surveybot 24 Chip Hackware Hacking Suite Protection Assembled Alloy Armor Artifact LC Capacitor Weapon Assembled Focal Cannon Energy Gun Advanced Beam Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . . 2 . . . . 2 . . . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . . . . 2 2 . . . . . 1 . . . . 1 . . . . 2 . . 2 2 2 Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 228 | . 5 5 . 2 25 9 3 13 5 73 11 2 5 2 5 2 3 5 . . 3 5 1 12 8 7 17 Power 20 | . . 1 . . 2 1 . 1 . 5 2 . 1 . 1 . . 1 . . 1 . . 1 1 1 1 Engine 7 | . . 1 . . 2 1 . . . 2 . . 1 . . . . . . . . . . . . . . Core 4 | . . . . . . . . 1 . . 1 . . . . . . 1 . . . . . 1 . . . Reactor 9 | . . . . . . . . . . 3 1 . . . 1 . . . . . 1 . . . 1 1 1 Propulsion 52 | . 2 3 . . 14 . . 4 . 19 2 . . . 2 . . . . . . 2 . 1 1 . 2 Treads 26 | . 2 3 . . 14 . . 3 . 3 . . . . . . . . . . . 1 . . . . . Leg 17 | . . . . . . . . 1 . 7 2 . . . 2 . . . . . . 1 . 1 1 . 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 96 | . 1 . . 1 3 4 1 1 4 28 6 2 3 1 1 1 3 4 . . 2 2 . 7 5 6 10 Device 56 | . . . . 1 2 1 1 1 . 13 3 1 2 1 1 1 1 4 . . 2 . . 3 5 4 9 Storage 6 | . 1 . . . . . . . . 3 . . . . . . 1 . . . . . . 1 . . . Processor 7 | . . . . . 1 . . . 2 1 . . . . . . 1 . . . . 1 . 1 . . . Hackware 5 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . 2 . Protection 20 | . . . . . . 1 . . 2 11 3 1 1 . . . . . . . . . . . . . 1 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Weapon 60 | . 2 1 . 1 6 4 2 7 1 21 1 . 1 1 1 1 . . . . . 1 1 3 1 . 4 Energy Gun 20 | . . . . . 3 3 1 3 . 9 . . . . . . . . . . . . . 1 . . . Energy Cannon 8 | . . . . . . . . . . 4 . . . . . . . . . . . . 1 1 . . 2 Ballistic Gun 7 | . 2 1 . 1 3 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . . . . . . . 1 3 . 5 1 . . 1 . 1 . . . . . . . 1 . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . 1 . 1 . 3 . . 1 . 1 . . . . . . 1 . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . . 3 1 . . . 11 . . . . . . . 1 . 1 . . 1 3 1 1 1 Parts Lost 97 | . 1 3 . 1 5 . . 8 . 31 7 . 3 . 2 3 . . . . 2 8 . . . . 23 Power 12 | . 1 . . . 1 . . 1 . 4 2 . 1 . . . . . . . . 1 . . . . 1 Propulsion 35 | . . 2 . . 4 . . 4 . 12 3 . 1 . . 1 . . . . . 3 . . . . 5 Utility 36 | . . . . . . . . 3 . 12 1 . 1 . 2 1 . . . . . 2 . . . . 14 Weapon 14 | . . 1 . 1 . . . . . 3 1 . . . . 1 . . . . 2 2 . . . . 3 Highest Loss Streak 12 | . 1 2 . 1 3 . . 8 . 12 2 . 2 . 2 2 . . . . 2 7 . . . . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 82 84 85 88 82 98 100 87 93 82 85 86 80 80 83 92 87 90 94 91 87 89 68 73 85 86 77 Engine 2 | . 11 14 14 14 8 7 7 2 . . . . 5 6 3 . . . . . . . . . . . . Core 1 | . . . . . . . . 4 7 . . . . . . . . 1 5 5 1 . . 4 . . . Reactor 4 | . . . . . . . . . . 5 6 6 . . 2 6 5 5 5 5 8 9 4 5 8 8 6 Treads 8 | . 25 27 28 28 32 30 30 25 23 6 . . . . . . . . . . . 2 . . . . . Leg 13 | . 2 . . . . . . 3 7 14 24 20 13 13 17 25 23 22 22 22 22 17 10 10 17 16 13 Device 12 | . . . . 2 14 15 15 9 7 12 11 14 12 13 15 20 12 13 16 13 12 20 16 10 26 19 21 Storage 11 | . 14 14 14 14 9 7 7 7 7 12 15 13 13 13 12 13 11 11 11 11 10 10 10 10 9 11 10 Processor 6 | . . . . . 4 7 7 7 14 2 7 6 6 6 6 6 9 11 11 11 11 9 10 13 9 8 4 Protection 4 | . . . . . . 5 7 2 1 7 2 4 6 6 3 . 4 5 5 5 5 5 5 5 4 7 9 Energy Gun 1 | . 5 . . . 4 12 9 9 7 3 . . . . . . . . . . . . . . . . . Energy Cannon 8 | . . . . . . . . . . 4 14 20 18 12 13 10 15 16 16 16 14 14 6 12 6 4 3 Ballistic Gun 3 | . 22 28 28 28 9 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 2 . 4 5 1 . . 1 6 5 6 1 . . . . . 5 . 1 4 1 Naked Turns 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Heaviest Build 224 | 12 47 45 45 46 62 62 63 61 57 83 87 106 112 101 101 99 175 190 190 190 190 187 164 196 184 195 224 Greatest Support 136 | 20 40 40 40 40 80 80 80 80 60 108 104 75 75 60 116 116 116 116 116 116 116 136 60 80 125 125 135 Greatest Overweight (x) 21 | . 1 1 1 1 1 . . . . 21 1 1 1 1 1 1 1 2 1 1 1 2 2 3 1 1 2 Average Overweight (x) . | . . 1 1 1 . . . . . . . 1 1 1 . . 1 1 1 1 1 1 2 2 1 1 1 Largest Inventory Capacity 25 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | . 18 20 20 20 20 20 20 20 20 16 20 20 20 20 20 20 24 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | . 8 7 7 8 20 20 20 19 20 20 20 20 20 17 20 19 25 24 20 22 24 25 24 25 25 25 25 Average Carried 17 | . 7 6 5 7 15 17 18 16 17 14 19 19 18 16 17 18 22 21 20 20 22 21 23 15 21 24 16 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 8 5 7 8 20 20 19 15 20 20 19 20 17 16 20 18 24 20 20 22 22 24 23 25 22 25 2 Class Distribution -------------------- 42% | Golem 23% | Scavenger-Mutant 18% | Mutant 7% | Scavenger-Golem 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Scavenger-Golem | -5/Proximity Caves Golem | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Zhirov Scavenger-Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Armory Golem | -4/Lab Scavenger-Golem | -3/Research Hacker-Golem | -2/Research Golem | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Matter Collected 3185 | 193 118 77 . 16 270 77 95 231 10 868 132 . 99 31 73 55 30 33 55 . 81 62 . 208 93 16 262 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13892 | . 255 163 . 46 1560 215 172 445 . 1174 574 117 296 45 386 343 824 107 579 . 1112 1326 . 443 1292 434 1984 Parts 569 | . 18 7 . 3 66 13 5 11 . 24 27 10 15 2 13 21 33 6 30 . 40 56 . 12 53 17 87 Haulers Intercepted 4 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . Recyclers Shooed 5 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 153 | . . . . . . . 3 20 . . 19 . 14 1 . 17 . 6 30 . 43 . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Combat Hostiles Destroyed 299 | . 6 6 . 1 23 2 5 11 . 56 16 2 6 4 4 12 8 4 11 . 15 21 . 6 21 10 49 Melee 12 | . . . . . . . . 3 . 4 . . . . 1 2 . . . . . . . 2 . . . Guns 45 | . 6 6 . 1 22 2 1 2 . 5 . . . . . . . . . . . . . . . . . Cannons 113 | . . . . . . . . . . 2 8 2 6 . 3 4 8 4 11 . 15 21 . 2 5 5 17 AOE 118 | . . . . . . . 3 6 . 41 8 . . 4 . 6 . . . . . . . . 14 5 31 Classes Destroyed 26 | . 4 2 . . 5 2 . 3 . 3 . . 1 . . 2 . . . . 1 . . . 1 . 2 Worker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 Builder 6 | . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . 1 1 1 Tunneler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Hauler 4 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . Recycler 7 | . . . . . 2 1 . . . . . . . . . . 1 . . . . . . . 2 . 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 3 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Operator 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . Drone 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Watcher 10 | . . . . . 4 . . . . . . 1 . . . . 2 . . . . 1 . . 1 . 1 Swarmer 61 | . 3 2 . . . . 3 . . . 8 . 3 4 . 5 . 4 3 . . 4 . . 4 4 14 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 86 | . 3 2 . 1 16 . . 8 . . 3 . 1 . . 3 . . 4 . 11 9 . 3 8 4 10 Brawler 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Duelist 7 | . . . . . . . . 2 . . 1 . . . . 1 . . . . 1 . . . 1 . 1 Sentry 19 | . . . . . 5 1 1 1 . . 1 . 1 . . 1 2 . 1 . 1 2 . . 2 . . Hunter 15 | . . . . . 1 . 1 . . . 2 . . . . . 1 . . . . 2 . . 2 2 4 Programmer 33 | . . . . . . 1 . . . . 1 2 . . . . 3 . 3 . 1 4 . . 4 . 14 Heavy 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Tracker 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Z-Light 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Assembler 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Assembled 46 | . . 2 . . . . . . . 44 . . . . . . . . . . . . . . . . . Golem 8 | . . . . . . . . . . 6 . . . . . . . . . . . . . 2 . . . Best Kill Streak 40 | . 3 3 . 1 10 1 4 4 . 40 6 1 2 4 1 7 2 4 5 . 3 5 . 4 6 6 20 Combat Bots Only 38 | . 3 3 . 1 6 1 4 4 . 38 6 1 2 4 1 7 2 4 5 . 3 4 . 4 5 6 16 Max Kills in Single Turn 10 | . 1 1 . 1 2 1 1 3 . 10 3 1 1 2 1 2 1 1 1 . 1 3 . 1 4 4 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 10 | . . . . . . . 1 3 . 10 3 . . 2 . 2 . . . . . . . . 3 3 3 Melee 1 | . . . . . . . . 1 . 1 . . . . 1 1 . . . . . . . 1 . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Z-Imprinter (-7/Deep Caves) A5 (-4/Lab) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Damage Taken 22101 | . 428 329 . 65 1249 186 352 871 . 3314 2029 88 629 172 1344 427 356 171 319 . 721 2036 . 273 398 112 6232 Core 3558 | . 63 38 . 10 256 27 76 40 . 206 121 44 80 29 188 53 22 11 30 . 108 194 . 15 46 . 1901 Absorbed by Shields 1814 | . . . . . . . . . . . . . . . . . . . . . . . . . . 104 1710 Redirected to Shielding 828 | . . . . . . . . . . 701 127 . . . . . . . . . . . . . . . . Ignored by Resistances 1947 | . . . . . . . . . . 64 . . . . . 78 96 38 104 . 188 163 . 59 85 41 1031 Regen/Repaired (Parts) 53 | . . . . . . . . . 53 . . . . . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 . . . 55 53 . . . . . 32 . . . . 53 . . . . 82 . . 75 96 100 . Volleys Fired 620 | . 39 23 . 4 33 11 15 19 . 71 47 17 19 6 17 30 24 13 19 . 35 42 1 34 20 9 72 Largest 3 | . 2 2 . 2 2 2 2 2 . 2 2 3 3 2 2 2 3 3 3 . 3 3 1 2 1 1 2 Hottest 225 | . 100 40 . 40 116 122 122 122 . 146 50 75 75 50 50 50 75 75 75 . 75 75 25 225 200 200 200 Shots Fired 1119 | . 78 46 . 6 167 22 25 29 . 90 63 27 29 8 33 37 57 23 40 . 87 105 1 37 20 9 80 Gun 394 | . 78 46 . 6 167 22 20 16 . 39 . . . . . . . . . . . . . . . . . Cannon 648 | . . . . . . . . . . 29 57 27 29 5 33 32 57 23 40 . 87 105 1 37 20 9 57 Launcher 77 | . . . . . . . 5 13 . 22 6 . . 3 . 5 . . . . . . . . . . 23 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 267 | . 76 46 . 6 139 . . . . . . . . . . . . . . . . . . . . . . Thermal 738 | . 2 . . . 28 22 20 16 . 31 57 27 29 5 33 32 57 23 40 . 87 105 1 37 20 9 57 Explosive 77 | . . . . . . . 5 13 . 22 6 . . 3 . 5 . . . . . . . . . . 23 Electromagnetic 37 | . . . . . . . . . . 37 . . . . . . . . . . . . . . . . . Robot Hit Streak 26 | . 7 8 . 4 26 6 11 7 . 11 9 5 6 . 16 8 24 26 17 . 22 23 . 9 10 4 19 Robot Miss Streak 7 | . 7 2 . 1 4 3 3 1 . 4 4 1 3 1 1 1 1 2 1 . 2 2 . 3 1 1 1 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 102 | . . . . . 102 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 759 | . 40 30 . 4 130 17 16 28 . 75 33 8 21 . 36 17 38 12 33 . 63 65 . 24 13 6 50 Core Hits 577 | . 21 15 . 3 45 7 7 31 . 140 24 3 10 6 17 19 16 3 11 . 25 32 . 13 24 13 92 Critical Kills 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . 2 1 . 1 Critical Parts Destroyed 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 13 | . . 1 . . 4 . . 1 . 2 . . . . 1 . . . . . . . . 2 1 . 1 Burn 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 Destroy 4 | . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Melee Attacks 155 | . . . . . . 8 . 9 24 27 . . 7 . 24 5 1 . . . . . 3 33 3 6 5 Impact 24 | . . . . . . . . . 24 . . . . . . . . . . . . . . . . . . Slashing 131 | . . . . . . 8 . 9 . 27 . . 7 . 24 5 1 . . . . . 3 33 3 6 5 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . 2 . 3 . . . . . . 1 . . . . . . . . . 2 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 50975 | . 399 256 . 49 3497 561 527 1498 . 6109 2108 438 1019 325 1190 1393 1950 513 1812 . 3229 3417 . 1457 5145 2321 11762 Guns 5655 | . 374 243 . 33 3476 285 320 240 . 684 . . . . . . . . . . . . . . . . . Cannons 23975 | . . . . . . . . . . 465 1622 438 909 . 885 529 1950 513 1797 . 3229 3417 . 648 2159 1118 4296 Explosions 18011 | . . . . . . . 207 868 . 3968 482 . . 325 . 744 . . . . . . . 138 2799 1203 7277 Melee 3215 | . . . . . . 258 . 390 . 992 . . 110 . 305 120 . . . . . . . 671 187 . 182 Ramming 119 | . 25 13 . 16 21 18 . . . . 4 . . . . . . . 15 . . . . . . . 7 Kinetic 3704 | . 374 243 . 33 3054 . . . . . . . . . . . . . . . . . . . . . . Thermal 32508 | . . . . . 422 285 320 240 . 652 1622 438 909 . 885 529 1950 513 1797 . 3229 3417 . 786 4958 2321 7235 Explosive 10841 | . . . . . . . 207 868 . 3877 482 . . 325 . 744 . . . . . . . . . . 4338 Electromagnetic 588 | . . . . . . . . . . 588 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3215 | . . . . . . 258 . 390 . 992 . . 110 . 305 120 . . . . . . . 671 187 . 182 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . . . . . 1 1 1 1 1 1 1 2 2 2 2 2 2 1 . 14 Average Corruption 1 | . . . . . . . . . . . . 1 1 1 1 1 1 1 1 2 2 1 2 2 1 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 104 | . . . . . . . . . . . . 2 7 1 4 3 6 4 13 6 17 3 3 20 1 . 14 Message Errors 29 | . . . . . . . . . . . . . 2 . 3 1 2 1 2 1 6 . . 6 1 . 4 Matter Fused 32 | . . . . . . . . . . . . 1 3 1 . . 2 2 5 1 4 1 3 7 . . 2 Heat Flow Errors 15 | . . . . . . . . . . . . . 1 . . 2 1 1 1 1 2 1 . 2 . . 3 Energy Discharges 9 | . . . . . . . . . . . . . . . . . 1 . 3 . 2 . . 2 . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 11 | . . . . . . . . . . . . 1 1 . 1 . . . 1 1 1 1 . 3 . . 1 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3645 | . . . . . . 106 . 52 . 167 111 50 25 35 10 22 105 46 222 . 101 125 . 47 678 245 1498 Projectiles 2456 | . . . . . . . . . . 17 101 50 . . . . 105 46 210 . 101 125 . 27 261 195 1218 Explosions 927 | . . . . . . . . 8 . 150 10 . . 35 . 22 . . . . . . . 20 364 50 268 Melee 262 | . . . . . . 106 . 44 . . . . 25 . 10 . . . 12 . . . . . 53 . 12 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 831 | . . . . . . . 23 131 . 227 37 . . 19 . 70 . . . . . . . . . . 324 Shots 26 | . . . . . . . 1 3 . 8 1 . . 1 . 3 . . . . . . . . . . 9 Rammed 16 | . 3 1 . 2 7 1 . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 21 | . 3 2 . 2 9 1 . . . . 1 . . . . . . . 1 . . . . . . . 2 Kicked 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Crushed 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 272 | . 39 18 . 6 7 . 54 252 . 42 54 66 265 . . 272 151 94 261 196 169 92 . 147 . 2 103 Average Temperature 48 | . 10 9 . 6 7 . 33 119 . 15 16 28 110 . . 133 82 62 66 105 77 60 . 42 . 2 57 Received Heat Transfer 2987 | . 162 66 . 36 432 . 72 306 . 551 168 . 33 . . 135 45 . 81 . 204 465 . 63 18 12 138 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 6 | . . . . . 1 1 . . . . . . . . . . . . 4 . . . . . . . . Robots Melted 7 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . 2 2 . 1 Combat Hostiles 7 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . 2 2 . 1 Parts Melted 32 | . . . . . 3 . 1 . . . 4 . . . . . 1 . . . 3 2 . 4 8 1 5 Heat Transferred 20874 | . . . . . 851 481 592 444 . 593 875 200 500 . 725 275 875 250 825 . 1650 1725 . 435 3450 1580 4548 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Peak Influence 2141 | . 155 90 . 28 586 331 . . . . . 67 . . . . 400 . . . . 431 169 . 647 768 2141 Initial 363 | . . 60 . . . 242 . . . . . . . . . . 318 . . . . 12 148 . . 363 340 Average 249 | . 49 46 . 4 283 213 . . . . . 36 . . . . 145 . . . . 172 151 . 282 509 1085 Maximum Alert Level 5 | . . . . . 2 1 . . . . . . . . . . 2 . . . . 2 . . 2 3 5 Low Security (%) 60 | . 100 100 . 100 34 47 . . . . . 100 . . . . 69 . . . . 62 100 . 20 . . Level 1 23 | . . . . . 28 52 . . . . . . . . . . 29 . . . . 25 . . 55 48 24 Level 2 10 | . . . . . 36 . . . . . . . . . . . . . . . . 12 . . 23 40 17 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 13 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 1 . . . 7 3 . . . . . . . . . . 6 . . . . 3 . . 2 . 17 Investigation 4 | . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . 1 Extermination 8 | . . . . . . 2 . . . . . . . . . . 2 . . . . 1 . . 1 . 2 Reinforcement 8 | . 1 . . . 3 1 . . . . . . . . . . 1 . . . . . . . 1 . 1 Assault 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Garrison 4 | . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . Intercept 5 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Distress Signals 10 | . 2 . . . 2 . . . . . . . . . . . 1 . . . . . . . 1 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 363 | . 18 7 . 1 31 4 6 11 . 63 16 3 7 3 4 13 14 5 11 . 17 27 . 6 22 9 65 Peak Tracking Total 37 | . 4 3 . 1 5 2 4 4 . 37 6 1 3 4 2 5 2 5 5 . 4 6 . 3 4 4 13 Tactical Retreats 11 | . . . . . 4 . . . . 1 1 . 1 . . 2 . 1 . . 1 . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Traps Triggered 4 | . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Machines Disabled 28 | . . . . . . . . . 1 3 . 1 . . . . 2 . . . . 3 1 9 3 . 5 Max in Single Turn 2 | . . . . . . . . . 1 1 . 1 . . . . 1 . . . . 1 1 1 2 . 2 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Machines Accessed 34 | . 1 . 2 . 2 5 . . 1 . . 1 . . 4 . 2 . 1 6 . 4 . 2 . 1 2 Terminals 10 | . 1 . . . 2 3 . . . . . 1 . . . . 1 . . . . 1 . . . 1 . Fabricators 7 | . . . . . . 2 . . . . . . . . . . . . . . . 3 . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Total Hacks 129 | . 1 . 2 . 4 15 . . 4 . . 3 . . 31 . 8 . 1 15 . 11 . 23 . 7 4 Successful 94 | . . . 2 . . 7 . . 4 . . 2 . . 31 . 2 . 1 15 . 4 . 23 . 2 1 Failed 35 | . 1 . . . 4 8 . . . . . 1 . . . . 6 . . . . 7 . . . 5 3 Catastrophic 4 | . 1 . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 32 | . 1 . 1 . 4 13 . . . . . 3 . . . . . . . . . 2 . . . 7 1 Terminals 32 | . 1 . . . 4 11 . . . . . 3 . . . . 4 . . . . 2 . . . 7 . Fabricators 17 | . . . . . . 4 . . . . . . . . . . . . . . . 9 . . . . 4 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Terminal Hacks 84 | . . . 2 . . 4 . . 4 . . 2 . . 31 . 1 . 1 15 . . . 23 . 1 . Record 42 | . . . 1 . . . . . . . . . . . 11 . . . 1 7 . . . 22 . . . Part Schematic 21 | . . . . . . 2 . . 4 . . . . . 11 . . . . 4 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . Branch Access Points 4 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . 1 . Terminal Index 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 6 | . . . . . . 1 . . . . . . . . . . . . . . . 4 . . . . 1 Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 Build 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . Terminals 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 1 . . . 2 4 . . . . . 1 . . . . 2 . . . . 4 . . . 1 2 Full Trace Events 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . 2 . . 4 . . . . . 11 . . . . 4 . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . . . . . . . . 187 . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Total Allies 4 | . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . Largest Group 3 | . . . . 3 3 . . . . 1 . . . . . . . . . . . . . . . . . Highest-Rated Group 119 | . . . . 40 40 . . . . 119 . . . . . . . . . . . . . . . . . Highest-Rated Ally 119 | . . . . 16 16 . . . . 119 . . . . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 41 | . . . . 3 8 . . . . 26 . . . . . . . . . . . . . 4 . . . Total Damage 3330 | . . . . 29 110 . . . . 3154 . . . . . . . . . . . . . 37 . . . Kills 11 | . . . . . 1 . . . . 10 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Robot Analysis Total 134 | . . . . . . . . . . . . . . . 134 . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 3 . 1 . . . 1 2 . 1 . 2 1 . . . 1 . . 2 . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Turns Passed 25227 | . 632 1075 510 885 1378 761 385 406 1197 3496 985 633 669 331 1142 632 2664 739 635 247 1189 889 210 1338 668 446 1085 Spaces Moved 10420 | 1 215 414 213 362 653 425 202 194 676 1702 271 313 279 175 177 372 1177 267 296 132 324 339 26 320 289 205 401 Core 135 | . . . . . . . . . . 119 . . . . . . . . . . . . . . . . 16 Treads 3672 | . 176 414 213 362 653 425 202 194 676 357 . . . . . . . . . . . . . . . . . Legs 6287 | 1 39 . . . . . . . . 900 271 313 279 175 177 372 1177 267 296 132 324 339 26 320 289 205 385 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 326 | . . . . . . . . . . 326 . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 24 | 120 120 240 240 240 160 160 160 160 163 24 132 183 180 180 135 135 185 185 185 185 185 183 210 210 183 185 25 Average Speed 179 | 120 218 240 240 240 169 160 160 162 163 149 159 183 180 180 157 144 185 185 185 185 185 184 210 231 184 185 184 Slowest Speed 1100 | 120 240 240 240 240 240 160 160 163 163 1100 189 183 183 180 183 186 185 242 185 185 185 210 210 240 185 185 235 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Exploration Rate (%) 44 | 2 40 83 61 81 65 11 43 41 79 88 35 15 45 51 81 55 10 54 54 58 55 12 3 99 10 6 15 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 37 | . . 1 1 1 . . . . 2 . . . 1 . 28 . . . . 3 . . . . . . . Known Exits Taken 11 | . . . . . 1 1 1 1 1 . . 1 1 . . 1 1 . . . 1 . . . 1 . . Unknown Exits Taken 16 | 1 1 1 1 1 . . . . . 1 1 . . 1 1 . . 1 1 1 . 1 1 1 . 1 . Scrap Searched 19 | . . 1 . 3 . . 1 2 4 . 1 . 2 . . 1 . 1 1 . 2 . . . . . . Spaces Dug 216 | . . . . . . 4 13 . 2 14 22 12 1 27 . 18 3 3 . . . 10 3 19 55 6 4 Terrain Destroyed 1115 | . . . . . 67 4 38 95 2 75 77 18 9 28 2 55 14 13 7 . 21 31 3 19 148 51 338 Melee 28 | . . . . . . 4 . . 2 2 . . . . . 1 . . . . . . 2 15 . 2 . Projectile 255 | . . . . . 67 . . . . 5 22 18 9 5 2 20 14 13 7 . 21 31 1 2 5 2 11 AOE 832 | . . . . . . . 38 95 . 68 55 . . 23 . 34 . . . . . . . 2 143 47 327 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Total 15715 | . 314 457 213 371 856 471 239 236 728 2521 759 349 406 183 966 420 1620 494 347 135 848 521 177 823 377 245 639 Wait 3966 | . 38 12 . . 105 . 17 2 16 563 422 14 95 . 732 12 395 205 32 . 480 127 143 387 50 10 109 Move 10393 | . 214 413 212 361 652 424 201 193 675 1701 270 312 278 174 176 371 1176 266 295 131 323 338 25 319 288 204 401 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 135 | . 8 2 1 2 19 10 1 . 5 39 2 3 . . 4 . 8 . . 2 1 4 . 19 2 2 1 Fast Attach 83 | . 1 . . 1 12 2 . 2 4 38 3 . 1 . 3 . 2 1 . 1 . 2 1 6 1 . 2 Attach 74 | . 2 5 . 1 9 4 1 4 . 15 2 . 1 . . . . 4 . . 2 1 1 4 2 1 15 Detach 33 | . . . . . 4 . . . 1 4 1 . 1 1 2 . 2 1 . . 1 1 . 5 2 3 4 Swap 77 | . 2 . . . 4 3 2 7 1 20 6 2 3 2 2 2 1 1 . . 1 2 . 2 6 6 2 Drop 157 | . 7 . . . 9 8 2 . 2 44 5 1 1 . 6 . 11 3 . 1 5 4 3 14 3 4 24 Fire 620 | . 39 23 . 4 33 11 15 19 . 71 47 17 19 6 17 30 24 13 19 . 35 42 1 34 20 9 72 Melee 154 | . . . . . . 8 . 9 24 26 . . 7 . 24 5 1 . . . . . 3 33 3 6 5 Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kick 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Crush 17 | . 3 2 . 2 9 1 . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Armory -4/Lab -3/Research (discovered 2 exits: *Res x2) -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 10) 582 | -10/Materials | Discovered new exit (range 15) 633 | -10/Materials | Entered Mines 731 | -10/Mines | Assembled infested the area 736 | -10/Mines | Assisted by a Guerilla fighting off Assembled 963 | -10/Mines | Learned Materials stockpile data 1261 | -10/Mines | Discovered new exit (range 7) 1386 | -10/Mines | Discovered new exit (range 15) 1538 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1538 | -10/Mines | Discovered new exit (range 5) 1586 | -10/Mines | Learned Materials stockpile data 1595 | -10/Mines | Learned location of Storage (-8) 1631 | -10/Mines | Discovered new exit (range 6) 1708 | -10/Mines | Entered Exiles 1773 | -10/Exiles | Met 8R-AWN 1809 | -10/Exiles | Met EX-HEX 1881 | -10/Exiles | Met EX-BIN 1915 | -10/Exiles | Aligned with FarCom system 1917 | -10/Exiles | Given EX-Vault access code 1972 | -10/Exiles | Opened EX-Vault 1989 | -10/Exiles | Found AWS/Gauss 2038 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2115 | -10/Exiles | Met EX-DEC 2125 | -10/Exiles | Learned location of Zion (-7) 2199 | -10/Exiles | Discovered new exit (range 10) 2218 | -10/Exiles | Left Exiles lab with AWS/Gauss 2218 | -10/Exiles | Entered Mines 2221 | -9/Mines | Discovered new exit (range 9) 2225 | -9/Mines | Met a Derelict bent on vengeance 2764 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3103 | -9/Mines | Entered Materials 3103 | -8/Materials | Accompanied by 3 allies 3103 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3493 | -8/Materials | Garrison activated, responded to threat 4045 | -8/Materials | Build established: Scavenger-Mutant 4226 | -8/Materials | Lost 3 parts (1p2n) 4405 | -8/Materials | Discovered new exit (range 7) 4414 | -8/Materials | Identified exit to Storage 4430 | -8/Materials | Discovered new exit (range 15) 4480 | -8/Materials | Identified exit to Factory 4481 | -8/Materials | Entered Factory 4481 | -7/Factory | Evolved 2 slots: Utility x2 4765 | -7/Factory | Discovered new exit (range 11) 4922 | -7/Factory | Identified exit to Lower Caves 5217 | -7/Factory | Build established: Hacker-Mutant 5242 | -7/Factory | Entered Lower Caves 5541 | -7/Lower Caves | Build established: Scavenger-Mutant 5553 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5609 | -7/Lower Caves | Discovered new exit (range 11) 5625 | -7/Lower Caves | Identified exit to Lower Caves 5627 | -7/Lower Caves | Entered another Lower Caves area 5731 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5833 | -7/Lower Caves | Lost 8 parts (1p4n3u) 5991 | -7/Lower Caves | Learned Factory stockpile data 6010 | -7/Lower Caves | Discovered new exit (range 10) 6031 | -7/Lower Caves | Identified exit to Zion 6033 | -7/Lower Caves | Entered Zion 6119 | -7/Zion | Found CR-A16's Pointy Stick 6132 | -7/Zion | Discovered new exit (range 13) 6390 | -7/Zion | Received a visual enhancement algorithm 6430 | -7/Zion | Learned Factory terminal intel 6521 | -7/Zion | Learned location of Warlord (-4) 6773 | -7/Zion | Learned location of 1 exit from Factory 7223 | -7/Zion | Discovered new exit (range 5) 7225 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7228 | -7/Zion | Identified exit to Deep Caves 7230 | -7/Zion | Entered Deep Caves 7232 | -7/Deep Caves | Met 5H-AD0 7301 | -7/Deep Caves | Z-Facility disabled 7317 | -7/Deep Caves | Attacked by Z-Imprinter 7337 | -7/Deep Caves | Allies destroyed Z-Imprinter 7367 | -7/Deep Caves | Lost 4 parts (2p1n1w) 7386 | -7/Deep Caves | Found Prototype Device 7386 | -7/Deep Caves | Identified Zio. Metafield Generator 7393 | -7/Deep Caves | Found Prototype Protection 7393 | -7/Deep Caves | Identified Zio. Weapon Casing 7590 | -7/Deep Caves | Lost 6 parts (4n2u) 7617 | -7/Deep Caves | Found Zio. Weapon Casing 7623 | -7/Deep Caves | Found Prototype Protection 7623 | -7/Deep Caves | Identified Zio. Heavy Carapace 8077 | -7/Deep Caves | Found Zio. Weapon Casing 8212 | -7/Deep Caves | Spotted as-02700 8254 | -7/Deep Caves | Destroyed as-02700 8281 | -7/Deep Caves | Lost 12 parts (1p4n6u1w) 8545 | -7/Deep Caves | Build established: Mutant 8925 | -7/Deep Caves | Found Zio. Weapon Casing 8928 | -7/Deep Caves | Found Zio. Weapon Casing 8941 | -7/Deep Caves | Found Zio. Heavy Carapace 8943 | -7/Deep Caves | Build established: Scavenger-Mutant 8945 | -7/Deep Caves | Found Zio. Weapon Casing 8958 | -7/Deep Caves | Found Zio. Heavy Carapace 8977 | -7/Deep Caves | Found Zio. Weapon Casing 8986 | -7/Deep Caves | Found Zio. Weapon Casing 9015 | -7/Deep Caves | Found Zio. Weapon Casing 9541 | -7/Deep Caves | Found Surveybot 24 Scanner 9543 | -7/Deep Caves | Found Surveybot 24 Chip 9592 | -7/Deep Caves | Discovered new exit (range 16) 9758 | -7/Deep Caves | Spotted as-71038 9797 | -7/Deep Caves | Destroyed as-71038 9801 | -7/Deep Caves | Found GOLEM Unit 10232 | -7/Deep Caves | Triggered Deep Caves wall 10232 | -7/Deep Caves | Spotted AS-43298 10233 | -7/Deep Caves | Spotted AS-74239 10244 | -7/Deep Caves | Exposed GOLEM chamber 10272 | -7/Deep Caves | Destroyed AS-74239 10272 | -7/Deep Caves | Destroyed AS-43298 10278 | -7/Deep Caves | Lost 4 parts (1p2u1w) 10285 | -7/Deep Caves | Destroyed 38 combat bots 10338 | -7/Deep Caves | Found GOLEM Unit 10343 | -7/Deep Caves | Found GOLEM Unit 10348 | -7/Deep Caves | Found GOLEM Unit 10384 | -7/Deep Caves | Found GOLEM Unit 10392 | -7/Deep Caves | Found GOLEM Unit 10421 | -7/Deep Caves | Found 0b10 Alert Chip 10640 | -7/Deep Caves | Build established: Golem 10726 | -7/Deep Caves | Entered Proximity Caves 10734 | -6/Proximity Caves | Core integrity fell below 50% 10903 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 10957 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11636 | -6/Proximity Caves | Discovered new exit (range 22) 11644 | -6/Proximity Caves | Spotted B-75 Beast 11711 | -6/Proximity Caves | Entered Factory 11711 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11712 | -6/Factory | Identified exit to Factory 11714 | -6/Factory | Loaded intel: 26 terminal locations 11802 | -6/Factory | Identified exit to Lower Caves 12344 | -6/Factory | Entered Lower Caves 12345 | -6/Lower Caves | Identified exit to Lower Caves 12346 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12396 | -6/Lower Caves | Spotted B-75 Beast 12405 | -6/Lower Caves | Destroyed B-75 Beast 12973 | -6/Lower Caves | Learned 12 Factory zone layouts 13013 | -6/Lower Caves | Entered another Lower Caves area 13047 | -6/Lower Caves | Discovered exit to Factory (range 15) 13054 | -6/Lower Caves | Learned location of 1 exit from Factory 13295 | -6/Lower Caves | Discovered new exit (range 24) 13344 | -6/Lower Caves | Entered Data Miner 13344 | -6/Data Miner | Discovered new exit (range 6) 13379 | -6/Data Miner | Met Data Miner 13429 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13429 | -6/Data Miner | Learned location of Section 7 (-3) 13448 | -6/Data Miner | Received God Mode back door access code from Data Miner 13463 | -6/Data Miner | Interfaced with the Data Conduit 14407 | -6/Data Miner | Found Exp. Thermal Shield 14413 | -6/Data Miner | Found Exp. Thermal Shield 14486 | -6/Data Miner | Entered Proximity Caves 14571 | -5/Proximity Caves | Spotter reported a threat 14572 | -5/Proximity Caves | Spotter reported a threat 14595 | -5/Proximity Caves | Destroyed 7 combat bots 14685 | -5/Proximity Caves | Build established: Scavenger-Golem 14721 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15038 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15102 | -5/Proximity Caves | Discovered exit to Factory (range 13) 15118 | -5/Proximity Caves | Entered Factory 15118 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15119 | -5/Factory | Identified exit to Factory 15121 | -5/Factory | Loaded intel: 281 machine locations 15401 | -5/Factory | Identified exit to Upper Caves 15401 | -5/Factory | Identified exit to Extension 15411 | -5/Factory | Build established: Golem 15479 | -5/Factory | Garrison activated, responded to threat 15725 | -5/Factory | Discovered exit to Factory (range 15) 16129 | -5/Factory | Discovered exit to Factory (range 8) 17410 | -5/Factory | Intercept squad dispatched 17432 | -5/Factory | Spotted Tracker 17433 | -5/Factory | Destroyed Tracker 17474 | -5/Factory | Spotted Combat Programmer 17478 | -5/Factory | Destroyed Combat Programmer 17782 | -5/Factory | Entered Upper Caves 18277 | -5/Upper Caves | Found Alien Artifact 18277 | -5/Upper Caves | Identified Core Expander 18277 | -5/Upper Caves | Installed Core Expander, added new Power slot 18338 | -5/Upper Caves | Discovered new exit (range 20) 18364 | -5/Upper Caves | Learned Factory non-interactive machine intel 18521 | -5/Upper Caves | Entered another Upper Caves area 18522 | -5/Upper Caves | Discovered exit to Factory (range 17) 18529 | -5/Upper Caves | Build established: Scavenger-Mutant 18636 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18833 | -5/Upper Caves | Build established: Scavenger-Skirmisher 18939 | -5/Upper Caves | Discovered new exit (range 19) 19156 | -5/Upper Caves | Entered Zhirov 19156 | -5/Zhirov | Discovered new exit (range 3) 19190 | -5/Zhirov | Met Zhirov 19242 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19290 | -5/Zhirov | Found Alien Artifact 19290 | -5/Zhirov | Identified Integrated Dissipator 19290 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19315 | -5/Zhirov | Found Alien Artifact 19403 | -5/Zhirov | Entered Proximity Caves 19469 | -4/Proximity Caves | Learned Research trap positions 19555 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19596 | -4/Proximity Caves | Build established: Skirmisher 19975 | -4/Proximity Caves | Discovered exit to Factory (range 18) 20407 | -4/Proximity Caves | Build established: Scavenger-Golem 20589 | -4/Proximity Caves | Learned 4 Research zone layouts 20592 | -4/Proximity Caves | Entered Factory 20592 | -4/Factory | Evolved 2 slots: Utility x2 20593 | -4/Factory | Loaded intel: 271 machine locations 20594 | -4/Factory | Loaded intel: 219 non-interactive machine locations 20904 | -4/Factory | Build established: Golem 21263 | -4/Factory | Fabricated Assault Drone Bay (x1) 21433 | -4/Factory | Discovered new exit (range 10) 21481 | -4/Factory | Entered Armory 21482 | -4/Armory | Loaded intel: 92 machine locations 21496 | -4/Armory | Lost 7 parts (1p2n2u2w) 21690 | -4/Armory | Identified Transdimensional Reconstructor 21690 | -4/Armory | Warped through subspace to slip node 21690 | -4/Armory | Discovered new exit (range 1) 21691 | -4/Armory | Entered Lab 21763 | -4/Lab | Discovered new exit (range 10) 22277 | -4/Lab | Hidden lab's door opened automatically 22277 | -4/Lab | Sensor layout match revealed 22278 | -4/Lab | Gained access to the hidden lab's interior 22331 | -4/Lab | Found Alien Artifact 22342 | -4/Lab | Found Integrated Dissipator 22352 | -4/Lab | Found Transdimensional Reconstructor 22430 | -4/Lab | Decrypted terminal 22430 | -4/Lab | Acquired modification code for an L2 power cell 22496 | -4/Lab | Found Prototype Energy Gun 22502 | -4/Lab | Found Prototype Energy Cannon 22508 | -4/Lab | Found Prototype Device 22514 | -4/Lab | Found Prototype Hackware 22604 | -4/Lab | Found Alien Artifact 22665 | -4/Lab | Identified Tachyon Dispersion Ray 22668 | -4/Lab | Identified Potential Cannon 22669 | -4/Lab | Detected for breach 22682 | -4/Lab | Disabled Active System Cloaker 22684 | -4/Lab | Confronted by A5 22687 | -4/Lab | Destroyed A5 22694 | -4/Lab | MAIN.C forces arrive to investigate 22791 | -4/Lab | Decrypted terminal 22791 | -4/Lab | Decrypted terminal 22794 | -4/Lab | Found Alien Artifact 22796 | -4/Lab | Identified LC Capacitor 23029 | -4/Lab | Entered Research 23029 | -3/Research | Evolved 2 slots: Utility x2 23029 | -3/Research | Identified AEGIS Remote Shield 23030 | -3/Research | Identified exit to Research 23031 | -3/Research | Loaded intel: 109 trap records 23031 | -3/Research | Installed Integrated Dissipator, increased core heat dissipation (+20) 23032 | -3/Research | Loaded intel: 124 machine locations 23434 | -3/Research | Build established: Scavenger-Golem 23656 | -3/Research | Discovered exit to Research (range 20) 23697 | -3/Research | Entered another Research area 23697 | -2/Research | Evolved 2 slots: Utility x2 23698 | -2/Research | Discovered new exit (range 18) 23698 | -2/Research | Loaded intel: 109 machine locations 23874 | -2/Research | Identified Quantum Router 23875 | -2/Research | Identified exit to Testing 24143 | -2/Research | Entered Access 24143 | -1/Access | Evolved 2 slots: Utility x2 24144 | -1/Access | Loaded intel: 115 machine locations 24161 | -1/Access | Build established: Hacker-Golem 24463 | -1/Access | Build established: Golem 24516 | -1/Access | Lost 3 parts (3u) 24573 | -1/Access | Destroyed 7 combat bots 24691 | -1/Access | First assault squad dispatched 24799 | -1/Access | Lost 3 parts (1n1u1w) 24802 | -1/Access | Destroyed 16 combat bots 24904 | -1/Access | Destroyed 11 combat bots 24933 | -1/Access | High security lockdown imminent 24987 | -1/Access | Intercept squad dispatched 25002 | -1/Access | Spotted Tracker 25003 | -1/Access | Spotted Tracker 25009 | -1/Access | Destroyed Tracker 25013 | -1/Access | High security lockdown engaged 25013 | -1/Access | Spotted Combat Programmer 25017 | -1/Access | Destroyed Tracker 25027 | -1/Access | Destroyed Combat Programmer 25054 | -1/Access | Spotted Executioner 25055 | -1/Access | Spotted Combat Programmer 25056 | -1/Access | Spotted Striker 25057 | -1/Access | Lost 4 parts (1p2u1w) 25084 | -1/Access | Warped through subspace 25136 | -1/Access | Spotted Striker 25149 | -1/Access | System corruption reached 10% 25177 | -1/Access | Lost 3 parts (2n1u) 25187 | -1/Access | Spotted B-99 Colossus 25191 | -1/Access | Spotted B-99 Colossus 25211 | -1/Access | Core integrity fell below 50% 25216 | -1/Access | Core integrity fell below 20% 25216 | -1/Access | Identified Core Regenerator 25216 | -1/Access | Used Core Regenerator, restored core integrity (+400) 25228 | -1/Access | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 25215_ Slug penetrates B-99 Colossus. 25215_ Penetrated by Slug. 25215_ Slug penetrates Reinforced Barrier. 25216_ P-80 Master resets B-99 Colossus, system corruption cleaned. 25216_ Identified Core Regenerator. 25216_ Core integrity regenerated (+400). 25217_ Penetrated by Slug. 25217_ Slug penetrates Sealed Heavy Doors. 25221_ GOLEM Unit beginning Asb. Alloy Leg integration. 25225_ Slammed into Striker. 25225_ Slug penetrates Sealed Heavy Doors. 25225_ Penetrated by Slug. 25225_ Slug penetrates Sealed Heavy Doors. 25225_ Penetrated by Slug. 25225_ Slug penetrates Sealed Heavy Doors. 25225_ Penetrated by Slug. 25225_ Slug penetrates Striker. 25227_ Slammed into P-80 Master. 25227_ Asb. Alloy Leg broken. 25227_ Destabilizing: Short circuit. Map ----- +----------------------------------------------------+ | ^ ????????????????????????????? | | ????????????????????????????? | | ### "############?????????????????????????????? | | # ###??#?????????????????????????????????????? | | #### ##??????#???? ?????????????????????????????? | | ?### #???????????????? ?????????????????????????? | | ???# #??#???????????????????????????????????????? | | ???# #?? ?????????? ????????????????????????????? | | "??# #????????#????? ???????????????????????????? | | ???# #?????? #?????????????????????????????????? | | ???# #???? #??????"??????????????????????????? | | ???# #? #? ??""""?????????????????????????? | | ???# # " #???"""""?????????????????????????? | | ???+ + """ ? ???"""""????????????????????????? | | ???# # """ #????""""?????????????????????????? | | ???# # ? " ???? "? ?????????????????????????? | | ??## ###??#####??#?#????????????????????????????? | | ###" ###??#???????##???#??#?????????????????????? | | ## " "######"?????????#??#########??????????????? | | # # % T"" "? ???????"""" #??????????????? | | # # "" " ?? ?????"""" BB #??????????????? | | # # "??""""""?"""" BB ###+############ | | # # "??"????" """" | | ## # "??"?""?"?"""" % | | ?# "? " ?"?"?""""% Y % | | ### "??"????"?""@ p BBY *% | | # "??""""""?""K" pBBY ;;;;!##!"### ### | | # "???? ????""""%% Y ; ! !/!#?# #?? | | # % "?? ??????"""" % ; !=!! #?# #?? | | ## %#### "###???#?????######### % %C ### ##? | | # # ## # ##?????#??#????????# + +? | | # ## ####% #???#??#??????????# ### ##? | | # # #???#????#????????# = #?# #?? | | # ###?#???##?????????# ![[ #?# #?? | | ## + ! #################### ![[ #?# #?? | | ## # + ## ![[ #?# #?? | | # # ####### % ###########?# #?? | | # # #?????# " ##########??# #?? | | ## # #??? ?# "%" #??# #?? | | # # #?????# " #??# #?? | | #= # #???? # #### #?? | | ## ######## #??? ?# #""# #?? | | # !#! # ##?????+ !! =%] #?? | | ! # ###?????# !! ! #?? | | * # ######? ???# ### | | ########?#?#???????# | | """"""??###????? ?# | | """"""???#??#######+#### | | """"""? #???# ## | | """""" ?????# ## #############+###/ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 227 Energy Generation 65 Energy Capacity 2190 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 2010 Additional Mass Support 20 Armor Coverage 1200 Resistance: KI 15 Resistance: TH 30 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 75 Targeting Accuracy 14 Core Analysis 8 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 12 Defensive Hacking 25 Authchip Count 1 Item Schematics ----------------- Imp. Sensor Array | -7/Factory | Hacked Structural Scanner | -7/Factory | Hacked Barrage Gun | -7/Zion | Free Riot Gun | -7/Zion | Free Hvy. Beamcaster | -7/Zion | Free Beamcaster | -7/Zion | Free Gamma Bomb Array | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Hvy. Phase Cannon | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Robot Schematics ------------------ L-61 Swordsman | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Fabricated ------------ Assault Drone Bay | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor LC Capacitor Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeAbsorptionStick Manual? 0 Play Time 03:09:33 Cumulative 460.4 hours Start 2023.10.03 @ 21:57:27 End 2023.10.04 @ 13:55:25 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 508 Rogue 508 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0 Lore% 82 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5e31f93-8256-47ab-ad1d-557c33db1a59