Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.16 @ 13:45:24 Player: monkeman Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (92) 460 Value Destroyed (3395) 3395 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1051) 1051 TOTAL SCORE: 9386 Bonus ------- High Alert Combat Kills 177 Follower Combat Kills 70 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -196 Cogmind --------- Core Integrity 258/700 Matter 274/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Coolant Injector Huge Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Ion Engine Light Treads Armored Wheel High-capacity Matter Pod (200) Advanced Terrain Scan Processor Hardened Heavy Armor Plating Improved Light Armor Plating Improved Shield Generator Relay Coupler [Grunt] (25) Relay Coupler [Specialist] (24) Relay Coupler [Hunter] (14) High-powered Tractor Beam Long-range Tractor Beam Hacking Drone Bay Gatling Laser Minigun AWS/Gauss Mini Assault Cannon Mini Assault Cannon Heavy Missile Launcher Remote Datajack Remote Datajack Ripper Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Coolant Injector Huge Storage Unit Experimental Sensor Array Improved Terrain Scanner Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Armored Wheel High-capacity Matter Pod Advanced Terrain Scan Processor Hardened Heavy Armor Plating Improved Light Armor Plating Improved Shield Generator Relay Coupler [Grunt] Relay Coupler [Specialist] Relay Coupler [Hunter] High-powered Tractor Beam Long-range Tractor Beam Hacking Drone Bay Gatling Laser Minigun AWS/Gauss Mini Assault Cannon Mini Assault Cannon Heavy Missile Launcher Remote Datajack Remote Datajack Ripper [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Improved Medium Armor Plating Weapon Gauss Cannon Energy Gun EM Pulse Gun Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . Utility 4 | . . . 1 . . . 1 . 2 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 80 | 7 9 . 10 4 2 2 3 22 17 4 . . Power 5 | 1 1 . . 1 . . . 1 1 . . . Engine 5 | 1 1 . . 1 . . . 1 1 . . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 19 | 2 5 . 4 . . . 1 3 4 . . . Treads 18 | 2 5 . 4 . . . 1 3 3 . . . Leg . | . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . 1 . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 32 | 2 3 . 4 3 . 1 1 7 9 2 . . Device 13 | 1 . . 2 3 . 1 . 3 2 1 . . Storage 5 | 1 2 . . . . . . . 2 . . . Processor 3 | . . . . . . . . 1 2 . . . Hackware 3 | . . . . . . . . 2 1 . . . Protection 8 | . 1 . 2 . . . 1 1 2 1 . . Artifact . | . . . . . . . . . . . . . Weapon 24 | 2 . . 2 . 2 1 1 11 3 2 . . Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 5 | 1 . . 2 . 1 1 . . . . . . Ballistic Cannon 10 | . . . . . . . 1 6 2 1 . . Launcher 3 | . . . . . . . . 2 . 1 . . Special Weapon 1 | . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . . 3 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . . . Corrupted Parts 1 | 1 . . . . . . . . . . . . System Corruption 1 | 1 . . . . . . . . . . . . Parts Lost 23 | . . . 3 1 . . . 6 4 . . 9 Power 2 | . . . . . . . . 1 . . . 1 Propulsion 10 | . . . . . . . . 3 3 . . 4 Utility 7 | . . . 2 1 . . . 2 . . . 2 Weapon 4 | . . . 1 . . . . . 1 . . 2 Highest Loss Streak 9 | . . . 2 1 . . . 3 2 . . 9 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 100 96 99 86 100 100 99 96 100 100 96 Engine 9 | . 14 14 11 10 11 11 9 8 7 7 7 6 Treads 30 | . 28 28 33 33 33 33 36 35 23 30 30 28 Wheel 1 | . . . . . . . . . 5 . . . Device 14 | . 1 . 8 21 22 22 18 10 15 23 23 22 Storage 9 | . 14 14 11 11 11 11 9 9 8 7 7 7 Processor 4 | . . . . . . . . 8 11 7 7 7 Protection 6 | . 12 14 10 . . . 9 7 5 7 7 6 Energy Gun 2 | . 14 14 3 . . . . . . . . . Ballistic Gun 7 | . 14 14 18 22 4 22 9 . . . . . Ballistic Cannon 8 | . . . . . . . 8 16 14 15 15 14 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 113 | 12 53 53 58 58 56 56 64 67 112 113 113 113 Greatest Support 89 | 40 46 40 60 60 60 60 83 89 89 83 83 83 Greatest Overweight (x) 35 | . 1 1 . . . . . 1 9 1 1 35 Average Overweight (x) 1 | . . 1 . . . . . . 5 1 1 1 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 25 25 25 25 Average Capacity 21 | 7 15 20 20 20 20 20 20 20 23 25 25 25 Most Carried 25 | 4 19 19 20 20 20 20 20 20 25 24 24 25 Average Carried 19 | 2 12 17 18 18 19 19 18 19 22 23 24 24 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 25 25 25 25 Final Carried 25 | 4 18 17 20 20 20 20 20 20 25 24 24 25 Class Distribution -------------------- 54% | Mutant 21% | Scavenger-Mutant 11% | Skirmisher 8% | Scavenger-Skirmisher 4% | Bothacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Mutant | -8/Garrison Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Matter Collected 2917 | 272 139 10 301 71 95 214 . 749 822 131 105 8 Remotely 105 | . . . . . . . . 105 . . . . Salvage Created 2804 | 39 630 96 622 128 . 92 . 427 637 44 89 . Parts 171 | 6 45 4 32 9 . 12 . 21 24 8 10 . Haulers Intercepted 6 | . 2 . 2 . . . . . 2 . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . 7 10 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Combat Hostiles Destroyed 74 | . 12 2 8 3 . 6 . 21 13 5 4 . Guns 25 | . 6 2 8 3 . 6 . . . . . . Cannons 32 | . . . . . . . . 14 13 1 4 . AOE 17 | . 6 . . . . . . 7 . 4 . . Classes Destroyed 13 | 1 5 . 3 1 . . . . 2 1 . . Worker 1 | . 1 . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . Hauler 6 | . 2 . 2 . . . . . 2 . . . Recycler 2 | . . . 1 . . . . . 1 . . . Watcher 6 | . 3 . 2 . . . . . 1 . . . Swarmer 23 | . 3 . . . . 6 . 7 . 4 3 . Grunt 32 | . 9 2 4 2 . . . 9 6 . . . Brawler 2 | . . . 1 . . . . 1 . . . . Duelist 1 | . . . . 1 . . . . . . . . Sentry 10 | . . . 3 . . . . 4 2 . 1 . Hunter 4 | . . . . . . . . . 4 . . . Programmer 2 | . . . . . . . . . 2 . . . Thief 1 | . . . . . . . . . . 1 . . Best Kill Streak 8 | 2 8 2 4 3 . 3 . 5 4 4 3 . Combat Bots Only 6 | . 6 2 3 3 . 3 . 5 3 4 3 . Max Kills in Single Turn 4 | 1 4 1 2 1 . 1 . 3 2 3 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 4 . . . . . . 3 . 3 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Hostile Shots Fired 408 | . 33 6 45 11 . 20 . 80 86 11 46 70 Missed 122 | . 8 2 12 . . 5 . 22 28 4 16 25 Damage Taken 4091 | . 345 56 504 121 . 83 . 830 800 118 273 961 Core 644 | . 38 16 42 . . 10 . 96 56 13 15 358 Absorbed by Shields 220 | . . . 18 44 . 36 . 122 . . . . Core Remaining (%) 86 | 100 . 78 . . . 87 . 82 . . . . Volleys Fired 213 | 2 41 3 36 5 . 13 . 51 47 5 9 1 Largest 2 | 2 2 2 2 2 . 2 . 2 2 2 2 1 Hottest 96 | 60 60 60 65 50 . 50 . 96 96 96 96 48 Shots Fired 424 | 4 83 6 71 12 . 27 . 97 93 11 19 1 Gun 203 | 4 83 6 71 12 . 27 . . . . . . Cannon 212 | . . . . . . . . 92 91 9 19 1 Launcher 7 | . . . . . . . . 5 . 2 . . Special 2 | . . . . . . . . . 2 . . . Kinetic 358 | 2 42 3 60 12 . 27 . 92 91 9 19 1 Thermal . | . . . . . . . . . . . . . Explosive 7 | . . . . . . . . 5 . 2 . . Electromagnetic 57 | 2 41 3 11 . . . . . . . . . Robot Hit Streak 18 | 2 6 7 10 17 . 18 . 8 11 4 12 . Robot Miss Streak 6 | . 6 . 4 . . 2 . 4 3 2 3 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . 2 . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . Shots Hit Robots 251 | 2 46 5 48 11 . 16 . 55 53 3 12 . Core Hits 116 | 2 24 4 18 4 . 6 . 24 23 6 5 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 13 | . 3 . . . . . . 6 4 . . . Blast 10 | . . . . . . . . 6 4 . . . Corrupt 3 | . 3 . . . . . . . . . . . Melee Attacks 3 | . . . . . . . . 3 . . . . Impact . | . . . . . . . . . . . . . Slashing 3 | . . . . . . . . 3 . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6292 | 31 830 72 823 195 . 280 . 2009 1355 380 317 . Guns 1920 | 31 543 57 814 195 . 280 . . . . . . Cannons 3223 | . . . . . . . . 1481 1355 70 317 . Explosions 1115 | . 277 . . . . . . 528 . 310 . . Melee . | . . . . . . . . . . . . . Ramming 34 | . 10 15 9 . . . . . . . . . Kinetic 4553 | 6 127 15 707 195 . 280 . 1481 1355 70 317 . Thermal 277 | . 277 . . . . . . . . . . . Explosive 838 | . . . . . . . . 528 . 310 . . Electromagnetic 590 | 25 416 42 107 . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | 1 1 1 4 4 4 4 . . 5 5 5 5 Average Corruption 3 | 1 1 1 2 4 4 4 . . 3 5 5 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 107 | . 9 7 2 19 12 11 . . 10 24 10 3 Message Errors 19 | . 1 2 1 3 . 2 . . 4 4 1 1 Matter Fused 22 | . 1 1 . 5 3 2 . . 3 6 1 . Heat Flow Errors 14 | . 1 3 1 . 4 . . . . 3 1 1 Energy Discharges 14 | . . 1 . . 2 4 . . . 3 3 1 Parts Fused 1 | . . . . . . 1 . . . . . . Data Loss (minor) 15 | . 3 . . 6 . . . . 1 4 1 . Data Loss (major) 10 | . 1 . . 2 2 1 . . 1 1 2 . Misfires 9 | . 1 . . 2 . 1 . . 1 3 1 . Alerts 3 | . 1 . . 1 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 188 | . . . . . . . . 150 38 . . . Projectiles 55 | . . . . . . . . 17 38 . . . Explosions 133 | . . . . . . . . 133 . . . . Melee . | . . . . . . . . . . . . . Knockbacks 19 | . . . . . . . . 6 12 1 . . Impact . | . . . . . . . . . . . . . Kinetic 18 | . . . . . . . . 6 11 1 . . Secondary 1 | . . . . . . . . . 1 . . . Self-Inflicted Damage 150 | . 36 . . . . . . 114 . . . . Shots 4 | . 2 . . . . . . 2 . . . . Rammed 6 | . 1 1 2 1 . 1 . . . . . . Targets Rammed 6 | . 1 1 2 1 . 1 . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 480 | 20 160 227 117 17 278 12 . 480 11 199 190 87 Average Temperature 83 | 15 60 82 24 4 111 6 . 185 11 65 62 51 Received Heat Transfer 1060 | . 171 33 210 36 . . . 415 159 . 36 . Effects 4 | . . . . . . . . 4 . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . Damage (major) 3 | . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . Heat Transferred 350 | . 350 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . 5 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Peak Influence 842 | 10 357 94 221 81 . 170 80 842 495 . . . Initial 441 | . 6 40 . 21 . . 66 52 441 . . . Average 235 | 2 146 45 93 41 . 82 77 439 403 . . . Maximum Alert Level 3 | . 1 . 1 . . . . 3 2 . . . Low Security (%) 51 | 100 61 100 91 100 . 100 100 16 . . . . Level 1 23 | . 38 . 8 . . . . 27 43 . . . Level 2 23 | . . . . . . . . 45 56 . . . Level 3 2 | . . . . . . . . 10 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 11 | . 2 . 1 . . . . . 8 . . . Investigation 4 | . . . 1 . . . . . 3 . . . Extermination 4 | . . . . . . . . . 4 . . . Reinforcement 3 | . 2 . . . . . . . 1 . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Distress Signals 7 | . 3 . 2 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 99 | . 20 4 13 3 . 7 . 22 17 5 4 4 Peak Tracking Total 8 | . 8 2 3 3 . 3 . 4 3 4 3 4 Tactical Retreats 3 | . 1 . . . . 1 . 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Traps Triggered 5 | . . . 2 . . . . . 3 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Machines Disabled 10 | . 1 . . . . 1 . 6 2 . . . Max in Single Turn 1 | . 1 . . . . 1 . 1 1 . . . Garrison Relay 3 | . . . . . . . . 3 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Machines Accessed 20 | . 5 1 4 1 1 . 2 . 6 . . . Terminals 15 | . 5 1 4 . . . 1 . 4 . . . Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 69 | . 16 3 24 1 1 . 5 . 19 . . . Successful 30 | . 6 2 10 1 1 . 2 . 8 . . . Failed 39 | . 10 1 14 . . . 3 . 11 . . . Catastrophic 13 | . 3 . 5 . . . 1 . 4 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 30 | . 6 . 15 . 1 . 3 . 5 . . . Terminals 59 | . 16 3 24 . . . 3 . 13 . . . Fabricators 3 | . . . . . . . . . 3 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . 3 . . . Garrison Access 2 | . . . . . . . 2 . . . . . Terminal Hacks 20 | . 6 2 8 1 1 . . . 2 . . . Part Schematic 2 | . 1 . . . . . . . 1 . . . Robot Analysis 6 | . 3 . 3 . . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Zone Layout 4 | . . 1 2 . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . 3 . . . Insert Component 2 | . . . . . . . . . 2 . . . Analyze 1 | . . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 4 | . . . 2 . . . 1 . 1 . . . Terminals 4 | . . . 2 . . . 1 . 1 . . . Botnet 4 | . . . 2 . . . 1 . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . 5 . 4 . . . 2 . 5 . . . Full Trace Events 4 | . 1 . 1 . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 18 | . 1 . . . . . . . 2 . . 15 Parts Built 1 | . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . Time 51 | . . . . . . . . . 51 . . . Total Part Build Rating 1 | . . . . . . . . . 1 . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Used RIF Installer 1 | . . . . . . . . 1 . . . . Robots Hacked 2 | . . . . . . . . . 2 . . . Non-combat . | . . . . . . . . . . . . . Combat 2 | . . . . . . . . . 2 . . . Robot Hacks Applied 2 | . . . . . . . . . 2 . . . streamctrl_high 1 | . . . . . . . . . 1 . . . formatsys_high 1 | . . . . . . . . . 1 . . . Relay Couplers Released 10 | . . . . . . . . 10 . . . . Machine Destruction 10 | . . . . . . . . 10 . . . . Attached 2 | . . . . . . . . 1 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Total Allies 5 | . . 2 . 1 . . . . 2 . . . Largest Group 2 | . . 2 2 1 . . . . 2 . . . Highest-Rated Group 64 | . . 46 46 31 . . . . 64 . . . Highest-Rated Ally 32 | . . 31 31 31 . . . . 32 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 15 | . . . 5 . . . . . 10 . . . Total Damage 414 | . . . 85 . . . . . 329 . . . Kills 2 | . . . 1 . . . . . 1 . . . Allies Corrupted 1 | . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Robot Analysis Total 4 | . 2 . 2 . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . . 1 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Turns Passed 8830 | 84 1001 565 498 760 602 397 163 1293 1526 902 522 517 Spaces Moved 4223 | 47 436 229 227 460 372 223 98 672 678 368 207 206 Core 10 | 9 . . . . . . . . . . . 1 Treads 3680 | 38 436 229 227 460 372 223 98 672 145 368 207 205 Legs . | . . . . . . . . . . . . . Wheels 533 | . . . . . . . . . 533 . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 160 160 160 160 240 240 240 Average Speed 189 | 138 197 240 160 160 160 160 160 160 197 240 240 249 Slowest Speed 1800 | 160 240 240 160 160 160 160 160 240 240 240 240 1800 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 87 35 34 76 62 47 8 72 18 62 41 13 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . . 1 1 . Scrap Searched 6 | . . . . 1 . 1 . . . 2 2 . Spaces Dug 31 | . . . . . . . . 15 2 14 . . Terrain Destroyed 117 | . 19 . . . . . . 38 25 29 6 . Melee . | . . . . . . . . . . . . . Projectile 36 | . . . . . . . . . 25 5 6 . AOE 81 | . 19 . . . . . . 38 . 24 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Total 4665 | 59 502 240 303 480 381 242 103 781 773 378 215 208 Wait 47 | . . 5 19 . . 2 . 14 7 . . . Move 4212 | 46 435 228 226 459 371 222 98 671 677 367 206 206 Hop . | . . . . . . . . . . . . . Pick Up 62 | 4 11 1 6 5 3 1 2 13 14 1 . 1 Fast Attach 15 | 7 1 . 1 2 1 . . . 3 . . . Attach 25 | . . . 4 2 1 1 2 8 6 1 . . Detach 3 | . 1 . . 1 . . . . 1 . . . Swap 40 | . 8 . 5 . . 1 1 14 8 3 . . Drop 39 | . 4 2 4 5 5 1 . 7 10 1 . . Fire 213 | 2 41 3 36 5 . 13 . 51 47 5 9 1 Melee 3 | . . . . . . . . 3 . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 6 | . 1 1 2 1 . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Sto] / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 3) 310 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 3) 678 | -10/Materials | Discovered new exit (range 3) 1030 | -10/Materials | Discovered new exit (range 15) 1086 | -10/Materials | Entered Mines 1113 | -10/Mines | Learned location of Zion (-7) 1154 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1192 | -10/Mines | Found Prototype Device 1591 | -10/Mines | Discovered new exit (range 8) 1651 | -10/Mines | Entered Materials 1651 | -9/Materials | Accompanied by 2 allies 1651 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1656 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2009 | -9/Materials | Discovered new exit (range 5) 2131 | -9/Materials | Discovered new exit (range 10) 2149 | -9/Materials | Entered Mines 2150 | -9/Mines | Assembled infested the area 2164 | -9/Mines | Met a Derelict bent on vengeance 2169 | -9/Mines | Identified Exp. Sensor Array 2220 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2418 | -9/Mines | Received a Mining Laser from a helpful Derelict 2469 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2547 | -9/Mines | Discovered new exit (range 11) 2767 | -9/Mines | Learned location of 1 exit from Proximity Caves 2903 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2903 | -9/Mines | Discovered new exit (range 5) 2909 | -9/Mines | Entered Exiles 2938 | -9/Exiles | Discovered new exit (range 14) 2958 | -9/Exiles | Met 8R-AWN 2990 | -9/Exiles | Met EX-HEX 3039 | -9/Exiles | Met EX-BIN 3059 | -9/Exiles | Aligned with FarCom system 3060 | -9/Exiles | Given EX-Vault access code 3097 | -9/Exiles | Opened EX-Vault 3110 | -9/Exiles | Found AWS/Gauss 3144 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3406 | -9/Exiles | Met EX-DEC 3492 | -9/Exiles | Discovered new exit (range 14) 3511 | -9/Exiles | Left Exiles lab with AWS/Gauss 3511 | -9/Exiles | Entered Mines 3789 | -8/Mines | Discovered new exit (range 7) 3847 | -8/Mines | Build established: Scavenger-Skirmisher 3908 | -8/Mines | Entered Materials 3908 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4071 | -8/Materials | Identified exit to Garrison 4071 | -8/Materials | Entered Garrison 4157 | -8/Garrison | Triggered checkpoint 4234 | -8/Garrison | Discovered new exit (range 12) 4277 | -8/Garrison | Triggered checkpoint 4307 | -8/Garrison | Installed Relay Interface Framework 4340 | -8/Garrison | Garrison Relay disabled 4401 | -8/Garrison | Triggered checkpoint 4501 | -8/Garrison | Build established: Mutant 4641 | -8/Garrison | Triggered checkpoint 4797 | -8/Garrison | Discovered new exit (range 10) 4851 | -8/Garrison | Triggered checkpoint 4891 | -8/Garrison | Garrison Relay disabled 4939 | -8/Garrison | Triggered checkpoint 5103 | -8/Garrison | Discovered new exit (range 11) 5147 | -8/Garrison | Triggered checkpoint 5196 | -8/Garrison | Lost 3 parts (2n1u) 5198 | -8/Garrison | Garrison Relay disabled 5364 | -8/Garrison | Entered Factory 5364 | -7/Factory | Evolved 2 slots: Utility x2 5728 | -7/Factory | Build established: Skirmisher 5753 | -7/Factory | Fabricated Huge Storage Unit? 6270 | -7/Factory | Discovered new exit (range 16) 6288 | -7/Factory | Build established: Bothacker-Skirmisher 6711 | -7/Factory | Build established: Skirmisher 6842 | -7/Factory | Discovered new exit (range 15) 6882 | -7/Factory | Identified exit to Lower Caves 6890 | -7/Factory | Entered Lower Caves 7087 | -7/Lower Caves | Learned 12 Factory zone layouts 7179 | -7/Lower Caves | Build established: Scavenger-Mutant 7758 | -7/Lower Caves | Discovered new exit (range 12) 7792 | -7/Lower Caves | Entered another Lower Caves area 7928 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7954 | -7/Lower Caves | Learned 4 Factory zone layouts 8112 | -7/Lower Caves | Learned Factory trap positions 8237 | -7/Lower Caves | Discovered new exit (range 7) 8314 | -7/Lower Caves | Entered Zion 8396 | -7/Zion | System corruption cleaned by Quarantine Array 8576 | -7/Zion | Given the Hacking Drone Bay 8576 | -7/Zion | Found Prototype Device 8646 | -7/Zion | Discovered new exit (range 12) 8798 | -7/Zion | RIF detected upon attempting to enter Zion 8798 | -7/Zion | Attacked by Zionites 8798 | -7/Zion | Spotted FP-Z0M(B) 8798 | -7/Zion | Spotted XO-2DD(B) 8826 | -7/Zion | Core integrity fell below 50% 8831 | -7/Zion | Self-destructed Last Messages --------------- 08790_ System quarantine in progress... 08790_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. 08798_ PUBLIC SERVICE ANNOUNCEMENT: 0b10 RIF detected in Zion! Defend our home! 08798_ System Quarantine Field Array disabled. 08803_ B0-534(z) pulls a Mak. Axe out of the Twisted Machinery. 08805_ Imp. Treads destroyed. 08805_ Slug penetrates System Quarantine Field Array. 08805_ Lgt. Treads destroyed. 08810_ Acquired 8 matter. 08813_ Lgt. Treads destroyed. 08813_ Imp. Medium Armor Plating destroyed. 08814_ Adv. Assault Cannon destroyed. 08814_ Imp. Terrain Scanner destroyed. 08817_ Imp. Deuterium Engine destroyed. 08819_ Gauss Cannon destroyed. 08822_ Exp. Sensor Array severed. 08822_ 3Q-8S3(l) suffers critical hit (Destroy). Map ----- +----------------------------------------------------+ | ??????????????????????????????????### #??????#??? | | ?????????????????????????????????## ?????????? | | ???????????????????????????????#?? < ??????#??? | | ???????????????????????????????#?? ????????? | | ??????????????????????????????????# ??????????? | | ??????????????????????????????????? ??????????? | | ??????????????????????????????????? ?#?????#??? | | ???????????????????????????????????# ????#?????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #?????????## | | ??????????????????????????????????## #????#??### | | ???????????????????????????????#?#?# #####??## | | ????????????????#?????????#????#?#?# ## #### | | ?????????????????????????????#?#???# # ## ## | | ????????????????????##???????#??#??# # ## | | ???????????????#???????#?#?#???##??# # | | ?????????????????#????????#??????#?## | | ??????????????????????????#?????????## | | ???????????"????????????#?#??????????# ## | | ??????????"??####????????#??????#????## ####### | | ?????????????# "##################???###?????#### | | ?????????????# """""""""#?#"""##???????#?????# | | ???????????### " "" " ###" < ##???###?#????? | | ???????????# BB % ## #####??#??????? | | ?????" BB % l #?#?#??#??##?? | | ?????" z@ #?????#?##?#?# | | ????? "# %% ### ##?#######?#??# | | ???????????### BB "" " ## #??## ###???## | | ?????????????# BB"""""""""""## #### ##?#??# | | ??????????#??# "############## ### ##??### | | ????????????#####???????#?????# ####### | | ????????????????##?????#??#???## | | ???????????????????????????????## | | ????????????????????????#??#???### # ####### | | ????????????????????#????#????###### ## ######## | | ????????????????????????????#?# ### ## | | ??????????????????????????????# ### #### | | ??????????????????????#???#??## ##?# #??? | | ????????????????????#????#????# #??# #?#? | | ???????????????????????###??#?# #??# #??? | | ??????????????????????????#?#?# #?## #?#? | | ????????????????????????#??#??# """ #?## ###? | | ???????????????????????#??????# " " ### #?? | | ?????????????????????????????## "" ### ##? | | ?????????????????????#???#???## #?## ##?? | | ?????????????????????#??#???#?############# #?? | | ??????????????????#??????????????????????# ##?? | | ????????????????????????????#????????????## #?? | | ?????????????????????????????#???#?#?#???# #?? | | ?????????????????????????????????#???????# ##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 378 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Relay Coupler Types 1 Relay Coupler Value 24 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Arm. Treads | -7/Factory | Hacked Hrd. Heavy Armor Plating | -7/Factory | Scanalyzed Mak. Light Armor Plating | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Recalibrator | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExoskeletonDeepInsulator Manual? 0 Play Time 00:53:20 Cumulative 66.1 hours Start 2024.06.15 @ 11:47:15 End 2024.06.16 @ 13:45:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 47 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31ef616e-ded1-495a-a101-7cc21a81bbb2