Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.06 @ 22:47:24 Player: Crud Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (113) 565 Value Destroyed (3446) 3446 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (194) 194 TOTAL SCORE: 6165 Bonus ------- High Alert Combat Kills 567 Follower Combat Kills 62 Friendly Fire -435 Cogmind --------- Core Integrity 0/550 Matter 237/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (5) ------ Medium Storage Unit > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (10) --- Weight Redist. System Reaction Control System Authchip [R/NC] Authchip [Propulsion] Authchip [Propulsion] Authchip [Device] Authchip [Weapon] Ion Cannon Assault Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Large Storage Unit High-capacity Battery Particle Charger Particle Charger Particle Charger > --- WEAPON ----------- Pulse Rifle Assault Cannon > --- INVENTORY -------- Aerolev Unit Aerolev Unit Medium Storage Unit High-capacity Matter Pod Weight Redist. System Reaction Control System Improved EM Shotgun Ion Cannon Ion Cannon Assault Cannon Flak Cannon Rocket Launcher Mini Grenade Launcher [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Utility Shielding Device Disposable Heat Sink Storage Medium Storage Unit Protection Utility Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . 2 1 . Weapon . | . . . . . Parts Attached 89 | . 6 31 14 38 Power 11 | . 2 4 1 4 Engine 10 | . 2 4 1 3 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 33 | . 2 8 11 12 Treads 21 | . 2 7 5 7 Leg 2 | . . . . 2 Wheel . | . . . . . Hover 9 | . . . 6 3 Flight 1 | . . 1 . . Utility 17 | . 2 5 1 9 Device 9 | . . 2 1 6 Storage 6 | . 1 2 . 3 Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 1 1 . . Artifact . | . . . . . Weapon 28 | . . 14 1 13 Energy Gun 5 | . . 3 1 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 7 | . . 7 . . Ballistic Cannon 4 | . . 1 . 3 Launcher 10 | . . 3 . 7 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 7 | . . 4 1 2 Parts Lost 39 | . . 5 9 25 Power 6 | . . 1 2 3 Propulsion 14 | . . 2 3 9 Utility 11 | . . 1 3 7 Weapon 8 | . . 1 1 6 Highest Loss Streak 8 | . . 3 8 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 99 99 95 57 Engine 9 | . 14 10 8 5 Treads 20 | . 26 21 24 13 Hover 1 | . . . 2 4 Device 10 | . . 11 16 12 Storage 14 | . 14 15 17 10 Protection 9 | . 13 17 8 . Energy Gun 7 | . 14 7 8 1 Ballistic Gun 6 | . 14 13 . . Ballistic Cannon 3 | . . . 9 3 Naked Turns . | . . . . . Heaviest Build 44 | 14 22 39 40 44 Greatest Support 72 | 20 40 46 69 72 Greatest Overweight (x) 13 | . . . 13 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 12 | 8 9 12 15 11 Most Carried 15 | 6 10 15 15 14 Average Carried 11 | 6 9 12 13 10 Final Capacity 15 | 8 10 15 15 10 Final Carried 14 | 6 10 14 13 9 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 2398 | 200 324 735 340 799 Remotely 299 | . . . 299 . Salvage Created 3743 | . 537 1295 544 1367 Parts 210 | . 37 72 28 73 Haulers Intercepted 7 | . . 4 2 1 Recyclers Shooed 7 | . . 2 2 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 76 | . 10 22 6 38 Melee 5 | . . . . 5 Guns 27 | . 10 13 1 3 Cannons 6 | . . . 4 2 AOE 37 | . . 9 1 27 Classes Destroyed 14 | . 3 7 2 2 Worker 8 | . 2 1 2 3 Builder 6 | . . . 3 3 Tunneler 1 | . . 1 . . Hauler 7 | . . 4 2 1 Recycler 6 | . . 2 1 3 Mechanic 1 | . . . . 1 Watcher 6 | . 2 3 1 . Swarmer 7 | . . 3 . 4 Grunt 48 | . 10 10 4 24 Brawler 2 | . . 1 . 1 Duelist 2 | . . 1 . 1 Protector 3 | . . . . 3 Sentry 12 | . . 7 1 4 Hunter 2 | . . . 1 1 Thug 2 | . . . . 2 Best Kill Streak 19 | . 4 8 9 19 Combat Bots Only 14 | . 3 7 4 14 Max Kills in Single Turn 4 | . 1 2 3 4 Gunslinging . | . . . . . Exploded 2 | . . 2 1 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 5281 | . 486 1082 1079 2634 Core 803 | . 129 113 128 433 Absorbed by Shields . | . . . . . Redirected to Shielding 56 | . . 9 47 . Core Remaining (%) 73 | 100 48 71 . . Volleys Fired 236 | . 43 81 43 69 Largest 2 | . 2 2 2 2 Hottest 107 | . 70 73 107 107 Shots Fired 451 | . 84 161 85 121 Gun 297 | . 84 154 42 17 Cannon 98 | . . . 43 55 Launcher 56 | . . 7 . 49 Special . | . . . . . Kinetic 227 | . 43 116 43 25 Thermal 132 | . 41 30 16 45 Explosive 50 | . . 7 . 43 Electromagnetic 42 | . . 8 26 8 Robot Hit Streak 17 | . 10 17 10 6 Robot Miss Streak 4 | . 3 3 2 4 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 315 | . 56 125 64 70 Core Hits 213 | . 23 53 26 111 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 9 | . 2 2 1 4 Burn 4 | . 1 2 . 1 Destroy 1 | . 1 . . . Blast 3 | . . . 1 2 Smash 1 | . . . . 1 Melee Attacks 11 | . . . . 11 Impact 11 | . . . . 11 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9579 | . 704 2447 1484 4944 Guns 3361 | . 704 1759 677 221 Cannons 1270 | . . . 638 632 Explosions 4564 | . . 688 169 3707 Melee 357 | . . . . 357 Ramming 27 | . . . . 27 Kinetic 2630 | . 357 1353 638 282 Thermal 1605 | . 347 294 375 589 Explosive 3919 | . . 617 . 3302 Electromagnetic 1041 | . . 183 471 387 Impact 357 | . . . . 357 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 179 | . . 3 7 169 Projectiles 15 | . . . 6 9 Explosions 145 | . . 3 1 141 Melee 19 | . . . . 19 Knockbacks 17 | . . . 13 4 Impact . | . . . . . Kinetic 17 | . . . 13 4 Secondary . | . . . . . Self-Inflicted Damage 169 | . . 32 45 92 Shots 9 | . . 2 2 5 Rammed 13 | . . . . 13 Targets Rammed 16 | . . . . 16 Kicked . | . . . . . Crushed 3 | . . . . 3 Highest Temperature 320 | . 258 99 187 320 Average Temperature 71 | . 83 28 61 101 Received Heat Transfer 2130 | . 258 405 189 1278 Effects 6 | . 2 . . 4 Energy Bleed 2 | . 2 . . . Interference 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 3 . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 2 2 . . Heat Transferred 3663 | . 1110 1036 494 1023 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . 2 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 1013 | . 243 664 307 1013 Initial 276 | . . 63 276 70 Average 362 | . 110 271 235 702 Maximum Alert Level 3 | . 1 2 1 3 Low Security (%) 36 | 100 79 42 28 12 Level 1 28 | . 20 22 71 6 Level 2 16 | . . 35 . 13 Level 3 18 | . . . . 67 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 21 | . 4 4 3 10 Investigation 7 | . 3 2 1 1 Extermination . | . . . . . Reinforcement 8 | . 1 2 2 3 Assault 4 | . . . . 4 Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 5 | . 1 3 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 113 | . 15 28 15 55 Peak Tracking Total 8 | . 5 4 3 8 Tactical Retreats 4 | . . . 2 2 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 6 | . 1 1 1 3 Indirectly 3 | . . . . 3 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 1 | . 1 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 12 | . . 7 . 5 Max in Single Turn 2 | . . 2 . 1 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 15 | . 4 5 3 3 Terminals 13 | . 3 4 3 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 45 | . 10 20 9 6 Successful 27 | . 7 12 5 3 Failed 18 | . 3 8 4 3 Catastrophic 5 | . 1 1 2 1 Database Lockouts . | . . . . . Manual 37 | . 10 20 6 1 Terminals 38 | . 7 16 9 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . 3 4 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 2 2 4 3 Robot Analysis 2 | . . 1 . 1 Prototype ID Bank 1 | . . . 1 . Open Door 2 | . . . . 2 Branch Access Points 2 | . . 1 1 . Reprogram Traps 1 | . 1 . . . Zone Layout 3 | . 1 . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 16 | . 5 10 1 . Terminals 10 | . 2 7 1 . Track 3 | . 1 2 . . Assimilate 1 | . . 1 . . Botnet 2 | . 1 1 . . Detonate 2 | . . 1 1 . Operators 1 | . . 1 . . Sabotage 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 3 3 . . Monitor 2 | . 1 1 . . Recyclers 2 | . 1 1 . . Tunnel 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 3 3 3 2 Full Trace Events 5 | . 2 . 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 20 | . . . . 20 Total Damage 361 | . . . . 361 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total 2 | . . 1 . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 4176 | 3 562 1544 903 1164 Spaces Moved 1616 | 3 251 653 301 408 Core 65 | . . . 2 63 Treads 1385 | . 228 653 263 241 Legs 47 | 3 23 . . 21 Wheels . | . . . . . Hover 119 | . . . 36 83 Flight . | . . . . . Fastest Speed 50 | 120 120 160 102 50 Average Speed 156 | 120 156 160 156 150 Slowest Speed 700 | 120 160 160 700 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 2 46 62 24 49 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 16 | . . . . 16 Terrain Destroyed 326 | . . 69 21 236 Melee . | . . . . . Projectile 19 | . . . 10 9 AOE 307 | . . 69 11 227 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 2791 | 2 338 995 651 805 Wait 707 | . 23 183 266 235 Move 1612 | 2 250 652 300 408 Hop . | . . . . . Pick Up 58 | . 9 23 12 14 Fast Attach 24 | . 1 4 5 14 Attach 32 | . . 7 8 17 Detach 7 | . . . 4 3 Swap 33 | . 5 20 1 7 Drop 55 | . 7 25 12 11 Fire 236 | . 43 81 43 69 Melee 11 | . . . . 11 Ram . | . . . . . Kick . | . . . . . Crush 16 | . . . . 16 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 12) 320 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 15) 439 | -10/Materials | Discovered new exit (range 17) 527 | -10/Materials | Core integrity fell below 50% 566 | -10/Materials | Entered another Materials area 566 | -9/Materials | Evolved 2 slots: Utility x2 745 | -9/Materials | Discovered new exit (range 14) 1337 | -9/Materials | Destroyed 7 combat bots 1485 | -9/Materials | Lost 3 parts (1p1u1w) 2007 | -9/Materials | Identified exit to Mines 2033 | -9/Materials | Discovered new exit (range 15) 2110 | -9/Materials | Entered another Materials area 2110 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2806 | -8/Materials | Identified exit to Storage 2982 | -8/Materials | Lost 8 parts (2p3n3u) 3013 | -8/Materials | Entered Storage 3043 | -8/Storage | Met a pair of Derelict thieves 3195 | -8/Storage | Garrison activated, responded to threat 3216 | -8/Storage | Destroyed 10 combat bots 3222 | -8/Storage | Lost 5 parts (2n2u1w) 3303 | -8/Storage | Core integrity fell below 50% 3348 | -8/Storage | Destroyed 14 combat bots 3355 | -8/Storage | Lost 8 parts (1p3n1u3w) 3813 | -8/Storage | First assault squad dispatched 4004 | -8/Storage | Lost 5 parts (1p1n1u2w) 4113 | -8/Storage | Lost 3 parts (1p2u) 4126 | -8/Storage | Core integrity fell below 20% 4177 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 04146_ Dropped Flak Cannon. 04146_ Dropped Ion Cannon. 04147_ Acquired Hvy. Flail. 04151_ Lgt. Treads destroyed. 04152_ G-47 Trooper destroyed. 04155_ Critical hit (Burn: +37). 04157_ K-01 Serf collects debris. 04160_ Lgt. Treads destroyed. 04160_ K-01 Serf collects debris. 04163_ G-50 Soldier destroyed. 04164_ K-01 Serf collects debris. 04166_ Destroyed Lgt. Nuclear Core. 04166_ G-47 Trooper system corrupted by crushing effect. 04167_ G-47 Trooper system terminally corrupted. 04167_ K-01 Serf collects debris. 04167_ K-01 Serf destroyed. 04171_ Y-45 Defender suffers critical hit (Smash). 04172_ K-01 Serf collects debris. 04174_ Lgt. Treads destroyed. 04174_ K-01 Serf collects debris. 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