Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.01 @ 17:05:11 Player: Plarzay Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (61) 305 Value Destroyed (2257) 2257 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (440) 440 TOTAL SCORE: 6482 Bonus ------- High Alert Combat Kills 140 Aligned with FarCom 300 Cogmind --------- Core Integrity 166/850 Matter 97/300 Energy 100/100 System Corruption 1% Temperature Cool (-141) Movement Core (1400) Ox27 Location -6/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Cryofiber Web High-capacity Storage Unit High-capacity Storage Unit Improved Power Shielding > --- WEAPON (4) ------- Gauss Rifle > --- INVENTORY (20) --- Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Improved Heat Sink Improved Heat Sink High-capacity Battery (400) Faulty Gravity Neutralizing Apparatus Experimental Weapon Shielding Medium Reactive Plating Improved Trap Extractor Heavy Particle Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Autogun Makeshift Shrapnel Gun Assault Cannon Shock Bomb Launcher Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Decoy Drone Bay > --- WEAPON ----------- Heavy Particle Cannon Firepult > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Carbon-fiber Leg Improved Heat Sink High-capacity Battery Visual Processing Unit Advanced Sensor Array Improved Light Armor Plating Improved Trap Extractor Small Laser Plasma Cannon Assault Rifle Autogun Makeshift Shrapnel Gun Grenade Launcher Rocket Launcher Signal Generator [Rating: 54] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Improved Power Shielding Weapon Flak Cannon Energy Gun Heavy Laser Energy Cannon Firepult Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 2 | . . . . . 1 . 1 Utility 4 | . . . . . 2 2 . Weapon 2 | . . . . . 1 . 1 Parts Attached 59 | 6 4 4 1 . 17 17 10 Power 7 | 1 1 . . . 2 2 1 Engine 7 | 1 1 . . . 2 2 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 19 | 2 . . . . 8 7 2 Treads 4 | 2 . . . . 2 . . Leg 15 | . . . . . 6 7 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 1 2 . . . 3 4 3 Device 4 | . . . . . 2 1 1 Storage 3 | 1 2 . . . . . . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 5 | . . . . . . 3 2 Artifact . | . . . . . . . . Weapon 20 | 2 1 4 1 . 4 4 4 Energy Gun 2 | 1 . . . . . 1 . Energy Cannon 7 | . . . 1 . 2 1 3 Ballistic Gun 6 | 1 1 2 . . 1 . 1 Ballistic Cannon 3 | . . . . . 1 2 . Launcher 2 | . . 2 . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 1 1 1 Parts Lost 18 | . . . . . 3 5 10 Power 1 | . . . . . . 1 . Propulsion 8 | . . . . . 2 2 4 Utility 5 | . . . . . 1 1 3 Weapon 4 | . . . . . . 1 3 Highest Loss Streak 6 | . . . . . 1 2 6 Average Slot Usage (%) 92 | . 94 100 93 85 82 91 94 Engine 9 | . 14 14 14 14 9 6 6 Treads 12 | . 28 28 28 28 7 . . Leg 11 | . . . . . 16 18 23 Device 4 | . . . . . 8 7 6 Storage 19 | . 22 28 28 28 18 15 13 Processor 2 | . . . . . 3 7 3 Protection 5 | . . . . . . 13 15 Energy Gun 2 | . 7 . . . . 4 4 Energy Cannon 6 | . . . 5 14 16 5 5 Ballistic Gun 8 | . 20 24 16 . 1 . 1 Ballistic Cannon 4 | . . . . . 1 8 12 Naked Turns . | . . . . . . . . Heaviest Build 116 | 11 76 78 93 93 116 109 106 Greatest Support 66 | 40 40 40 40 40 60 51 66 Greatest Overweight (x) 10 | . 1 1 2 2 7 10 3 Average Overweight (x) 1 | . . 1 1 2 2 2 1 Largest Inventory Capacity 20 | 6 20 20 20 20 20 20 20 Average Capacity 19 | 5 14 20 20 20 20 20 20 Most Carried 20 | 5 16 20 20 20 20 20 20 Average Carried 17 | 2 9 18 19 19 16 17 18 Final Capacity 20 | 6 20 20 20 20 20 20 20 Final Carried 20 | 4 16 20 20 20 20 20 20 Class Distribution -------------------- 41% | Hauler-Skirmisher 39% | Hauler-Mutant 6% | Hauler-Tank 5% | Mutant 3% | Pyromaniac-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Matter Collected 971 | 215 45 162 . . 205 322 22 Remotely . | . . . . . . . . Salvage Created 2523 | . . 84 . . 1533 839 67 Parts 85 | . . 6 . . 44 33 2 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 46 | . . 3 . . 24 16 3 Guns 8 | . . 2 . . 2 3 1 Cannons 16 | . . . . . 8 6 2 AOE 10 | . . 1 . . 6 3 . Classes Destroyed 16 | . . 3 . . 10 3 . Worker 7 | . . . . . 6 1 . Builder 2 | . . . . . . 2 . Hauler 1 | . . . . . 1 . . Recycler 2 | . . 1 . . 1 . . Carrier 1 | . . . . . 1 . . Mechanic 1 | . . . . . 1 . . Watcher 1 | . . . . . 1 . . Swarmer 2 | . . 2 . . . . . Grunt 26 | . . . . . 15 11 . Brawler 2 | . . . . . . 1 1 Duelist 3 | . . . . . 1 1 1 Protector 1 | . . . . . 1 . . Sentry 4 | . . . . . 4 . . Hunter 5 | . . . . . 3 1 1 Programmer 2 | . . . . . . 2 . Assembled 1 | . . 1 . . . . . Best Kill Streak 11 | . . 2 . . 11 7 3 Combat Bots Only 9 | . . 2 . . 9 6 3 Max Kills in Single Turn 4 | . . 1 . . 4 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 1 . . 2 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Damage Taken 3633 | . . 68 . . 1002 696 1867 Core 1167 | . . 10 . . 222 251 684 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 79 | 100 . . . 96 59 64 . Volleys Fired 78 | . . 7 . . 33 25 13 Largest 4 | . . 2 . . 3 3 4 Hottest 330 | . . 63 . . 325 330 222 Shots Fired 192 | . . 11 . . 72 60 49 Gun 44 | . . 4 . . 13 14 13 Cannon 141 | . . . . . 59 46 36 Launcher 7 | . . 7 . . . . . Special . | . . . . . . . . Kinetic 85 | . . 4 . . 27 28 26 Thermal 100 | . . . . . 45 32 23 Explosive 7 | . . 7 . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 24 | . . 4 . . 24 17 6 Robot Miss Streak 6 | . . 1 . . 3 6 5 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 150 | . . 5 . . 60 48 37 Core Hits 134 | . . 3 . . 64 45 22 Critical Hits 1 | . . . . . . 1 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5176 | . . 141 . . 2748 1517 770 Guns 665 | . . 57 . . 205 247 156 Cannons 2595 | . . . . . 1286 761 548 Explosions 1779 | . . 58 . . 1224 497 . Melee . | . . . . . . . . Ramming 137 | . . 26 . . 33 12 66 Kinetic 1201 | . . 57 . . 418 390 336 Thermal 3728 | . . . . . 2297 1063 368 Explosive 110 | . . 58 . . . 52 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . 1 1 1 . 1 1 Average Corruption 1 | . . 1 1 1 . 1 1 Corruption Purged . | . . . . . . . . Effects 12 | . . . 1 1 . 7 3 Message Errors 5 | . . . 1 1 . 1 2 Energy Discharges 3 | . . . . . . 3 . Data Loss (minor) 1 | . . . . . . . 1 Targeting Errors 2 | . . . . . . 2 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 63 | . . . . . 35 28 . Projectiles 33 | . . . . . 17 16 . Explosions 30 | . . . . . 18 12 . Melee . | . . . . . . . . Knockbacks 20 | . . . . . 2 9 9 Impact . | . . . . . . . . Kinetic 18 | . . . . . 1 8 9 Secondary 2 | . . . . . 1 1 . Self-Inflicted Damage 269 | . . 32 . . 93 121 23 Shots 15 | . . 2 . . 8 5 . Rammed 18 | . . 4 . . 3 1 10 Targets Rammed 27 | . . 5 . . 5 2 15 Kicked 8 | . . . . . 2 1 5 Crushed 1 | . . 1 . . . . . Highest Temperature 1091 | . . 12 . . 792 703 1091 Average Temperature 321 | . . 5 . . 300 252 548 Received Heat Transfer 774 | . . . . . 387 153 234 Effects 126 | . . . . . 58 34 34 Shutdowns 22 | . . . . . 12 6 4 Energy Bleed 8 | . . . . . 4 2 2 Interference 20 | . . . . . 7 7 6 Matter Decay 8 | . . . . . 6 . 2 Short Circuit 6 | . . . . . 5 1 . Damage (minor) 10 | . . . . . 6 3 1 Damage (major) 44 | . . . . . 16 13 15 Damage (core) 8 | . . . . . 2 2 4 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 13 | . . . . . 9 4 . Combat Hostiles 12 | . . . . . 8 4 . Parts Melted 54 | . . . . . 43 11 . Heat Transferred 14294 | . . . . . 9688 4014 592 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Peak Influence 535 | . . 50 . . 535 478 93 Initial 157 | . . . . . . 157 93 Average 158 | . . 12 . . 303 298 76 Maximum Alert Level 2 | . . . . . 2 2 . Low Security (%) 60 | 100 100 100 . 100 25 7 100 Level 1 27 | . . . . . 27 85 . Level 2 11 | . . . . . 46 7 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 1 . . . 3 4 4 Investigation 3 | . 1 . . . 1 1 . Extermination 1 | . . . . . . 1 . Reinforcement 4 | . . . . . 1 2 1 Assault 1 | . . . . . 1 . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Distress Signals 3 | . . 1 . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 67 | . 1 4 . . 34 20 8 Peak Tracking Total 7 | . 1 3 . . 7 4 4 Tactical Retreats 4 | . . 1 . . 3 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Traps Triggered 5 | . 1 . . . 1 . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Disabled 5 | . . . . . 3 2 . Max in Single Turn 2 | . . . . . 2 1 . Garrison Access 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Accessed 11 | . 4 2 . . 3 1 1 Terminals 7 | . 4 . . . 3 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 20 | . 5 2 . . 8 3 2 Successful 11 | . 4 2 . . 3 1 1 Failed 9 | . 1 . . . 5 2 1 Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual 11 | . 5 . 1 . 5 . . Terminals 13 | . 5 . . . 8 . . Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . . 3 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 4 | . . 2 . . 2 . . Open Door 2 | . . 2 . . . . . Branch Access Points 1 | . . . . . 1 . . Alert Level 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . Scan Component 1 | . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 5 | . 4 . . . 1 . . Terminals 5 | . 4 . . . 1 . . Botnet 5 | . 4 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 1 . . . 3 1 . Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 1 . . . . Highest-Rated Group 39 | . . 39 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders 1 | . . . . . 1 . . RETURN 1 | . . . . . 1 . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches 16 | . . . . . 16 . . Drone Recoveries 14 | . . . . . 14 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Turns Passed 4452 | 78 497 698 457 68 856 1019 779 Spaces Moved 2135 | 41 278 357 241 34 344 434 406 Core 2 | 2 . . . . . . . Treads 1042 | 39 278 357 241 34 93 . . Legs 1091 | . . . . . 251 434 406 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 180 180 200 183 160 157 Average Speed 185 | 154 171 180 187 200 198 205 165 Slowest Speed 420 | 160 180 180 200 200 330 420 215 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 5 48 82 62 14 59 21 13 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . . . Spaces Dug 28 | . . 28 . . . . . Terrain Destroyed 213 | . . 58 . . 99 55 1 Melee . | . . . . . . . . Projectile 9 | . . . . . 8 . 1 AOE 204 | . . 58 . . 91 55 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Total 2449 | 56 297 401 248 35 452 510 450 Wait 47 | . . 8 . . 28 11 . Move 2128 | 40 277 356 240 33 343 433 406 Hop . | . . . . . . . . Pick Up 76 | 10 14 12 3 1 16 14 6 Fast Attach 3 | . 1 . . . . . 2 Attach 35 | 6 . . 1 . 12 11 5 Detach 3 | . . . . . 1 2 . Swap 21 | . 3 4 . . 5 6 3 Drop 31 | . 2 9 4 1 9 6 . Fire 78 | . . 7 . . 33 25 13 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick 21 | . . . . . 5 2 14 Crush 5 | . . 5 . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 436 | -10/Materials | Discovered new exit (range 11) 560 | -10/Materials | Discovered new exit (range 10) 564 | -10/Materials | Build established: Hauler-Mutant 576 | -10/Materials | Entered Mines 583 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 670 | -10/Mines | Discovered new exit (range 14) 778 | -10/Mines | Learned location of Mines (-9) 920 | -10/Mines | Found the Drone Emporium 928 | -10/Mines | Found Prototype Device 969 | -10/Mines | Found a hidden stash of uninstalled traps 984 | -10/Mines | Assembled infested the area 990 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1080 | -10/Mines | Discovered new exit (range 16) 1140 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1262 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1262 | -10/Mines | Discovered new exit (range 5) 1274 | -10/Mines | Entered Exiles 1274 | -10/Exiles | Accompanied by 1 ally 1304 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1318 | -10/Exiles | Met 8R-AWN 1348 | -10/Exiles | Met EX-HEX 1409 | -10/Exiles | Met EX-BIN 1431 | -10/Exiles | Aligned with FarCom system 1433 | -10/Exiles | Given EX-Vault access code 1528 | -10/Exiles | Opened EX-Vault 1538 | -10/Exiles | Found Prototype Energy Cannon 1540 | -10/Exiles | Identified Firepult 1583 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1641 | -10/Exiles | Met EX-DEC 1709 | -10/Exiles | Discovered new exit (range 14) 1731 | -10/Exiles | Left Exiles lab with Firepult 1731 | -10/Exiles | Entered Mines 1732 | -9/Mines | Met a Derelict testing a Signal Generator 1738 | -9/Mines | Found Signal Generator 1789 | -9/Mines | Discovered new exit (range 5) 1799 | -9/Mines | Entered Materials 1799 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1799 | -8/Materials | Identified Decoy Drone Bay 2070 | -8/Materials | Destroyed 9 combat bots 2089 | -8/Materials | Discovered new exit (range 63) 2120 | -8/Materials | Build established: Hauler-Skirmisher 2637 | -8/Materials | Discovered new exit (range 10) 2655 | -8/Materials | Entered Factory 2655 | -7/Factory | Evolved 2 slots: Utility x2 3623 | -7/Factory | Discovered new exit (range 16) 3674 | -7/Factory | Entered another Factory area 3674 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4099 | -6/Factory | Garrison activated, responded to threat 4164 | -6/Factory | Core integrity fell below 50% 4453 | -6/Factory | Self-destructed Last Messages --------------- 04411_ Slammed into L-41 Fighter. 04413_ Kicked L-41 Fighter out of the way. 04415_ Slammed into L-41 Fighter. 04417_ Flak Cannon destroyed. 04417_ Slammed into L-41 Fighter. 04417_ Hvy. Deuterium Engine permanently disabled. 04417_ Destabilizing: Short circuit. 04420_ Kicked L-41 Fighter out of the way. 04421_ Lgt. Armor Plating destroyed. 04422_ Phase Cannon destroyed. 04422_ Slammed into L-41 Fighter. 04425_ Flak Cannon destroyed. 04426_ Kicked G-50 Soldier out of the way. 04428_ Slammed into G-50 Soldier. 04432_ Kicked G-50 Soldier out of the way. 04435_ Slammed into G-50 Soldier. 04437_ Aluminum Leg destroyed. 04437_ Slammed into G-50 Soldier. 04439_ Titanium Leg destroyed. 04439_ Slammed into G-50 Soldier. 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"???????# """" #????????????????? | | ???????????? ??????????# #????????????????? | | ???????????????????????# """" #????????????????? | | ???????????????????????# """" #????????????????? | | ???????????????????????# """" #????????????????? | | ???????????????????????#g """" #????????????????? | | ???????????????????????# @ #????????????????? | | ???????????????????????# l #????????????????? | | ???????????????????????# !#????????????????? | | ???????????????????????##########????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 90 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed ArmorSpectralProtection Manual? 0 Play Time 00:48:42 Cumulative 41.6 hours Start 2020.09.24 @ 18:21:46 End 2020.10.01 @ 17:05:11 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 31 Rogue 10 Adventurer 21 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 43 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e9a698d-7484-4467-a06e-10d2bf0328f3