Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.24 @ 21:12:51 Player: Agave Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (68) 340 Value Destroyed (2262) 2262 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (303) 303 TOTAL SCORE: 6805 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 292 Cogmind --------- Core Integrity 0/850 Matter 72/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Targeting Computer Improved Particle Charger Makeshift Light Armor Plating Makeshift Shrapnel Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core Makeshift Power Source > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Particle Charger Weapon Cycler Propulsion Shielding EM Disruption Field Corruption Screen Recalibrator > --- WEAPON ----------- Makeshift Shrapnel Gun Makeshift Shrapnel Gun Power Maul > --- INVENTORY -------- Fission Core Armor Integrity Analyzer Makeshift Light Armor Plating Makeshift Light Armor Plating Makeshift Light Armor Plating Powered Armor High-powered Tractor Beam Gauss Rifle Makeshift Shrapnel Gun Heavy Flak Cannon [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Proton Missile Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 . 2 2 . . 2 Power 1 | . . . . . . 1 . . . Propulsion 1 | . . . 1 . . . . . . Utility 5 | . . . 1 . 1 1 . . 2 Weapon 1 | . . . . . 1 . . . . Parts Attached 71 | . 4 . 1 13 8 21 7 7 10 Power 15 | . . . . 1 . 6 5 1 2 Engine 3 | . . . . 1 . . 1 1 . Core 12 | . . . . . . 6 4 . 2 Reactor . | . . . . . . . . . . Propulsion 10 | . . . . 4 1 4 1 . . Treads 8 | . . . . 3 1 4 . . . Leg 2 | . . . . 1 . . 1 . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 22 | . 2 . 1 2 3 6 . 3 5 Device 6 | . . . . . . 3 . 2 1 Storage 4 | . 1 . . . 1 1 . . 1 Processor 2 | . 1 . . . . . . . 1 Hackware 1 | . . . . . 1 . . . . Protection 9 | . . . 1 2 1 2 . 1 2 Artifact . | . . . . . . . . . . Weapon 24 | . 2 . . 6 4 5 1 3 3 Energy Gun 5 | . 2 . . 2 1 . . . . Energy Cannon 2 | . . . . . 2 . . . . Ballistic Gun 7 | . . . . 2 . 2 1 . 2 Ballistic Cannon 4 | . . . . . . 2 . 1 1 Launcher 5 | . . . . 2 1 1 . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . Parts Lost 24 | . . . . 1 1 5 5 6 6 Power 6 | . . . . . . 1 1 2 2 Propulsion 7 | . . . . . 1 2 2 1 1 Utility 4 | . . . . 1 . . 2 . 1 Weapon 7 | . . . . . . 2 . 3 2 Highest Loss Streak 5 | . . . . 1 1 4 5 5 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 84 | . 89 100 87 96 97 88 90 74 62 Engine 5 | . 14 14 11 10 9 1 . 5 3 Core 6 | . . . . . . 12 14 5 3 Treads 12 | . . . . 23 26 20 21 1 . Leg 5 | . 28 28 22 7 . . . 7 2 Device 9 | . . . . . . 8 7 20 18 Storage 8 | . 14 14 11 11 9 7 7 7 4 Processor 2 | . 4 14 11 9 . . . . 1 Hackware 1 | . . . . . 8 3 . . . Protection 9 | . . . 10 11 18 9 13 4 10 Energy Gun 5 | . 28 28 22 12 8 1 . . . Energy Cannon 1 | . . . . . 8 3 . . . Ballistic Gun 7 | . . . . 8 9 10 7 8 7 Ballistic Cannon 3 | . . . . . . 5 14 1 1 Launcher 1 | . . . . 1 . . . 4 . Impact Weapon 1 | . . . . . . . . 4 4 Peak Build Rating 50 | . 8 9 11 15 23 39 41 38 50 Average Rating 28 | . 6 8 10 12 20 33 38 34 36 On Entrance 18 | 6 6 8 9 11 15 22 39 30 38 Naked Turns 184 | . . . . . . . . . 184 Heaviest Build 74 | 13 19 19 24 32 48 69 74 48 61 Greatest Support 66 | 20 20 20 20 60 60 66 60 20 15 Greatest Overweight (x) 20 | . . . 1 1 . 1 2 10 20 Average Overweight (x) . | . . . . . . . 1 2 1 Largest Inventory Capacity 15 | . 10 10 10 10 15 15 15 15 15 Average Capacity 13 | . 9 10 10 10 14 15 15 15 13 Most Carried 13 | . 7 9 10 10 11 13 10 11 11 Average Carried 7 | . 6 7 9 9 10 7 8 4 8 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 5 Final Carried 11 | 6 6 9 10 9 11 8 8 11 5 Class Distribution -------------------- 44% | Mutant 33% | Tank 11% | Derelict-Mutant 4% | Scavenger-Gunner 3% | Scavenger-Tank 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Matter Collected 1734 | 200 14 26 . 344 126 392 316 237 79 Remotely . | . . . . . . . . . . Salvage Created 2196 | . 103 26 . 688 419 560 89 158 153 Parts 132 | . 8 5 . 49 20 30 4 5 11 Haulers Intercepted 1 | . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 14 6 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Combat Hostiles Destroyed 54 | . 2 2 . 16 7 13 3 4 7 Guns 37 | . 2 2 . 13 1 11 2 4 2 Cannons 10 | . . . . . 3 2 1 . 4 AOE 5 | . . . . 3 1 . . . 1 Classes Destroyed 14 | . 3 1 . 7 2 1 . . . Worker 5 | . 1 . . 1 1 1 . . 1 Builder 4 | . . . . 2 1 . . . 1 Hauler 1 | . . . . 1 . . . . . Recycler 1 | . . . . 1 . . . . . Operator 1 | . . . . 1 . . . . . Watcher 2 | . 1 . . . 1 . . . . Swarmer 14 | . . 2 . 4 . 3 . 2 3 Grunt 21 | . 2 . . 5 4 4 3 1 2 Brawler 1 | . . . . 1 . . . . . Duelist 1 | . . . . . 1 . . . . Protector 2 | . . . . 2 . . . . . Sentry 9 | . . . . 4 1 3 . 1 . Hunter 4 | . . . . . 1 2 . . 1 Programmer 2 | . . . . . . 1 . . 1 Best Kill Streak 10 | . 3 2 . 10 6 3 2 3 4 Combat Bots Only 7 | . 2 2 . 7 2 3 2 3 3 Max Kills in Single Turn 3 | . 1 1 . 3 2 1 2 1 2 Gunslinging 1 | . . . . . . . 1 . . Exploded 1 | . . . . 1 1 . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Hostile Shots Fired 593 | . 4 6 2 89 36 169 43 76 168 Missed 164 | . . 1 2 19 12 51 4 22 53 Damage Taken 5828 | . 44 40 . 921 440 1304 754 610 1715 Core 1497 | . . 16 . 133 18 196 184 99 851 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 93 | . . . . . . 8 71 . 14 Ignored by Resistances 40 | . . . . . . . . . 40 Regen/Repaired (Parts) 73 | . . . . . . 73 . . . Core Remaining (%) 77 | 100 . 93 . 66 96 . . 31 . Volleys Fired 183 | . 7 4 . 46 25 38 12 27 24 Largest 3 | . 2 2 . 2 3 3 3 2 2 Hottest 148 | . 100 100 . 100 148 133 124 76 77 Shots Fired 370 | . 14 8 . 89 62 97 25 33 42 Gun 277 | . 14 8 . 81 38 69 13 28 26 Cannon 82 | . . . . . 21 28 12 5 16 Launcher 11 | . . . . 8 3 . . . . Special . | . . . . . . . . . . Kinetic 235 | . . . . 42 19 74 25 33 42 Thermal 89 | . 14 8 . 39 19 9 . . . Explosive 11 | . . . . 8 3 . . . . Electromagnetic 35 | . . . . . 21 14 . . . Robot Hit Streak 12 | . 5 2 . 6 12 11 9 6 6 Robot Miss Streak 10 | . 2 2 . 3 2 4 2 3 10 Penetration Max 1 | . . . . . . 1 . 1 . Secondary Targets 5 | . . . . 3 . 1 1 . . Max Gunslinging Chain 1 | . . . . 1 . 1 1 . . Shots Hit Robots 229 | . 7 3 . 50 36 59 20 18 36 Core Hits 136 | . 6 2 . 38 16 32 7 6 29 Critical Kills 2 | . . . . . . 2 . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . Critical Strikes 5 | . . . . . . 5 . . . Burn 2 | . . . . . . 2 . . . Destroy 3 | . . . . . . 3 . . . Melee Attacks 12 | . . . . . . . . . 12 Impact 12 | . . . . . . . . . 12 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4941 | . 106 51 . 1312 831 943 454 390 854 Guns 2420 | . 106 51 . 662 198 595 214 308 286 Cannons 1401 | . . . . . 430 346 240 82 303 Explosions 1107 | . . . . 650 203 . . . 254 Melee . | . . . . . . . . . . Ramming 13 | . . . . . . 2 . . 11 Kinetic 2539 | . . . . 345 69 692 454 390 589 Thermal 934 | . 106 51 . 317 129 77 . . 254 Explosive 853 | . . . . 650 203 . . . . Electromagnetic 602 | . . . . . 430 172 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . 5 . . . . 6 Average Corruption 3 | . . . . 5 . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 5 | . . . . 5 . . . . . Message Errors 1 | . . . . 1 . . . . . Matter Fused 1 | . . . . 1 . . . . . Heat Flow Errors 1 | . . . . 1 . . . . . Misfires 1 | . . . . 1 . . . . . Alerts 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 86 | . . . . . 5 10 . . 71 Projectiles 10 | . . . . . . 10 . . . Explosions 76 | . . . . . 5 . . . 71 Melee . | . . . . . . . . . . Knockbacks 17 | . . . . . . 3 4 . 10 Impact . | . . . . . . . . . . Kinetic 16 | . . . . . . 3 4 . 9 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 9 | . . . . 4 . . . . 5 Shots 1 | . . . . 1 . . . . . Rammed 1 | . . . . . . . . . 1 Targets Rammed 2 | . . . . . . 1 . . 1 Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . Highest Temperature 606 | . 174 117 . 383 491 531 606 100 443 Average Temperature 159 | . 69 49 . 112 194 170 363 34 117 Received Heat Transfer 1575 | . 24 . . 333 153 267 405 201 192 Effects 61 | . . . . 3 15 14 26 . 3 Shutdowns 15 | . . . . 2 . 5 6 . 2 Energy Bleed 4 | . . . . . 3 . 1 . . Interference 14 | . . . . 1 9 . 4 . . Matter Decay 4 | . . . . . 2 . 2 . . Short Circuit 4 | . . . . . . 2 1 . 1 Damage (minor) 6 | . . . . . . 3 3 . . Damage (major) 12 | . . . . . 1 3 8 . . Damage (core) 2 | . . . . . . 1 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . Combat Hostiles 2 | . . . . . 2 . . . . Parts Fried 3 | . . . . . 3 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . 1 . . . 1 . . . Heat Transferred 2204 | . 297 148 . 906 333 370 . . 150 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Peak Influence 418 | . 68 114 70 414 418 332 . . 154 Initial 174 | . . 26 . 29 174 114 . . . Average 124 | . 32 71 41 142 223 170 . . 57 Maximum Alert Level 2 | . . . . 2 2 1 . . . Low Security (%) 80 | . 100 100 100 73 38 74 . . 100 Level 1 18 | . . . . 21 58 25 . . . Level 2 1 | . . . . 4 3 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . . . . 3 1 6 . . 5 Investigation 2 | . . . . . . 2 . . . Extermination 3 | . . . . . . 1 . . 2 Reinforcement 5 | . . . . 1 1 . . . 3 Assault 2 | . . . . 2 . . . . . Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Distress Signals 4 | . 1 . . 2 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 100 | . 3 2 2 32 16 17 4 5 19 Peak Tracking Total 11 | . 3 3 2 10 4 3 4 3 11 Tactical Retreats 10 | . . 1 . 4 1 2 . 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Traps Triggered 3 | . . . . . . . . . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Machines Disabled 4 | . . . . 1 1 . . . 2 Max in Single Turn 2 | . . . . 1 1 . . . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Machines Accessed 26 | . 1 . 1 8 4 7 1 1 3 Terminals 16 | . 1 . 1 8 2 3 . . 1 Fabricators 1 | . . . . . . 1 . . . Repair Stations 2 | . . . . . 1 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . . . 1 1 . . 1 Garrison Access 2 | . . . . . . 1 . . 1 Total Hacks 56 | . 3 . 3 16 11 15 1 1 6 Successful 37 | . 2 . 1 10 8 10 1 1 4 Failed 19 | . 1 . 2 6 3 5 . . 2 Catastrophic 4 | . . . . 1 . 3 . . . Database Lockouts . | . . . . . . . . . . Manual 5 | . 2 . . 2 . 1 . . . Terminals 36 | . 3 . 3 16 8 4 . . 2 Fabricators 3 | . . . . . . 3 . . . Repair Stations 4 | . . . . . 1 3 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 8 | . . . . . 2 4 . . 2 Garrison Access 3 | . . . . . . 1 . . 2 Terminal Hacks 20 | . 1 . 1 8 5 2 1 1 1 Record 3 | . . . . . 3 . . . . Part Schematic 2 | . . . . . . 2 . . . Robot Analysis 1 | . . . . . 1 . . . . Prototype ID Bank 2 | . . . . 1 1 . . . . Open Door 5 | . . . . 3 . . 1 1 . Unreport Threat 1 | . . . . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . . Investigation Status 1 | . . . . 1 . . . . . Assault Status 1 | . . . . 1 . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . Zone Layout 2 | . 1 . . . . . . . 1 Fabricator Hacks 2 | . . . . . . 2 . . . Load Schematic 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 3 | . . . . . 1 2 . . . Scan Component 2 | . . . . . 1 1 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 8 | . . . . . 2 4 . . 2 Insert Component 4 | . . . . . 1 2 . . 1 Analyze 4 | . . . . . 1 2 . . 1 Garrison Access Hacks 1 | . . . . . . . . . 1 Unlock Access 1 | . . . . . . . . . 1 Unauthorized Hacks 3 | . 1 . . 2 . . . . . Terminals 3 | . 1 . . 2 . . . . . Botnet 3 | . 1 . . 2 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . . . 1 4 4 7 . . 3 Full Trace Events 2 | . . . . . . 2 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 1 4 . . 1 Parts Built 2 | . . . . . . 2 . . . Authchips . | . . . . . . . . . . Time 36 | . . . . . . 36 . . . Total Part Build Rating 6 | . . . . . . 6 . . . Parts Repaired 1 | . . . . . . 1 . . . Time 13 | . . . . . . 13 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 2 . . 1 Part Schematics Acquired 4 | . . . . . 1 2 . . 1 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Total Allies 15 | . . 3 . 12 . . . . . Largest Group 10 | . . 3 3 10 . . . . . Highest-Rated Group 126 | . . 40 40 126 . . . . . Highest-Rated Ally 31 | . . 16 16 31 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 111 | . . 5 6 100 . . . . . Total Damage 1118 | . . 39 83 996 . . . . . Kills 15 | . . 1 2 12 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Robot Analysis Total 1 | . . . . . 1 . . . . Derelict Logs Recovered 3 | . . 2 . . . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Turns Passed 7134 | . 212 411 172 1055 495 1202 1218 1348 1021 Spaces Moved 3267 | 1 152 314 88 532 243 486 484 444 523 Core 373 | . . . . . . . . 1 372 Treads 1620 | . . . . 364 243 486 459 68 . Legs 1274 | 1 152 314 88 168 . . 25 375 151 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 160 160 240 260 50 Average Speed 190 | 120 120 120 183 157 160 193 242 286 169 Slowest Speed 1050 | 120 120 120 190 190 160 240 320 550 1050 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 2 37 80 12 72 19 15 63 42 9 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . . . . 2 3 . Spaces Dug 12 | . . . . . . . . . 12 Terrain Destroyed 95 | . . . . 46 6 5 3 4 31 Melee 12 | . . . . . . . . . 12 Projectile 12 | . . . . . . 5 3 4 . AOE 71 | . . . . 46 6 . . . 19 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Total 3852 | . 167 341 99 666 301 677 513 489 599 Wait 212 | . . 15 9 51 17 95 7 . 18 Move 3258 | . 151 313 87 531 242 485 483 443 523 Hop . | . . . . . . . . . . Pick Up 70 | . 3 6 2 12 7 18 3 11 8 Fast Attach 2 | . . . . 2 . . . . . Attach 41 | . 2 . 1 5 4 14 2 7 6 Detach 2 | . . . . . . 2 . . . Swap 28 | . 2 . . 6 4 7 5 . 4 Drop 42 | . 2 3 . 13 2 17 1 1 3 Fire 183 | . 7 4 . 46 25 38 12 27 24 Melee 12 | . . . . . . . . . 12 Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush 1 | . . . . . . 1 . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: Gar) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 12) 213 | -10/Materials | Entered Mines 220 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 252 | -10/Mines | Met a Derelict bent on vengeance 310 | -10/Mines | Build established: Mutant 403 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 419 | -10/Mines | Discovered new exit (range 10) 533 | -10/Mines | Learned location of Mines (-9) 541 | -10/Mines | Learned location of Storage (-9) 595 | -10/Mines | Discovered new exit (range 12) 624 | -10/Mines | Entered Materials 624 | -9/Materials | Accompanied by 3 allies 624 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 668 | -9/Materials | Discovered new exit (range 14) 796 | -9/Materials | Entered Storage 796 | -9/Storage | Accompanied by 3 allies 958 | -9/Storage | Lost 3 allies 1389 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1552 | -9/Storage | Met a pair of Derelict thieves 1686 | -9/Storage | Lost 10 allies 1741 | -9/Storage | Destroyed 7 combat bots 1827 | -9/Storage | Discovered new exit (range 16) 1851 | -9/Storage | Entered Materials 1851 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2161 | -8/Materials | Build established: Tank 2316 | -8/Materials | Discovered new exit (range 4) 2346 | -8/Materials | Entered Factory 2346 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2479 | -7/Factory | Repaired Lgt. Assault Rifle 2544 | -7/Factory | Fabricated Lgt. Nuclear Core (x2) 2983 | -7/Factory | Garrison activated, responded to threat 3027 | -7/Factory | Lost 4 parts (1p1n2w) 3228 | -7/Factory | Cargo convoy interrupted 3522 | -7/Factory | Discovered new exit (range 6) 3548 | -7/Factory | Entered Lower Caves 3737 | -7/Lower Caves | Encountered a Warlord checkpoint 4676 | -7/Lower Caves | Core integrity fell below 50% 4705 | -7/Lower Caves | Lost 5 parts (1p2n2u) 4711 | -7/Lower Caves | Discovered new exit (range 16) 4766 | -7/Lower Caves | Entered another Lower Caves area 4940 | -7/Lower Caves | Build established: Scavenger-Gunner 4986 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5035 | -7/Lower Caves | Lost 5 parts (1p1n3w) 5290 | -7/Lower Caves | Build established: Mutant 5674 | -7/Lower Caves | Learned Factory interactive machine intel 6001 | -7/Lower Caves | Discovered new exit (range 13) 6114 | -7/Lower Caves | Entered Factory 6114 | -6/Factory | Evolved 2 slots: Utility x2 6115 | -6/Factory | Loaded intel: 54 interactive machine locations 6420 | -6/Factory | Build established: Derelict-Mutant 6443 | -6/Factory | Found Powered Armor 6610 | -6/Factory | Lost 3 parts (1p1n1w) 6951 | -6/Factory | Released all parts (9) 7093 | -6/Factory | Cargo convoy interrupted 7101 | -6/Factory | Core integrity fell below 50% 7117 | -6/Factory | Core integrity fell below 20% 7121 | -6/Factory | Identified exit to Garrison 7135 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07092_ H-66 Slayer unfolds itself. 07092_ K-01 Serf collects debris. 07093_ ALERT: Cargo convoy interrupted, initiating access lockdown. 07097_ Slug penetrates Wall. 07097_ Acquired 30 matter. 07100_ Slug penetrates Wall. 07101_ Penetrated by Slug. 07101_ Slug penetrates Wall. 07105_ Triggered Heavy Explosive Trap. 07105_ An explosion rips through the floor. 07105_ Penetrated by Slug. 07105_ Slug penetrates Wall. 07109_ Penetrated by Slug. 07110_ Slug penetrates Wall. 07121_ Connecting with Garrison Access... >>Unlock Access door unlocked. 07121_ EXIT=UNLOCKED: GARRISON 07121_ Connecting with Garrison Access... 07133_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????????????????###########??? | | ???????????????????????????# "" #??? | | ???????????????????????????# ""S #??? | | ???????????????????????????# "" #??? | | #?????????????????????????## #??? | | #?????????????????????????#" #??? | | #?????????????????????????## """ #??? | | ##########?????????????????# """ #??? | | ## ####??????????????# """ #??? | | ################################+#####??? | | # #???? | | # ^ #???? | | # ^ #???? | | #???? | | #???? | | ###########+######p###########???? | | # # pp #?????????? | | ! # # #?????????? | | ! # """""" # @ !! #?????????? | | + """""" # !/ #?????????? | | ## """""" # " " #?????????? | | ## """""" # ">" #?????????? | | ## # ""G"" #?????????? | | ## """""" # #?????????? | | ## "" """""" ###########?????????? | | ## "T """""" #???????????????????? | | ## "" """"?" #???????????????????? | | ##### ## ?? #???????????????????? | | #####+#########??####???????????????????? | | #???????????????????????????? | | """" """" #???????????????????????????? | | """" """" #???????????????????????????? | | """" """" #???????????????????????????? | | ! """" """" +???????????????????????????? | | #???????????????????????????? | | """" """" #???????????????????????????? | | """" """" #???????????????????????????? | | """" """" #???????????????????????????? | | """" """" #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | #############???????????????????????????? | | #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 28 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Corruption Block 8 Armor Coverage 600 Resistance: EM 25 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Lgt. Nuclear Core | -8/Materials | Scanalyzed Trap Scanner | -7/Factory | Scanalyzed Med. Storage Unit | -7/Factory | Scanalyzed Imp. Deuterium Engine | -7/Factory | Hacked Flak Gun | -7/Factory | Hacked Gauss Rifle | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Nuclear Core | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveNetworkPick Manual? 0 Play Time 02:33:48 Cumulative 119.4 hours Start 2024.08.22 @ 16:18:48 End 2024.08.24 @ 21:12:51 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 130 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 34 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eff61747-f6e3-4930-8478-c819e0a15ec1